{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to take the type 7 latchkey from the table in the shower. After you have picked up the type 7 latchkey, insert the type 7 latchkey into the type 7 box within the shower's lock to unlock it. After unlocking the type 7 box, make absolutely sure that the type 7 box in the shower is ajar. After opening the type 7 box, recover the broom from the type 7 box inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou make out a type 7 box. You make out a table. You shudder, but continue examining the table. The table is standard. On the table you make out a type 7 latchkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from table<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take broom from type 7 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to take the butterfly from the trunk in the attic. Then, make an attempt to head south. That done, open the suitcase within the pantry. After that, you can deposit the butterfly into the suitcase in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place.\nYou can see an opened trunk. The trunk contains a butterfly. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take butterfly from trunk<|im_end|>go south<|im_end|>open suitcase<|im_end|>insert butterfly into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture west. Then, pick up the passkey from the trunk. After stealing the passkey, attempt to head east. That done, insert the passkey into the locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked locker in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from trunk<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to check that the Henderson's limited edition chest is unlocked with the Henderson's limited edition keycard. And then, make sure that the Henderson's limited edition chest is wide open. Then, take the worm from the Henderson's limited edition chest. And then, ditch the worm on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou can see a Henderson's limited edition chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take worm from Henderson's limited edition chest<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box. And then, doublecheck that the box in the cellar is ajar. After that, retrieve the insect from the box. And then, drop the insect on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. I guess you better just go and list everything you see here.\nYou make out a locked box.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to move east. And then, lift the American style passkey from the floor of the garage. And then, unlock the American style box. After that, assure that the American style box is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have moved into the most standard of all possible studios. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American style passkey<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, retrieve the keycard from the bench. And then, unlock the safe with the keycard. Then, doublecheck that the safe in the shower is wide open. If you have pulled open the safe, pick up the sponge from the safe inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical one.\nLook over there! a safe. I mean, just wow! Isn't TextWorld just the best? Hey, want to see a bench? Look over there, a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go east. With that accomplished, open the trunk. After that, recover the keycard from the trunk in the cellar. After you have got the keycard, make it so that the box in the cellar is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First stop, unlock the locker. And then, look and see that the locker is open. And then, pick up the broom from the locker. With the broom, deposit the broom into the toolbox inside the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou can make out an opened toolbox. Empty! What kind of nightmare TextWorld is this? You can see a locker.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, move west. And then, take the peanut from the couch within the parlor. And then, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take peanut from couch<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. That done, lift the Cat Calendar from the floor of the workshop. After that, make an attempt to head south. With that over with, ditch the Cat Calendar on the floor of the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty standard here. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a closed safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>take Cat Calendar<|im_end|>go south<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go north. Then, recover the cuboid passkey from the floor of the pantry. After that, make an attempt to venture south. And then, Place the cuboid passkey into the cuboid locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're not going to believe this, but you've just entered a kitchen.\nOh, great. Here's a cuboid locker. There's something strange about this being here, but you can't put your finger on it.\nThere is an unblocked exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey<|im_end|>go south<|im_end|>lock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be great if you could make an attempt to go to the west. Then, take the stapler from the mantelpiece within the cubicle. After that, head east. After that, place the stapler on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a rack. However, the rack, like an empty rack, has nothing on it. It would have been so cool if there was stuff on the rack.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stapler from mantelpiece<|im_end|>go east<|im_end|>put stapler on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an effort to travel south. That done, pick up the Microsoft limited edition key from the floor of the scullery. If you can get your hands on the Microsoft limited edition key, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. And then, ensure that the Microsoft limited edition safe within the scullery is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a nest of bunnies.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition key<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the key from the board within the shower. And then, unlock the box. After that, make sure that the box within the shower is ajar. After that, pick up the broom from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual kind of place.\nYou can see a locked box. You bend down to tie your shoe. When you stand up, you notice a board. On the board you can make out a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from board<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the bug from the portmanteau. And then, move east. After that, make absolutely sure that the refrigerator is ajar. And then, insert the bug into the refrigerator. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual kind of place.\nYou can make out an opened portmanteau right there by you. The portmanteau contains a bug.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take bug from portmanteau<|im_end|>go east<|im_end|>open refrigerator<|im_end|>insert bug into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go west. And then, recover the kettle from the plate. Then, head east. And then, rest the kettle on the stand within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical one. You begin to take stock of what's in the room.\nWere you looking for a stand? Because look over there, it's a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from plate<|im_end|>go east<|im_end|>put kettle on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, assure that the drawer inside the steam room is ajar. After that, retrieve the sock from the drawer. After that, go south. That done, put the sock on the table within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou scan the room, seeing a drawer.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take sock from drawer<|im_end|>go south<|im_end|>put sock on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, head south. And then, make sure that the portmanteau is open. And then, take the key from the portmanteau. With the key, lock the box with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to venture south. After that, doublecheck that the case within the garage is open. And then, retrieve the keycard from the case within the garage. After taking the keycard, check that the chest in the garage is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou have walked into the most standard of all possible salons.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip south. Then, take the Henderson's limited edition passkey from the armchair inside the study. And then, make sure that the Henderson's limited edition chest is unlocked. Then, open the Henderson's limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into a scullery. Not the scullery you'd expect. No, this is a scullery. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition passkey from armchair<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! Your first objective is to make absolutely sure that the fudge scented locker is unlocked. After that, assure that the fudge scented locker inside the canteen is wide open. After pulling open the fudge scented locker, pick up the latchkey from the fudge scented locker. Then, Place the latchkey into the locker to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nOh, great. Here's a locker. You can make out a fudge scented locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>take latchkey from fudge scented locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to attempt to head east. Then, make it so that the type U chest is unlocked. Then, ensure that the type U chest within the studio is open. And then, pick up the mouse from the type U chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type U key.\n\nyour action: ", "response": "go east<|im_end|>unlock type U chest with type U key<|im_end|>open type U chest<|im_end|>take mouse from type U chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. After that, pick up the printer from the shelf. And then, move east. Following that, place the printer into the locker within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell how about that, you are in a place we're calling a cubicle.\nOh, great. Here's a locker. Now that's what I call TextWorld! Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take printer from shelf<|im_end|>go east<|im_end|>insert printer into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make absolutely sure that the American chest is unlocked. Then, ensure that the American chest is open. Once you have pulled open the American chest, recover the fondue from the American chest. After that, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked American chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American chest with American key<|im_end|>open American chest<|im_end|>take fondue from American chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the trunk inside the cubicle is wide open. And then, take the vanilla scented passkey from the trunk. After that, take a trip east. After that, assure that the vanilla scented safe is unlocked with the vanilla scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nYou can see a closed usual looking trunk here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take vanilla scented passkey from trunk<|im_end|>go east<|im_end|>unlock vanilla scented safe with vanilla scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to move east. Then, open the portmanteau in the recreation zone. After that, retrieve the shadfly from the portmanteau. And then, put the shadfly on the bed stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take shadfly from portmanteau<|im_end|>put shadfly on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the box. And then, open the box inside the chamber. After that, take the shadfly from the box. If you have got the shadfly, place the shadfly on the desk inside the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual one.\nYou can see a box. You can make out a desk. The desk is typical. However, the desk, like an empty desk, has nothing on it. You move on, clearly infuriated by TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>put shadfly on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to go south. With that done, pick up the type R key from the display. After picking up the type R key, insert the type R key into the type R chest's lock to unlock it. After that, open the type R chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type R key from display<|im_end|>unlock type R chest with type R key<|im_end|>open type R chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be good if you could insert the latchkey into the safe's lock to unlock it. Then, ensure that the safe in the scullery is open. And then, pick up the whisk from the safe. With the whisk, toss the whisk on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>drop whisk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, pick up the coffee cup from the floor of the dish-pit. Then, move east. Next, ensure that the safe in the closet is open. After opening the safe, you can insert the coffee cup into the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one.\nThere is an unblocked exit to the east.\nThere is a coffee cup on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "take coffee cup<|im_end|>go east<|im_end|>open safe<|im_end|>insert coffee cup into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the chest within the laundromat is unlocked. After that, ensure that the chest is open. After that, retrieve the rectangular latchkey from the chest. After picking up the rectangular latchkey, make absolutely sure that the rectangular safe is unlocked with the rectangular latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe. You scan the room, seeing a chest, so there's that.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could attempt to head south. Following that, doublecheck that the locker is open. And then, pick up the loaf of bread from the locker. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's an armchair. But the thing hasn't got anything on it.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take loaf of bread from locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the keycard from the floor of the cookhouse. With the keycard, try to venture south. After that, assure that the locker within the spare room is closed. After that, lock the locker with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the locker inside the vault. And then, open the locker within the vault. Then, recover the stick of butter from the locker in the vault. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI am sorry to announce that you are now in the vault.\nYou see a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the type 1 latchkey from the recliner. And then, go south. And then, close the type 1 chest. Then, make it so that the type 1 chest within the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place. You begin looking for stuff.\nYou can make out a recliner. The recliner is typical. On the recliner you make out a type 1 latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 latchkey from recliner<|im_end|>go south<|im_end|>close type 1 chest<|im_end|>lock type 1 chest with type 1 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the stand. Then, unlock the locker with the passkey. After that, make sure that the locker is open. And then, pick up the fly larva from the locker within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a locker. Now why would someone leave that there? You hear a noise behind you and spin around, but you can't see anything other than a stand. You see a passkey on the stand. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. Next, pick up the stick of butter from the dresser. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can see a mantle. You can't really describe the mantle besides that it's ordinary. But oh no! there's nothing on this piece of junk.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from dresser<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, retrieve the monitor from the dresser. And then, attempt to move east. Once you get through with that, open the case in the dish-pit. And then, you can deposit the monitor inside the case within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nYou make out a dresser. The dresser contains a monitor.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take monitor from dresser<|im_end|>go east<|im_end|>open case<|im_end|>insert monitor into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, head west. Then, recover the keycard from the floor of the kitchenette. If you have taken the keycard, head east. After that, make absolutely sure the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a closed safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take the key from the basket within the bedchamber. After that, venture east. With that over with, make it so that the safe is shut. Then, look and see that the safe in the bedroom is locked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place.\nAn open basket is here. The basket contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Your first objective is to venture west. And then, recover the sponge from the bench. And then, make an attempt to travel east. Okay, and then, place the sponge on the shelf in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in the place we're calling the bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a shelf. The shelf appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from bench<|im_end|>go east<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, travel south. Then, pick up the passkey from the table within the vault. And then, unlock the chest in the vault. And then, ensure that the chest inside the vault is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from table<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to head south. After that, unlock the Microsoft limited edition locker within the pantry. And then, open the Microsoft limited edition locker. And then, recover the golf club from the Microsoft limited edition locker in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take golf club from Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take a trip west. If you can manage that, lift the laptop from the floor of the chamber. And then, go to the east. After that, sit the laptop on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop<|im_end|>go east<|im_end|>put laptop on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, retrieve the key from the floor of the closet. And then, make an effort to take a trip east. Then, close the chest within the spare room. Then, make it so that the chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the rectangular key from the floor of the workshop. And then, head east. And then, unlock the rectangular safe with the rectangular key. After that, open the rectangular safe within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop.\nThere is an unguarded exit to the east.\nThere is a rectangular key on the floor.\nYou are carrying: a cane.\n\nyour action: ", "response": "take rectangular key<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the key from the cabinet. And then, go to the east. And then, doublecheck that the box inside the bar is closed. After that, assure the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the restroom.\nYou scan the room for a cabinet, and you find a cabinet. The light flickers for a second, but nothing else happens. The cabinet contains a key.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could assure that the locker in the vault is unlocked with the keycard. And then, ensure that the locker is open. And then, retrieve the non-euclidean passkey from the locker within the vault. And then, check that the non-euclidean chest is unlocked with the non-euclidean passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou can make out a locked non-euclidean chest. You see a locked locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, try to take a trip south. That done, make absolutely sure that the chest within the bedroom is unlocked. And then, ensure that the chest is open. And then, recover the pillow from the chest within the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take pillow from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, head west. And then, pick up the nest of earwigs from the table. And then, go to the east. And then, you can insert the nest of earwigs inside the crate in the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. It seems to be pretty ordinary here.\nYou can make out an opened crate right there by you. The crate is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of earwigs from table<|im_end|>go east<|im_end|>insert nest of earwigs into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, try to travel south. Once you succeed at that, pick up the key from the floor of the cookhouse. After that, unlock the locker in the cookhouse with the key. After that, assure that the locker inside the cookhouse is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to doublecheck that the box is unlocked. Then, make sure that the box within the recreation zone is wide open. After that, recover the insect from the box inside the recreation zone. After that, rest the insect on the bench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou see a box. Classic TextWorld. Were you looking for a bench? Because look over there, it's a bench. The bench is standard. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go to the north. And then, pick up the latchkey from the locker within the bar. Then, go south. Once you get through with that, unlock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box in the corner.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. If you can accomplish that, unlock the type 1 safe. After that, look and see that the type 1 safe within the bathroom is open. Then, retrieve the sponge from the type 1 safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a type 1 latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type 1 safe with type 1 latchkey<|im_end|>open type 1 safe<|im_end|>take sponge from type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, make it so that the lavender scented chest is unlocked. Then, ensure that the lavender scented chest in the basement is open. Then, recover the raspberry from the lavender scented chest in the basement. Then, eat the raspberry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a lavender scented chest. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take raspberry from lavender scented chest<|im_end|>eat raspberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the American limited edition latchkey from the floor of the chamber. Then, unlock the American limited edition chest inside the chamber. Then, open the American limited edition chest inside the chamber. And then, retrieve the book from the American limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. Let's see what's in here.\nYou see a American limited edition chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is an American limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>take book from American limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, try to travel south. And then, open the refrigerator in the cookery. After that, recover the nest of bats from the refrigerator in the cookery. And then, toss the nest of bats on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take nest of bats from refrigerator<|im_end|>drop nest of bats<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head west. If you can do that, lift the poem from the floor of the bedroom. If you can get your hands on the poem, attempt to head east. And then, you can deposit the poem into the toolbox. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. You begin looking for stuff.\nYou can see an opened toolbox right there by you. The toolbox is empty! What a waste of a day! You make out a stand. The stand is usual. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem<|im_end|>go east<|im_end|>insert poem into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move east. After that, insert the Henderson's key into the Henderson's safe within the steam room's lock to unlock it. And then, ensure that the Henderson's safe is open. Then, insert the dvd into the Henderson's safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying: a Henderson's key and a dvd.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>insert dvd into Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to travel east. And then, recover the TextWorld limited edition passkey from the cabinet within the canteen. Then, make absolutely sure that the TextWorld limited edition box within the canteen is unlocked with the TextWorld limited edition passkey. And then, doublecheck that the TextWorld limited edition box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey from cabinet<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture north. If you can accomplish that, pick up the poem from the desk. After getting the poem, go south. And then, sit the poem on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am obligated to announce that you are now in the office.\nYou can make out a stand. The stand is normal. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from desk<|im_end|>go south<|im_end|>put poem on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First step, make an attempt to venture east. Once you accomplish that, ensure that the suitcase is open. And then, recover the keyboard from the suitcase inside the studio. And then, sit the keyboard on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI am sorry to announce that you are now in the cookery.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take keyboard from suitcase<|im_end|>put keyboard on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make sure that the dresser is ajar. After pulling open the dresser, retrieve the iron from the dresser. Once you have picked up the iron, make an attempt to go east. And then, place the iron on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis might come as a shock to you, but you've just moved into a steam room.\nYou see a closed dresser nearby.\nThere is an unblocked exit to the east.\nYou are carrying: a bowl.\n\nyour action: ", "response": "open dresser<|im_end|>take iron from dresser<|im_end|>go east<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip south. After that, open the case. And then, retrieve the latchkey from the case within the cellar. Then, Put the latchkey into the locker to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move north. Okay, and then, take the nest of kittens from the bench within the sauna. After that, go to the south. With that done, put the nest of kittens on the board within the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nLook over there! a board. But the thing is empty.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of kittens from bench<|im_end|>go south<|im_end|>put nest of kittens on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make it so that the box is unlocked with the key. After you have unlocked the box, ensure that the box inside the workshop is open. Then, take the pencil from the box within the workshop. Once you have taken the pencil, sit the pencil on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one.\nYou make out a locked box in the corner. Oh, great. Here's a shelf. You shudder, but continue examining the shelf. The shelf is standard. But the thing is empty, unfortunately.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take pencil from box<|im_end|>put pencil on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could venture west. Then, pick up the vacuum from the floor of the steam room. After that, venture east. Then, rest the vacuum on the bowl inside the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one.\nWhat's that over there? It looks like it's a bowl. The bowl is ordinary. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of bats.\n\nyour action: ", "response": "go west<|im_end|>take vacuum<|im_end|>go east<|im_end|>put vacuum on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could pick up the key from the floor of the kitchenette. After getting the key, travel south. After that, unlock the box in the cookery with the key. Then, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go east. After that, pick up the type 9 latchkey from the floor of the pantry. And then, make sure that the type 9 safe is unlocked. After that, open the type 9 safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nThere is an unblocked exit to the east.\nYou are carrying: a controller.\n\nyour action: ", "response": "go east<|im_end|>take type 9 latchkey<|im_end|>unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the locker is unlocked. After that, look and see that the locker is opened. After that, pick up the lamp from the locker within the bedroom. Then, rest the lamp on the couch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You begin to take stock of what's in the room.\nYou can make out a locker. You make out a couch. The couch is typical. But oh no! there's nothing on this piece of garbage.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take lamp from locker<|im_end|>put lamp on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. Your first objective is to retrieve the key from the floor of the scullery. If you can get your hands on the key, attempt to go to the east. Next, close the chest. Once you have shut the chest, lock the chest in the kitchen with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip north. Following that, retrieve the spherical key from the stand in the workshop. And then, try to head south. If you can finish that, lock the spherical box within the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou make a grand eccentric entrance into a kitchen.\nYou can see a closed usual looking spherical box in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical key from stand<|im_end|>go south<|im_end|>lock spherical box with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker is unlocked with the keycard. And then, make absolutely sure that the locker in the washroom is ajar. Then, pick up the insect from the locker. Then, place the insect on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nGuess what, you are in a place we're calling a washroom. Let's see what's in here.\nYou can see a locker. You make out a rack. The rack appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>put insect on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the soap scented keycard from the floor of the laundry place. After that, unlock the soap scented box with the soap scented keycard. And then, ensure that the soap scented box is open. And then, pick up the nest of toads from the soap scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a soap scented box.\nYou need an unguarded exit? You should try going west.\nThere is a soap scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take nest of toads from soap scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, recover the cuboid keycard from the cabinet. With the cuboid keycard, make it so that the cuboid safe is unlocked. After unlocking the cuboid safe, assure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. Let's see what's in here.\nYou can see a cuboid safe. Now that's what I call TextWorld! You make out a cabinet. The cabinet contains a cuboid keycard. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from cabinet<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take sponge from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to venture east. Following that, take the keycard from the board in the scullery. After that, insert the keycard into the safe within the scullery's lock to unlock it. After that, doublecheck that the safe in the scullery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just shown up in a garage. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from board<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the trunk in the cubicle is open. After that, pick up the cashew from the trunk. After taking the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a closed trunk.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cashew from trunk<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, unlock the fudge scented safe inside the bedroom. After that, doublecheck that the fudge scented safe is opened. Once you have opened the fudge scented safe, retrieve the type 3 keycard from the fudge scented safe inside the bedroom. And then, unlock the type 3 safe with the type 3 keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical kind of place. You start to take note of what's in the room.\nYou make out a locked type 3 safe in the corner. You can make out a locked fudge scented safe in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take type 3 keycard from fudge scented safe<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to move north. Okay, and then, recover the passkey from the shelf. After that, head south. And then, unlock the safe in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can see a locked safe, which looks standard, in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make an attempt to take a trip south. With that done, recover the key from the safe. And then, make sure that the box is unlocked. Then, make absolutely sure that the box is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, pick-up the American limited edition passkey from the floor of the workshop. Then, go east. And then, close the American limited edition safe. After you have closed the American limited edition safe, make absolutely sure that the American limited edition safe within the study is locked with the American limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a licorice strip and an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition passkey<|im_end|>go east<|im_end|>close American limited edition safe<|im_end|>lock American limited edition safe with American limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the type 8 key from the case inside the dish-pit. After that, unlock the type 8 chest. After that, ensure that the type 8 chest is open. And then, place the novel inside the type 8 chest inside the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou see a type 8 chest. There's something strange about this thing being here, but you don't have time to worry about that now. You make out a case. There's something strange about this thing being here, but you don't have time to worry about that now. The case contains a type 8 key.\nThere is an unguarded exit to the west.\nYou are carrying: a novel.\n\nyour action: ", "response": "take type 8 key from case<|im_end|>unlock type 8 chest with type 8 key<|im_end|>open type 8 chest<|im_end|>insert novel into type 8 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. After that, recover the nest of bugs from the chair. After stealing the nest of bugs, go east. With that accomplished, place the nest of bugs on the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical kind of place.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of bugs from chair<|im_end|>go east<|im_end|>drop nest of bugs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to go to the east. With that over with, retrieve the fudge scented key from the trunk. After that, make it so that the fudge scented safe is unlocked with the fudge scented key. After that, open the fudge scented safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented key from trunk<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the TextWorld style locker inside the attic. After that, open the TextWorld style locker within the attic. After that, retrieve the frisbee from the TextWorld style locker inside the attic. If you can get your hands on the frisbee, put the frisbee on the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's awesome that you're in an attic now.\nYou see a locked TextWorld style locker. You can make out a workbench. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take frisbee from TextWorld style locker<|im_end|>put frisbee on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be a great idea if you could go west. Then, pick-up the type H keycard from the floor of the kitchenette. With the type H keycard, venture east. And then, doublecheck that the type H chest is locked with the type H keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou can see a type H chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take type H keycard<|im_end|>go east<|im_end|>lock type H chest with type H keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. Next, pick-up the spherical latchkey from the floor of the attic. And then, assure that the spherical chest within the attic is unlocked with the spherical latchkey. Then, open the spherical chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical latchkey<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to check that the soap scented locker is unlocked with the soap scented latchkey. And then, ensure that the soap scented locker inside the garage is open. And then, retrieve the scarf from the soap scented locker inside the garage. With the scarf, drop the scarf on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a soap scented locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take scarf from soap scented locker<|im_end|>drop scarf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. Then, recover the Advent Calendar from the chair. Then, make an effort to head east. Okay, and then, drop the Advent Calendar on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take Advent Calendar from chair<|im_end|>go east<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, try to take a trip south. Then, retrieve the passkey from the mantle. After that, check that the chest is unlocked with the passkey. Then, doublecheck that the chest inside the cubicle is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from mantle<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. With that done, ensure that the drawer is open. After that, recover the cuboid passkey from the drawer inside the laundry place. After that, doublecheck that the cuboid locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOf every workshop you could have shown up in, you had to saunter into an usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take cuboid passkey from drawer<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip east. And then, take the passkey from the armchair. With the passkey, unlock the safe. Then, ensure that the safe within the cubicle is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI never took you for the sort of person who would show up in an attic, but I guess I was wrong. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from armchair<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to make an attempt to head north. With that done, pick up the stick of butter from the floor of the kitchenette. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nThere is an unblocked exit to the north.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, lift the non-euclidean passkey from the floor of the kitchenette. And then, attempt to go east. Following that, doublecheck that the non-euclidean safe is unlocked with the non-euclidean passkey. After that, look and see that the non-euclidean safe inside the workshop is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a plate. Looks like someone's already been here and taken everything off it, though. You move on, clearly angry about your TextWorld experience.\nYou need an unblocked exit? You should try going east.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to move north. If you can get around to doing that, pick-up the worm from the floor of the scullery. Having picked up the worm, go to the south. Then, put the worm inside the drawer within the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at that notice! What does it say? It says Welcome to the bathroom? Well that's cool.\nYou see a drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! You can make out a rack. The rack is ordinary. Unfortunately, there isn't a thing on it. Silly rack, silly, empty, good for nothing rack.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>insert worm into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel north. Then, take the cucumber from the basket within the laundry place. After that, eat the cucumber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take cucumber from basket<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, go to the east. After that, doublecheck that the safe inside the steam room is unlocked. And then, ensure that the safe inside the steam room is open. After pulling open the safe, take the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the formless safe in the kitchen. After that, assure that the formless safe is ajar. Then, retrieve the peanut from the formless safe in the kitchen. After that, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen.\nYou can make out a locked formless safe.\nThere is an unblocked exit to the north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take peanut from formless safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture east. Following that, ensure that the suitcase in the cellar is open. And then, pick up the type Z key from the suitcase. If you can get your hands on the type Z key, make absolutely sure that the type Z locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI never took you for the sort of person who would show up in a basement, but I guess I was wrong. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take type Z key from suitcase<|im_end|>lock type Z locker with type Z key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could travel east. And then, ensure that the toolbox is open. Once you have opened the toolbox, pick up the fondue from the toolbox inside the attic. Then, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one. I guess you better just go and list everything you see here.\nYou can see a chest. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take fondue from toolbox<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture west. Then, pick-up the teacup from the floor of the kitchenette. And then, move east. Then, place the teacup on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a shelf. The shelf is standard. But the thing is empty. What, you think everything in TextWorld should have stuff on it? Hey, want to see a stand? Look over there, a stand. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup<|im_end|>go east<|im_end|>put teacup on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, travel west. Next, retrieve the pair of headphones from the shelf within the vault. And then, attempt to take a trip east. Next, place the pair of headphones on the floor of the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones from shelf<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, travel south. Okay, and then, doublecheck that the safe is opened. Once you have opened the safe, take the Microsoft style key from the safe inside the laundromat. After that, unlock the Microsoft style box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, take a trip south. And then, open the lavender scented box. After pulling open the lavender scented box, pick up the knife from the lavender scented box. After getting the knife, place the knife on the floor of the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go south<|im_end|>open lavender scented box<|im_end|>take knife from lavender scented box<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the cuboid chest. If you have unlocked the cuboid chest, open the cuboid chest inside the studio. Then, take the Comic Strip Calendar from the cuboid chest. After picking up the Comic Strip Calendar, place the Comic Strip Calendar on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked cuboid chest, which looks normal, in the corner. You can see a chair. But there isn't a thing on it. This always happens!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take Comic Strip Calendar from cuboid chest<|im_end|>put Comic Strip Calendar on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the TextWorld limited edition keycard from the locker inside the parlor. After that, make sure that the TextWorld limited edition box is unlocked. Once you have unlocked the TextWorld limited edition box, open the TextWorld limited edition box inside the parlor. Then, retrieve the textbook from the TextWorld limited edition box inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor.\nYou make out a TextWorld limited edition box. You make out a locker. The locker contains a TextWorld limited edition keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard from locker<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take textbook from TextWorld limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel north. With that over with, retrieve the cd from the case within the cubicle. If you can get your hands on the cd, go south. And then, rest the cd on the recliner. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard one. You begin to take stock of what's in the room.\nYou see a recliner. Why don't you take a picture of it, it'll last longer! The recliner is typical. The recliner appears to be empty. Aw, here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from case<|im_end|>go south<|im_end|>put cd on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First stop, move north. Then, pick up the latchkey from the bed stand within the playroom. After that, make an effort to go south. And then, look and see that the box is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bed stand<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be good if you could ensure that the safe is open. And then, retrieve the type W keycard from the safe. And then, insert the type W keycard into the type W locker's lock to unlock it. After that, ensure that the type W locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An usual one.\nYou can make out a type W locker. There's something strange about this being here, but you can't put your finger on it. You see a closed safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type W keycard from safe<|im_end|>unlock type W locker with type W keycard<|im_end|>open type W locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, recover the cuboid latchkey from the portmanteau inside the playroom. If you can get your hands on the cuboid latchkey, look and see that the cuboid box is unlocked with the cuboid latchkey. And then, ensure that the cuboid box in the playroom is open. And then, pick up the tv from the cuboid box within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nYou can see a locked cuboid box. You can see an opened portmanteau here. The portmanteau contains a cuboid latchkey. You shudder, but continue examining the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from portmanteau<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take tv from cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the latchkey from the chair. Then, head south. Next, unlock the chest. And then, doublecheck that the chest is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary kind of place. You can barely contain your excitement.\nYou make out a chair. The chair is usual. On the chair you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, try to go north. And then, lift the berry from the floor of the playroom. After that, eat the berry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nThere is an unguarded exit to the north.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take berry<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, assure that the Henderson's chest inside the shower is unlocked. After that, look and see that the Henderson's chest in the shower is open. After opening the Henderson's chest, pick up the fly larva from the Henderson's chest. And then, deposit the fly larva on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locked Henderson's chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take fly larva from Henderson's chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, check that the Canadian style safe in the salon is unlocked with the Canadian style passkey. Then, open the Canadian style safe within the salon. And then, take the key from the Canadian style safe inside the salon. And then, assure that the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou can see a chest. You see a Canadian style safe.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take key from Canadian style safe<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First step, head south. With that accomplished, retrieve the type 2 key from the floor of the dish-pit. And then, make sure that the type 2 locker within the dish-pit is unlocked. Then, open the type 2 locker inside the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one.\nThere is an unblocked exit to the south.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 2 key<|im_end|>unlock type 2 locker with type 2 key<|im_end|>open type 2 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the chest within the bedchamber is ajar. And then, pick up the gummy bear from the chest inside the bedchamber. Then, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take gummy bear from chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could go west. Then, pick-up the cashew from the floor of the cellar. If you can get your hands on the cashew, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room. You start to take note of what's in the room.\nThere is an unguarded exit to the west.\nThere is a shadfly on the floor.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to take a trip south. And then, recover the formless keycard from the suitcase. With the formless keycard, check that the formless safe within the workshop is unlocked with the formless keycard. After that, open the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard from suitcase<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could ensure that the refrigerator is open. After that, pick up the glass from the refrigerator. After that, make an effort to go to the east. Okay, and then, place the glass on the pan inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. You begin to take stock of what's in the room.\nYou make out a refrigerator.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take glass from refrigerator<|im_end|>go east<|im_end|>put glass on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to travel west. Following that, pick-up the fly larva from the floor of the parlor. If you can get your hands on the fly larva, venture east. And then, sit the fly larva on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. The table is standard. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>put fly larva on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the type 7 locker is unlocked. And then, ensure that the type 7 locker is open. After that, take the chocolate bar from the type 7 locker. And then, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nYou see a type 7 locker.\nThere is an unblocked exit to the north.\nYou are carrying: a type 7 passkey.\n\nyour action: ", "response": "unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take chocolate bar from type 7 locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to head north. With that accomplished, recover the mug from the floor of the office. After that, make an attempt to venture south. Then, place the mug on the stand inside the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. You can barely contain your excitement.\nYou can see an opened coffer. What a letdown! The coffer is empty! You see a stand. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>put mug on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could open the drawer inside the bathroom. After that, pick up the sock from the drawer. And then, attempt to go to the south. With that accomplished, place the sock on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An ordinary one. You begin to take stock of what's here.\nYou see a drawer. Now why would someone leave that there?\nThere is an unblocked exit to the south.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "open drawer<|im_end|>take sock from drawer<|im_end|>go south<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, lift the passkey from the floor of the studio. And then, unlock the chest within the studio. After unlocking the chest, make sure that the chest is opened. And then, recover the folder from the chest in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take folder from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the spherical locker is unlocked. If you have unlocked the spherical locker, open the spherical locker. And then, retrieve the rectangular latchkey from the spherical locker. And then, make absolutely sure that the rectangular safe in the scullery is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nWhat's that over there? It looks like it's a rectangular safe. You can make out a locked spherical locker in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take rectangular latchkey from spherical locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick-up the American style key from the floor of the spare room. If you can get your hands on the American style key, assure that the American style safe within the spare room is unlocked. Then, open the American style safe. And then, recover the lightbulb from the American style safe inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place.\nYou can make out a locked American style safe.\nYou need an unblocked exit? You should try going west.\nThere is an American style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take lightbulb from American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to venture east. Once you manage that, assure that the coffer inside the salon is ajar. And then, recover the key from the coffer in the salon. After that, lock the box in the salon with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take key from coffer<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, go south. With that over with, retrieve the formless key from the floor of the vault. Then, make it so that the formless box in the vault is unlocked. And then, make it so that the formless box is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical kind of place. You begin looking for stuff.\nYou can make out a recliner. The recliner is typical. The recliner appears to be empty.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless key<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, open the box. After you have pulled open the box, recover the fondue from the box in the cubicle. After that, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to head west. Then, take the monitor from the mantle inside the playroom. Then, take a trip east. Okay, and then, you can deposit the monitor into the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical kind of place. You start to take note of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. You wonder idly who left that here. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor from mantle<|im_end|>go east<|im_end|>insert monitor into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the fly larva from the floor of the bathroom. With the fly larva, attempt to take a trip east. Once you get around to doing that, doublecheck that the locker within the studio is wide open. Then, put the fly larva inside the locker within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're not going to believe this, but you've just entered a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a fly larva on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "take fly larva<|im_end|>go east<|im_end|>open locker<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to move west. With that done, retrieve the cookie from the bench within the recreation zone. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. You begin looking for stuff.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie from bench<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the passkey from the floor of the closet. Then, head east. And then, close the chest. Then, assure that the chest is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nFancy seeing you here. Here, by the way, being the closet.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, move south. Next, retrieve the key from the floor of the office. With the key, unlock the locker. Then, ensure that the locker within the office is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to go to the west. After that, retrieve the key from the desk. After getting the key, travel east. That done, make absolutely sure the safe in the dish-pit is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from desk<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to move south. And then, doublecheck that the spherical box within the vault is unlocked with the spherical key. Then, ensure that the spherical box inside the vault is open. If you have pulled open the spherical box, pick up the nest of kittens from the spherical box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take nest of kittens from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! Your first objective is to make an attempt to travel south. After that, recover the non-euclidean passkey from the fridge in the cookery. After that, insert the non-euclidean passkey into the non-euclidean safe's lock to unlock it. And then, ensure that the non-euclidean safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean passkey from fridge<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, pick up the key from the floor of the attic. Then, go to the east. After that, doublecheck that the chest is closed. After that, look and see that the chest is locked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, make an effort to venture south. And then, look and see that the Henderson's style box is open. After that, take the salad from the Henderson's style box. Then, eat the salad. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI just think it's great that you've just entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style box<|im_end|>take salad from Henderson's style box<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to try to head west. Following that, lift the binder from the floor of the studio. Then, take a trip east. If you can get through with that, you can deposit the binder inside the safe within the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou can make out an opened safe right there by you. The safe is empty! What a waste of a day! You scan the room for a table, and you find a table. The table appears to be empty. It would have been so cool if there was stuff on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take binder<|im_end|>go east<|im_end|>insert binder into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, you could, like, make an effort to take a trip south. Next, doublecheck that the chest in the canteen is wide open. And then, recover the teapot from the chest. And then, throw the teapot on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip west. And then, recover the spoon from the pan in the cookhouse. Then, try to venture east. With that accomplished, place the spoon on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a bench. However, the bench, like an empty bench, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spoon from pan<|im_end|>go east<|im_end|>put spoon on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. Okay, and then, lift the cd from the floor of the office. Then, travel east. And then, place the cd inside the trunk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You can barely contain your excitement.\nYou see an opened trunk close by. The trunk is empty! What a waste of a day! You make out a shelf. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cd<|im_end|>go east<|im_end|>insert cd into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the rectangular safe within the study is unlocked. After that, ensure that the rectangular safe within the study is open. After that, retrieve the passkey from the rectangular safe in the study. And then, make absolutely sure that the safe within the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. The room is well lit.\nYou can make out a safe. You see a rectangular safe. There's something strange about this being here, but you can't put your finger on it.\nThere is an unguarded exit to the north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. That done, pick up the sandwich from the floor of the sauna. After you have taken the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, try to go to the north. After that, lift the spherical keycard from the floor of the shower. And then, travel south. And then, make sure that the spherical box inside the office is locked with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou can make out a spherical box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a binder.\n\nyour action: ", "response": "go north<|im_end|>take spherical keycard<|im_end|>go south<|im_end|>lock spherical box with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, attempt to travel south. And then, look and see that the locker inside the scullery is unlocked. Then, make it so that the locker within the scullery is ajar. Then, recover the worm from the locker inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, head north. With that done, retrieve the cd from the display. After getting the cd, move south. Then, deposit the cd on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go north<|im_end|>take cd from display<|im_end|>go south<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to go to the west. Once you get around to doing that, retrieve the peanut from the table. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou can see a workbench. The workbench is ordinary. However, the workbench, like an empty workbench, has nothing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take peanut from table<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to check that the safe within the bedroom is unlocked with the passkey. Then, open the safe in the bedroom. After that, recover the textbook from the safe. And then, sit the textbook on the mantelpiece. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nYou can make out a locked safe close by. If you haven't noticed it already, there seems to be something there by the wall, it's a mantelpiece. The mantelpiece is usual. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>put textbook on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, venture north. With that done, lift the teaspoon from the floor of the cookery. Then, attempt to go south. Next, put the teaspoon on the table inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet. The room is well lit.\nYou can see a table. Now why would someone leave that there? The table is standard. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon<|im_end|>go south<|im_end|>put teaspoon on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could unlock the cuboid box with the cuboid latchkey. And then, ensure that the cuboid box in the bedroom is open. After that, retrieve the book from the cuboid box inside the bedroom. Then, place the book on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You start to take note of what's in the room.\nYou scan the room, seeing a cuboid box. Now that's what I call TextWorld! You scan the room, seeing a shelf. The shelf is usual. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take book from cuboid box<|im_end|>put book on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. If you can succeed at that, recover the stick of butter from the floor of the recreation zone. With the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, insert the formless latchkey into the formless safe's lock to unlock it. And then, open the formless safe within the kitchenette. And then, recover the passkey from the formless safe. After taking the passkey, make sure that the box inside the kitchenette is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nYou see a box. You see a formless safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go west. And then, retrieve the vacuum from the safe inside the laundry place. Then, make an attempt to travel east. And then, place the vacuum on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go west<|im_end|>take vacuum from safe<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to attempt to go north. And then, pick-up the key from the floor of the kitchen. And then, try to travel south. And then, Insert the key into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just come into a shower.\nYou can make out a closed safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, open the toolbox. And then, retrieve the folder from the toolbox. Then, make an effort to head east. If you can get around to doing that, deposit the folder into the safe inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can make out a toolbox.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take folder from toolbox<|im_end|>go east<|im_end|>insert folder into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip east. After that, take the latchkey from the desk. And then, unlock the safe in the bedroom. Having unlocked the safe, make it so that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from desk<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip east. If you can do that, ensure that the safe is open. And then, take the Henderson's style key from the safe. Then, lock the Henderson's style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take Henderson's style key from safe<|im_end|>lock Henderson's style box with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, insert the key into the box within the canteen's lock to unlock it. After you have unlocked the box, ensure that the box is open. Then, retrieve the teaspoon from the box. And then, place the teaspoon on the table inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have stumbled into a canteen. Not the canteen you'd expect. No, this is a canteen.\nYou scan the room for a box, and you find a box. You can see a table. But oh no! there's nothing on this piece of garbage.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>put teaspoon on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First stop, retrieve the keycard from the locker within the parlor. After that, unlock the safe in the parlor. And then, open the safe. And then, take the controller from the safe in the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a safe. You can make out an opened locker in the corner. The locker contains a keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take controller from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, head east. That done, ensure that the safe in the canteen is open. Then, recover the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, make an attempt to move west. If you can get through with that, recover the passkey from the floor of the dish-pit. Then, head east. After that, unlock the safe inside the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An usual kind of place.\nYou scan the room, seeing a safe. Look out! It's a- oh, never mind, it's just a trunk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the Henderson's limited edition passkey from the chair in the kitchen. Then, look and see that the Henderson's limited edition box inside the kitchen is unlocked. After that, ensure that the Henderson's limited edition box in the kitchen is open. And then, pick up the worm from the Henderson's limited edition box in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a Henderson's limited edition box! What's that over there? It looks like it's a chair. On the chair you can see a Henderson's limited edition passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition passkey from chair<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take worm from Henderson's limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an attempt to venture east. And then, take the keycard from the cabinet. With the keycard, make absolutely sure that the chest is unlocked. After that, ensure that the chest inside the attic is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to walk into an usual one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the broom from the drawer within the bathroom. After that, try to venture south. If you can manage that, ensure that the suitcase in the basement is open. And then, you can insert the broom inside the suitcase within the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You begin to take stock of what's in the room.\nYou make out an opened drawer nearby. The drawer contains a broom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take broom from drawer<|im_end|>go south<|im_end|>open suitcase<|im_end|>insert broom into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to take a trip west. After that, recover the printer from the floor of the studio. Once you have got the printer, try to go to the east. Then, rest the printer on the bench in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An usual kind of place.\nYou can see a bench. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take printer<|im_end|>go east<|im_end|>put printer on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to venture north. Then, pick up the latchkey from the box inside the bedroom. After picking up the latchkey, venture south. If you can do that, Deposit the latchkey into the chest inside the scullery to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal kind of place.\nYou can see a chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make sure that the portmanteau is wide open. And then, recover the tv from the portmanteau. Then, make an attempt to go to the east. Then, deposit the tv on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical one. You begin looking for stuff.\nYou see a closed portmanteau, which looks normal, nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take tv from portmanteau<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip east. Next, make absolutely sure that the case is opened. After that, take the Henderson's limited edition key from the case. If you can get your hands on the Henderson's limited edition key, look and see that the Henderson's limited edition box inside the scullery is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take Henderson's limited edition key from case<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the north. After that, pick-up the spherical latchkey from the floor of the shower. Then, go to the south. Next, unlock the spherical locker in the cubicle with the spherical latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou make out a spherical locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a book.\n\nyour action: ", "response": "go north<|im_end|>take spherical latchkey<|im_end|>go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, open the toolbox. After pulling open the toolbox, retrieve the sock from the toolbox. After that, attempt to venture east. Okay, and then, sit the sock on the rack within the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nLook over there! a toolbox. Wow, isn't TextWorld just the best?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take sock from toolbox<|im_end|>go east<|im_end|>put sock on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the key from the floor of the studio. With the key, attempt to go to the east. And then, close the safe. After that, make sure that the safe inside the launderette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook at that notice! What does it say? It says Welcome to the studio? Well that's cool. The room is well lit.\nLook out! It's a- oh, never mind, it's just a table. However, the table, like an empty table, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go south. If you can get through with that, ensure that the locker within the attic is open. And then, retrieve the key from the locker. Then, make it so that the chest in the attic is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could take a trip south. And then, doublecheck that the safe in the chamber is opened. After opening the safe, take the loaf of bread from the safe within the chamber. After taking the loaf of bread, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the south.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to pick up the non-euclidean key from the armchair. After stealing the non-euclidean key, unlock the non-euclidean box inside the study. And then, open the non-euclidean box. After opening the non-euclidean box, pick up the keyboard from the non-euclidean box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean box. You can see an armchair. The armchair is normal. On the armchair you see a non-euclidean key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from armchair<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take keyboard from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could try to head south. With that done, recover the cake scented key from the mantelpiece. After getting the cake scented key, doublecheck that the cake scented chest in the study is unlocked. After that, make absolutely sure that the cake scented chest in the study is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nLook around you. Take it all in. It's not every day someone gets to be in a dish-pit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented key from mantelpiece<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, go north. Next, retrieve the ladle from the floor of the cookery. And then, make an attempt to take a trip south. Then, toss the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI just think it's great that you've just entered a chamber.\nThere is an unblocked exit to the north.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take ladle<|im_end|>go south<|im_end|>drop ladle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could unlock the non-euclidean chest in the vault. Then, assure that the non-euclidean chest is wide open. Then, recover the hat from the non-euclidean chest within the vault. And then, ditch the hat on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can make out a locked non-euclidean chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take hat from non-euclidean chest<|im_end|>drop hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, recover the Henderson's limited edition key from the floor of the office. After that, unlock the Henderson's limited edition locker. Then, make it so that the Henderson's limited edition locker inside the office is opened. And then, you can place the bug inside the Henderson's limited edition locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. Okay, just remember what you're here to do, and everything will go great.\nYou can see a Henderson's limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "take Henderson's limited edition key<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>insert bug into Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an effort to go west. And then, recover the potato from the trunk within the basement. And then, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual one.\nYou need an unguarded exit? You should try going west.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take potato from trunk<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to venture east. And then, ensure that the case is open. And then, take the Microsoft style latchkey from the case inside the kitchen. Then, insert the Microsoft style latchkey into the Microsoft style box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at that notice! What does it say? It says Welcome to the steam room? Well that's cool.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take Microsoft style latchkey from case<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, attempt to head east. And then, retrieve the spherical keycard from the shelf inside the cookhouse. With the spherical keycard, make absolutely sure that the spherical safe inside the cookhouse is unlocked. Then, assure that the spherical safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard from shelf<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip north. After that, take the dvd from the locker within the recreation zone. After that, make an attempt to venture south. And then, insert the dvd into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nFancy seeing you here. Here, by the way, being the washroom. Let's see what's in here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take dvd from locker<|im_end|>go south<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head west. With that over with, retrieve the latchkey from the floor of the closet. If you can get your hands on the latchkey, take a trip east. With that over with, Insert the latchkey into the safe in the cellar to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal one.\nYou make out a safe.\nThere is an unguarded exit to the west.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, make an attempt to venture west. Then, recover the peanut from the rack. And then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take peanut from rack<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an effort to venture south. With that over with, ensure that the coffer inside the vault is open. Then, retrieve the candy bar from the coffer in the vault. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou need an unguarded exit? You should try going south.\nThere is a gummy bear on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take candy bar from coffer<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the freezer in the scullery. After pulling open the freezer, take the teaspoon from the freezer. And then, make an attempt to go to the east. With that over with, deposit the teaspoon on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great normal vibes in this place, a wonderful normal atmosphere.\nYou make out a freezer. Now why would someone leave that there?\nThere is an unblocked exit to the east.\nYou are carrying: a durian.\n\nyour action: ", "response": "open freezer<|im_end|>take teaspoon from freezer<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move north. Okay, and then, recover the keycard from the pan. After that, go south. Then, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard kind of place.\nYou see a box. Now that's what I call TextWorld!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from pan<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the safe inside the kitchenette. Having unlocked the safe, open the safe. After that, retrieve the worm from the safe. Then, you can put the worm inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal kind of place.\nYou can make out an opened chest, which looks standard, right there by you. What a letdown! The chest is empty! You can see a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>insert worm into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that accomplished, open the safe. Then, recover the monitor from the safe within the salon. After that, deposit the monitor into the portmanteau inside the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>insert monitor into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, check that the safe is unlocked with the latchkey. Then, open the safe inside the office. After that, take the passkey from the safe. After that, check that the locker within the office is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook around you. Take it all in. It's not every day someone gets to be in an office. The room is well lit.\nYou scan the room for a locker, and you find a locker. You see a locked safe right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. Okay, and then, assure that the box inside the bathroom is open. And then, pick up the sponge from the box. After that, rest the sponge on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, venture north. Once you get through with that, pick up the cuboid latchkey from the fridge. If you can get your hands on the cuboid latchkey, make an effort to go to the south. And then, lock the cuboid chest inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nYou make out a closed cuboid chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid latchkey from fridge<|im_end|>go south<|im_end|>lock cuboid chest with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, retrieve the formless latchkey from the cabinet. If you have got the formless latchkey, check that the formless box is unlocked with the formless latchkey. Then, doublecheck that the formless box inside the sauna is ajar. And then, retrieve the broom from the formless box inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual kind of place.\nYou can make out a locked formless box in the corner. An open usual looking cabinet is here. The cabinet contains a formless latchkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from cabinet<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take broom from formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take a trip east. Then, ensure that the cabinet in the cellar is open. And then, retrieve the shoe from the cabinet within the cellar. After that, put the shoe into the safe within the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in an ordinary kind of place. That is to say, you're in a dish-pit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take shoe from cabinet<|im_end|>insert shoe into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could try to go north. With that done, recover the Canadian limited edition keycard from the floor of the office. Then, go south. Next, check that the Canadian limited edition locker inside the kitchenette is unlocked with the Canadian limited edition keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've fallen into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the kitchenette.\nYou can see a Canadian limited edition locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition keycard<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, try to go to the west. Following that, pick up the shadfly from the table in the study. After that, make an effort to venture east. And then, you can put the shadfly into the basket in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out an opened basket here. What a letdown! The basket is empty!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from table<|im_end|>go east<|im_end|>insert shadfly into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, make an effort to venture west. If you can finish that, retrieve the stick of butter from the floor of the steam room. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have walked into, you had to saunter into an ordinary one.\nYou see a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, attempt to travel north. Then, retrieve the scarf from the rack inside the garage. After you have got the scarf, go to the south. And then, sit the scarf on the bowl. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou see a bowl. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take scarf from rack<|im_end|>go south<|im_end|>put scarf on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, head west. Then, pick up the chocolate bar from the desk within the studio. After that, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from desk<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go west. With that done, pick up the key from the floor of the studio. After that, attempt to take a trip east. That done, make absolutely sure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can make out a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to venture south. After that, pick up the cuboid keycard from the floor of the vault. After that, unlock the cuboid chest. After that, ensure that the cuboid chest inside the vault is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a pen.\n\nyour action: ", "response": "go south<|im_end|>take cuboid keycard<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, open the locker in the cubicle. After that, recover the Canadian style latchkey from the locker within the cubicle. After taking the Canadian style latchkey, unlock the Canadian style locker. After that, make absolutely sure that the Canadian style locker is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a Canadian style locker. You shudder, but continue examining the room. You see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take Canadian style latchkey from locker<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First, it would be good if you could attempt to travel east. Next, ensure that the portmanteau within the workshop is open. Once you have opened the portmanteau, pick up the pen from the portmanteau in the workshop. And then, sit the pen on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take pen from portmanteau<|im_end|>put pen on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could recover the type Q latchkey from the armchair within the studio. And then, make absolutely sure that the type Q safe inside the studio is unlocked. And then, open the type Q safe within the studio. Then, recover the Advent Calendar from the type Q safe in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're not going to believe this, but you've just entered a studio.\nYou bend down to tie your shoe. When you stand up, you notice a type Q safe. You make out an armchair. On the armchair you make out a type Q latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Q latchkey from armchair<|im_end|>unlock type Q safe with type Q latchkey<|im_end|>open type Q safe<|im_end|>take Advent Calendar from type Q safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the Henderson's style key from the shelf. And then, check that the Henderson's style safe is unlocked with the Henderson's style key. Having unlocked the Henderson's style safe, open the Henderson's style safe within the workshop. After that, pick up the telephone from the Henderson's style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in the place we're calling the workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook over there! a Henderson's style safe. Hey, want to see a shelf? Look over there, a shelf. You see a Henderson's style key on the shelf.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from shelf<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take telephone from Henderson's style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the Microsoft limited edition passkey from the platter inside the cookery. Then, travel east. Okay, and then, assure that the Microsoft limited edition locker is closed. After that, look and see that the Microsoft limited edition locker within the garage is locked with the Microsoft limited edition passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a platter. The platter is usual. On the platter you can see a Microsoft limited edition passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from platter<|im_end|>go east<|im_end|>close Microsoft limited edition locker<|im_end|>lock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First stop, look and see that the box within the laundry place is unlocked. Then, look and see that the box within the laundry place is ajar. After opening the box, take the fresh laundry scented latchkey from the box. And then, unlock the fresh laundry scented safe inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a fresh laundry scented safe. You can make out a locked box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take fresh laundry scented latchkey from box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. And then, recover the passkey from the platter. After you have picked up the passkey, travel east. Then, check that the chest inside the office is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou can see a locked chest in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from platter<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the key from the chest in the kitchen. Then, unlock the box inside the kitchen with the key. After unlocking the box, open the box. Then, you can place the sponge inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nYou see a gleam over in a corner, where you can see a box. If you haven't noticed it already, there seems to be something there by the wall, it's a chest. Wow, isn't TextWorld just the best? The chest contains a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert sponge into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First thing I need you to do is to try to go west. And then, recover the potato from the table inside the shower. After that, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's in the room.\nYou can make out an opened coffer. The coffer is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take potato from table<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First, it would be good if you could attempt to move west. Then, pick up the bug from the floor of the chamber. Then, make an attempt to head east. Then, throw the bug on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at that sign! What does it say? It says Welcome to the office? Well that's cool.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, look and see that the box within the sauna is unlocked. After that, open the box. And then, retrieve the cookie from the box inside the sauna. Having picked up the cookie, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary kind of place. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, go to the east. After that, open the cabinet. And then, recover the stapler from the cabinet. After getting the stapler, deposit the stapler into the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take stapler from cabinet<|im_end|>insert stapler into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an attempt to head east. And then, make it so that the chest is wide open. After that, pick up the formless latchkey from the chest in the bedchamber. Once you have picked up the formless latchkey, doublecheck that the formless chest inside the bedchamber is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take formless latchkey from chest<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First stop, move south. Once you do that, open the cabinet within the steam room. After pulling open the cabinet, pick up the bug from the cabinet inside the steam room. Then, rest the bug on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take bug from cabinet<|im_end|>put bug on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could lift the bug from the floor of the basement. Then, travel east. Next, open the case. Then, you can deposit the bug inside the case in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou smell a terrible smell, and follow it to a table. But oh no! there's nothing on this piece of trash.\nThere is an unguarded exit to the east.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take bug<|im_end|>go east<|im_end|>open case<|im_end|>insert bug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First thing I need you to do is to open the toolbox. Having pulled open the toolbox, retrieve the keycard from the toolbox within the cellar. Then, make absolutely sure that the box is unlocked. Then, ensure that the box inside the cellar is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual one.\nYou make out a box. Something scurries by right in the corner of your eye. Probably nothing. You see a closed toolbox right there by you.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take keycard from toolbox<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go north. And then, pick-up the gummy bear from the floor of the lounge. Then, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nYou make out a locked American box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: an American passkey.\n\nyour action: ", "response": "go north<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the Canadian chest is unlocked. Then, open the Canadian chest within the chamber. Then, take the type A keycard from the Canadian chest. Then, lock the type A locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place. You begin to take stock of what's in the room.\nYou scan the room for a type A locker, and you find a type A locker. You can make out a locked Canadian chest, which looks typical, in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take type A keycard from Canadian chest<|im_end|>lock type A locker with type A keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, venture north. After that, recover the onion from the desk within the office. Once you have picked up the onion, eat the onion. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place. The room is well lit.\nYou make out a recliner. The recliner is ordinary. But oh no! there's nothing on this piece of garbage.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take onion from desk<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, venture west. And then, recover the bug from the floor of the cookery. With the bug, make an attempt to venture east. That done, sit the bug on the bench inside the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a cabinet. Look over there! a bench. I guess it's true what they say, if you're looking for a bench, go to TextWorld. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First stop, lift the type 7 key from the floor of the shower. After that, look and see that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, doublecheck that the type 7 box within the shower is open. After that, recover the broom from the type 7 box in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. The room is well lit.\nYou see a type 7 box.\nThere is an unguarded exit to the north.\nThere is a type 7 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 key<|im_end|>unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>take broom from type 7 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First stop, go to the west. Then, retrieve the latchkey from the bookshelf within the studio. And then, go east. With that done, make it so that the chest inside the workshop is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bookshelf<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, try to venture east. And then, retrieve the keycard from the counter. With the keycard, insert the keycard into the box's lock to unlock it. Then, open the box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great typical vibes in this place, a wonderful typical atmosphere. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from counter<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make absolutely sure that the fudge scented safe is unlocked. And then, make absolutely sure that the fudge scented safe is wide open. After that, pick up the passkey from the fudge scented safe. And then, make it so that the box is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An usual one. I guess you better just go and list everything you see here.\nYou make out a locked box. Look over there! a fudge scented safe. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take passkey from fudge scented safe<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to open the box in the bedchamber. Having opened the box, take the apple from the box. Then, eat the apple. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber. You start to take note of what's in the room.\nYou can see a box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take apple from box<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the laundry place. After that, check that the chest is unlocked with the passkey. After unlocking the chest, ensure that the chest within the laundry place is open. After that, take the fly larva from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a chest. Wow, isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to go south. And then, ensure that the box is open. Then, take the keycard from the box. After that, look and see that the locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could move south. And then, open the type J locker in the spare room. Then, retrieve the grape from the type J locker. Then, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type J latchkey.\n\nyour action: ", "response": "go south<|im_end|>open type J locker<|im_end|>take grape from type J locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, insert the type Y keycard into the type Y chest's lock to unlock it. After that, look and see that the type Y chest is opened. And then, pick up the keyboard from the type Y chest. Then, rest the keyboard on the armchair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou can see a type Y chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You rest your hand against a wall, but you miss the wall and fall onto an armchair. Wow, isn't TextWorld just the best? The armchair is ordinary. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a type Y keycard.\n\nyour action: ", "response": "unlock type Y chest with type Y keycard<|im_end|>open type Y chest<|im_end|>take keyboard from type Y chest<|im_end|>put keyboard on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to recover the type H keycard from the trunk within the study. Then, insert the type H keycard into the type H chest inside the study's lock to unlock it. After that, open the type H chest. After pulling open the type H chest, retrieve the Cat Calendar from the type H chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou see a type H chest! You make out an opened trunk. The trunk contains a type H keycard.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type H keycard from trunk<|im_end|>unlock type H chest with type H keycard<|im_end|>open type H chest<|im_end|>take Cat Calendar from type H chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture south. If you can finish that, open the suitcase within the chamber. And then, retrieve the carrot from the suitcase in the chamber. Then, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can see a fridge.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take carrot from suitcase<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the north. That done, pick-up the backup calendar from the floor of the office. Then, make an effort to head south. Following that, insert the backup calendar inside the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? Empty! What kind of nightmare TextWorld is this? You can make out a chair. The chair is usual. However, the chair, like an empty chair, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take backup calendar<|im_end|>go south<|im_end|>insert backup calendar into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the hat from the floor of the spare room. After that, venture east. With that accomplished, ensure that the type 1 chest is open. If you have opened the type 1 chest, deposit the hat inside the type 1 chest inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nThere is an unblocked exit to the east.\nThere is a hat on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take hat<|im_end|>go east<|im_end|>open type 1 chest<|im_end|>insert hat into type 1 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make it so that the box is ajar. Then, take the latchkey from the box within the office. Then, make it so that the safe is unlocked. After that, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in a place we're calling an office.\nHey, want to see a safe? Look over there, a safe. You make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make it so that the box is opened. And then, take the latchkey from the box within the recreation zone. Then, doublecheck that the safe inside the recreation zone is unlocked. And then, open the safe in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou make out a locked safe here. You can see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel west. Okay, and then, recover the worm from the bed stand inside the playroom. And then, make an attempt to head east. If you can get through with that, put the worm on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou can make out a stand. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from bed stand<|im_end|>go east<|im_end|>put worm on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the trunk is open. And then, retrieve the spherical keycard from the trunk. After taking the spherical keycard, make an effort to head east. And then, make it so the spherical chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI never took you for the sort of person who would show up in a parlor, but I guess I was wrong. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a trunk. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take spherical keycard from trunk<|im_end|>go east<|im_end|>lock spherical chest with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, venture south. That done, look and see that the safe is open. After opening the safe, take the cashew from the safe inside the sauna. After that, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. Let's see what's in here.\nYou bend down to tie your shoe. When you stand up, you notice a shelf. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to travel north. If you can accomplish that, retrieve the passkey from the bar. And then, make an effort to travel south. And then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place. You begin to take stock of what's in the room.\nYou scan the room, seeing a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bar<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could make absolutely sure that the box is unlocked with the passkey. Then, open the box. After pulling open the box, retrieve the fondue from the box. With the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell an intriguing smell, and follow it to a box!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, pick-up the Microsoft passkey from the floor of the attic. Then, insert the Microsoft passkey into the Microsoft chest inside the attic's lock to unlock it. And then, ensure that the Microsoft chest within the attic is open. Then, recover the cloak from the Microsoft chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. Let's see what's in here.\nA locked Microsoft chest, which looks ordinary, is in the room.\nThere is an unblocked exit to the west.\nThere is a Microsoft passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey<|im_end|>unlock Microsoft chest with Microsoft passkey<|im_end|>open Microsoft chest<|im_end|>take cloak from Microsoft chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First stop, ensure that the American style locker is open. Then, take the binder from the American style locker in the study. And then, venture east. And then, throw the binder on the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou can see a American style locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American style key.\n\nyour action: ", "response": "open American style locker<|im_end|>take binder from American style locker<|im_end|>go east<|im_end|>drop binder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, try to go to the south. After that, open the safe within the basement. Then, recover the latchkey from the safe inside the basement. And then, lock the box within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel east. With that done, open the suitcase. And then, pick up the pillow from the suitcase in the parlor. After that, rest the pillow on the recliner in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take pillow from suitcase<|im_end|>put pillow on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to make an effort to take a trip west. And then, lift the non-euclidean latchkey from the floor of the studio. Then, go east. If you can get around to doing that, unlock the non-euclidean box in the canteen with the non-euclidean latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to move west. And then, take the bug from the case. After that, move east. Okay, and then, place the bug on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou can make out a freezer.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug from case<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to try to take a trip south. Then, ensure that the cabinet is open. Then, recover the keycard from the cabinet. And then, unlock the chest inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in the place we're calling the studio. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take a trip south. Then, ensure that the freezer in the cookhouse is open. And then, take the bowl from the freezer. After that, throw the bowl on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery.\nThere is an unblocked exit to the south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take bowl from freezer<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could recover the keycard from the suitcase inside the bedchamber. If you can get your hands on the keycard, unlock the locker inside the bedchamber. Then, make absolutely sure that the locker is opened. After that, recover the butterfly from the locker in the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou can make out a locker. The light flickers for a second, but nothing else happens. Look over there! a suitcase. Hmmm... what else, what else? The suitcase contains a keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from suitcase<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, unlock the fudge scented locker inside the parlor. And then, open the fudge scented locker in the parlor. And then, retrieve the Canadian key from the fudge scented locker within the parlor. After that, look and see that the Canadian box in the parlor is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a Canadian box. There's something strange about this being here, but you can't put your finger on it. You can make out a locked fudge scented locker.\nThere is an unblocked exit to the west.\nYou are carrying: a fudge scented passkey.\n\nyour action: ", "response": "unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take Canadian key from fudge scented locker<|im_end|>lock Canadian box with Canadian key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick-up the key from the floor of the dish-pit. And then, make it so that the safe within the dish-pit is unlocked. After unlocking the safe, open the safe within the dish-pit. After that, retrieve the mug from the safe inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nA locked ordinary looking safe is here.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to retrieve the passkey from the floor of the scullery. With the passkey, unlock the box within the scullery. And then, open the box. And then, take the teaspoon from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in the place we're calling the scullery. Okay, just remember what you're here to do, and everything will go great.\nA locked box is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, insert the Canadian limited edition key into the Canadian limited edition box within the washroom's lock to unlock it. Then, ensure that the Canadian limited edition box is open. Then, pick up the latchkey from the Canadian limited edition box in the washroom. If you can get your hands on the latchkey, make sure the chest inside the washroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed chest. You can make out a Canadian limited edition box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition box with Canadian limited edition key<|im_end|>open Canadian limited edition box<|im_end|>take latchkey from Canadian limited edition box<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the locker. Then, ensure that the locker is open. Then, recover the textbook from the locker. After that, throw the textbook on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take textbook from locker<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to venture south. After that, ensure that the dresser is open. And then, recover the fly larva from the dresser inside the recreation zone. If you can get your hands on the fly larva, sit the fly larva on the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal one. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take fly larva from dresser<|im_end|>put fly larva on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, make absolutely sure that the Microsoft chest inside the bedchamber is unlocked. After that, make absolutely sure that the Microsoft chest is wide open. After that, retrieve the passkey from the Microsoft chest inside the bedchamber. And then, make it so the box in the bedchamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou can make out a box. You shudder, but continue examining the room. You can make out a Microsoft chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft chest with Microsoft passkey<|im_end|>open Microsoft chest<|im_end|>take passkey from Microsoft chest<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be great if you could check that the Henderson's safe is unlocked with the Henderson's latchkey. And then, make it so that the Henderson's safe is open. And then, recover the cuboid passkey from the Henderson's safe inside the studio. After that, unlock the cuboid box in the studio with the cuboid passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou see a cuboid box, so there's that. If you haven't noticed it already, there seems to be something there by the wall, it's a Henderson's safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take cuboid passkey from Henderson's safe<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the Microsoft latchkey from the floor of the bathroom. If you have got the Microsoft latchkey, assure that the Microsoft locker is unlocked. If you have unlocked the Microsoft locker, open the Microsoft locker in the bathroom. After opening the Microsoft locker, recover the mat from the Microsoft locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou see a locked Microsoft locker in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take mat from Microsoft locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, make an attempt to travel south. After that, make absolutely sure that the coffer inside the study is ajar. And then, pick up the American limited edition keycard from the coffer. And then, look and see that the American limited edition locker is locked with the American limited edition keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take American limited edition keycard from coffer<|im_end|>lock American limited edition locker with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to head north. Following that, pick up the passkey from the bookshelf within the office. If you can get your hands on the passkey, head south. And then, unlock the box with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a box.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bookshelf<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, take the formless latchkey from the trunk. And then, look and see that the formless safe in the salon is unlocked. And then, ensure that the formless safe is open. And then, retrieve the plant from the formless safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. You begin to take stock of what's here.\nYou can make out a locked formless safe. You make out an opened trunk close by. The trunk contains a formless latchkey. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from trunk<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take plant from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. That done, retrieve the keycard from the drawer inside the shower. Then, make absolutely sure that the box is unlocked with the keycard. And then, ensure that the box in the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from drawer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the type L keycard from the safe. And then, go to the east. With that accomplished, close the type L locker. And then, lock the type L locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nAs if things weren't amazing enough already, you can even see a safe, so there's that. The safe contains a type L keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L keycard from safe<|im_end|>go east<|im_end|>close type L locker<|im_end|>lock type L locker with type L keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to head east. Then, take the passkey from the board in the sauna. Then, make absolutely sure that the locker within the sauna is unlocked. And then, open the locker within the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from board<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could unlock the chest in the lounge. After unlocking the chest, make absolutely sure that the chest is open. After you have pulled open the chest, take the tv from the chest in the lounge. And then, you can put the tv into the suitcase in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An usual one.\nYou make out an opened suitcase, which looks normal, here. The suitcase is empty, what a horrible day! You can see a locked usual looking chest in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>insert tv into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First, it would be a great idea if you could head north. Once you get through with that, retrieve the latchkey from the dresser inside the washroom. After that, travel south. With that done, insert the latchkey into the safe's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou can see a safe. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from dresser<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the Canadian limited edition key from the safe in the bedroom. Once you have taken the Canadian limited edition key, head south. After that, assure that the Canadian limited edition safe in the basement is closed. Then, lock the Canadian limited edition safe inside the basement with the Canadian limited edition key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in a place we're calling a bedroom. You start to take note of what's in the room.\nYou scan the room, seeing a safe. Classic TextWorld. The safe contains a Canadian limited edition key.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from safe<|im_end|>go south<|im_end|>close Canadian limited edition safe<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the box is open. After that, retrieve the keycard from the box. After that, go east. With that accomplished, look and see that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary one.\nYou see a closed box, which looks usual, in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First off, head north. After that, pick up the golf club from the shelf. With the golf club, take a trip south. Then, deposit the golf club on the floor of the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a strawberry on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take golf club from shelf<|im_end|>go south<|im_end|>drop golf club<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, retrieve the American style passkey from the floor of the garage. And then, make an attempt to move south. Okay, and then, make absolutely sure that the American style safe inside the playroom is shut. And then, lock the American style safe inside the playroom with the American style passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can make out a shelf. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the south.\nThere is an American style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey<|im_end|>go south<|im_end|>close American style safe<|im_end|>lock American style safe with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First thing I need you to do is to ensure that the case inside the sauna is open. After that, retrieve the fresh laundry scented key from the case. And then, take a trip east. With that over with, insert the fresh laundry scented key into the fresh laundry scented locker within the attic's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the sauna.\nYou make out a case.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take fresh laundry scented key from case<|im_end|>go east<|im_end|>unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to go to the south. With that done, ensure that the safe is open. After that, pick up the desktop computer from the safe within the workshop. And then, place the desktop computer on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOf every studio you could have walked into, you had to show up in a standard one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take desktop computer from safe<|im_end|>put desktop computer on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 0 latchkey from the floor of the bedroom. And then, go south. Then, unlock the type 0 chest within the lounge with the type 0 latchkey. Then, make it so that the type 0 chest is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a type 0 latchkey and a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey<|im_end|>go south<|im_end|>unlock type 0 chest with type 0 latchkey<|im_end|>open type 0 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip east. And then, ensure that the type 6 chest in the garage is open. And then, retrieve the frisbee from the type 6 chest. And then, toss the frisbee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have moved into the most standard of all possible offices. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type 6 chest<|im_end|>take frisbee from type 6 chest<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go east. And then, open the refrigerator within the canteen. And then, take the Microsoft style key from the refrigerator. After that, make absolutely sure that the Microsoft style chest inside the canteen is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom. Let's see what's in here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take Microsoft style key from refrigerator<|im_end|>lock Microsoft style chest with Microsoft style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. And then, retrieve the Canadian limited edition latchkey from the saucepan inside the canteen. And then, make an attempt to take a trip east. Next, assure the Canadian limited edition locker in the studio is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian limited edition locker. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition latchkey from saucepan<|im_end|>go east<|im_end|>lock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, take a trip west. After that, retrieve the type G latchkey from the saucepan. And then, make an effort to go east. Next, insert the type G latchkey into the type G chest inside the restroom's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom. I guess you better just go and list everything you see here.\nYou scan the room for a type G chest, and you find a type G chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type G latchkey from saucepan<|im_end|>go east<|im_end|>unlock type G chest with type G latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip east. After that, recover the latchkey from the shelf in the workshop. And then, make it so that the box is unlocked. Having unlocked the box, open the box in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the cake scented passkey into the cake scented locker inside the shower's lock to unlock it. After that, ensure that the cake scented locker in the shower is open. Then, pick up the paper towel from the cake scented locker inside the shower. And then, place the paper towel on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take paper towel from cake scented locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go to the west. Okay, and then, retrieve the key from the board. And then, go east. Then, unlock the chest within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit. You begin looking for stuff.\nYou can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from board<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to head east. If you can manage that, pick-up the type A latchkey from the floor of the dish-pit. And then, check that the type A safe is unlocked with the type A latchkey. And then, make absolutely sure that the type A safe within the dish-pit is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou make out a closed usual looking locker in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type A latchkey<|im_end|>unlock type A safe with type A latchkey<|im_end|>open type A safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the latchkey from the floor of the canteen. Then, check that the box inside the canteen is unlocked with the latchkey. And then, ensure that the box within the canteen is open. After opening the box, deposit the plant into the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical one.\nYou can see a locked box.\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert plant into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture north. After that, recover the bug from the floor of the kitchenette. After that, attempt to go south. And then, rest the bug on the chair inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a fine smell, and follow it to a chair. The chair is standard. Unfortunately, there isn't a thing on it. What's the point of an empty chair?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug<|im_end|>go south<|im_end|>put bug on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to venture east. And then, retrieve the latchkey from the freezer. Once you have got the latchkey, unlock the safe in the cookery. And then, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in a place we're calling a studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from freezer<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, move south. After that, ensure that the cabinet in the office is open. Then, pick up the stapler from the cabinet inside the office. Then, put the stapler on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take stapler from cabinet<|im_end|>put stapler on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the east. And then, check that the box within the bedchamber is unlocked with the latchkey. Then, open the box. After that, pick up the cd from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. With that over with, insert the latchkey into the locker's lock to unlock it. After unlocking the locker, open the locker. If you have opened the locker, take the knife from the locker within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, take a trip east. Then, assure that the box is open. And then, take the cane from the box. Then, place the cane on the floor of the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have fallen into a pantry. Not the pantry you'd expect. No, this is a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take cane from box<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go to the east. And then, ensure that the case in the attic is open. And then, pick up the cuboid keycard from the case within the attic. After that, unlock the cuboid locker inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take cuboid keycard from case<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move south. And then, open the trunk inside the chamber. And then, recover the formless keycard from the trunk inside the chamber. And then, insert the formless keycard into the formless box in the chamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take formless keycard from trunk<|im_end|>unlock formless box with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. And then, pick up the latchkey from the bowl within the dish-pit. After that, venture south. And then, make it so that the box is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis might come as a shock to you, but you've just stumbled into an attic.\nOh wow! Is that what I think it is? It is! It's a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bowl<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, if it's not too much trouble, I need you to make sure that the drawer inside the launderette is ajar. Then, take the key from the drawer within the launderette. After that, look and see that the locker is unlocked. Then, make it so that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locker! You make out a drawer!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take key from drawer<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the north. With that done, pick up the stapler from the safe inside the office. After that, try to take a trip south. And then, you can put the stapler into the chest within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard one. You start to take note of what's in the room.\nYou see an opened chest. What a letdown! The chest is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stapler from safe<|im_end|>go south<|im_end|>insert stapler into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, try to go north. And then, pick up the rectangular keycard from the table in the sauna. Then, go to the south. Next, insert the rectangular keycard into the rectangular locker within the recreation zone's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou can see a locked rectangular locker.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard from table<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go north. Okay, and then, lift the knife from the floor of the dish-pit. After that, try to travel south. With that over with, place the knife into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou make out a case. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the north.\nYou are carrying: a grape.\n\nyour action: ", "response": "go north<|im_end|>take knife<|im_end|>go south<|im_end|>insert knife into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go south. And then, unlock the safe. After that, ensure that the safe is open. And then, take the shadfly from the safe inside the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the keycard from the floor of the salon. After picking up the keycard, unlock the locker. Then, open the locker in the salon. Then, pick up the pillow from the locker within the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard one.\nYou can make out a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pillow from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to check that the type T locker in the spare room is unlocked with the type T key. After that, open the type T locker. And then, recover the fondue from the type T locker in the spare room. Then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nHey, want to see a type T locker? Look over there, a type T locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type T key.\n\nyour action: ", "response": "unlock type T locker with type T key<|im_end|>open type T locker<|im_end|>take fondue from type T locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, head north. If you can manage that, lift the bug from the floor of the shower. With the bug, head south. With that accomplished, rest the bug on the stand in the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical kind of place. You start to take note of what's in the room.\nYou make out a stand. The stand is ordinary. But the thing is empty. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug<|im_end|>go south<|im_end|>put bug on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, travel south. Then, ensure that the cabinet inside the laundromat is open. If you have pulled open the cabinet, take the broom from the cabinet. And then, you can deposit the broom into the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>insert broom into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the south. Then, take the Canadian passkey from the table within the laundromat. With the Canadian passkey, unlock the Canadian safe inside the laundromat with the Canadian passkey. If you have unlocked the Canadian safe, open the Canadian safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian passkey from table<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. After that, open the cabinet. Then, retrieve the paper towel from the cabinet. And then, sit the paper towel on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to head north. And then, retrieve the scarf from the suitcase. And then, venture south. And then, sit the scarf on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a shelf. Looks like someone's already been here and taken everything off it, though. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take scarf from suitcase<|im_end|>go south<|im_end|>put scarf on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make it so that the box in the recreation zone is unlocked with the passkey. And then, ensure that the box is open. And then, take the licorice strip from the box. Then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nFancy seeing you here. Here, by the way, being the recreation zone.\nA locked box is close by.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take licorice strip from box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. Your first objective is to move east. And then, ensure that the coffer is open. Once you have pulled open the coffer, recover the binder from the coffer within the study. And then, deposit the binder on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a staple.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take binder from coffer<|im_end|>drop binder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip east. Once you get through with that, open the suitcase in the bedroom. Then, retrieve the plant from the suitcase in the bedroom. If you have got the plant, rest the plant on the bed stand inside the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take plant from suitcase<|im_end|>put plant on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, try to head east. And then, open the coffer in the cubicle. Then, pick up the latchkey from the coffer. And then, make it so that the box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, take a trip east. With that accomplished, make absolutely sure that the suitcase is opened. And then, recover the key from the suitcase inside the attic. Then, unlock the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in the parlor.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make it so that the cuboid box within the cubicle is unlocked with the cuboid passkey. And then, assure that the cuboid box is ajar. After that, retrieve the keyboard from the cuboid box. Then, insert the keyboard inside the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place.\nYou make out a suitcase. The suitcase is empty! What a waste of a day! Look over there! a cuboid box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keyboard from cuboid box<|im_end|>insert keyboard into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to ensure that the chest within the garage is open. And then, pick up the type 4 keycard from the chest. Once you have picked up the type 4 keycard, venture east. After that, doublecheck that the type 4 locker is locked with the type 4 keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take type 4 keycard from chest<|im_end|>go east<|im_end|>lock type 4 locker with type 4 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to venture west. Then, recover the grape from the floor of the office. And then, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. You begin looking for stuff.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a teacup.\n\nyour action: ", "response": "go west<|im_end|>take grape<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, attempt to take a trip north. After that, lift the burger from the floor of the canteen. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual one.\nYou smell a fine smell, and follow it to a table. But there isn't a thing on it. Hopefully this doesn't make you too upset.\nThere is an unblocked exit to the north.\nYou are carrying: a watermelon.\n\nyour action: ", "response": "go north<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, check that the chest is unlocked with the keycard. If you have unlocked the chest, ensure that the chest within the bar is open. And then, retrieve the manuscript from the chest within the bar. And then, throw the manuscript on the floor of the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in a place we're calling a bar.\nYou make out a locked chest close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take manuscript from chest<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the locker with the keycard. After that, make absolutely sure that the locker is wide open. And then, take the type 2 keycard from the locker inside the salon. And then, unlock the type 2 locker inside the salon with the type 2 keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou see a type 2 locker. You make out a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take type 2 keycard from locker<|im_end|>unlock type 2 locker with type 2 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make sure that the box is unlocked. Then, ensure that the box is open. And then, recover the sock from the box. And then, throw the sock on the floor of the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell I'll be, you are in the place we're calling the laundromat.\nYou can see a locked box close by.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take sock from box<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, insert the key into the chest inside the kitchen's lock to unlock it. Then, ensure that the chest is open. And then, recover the spoon from the chest. After getting the spoon, you can put the spoon inside the case in the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook at you, bigshot, walking into a kitchen like it isn't some huge deal. You can barely contain your excitement.\nHey, want to see a case? Look over there, a case. What a letdown! The case is empty! You make out a chest. Wow, isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>insert spoon into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, unlock the chest inside the chamber. And then, doublecheck that the chest within the chamber is ajar. And then, retrieve the tablet from the chest. After you have picked up the tablet, toss the tablet on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nOh, great. Here's a chest. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, try to go to the north. Once you finish that, recover the peanut from the floor of the recreation zone. If you can get your hands on the peanut, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou need an unguarded exit? You should try going north.\nThere is a vacuum on the floor.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>take peanut<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to move east. After that, make it so that the spherical box within the garage is unlocked. After unlocking the spherical box, look and see that the spherical box is opened. And then, pick up the pair of pants from the spherical box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take pair of pants from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the display inside the studio. After you have opened the display, pick up the Henderson's style key from the display. After that, check that the Henderson's style box is unlocked with the Henderson's style key. Then, make absolutely sure that the Henderson's style box inside the studio is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Henderson's style box is here. You can make out a display. Classic TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take Henderson's style key from display<|im_end|>unlock Henderson's style box with Henderson's style key<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First step, pick up the key from the cabinet. After that, check that the locker in the kitchenette is unlocked with the key. Then, make absolutely sure that the locker inside the kitchenette is open. After that, recover the blender from the locker in the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou make out a locked locker, which looks typical, here. You see an opened cabinet. The cabinet contains a key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! Your first objective is to travel west. Okay, and then, lift the latchkey from the floor of the bedroom. If you have picked up the latchkey, attempt to venture east. Following that, lock the safe with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou see a safe. You see a locked trunk.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, ensure that the box is open. And then, take the plant from the box. With the plant, attempt to venture south. And then, place the plant on the mantelpiece inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom.\nYou can make out a box.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take plant from box<|im_end|>go south<|im_end|>put plant on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to pick up the key from the basket inside the laundry place. After that, insert the key into the safe in the laundry place's lock to unlock it. Then, open the safe. And then, take the paper towel from the safe in the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one. You begin looking for stuff.\nYou can make out a locked safe in the corner. You can make out a basket. The basket contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, ensure that the trunk is open. Then, retrieve the monitor from the trunk in the bedroom. And then, attempt to go to the east. And then, rest the monitor on the board within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take monitor from trunk<|im_end|>go east<|im_end|>put monitor on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go east. After that, ensure that the type L locker is open. Then, recover the nest of grubs from the type L locker within the spare room. Then, drop the nest of grubs on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type L locker<|im_end|>take nest of grubs from type L locker<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go north. That done, recover the fondue from the table in the study. With the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from table<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip south. Okay, and then, make sure that the fridge is opened. And then, recover the kettle from the fridge in the scullery. And then, put the kettle on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take kettle from fridge<|im_end|>put kettle on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, take a trip west. With that done, pick up the shirt from the dresser. If you can get your hands on the shirt, attempt to go east. After that, sit the shirt on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt from dresser<|im_end|>go east<|im_end|>put shirt on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make absolutely sure that the suitcase is ajar. After that, pick up the keycard from the suitcase in the chamber. After that, make an effort to venture east. After that, assure the locker within the dish-pit is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be great if you could move north. After that, recover the bug from the rack within the basement. If you can get your hands on the bug, travel south. If you can manage that, rest the bug on the plate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou can see a plate. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from rack<|im_end|>go south<|im_end|>put bug on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, try to go to the west. With that done, pick up the mop from the counter inside the laundromat. If you can get your hands on the mop, make an effort to go to the east. That done, drop the mop on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from counter<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Next, retrieve the keycard from the floor of the washroom. Having picked up the keycard, make absolutely sure that the box inside the washroom is unlocked. Then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the Henderson's safe. Then, ensure that the Henderson's safe is open. Once you have pulled open the Henderson's safe, pick up the sock from the Henderson's safe in the shower. Then, put the sock on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a Henderson's safe. You scan the room, seeing a shelf. The shelf is standard. The shelf appears to be empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take sock from Henderson's safe<|im_end|>put sock on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, assure that the dresser is wide open. Then, pick up the passkey from the dresser. Then, insert the passkey into the box's lock to unlock it. Then, doublecheck that the box inside the salon is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal kind of place. I guess you better just go and list everything you see here.\nYou see a locked box. You can see a closed dresser right there by you.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, take the broom from the trunk. After that, venture south. Then, open the box. After pulling open the box, you can place the broom inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one.\nAn open trunk, which looks typical, is right there by you. The trunk contains a broom. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take broom from trunk<|im_end|>go south<|im_end|>open box<|im_end|>insert broom into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be great if you could make an effort to move east. After that, ensure that the case is open. After that, take the teaspoon from the case inside the kitchenette. After that, put the teaspoon on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take teaspoon from case<|im_end|>put teaspoon on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the Microsoft passkey from the coffer. And then, unlock the Microsoft locker. After that, make absolutely sure that the Microsoft locker in the closet is open. After that, take the worm from the Microsoft locker inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou make out a locked Microsoft locker in the corner. As if things weren't amazing enough already, you can even see a coffer! The coffer contains a Microsoft passkey. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey from coffer<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take worm from Microsoft locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to retrieve the spherical passkey from the chest. Then, make an attempt to go south. Once you get around to doing that, check that the spherical safe within the garage is unlocked with the spherical passkey. Having unlocked the spherical safe, make absolutely sure that the spherical safe is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a chest. The chest contains a spherical passkey. Hmmm... what else, what else?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from chest<|im_end|>go south<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go south. And then, open the basket. After that, recover the bug from the basket in the bar. If you have taken the bug, place the bug on the couch in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take bug from basket<|im_end|>put bug on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, travel south. That done, make absolutely sure that the box within the basement is unlocked. And then, make absolutely sure that the box within the basement is open. Then, you can put the blender into the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey and a blender.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert blender into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to head east. Then, make sure that the non-euclidean safe within the attic is ajar. And then, retrieve the fondue from the non-euclidean safe inside the attic. After that, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open non-euclidean safe<|im_end|>take fondue from non-euclidean safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip north. After that, lift the broom from the floor of the shower. If you can get your hands on the broom, attempt to travel south. After that, place the broom inside the toolbox. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see an opened toolbox. The toolbox is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go north<|im_end|>take broom<|im_end|>go south<|im_end|>insert broom into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the TextWorld latchkey from the table. If you have picked up the TextWorld latchkey, venture south. With that accomplished, close the TextWorld locker. Then, look and see that the TextWorld locker is locked with the TextWorld latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A normal one. You begin to take stock of what's here.\nLook out! It's a- oh, never mind, it's just a table. You see a TextWorld latchkey on the table.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld latchkey from table<|im_end|>go south<|im_end|>close TextWorld locker<|im_end|>lock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick-up the fudge scented keycard from the floor of the laundromat. And then, insert the fudge scented keycard into the fudge scented box inside the laundromat's lock to unlock it. If you have unlocked the fudge scented box, open the fudge scented box. And then, take the vacuum from the fudge scented box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual kind of place. Let's see what's in here.\nHey, want to see a fudge scented box? Look over there, a fudge scented box. Hmm. You always thought you'd be more excited to see a fudge scented box in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a fudge scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take vacuum from fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, try to take a trip south. Okay, and then, recover the Henderson's limited edition latchkey from the floor of the restroom. And then, unlock the Henderson's limited edition safe within the restroom with the Henderson's limited edition latchkey. Then, assure that the Henderson's limited edition safe is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, doublecheck that the chest within the closet is unlocked. Then, ensure that the chest inside the closet is open. Then, recover the top hat from the chest. And then, place the top hat inside the locker inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nYou see an opened locker nearby. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take top hat from chest<|im_end|>insert top hat into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to head south. Then, unlock the chest with the latchkey. After that, open the chest in the shower. And then, recover the insect from the chest in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the type T latchkey from the freezer. And then, move east. If you can do that, make absolutely sure that the type T box is shut. And then, Place the type T latchkey into the type T box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal kind of place.\nYou can see an opened freezer. The freezer contains a type T latchkey.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T latchkey from freezer<|im_end|>go east<|im_end|>close type T box<|im_end|>lock type T box with type T latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, go south. Next, doublecheck that the trunk within the cellar is wide open. After that, pick up the lightbulb from the trunk within the cellar. And then, deposit the lightbulb into the cabinet within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take lightbulb from trunk<|im_end|>insert lightbulb into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First stop, venture north. After that, pick up the fondue from the rack. Then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a freezer.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from rack<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, try to take a trip south. Then, ensure that the locker is open. And then, retrieve the shadfly from the locker inside the office. Then, throw the shadfly on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the box. After that, pick up the printer from the box in the studio. Then, make an attempt to move south. With that accomplished, ditch the printer on the floor of the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis studio you have just entered is definitely standard. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take printer from box<|im_end|>go south<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. Then, pick-up the latchkey from the floor of the bedchamber. And then, unlock the locker inside the bedchamber with the latchkey. After that, ensure that the locker inside the bedchamber is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, go west. And then, pick up the shoe from the floor of the attic. Then, make an attempt to move east. Then, throw the shoe on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a carrot on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take shoe<|im_end|>go east<|im_end|>drop shoe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to assure that the cabinet within the cubicle is ajar. After that, pick up the rectangular passkey from the cabinet. And then, look and see that the rectangular box within the cubicle is unlocked with the rectangular passkey. After unlocking the rectangular box, open the rectangular box inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You can barely contain your excitement.\nYou can make out a locked rectangular box, which looks ordinary, in the room. Hey, want to see a cabinet? Look over there, a cabinet. Classic TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take rectangular passkey from cabinet<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to go to the east. Next, doublecheck that the cabinet within the shower is ajar. And then, pick up the sponge from the cabinet inside the shower. After that, place the sponge on the counter in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the cuboid latchkey from the floor of the shower. Then, attempt to venture south. Once you get through with that, make it so that the cuboid box is unlocked. And then, open the cuboid box inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just entered a shower.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a fondue and a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>go south<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel north. Then, recover the shadfly from the floor of the parlor. Then, take a trip south. After that, deposit the shadfly into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nFancy seeing you here. Here, by the way, being the dish-pit.\nYou can make out a cabinet. The cabinet is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go north<|im_end|>take shadfly<|im_end|>go south<|im_end|>insert shadfly into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the American limited edition box is unlocked. After that, assure that the American limited edition box is wide open. And then, pick up the strawberry from the American limited edition box. And then, eat the strawberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place. You start to take note of what's in the room.\nYou make out a locked typical looking American limited edition box here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take strawberry from American limited edition box<|im_end|>eat strawberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could unlock the type 7 box. After unlocking the type 7 box, open the type 7 box inside the bedchamber. Once you have pulled open the type 7 box, take the cushion from the type 7 box inside the bedchamber. After that, sit the cushion on the mantelpiece inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard kind of place.\nYou can see a locked normal looking type 7 box right there by you. You make out a mantelpiece. The mantelpiece is usual. But the thing is empty, unfortunately.\nThere is an unguarded exit to the north.\nYou are carrying: a type 7 latchkey.\n\nyour action: ", "response": "unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take cushion from type 7 box<|im_end|>put cushion on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to try to go to the north. Following that, retrieve the cuboid keycard from the floor of the pantry. And then, attempt to head south. Okay, and then, unlock the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a cuboid safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid keycard<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, unlock the Canadian limited edition safe in the study. Then, open the Canadian limited edition safe. Once you have opened the Canadian limited edition safe, recover the mouse from the Canadian limited edition safe within the study. After that, throw the mouse on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study.\nYou make out a Canadian limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take mouse from Canadian limited edition safe<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to head north. With that over with, recover the broom from the floor of the laundromat. After getting the broom, attempt to travel south. Then, put the broom into the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal kind of place.\nYou can make out an opened display in the room. The display is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom<|im_end|>go south<|im_end|>insert broom into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the keycard from the bureau. If you can get your hands on the keycard, unlock the safe in the study. After that, open the safe inside the study. And then, pick up the backup calendar from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. I guess you better just go and list everything you see here.\nYou see a locked safe here. You can see an opened bureau right there by you. The bureau contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bureau<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take backup calendar from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, move east. And then, pick up the spherical latchkey from the cabinet in the kitchenette. After that, unlock the spherical chest within the kitchenette with the spherical latchkey. And then, open the spherical chest in the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it normal? You better believe it is.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey from cabinet<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the Henderson's locker. And then, open the Henderson's locker inside the dish-pit. Then, retrieve the fly larva from the Henderson's locker inside the dish-pit. If you have taken the fly larva, put the fly larva into the case inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a case. The case is empty! What a waste of a day! You can see a locked Henderson's locker, which looks standard, in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take fly larva from Henderson's locker<|im_end|>insert fly larva into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to travel north. Okay, and then, pick up the gummy bear from the bowl within the kitchenette. After that, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take gummy bear from bowl<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could head south. Then, ensure that the bureau within the office is open. And then, take the key from the bureau inside the office. And then, make absolutely sure that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the type L keycard from the chest. If you can get your hands on the type L keycard, unlock the type L chest. If you have unlocked the type L chest, open the type L chest. And then, pick up the cloak from the type L chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a type L chest. You make out a chest. Is this what you came to TextWorld for? This... chest? The chest contains a type L keycard. Is this what you came to TextWorld for? This... chest?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L keycard from chest<|im_end|>unlock type L chest with type L keycard<|im_end|>open type L chest<|im_end|>take cloak from type L chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, move north. And then, recover the Quote of the Day Calendar from the locker within the office. After that, make an attempt to travel south. Following that, you can deposit the Quote of the Day Calendar into the basket. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a basket. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Quote of the Day Calendar from locker<|im_end|>go south<|im_end|>insert Quote of the Day Calendar into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, recover the Henderson's passkey from the chest. Once you have picked up the Henderson's passkey, insert the Henderson's passkey into the Henderson's safe within the canteen's lock to unlock it. Then, open the Henderson's safe inside the canteen. And then, pick up the whisk from the Henderson's safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a locked Henderson's safe right there by you. You see a chest. Hmmm... what else, what else? The chest contains a Henderson's passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's passkey from chest<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>take whisk from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, attempt to venture north. Following that, recover the kettle from the platter in the cookery. With the kettle, make an attempt to venture south. Then, sit the kettle on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle. The room is well lit.\nYou can see a stand. The stand is ordinary. But the thing is empty. You swear loudly.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take kettle from platter<|im_end|>go south<|im_end|>put kettle on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, head south. Then, take the formless key from the locker inside the bedchamber. Then, unlock the formless safe. Then, open the formless safe in the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless key from locker<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to assure that the box is unlocked. After that, look and see that the box is ajar. Then, pick up the knife from the box. And then, put the knife on the bowl inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nA locked box is in the room. Oh wow! Is that what I think it is? It is! It's a bowl. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take knife from box<|im_end|>put knife on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, travel west. And then, pick up the kettle from the platter inside the scullery. And then, move east. After that, put the kettle on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a board. Why don't you take a picture of it, it'll last longer! The board appears to be empty. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from platter<|im_end|>go east<|im_end|>put kettle on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go south. And then, retrieve the keycard from the mantelpiece. If you can get your hands on the keycard, unlock the locker in the chamber. And then, ensure that the locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from mantelpiece<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to move south. After that, retrieve the passkey from the floor of the shower. After that, unlock the safe within the shower. After that, assure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nOkay, so you're in a restroom, cool, but is it normal? You better believe it is.\nThere is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, take the printer from the mantelpiece in the studio. After stealing the printer, go to the east. And then, make absolutely sure that the portmanteau within the study is open. And then, you can put the printer into the portmanteau in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou smell a sickening smell, and follow it to a mantelpiece. You see a printer on the mantelpiece, so there's that.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take printer from mantelpiece<|im_end|>go east<|im_end|>open portmanteau<|im_end|>insert printer into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, insert the formless keycard into the formless locker within the chamber's lock to unlock it. After that, assure that the formless locker in the chamber is wide open. After that, retrieve the type G passkey from the formless locker in the chamber. And then, lock the type G box in the chamber with the type G passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nYou see a closed type G box, which looks ordinary, close by. You can make out a locked formless locker right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take type G passkey from formless locker<|im_end|>lock type G box with type G passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to look and see that the coffer within the bedroom is opened. And then, pick up the passkey from the coffer in the bedroom. After that, check that the safe in the bedroom is unlocked with the passkey. After that, doublecheck that the safe within the bedroom is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked safe. You see a coffer, so there's that.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip east. And then, retrieve the latchkey from the rack. After that, unlock the safe. Then, assure that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to go east. Then, open the trunk. After you have pulled open the trunk, recover the salad from the trunk. Then, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can see a mantelpiece. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take salad from trunk<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could venture north. And then, pick up the latchkey from the stand in the workshop. After that, move south. After that, make sure that the chest within the studio is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou see a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from stand<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First, it would be good if you could retrieve the keycard from the pan. With the keycard, try to move east. Then, look and see that the chest within the attic is closed. And then, Put the keycard into the chest to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard one.\nYou make out a pan. The pan is normal. On the pan you can make out a keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from pan<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, head north. After that, pick-up the bug from the floor of the playroom. Then, travel south. With that over with, deposit the bug on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to retrieve the key from the floor of the garage. And then, unlock the safe in the garage. Then, ensure that the safe within the garage is open. After that, recover the broom from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell I'll be, you are in the place we're calling the garage.\nYou can make out a safe.\nYou need an unblocked exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, recover the Microsoft limited edition passkey from the floor of the vault. After that, insert the Microsoft limited edition passkey into the Microsoft limited edition chest's lock to unlock it. And then, open the Microsoft limited edition chest. And then, pick up the cane from the Microsoft limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one. You start to take note of what's in the room.\nYou can see a locked Microsoft limited edition chest right there by you.\nThere is an unblocked exit to the west.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take cane from Microsoft limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, unlock the TextWorld style chest. And then, ensure that the TextWorld style chest is open. And then, pick up the type 9 passkey from the TextWorld style chest within the workshop. After that, unlock the type 9 chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou make out a locked type 9 chest. You rest your hand against a wall, but you miss the wall and fall onto a TextWorld style chest. Hmm. You always thought you'd be more excited to see a TextWorld style chest in a room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take type 9 passkey from TextWorld style chest<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, attempt to head north. Then, take the passkey from the table. And then, head south. With that accomplished, make it so that the box inside the chamber is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou can make out a locked box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from table<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, take the TextWorld limited edition passkey from the table. And then, check that the TextWorld limited edition chest in the kitchenette is unlocked with the TextWorld limited edition passkey. Once you have unlocked the TextWorld limited edition chest, make absolutely sure that the TextWorld limited edition chest is opened. After that, retrieve the napkin from the TextWorld limited edition chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're not going to believe this, but you've just entered a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a TextWorld limited edition chest. Now why would someone leave that there? You can make out a table. On the table you can make out a TextWorld limited edition passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey from table<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>take napkin from TextWorld limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the bed in the bedroom. And then, travel east. Okay, and then, unlock the locker. After that, ensure that the locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the bedroom.\nYou see a bed. You see a keycard on the bed.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make it so that the spherical box within the kitchenette is unlocked. Then, open the spherical box. After you have opened the spherical box, pick up the legume from the spherical box inside the kitchenette. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou can make out a spherical box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take legume from spherical box<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to travel west. With that over with, retrieve the folder from the floor of the office. Having got the folder, try to take a trip east. Next, you can place the folder inside the cabinet inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You begin to take stock of what's in the room.\nYou see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take folder<|im_end|>go east<|im_end|>insert folder into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an effort to head north. If you can get through with that, recover the tv from the box inside the lounge. After getting the tv, make an effort to take a trip south. Then, ditch the tv on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just walked into a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tv from box<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First step, check that the Microsoft limited edition box inside the playroom is unlocked with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition box, ensure that the Microsoft limited edition box is open. After opening the Microsoft limited edition box, pick up the pillow from the Microsoft limited edition box. Having got the pillow, put the pillow on the bench within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nYou can make out a locked Microsoft limited edition box nearby. You make out a bench. The bench is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the west.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take pillow from Microsoft limited edition box<|im_end|>put pillow on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to venture south. Next, make sure that the cabinet is opened. And then, retrieve the fly larva from the cabinet. After that, place the fly larva on the chair within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>put fly larva on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to venture east. And then, retrieve the soap scented keycard from the floor of the playroom. Then, insert the soap scented keycard into the soap scented chest's lock to unlock it. After unlocking the soap scented chest, open the soap scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a soap dispenser on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented keycard<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the trunk is open. After that, take the type M latchkey from the trunk inside the cubicle. Then, make an effort to travel east. That done, look and see that the type M locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You begin looking for stuff.\nYou make out a trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take type M latchkey from trunk<|im_end|>go east<|im_end|>lock type M locker with type M latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, if it's not too much trouble, I need you to lift the type 1 passkey from the floor of the pantry. After that, move east. With that over with, close the type 1 safe. And then, assure the type 1 safe within the lounge is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou can see a stand. The stand is usual. But the thing is empty, unfortunately.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a type 1 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>go east<|im_end|>close type 1 safe<|im_end|>lock type 1 safe with type 1 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the passkey from the floor of the workshop. After picking up the passkey, unlock the locker. Then, open the locker inside the workshop. And then, pick up the nest of caterpillars from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop. You begin looking for stuff.\nYou see a locked locker here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take nest of caterpillars from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. And then, take the keyboard from the bookshelf. With the keyboard, go east. And then, place the keyboard inside the basket in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a basket. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keyboard from bookshelf<|im_end|>go east<|im_end|>insert keyboard into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to head west. Then, lift the passkey from the floor of the study. After that, travel east. And then, assure that the box is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nA locked normal looking box is close by.\nThere is an unguarded exit to the west.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the sock from the dresser. And then, make an attempt to travel south. With that over with, open the locker within the cellar. And then, put the sock inside the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have sauntered into, you had to come round an usual one.\nYou see an opened dresser. The dresser contains a sock. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take sock from dresser<|im_end|>go south<|im_end|>open locker<|im_end|>insert sock into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, pick up the keyboard from the floor of the office. And then, make an attempt to go to the east. Next, ensure that the chest is open. After pulling open the chest, insert the keyboard into the chest within the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the east.\nThere is a keyboard on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "take keyboard<|im_end|>go east<|im_end|>open chest<|im_end|>insert keyboard into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First, it would be good if you could retrieve the latchkey from the floor of the office. And then, make absolutely sure that the chest is unlocked. After that, assure that the chest is ajar. And then, pick up the Quote of the Day Calendar from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You begin looking for stuff.\nYou see a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the type 1 box inside the studio is unlocked. After that, make sure that the type 1 box inside the studio is open. And then, pick up the latchkey from the type 1 box in the studio. Then, look and see that the chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place. The room is well lit.\nYou can make out a closed chest in the corner. A locked type 1 box, which looks normal, is in the corner.\nThere is an unblocked exit to the north.\nYou are carrying: a type 1 passkey.\n\nyour action: ", "response": "unlock type 1 box with type 1 passkey<|im_end|>open type 1 box<|im_end|>take latchkey from type 1 box<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, unlock the locker. And then, make it so that the locker inside the lounge is ajar. And then, pick up the TextWorld limited edition passkey from the locker. Then, check that the TextWorld limited edition locker in the lounge is unlocked with the TextWorld limited edition passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou can see a locked TextWorld limited edition locker here. You make out a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld limited edition passkey from locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First step, pick up the textbook from the floor of the salon. Once you have taken the textbook, venture south. Then, ensure that the cabinet is open. And then, place the textbook inside the cabinet inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon. You can barely contain your excitement.\nYou see an opened trunk. The trunk is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nThere is a textbook on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take textbook<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert textbook into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an effort to venture north. And then, pick up the sponge from the bench in the shower. After that, make an effort to head south. After that, you can insert the sponge inside the display. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a display. The display is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge from bench<|im_end|>go south<|im_end|>insert sponge into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could make an effort to head west. And then, lift the stick of butter from the floor of the cellar. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical one.\nYou make out a closed safe. You can make out a bench. Why don't you take a picture of it, it'll last longer! But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! Your first objective is to go west. And then, recover the shadfly from the case. If you can get your hands on the shadfly, make an effort to go east. After that, you can insert the shadfly inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from case<|im_end|>go east<|im_end|>insert shadfly into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, try to go south. And then, open the cuboid safe in the bedchamber. Then, retrieve the pillow from the cuboid safe in the bedchamber. After that, ditch the pillow on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cuboid safe<|im_end|>take pillow from cuboid safe<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could recover the keycard from the shelf within the closet. Then, venture south. And then, make it so that the locker is shut. After that, lock the locker with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou can see a shelf. On the shelf you see a keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the Canadian style key from the plate inside the canteen. If you can get your hands on the Canadian style key, head east. Then, unlock the Canadian style safe in the steam room with the Canadian style key. If you have unlocked the Canadian style safe, assure that the Canadian style safe within the steam room is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou can make out a plate. The plate is typical. On the plate you can see a Canadian style key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from plate<|im_end|>go east<|im_end|>unlock Canadian style safe with Canadian style key<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to make an attempt to go to the east. Okay, and then, lift the spherical key from the floor of the restroom. After that, insert the spherical key into the spherical box inside the restroom's lock to unlock it. And then, make absolutely sure that the spherical box inside the restroom is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, attempt to move west. Then, recover the fondue from the floor of the attic. With the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. It seems to be pretty standard here. You begin looking for stuff.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a ladle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to go south. Next, pick up the rectangular key from the saucepan inside the canteen. After that, look and see that the rectangular box in the canteen is unlocked. Then, make sure that the rectangular box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular key from saucepan<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an effort to travel south. With that done, ensure that the box inside the steam room is open. And then, retrieve the cucumber from the box inside the steam room. And then, eat the cucumber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take cucumber from box<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to go to the east. Once you manage that, retrieve the American key from the bar in the chamber. Having picked up the American key, make it so that the American safe is unlocked. After that, open the American safe within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American key from bar<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could pick up the keycard from the floor of the steam room. If you can get your hands on the keycard, unlock the chest within the steam room with the keycard. And then, ensure that the chest in the steam room is open. After that, recover the shadfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place. I guess you better just go and list everything you see here.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, retrieve the non-euclidean passkey from the table within the shower. And then, assure that the non-euclidean locker is unlocked. And then, ensure that the non-euclidean locker inside the shower is open. After opening the non-euclidean locker, take the fly larva from the non-euclidean locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place.\nYou make out a non-euclidean locker. You see a table. On the table you can see a non-euclidean passkey. You can't wait to tell the folks at home about this!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from table<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take fly larva from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an attempt to move north. Then, take the pizza from the safe within the recreation zone. Then, eat the pizza. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary kind of place. You begin to take stock of what's in the room.\nYou make out a counter. What a coincidence, weren't you just thinking about a counter? The counter is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to move south. After that, open the case. After that, pick up the mat from the case. Then, ditch the mat on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take mat from case<|im_end|>drop mat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. If you can manage that, pick up the formless passkey from the floor of the cookery. With the formless passkey, assure that the formless chest in the cookery is unlocked with the formless passkey. Then, ensure that the formless chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, check that the box in the cookhouse is unlocked with the key. If you have unlocked the box, open the box. And then, retrieve the mug from the box within the cookhouse. And then, insert the mug inside the refrigerator. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou make out a refrigerator. The refrigerator is empty, what a horrible day! You can make out a locked box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take mug from box<|im_end|>insert mug into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, pick up the Microsoft limited edition latchkey from the safe within the recreation zone. And then, try to head east. That done, make sure that the Microsoft limited edition locker inside the office is shut. After that, make sure the Microsoft limited edition locker in the office is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard one.\nYou make out an opened safe. The safe contains a Microsoft limited edition latchkey.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition latchkey from safe<|im_end|>go east<|im_end|>close Microsoft limited edition locker<|im_end|>lock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, retrieve the key from the table in the cellar. And then, unlock the box. After you have unlocked the box, open the box. After that, retrieve the scarf from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical kind of place.\nYou can make out a box. You can see a table. On the table you can make out a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take scarf from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the east. And then, ensure that the coffer within the parlor is open. And then, take the passkey from the coffer inside the parlor. Then, unlock the chest within the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head east. With that accomplished, ensure that the box is open. After pulling open the box, retrieve the fondue from the box in the spare room. If you can get your hands on the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take a trip north. Next, retrieve the broom from the stand. After that, try to head south. After that, rest the broom on the table inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou can see a table. The table is standard. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from stand<|im_end|>go south<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the latchkey from the display within the study. After that, make an attempt to go to the south. That done, unlock the box in the parlor with the latchkey. Then, doublecheck that the box inside the parlor is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one.\nYou see an opened display. The display contains a latchkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from display<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could move south. With that over with, take the type W passkey from the box in the studio. Then, unlock the type W box. And then, make absolutely sure that the type W box is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W passkey from box<|im_end|>unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to attempt to head west. And then, recover the legume from the floor of the cookery. If you can get your hands on the legume, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go west<|im_end|>take legume<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, try to go to the north. That done, take the scarf from the table. After taking the scarf, move south. Once you succeed at that, drop the scarf on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou see a closed suitcase close by.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take scarf from table<|im_end|>go south<|im_end|>drop scarf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could ensure that the basket within the shower is open. And then, retrieve the TextWorld style key from the basket. And then, go east. And then, check that the TextWorld style locker is unlocked with the TextWorld style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a closed basket.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take TextWorld style key from basket<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, lift the fresh laundry scented passkey from the floor of the dish-pit. After picking up the fresh laundry scented passkey, unlock the fresh laundry scented chest in the dish-pit with the fresh laundry scented passkey. And then, open the fresh laundry scented chest within the dish-pit. After opening the fresh laundry scented chest, take the knife from the fresh laundry scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical kind of place.\nYou can make out a fresh laundry scented chest.\nThere is an unguarded exit to the west.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>take knife from fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go west. Following that, pick-up the backup calendar from the floor of the study. And then, make an effort to go east. With that accomplished, rest the backup calendar on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou bend down to tie your shoe. When you stand up, you notice a workbench. I guess it's true what they say, if you're looking for a workbench, go to TextWorld. You see a fondue on the workbench. Wow! Just like in the movies!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take backup calendar<|im_end|>go east<|im_end|>put backup calendar on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to take a trip south. Then, ensure that the cabinet is open. Then, take the American limited edition passkey from the cabinet. After that, insert the American limited edition passkey into the American limited edition locker's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take American limited edition passkey from cabinet<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go to the north. Okay, and then, recover the cookie from the floor of the study. And then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You can barely contain your excitement.\nThere is an unguarded exit to the north.\nYou are carrying: an onion and a spork.\n\nyour action: ", "response": "go north<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First thing I need you to do is to insert the key into the box's lock to unlock it. Then, ensure that the box is open. After pulling open the box, take the cane from the box inside the closet. Then, deposit the cane on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a typical kind of place. That is to say, you're in a closet. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cane from box<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to venture west. Next, recover the tv from the recliner. After that, head east. Then, put the tv on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a desk. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take tv from recliner<|im_end|>go east<|im_end|>put tv on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move west. Then, take the shadfly from the desk within the office. With the shadfly, try to travel east. After that, deposit the shadfly on the floor of the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from desk<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box within the launderette. After unlocking the box, ensure that the box is open. After that, retrieve the insect from the box. If you can get your hands on the insect, drop the insect on the floor of the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a box.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to travel north. Once you manage that, recover the apple from the recliner in the chamber. And then, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A normal one. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take apple from recliner<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to take a trip south. Then, open the safe inside the garage. And then, recover the cane from the safe. If you can get your hands on the cane, you can put the cane inside the trunk inside the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>insert cane into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, go to the west. Then, retrieve the pair of pants from the non-euclidean locker. After that, take a trip east. And then, place the pair of pants on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the bedchamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of pants from non-euclidean locker<|im_end|>go east<|im_end|>drop pair of pants<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could attempt to take a trip south. And then, unlock the box in the kitchenette with the latchkey. And then, ensure that the box in the kitchenette is open. After pulling open the box, take the worm from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First of all, attempt to go to the north. With that done, retrieve the keycard from the table. And then, go to the south. And then, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from table<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. Okay, and then, doublecheck that the suitcase within the pantry is ajar. After pulling open the suitcase, retrieve the cane from the suitcase. Then, place the cane on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take cane from suitcase<|im_end|>put cane on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First of all, you could, like, attempt to take a trip west. After that, retrieve the garlic clove from the stand. After that, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a plate. The plate is typical. But there isn't a thing on it. This always happens!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take garlic clove from stand<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to try to travel south. That done, pick up the keycard from the floor of the scullery. And then, unlock the safe. Then, doublecheck that the safe in the scullery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to go west. Then, take the desktop computer from the toolbox. And then, make an effort to go to the east. With that over with, ditch the desktop computer on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take desktop computer from toolbox<|im_end|>go east<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First stop, attempt to travel west. With that over with, pick up the formless keycard from the table. Then, venture east. After that, make absolutely sure that the formless chest is locked with the formless keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. You begin looking for stuff.\nA closed formless chest is right there by you.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless keycard from table<|im_end|>go east<|im_end|>lock formless chest with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to go south. Then, recover the Henderson's key from the rack in the cookery. Then, unlock the Henderson's locker within the cookery. After that, open the Henderson's locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's key from rack<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, try to move west. After that, recover the sponge from the shelf in the restroom. After that, go to the east. And then, you can insert the sponge inside the dresser inside the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a dresser. The dresser is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from shelf<|im_end|>go east<|im_end|>insert sponge into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, travel west. And then, pick up the butterfly from the floor of the cookhouse. After that, venture east. Then, put the butterfly on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary kind of place. Let's see what's in here.\nYou make out an opened toolbox. What a letdown! The toolbox is empty! Look over there! a workbench. Looks like someone's already been here and taken everything off it, though. You move on, clearly depressed by your TextWorld experience.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>put butterfly on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the TextWorld box in the sauna. Then, ensure that the TextWorld box within the sauna is open. And then, pick up the sponge from the TextWorld box. Then, put the sponge on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a TextWorld box. You can make out a shelf. The shelf appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take sponge from TextWorld box<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, open the type P box within the restroom. And then, retrieve the banana from the type P box. With the banana, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou see a type P box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the south.\nYou are carrying: a type P latchkey.\n\nyour action: ", "response": "open type P box<|im_end|>take banana from type P box<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, make an effort to take a trip south. Then, recover the keycard from the suitcase within the spare room. And then, unlock the locker. And then, open the locker within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from suitcase<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could try to travel east. With that accomplished, open the suitcase inside the chamber. Then, take the formless latchkey from the suitcase within the chamber. With the formless latchkey, lock the formless chest within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou have entered the most usual of all possible bathrooms.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take formless latchkey from suitcase<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, check that the chest inside the shower is unlocked with the key. And then, open the chest. And then, retrieve the loaf of bread from the chest within the shower. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou make out a locked chest close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be great if you could open the portmanteau. And then, retrieve the latchkey from the portmanteau in the office. Then, go to the east. Then, unlock the safe within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place.\nYou make out a portmanteau.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to travel west. Then, retrieve the nest of spiders from the counter within the laundry place. Then, attempt to take a trip east. And then, drop the nest of spiders on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of spiders from counter<|im_end|>go east<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, try to venture east. Then, look and see that the cabinet within the steam room is wide open. And then, recover the key from the cabinet in the steam room. Then, unlock the box with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am sorry to announce that you are now in the sauna.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to head south. Okay, and then, pick up the type M latchkey from the bed. If you have picked up the type M latchkey, unlock the type M chest with the type M latchkey. After unlocking the type M chest, open the type M chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOf every cookhouse you could have walked into, you had to come round an ordinary one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type M latchkey from bed<|im_end|>unlock type M chest with type M latchkey<|im_end|>open type M chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to take a trip north. With that done, recover the keycard from the box in the bedchamber. And then, venture south. And then, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from box<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. And then, recover the keycard from the floor of the office. And then, make an attempt to go south. Following that, look and see that the locker inside the recreation zone is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou see a locked locker nearby.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the trunk in the workshop. Then, retrieve the key from the trunk within the workshop. With the key, unlock the locker in the workshop with the key. Then, look and see that the locker within the workshop is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nYou see a locked locker. You can make out a trunk.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture north. With that accomplished, pick up the keycard from the floor of the garage. Then, make an attempt to go south. Following that, lock the chest with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is an onion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to take a trip south. Then, unlock the lavender scented chest in the shower. After that, ensure that the lavender scented chest inside the shower is open. After pulling open the lavender scented chest, recover the paper towel from the lavender scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock lavender scented chest with lavender scented latchkey<|im_end|>open lavender scented chest<|im_end|>take paper towel from lavender scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go to the east. Then, unlock the chest. After that, make absolutely sure that the chest inside the washroom is wide open. Then, pick up the sponge from the chest within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the shower.\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, check that the cake scented safe is unlocked with the cake scented latchkey. And then, ensure that the cake scented safe is open. After that, retrieve the keycard from the cake scented safe in the cellar. Then, lock the locker with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell I'll be, you are in a place we're calling a cellar.\nA closed locker, which looks usual, is here. You can see a cake scented safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "unlock cake scented safe with cake scented latchkey<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head north. Next, recover the cuboid latchkey from the floor of the chamber. And then, make an effort to go south. Okay, and then, unlock the cuboid locker inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place.\nYou make out a locked cuboid locker. You can see a bench. The bench is ordinary. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid latchkey<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take the pair of headphones from the counter in the basement. After that, travel south. Then, ensure that the fridge is open. Then, you can place the pair of headphones into the fridge in the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard one.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is usual. On the counter you see a pair of headphones.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take pair of headphones from counter<|im_end|>go south<|im_end|>open fridge<|im_end|>insert pair of headphones into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be a great idea if you could try to take a trip east. And then, ensure that the case in the cubicle is open. After you have opened the case, retrieve the keycard from the case within the cubicle. If you can get your hands on the keycard, lock the safe in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nI am sorry to announce that you are now in the laundry place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head south. That done, take the latchkey from the rack. And then, insert the latchkey into the box's lock to unlock it. After you have unlocked the box, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nLook around you. Take it all in. It's not every day someone gets to be in a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, retrieve the fresh laundry scented passkey from the pan in the dish-pit. Then, unlock the fresh laundry scented box. And then, ensure that the fresh laundry scented box in the dish-pit is open. And then, take the fly larva from the fresh laundry scented box in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou make out a fresh laundry scented box. Look out! It's a- oh, never mind, it's just a pan. You see a fresh laundry scented passkey on the pan.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented passkey from pan<|im_end|>unlock fresh laundry scented box with fresh laundry scented passkey<|im_end|>open fresh laundry scented box<|im_end|>take fly larva from fresh laundry scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to venture north. And then, pick up the butterfly from the counter in the shower. After that, travel south. After that, rest the butterfly on the bench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am pleased to announce that you are now in the bedchamber.\nYou can make out a bench. The bench is standard. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from counter<|im_end|>go south<|im_end|>put butterfly on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to go south. Then, assure that the chest in the cellar is unlocked. Then, ensure that the chest is open. And then, pick up the cane from the chest inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the basket within the restroom is open. And then, pick up the mop from the basket within the restroom. And then, move south. After that, place the mop into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a basket. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take mop from basket<|im_end|>go south<|im_end|>insert mop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, move north. And then, pick-up the disk from the floor of the office. And then, travel south. With that done, you can deposit the disk inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual one.\nLook out! It's a- oh, never mind, it's just a cabinet. Now that's what I call TextWorld! Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take disk<|im_end|>go south<|im_end|>insert disk into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the cake scented box inside the parlor with the cake scented latchkey. After that, open the cake scented box. Then, pick up the controller from the cake scented box. Then, toss the controller on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked usual looking cake scented box close by.\nThere is an unguarded exit to the west.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take controller from cake scented box<|im_end|>drop controller<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the box. If you have pulled open the box, retrieve the cuboid key from the box. If you have picked up the cuboid key, look and see that the cuboid box inside the shower is unlocked with the cuboid key. And then, open the cuboid box in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nYou see a cuboid box. You smell an awful smell, and follow it to a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to insert the type 3 key into the type 3 box's lock to unlock it. Then, make it so that the type 3 box within the restroom is opened. And then, retrieve the soap dispenser from the type 3 box. After that, ditch the soap dispenser on the floor of the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A normal kind of place.\nYou can see a locked type 3 box close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 3 key.\n\nyour action: ", "response": "unlock type 3 box with type 3 key<|im_end|>open type 3 box<|im_end|>take soap dispenser from type 3 box<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, head north. And then, recover the passkey from the shelf. After you have picked up the passkey, go to the south. After that, make absolutely sure that the locker within the shower is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower.\nWhat's that over there? It looks like it's a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>go south<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to take a trip north. Then, retrieve the Microsoft limited edition passkey from the board. After that, attempt to move south. After that, insert the Microsoft limited edition passkey into the Microsoft limited edition locker in the study's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a Microsoft limited edition locker.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition passkey from board<|im_end|>go south<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could lift the latchkey from the floor of the salon. Once you have picked up the latchkey, try to venture east. Then, doublecheck that the box is closed. After shutting the box, make sure that the box is locked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal one.\nHey, want to see a bookshelf? Look over there, a bookshelf. The bookshelf is typical. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First off, attempt to travel east. After that, retrieve the type 4 key from the refrigerator within the kitchenette. Once you have got the type 4 key, unlock the type 4 safe. And then, open the type 4 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI never took you for the sort of person who would show up in a bedchamber, but I guess I was wrong.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 key from refrigerator<|im_end|>unlock type 4 safe with type 4 key<|im_end|>open type 4 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker within the kitchen. And then, assure that the locker inside the kitchen is ajar. Having pulled open the locker, recover the napkin from the locker. Then, throw the napkin on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take napkin from locker<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the formless latchkey from the case inside the garage. And then, try to go east. If you can finish that, make absolutely sure that the formless safe in the office is unlocked. Then, open the formless safe in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one.\nYou make out an opened case in the room. The case contains a formless latchkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from case<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to pick up the Microsoft limited edition keycard from the stand inside the attic. Then, check that the Microsoft limited edition box is unlocked with the Microsoft limited edition keycard. After that, make absolutely sure that the Microsoft limited edition box inside the attic is opened. And then, pick up the bug from the Microsoft limited edition box inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWelcome to the attic. You begin to take stock of what's in the room.\nYou make out a locked Microsoft limited edition box here. You can make out a stand. What a coincidence, weren't you just thinking about a stand? The stand is standard. On the stand you can see a Microsoft limited edition keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard from stand<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take bug from Microsoft limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel south. Then, pick up the latchkey from the floor of the studio. And then, unlock the safe inside the studio with the latchkey. Then, open the safe in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to venture west. After that, retrieve the plant from the recliner. If you can get your hands on the plant, take a trip east. Okay, and then, insert the plant into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a locker. Make a note of this, you might have to put stuff on or in it later on. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take plant from recliner<|im_end|>go east<|im_end|>insert plant into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move south. After that, open the trunk in the pantry. After pulling open the trunk, recover the golf tee from the trunk. Then, deposit the golf tee on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take golf tee from trunk<|im_end|>drop golf tee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture north. Once you manage that, retrieve the cashew from the board. If you can get your hands on the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place. You begin to take stock of what's here.\nYou see a drawer. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew from board<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, look and see that the dresser in the bedroom is open. After that, take the tablet from the dresser. After getting the tablet, travel east. And then, place the tablet on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nYou scan the room, seeing a dresser. You check the price tag glued to the dresser. 50 bucks? What a deal! You'll have to ask where they got this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take tablet from dresser<|im_end|>go east<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, assure that the box inside the workshop is unlocked. And then, open the box within the workshop. Then, retrieve the mouse from the box in the workshop. Then, deposit the mouse on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is.\nYou can make out a locked box, which looks standard, here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take mouse from box<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, unlock the box. After that, open the box in the cookhouse. And then, pick up the fly larva from the box. After that, put the fly larva on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou scan the room for a box, and you find a box. You make out a bowl. The bowl is normal. However, the bowl, like an empty bowl, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>put fly larva on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to travel north. After that, take the vacuum from the board inside the steam room. Then, make an attempt to venture south. And then, ditch the vacuum on the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take vacuum from board<|im_end|>go south<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First thing I need you to do is to unlock the type U locker. And then, make absolutely sure that the type U locker is ajar. Then, pick up the towel from the type U locker. After picking up the towel, toss the towel on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nLook over there! a type U locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type U keycard.\n\nyour action: ", "response": "unlock type U locker with type U keycard<|im_end|>open type U locker<|im_end|>take towel from type U locker<|im_end|>drop towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to go east. Then, open the suitcase. Then, pick up the tv from the suitcase in the parlor. And then, you can put the tv inside the safe inside the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take tv from suitcase<|im_end|>insert tv into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to move west. Then, take the latchkey from the bed stand in the lounge. And then, venture east. Next, unlock the box with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study.\nYou can make out a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bed stand<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First of all, you could, like, unlock the fudge scented safe with the fudge scented keycard. And then, ensure that the fudge scented safe inside the cellar is open. Then, take the peanut from the fudge scented safe. After you have picked up the peanut, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have walked into a cellar. Not the cellar you'd expect. No, this is a cellar.\nYou make out a locked usual looking fudge scented safe here.\nThere is an unguarded exit to the west.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take peanut from fudge scented safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, make an effort to move east. And then, open the type 0 chest. After that, recover the sock from the type 0 chest within the sauna. And then, toss the sock on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type 0 chest<|im_end|>take sock from type 0 chest<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, travel south. If you can accomplish that, assure that the type 5 box is ajar. And then, retrieve the loaf of bread from the type 5 box in the attic. Then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one. Let's see what's in here.\nThere is an unguarded exit to the south.\nYou are carrying: a type 5 latchkey.\n\nyour action: ", "response": "go south<|im_end|>open type 5 box<|im_end|>take loaf of bread from type 5 box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the spherical chest in the launderette. After unlocking the spherical chest, open the spherical chest within the launderette. After opening the spherical chest, take the key from the spherical chest inside the launderette. After that, doublecheck that the safe in the launderette is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette.\nYou can make out a closed safe right there by you. You can see a locked ordinary looking spherical chest right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take key from spherical chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to head north. Following that, lift the stick of butter from the floor of the office. After that, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou can make out a table. The table is ordinary. But the thing is empty. You think about smashing the table to bits, throwing the bits into the garbage, etc, until you get bored.\nThere is an unblocked exit to the north.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the dresser inside the bedroom. And then, recover the Canadian style latchkey from the dresser. Then, make an effort to travel south. Following that, check that the Canadian style safe is unlocked with the Canadian style latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed dresser, which looks normal, in the corner.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take Canadian style latchkey from dresser<|im_end|>go south<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to unlock the type P locker in the kitchen. After you have unlocked the type P locker, ensure that the type P locker is open. After that, pick up the bowl from the type P locker. Then, drop the bowl on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one.\nYou see a locked type P locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type P keycard.\n\nyour action: ", "response": "unlock type P locker with type P keycard<|im_end|>open type P locker<|im_end|>take bowl from type P locker<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head west. That done, lift the paper towel from the floor of the steam room. After that, attempt to go to the east. With that accomplished, put the paper towel into the fridge within the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard kind of place. I guess you better just go and list everything you see here.\nLook over there! a fridge. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The fridge is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>insert paper towel into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Your first objective is to try to head south. Following that, recover the spherical keycard from the dresser in the laundromat. And then, make sure that the spherical safe is unlocked with the spherical keycard. Then, ensure that the spherical safe in the laundromat is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from dresser<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, unlock the chest in the workshop. Then, look and see that the chest is open. After that, recover the TextWorld style latchkey from the chest in the workshop. With the TextWorld style latchkey, doublecheck that the TextWorld style chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You begin looking for stuff.\nYou see a TextWorld style chest. Wow, isn't TextWorld just the best? Oh wow! Is that what I think it is? It is! It's a chest. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld style latchkey from chest<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, venture north. Then, recover the cd from the suitcase. Then, attempt to travel south. And then, deposit the cd on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in an usual kind of place. That is to say, you're in a chamber. You begin to take stock of what's in the room.\nYou can see a coffer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from suitcase<|im_end|>go south<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, retrieve the type 4 latchkey from the floor of the washroom. With the type 4 latchkey, unlock the type 4 box. After that, open the type 4 box inside the washroom. Then, retrieve the iron from the type 4 box within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nAh, the washroom. This is some kind of washroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou see a locked type 4 box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 latchkey<|im_end|>unlock type 4 box with type 4 latchkey<|im_end|>open type 4 box<|im_end|>take iron from type 4 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First thing I need you to do is to travel east. Next, open the case in the shower. After that, pick up the keycard from the case within the shower. And then, Deposit the keycard into the safe in the shower to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the north. Then, take the towel from the cabinet. After that, try to go south. Then, place the towel inside the display. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a display. The display is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take towel from cabinet<|im_end|>go south<|im_end|>insert towel into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First stop, make an attempt to go north. If you can accomplish that, take the teacup from the board in the kitchenette. Then, head south. With that accomplished, drop the teacup on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in the place we're calling the closet.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teacup from board<|im_end|>go south<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the case inside the study is open. After pulling open the case, take the stapler from the case inside the study. If you can get your hands on the stapler, make an attempt to take a trip east. With that over with, put the stapler into the display. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty ordinary here.\nYou see a closed case.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take stapler from case<|im_end|>go east<|im_end|>insert stapler into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the vault. And then, unlock the box. And then, open the box inside the vault. After pulling open the box, pick up the lightbulb from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a box. You check the price tag that's still affixed to the box. Sixty big ones?! That's ridiculous! You ever meet my pal, they work for the government? I'm sure my friend could get you one of those for 90 bucks!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to move north. After that, pick up the spork from the bowl within the dish-pit. And then, travel south. Then, toss the spork on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nI am stoked to announce that you are now in the bar. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a lamp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spork from bowl<|im_end|>go south<|im_end|>drop spork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First step, retrieve the type 7 passkey from the portmanteau in the bedchamber. If you can get your hands on the type 7 passkey, venture south. And then, make it so that the type 7 locker in the cubicle is shut. Then, lock the type 7 locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a type 7 passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 passkey from portmanteau<|im_end|>go south<|im_end|>close type 7 locker<|im_end|>lock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. Okay, and then, unlock the box in the chamber. Then, ensure that the box is open. After opening the box, pick up the nest of kittens from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take nest of kittens from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First of all, unlock the chest inside the bar. Once you have unlocked the chest, look and see that the chest within the bar is opened. After that, retrieve the book from the chest within the bar. And then, drop the book on the floor of the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have stumbled into the most usual of all possible bars.\nYou smell an interesting smell, and follow it to a chest. Now that's what I call TextWorld!\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take book from chest<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go to the west. After that, pick-up the sandwich from the floor of the kitchenette. And then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, try to go to the north. With that done, lift the loaf of bread from the floor of the sauna. After taking the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual kind of place.\nYou can make out a mantle. The mantle is typical. On the mantle you make out a tv. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to go east. And then, make it so that the coffer in the playroom is wide open. And then, take the manuscript from the coffer. And then, place the manuscript inside the box inside the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take manuscript from coffer<|im_end|>insert manuscript into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, recover the keycard from the pan in the cookhouse. And then, travel east. Okay, and then, close the box. If you have closed the box, assure that the box within the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a pan. The pan is typical. On the pan you can make out a keycard.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from pan<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the passkey into the safe in the laundromat's lock to unlock it. And then, make it so that the safe inside the laundromat is open. And then, pick up the salad from the safe inside the laundromat. After that, eat the salad. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're now in a laundromat. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take salad from safe<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an effort to take a trip south. After that, open the TextWorld limited edition safe within the parlor. Then, recover the synthesizer from the TextWorld limited edition safe inside the parlor. Then, place the synthesizer on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition safe<|im_end|>take synthesizer from TextWorld limited edition safe<|im_end|>drop synthesizer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the safe. After that, make sure that the safe in the bedroom is open. Then, take the chocolate bar from the safe. If you can get your hands on the chocolate bar, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nWhat's that over there? It looks like it's a safe. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to head west. And then, lift the textbook from the floor of the chamber. After getting the textbook, head east. If you can finish that, you can put the textbook inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened fridge in the corner. The fridge is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take textbook<|im_end|>go east<|im_end|>insert textbook into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. Okay, and then, recover the loaf of bread from the desk. With the loaf of bread, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from desk<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. Then, open the basket. After pulling open the basket, retrieve the keycard from the basket inside the salon. After stealing the keycard, assure that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take keycard from basket<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to travel north. And then, pick-up the Canadian limited edition key from the floor of the dish-pit. After that, try to travel south. That done, Deposit the Canadian limited edition key into the Canadian limited edition box to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou make out a Canadian limited edition box.\nYou need an unguarded exit? You should try going north.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition key<|im_end|>go south<|im_end|>lock Canadian limited edition box with Canadian limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the rectangular safe within the washroom is unlocked. And then, make absolutely sure that the rectangular safe within the washroom is wide open. Then, take the passkey from the rectangular safe in the washroom. After that, make absolutely sure the safe inside the washroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one. You start to take note of what's in the room.\nYou make out a closed safe in the corner. You can see a rectangular safe. You can't really describe the rectangular safe besides that it's typical.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First, it would be a great idea if you could take a trip east. Okay, and then, open the trunk within the bathroom. Once you have opened the trunk, recover the broom from the trunk. With the broom, put the broom on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take broom from trunk<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, unlock the spherical chest within the bedroom. Then, ensure that the spherical chest is open. After that, take the textbook from the spherical chest inside the bedroom. If you can get your hands on the textbook, deposit the textbook inside the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have fallen into the most standard of all possible bedrooms.\nYou see an opened standard looking coffer in the room. The coffer is empty! This is the worst thing that could possibly happen, ever! You make out a locked spherical chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take textbook from spherical chest<|im_end|>insert textbook into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to venture east. Okay, and then, open the chest. After that, pick up the candy bar from the chest within the dish-pit. Then, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make absolutely sure that the locker inside the shower is unlocked with the passkey. And then, open the locker. Then, recover the butterfly from the locker in the shower. And then, deposit the butterfly on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've seen better showers, but at least this one seems pretty standard. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go to the north. And then, recover the controller from the bed stand. And then, make an effort to move south. Then, rest the controller on the bench inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a bench. The bench is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take controller from bed stand<|im_end|>go south<|im_end|>put controller on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the formless box with the formless latchkey. Then, make absolutely sure that the formless box is ajar. After that, retrieve the lamp from the formless box. If you can get your hands on the lamp, put the lamp on the couch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou can make out a locked formless box. Look over there! a couch. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take lamp from formless box<|im_end|>put lamp on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take the passkey from the desk. And then, check that the safe is unlocked with the passkey. And then, open the safe within the office. After that, pick up the binder from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked typical looking safe in the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a desk. On the desk you can see a passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, travel south. Okay, and then, unlock the non-euclidean locker within the canteen. And then, open the non-euclidean locker. Then, retrieve the insect from the non-euclidean locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take insect from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to go south. And then, open the display inside the study. If you have opened the display, recover the type A key from the display. Then, unlock the type A box within the study with the type A key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take type A key from display<|im_end|>unlock type A box with type A key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to check that the type 2 chest is unlocked with the type 2 latchkey. After that, open the type 2 chest. After that, pick up the butterfly from the type 2 chest inside the vault. After you have got the butterfly, sit the butterfly on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. Okay, just remember what you're here to do, and everything will go great.\nYou can see a type 2 chest. You can make out a stand. The stand is usual. However, the stand, like an empty stand, has nothing on it. It would have been so cool if there was stuff on the stand.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 latchkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 latchkey<|im_end|>open type 2 chest<|im_end|>take butterfly from type 2 chest<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to venture west. Okay, and then, recover the cuboid passkey from the recliner. With the cuboid passkey, venture east. Then, look and see that the cuboid safe in the bedchamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed cuboid safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid passkey from recliner<|im_end|>go east<|im_end|>lock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go to the north. After that, retrieve the broom from the floor of the launderette. After that, try to go south. With that accomplished, insert the broom inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place.\nYou see a case. The case is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go north<|im_end|>take broom<|im_end|>go south<|im_end|>insert broom into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take the blanket from the suitcase within the playroom. After that, go to the east. Then, open the safe. After opening the safe, deposit the blanket inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou can make out an opened suitcase in the corner. The suitcase contains a blanket.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take blanket from suitcase<|im_end|>go east<|im_end|>open safe<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the type N locker inside the scullery with the type N keycard. After that, look and see that the type N locker in the scullery is ajar. And then, take the type 6 passkey from the type N locker within the scullery. After that, Place the type 6 passkey into the type 6 safe within the scullery to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard one. You start to take note of what's in the room.\nYou can make out a closed type 6 safe, which looks normal, nearby. You see a locked type N locker.\nThere is an unblocked exit to the west.\nYou are carrying: a type N keycard.\n\nyour action: ", "response": "unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take type 6 passkey from type N locker<|im_end|>lock type 6 safe with type 6 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, attempt to take a trip north. After that, retrieve the sponge from the floor of the shower. Then, go south. And then, throw the sponge on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a banana and a staple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be great if you could try to take a trip south. With that done, take the type N keycard from the safe within the pantry. And then, check that the type N chest is unlocked with the type N keycard. After unlocking the type N chest, ensure that the type N chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in the washroom.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type N keycard from safe<|im_end|>unlock type N chest with type N keycard<|im_end|>open type N chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could pick up the keycard from the bookshelf. Having got the keycard, go to the south. And then, unlock the box within the laundry place. And then, make sure that the box in the laundry place is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard one. The room is well lit.\nYou see a bookshelf. You see a keycard on the bookshelf.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the south. Once you succeed at that, open the cabinet in the shower. After opening the cabinet, recover the sponge from the cabinet within the shower. Then, put the sponge on the table in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick up the latchkey from the shelf. After that, unlock the box in the shower. And then, make it so that the box within the shower is opened. And then, retrieve the iron from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nLook over there! a box. Look over there! a shelf. The shelf is ordinary. On the shelf you see a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take iron from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could attempt to head east. Next, assure that the cabinet is open. And then, take the top hat from the cabinet. Then, rest the top hat on the workbench inside the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take top hat from cabinet<|im_end|>put top hat on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. And then, pick up the Canadian limited edition keycard from the bed stand. With the Canadian limited edition keycard, insert the Canadian limited edition keycard into the Canadian limited edition chest's lock to unlock it. Then, open the Canadian limited edition chest within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian limited edition keycard from bed stand<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an effort to travel west. Following that, retrieve the mug from the desk. After that, make an attempt to go to the east. Then, put the mug into the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou make out an opened case, which looks typical, in the corner. The case is empty! What a waste of a day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mug from desk<|im_end|>go east<|im_end|>insert mug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be fantastic if you could make an effort to venture north. With that done, retrieve the tv from the floor of the chamber. After taking the tv, move south. With that accomplished, toss the tv on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tv<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker inside the bedroom. If you have unlocked the locker, look and see that the locker is ajar. And then, pick up the manuscript from the locker in the bedroom. Then, rest the manuscript on the stand inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou bend down to tie your shoe. When you stand up, you notice a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can see a stand. What a coincidence, weren't you just thinking about a stand? But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>put manuscript on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the keycard into the locker's lock to unlock it. Then, ensure that the locker is open. After that, retrieve the rectangular keycard from the locker. With the rectangular keycard, check that the rectangular locker inside the lounge is unlocked with the rectangular keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell I'll be, you are in the place we're calling the lounge.\nYou scan the room for a rectangular locker, and you find a rectangular locker. You can see a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture south. With that done, open the trunk within the studio. After that, pick up the keyboard from the trunk within the studio. And then, put the keyboard inside the locker within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take keyboard from trunk<|im_end|>insert keyboard into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go west. With that accomplished, pick up the monitor from the bookshelf within the bedchamber. With the monitor, move east. And then, place the monitor on the counter within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor from bookshelf<|im_end|>go east<|im_end|>put monitor on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could recover the keycard from the basket. And then, assure that the locker is unlocked. After unlocking the locker, open the locker in the bathroom. If you have pulled open the locker, recover the sponge from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a locker. You can make out a basket. You can't wait to tell the folks at home about this! The basket contains a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from basket<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the passkey from the floor of the bedchamber. And then, make an attempt to head south. And then, unlock the locker within the office with the passkey. And then, open the locker in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nYou can see a desk. The desk is normal. The desk appears to be empty. Hopefully this doesn't make you too upset.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, lift the formless latchkey from the floor of the laundry place. And then, insert the formless latchkey into the formless chest inside the laundry place's lock to unlock it. Then, ensure that the formless chest in the laundry place is open. Then, pick up the butterfly from the formless chest inside the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take butterfly from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to move east. Okay, and then, retrieve the keycard from the mantle in the recreation zone. And then, check that the locker in the recreation zone is unlocked with the keycard. And then, ensure that the locker in the recreation zone is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from mantle<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. Following that, retrieve the rectangular latchkey from the platter within the cookhouse. After picking up the rectangular latchkey, look and see that the rectangular chest is unlocked. After unlocking the rectangular chest, ensure that the rectangular chest within the cookhouse is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from platter<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to venture east. Then, pick up the latchkey from the floor of the spare room. After that, unlock the box within the spare room with the latchkey. After that, look and see that the box within the spare room is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, take the Canadian limited edition passkey from the crate. And then, make sure that the Canadian limited edition safe inside the vault is unlocked. After that, make absolutely sure that the Canadian limited edition safe inside the vault is opened. And then, recover the top hat from the Canadian limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian limited edition safe. You can make out an opened crate. The crate contains a Canadian limited edition passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from crate<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>open Canadian limited edition safe<|im_end|>take top hat from Canadian limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the cabinet. Then, take the fresh laundry scented latchkey from the cabinet in the sauna. And then, make an attempt to head east. Okay, and then, lock the fresh laundry scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna.\nYou smell an intriguing smell, and follow it to a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take fresh laundry scented latchkey from cabinet<|im_end|>go east<|im_end|>lock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First, it would be good if you could take the Henderson's limited edition latchkey from the counter. With the Henderson's limited edition latchkey, unlock the Henderson's limited edition locker. Having unlocked the Henderson's limited edition locker, ensure that the Henderson's limited edition locker within the dish-pit is open. After pulling open the Henderson's limited edition locker, recover the teaspoon from the Henderson's limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. Okay, just remember what you're here to do, and everything will go great.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Henderson's limited edition locker. You see a counter. The counter is normal. On the counter you can see a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from counter<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take teaspoon from Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an effort to move north. Then, take the insect from the display. With the insect, take a trip south. Following that, place the insect on the saucepan inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. Let's see what's in here.\nYou see a saucepan. But the thing is empty.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from display<|im_end|>go south<|im_end|>put insect on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip east. After that, look and see that the cabinet inside the vault is wide open. And then, take the frisbee from the cabinet. After that, place the frisbee on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at that signboard! What does it say? It says Welcome to the steam room? Well that's cool.\nThere is an unblocked exit to the east.\nYou are carrying: a potato.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take frisbee from cabinet<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First, it would be great if you could make an effort to venture west. After that, recover the soap dispenser from the floor of the laundry place. After that, make an effort to travel east. That done, sit the soap dispenser on the table within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one.\nHey, want to see a table? Look over there, a table. The table is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap dispenser<|im_end|>go east<|im_end|>put soap dispenser on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First stop, travel east. After that, ensure that the locker within the garage is open. Then, pick up the lightbulb from the locker. And then, rest the lightbulb on the rack within the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take lightbulb from locker<|im_end|>put lightbulb on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture south. Okay, and then, ensure that the trunk within the workshop is open. And then, take the stapler from the trunk within the workshop. And then, place the stapler inside the bureau inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take stapler from trunk<|im_end|>insert stapler into bureau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go west. Then, take the insect from the stand within the parlor. Then, venture east. Then, put the insect into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see an opened dresser. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect from stand<|im_end|>go east<|im_end|>insert insect into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to travel north. Then, take the mouse from the mantelpiece in the workshop. And then, venture south. And then, drop the mouse on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. You begin looking for stuff.\nYou see a refrigerator. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mouse from mantelpiece<|im_end|>go south<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, open the case. Once you have opened the case, take the passkey from the case. After that, insert the passkey into the safe's lock to unlock it. After unlocking the safe, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nYou can make out a safe. You make out a closed case.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take passkey from case<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First off, try to go south. Then, assure that the TextWorld limited edition safe is ajar. And then, take the Quote of the Day Calendar from the TextWorld limited edition safe inside the studio. Having taken the Quote of the Day Calendar, throw the Quote of the Day Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the chamber. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition safe<|im_end|>take Quote of the Day Calendar from TextWorld limited edition safe<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, travel east. With that accomplished, ensure that the cabinet is open. After that, retrieve the latchkey from the cabinet inside the dish-pit. Then, doublecheck that the safe is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou have walked into the most ordinary of all possible salons.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip south. Once you get around to doing that, doublecheck that the cabinet inside the steam room is ajar. And then, pick up the latchkey from the cabinet inside the steam room. And then, check that the chest in the steam room is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the refrigerator is open. After that, recover the key from the refrigerator. And then, travel east. And then, make sure that the locker within the studio is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place.\nYou can make out a closed refrigerator.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take key from refrigerator<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the fresh laundry scented box is unlocked. And then, ensure that the fresh laundry scented box is open. Then, take the worm from the fresh laundry scented box in the recreation zone. And then, place the worm on the floor of the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou can make out a locked fresh laundry scented box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fresh laundry scented passkey.\n\nyour action: ", "response": "unlock fresh laundry scented box with fresh laundry scented passkey<|im_end|>open fresh laundry scented box<|im_end|>take worm from fresh laundry scented box<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Following that, pick up the non-euclidean latchkey from the locker. And then, venture east. Okay, and then, lock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place. You start to take note of what's in the room.\nYou see a closed normal looking non-euclidean box here.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey from locker<|im_end|>go east<|im_end|>lock non-euclidean box with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could check that the box in the pantry is unlocked with the key. After that, make it so that the box inside the pantry is open. And then, retrieve the garlic clove from the box within the pantry. If you can get your hands on the garlic clove, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou see a locked box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could ensure that the trunk in the spare room is open. And then, retrieve the shoe from the trunk within the spare room. And then, make an attempt to go to the south. After that, put the shoe on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Let's see what's in here.\nYou scan the room, seeing a trunk. Hmmm... what else, what else?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take shoe from trunk<|im_end|>go south<|im_end|>put shoe on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, make an attempt to move west. And then, pick up the loaf of bread from the counter. Then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. Okay, just remember what you're here to do, and everything will go great.\nA closed safe is in the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from counter<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First stop, pick up the passkey from the drawer in the laundromat. Then, check that the safe is unlocked with the passkey. Once you have unlocked the safe, make absolutely sure that the safe is wide open. After that, pick up the shadfly from the safe in the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nLook at that sign! What does it say? It says Welcome to the laundromat? Well that's cool. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked safe in the room. You can see an opened drawer. The drawer contains a passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from drawer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make sure that the American locker inside the garage is unlocked with the American key. After you have unlocked the American locker, assure that the American locker inside the garage is ajar. Then, recover the spherical passkey from the American locker in the garage. And then, unlock the spherical safe in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nYou make out a spherical safe. You smell a wretched smell, and follow it to a American locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American locker with American key<|im_end|>open American locker<|im_end|>take spherical passkey from American locker<|im_end|>unlock spherical safe with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, look and see that the chest is unlocked with the key. After that, open the chest. Then, retrieve the cane from the chest inside the vault. After picking up the cane, you can place the cane inside the toolbox. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You can barely contain your excitement.\nYou can make out an opened toolbox nearby. The toolbox is empty, what a horrible day! You can make out a chest.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>insert cane into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to head north. And then, recover the latchkey from the floor of the bedroom. And then, travel south. And then, look and see that the chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to go south. Following that, ensure that the box is open. And then, take the shadfly from the box within the workshop. And then, ditch the shadfly on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook around you. Take it all in. It's not every day someone gets to be in a study. You begin to take stock of what's here.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move east. If you can get through with that, open the basket. And then, recover the American limited edition latchkey from the basket within the bedchamber. After stealing the American limited edition latchkey, unlock the American limited edition chest within the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take American limited edition latchkey from basket<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel north. With that done, take the pillow from the chest. Then, make an attempt to go south. Okay, and then, place the pillow inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou scan the room for a safe, and you find a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pillow from chest<|im_end|>go south<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the safe inside the study with the passkey. After you have unlocked the safe, make sure that the safe in the study is ajar. Having opened the safe, take the backup calendar from the safe. After getting the backup calendar, place the backup calendar on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nLook over there! a safe. Now that's what I call TextWorld! You can see a bookshelf. The bookshelf is ordinary. However, the bookshelf, like an empty bookshelf, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take backup calendar from safe<|im_end|>put backup calendar on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go east. And then, open the portmanteau in the chamber. Having opened the portmanteau, take the tv from the portmanteau inside the chamber. And then, put the tv on the bar within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take tv from portmanteau<|im_end|>put tv on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip north. If you can manage that, take the iron from the counter. After that, make an attempt to travel south. And then, deposit the iron on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou scan the room for a freezer, and you find a freezer. The freezer is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take iron from counter<|im_end|>go south<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to travel south. And then, lift the keycard from the floor of the salon. And then, insert the keycard into the locker's lock to unlock it. After unlocking the locker, look and see that the locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the west. After that, retrieve the latchkey from the coffer inside the closet. After that, go to the east. That done, unlock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place. You begin looking for stuff.\nYou can make out a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the passkey from the floor of the garage. After picking up the passkey, travel south. Following that, assure that the chest inside the cookhouse is closed. After that, lock the chest within the cookhouse with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a passkey and a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, go to the north. Then, take the bug from the shelf in the studio. Then, take a trip south. Okay, and then, you can deposit the bug inside the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet.\nAn open suitcase is in the room. The suitcase is empty! What a waste of a day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from shelf<|im_end|>go south<|im_end|>insert bug into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be a great idea if you could move north. Okay, and then, recover the keycard from the locker in the workshop. After that, venture south. If you can do that, insert the keycard into the chest within the cubicle's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into a cubicle. Not the cubicle you'd expect. No, this is a cubicle.\nYou can see a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make it so that the coffer is ajar. Then, pick up the American limited edition key from the coffer in the bedroom. With the American limited edition key, travel south. And then, look and see that the American limited edition box is unlocked with the American limited edition key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. Let's see what's in here.\nYou see a closed coffer, which looks standard, here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take American limited edition key from coffer<|im_end|>go south<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. Following that, make absolutely sure that the basket in the bedchamber is ajar. After pulling open the basket, take the cuboid key from the basket within the bedchamber. After getting the cuboid key, unlock the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take cuboid key from basket<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip east. And then, make it so that the fridge in the kitchenette is open. Then, retrieve the sandwich from the fridge inside the kitchenette. If you can get your hands on the sandwich, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nOh, great. Here's a platter. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take sandwich from fridge<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, go west. After that, retrieve the tablet from the bed stand. After that, make an attempt to travel east. With that over with, toss the tablet on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take tablet from bed stand<|im_end|>go east<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to move east. With that over with, open the spherical locker within the cubicle. And then, pick up the carrot from the spherical locker within the cubicle. Once you have taken the carrot, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go east<|im_end|>open spherical locker<|im_end|>take carrot from spherical locker<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, pick up the latchkey from the trunk. Then, travel east. And then, close the locker in the pantry. After that, Insert the latchkey into the locker within the pantry to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou have fallen into a recreation zone. Not the recreation zone you'd expect. No, this is a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see an opened trunk here. The trunk contains a latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. And then, ensure that the basket within the bedroom is open. After that, retrieve the type Q latchkey from the basket. After picking up the type Q latchkey, make it so that the type Q box within the bedroom is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard kind of place. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take type Q latchkey from basket<|im_end|>unlock type Q box with type Q latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to move south. Then, open the fridge within the canteen. Then, retrieve the blender from the fridge. And then, insert the blender into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take blender from fridge<|im_end|>insert blender into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move south. Then, open the case within the cookery. And then, retrieve the kettle from the case in the cookery. After that, sit the kettle on the board. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take kettle from case<|im_end|>put kettle on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, attempt to go to the west. Then, retrieve the cuboid key from the chair. After that, head east. Okay, and then, lock the cuboid chest with the cuboid key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You can barely contain your excitement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a cuboid chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from chair<|im_end|>go east<|im_end|>lock cuboid chest with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the type F latchkey from the floor of the office. With the type F latchkey, unlock the type F safe inside the office. And then, ensure that the type F safe is open. Then, retrieve the stapler from the type F safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place.\nYou can make out a type F safe.\nYou need an unblocked exit? You should try going west.\nThere is a type F latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F latchkey<|im_end|>unlock type F safe with type F latchkey<|im_end|>open type F safe<|im_end|>take stapler from type F safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, if it's not too much trouble, I need you to unlock the safe. And then, ensure that the safe in the launderette is open. And then, retrieve the paper towel from the safe within the launderette. After you have picked up the paper towel, rest the paper towel on the table within the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. You see a table. But there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>put paper towel on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, lift the textbook from the floor of the bar. After that, head east. With that done, open the cabinet in the bathroom. After you have pulled open the cabinet, put the textbook into the cabinet in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place. You begin to take stock of what's in the room.\nYou can see a closed suitcase.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a textbook on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take textbook<|im_end|>go east<|im_end|>open cabinet<|im_end|>insert textbook into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the glove from the crate in the pantry. After that, make an effort to move south. That done, look and see that the portmanteau within the lounge is ajar. Then, you can deposit the glove into the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou scan the room for a crate, and you find a crate. The crate contains a glove. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take glove from crate<|im_end|>go south<|im_end|>open portmanteau<|im_end|>insert glove into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go east. Next, ensure that the chest is open. And then, take the bowl from the chest. Then, place the bowl on the table inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take bowl from chest<|im_end|>put bowl on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest is unlocked. After unlocking the chest, ensure that the chest is open. After that, take the stick of butter from the chest within the studio. Once you have got the stick of butter, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nA locked chest, which looks typical, is nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to pick up the key from the floor of the closet. And then, insert the key into the box inside the closet's lock to unlock it. And then, doublecheck that the box within the closet is ajar. After opening the box, retrieve the pair of pants from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. Let's see what's in here.\nYou see a locked box close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take pair of pants from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make sure that the locker is unlocked. Then, ensure that the locker is open. And then, pick up the durian from the locker inside the studio. And then, eat the durian. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nLook over there! a locker. Now why would someone leave that there?\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take durian from locker<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, unlock the lavender scented locker inside the laundromat. Having unlocked the lavender scented locker, doublecheck that the lavender scented locker is wide open. And then, recover the broom from the lavender scented locker inside the laundromat. Then, put the broom inside the drawer within the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're not going to believe this, but you've just entered a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a drawer. Now that's what I call TextWorld! The drawer is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than a lavender scented locker. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the west.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take broom from lavender scented locker<|im_end|>insert broom into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to take a trip west. Then, pick-up the latchkey from the floor of the spare room. And then, make an effort to travel east. After that, lock the box in the washroom with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary kind of place.\nYou can make out a box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the cuboid box within the office with the cuboid keycard. After that, open the cuboid box inside the office. And then, take the latchkey from the cuboid box. If you can get your hands on the latchkey, lock the locker with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. The room is well lit.\nYou can make out a closed locker close by. You can see a locked cuboid box right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could retrieve the passkey from the bench. And then, unlock the box within the washroom. After that, ensure that the box is open. And then, retrieve the broom from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard kind of place. You begin looking for stuff.\nYou see a locked box. You can make out a bench. The bench is standard. On the bench you make out a passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. And then, ensure that the case within the studio is open. And then, retrieve the spherical latchkey from the case. And then, make it so that the spherical chest inside the studio is unlocked with the spherical latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take spherical latchkey from case<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to go south. After that, open the portmanteau. Then, retrieve the durian from the portmanteau inside the studio. And then, eat the durian. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nGuess what, you are in a place we're calling an attic.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take durian from portmanteau<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip west. After that, pick up the cookie from the counter within the vault. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take cookie from counter<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be great if you could doublecheck that the safe is unlocked. Then, make absolutely sure that the safe is wide open. Then, retrieve the key from the safe. And then, insert the key into the chest's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou make out a locked chest, which looks standard, in the corner. You can make out a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, take the formless passkey from the rack within the cookhouse. After picking up the formless passkey, unlock the formless safe. After that, assure that the formless safe is wide open. Then, pick up the whisk from the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked typical looking formless safe here. You can make out a rack. On the rack you can make out a formless passkey. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from rack<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take whisk from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go south. Then, unlock the box with the passkey. After that, open the box. If you have pulled open the box, retrieve the tv from the box within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take tv from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to venture east. Once you succeed at that, open the locker in the office. And then, pick up the desktop computer from the locker in the office. If you have got the desktop computer, sit the desktop computer on the stand within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take desktop computer from locker<|im_end|>put desktop computer on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, recover the latchkey from the drawer. And then, insert the latchkey into the locker within the shower's lock to unlock it. Then, open the locker. After that, retrieve the mat from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou make out a locker. You can make out an opened drawer. The drawer contains a latchkey. Huh, weird.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from drawer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mat from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could travel north. And then, lift the printer from the floor of the workshop. After that, try to go south. And then, toss the printer on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the salon.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take printer<|im_end|>go south<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the east. Next, retrieve the passkey from the table. After that, insert the passkey into the box's lock to unlock it. Then, make sure that the box inside the office is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in an usual kind of place. That is to say, you're in a basement. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to make an attempt to travel south. That done, make absolutely sure that the box within the workshop is unlocked with the key. Then, ensure that the box inside the workshop is open. And then, recover the stapler from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have fallen into the most standard of all possible studios.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take stapler from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First thing I need you to do is to try to take a trip west. And then, retrieve the candy bar from the shelf within the sauna. And then, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take candy bar from shelf<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Then, open the suitcase. And then, recover the bug from the suitcase inside the recreation zone. If you have picked up the bug, sit the bug on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take bug from suitcase<|im_end|>put bug on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, make an effort to go north. With that over with, pick up the stick of butter from the bowl. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from bowl<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. Then, make sure that the safe is unlocked with the latchkey. And then, ensure that the safe inside the office is open. After that, retrieve the mouse from the safe in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to head west. And then, recover the broom from the cabinet inside the shower. After that, make an attempt to head east. Then, place the broom on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou see a table. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from cabinet<|im_end|>go east<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, you could, like, retrieve the formless key from the mantle. After that, attempt to take a trip east. Then, close the formless safe inside the shower. And then, assure the formless safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. The room is well lit.\nYou can make out a mantle. The mantle is usual. On the mantle you make out a formless key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from mantle<|im_end|>go east<|im_end|>close formless safe<|im_end|>lock formless safe with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture north. Then, retrieve the bowl from the fridge. Then, venture south. Okay, and then, toss the bowl on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am required to announce that you are now in the workshop. You begin to take stock of what's here.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bowl from fridge<|im_end|>go south<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, pick up the Canadian latchkey from the case within the restroom. After that, unlock the Canadian locker. And then, ensure that the Canadian locker is open. And then, deposit the keyboard into the Canadian locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical kind of place.\nOh, great. Here's a Canadian locker. You see a case. The case contains a Canadian latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "take Canadian latchkey from case<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>insert keyboard into Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the bug from the floor of the kitchenette. And then, make an attempt to move east. Then, assure that the locker is open. After pulling open the locker, place the bug into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take bug<|im_end|>go east<|im_end|>open locker<|im_end|>insert bug into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, take a trip north. After that, lift the type M latchkey from the floor of the spare room. Then, travel south. After that, unlock the type M locker with the type M latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the lounge.\nYou can see a type M locker. Huh, weird.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type M latchkey<|im_end|>go south<|im_end|>unlock type M locker with type M latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel west. And then, retrieve the sandwich from the desk. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI am honoured to announce that you are now in the bathroom. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from desk<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move east. Once you succeed at that, look and see that the portmanteau is wide open. Having pulled open the portmanteau, recover the butterfly from the portmanteau within the recreation zone. And then, insert the butterfly inside the trunk within the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have entered the most usual of all possible studys. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take butterfly from portmanteau<|im_end|>insert butterfly into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make an effort to take a trip east. Then, open the dresser within the bedchamber. Having opened the dresser, recover the vanilla scented latchkey from the dresser. Then, make absolutely sure that the vanilla scented locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take vanilla scented latchkey from dresser<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head east. And then, look and see that the toolbox is open. And then, take the top hat from the toolbox within the spare room. And then, throw the top hat on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWow! You're in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a knife on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take top hat from toolbox<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, doublecheck that the chest within the dish-pit is unlocked with the keycard. After that, ensure that the chest is open. Then, pick up the knife from the chest. And then, put the knife on the saucepan. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one. You begin looking for stuff.\nYou can see a locked chest. You can see a saucepan. But there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>put knife on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, unlock the non-euclidean locker. And then, open the non-euclidean locker inside the chamber. And then, retrieve the Henderson's passkey from the non-euclidean locker inside the chamber. If you can get your hands on the Henderson's passkey, make sure that the Henderson's safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nA locked Henderson's safe, which looks standard, is close by. You make out a locked non-euclidean locker right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take Henderson's passkey from non-euclidean locker<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the Canadian style passkey from the chest in the kitchen. If you can get your hands on the Canadian style passkey, go east. With that over with, close the Canadian style locker in the attic. After that, lock the Canadian style locker with the Canadian style passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou see a chest. The chest contains a Canadian style passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from chest<|im_end|>go east<|im_end|>close Canadian style locker<|im_end|>lock Canadian style locker with Canadian style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, lift the Henderson's latchkey from the floor of the lounge. And then, unlock the Henderson's safe. And then, ensure that the Henderson's safe in the lounge is open. Then, recover the insect from the Henderson's safe inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the lounge.\nYou see a Henderson's safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take insect from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture north. After that, pick up the napkin from the floor of the kitchen. With the napkin, attempt to go to the south. Then, toss the napkin on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou make another one of your grand eccentric entrances into a dish-pit. Okay, just remember what you're here to do, and everything will go great.\nYou bend down to tie your shoe. When you stand up, you notice a refrigerator.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take napkin<|im_end|>go south<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to ensure that the safe inside the office is open. And then, take the passkey from the safe. And then, look and see that the box within the office is unlocked. After that, ensure that the box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at that notice! What does it say? It says Welcome to the office? Well that's cool.\nYou can see a locked box. You can see a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an effort to head east. With that done, ensure that the safe is open. After you have pulled open the safe, recover the type Z keycard from the safe. Then, check that the type Z locker is unlocked with the type Z keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take type Z keycard from safe<|im_end|>unlock type Z locker with type Z keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an attempt to venture north. Following that, recover the keycard from the couch. Then, travel south. With that over with, unlock the box in the closet with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from couch<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move west. Then, pick up the cushion from the formless chest. And then, go east. Next, deposit the cushion on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion from formless chest<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First of all, you could, like, retrieve the type T latchkey from the shelf. Once you have got the type T latchkey, head south. And then, close the type T safe in the playroom. And then, Put the type T latchkey into the type T safe inside the playroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You begin to take stock of what's here.\nYou make out a shelf. You see a type T latchkey on the shelf.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T latchkey from shelf<|im_end|>go south<|im_end|>close type T safe<|im_end|>lock type T safe with type T latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, recover the Canadian limited edition key from the board inside the shower. After getting the Canadian limited edition key, doublecheck that the Canadian limited edition locker within the shower is unlocked with the Canadian limited edition key. And then, ensure that the Canadian limited edition locker is open. After that, recover the sponge from the Canadian limited edition locker inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nGuess what, you are in a place we're calling a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked Canadian limited edition locker is in the corner. You make out a board. Now why would someone leave that there? The board is ordinary. On the board you see a Canadian limited edition key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from board<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take sponge from Canadian limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the keycard from the recliner in the bedchamber. If you have picked up the keycard, try to take a trip east. With that over with, check that the safe within the cookhouse is unlocked with the keycard. After that, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nAs if things weren't amazing enough already, you can even see a recliner. The recliner is typical. On the recliner you can make out a keycard. Classic TextWorld.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from recliner<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture east. And then, make it so that the type 7 safe is opened. And then, take the peanut from the type 7 safe in the cookhouse. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. It seems to be pretty typical here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type 7 safe<|im_end|>take peanut from type 7 safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip north. With that over with, pick up the synthesizer from the floor of the chamber. And then, move south. Then, put the synthesizer inside the box inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in an usual kind of place. That is to say, you're in a recreation zone.\nYou can make out an opened box. The box is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take synthesizer<|im_end|>go south<|im_end|>insert synthesizer into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, recover the keycard from the shelf. After that, unlock the chest in the washroom. Then, ensure that the chest is open. After that, pick up the shirt from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nWhat's that over there? It looks like it's a chest. You see a shelf. The shelf is ordinary. On the shelf you see a keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could retrieve the TextWorld keycard from the stand in the studio. After that, check that the TextWorld chest within the studio is unlocked with the TextWorld keycard. After that, ensure that the TextWorld chest within the studio is open. Then, retrieve the bug from the TextWorld chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can see a locked TextWorld chest. You can see a stand. The stand is standard. On the stand you see a TextWorld keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard from stand<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>take bug from TextWorld chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, travel east. With that over with, make absolutely sure that the rectangular box is unlocked. If you have unlocked the rectangular box, ensure that the rectangular box is open. After that, pick up the nest of insects from the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take nest of insects from rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. And then, open the suitcase. If you have opened the suitcase, recover the dvd from the suitcase in the bedchamber. And then, you can place the dvd into the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take dvd from suitcase<|im_end|>insert dvd into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the south. And then, make sure that the dresser is ajar. And then, recover the key from the dresser in the bedroom. Once you have taken the key, make absolutely sure that the safe inside the bedroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, unlock the chest inside the scullery. After that, ensure that the chest is open. After you have opened the chest, take the teaspoon from the chest. After that, place the teaspoon on the platter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nOf every scullery you could have walked into, you had to saunter into a standard one. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. You can see a platter. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>put teaspoon on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the chest. Then, take the glove from the chest. If you can get your hands on the glove, try to go east. With that accomplished, sit the glove on the platter inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. The room is well lit.\nYou can see a chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take glove from chest<|im_end|>go east<|im_end|>put glove on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, insert the passkey into the chest in the shower's lock to unlock it. Then, make it so that the chest inside the shower is open. And then, take the latchkey from the chest in the shower. After picking up the latchkey, unlock the locker in the shower with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou see a locker. You make out a chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture north. Following that, pick up the stick of butter from the floor of the sauna. After that, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one.\nThere is an unguarded exit to the north.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, unlock the American locker within the study. Then, open the American locker. And then, retrieve the backup calendar from the American locker. After that, place the backup calendar on the bookshelf in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. Let's see what's in here.\nYou see a locked American locker. You see a bookshelf. The bookshelf is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American locker with American latchkey<|im_end|>open American locker<|im_end|>take backup calendar from American locker<|im_end|>put backup calendar on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, move west. Then, lift the paper towel from the floor of the bathroom. After that, move east. Then, place the paper towel on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a counter. But the thing is empty. Hm. Oh well\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel west. If you can do that, lift the Advent Calendar from the floor of the cubicle. And then, attempt to head east. And then, sit the Advent Calendar on the desk within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a desk. The desk is typical. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a novel.\n\nyour action: ", "response": "go west<|im_end|>take Advent Calendar<|im_end|>go east<|im_end|>put Advent Calendar on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the table. After taking the passkey, check that the locker inside the shower is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. After that, recover the paper towel from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou see a locker. You smell an awful smell, and follow it to a table. On the table you make out a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to look and see that the box inside the chamber is unlocked. Then, open the box inside the chamber. After that, retrieve the banana from the box. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one.\nYou see a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take banana from box<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel east. And then, retrieve the TextWorld passkey from the stand. If you can get your hands on the TextWorld passkey, unlock the TextWorld chest in the spare room. And then, doublecheck that the TextWorld chest is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld passkey from stand<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip east. Once you get through with that, open the dresser. After that, pick up the passkey from the dresser inside the steam room. After getting the passkey, assure that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. If you can succeed at that, pick up the burger from the workbench. After you have taken the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou make another one of your grand eccentric entrances into a bedchamber. You begin looking for stuff.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take burger from workbench<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the box with the latchkey. Then, ensure that the box in the cubicle is open. After you have pulled open the box, take the insect from the box. Then, insert the insect into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can see an opened cabinet. Empty! What kind of nightmare TextWorld is this? You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>insert insect into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head south. With that accomplished, pick up the Henderson's passkey from the shelf. And then, unlock the Henderson's locker. And then, doublecheck that the Henderson's locker within the garage is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's passkey from shelf<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the knife from the fridge. With the knife, make an attempt to travel east. After that, assure that the locker inside the chamber is ajar. After pulling open the locker, insert the knife into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell I'll be, you are in the place we're calling the kitchenette.\nYou see a fridge. A fridge... Is that really what you were looking for? The fridge contains a knife.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take knife from fridge<|im_end|>go east<|im_end|>open locker<|im_end|>insert knife into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the fudge scented keycard from the bench. And then, insert the fudge scented keycard into the fudge scented locker's lock to unlock it. After unlocking the fudge scented locker, ensure that the fudge scented locker is open. After that, take the fly larva from the fudge scented locker within the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room. I guess you better just go and list everything you see here.\nYou scan the room, seeing a fudge scented locker. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a fudge scented keycard on the bench.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard from bench<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take fly larva from fudge scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could attempt to head south. Then, pick up the passkey from the cabinet. And then, make absolutely sure that the box in the kitchen is unlocked. After that, make sure that the box is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the keycard from the box. Then, insert the keycard into the chest in the laundromat's lock to unlock it. After that, ensure that the chest within the laundromat is open. After that, take the paper towel from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nHere we are in the laundromat.\nYou make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now. If you haven't noticed it already, there seems to be something there by the wall, it's a box. Now that's what I call TextWorld! The box contains a keycard, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be great if you could unlock the fudge scented safe with the fudge scented latchkey. And then, look and see that the fudge scented safe is wide open. After that, recover the passkey from the fudge scented safe inside the parlor. Then, make sure that the safe within the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the parlor. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You make out a fudge scented safe. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the north.\nYou are carrying: a fudge scented latchkey.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented latchkey<|im_end|>open fudge scented safe<|im_end|>take passkey from fudge scented safe<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip west. Following that, recover the stapler from the floor of the study. After getting the stapler, travel east. Once you manage that, drop the stapler on the floor of the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place.\nAs if things weren't amazing enough already, you can even see a rack. The rack is normal. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stapler<|im_end|>go east<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First of all, move north. Then, take the shadfly from the crate. Then, make an effort to travel south. Following that, drop the shadfly on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from crate<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, lift the latchkey from the floor of the cookery. Then, make it so that the chest inside the cookery is unlocked with the latchkey. Then, ensure that the chest inside the cookery is open. Then, recover the fly larva from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual one.\nYou see a locked chest here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to go north. And then, take the potato from the mantelpiece in the chamber. After that, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard kind of place.\nYou can make out a table. The table is typical. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take potato from mantelpiece<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the key from the floor of the bedroom. After picking up the key, check that the chest in the bedroom is unlocked with the key. And then, open the chest within the bedroom. And then, pick up the cd from the chest in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nYou scan the room for a chest, and you find a chest.\nYou need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take cd from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to go west. Following that, recover the type 9 latchkey from the bench inside the launderette. Then, travel east. Then, doublecheck that the type 9 safe in the cellar is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out a closed type 9 safe here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 9 latchkey from bench<|im_end|>go east<|im_end|>lock type 9 safe with type 9 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, venture west. Then, retrieve the American limited edition latchkey from the rack. After that, attempt to head east. Once you do that, make sure that the American limited edition safe inside the cookery is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked American limited edition safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American limited edition latchkey from rack<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could attempt to move west. Next, retrieve the fly larva from the floor of the attic. With the fly larva, make an effort to venture east. Following that, you can put the fly larva inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual one.\nYou make out an opened box nearby. The box is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take a trip east. With that accomplished, lift the rectangular key from the floor of the salon. If you can get your hands on the rectangular key, insert the rectangular key into the rectangular chest's lock to unlock it. Once you have unlocked the rectangular chest, ensure that the rectangular chest in the salon is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A normal one.\nYou see a counter. The counter is usual. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular key<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to head east. Okay, and then, open the cabinet. And then, recover the lampshade from the cabinet. Then, you can place the lampshade inside the suitcase inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're not going to believe this, but you've just entered a dish-pit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take lampshade from cabinet<|im_end|>insert lampshade into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel south. With that done, open the basket. Then, recover the mat from the basket in the restroom. And then, toss the mat on the floor of the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a glass.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take mat from basket<|im_end|>drop mat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, retrieve the TextWorld style latchkey from the pan. With the TextWorld style latchkey, travel east. Okay, and then, unlock the TextWorld style locker inside the shower. And then, make absolutely sure that the TextWorld style locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nI just think it's great that you've just entered a scullery.\nLook out! It's a- oh, never mind, it's just a pan. On the pan you make out a TextWorld style latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from pan<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the TextWorld keycard from the floor of the launderette. If you can get your hands on the TextWorld keycard, assure that the TextWorld safe is unlocked. After that, ensure that the TextWorld safe within the launderette is open. After that, take the vacuum from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A normal kind of place.\nYou can see a TextWorld safe. Now why would someone leave that there?\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take vacuum from TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to venture west. Then, recover the American style latchkey from the display. And then, travel east. Then, check that the American style locker within the steam room is unlocked with the American style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere.\nYou see a American style locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style latchkey from display<|im_end|>go east<|im_end|>unlock American style locker with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to take a trip north. And then, take the keycard from the counter in the shower. And then, take a trip south. Next, Deposit the keycard into the locker within the workshop to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou smell a sickening smell, and follow it to a locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go east. Then, ensure that the dresser within the bar is open. After you have pulled open the dresser, recover the cuboid latchkey from the dresser inside the bar. After taking the cuboid latchkey, unlock the cuboid box within the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cuboid latchkey from dresser<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. Then, recover the latchkey from the case. Once you have got the latchkey, check that the locker is unlocked with the latchkey. And then, make sure that the locker in the pantry is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go east. After that, make absolutely sure that the dresser is ajar. After pulling open the dresser, retrieve the cd from the dresser. And then, rest the cd on the recliner inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cd from dresser<|im_end|>put cd on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, go east. Then, make absolutely sure that the box in the studio is unlocked. After that, assure that the box is open. And then, retrieve the nest of beetles from the box within the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to come round an usual one. The room is well lit.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of beetles from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, make an effort to take a trip north. If you can do that, retrieve the insect from the floor of the shower. Then, make an attempt to head south. Next, place the insect on the stand inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can see a stand. The stand is normal. The stand appears to be empty. Hopefully this doesn't make you too upset. Hey, want to see a counter? Look over there, a counter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>put insect on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the locker. After unlocking the locker, doublecheck that the locker is opened. Then, retrieve the bug from the locker in the parlor. With the bug, sit the bug on the shelf in the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal one. You can barely contain your excitement.\nYou can make out a locker. You can see a shelf. The shelf is typical. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>put bug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, if it's not too much trouble, I need you to pick up the soap scented passkey from the rack. After that, unlock the soap scented chest. And then, open the soap scented chest in the pantry. And then, take the lightbulb from the soap scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin looking for stuff.\nYou can see a locked soap scented chest nearby. What's that over there? It looks like it's a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you can make out a soap scented passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented passkey from rack<|im_end|>unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take lightbulb from soap scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to head south. If you can accomplish that, ensure that the fresh laundry scented chest is open. Then, retrieve the gummy bear from the fresh laundry scented chest. After stealing the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard kind of place. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>open fresh laundry scented chest<|im_end|>take gummy bear from fresh laundry scented chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an effort to go north. Following that, pick up the teapot from the shelf. After that, take a trip south. Then, sit the teapot on the bed stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A standard one.\nYou see a bed stand. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teapot from shelf<|im_end|>go south<|im_end|>put teapot on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, go to the east. If you can get through with that, assure that the trunk is open. After pulling open the trunk, recover the blanket from the trunk. Then, toss the blanket on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take blanket from trunk<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. Then, retrieve the sandwich from the shelf. After that, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have entered the most standard of all possible kitchens. You start to take note of what's in the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from shelf<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First off, go to the north. And then, retrieve the pair of pants from the safe. Then, go south. And then, put the pair of pants into the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place. The room is well lit.\nYou can make out a coffer. The coffer is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of pants from safe<|im_end|>go south<|im_end|>insert pair of pants into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. After that, pick up the Microsoft limited edition key from the mantle inside the lounge. And then, make it so that the Microsoft limited edition locker is unlocked. After that, ensure that the Microsoft limited edition locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition key from mantle<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First stop, make an effort to go west. And then, retrieve the Henderson's key from the saucepan within the dish-pit. After stealing the Henderson's key, attempt to head east. Once you get around to doing that, make sure that the Henderson's box is unlocked with the Henderson's key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nLook over there! a Henderson's box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's key from saucepan<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, take the cuboid keycard from the counter. After that, make absolutely sure that the cuboid safe is unlocked. After that, ensure that the cuboid safe within the cookery is open. After opening the cuboid safe, take the coffee cup from the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook around you. Take it all in. It's not every day someone gets to be in a cookery. Let's see what's in here.\nYou see a locked cuboid safe. You scan the room, seeing a counter. You see a cuboid keycard on the counter.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from counter<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take coffee cup from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to head south. With that done, open the toolbox in the garage. And then, retrieve the TextWorld limited edition latchkey from the toolbox. If you have picked up the TextWorld limited edition latchkey, doublecheck that the TextWorld limited edition safe inside the garage is unlocked with the TextWorld limited edition latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take TextWorld limited edition latchkey from toolbox<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. Following that, lift the fondue from the floor of the office. Once you have picked up the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a cauliflower on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel south. And then, open the Canadian style locker in the closet. Then, take the cane from the Canadian style locker. After that, place the cane on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take cane from Canadian style locker<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the type E passkey from the floor of the shower. After that, check that the type E box is unlocked with the type E passkey. And then, assure that the type E box is opened. Then, pick up the paper towel from the type E box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great normal vibes in this place, a wonderful normal atmosphere. You begin looking for stuff.\nYou rest your hand against a wall, but you miss the wall and fall onto a type E box.\nYou need an unblocked exit? You should try going west.\nThere is a type E passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E passkey<|im_end|>unlock type E box with type E passkey<|im_end|>open type E box<|im_end|>take paper towel from type E box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. Then, take the type F passkey from the recliner. Then, make sure that the type F safe inside the lounge is unlocked. And then, open the type F safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type F passkey from recliner<|im_end|>unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to head south. Then, open the bureau within the workshop. After you have pulled open the bureau, retrieve the passkey from the bureau within the workshop. If you can get your hands on the passkey, make it so that the locker is locked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take passkey from bureau<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to retrieve the worm from the desk. After that, make an effort to take a trip east. And then, open the chest within the scullery. And then, you can put the worm inside the chest inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nYou see a desk. The desk is usual. On the desk you see a worm.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take worm from desk<|im_end|>go east<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the formless locker inside the laundromat is unlocked. After that, open the formless locker in the laundromat. And then, recover the gummy bear from the formless locker within the laundromat. After that, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A standard one. The room is well lit.\nWhat's that over there? It looks like it's a formless locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could insert the passkey into the box in the shower's lock to unlock it. After unlocking the box, open the box. And then, pick up the salad from the box. And then, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take salad from box<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, try to go to the north. Once you get through with that, pick-up the fly larva from the floor of the garage. Then, make an attempt to travel south. Then, insert the fly larva inside the box within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it normal? You better believe it is.\nYou can see an opened box. Empty! What kind of nightmare TextWorld is this? You can see a table. The table is typical. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva<|im_end|>go south<|im_end|>insert fly larva into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, look and see that the toolbox is opened. After that, take the mouse from the toolbox. After that, go to the east. With that accomplished, you can deposit the mouse into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it typical? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a toolbox? Because look over there, it's a toolbox.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take mouse from toolbox<|im_end|>go east<|im_end|>insert mouse into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move south. With that accomplished, ensure that the chest is open. After that, retrieve the mug from the chest. And then, place the mug on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the north. Once you get around to doing that, recover the paper towel from the shelf within the bathroom. Once you have got the paper towel, attempt to take a trip south. After that, insert the paper towel inside the crate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard kind of place.\nYou can see an opened standard looking crate in the corner. What a letdown! The crate is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel from shelf<|im_end|>go south<|im_end|>insert paper towel into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go north. With that over with, pick up the cushion from the floor of the parlor. Then, go to the south. Then, drop the cushion on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou make out a refrigerator. The refrigerator is empty, what a horrible day! Oh wow! Is that what I think it is? It is! It's a bowl. The bowl is normal. The bowl appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cushion<|im_end|>go south<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. And then, pick up the cushion from the floor of the lounge. Then, try to take a trip south. Next, put the cushion on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place.\nYou see a stand. The stand is ordinary. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go north<|im_end|>take cushion<|im_end|>go south<|im_end|>put cushion on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, ensure that the dresser is open. After that, recover the TextWorld limited edition passkey from the dresser. And then, unlock the TextWorld limited edition safe inside the shower with the TextWorld limited edition passkey. After unlocking the TextWorld limited edition safe, ensure that the TextWorld limited edition safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place. You begin to take stock of what's in the room.\nYou smell a terrible smell, and follow it to a TextWorld limited edition safe. You can see a closed dresser.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take TextWorld limited edition passkey from dresser<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip north. And then, recover the cd from the mantelpiece. After that, make an attempt to head south. With that done, sit the cd on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place. You begin looking for stuff.\nYou make out a counter. But oh no! there's nothing on this piece of garbage. You swear loudly.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from mantelpiece<|im_end|>go south<|im_end|>put cd on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could retrieve the key from the counter in the cookery. And then, make it so that the chest within the cookery is unlocked. After that, look and see that the chest in the cookery is open. After opening the chest, recover the napkin from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nA rusty placard tells you that you are now in the cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You see a gleam over in a corner, where you can see a counter. You see a key on the counter.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take napkin from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to head east. With that done, ensure that the chest is open. After that, recover the shoe from the chest in the attic. And then, place the shoe on the shelf in the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take shoe from chest<|im_end|>put shoe on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First stop, recover the cake scented passkey from the shelf. After that, check that the cake scented chest is unlocked with the cake scented passkey. And then, open the cake scented chest in the shower. Once you have pulled open the cake scented chest, pick up the mop from the cake scented chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the shower.\nOh wow! Is that what I think it is? It is! It's a cake scented chest. You see a shelf. The shelf is typical. On the shelf you can make out a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey from shelf<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take mop from cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, you could, like, take the knife from the shelf. With the knife, travel south. Then, make absolutely sure that the cabinet in the cookery is ajar. Then, put the knife inside the cabinet inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nWere you looking for a shelf? Because look over there, it's a shelf. You see a knife on the shelf. Wow! Just like in the movies!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take knife from shelf<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert knife into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First step, head east. With that accomplished, make absolutely sure that the cabinet is open. Then, recover the paper towel from the cabinet. If you can get your hands on the paper towel, deposit the paper towel inside the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>insert paper towel into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could try to go to the east. And then, open the locker inside the garage. Then, pick up the fly larva from the locker. Having picked up the fly larva, ditch the fly larva on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen. I guess you better just go and list everything you see here.\nYou make out a pan. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to ensure that the type 7 chest inside the basement is open. After that, pick up the berry from the type 7 chest. Then, eat the berry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou see a type 7 chest. The light flickers for a second, but nothing else happens.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 7 latchkey.\n\nyour action: ", "response": "open type 7 chest<|im_end|>take berry from type 7 chest<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to venture west. Then, recover the printer from the floor of the study. After that, make an attempt to venture east. After that, deposit the printer on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place. You start to take note of what's in the room.\nYou can make out a table! But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take printer<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to venture west. And then, take the shadfly from the shelf in the office. After that, travel east. Then, place the shadfly on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou can make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from shelf<|im_end|>go east<|im_end|>put shadfly on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First, it would be fantastic if you could recover the latchkey from the floor of the bedroom. And then, make it so that the locker in the bedroom is unlocked. After that, open the locker inside the bedroom. After that, pick up the blanket from the locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could unlock the safe. Then, open the safe. After that, take the formless keycard from the safe. Then, Place the formless keycard into the formless locker to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou can see a formless locker. Oh, great. Here's a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take formless keycard from safe<|im_end|>lock formless locker with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, venture west. Then, take the Henderson's passkey from the pan in the canteen. Once you have got the Henderson's passkey, attempt to take a trip east. If you can manage that, make it so that the Henderson's safe inside the chamber is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place. I guess you better just go and list everything you see here.\nYou see a locked Henderson's safe close by.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's passkey from pan<|im_end|>go east<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the chest inside the cellar is open. Then, pick up the fudge scented key from the chest. And then, try to take a trip east. And then, unlock the fudge scented safe inside the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. Let's see what's in here.\nYou can see a closed chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take fudge scented key from chest<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, assure that the chest is unlocked with the passkey. And then, make it so that the chest is opened. After that, recover the sponge from the chest inside the steam room. If you can get your hands on the sponge, rest the sponge on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou make out a chest. You see a table. The table is normal. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to head east. Following that, make sure that the locker inside the office is wide open. And then, take the telephone from the locker within the office. And then, place the telephone on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take telephone from locker<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, go east. With that done, make sure that the safe is wide open. After that, retrieve the latchkey from the safe in the steam room. Then, look and see that the box inside the steam room is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, venture north. After that, recover the nest of kittens from the floor of the scullery. Then, make an effort to go south. After that, you can deposit the nest of kittens into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou can make out a chest. Classic TextWorld. The chest is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of kittens<|im_end|>go south<|im_end|>insert nest of kittens into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to go to the west. Then, pick-up the shadfly from the floor of the steam room. After that, travel east. And then, you can deposit the shadfly inside the fridge within the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nGuess what, you are in a place we're calling a cookhouse.\nHey, want to see a fridge? Look over there, a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take shadfly<|im_end|>go east<|im_end|>insert shadfly into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the type Z box. Then, make sure that the type Z box in the basement is wide open. After that, recover the golf ball from the type Z box in the basement. And then, you can deposit the golf ball inside the chest within the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. The chest is empty! What a waste of a day! You can make out a locked type Z box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type Z latchkey.\n\nyour action: ", "response": "unlock type Z box with type Z latchkey<|im_end|>open type Z box<|im_end|>take golf ball from type Z box<|im_end|>insert golf ball into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be great if you could travel west. That done, recover the lightbulb from the suitcase. After getting the lightbulb, make an attempt to head east. Next, deposit the lightbulb inside the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see an opened display. The display is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lightbulb from suitcase<|im_end|>go east<|im_end|>insert lightbulb into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the fudge scented key from the floor of the chamber. And then, unlock the fudge scented safe in the chamber with the fudge scented key. Having unlocked the fudge scented safe, open the fudge scented safe. Then, pick up the dvd from the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a fudge scented safe. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going north.\nThere is a fudge scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take dvd from fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. Once you get through with that, pick up the stick of butter from the bed stand in the bedchamber. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from bed stand<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, make an effort to go to the west. After that, recover the Quote of the Day Calendar from the armchair inside the workshop. With the Quote of the Day Calendar, go to the east. And then, deposit the Quote of the Day Calendar into the bureau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou can see an opened bureau. What a letdown! The bureau is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar from armchair<|im_end|>go east<|im_end|>insert Quote of the Day Calendar into bureau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the formless locker in the dish-pit. After that, open the formless locker inside the dish-pit. Then, pick up the kettle from the formless locker within the dish-pit. After stealing the kettle, place the kettle on the shelf within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a formless locker. You make out a shelf. The shelf is standard. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take kettle from formless locker<|im_end|>put kettle on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First step, travel north. With that over with, retrieve the type E passkey from the floor of the pantry. If you can get your hands on the type E passkey, make an attempt to head south. With that over with, unlock the type E chest within the studio with the type E passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. Let's see what's in here.\nYou make out a type E chest, so there's that. You see an armchair. The armchair is ordinary. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type E passkey<|im_end|>go south<|im_end|>unlock type E chest with type E passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, try to venture north. After that, take the keycard from the case. With the keycard, move south. Then, doublecheck that the locker within the bedchamber is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place. You start to take note of what's in the room.\nOh, great. Here's a locker. You wonder idly who left that here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from case<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the lavender scented safe in the bedchamber. After that, make sure that the lavender scented safe is open. And then, recover the Microsoft limited edition keycard from the lavender scented safe inside the bedchamber. Then, make absolutely sure that the Microsoft limited edition safe is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a Microsoft limited edition safe. Make a note of this, you might have to put stuff on or in it later on. You can make out a locked lavender scented safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take Microsoft limited edition keycard from lavender scented safe<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to unlock the box inside the cookhouse with the passkey. After that, doublecheck that the box is ajar. And then, take the keycard from the box. Then, unlock the safe in the cookhouse with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou can make out a locked safe nearby. You can make out a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head west. And then, recover the peanut from the case in the basement. Then, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nOf every bathroom you could have sauntered into, you had to walk into a normal one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take peanut from case<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to move west. And then, recover the sandwich from the suitcase. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from suitcase<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go east. Then, pick up the Henderson's style passkey from the floor of the canteen. And then, unlock the Henderson's style locker with the Henderson's style passkey. And then, open the Henderson's style locker in the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're not going to believe this, but you've just entered a chamber. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style passkey<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, make an effort to venture south. After that, look and see that the toolbox in the closet is wide open. And then, take the passkey from the toolbox inside the closet. And then, unlock the chest with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take passkey from toolbox<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to move west. Then, retrieve the backup calendar from the case. After picking up the backup calendar, try to head east. Following that, put the backup calendar on the bench within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You can barely contain your excitement.\nYou see a gleam over in a corner, where you can see a bench. Unfortunately, there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a bench in a room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take backup calendar from case<|im_end|>go east<|im_end|>put backup calendar on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to venture south. That done, make sure that the box inside the cookhouse is unlocked. After that, doublecheck that the box within the cookhouse is open. Having opened the box, pick up the knife from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take knife from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, insert the latchkey into the box's lock to unlock it. After that, open the box inside the kitchen. Having pulled open the box, recover the key from the box. After picking up the key, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou can make out a safe. You can see a box. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. Next, retrieve the top hat from the rack. After taking the top hat, venture south. With that done, sit the top hat on the table in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou scan the room, seeing a table. You shudder, but continue examining the table. The table is ordinary. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take top hat from rack<|im_end|>go south<|im_end|>put top hat on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to take a trip north. After that, retrieve the paper towel from the floor of the steam room. After that, move south. Once you get through with that, throw the paper towel on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell a fine smell, and follow it to a cabinet. Now why would someone leave that there? The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the latchkey from the box inside the bedchamber. Then, make it so that the safe inside the bedchamber is unlocked with the latchkey. Then, ensure that the safe within the bedchamber is open. Then, take the lamp from the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber.\nYou see a safe. You bend down to tie your shoe. When you stand up, you notice a box. The box contains a latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take lamp from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the portmanteau. After opening the portmanteau, retrieve the key from the portmanteau in the office. Then, check that the safe inside the office is unlocked with the key. And then, doublecheck that the safe within the office is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou see a safe. Were you looking for a portmanteau? Because look over there, it's a portmanteau.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take key from portmanteau<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. Then, assure that the freezer inside the cookhouse is open. And then, pick up the glass from the freezer inside the cookhouse. And then, insert the glass into the refrigerator inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nI just think it's great that you've just entered a laundry place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take glass from freezer<|im_end|>insert glass into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to try to head south. Then, open the safe. And then, retrieve the fondue from the safe. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the Canadian safe inside the cookhouse. After that, ensure that the Canadian safe is open. After opening the Canadian safe, recover the candy bar from the Canadian safe in the cookhouse. After that, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nA locked Canadian safe is in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take candy bar from Canadian safe<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head east. And then, open the trunk within the workshop. Then, take the type 0 latchkey from the trunk within the workshop. And then, unlock the type 0 box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual one.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take type 0 latchkey from trunk<|im_end|>unlock type 0 box with type 0 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could lift the latchkey from the floor of the office. And then, go east. If you can finish that, insert the latchkey into the box in the sauna's lock to unlock it. After you have unlocked the box, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to travel south. That done, unlock the type 4 box. After unlocking the type 4 box, open the type 4 box inside the parlor. After pulling open the type 4 box, take the lamp from the type 4 box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it standard? You better believe it is.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go south<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take lamp from type 4 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the safe with the passkey. And then, ensure that the safe is open. Once you have pulled open the safe, retrieve the fondue from the safe. With the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou make another one of your grand eccentric entrances into a bedchamber. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the safe. And then, make it so that the safe is ajar. If you have pulled open the safe, pick up the shirt from the safe in the basement. Then, you can place the shirt into the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou can make out a suitcase. The suitcase is empty, what a horrible day! You can make out a locked safe nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take shirt from safe<|im_end|>insert shirt into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, make an effort to travel west. If you can finish that, take the key from the table in the attic. If you can get your hands on the key, take a trip east. And then, look and see that the box inside the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou see a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe in the parlor. And then, open the safe within the parlor. And then, retrieve the manuscript from the safe. Then, put the manuscript on the desk within the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nOkay, so you're in a parlor, cool, but is it standard? You better believe it is.\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a desk. The desk is typical. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>put manuscript on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, travel west. Then, pick up the TextWorld limited edition keycard from the rack inside the cookhouse. After that, attempt to take a trip east. After that, make sure that the TextWorld limited edition box in the dish-pit is unlocked with the TextWorld limited edition keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit. You start to take note of what's in the room.\nYou scan the room for a TextWorld limited edition box, and you find a TextWorld limited edition box. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition keycard from rack<|im_end|>go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make sure that the safe in the salon is unlocked. And then, ensure that the safe inside the salon is open. Having pulled open the safe, retrieve the textbook from the safe. With the textbook, rest the textbook on the bed stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked normal looking safe right there by you. You can see a bed stand. I guess it's true what they say, if you're looking for a bed stand, go to TextWorld. But there isn't a thing on it. Hopefully this doesn't make you too upset.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>put textbook on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to venture east. Then, ensure that the bureau within the cubicle is open. After that, recover the latchkey from the bureau within the cubicle. And then, assure that the locker within the cubicle is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take latchkey from bureau<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, unlock the safe inside the bedroom with the keycard. And then, ensure that the safe in the bedroom is open. Then, pick up the butterfly from the safe. Then, drop the butterfly on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou make out a safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make it so that the locker is unlocked with the keycard. Then, ensure that the locker is open. Then, pick up the licorice strip from the locker inside the steam room. If you can get your hands on the licorice strip, eat the licorice strip. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one. I guess you better just go and list everything you see here.\nOh, great. Here's a locker.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take licorice strip from locker<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could move south. And then, make it so that the basket in the bedroom is opened. After that, pick up the cabbage from the basket. Then, eat the cabbage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. The room is well lit.\nYou can make out a bed. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the bed.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take cabbage from basket<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, retrieve the pillow from the mantelpiece inside the bar. After taking the pillow, take a trip east. After that, open the coffer inside the playroom. Once you have pulled open the coffer, you can insert the pillow inside the coffer within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a mantelpiece. You wonder idly who left that here. The mantelpiece is normal. On the mantelpiece you make out a pillow, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take pillow from mantelpiece<|im_end|>go east<|im_end|>open coffer<|im_end|>insert pillow into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the locker in the cubicle. After you have unlocked the locker, ensure that the locker inside the cubicle is open. After that, pick up the passkey from the locker. After that, unlock the safe within the cubicle with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have sauntered into, you had to walk into a standard one.\nYou make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the keycard from the chair in the cubicle. And then, make sure that the safe is unlocked. Then, ensure that the safe in the cubicle is open. And then, place the insect into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou make out a locked safe in the room. You can make out a chair. The chair is normal. On the chair you can make out a keycard, so there's that.\nThere is an unguarded exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "take keycard from chair<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert insect into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an attempt to take a trip south. And then, check that the spherical safe inside the attic is unlocked with the spherical keycard. And then, open the spherical safe in the attic. Then, pick up the scarf from the spherical safe inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's great that you've just entered a steam room. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take scarf from spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could ensure that the safe in the office is open. After pulling open the safe, recover the latchkey from the safe. If you can get your hands on the latchkey, go south. If you can do that, unlock the locker within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place.\nYou make out a closed safe.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the Canadian style keycard from the fridge inside the kitchenette. Once you have got the Canadian style keycard, doublecheck that the Canadian style box within the kitchenette is unlocked. After that, ensure that the Canadian style box within the kitchenette is open. Once you have pulled open the Canadian style box, pick up the napkin from the Canadian style box in the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOf every kitchenette you could have sauntered into, you had to come round a standard one.\nYou see a Canadian style box. You can make out a fridge. Now that's what I call TextWorld! The fridge contains a Canadian style keycard.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style keycard from fridge<|im_end|>unlock Canadian style box with Canadian style keycard<|im_end|>open Canadian style box<|im_end|>take napkin from Canadian style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, take a trip north. And then, pick up the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, take a trip south. After that, insert the latchkey into the safe in the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've seen better bedchambers, but at least this one seems pretty ordinary.\nYou make out a safe. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, lift the type X key from the floor of the scullery. And then, unlock the type X safe within the scullery. After that, ensure that the type X safe is open. And then, take the mug from the type X safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a type X safe.\nYou need an unblocked exit? You should try going west.\nThere is a type X key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X key<|im_end|>unlock type X safe with type X key<|im_end|>open type X safe<|im_end|>take mug from type X safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the Microsoft style locker inside the study is unlocked. After you have unlocked the Microsoft style locker, ensure that the Microsoft style locker in the study is open. And then, recover the staple from the Microsoft style locker. And then, toss the staple on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWow! You're in a study.\nLook out! It's a- oh, never mind, it's just a Microsoft style locker. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take staple from Microsoft style locker<|im_end|>drop staple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, try to go to the west. After that, retrieve the latchkey from the freezer in the cookhouse. After that, attempt to head east. If you can finish that, make sure that the box inside the kitchenette is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin to take stock of what's in the room.\nYou see a locked box here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from freezer<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First, it would be great if you could take a trip south. Then, make sure that the suitcase in the closet is opened. And then, pick up the shirt from the suitcase. After that, place the shirt on the counter within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take shirt from suitcase<|im_end|>put shirt on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, unlock the type 9 safe with the type 9 passkey. Then, ensure that the type 9 safe is open. And then, retrieve the type P latchkey from the type 9 safe. Then, assure the type P safe within the cubicle is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a type P safe. You can see a type 9 safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "unlock type 9 safe with type 9 passkey<|im_end|>open type 9 safe<|im_end|>take type P latchkey from type 9 safe<|im_end|>lock type P safe with type P latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to move north. If you can manage that, pick-up the cucumber from the floor of the washroom. Then, eat the cucumber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault. You can barely contain your excitement.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a lampshade on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take cucumber<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go to the east. Once you accomplish that, assure that the box is opened. And then, take the manuscript from the box within the bedchamber. If you can get your hands on the manuscript, drop the manuscript on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, open the cabinet inside the steam room. Having opened the cabinet, pick up the formless passkey from the cabinet inside the steam room. And then, unlock the formless safe inside the steam room with the formless passkey. And then, assure that the formless safe in the steam room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nA locked formless safe is here. You can see a closed cabinet.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take formless passkey from cabinet<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the key from the desk within the chamber. After that, go east. And then, make sure that the locker in the bedchamber is closed. After that, make absolutely sure that the locker within the bedchamber is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber.\nYou can make out a desk. You see a key on the desk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from desk<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head north. And then, retrieve the paper towel from the dresser. After that, venture south. With that done, sit the paper towel on the shelf inside the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou smell an awful smell, and follow it to a shelf. The shelf is usual. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel from dresser<|im_end|>go south<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the west. After that, retrieve the keycard from the shelf. After that, try to travel east. Once you get around to doing that, unlock the locker within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place.\nYou can make out a locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the TextWorld safe within the canteen. After that, open the TextWorld safe in the canteen. And then, take the shadfly from the TextWorld safe. And then, put the shadfly on the saucepan inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a TextWorld safe. You scan the room, seeing a saucepan. But the thing is empty. Silly saucepan, silly, empty, good for nothing saucepan.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld safe with TextWorld key<|im_end|>open TextWorld safe<|im_end|>take shadfly from TextWorld safe<|im_end|>put shadfly on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to travel north. Then, lift the teapot from the floor of the kitchen. Then, move south. Then, place the teapot on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in a place we're calling an office.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a potato.\n\nyour action: ", "response": "go north<|im_end|>take teapot<|im_end|>go south<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, open the case in the restroom. Then, recover the paper towel from the case in the restroom. And then, attempt to move south. That done, sit the paper towel on the mantle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nI never took you for the sort of person who would show up in a restroom, but I guess I was wrong.\nYou see a closed usual looking case nearby.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take paper towel from case<|im_end|>go south<|im_end|>put paper towel on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an attempt to take a trip south. And then, retrieve the Microsoft latchkey from the counter. Then, make sure that the Microsoft chest in the shower is unlocked. And then, look and see that the Microsoft chest is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft latchkey from counter<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to attempt to move west. That done, pick-up the type 1 keycard from the floor of the basement. After that, make an attempt to go east. Then, unlock the type 1 chest with the type 1 keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one.\nYou can make out a locked type 1 chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard<|im_end|>go east<|im_end|>unlock type 1 chest with type 1 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, travel west. With that done, lift the cauliflower from the floor of the playroom. And then, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the office.\nYou make out a bureau. The bureau is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take cauliflower<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the type G latchkey from the floor of the closet. Then, check that the type G safe is unlocked with the type G latchkey. After that, open the type G safe inside the closet. After that, deposit the controller inside the type G safe within the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual one.\nYou can make out a locked type G safe in the room.\nThere is an unblocked exit to the north.\nThere is a type G latchkey on the floor.\nYou are carrying: a controller.\n\nyour action: ", "response": "take type G latchkey<|im_end|>unlock type G safe with type G latchkey<|im_end|>open type G safe<|im_end|>insert controller into type G safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture east. With that accomplished, assure that the basket is wide open. And then, pick up the non-euclidean key from the basket. And then, look and see that the non-euclidean locker is unlocked with the non-euclidean key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take non-euclidean key from basket<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to retrieve the keycard from the case in the bathroom. And then, insert the keycard into the locker's lock to unlock it. And then, doublecheck that the locker is wide open. After that, deposit the plant into the locker inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou make out a locked locker nearby. You hear a noise behind you and spin around, but you can't see anything other than a case. You can't wait to tell the folks at home about this! The case contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a plant.\n\nyour action: ", "response": "take keycard from case<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert plant into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to venture west. With that accomplished, retrieve the desktop computer from the portmanteau in the office. With the desktop computer, move east. Once you accomplish that, throw the desktop computer on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom.\nYou can see a bookshelf. But oh no! there's nothing on this piece of garbage. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take desktop computer from portmanteau<|im_end|>go east<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the rectangular passkey from the shelf inside the steam room. Once you have taken the rectangular passkey, go east. With that accomplished, unlock the rectangular locker inside the cubicle. And then, assure that the rectangular locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou can see a shelf. You wonder idly who left that here. You see a rectangular passkey on the shelf.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from shelf<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the spherical keycard from the rack inside the washroom. And then, head south. Then, close the spherical chest. And then, Deposit the spherical keycard into the spherical chest inside the workshop to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rack. The rack is ordinary. On the rack you can see a spherical keycard.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from rack<|im_end|>go south<|im_end|>close spherical chest<|im_end|>lock spherical chest with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to head south. Then, open the chest within the recreation zone. Then, pick up the licorice strip from the chest in the recreation zone. After that, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical one. The room is well lit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take licorice strip from chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. After that, take the key from the stand in the basement. And then, make absolutely sure that the safe is unlocked with the key. Then, make it so that the safe in the basement is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from stand<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, take the keycard from the shelf within the laundry place. If you can get your hands on the keycard, make an attempt to go east. And then, make absolutely sure that the safe within the studio is shut. After shutting the safe, doublecheck the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A standard one. You can barely contain your excitement.\nYou see a shelf. The shelf is standard. On the shelf you can see a keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move west. And then, recover the scarf from the floor of the pantry. After that, go to the east. That done, toss the scarf on the floor of the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take scarf<|im_end|>go east<|im_end|>drop scarf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, doublecheck that the cabinet inside the workshop is opened. After that, pick up the keycard from the cabinet. If you can get your hands on the keycard, make it so that the chest is unlocked. After that, open the chest inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a standard kind of place. That is to say, you're in a workshop.\nYou can make out a chest. You see a cabinet.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid keycard from the desk. And then, make absolutely sure that the cuboid chest is unlocked. Then, open the cuboid chest. And then, pick up the insect from the cuboid chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a cuboid chest. You make out a desk. You see a cuboid keycard on the desk. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from desk<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take insect from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could unlock the chest inside the closet. And then, open the chest inside the closet. Then, pick up the latchkey from the chest in the closet. And then, insert the latchkey into the locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place.\nYou make out a locker. You scan the room, seeing a chest. You wonder idly who left that here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture north. And then, recover the peanut from the bench within the steam room. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. You can barely contain your excitement.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take peanut from bench<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to attempt to move west. And then, pick up the blackberry from the floor of the chamber. After taking the blackberry, eat the blackberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>take blackberry<|im_end|>eat blackberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go east. With that over with, doublecheck that the cabinet is open. After that, pick up the shadfly from the cabinet in the launderette. After that, put the shadfly inside the trunk within the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty normal here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take shadfly from cabinet<|im_end|>insert shadfly into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, open the locker inside the attic. And then, retrieve the shadfly from the locker. And then, make an effort to head east. Next, put the shadfly inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. The room is well lit.\nYou can make out a locker. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take shadfly from locker<|im_end|>go east<|im_end|>insert shadfly into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, unlock the box within the vault. And then, ensure that the box within the vault is open. And then, retrieve the formless latchkey from the box. And then, insert the formless latchkey into the formless safe's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault.\nYou can make out a locked formless safe. You make out a box. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless safe with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to lift the key from the floor of the studio. After that, make it so that the locker in the studio is unlocked with the key. After that, open the locker in the studio. After opening the locker, pick up the Comic Strip Calendar from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a great smell, and follow it to a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip north. Then, recover the Henderson's style latchkey from the rack inside the canteen. With the Henderson's style latchkey, attempt to move south. Following that, make sure the Henderson's style safe within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the vault.\nYou scan the room, seeing a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's style latchkey from rack<|im_end|>go south<|im_end|>lock Henderson's style safe with Henderson's style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, take the passkey from the coffer inside the parlor. And then, check that the locker is unlocked with the passkey. After that, look and see that the locker is ajar. And then, retrieve the tablet from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You see a coffer. The coffer contains a passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take tablet from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, attempt to move east. Then, assure that the coffer is open. After that, pick up the novel from the coffer. Having picked up the novel, put the novel on the bed stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it usual? You better believe it is.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take novel from coffer<|im_end|>put novel on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. With that over with, recover the pair of headphones from the floor of the basement. And then, make an effort to go to the south. And then, put the pair of headphones on the saucepan in the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nYou can see a saucepan. On the saucepan you see a spoon.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of headphones<|im_end|>go south<|im_end|>put pair of headphones on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, check that the fudge scented chest in the scullery is unlocked with the fudge scented latchkey. After that, open the fudge scented chest inside the scullery. And then, pick up the licorice strip from the fudge scented chest. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nThis is going to sound unbelievable, but you've just entered a scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a fudge scented chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fudge scented latchkey.\n\nyour action: ", "response": "unlock fudge scented chest with fudge scented latchkey<|im_end|>open fudge scented chest<|im_end|>take licorice strip from fudge scented chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, recover the mug from the floor of the kitchenette. After that, head east. With that accomplished, open the chest. After that, you can place the mug into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is an unblocked exit to the east.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take mug<|im_end|>go east<|im_end|>open chest<|im_end|>insert mug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to go to the east. And then, take the passkey from the table. And then, make sure that the box inside the washroom is unlocked with the passkey. After that, open the box in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard kind of place. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be good if you could head north. With that done, pick up the mouse from the floor of the study. After that, venture south. That done, put the mouse on the mantle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical one.\nHey, want to see a mantle? Look over there, a mantle. The mantle is usual. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mouse<|im_end|>go south<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the safe within the bar. Once you have unlocked the safe, open the safe within the bar. And then, retrieve the monitor from the safe. Then, rest the monitor on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nYou scan the room, seeing a safe. You see a gleam over in a corner, where you can see a bookshelf. I guess it's true what they say, if you're looking for a bookshelf, go to TextWorld. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>put monitor on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. Your first objective is to take the key from the coffer in the parlor. Then, unlock the box inside the parlor. Then, ensure that the box within the parlor is open. After you have pulled open the box, deposit the mouse inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nOh wow! Is that what I think it is? It is! It's a box. You scan the room for a coffer, and you find a coffer. The coffer contains a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a mouse.\n\nyour action: ", "response": "take key from coffer<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert mouse into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go north. Then, retrieve the fondue from the floor of the sauna. After stealing the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am honoured to announce that you are now in the spare room.\nYou need an unblocked exit? You should try going north.\nThere is a pair of pants on the floor.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an effort to head south. Then, assure that the trunk inside the workshop is opened. And then, pick up the salad from the trunk. After that, eat the salad. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nYou smell an interesting smell, and follow it to a table. The table is standard. But the thing hasn't got anything on it.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take salad from trunk<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, recover the teacup from the case in the cookhouse. With the teacup, take a trip south. And then, open the display inside the spare room. After that, you can deposit the teacup into the display. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see an opened case. The case contains a teacup.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take teacup from case<|im_end|>go south<|im_end|>open display<|im_end|>insert teacup into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the cabinet is opened. After that, pick up the American limited edition keycard from the cabinet within the kitchen. After that, make an attempt to head south. And then, insert the American limited edition keycard into the American limited edition chest in the study's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen.\nWere you looking for a cabinet? Because look over there, it's a cabinet. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition keycard from cabinet<|im_end|>go south<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. With that done, pick up the broccoli from the toolbox. Then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take broccoli from toolbox<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the north. And then, retrieve the insect from the counter. After you have taken the insect, make an attempt to move south. After that, throw the insect on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from counter<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be fantastic if you could assure that the chest is ajar. After that, pick up the kettle from the chest. And then, take a trip east. Then, throw the kettle on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou scan the room, seeing a chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a grape.\n\nyour action: ", "response": "open chest<|im_end|>take kettle from chest<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, retrieve the Canadian latchkey from the floor of the cookhouse. After that, look and see that the Canadian box is unlocked. Then, ensure that the Canadian box inside the cookhouse is open. Then, recover the fork from the Canadian box inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nYou can make out a locked Canadian box in the corner.\nThere is an unblocked exit to the north.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take fork from Canadian box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, open the portmanteau. Then, take the legume from the portmanteau. After that, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower. Let's see what's in here.\nHey, want to see a case? Look over there, a case. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take legume from portmanteau<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go east. Following that, pick up the American style keycard from the rack inside the steam room. After picking up the American style keycard, insert the American style keycard into the American style safe's lock to unlock it. And then, ensure that the American style safe within the steam room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American style keycard from rack<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. Okay, and then, open the box. And then, retrieve the spherical passkey from the box. And then, unlock the spherical chest with the spherical passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take spherical passkey from box<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel west. Then, lift the stick of butter from the floor of the cookhouse. After you have picked up the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an onion and a mop.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First of all, you could, like, move east. That done, open the toolbox within the spare room. After that, recover the pair of headphones from the toolbox. After getting the pair of headphones, place the pair of headphones on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take pair of headphones from toolbox<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the spherical safe within the spare room. After that, ensure that the spherical safe is open. Then, take the butterfly from the spherical safe. Having got the butterfly, sit the butterfly on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place. You begin to take stock of what's here.\nYou see a spherical safe. As if things weren't amazing enough already, you can even see a table. But the thing hasn't got anything on it.\nThere is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take butterfly from spherical safe<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the non-euclidean keycard from the cabinet. Then, unlock the non-euclidean safe in the steam room. After that, make sure that the non-euclidean safe inside the steam room is wide open. And then, recover the shadfly from the non-euclidean safe in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see a locked non-euclidean safe nearby. You see an opened cabinet. The cabinet contains a non-euclidean keycard!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from cabinet<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take shadfly from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the type U locker is unlocked. And then, open the type U locker. Once you have pulled open the type U locker, retrieve the passkey from the type U locker in the canteen. After that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen.\nYou see a locked box. You make out a locked type U locker right there by you.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type U key.\n\nyour action: ", "response": "unlock type U locker with type U key<|im_end|>open type U locker<|im_end|>take passkey from type U locker<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could travel west. And then, pick up the key from the desk in the office. Then, take a trip east. Then, insert the key into the locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from desk<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to attempt to go to the south. And then, assure that the suitcase in the studio is wide open. And then, recover the stapler from the suitcase inside the studio. And then, you can put the stapler into the display. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take stapler from suitcase<|im_end|>insert stapler into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could move east. Then, look and see that the cabinet is wide open. And then, retrieve the key from the cabinet. Then, unlock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First stop, attempt to go to the east. That done, pick up the Canadian latchkey from the couch. Then, assure that the Canadian chest in the bedchamber is unlocked. After that, ensure that the Canadian chest within the bedchamber is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in a parlor.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian latchkey from couch<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the latchkey from the dresser. Then, unlock the box in the bathroom with the latchkey. And then, doublecheck that the box is wide open. Then, take the broom from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI am sorry to announce that you are now in the bathroom.\nYou see a locked box. You make out an opened dresser. The dresser contains a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the type 9 latchkey from the floor of the bathroom. Then, insert the type 9 latchkey into the type 9 box within the bathroom's lock to unlock it. Then, ensure that the type 9 box inside the bathroom is open. Then, take the sponge from the type 9 box in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary one.\nYou make out a type 9 box.\nYou need an unblocked exit? You should try going north.\nThere is a type 9 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 latchkey<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>open type 9 box<|im_end|>take sponge from type 9 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could go to the west. After that, retrieve the spherical latchkey from the platter. And then, venture east. After that, lock the spherical box in the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey from platter<|im_end|>go east<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to retrieve the keycard from the floor of the workshop. And then, unlock the safe with the keycard. Then, doublecheck that the safe is open. After you have opened the safe, take the cd from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. You start to take note of what's in the room.\nOh, great. Here's a safe.\nThere is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cd from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move north. Next, recover the vanilla scented keycard from the floor of the launderette. After that, make an effort to head south. Then, check that the vanilla scented box is unlocked with the vanilla scented keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou smell a pungent smell, and follow it to a vanilla scented box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take vanilla scented keycard<|im_end|>go south<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. After that, open the basket. If you have pulled open the basket, take the tv from the basket in the bedchamber. Once you have got the tv, you can put the tv into the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take tv from basket<|im_end|>insert tv into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, venture north. And then, retrieve the shirt from the bench within the bathroom. If you have picked up the shirt, venture south. Next, put the shirt on the armchair inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's an armchair. The armchair is usual. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shirt from bench<|im_end|>go south<|im_end|>put shirt on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, venture north. That done, pick-up the Comic Strip Calendar from the floor of the study. And then, try to travel south. And then, place the Comic Strip Calendar on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a pillow on the floor.\nYou are carrying: a whisk.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar<|im_end|>go south<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to unlock the type 8 chest. After that, make sure that the type 8 chest is wide open. And then, recover the staple from the type 8 chest. With the staple, place the staple on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou can see a locked type 8 chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chair. But oh no! there's nothing on this piece of trash.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 key.\n\nyour action: ", "response": "unlock type 8 chest with type 8 key<|im_end|>open type 8 chest<|im_end|>take staple from type 8 chest<|im_end|>put staple on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, ensure that the box is open. Once you have opened the box, recover the formless keycard from the box in the workshop. After that, unlock the formless chest in the workshop with the formless keycard. Then, open the formless chest inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one. You begin to take stock of what's in the room.\nYou scan the room for a formless chest, and you find a formless chest. Now that's what I call TextWorld! Oh, great. Here's a box. Huh, weird.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take formless keycard from box<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to take a trip east. Following that, ensure that the basket is open. And then, pick up the iron from the basket. And then, you can deposit the iron into the cabinet inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take iron from basket<|im_end|>insert iron into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, unlock the non-euclidean box with the non-euclidean latchkey. And then, ensure that the non-euclidean box within the bedroom is open. Then, take the laptop from the non-euclidean box. And then, place the laptop on the mantle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a non-euclidean box. You can see a mantle. The mantle is ordinary. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take laptop from non-euclidean box<|im_end|>put laptop on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head east. Then, pick-up the passkey from the floor of the workshop. Then, look and see that the locker in the workshop is unlocked with the passkey. And then, make sure that the locker is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, go east. And then, pick-up the keycard from the floor of the basement. After that, unlock the safe with the keycard. And then, make absolutely sure that the safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a mat.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head east. Once you finish that, open the toolbox. And then, retrieve the Comic Strip Calendar from the toolbox inside the studio. If you can get your hands on the Comic Strip Calendar, deposit the Comic Strip Calendar on the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one.\nYou need an unguarded exit? You should try going east.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take Comic Strip Calendar from toolbox<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. After that, pick up the formless passkey from the board. And then, unlock the formless box. After you have unlocked the formless box, open the formless box within the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless passkey from board<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be fantastic if you could recover the type G passkey from the stand in the study. And then, make an attempt to move south. And then, close the type G chest in the chamber. After that, doublecheck that the type G chest is locked with the type G passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou make out a stand. On the stand you make out a type G passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G passkey from stand<|im_end|>go south<|im_end|>close type G chest<|im_end|>lock type G chest with type G passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, try to move south. With that over with, ensure that the freezer is open. And then, pick up the latchkey from the freezer inside the kitchen. Then, unlock the box inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take latchkey from freezer<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! Your first objective is to attempt to go to the south. After that, ensure that the case inside the workshop is open. Then, recover the printer from the case. After that, rest the printer on the armchair inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take printer from case<|im_end|>put printer on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an attempt to head east. Then, make absolutely sure that the suitcase within the office is opened. Then, pick up the staple from the suitcase. After that, place the staple on the mantelpiece in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great normal vibes in this place, a wonderful normal atmosphere.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take staple from suitcase<|im_end|>put staple on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to attempt to travel north. Then, pick-up the whisk from the floor of the kitchen. Then, make an attempt to travel south. And then, you can deposit the whisk into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A typical one.\nYou see a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take whisk<|im_end|>go south<|im_end|>insert whisk into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to take a trip west. Then, retrieve the sandwich from the floor of the pantry. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying: a salad and an insect.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. Your first objective is to make an effort to go east. After that, make sure that the case is opened. Then, recover the salad from the case. And then, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou see a closed chest, which looks standard, nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take salad from case<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head south. Then, ensure that the safe is open. Then, take the laptop from the safe. After getting the laptop, you can insert the laptop inside the box within the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>insert laptop into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the portmanteau in the workshop. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the mouse from the locker in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou see a locked locker right there by you. You see a portmanteau. The portmanteau contains a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Your first objective is to look and see that the locker is unlocked with the key. And then, make sure that the locker is ajar. Then, retrieve the hat from the locker. Then, place the hat on the rack inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard one.\nOh wow! Is that what I think it is? It is! It's a locker. Look over there! a rack. The rack is normal. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take hat from locker<|im_end|>put hat on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the formless locker with the formless key. And then, look and see that the formless locker in the kitchen is open. Having pulled open the formless locker, recover the fork from the formless locker. After that, insert the fork inside the chest in the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. There's something strange about this being here, but you can't put your finger on it. The chest is empty! This is the worst thing that could possibly happen, ever! You see a formless locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take fork from formless locker<|im_end|>insert fork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to venture east. After that, ensure that the locker is open. After that, pick up the sandwich from the locker. After that, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the passkey from the case in the cookhouse. And then, unlock the box. After that, open the box. And then, take the whisk from the box inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place. I guess you better just go and list everything you see here.\nHey, want to see a box? Look over there, a box. If you haven't noticed it already, there seems to be something there by the wall, it's a case. Now why would someone leave that there? The case contains a passkey. Wow, isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take whisk from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, unlock the cuboid box. After unlocking the cuboid box, ensure that the cuboid box is open. Then, pick up the TextWorld style latchkey from the cuboid box. If you have got the TextWorld style latchkey, make sure the TextWorld style chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou make another one of your grand eccentric entrances into a bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a TextWorld style chest. You make out a locked cuboid box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take TextWorld style latchkey from cuboid box<|im_end|>lock TextWorld style chest with TextWorld style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could unlock the box. Then, open the box. Then, retrieve the non-euclidean latchkey from the box in the garage. Then, unlock the non-euclidean box inside the garage with the non-euclidean latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard kind of place.\nYou make out a locked non-euclidean box right there by you. A locked box is close by.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take non-euclidean latchkey from box<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the lavender scented passkey from the locker. And then, unlock the lavender scented safe. And then, ensure that the lavender scented safe is open. And then, recover the cane from the lavender scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a lavender scented safe. You can see a locker. The locker contains a lavender scented passkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from locker<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>take cane from lavender scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to move west. Once you succeed at that, lift the book from the floor of the studio. And then, make an effort to move east. Okay, and then, place the book into the display inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou see a display. The display is empty, what a horrible day! Oh, great. Here's a bookshelf. The bookshelf is typical. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take book<|im_end|>go east<|im_end|>insert book into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to open the freezer. After that, recover the whisk from the freezer in the scullery. Then, make an effort to head east. With that over with, toss the whisk on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An usual one.\nYou make out a freezer. Huh, weird.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take whisk from freezer<|im_end|>go east<|im_end|>drop whisk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Then, retrieve the key from the portmanteau within the study. If you can get your hands on the key, try to move south. With that over with, check that the locker is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from portmanteau<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick-up the latchkey from the floor of the scullery. Having taken the latchkey, unlock the safe inside the scullery. And then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a suitcase.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel west. And then, pick up the keycard from the box in the bedchamber. And then, travel east. With that over with, make absolutely sure that the chest in the pantry is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from box<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make it so that the type 2 chest within the cubicle is unlocked. And then, ensure that the type 2 chest in the cubicle is open. After that, pick up the onion from the type 2 chest inside the cubicle. After that, eat the onion. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nYou can see a locked type 2 chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "unlock type 2 chest with type 2 keycard<|im_end|>open type 2 chest<|im_end|>take onion from type 2 chest<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, look and see that the non-euclidean box is unlocked. After that, open the non-euclidean box inside the lounge. After pulling open the non-euclidean box, pick up the plant from the non-euclidean box inside the lounge. Once you have got the plant, sit the plant on the bench in the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean box. You see a bench. Make a note of this, you might have to put stuff on or in it later on. The bench appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take plant from non-euclidean box<|im_end|>put plant on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, ensure that the dresser is open. And then, pick up the paper towel from the dresser. After that, make an attempt to venture east. And then, place the paper towel on the saucepan in the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou can make out a closed dresser close by.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take paper towel from dresser<|im_end|>go east<|im_end|>put paper towel on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to venture west. Once you manage that, recover the butterfly from the toolbox in the studio. After that, move east. And then, you can insert the butterfly inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou smell a great smell, and follow it to a cabinet. The cabinet is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from toolbox<|im_end|>go east<|im_end|>insert butterfly into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, insert the key into the safe inside the parlor's lock to unlock it. And then, doublecheck that the safe within the parlor is opened. Then, take the sandwich from the safe in the parlor. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to recover the Henderson's style keycard from the rack. After that, make an effort to travel south. With that over with, assure that the Henderson's style chest within the garage is unlocked. And then, open the Henderson's style chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard kind of place. You start to take note of what's in the room.\nYou see a rack. The rack is standard. On the rack you make out a Henderson's style keycard. Huh, weird.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from rack<|im_end|>go south<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, make an attempt to move west. Then, take the passkey from the trunk. And then, make an effort to move east. And then, Put the passkey into the box inside the garage to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one. You start to take note of what's in the room.\nYou make out a closed box in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from trunk<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the formless box. Then, ensure that the formless box is open. And then, recover the latchkey from the formless box within the washroom. And then, unlock the locker in the washroom with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nLook at that notice! What does it say? It says Welcome to the washroom? Well that's cool.\nYou can see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked formless box in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make sure that the cuboid locker is unlocked. After you have unlocked the cuboid locker, ensure that the cuboid locker in the recreation zone is open. After that, recover the latchkey from the cuboid locker in the recreation zone. Then, unlock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical one.\nYou see a locked chest. You can make out a cuboid locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the portmanteau in the workshop. Then, move south. That done, doublecheck that the safe inside the kitchen is shut. After that, assure that the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You start to take note of what's in the room.\nAn open portmanteau, which looks typical, is nearby. The portmanteau contains a keycard!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from portmanteau<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, travel south. Then, open the dresser inside the salon. After that, recover the Microsoft style passkey from the dresser inside the salon. After that, make it so that the Microsoft style locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Microsoft style passkey from dresser<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First of all, you could, like, attempt to travel north. Following that, recover the nest of toads from the floor of the recreation zone. After stealing the nest of toads, attempt to go to the south. And then, rest the nest of toads on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. I guess you better just go and list everything you see here.\nYou make out a mantelpiece. The mantelpiece is ordinary. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of toads<|im_end|>go south<|im_end|>put nest of toads on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the Henderson's box within the dish-pit. After that, assure that the Henderson's box inside the dish-pit is wide open. And then, retrieve the passkey from the Henderson's box within the dish-pit. And then, look and see that the box in the dish-pit is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical kind of place.\nYou can see a box. You check the price tag glued to the box. 85 bucks? What a deal! You'll have to ask where they got this! You can make out a locked Henderson's box nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's passkey<|im_end|>open Henderson's box<|im_end|>take passkey from Henderson's box<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to move north. Then, take the nest of bunnies from the fridge inside the cookhouse. And then, make an attempt to venture south. After that, toss the nest of bunnies on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou can see a counter. The counter appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of bunnies from fridge<|im_end|>go south<|im_end|>drop nest of bunnies<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First, it would be good if you could head west. And then, retrieve the shadfly from the floor of the kitchen. Then, move east. Then, rest the shadfly on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou see a shelf. Why don't you take a picture of it, it'll last longer! But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take shadfly<|im_end|>go east<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, unlock the locker in the steam room. Then, open the locker. And then, retrieve the sponge from the locker within the steam room. And then, place the sponge on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room. You begin to take stock of what's here.\nYou see a locked locker in the corner. You can see a rack. However, the rack, like an empty rack, has nothing on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go to the west. Okay, and then, pick up the dvd from the floor of the chamber. And then, go to the east. Once you finish that, put the dvd on the workbench within the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You can barely contain your excitement.\nYou make out a workbench. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take dvd<|im_end|>go east<|im_end|>put dvd on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, recover the passkey from the rack inside the dish-pit. And then, unlock the safe inside the dish-pit. After that, open the safe. And then, recover the insect from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. What's that over there? It looks like it's a rack. The rack is usual. On the rack you make out a passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the locker within the study. If you have unlocked the locker, open the locker in the study. After you have opened the locker, recover the staple from the locker. If you can get your hands on the staple, toss the staple on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're not going to believe this, but you've just entered a study. You begin to take stock of what's here.\nYou can see a locked ordinary looking locker nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take staple from locker<|im_end|>drop staple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. Next, pick up the candy bar from the floor of the study. And then, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First of all, you could, like, open the cabinet. After that, retrieve the mop from the cabinet inside the laundry place. Then, make an effort to go east. And then, put the mop on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take mop from cabinet<|im_end|>go east<|im_end|>put mop on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the tv from the floor of the chamber. With the tv, make an attempt to travel south. That done, ensure that the coffer is open. Then, you can insert the tv inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am sorry to announce that you are now in the chamber.\nYou make out a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a tv on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take tv<|im_end|>go south<|im_end|>open coffer<|im_end|>insert tv into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick up the fly larva from the fridge. And then, make an attempt to go east. Okay, and then, open the chest. If you have opened the chest, you can place the fly larva into the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a fridge. The fridge contains a fly larva. Is this it? Is this what you came to TextWorld to see? a fridge?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take fly larva from fridge<|im_end|>go east<|im_end|>open chest<|im_end|>insert fly larva into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go west. Then, take the teacup from the shelf. With the teacup, travel east. With that accomplished, place the teacup into the portmanteau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard kind of place. You start to take note of what's in the room.\nYou make out an opened portmanteau. The portmanteau is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup from shelf<|im_end|>go east<|im_end|>insert teacup into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip north. Following that, take the key from the shelf in the studio. After picking up the key, take a trip south. Once you accomplish that, lock the box within the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a standard kind of place. That is to say, you're in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from shelf<|im_end|>go south<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, pick up the latchkey from the floor of the bedroom. And then, check that the chest is unlocked with the latchkey. Then, look and see that the chest inside the bedroom is opened. After that, recover the lamp from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in the place we're calling the bedroom. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take lamp from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to venture east. And then, open the display. And then, recover the Microsoft latchkey from the display. Having taken the Microsoft latchkey, look and see that the Microsoft box is unlocked with the Microsoft latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take Microsoft latchkey from display<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the armchair inside the studio. And then, look and see that the box is unlocked. And then, ensure that the box is open. And then, take the staple from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one. I guess you better just go and list everything you see here.\nYou can see a locked box in the room. You make out an armchair. The armchair is normal. On the armchair you make out a keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from armchair<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take staple from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to head east. Once you get around to doing that, ensure that the trunk is open. And then, pick up the laptop from the trunk. And then, place the laptop on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in a place we're calling a closet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take laptop from trunk<|im_end|>put laptop on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First, it would be a great idea if you could unlock the American limited edition locker. Then, look and see that the American limited edition locker is opened. And then, take the chocolate bar from the American limited edition locker. If you can get your hands on the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am sorry to announce that you are now in the office.\nYou can make out a locked American limited edition locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an American limited edition keycard.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition keycard<|im_end|>open American limited edition locker<|im_end|>take chocolate bar from American limited edition locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could make an attempt to head east. Then, open the dresser. After that, pick up the tablet from the dresser inside the lounge. After that, you can put the tablet inside the locker in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take tablet from dresser<|im_end|>insert tablet into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to take a trip north. Next, recover the garlic clove from the shelf in the launderette. With the garlic clove, eat the garlic clove. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nThere is an unblocked exit to the north.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take garlic clove from shelf<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First step, check that the Canadian box is unlocked with the Canadian passkey. And then, open the Canadian box. Then, take the coffee cup from the Canadian box. And then, put the coffee cup on the bowl inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a locked Canadian box. You see a bowl. The bowl is typical. But the thing is empty. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian box with Canadian passkey<|im_end|>open Canadian box<|im_end|>take coffee cup from Canadian box<|im_end|>put coffee cup on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick-up the latchkey from the floor of the launderette. And then, try to travel east. With that done, insert the latchkey into the safe in the recreation zone's lock to unlock it. And then, look and see that the safe inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First stop, doublecheck that the formless chest is unlocked. After that, ensure that the formless chest is open. Then, take the key from the formless chest. Then, lock the safe inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You begin looking for stuff.\nYou can make out a closed safe here. You see a locked formless chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First thing I need you to do is to travel south. Following that, retrieve the type 8 key from the saucepan. After that, insert the type 8 key into the type 8 box inside the cookhouse's lock to unlock it. After that, open the type 8 box within the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 8 key from saucepan<|im_end|>unlock type 8 box with type 8 key<|im_end|>open type 8 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First step, unlock the type 6 locker. Then, open the type 6 locker. And then, recover the glove from the type 6 locker. After that, toss the glove on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in a place we're calling a spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWere you looking for a type 6 locker? Because look over there, it's a type 6 locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "unlock type 6 locker with type 6 latchkey<|im_end|>open type 6 locker<|im_end|>take glove from type 6 locker<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First, it would be a great idea if you could travel south. After that, recover the non-euclidean passkey from the armchair inside the studio. After that, check that the non-euclidean chest is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean passkey from armchair<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to venture west. If you can get around to doing that, retrieve the latchkey from the case inside the cookery. And then, try to travel east. After that, lock the locker with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. Let's see what's in here.\nYou see a closed locker here.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, travel south. After that, pick-up the type 2 passkey from the floor of the cellar. With the type 2 passkey, look and see that the type 2 safe is unlocked with the type 2 passkey. Then, open the type 2 safe within the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nThere is an unblocked exit to the south.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go south<|im_end|>take type 2 passkey<|im_end|>unlock type 2 safe with type 2 passkey<|im_end|>open type 2 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the rectangular latchkey from the floor of the playroom. After you have taken the rectangular latchkey, check that the rectangular chest in the playroom is unlocked with the rectangular latchkey. And then, doublecheck that the rectangular chest within the playroom is ajar. After that, take the cushion from the rectangular chest in the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh, great. Here's a rectangular chest. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going north.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take cushion from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, move east. And then, make it so that the box is unlocked with the passkey. After that, make it so that the box is ajar. After pulling open the box, retrieve the towel from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take towel from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First of all, make an attempt to venture east. With that done, ensure that the freezer inside the cookery is open. After that, retrieve the pear from the freezer in the cookery. Then, eat the pear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook at you, bigshot, walking into a basement like it isn't some huge deal. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take pear from freezer<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go west. After that, retrieve the type 1 keycard from the coffer. After that, make an attempt to take a trip east. Next, make sure that the type 1 safe in the shower is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower. You start to take note of what's in the room.\nYou can make out a type 1 safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard from coffer<|im_end|>go east<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, unlock the non-euclidean box with the non-euclidean key. Once you have unlocked the non-euclidean box, ensure that the non-euclidean box is open. After pulling open the non-euclidean box, pick up the key from the non-euclidean box in the garage. After that, unlock the safe in the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a safe. You can see a locked non-euclidean box close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take key from non-euclidean box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go east. And then, make absolutely sure that the locker is wide open. And then, recover the butterfly from the locker. Then, place the butterfly on the table within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could insert the non-euclidean passkey into the non-euclidean chest's lock to unlock it. And then, open the non-euclidean chest. After opening the non-euclidean chest, take the latchkey from the non-euclidean chest within the attic. Then, make sure that the chest inside the attic is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis might come as a shock to you, but you've just come into an attic.\nYou see a locked chest. You see a locked non-euclidean chest here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take latchkey from non-euclidean chest<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, ensure that the basket is open. Then, retrieve the type M key from the basket inside the lounge. And then, travel east. Okay, and then, assure that the type M box is unlocked with the type M key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a basket.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take type M key from basket<|im_end|>go east<|im_end|>unlock type M box with type M key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, insert the latchkey into the safe inside the kitchenette's lock to unlock it. Then, make absolutely sure that the safe within the kitchenette is opened. And then, take the grape from the safe in the kitchenette. After taking the grape, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked safe.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take grape from safe<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First stop, retrieve the key from the shelf. If you can get your hands on the key, unlock the box with the key. Having unlocked the box, open the box inside the canteen. And then, retrieve the nest of insects from the box in the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou make out a box. You see a shelf. The shelf is ordinary. On the shelf you can make out a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of insects from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to travel north. That done, lift the fly larva from the floor of the garage. And then, attempt to venture south. With that done, drop the fly larva on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at you, bigshot, walking into a bedroom like it isn't some huge deal. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take fly larva<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, make an effort to venture north. And then, recover the ladle from the freezer inside the dish-pit. Then, make an attempt to take a trip south. And then, sit the ladle on the shelf in the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nAs if things weren't amazing enough already, you can even see a shelf. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take ladle from freezer<|im_end|>go south<|im_end|>put ladle on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture south. Then, ensure that the case in the dish-pit is open. After opening the case, pick up the spoon from the case. And then, sit the spoon on the platter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take spoon from case<|im_end|>put spoon on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to make sure that the box in the garage is unlocked with the passkey. Having unlocked the box, make it so that the box is open. And then, take the hat from the box. Then, place the hat on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell how about that, you are in a place we're calling a garage.\nYou see a locked box close by. You hear a noise behind you and spin around, but you can't see anything other than a table. But the thing is empty. Hm. Oh well\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take hat from box<|im_end|>put hat on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, take a trip west. And then, retrieve the Canadian style passkey from the armchair. After that, venture east. And then, insert the Canadian style passkey into the Canadian style locker in the pantry's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just sauntered into a pantry.\nYou make out a Canadian style locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian style passkey from armchair<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, open the dresser inside the restroom. Then, retrieve the latchkey from the dresser. And then, insert the latchkey into the chest's lock to unlock it. And then, assure that the chest in the restroom is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nThis might come as a shock to you, but you've just stumbled into a restroom.\nYou can make out a locked normal looking chest here. You make out a dresser. Is this it? Is this what you came to TextWorld to see? a dresser?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take latchkey from dresser<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, try to travel north. And then, pick up the type Y keycard from the chair in the cookery. And then, take a trip south. After that, lock the type Y chest inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou see a type Y chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type Y keycard from chair<|im_end|>go south<|im_end|>lock type Y chest with type Y keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, recover the type X latchkey from the floor of the scullery. After that, insert the type X latchkey into the type X chest inside the scullery's lock to unlock it. After that, open the type X chest. After that, recover the kettle from the type X chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one.\nYou see a locked type X chest nearby.\nThere is an unblocked exit to the north.\nThere is a type X latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X latchkey<|im_end|>unlock type X chest with type X latchkey<|im_end|>open type X chest<|im_end|>take kettle from type X chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to lift the cuboid key from the floor of the office. And then, unlock the cuboid locker. Then, open the cuboid locker. After pulling open the cuboid locker, retrieve the backup calendar from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou can make out a cuboid locker. You check the price tag that hangs off the cuboid locker. Forty big ones?! That's ridiculous! You know, I got a person who works for the government who could get you one of those for 90 bucks!\nThere is an unblocked exit to the north.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take backup calendar from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, assure that the box within the cookery is unlocked. Once you have unlocked the box, open the box. Then, retrieve the key from the box. And then, lock the locker with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou scan the room, seeing a locker. You make out a locked box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the type 5 locker within the studio. If you have unlocked the type 5 locker, assure that the type 5 locker within the studio is open. Then, recover the Comic Strip Calendar from the type 5 locker inside the studio. With the Comic Strip Calendar, rest the Comic Strip Calendar on the desk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a locked type 5 locker. Were you looking for a desk? Because look over there, it's a desk. Now why would someone leave that there? The desk is usual. But the thing hasn't got anything on it. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 5 passkey.\n\nyour action: ", "response": "unlock type 5 locker with type 5 passkey<|im_end|>open type 5 locker<|im_end|>take Comic Strip Calendar from type 5 locker<|im_end|>put Comic Strip Calendar on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to make an effort to go east. That done, retrieve the latchkey from the counter in the closet. If you can get your hands on the latchkey, unlock the locker. After that, open the locker in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from counter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take the broom from the table in the sauna. And then, travel east. Then, look and see that the suitcase inside the chamber is ajar. After you have pulled open the suitcase, you can place the broom inside the suitcase inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary one.\nYou see a table. The table is normal. On the table you can make out a broom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take broom from table<|im_end|>go east<|im_end|>open suitcase<|im_end|>insert broom into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. Then, pick up the folder from the armchair. If you can get your hands on the folder, try to go south. If you can finish that, deposit the folder inside the display. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop.\nYou can make out an opened display. The display is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take folder from armchair<|im_end|>go south<|im_end|>insert folder into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take the cuboid passkey from the freezer. Then, insert the cuboid passkey into the cuboid locker's lock to unlock it. And then, make absolutely sure that the cuboid locker is ajar. And then, you can place the broom inside the cuboid locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou make out a locked cuboid locker. An open freezer is nearby. The freezer contains a cuboid passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "take cuboid passkey from freezer<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>insert broom into cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to move north. If you can finish that, retrieve the type G latchkey from the floor of the office. After taking the type G latchkey, take a trip south. Then, insert the type G latchkey into the type G box's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou make out a locked type G box close by.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type G latchkey<|im_end|>go south<|im_end|>unlock type G box with type G latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to travel north. And then, pick up the tv from the trunk within the bar. If you can get your hands on the tv, take a trip south. Following that, put the tv into the toolbox. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a toolbox. There's something strange about this thing being here, but you don't have time to worry about that now. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tv from trunk<|im_end|>go south<|im_end|>insert tv into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First thing I need you to do is to lift the mop from the floor of the steam room. After that, venture south. Okay, and then, ensure that the cabinet within the launderette is open. After that, deposit the mop into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou make another one of your grand eccentric entrances into a steam room.\nYou scan the room for a box, and you find a box.\nYou need an unblocked exit? You should try going south.\nThere is a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take mop<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert mop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, head west. After that, recover the key from the floor of the office. And then, try to go east. Once you do that, make sure that the box in the cubicle is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nYou can make out a locked box nearby. You can make out an opened trunk, which looks usual, nearby. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip north. Then, retrieve the TextWorld latchkey from the floor of the canteen. Then, attempt to venture south. After that, unlock the TextWorld locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nHey, want to see a TextWorld locker? Look over there, a TextWorld locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld latchkey<|im_end|>go south<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be a great idea if you could attempt to move south. Then, ensure that the rectangular box is open. Then, retrieve the stick of butter from the rectangular box. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular box<|im_end|>take stick of butter from rectangular box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First stop, recover the laptop from the floor of the chamber. And then, make an effort to travel east. If you can finish that, open the suitcase. After that, you can put the laptop into the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a laptop on the floor.\nYou are carrying: a durian.\n\nyour action: ", "response": "take laptop<|im_end|>go east<|im_end|>open suitcase<|im_end|>insert laptop into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, move south. After that, make it so that the chest within the shower is unlocked with the passkey. After that, make sure that the chest within the shower is open. After that, pick up the sponge from the chest in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First step, take the rectangular latchkey from the chest. And then, check that the rectangular box is unlocked with the rectangular latchkey. And then, ensure that the rectangular box inside the cookhouse is open. After that, recover the teacup from the rectangular box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou can see a locked rectangular box in the room. As if things weren't amazing enough already, you can even see a chest. The chest contains a rectangular latchkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from chest<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take teacup from rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to open the trunk. After pulling open the trunk, retrieve the cuboid passkey from the trunk. Then, make an effort to venture east. After that, doublecheck that the cuboid locker within the office is locked with the cuboid passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a trunk. Is this what you came to TextWorld for? This... trunk?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cuboid passkey from trunk<|im_end|>go east<|im_end|>lock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to insert the keycard into the box's lock to unlock it. Then, ensure that the box is open. Once you have pulled open the box, recover the burger from the box. After that, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, recover the type E key from the case. After that, unlock the type E chest with the type E key. After that, open the type E chest. Then, retrieve the teaspoon from the type E chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked type E chest in the corner. You see a case. The case contains a type E key. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E key from case<|im_end|>unlock type E chest with type E key<|im_end|>open type E chest<|im_end|>take teaspoon from type E chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, pick up the spherical latchkey from the floor of the cookhouse. Having taken the spherical latchkey, go to the south. After that, close the spherical safe within the kitchen. And then, lock the spherical safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place.\nThere is an unblocked exit to the south.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>go south<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the south. After that, open the box. Then, retrieve the bug from the box inside the pantry. And then, toss the bug on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nHere we are in the steam room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take bug from box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to move east. Then, open the safe. After you have pulled open the safe, take the sandwich from the safe inside the workshop. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could open the American box. If you have pulled open the American box, recover the pear from the American box. And then, eat the pear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a American box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "open American box<|im_end|>take pear from American box<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, unlock the chest within the launderette with the key. And then, make sure that the chest within the launderette is open. Then, take the passkey from the chest within the launderette. After that, assure that the safe inside the launderette is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell how about that, you are in the place we're calling the launderette.\nWhat's that over there? It looks like it's a safe. Hmm. You always thought you'd be more excited to see a safe in a room. You can see a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the cake scented passkey from the floor of the cellar. Then, head south. Then, make absolutely sure that the cake scented safe in the lounge is closed. After closing the cake scented safe, doublecheck that the cake scented safe in the lounge is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nA closed usual looking case is close by.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a cake scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>go south<|im_end|>close cake scented safe<|im_end|>lock cake scented safe with cake scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First thing I need you to do is to go north. Then, pick-up the monitor from the floor of the bedroom. After that, venture south. Then, rest the monitor on the mantelpiece in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one.\nYou see a mantelpiece. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take monitor<|im_end|>go south<|im_end|>put monitor on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be great if you could assure that the chest inside the bedchamber is open. After that, pick up the fondue from the chest in the bedchamber. Then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a chest? Look over there, a chest, so there's that.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, attempt to venture north. That done, pick-up the rectangular passkey from the floor of the steam room. After that, try to move south. After that, unlock the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in a place we're calling a basement. You begin looking for stuff.\nYou scan the room for a rectangular locker, and you find a rectangular locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, pick up the type 3 passkey from the crate. Having taken the type 3 passkey, go east. After that, assure that the type 3 safe inside the studio is shut. After that, make sure that the type 3 safe within the studio is locked with the type 3 passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nFancy seeing you here. Here, by the way, being the pantry.\nYou can see an opened crate close by. The crate contains a type 3 passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 passkey from crate<|im_end|>go east<|im_end|>close type 3 safe<|im_end|>lock type 3 safe with type 3 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, move east. With that over with, unlock the locker. And then, make it so that the locker is wide open. Having opened the locker, recover the top hat from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take top hat from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could move north. That done, recover the loaf of bread from the counter. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from counter<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, pick up the key from the floor of the kitchen. If you can get your hands on the key, make an attempt to move south. That done, assure that the safe inside the washroom is unlocked with the key. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. With that over with, retrieve the fondue from the table in the sauna. If you can get your hands on the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>take fondue from table<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, try to head east. After that, look and see that the display in the cubicle is wide open. Once you have opened the display, recover the spherical key from the display. After that, unlock the spherical chest within the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take spherical key from display<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could try to travel south. And then, make absolutely sure that the suitcase within the salon is wide open. And then, pick up the monitor from the suitcase within the salon. Then, sit the monitor on the stand in the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nHere we are in the parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take monitor from suitcase<|im_end|>put monitor on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the west. With that accomplished, recover the cd from the bookshelf inside the study. After that, head east. Then, put the cd on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou see a plate. The plate is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cd from bookshelf<|im_end|>go east<|im_end|>put cd on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could recover the type M passkey from the floor of the laundromat. Then, make an effort to head south. Following that, assure that the type M chest is shut. And then, make sure that the type M chest inside the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOf every laundromat you could have sauntered into, you had to saunter into a typical one. You begin looking for stuff.\nYou can see a closed dresser.\nThere is an unguarded exit to the south.\nThere is a type M passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M passkey<|im_end|>go south<|im_end|>close type M chest<|im_end|>lock type M chest with type M passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, you could, like, unlock the TextWorld style box in the steam room. And then, assure that the TextWorld style box is opened. And then, take the cauliflower from the TextWorld style box within the steam room. After that, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in the place we're calling the steam room.\nYou can see a locked standard looking TextWorld style box right there by you.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take cauliflower from TextWorld style box<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 locker within the recreation zone with the type 0 keycard. Then, make absolutely sure that the type 0 locker is opened. Then, retrieve the passkey from the type 0 locker inside the recreation zone. And then, Insert the passkey into the chest within the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. Let's see what's in here.\nYou see a chest. Classic TextWorld. You can make out a locked type 0 locker in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "unlock type 0 locker with type 0 keycard<|im_end|>open type 0 locker<|im_end|>take passkey from type 0 locker<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, unlock the lavender scented safe. And then, assure that the lavender scented safe within the cookhouse is wide open. Then, pick up the glass from the lavender scented safe. After that, you can deposit the glass into the fridge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard kind of place.\nYou can see a fridge. Empty! What kind of nightmare TextWorld is this? You see a locked lavender scented safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take glass from lavender scented safe<|im_end|>insert glass into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First of all, you could, like, head west. And then, pick up the passkey from the shelf inside the bedchamber. Then, go to the east. With that done, lock the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou make out a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, retrieve the passkey from the counter. After that, try to head south. After that, close the locker in the steam room. After that, lock the locker with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nGuess what, you are in a place we're calling a washroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. The counter is usual. On the counter you can see a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. Then, ensure that the chest inside the bedroom is open. After that, retrieve the tv from the chest. Then, rest the tv on the bed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. You see a bed. The bed is standard. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>put tv on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to unlock the fudge scented locker. After that, assure that the fudge scented locker within the laundry place is ajar. Then, take the broom from the fudge scented locker within the laundry place. If you can get your hands on the broom, toss the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nYou can make out a fudge scented locker.\nThere is an unguarded exit to the west.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take broom from fudge scented locker<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, try to go east. Then, ensure that the locker is open. And then, take the bug from the locker in the cubicle. Having got the bug, deposit the bug on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it normal? You better believe it is.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to attempt to go south. And then, open the safe. After pulling open the safe, recover the broom from the safe in the launderette. With the broom, put the broom inside the dresser within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>insert broom into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the type P passkey from the floor of the scullery. If you can get your hands on the type P passkey, make an attempt to go to the south. With that accomplished, close the type P box within the steam room. After shutting the type P box, make it so that the type P box within the steam room is locked with the type P passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nAs if things weren't amazing enough already, you can even see a counter. The counter is typical. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a type P passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type P passkey<|im_end|>go south<|im_end|>close type P box<|im_end|>lock type P box with type P passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, open the chest within the kitchenette. After opening the chest, take the teacup from the chest inside the kitchenette. Then, attempt to go to the east. With that accomplished, throw the teacup on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can see a closed chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take teacup from chest<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, venture east. After that, lift the non-euclidean passkey from the floor of the washroom. And then, check that the non-euclidean box in the washroom is unlocked with the non-euclidean passkey. And then, make absolutely sure that the non-euclidean box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, recover the rectangular latchkey from the board. After picking up the rectangular latchkey, doublecheck that the rectangular locker inside the cookhouse is unlocked. Then, ensure that the rectangular locker in the cookhouse is open. Then, take the knife from the rectangular locker inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a rectangular locker, and you find a rectangular locker. Wow, isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a board. You see a rectangular latchkey on the board.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from board<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take knife from rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to travel west. And then, recover the folder from the mantle. And then, go to the east. And then, rest the folder on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one. You begin to take stock of what's in the room.\nYou see a shelf. But the thing is empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take folder from mantle<|im_end|>go east<|im_end|>put folder on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip west. Then, retrieve the peanut from the shelf. After that, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "go west<|im_end|>take peanut from shelf<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go west. With that over with, recover the Cat Calendar from the display. After stealing the Cat Calendar, take a trip east. And then, deposit the Cat Calendar into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. You begin looking for stuff.\nYou scan the room for a case, and you find a case. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from display<|im_end|>go east<|im_end|>insert Cat Calendar into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the east. And then, pick up the keycard from the rack. Then, assure that the safe is unlocked with the keycard. After that, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from rack<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, take a trip east. And then, doublecheck that the fudge scented chest is unlocked. After unlocking the fudge scented chest, ensure that the fudge scented chest is open. After opening the fudge scented chest, pick up the blender from the fudge scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical kind of place. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take blender from fudge scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, ensure that the locker inside the office is open. And then, take the type C keycard from the locker. If you have picked up the type C keycard, make it so that the type C chest is unlocked. After that, look and see that the type C chest in the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place. I guess you better just go and list everything you see here.\nAs if things weren't amazing enough already, you can even see a type C chest. You can make out a closed locker here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type C keycard from locker<|im_end|>unlock type C chest with type C keycard<|im_end|>open type C chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture west. Then, pick up the licorice strip from the table. And then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou make out a mantelpiece. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take licorice strip from table<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the basket inside the bar is open. And then, pick up the Canadian keycard from the basket within the bar. Then, attempt to head south. And then, lock the Canadian locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nThis might come as a shock to you, but you've just entered a bar.\nYou can see a closed basket.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take Canadian keycard from basket<|im_end|>go south<|im_end|>lock Canadian locker with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to try to take a trip east. Okay, and then, open the chest inside the attic. After that, retrieve the broom from the chest in the attic. After that, rest the broom on the workbench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>put broom on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First of all, you could, like, recover the Microsoft style keycard from the board within the steam room. After that, check that the Microsoft style chest is unlocked with the Microsoft style keycard. And then, open the Microsoft style chest. And then, pick up the butterfly from the Microsoft style chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nWere you looking for a Microsoft style chest? Because look over there, it's a Microsoft style chest. You rest your hand against a wall, but you miss the wall and fall onto a board. On the board you make out a Microsoft style keycard. Hmmm... what else, what else?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from board<|im_end|>unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take butterfly from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type L safe. After unlocking the type L safe, look and see that the type L safe is open. Once you have opened the type L safe, take the broom from the type L safe within the vault. And then, rest the broom on the stand within the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can make out a locked type L safe. You see a stand. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type L passkey.\n\nyour action: ", "response": "unlock type L safe with type L passkey<|im_end|>open type L safe<|im_end|>take broom from type L safe<|im_end|>put broom on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go north. Next, retrieve the latchkey from the floor of the shower. Then, make an effort to travel south. And then, check that the chest in the spare room is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal one.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the keycard from the safe within the cubicle. Then, try to go east. And then, close the locker in the cookhouse. And then, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual kind of place.\nYou can make out an opened safe. The safe contains a keycard.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the latchkey from the pan. After getting the latchkey, head south. Following that, make absolutely sure that the box within the workshop is closed. After you have shut the box, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You start to take note of what's in the room.\nYou make out a pan. The pan is standard. On the pan you make out a latchkey. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>go south<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the latchkey from the trunk in the washroom. And then, insert the latchkey into the chest's lock to unlock it. Then, make absolutely sure that the chest within the washroom is wide open. And then, take the iron from the chest within the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place.\nYou can see a chest. Look over there! a trunk. The trunk contains a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take iron from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take the non-euclidean key from the case. If you can get your hands on the non-euclidean key, unlock the non-euclidean chest. After unlocking the non-euclidean chest, make absolutely sure that the non-euclidean chest in the office is ajar. And then, recover the butterfly from the non-euclidean chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. I guess you better just go and list everything you see here.\nYou make out a locked non-euclidean chest. You see an opened case. The case contains a non-euclidean key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from case<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take butterfly from non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to venture west. And then, take the lightbulb from the shelf. After that, go to the east. If you can finish that, put the lightbulb on the platter within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place.\nYou make out a platter. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lightbulb from shelf<|im_end|>go east<|im_end|>put lightbulb on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, open the locker within the pantry. After you have opened the locker, retrieve the candy bar from the locker. Then, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nYou need an unblocked exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take candy bar from locker<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the key from the floor of the sauna. Then, make an effort to take a trip east. After that, insert the key into the safe in the bedroom's lock to unlock it. Then, ensure that the safe inside the bedroom is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an effort to move north. Following that, pick up the golf club from the counter. With the golf club, try to go to the south. That done, place the golf club on the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nHey, want to see a workbench? Look over there, a workbench. The workbench appears to be empty. It would have been so cool if there was stuff on the workbench.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take golf club from counter<|im_end|>go south<|im_end|>put golf club on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the TextWorld style latchkey from the floor of the cellar. Then, take a trip south. After that, make it so that the TextWorld style box is unlocked with the TextWorld style latchkey. After you have unlocked the TextWorld style box, open the TextWorld style box in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey<|im_end|>go south<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could take the non-euclidean key from the case. After that, check that the non-euclidean locker within the office is unlocked with the non-euclidean key. Then, ensure that the non-euclidean locker within the office is open. And then, recover the Quote of the Day Calendar from the non-euclidean locker inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place. You begin looking for stuff.\nYou can make out a non-euclidean locker. Were you looking for a case? Because look over there, it's a case. The case contains a non-euclidean key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from case<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Quote of the Day Calendar from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, go to the south. That done, retrieve the type O latchkey from the cabinet. After picking up the type O latchkey, insert the type O latchkey into the type O safe within the basement's lock to unlock it. And then, look and see that the type O safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type O latchkey from cabinet<|im_end|>unlock type O safe with type O latchkey<|im_end|>open type O safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First thing I need you to do is to lift the Henderson's passkey from the floor of the cookhouse. And then, try to go to the south. Once you succeed at that, unlock the Henderson's safe inside the canteen with the Henderson's passkey. And then, look and see that the Henderson's safe inside the canteen is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nThere is an unblocked exit to the south.\nThere is a Henderson's passkey on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "take Henderson's passkey<|im_end|>go south<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First stop, attempt to travel west. Following that, pick-up the loaf of bread from the floor of the attic. After picking up the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have entered an office. Not the office you'd expect. No, this is an office.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. Next, pick up the novel from the suitcase inside the parlor. After that, try to travel east. And then, deposit the novel on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou scan the room, seeing a safe. The safe is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take novel from suitcase<|im_end|>go east<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could take the cuboid key from the dresser. And then, insert the cuboid key into the cuboid locker's lock to unlock it. Then, make it so that the cuboid locker is open. After opening the cuboid locker, retrieve the insect from the cuboid locker inside the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You begin to take stock of what's here.\nHey, want to see a cuboid locker? Look over there, a cuboid locker. Were you looking for a dresser? Because look over there, it's a dresser. The dresser contains a cuboid key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from dresser<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take insect from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, head west. And then, lift the type H latchkey from the floor of the steam room. After that, make an effort to move east. With that done, unlock the type H locker within the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary kind of place.\nYou see a type H locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a backup calendar.\n\nyour action: ", "response": "go west<|im_end|>take type H latchkey<|im_end|>go east<|im_end|>unlock type H locker with type H latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, retrieve the latchkey from the floor of the bedroom. After that, insert the latchkey into the chest within the bedroom's lock to unlock it. Then, ensure that the chest is open. Having pulled open the chest, retrieve the butterfly from the chest within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou make out a chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First of all, you could, like, try to take a trip south. Following that, open the portmanteau. After that, recover the keycard from the portmanteau. After that, Deposit the keycard into the chest to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at that sign! What does it say? It says Welcome to the steam room? Well that's cool.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, travel east. Then, unlock the non-euclidean locker inside the workshop. And then, open the non-euclidean locker. Then, retrieve the Quote of the Day Calendar from the non-euclidean locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in a place we're calling a pantry. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take Quote of the Day Calendar from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, unlock the locker within the scullery. After that, ensure that the locker within the scullery is open. And then, recover the fondue from the locker. After that, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou make out a locker. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could head north. And then, take the stapler from the desk in the workshop. Then, take a trip south. Then, deposit the stapler into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened trunk in the room. What a letdown! The trunk is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stapler from desk<|im_end|>go south<|im_end|>insert stapler into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go to the west. After that, retrieve the onion from the floor of the cellar. And then, eat the onion. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one.\nYou rest your hand against a wall, but you miss the wall and fall onto an armchair. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take onion<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to go north. Okay, and then, recover the cashew from the floor of the steam room. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel east. And then, open the locker inside the laundromat. And then, recover the insect from the locker in the laundromat. Then, toss the insect on the floor of the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First stop, open the safe in the study. And then, take the passkey from the safe. Then, look and see that the chest is unlocked. And then, open the chest inside the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nYou make out a locked chest. You rest your hand against a wall, but you miss the wall and fall onto a safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the trunk is open. And then, retrieve the key from the trunk. After picking up the key, make an attempt to travel east. With that over with, make absolutely sure the chest inside the closet is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty normal here.\nLook out! It's a- oh, never mind, it's just a trunk.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, ensure that the display inside the cubicle is open. After opening the display, pick up the Microsoft style latchkey from the display in the cubicle. Then, head south. And then, unlock the Microsoft style box with the Microsoft style latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook over there! a display.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take Microsoft style latchkey from display<|im_end|>go south<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First stop, ensure that the box is open. After that, retrieve the spherical latchkey from the box in the laundromat. After that, make sure that the spherical locker within the laundromat is unlocked with the spherical latchkey. And then, ensure that the spherical locker within the laundromat is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat.\nYou see a locked spherical locker right there by you. You can see a box. Huh, weird.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take spherical latchkey from box<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go east. And then, ensure that the cabinet in the shower is open. And then, retrieve the sandwich from the cabinet. Having got the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one.\nThere is an unblocked exit to the east.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take sandwich from cabinet<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, retrieve the rectangular passkey from the floor of the bedroom. Then, assure that the rectangular locker is unlocked. After that, look and see that the rectangular locker inside the bedroom is open. After that, recover the monitor from the rectangular locker within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou see a locked rectangular locker close by.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take monitor from rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the plate. If you can get your hands on the latchkey, unlock the chest in the scullery with the latchkey. After that, look and see that the chest is ajar. Then, retrieve the teaspoon from the chest inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA crooked notice tells you that you are now in the scullery.\nYou make out a chest. You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is typical. On the plate you see a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from plate<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to lift the keycard from the floor of the cubicle. After that, look and see that the chest inside the cubicle is unlocked. And then, ensure that the chest is open. After that, retrieve the Quote of the Day Calendar from the chest in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the Henderson's safe is unlocked. Once you have unlocked the Henderson's safe, assure that the Henderson's safe is wide open. And then, retrieve the controller from the Henderson's safe in the lounge. And then, sit the controller on the shelf in the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou have walked into the most normal of all possible lounges. The room is well lit.\nYou can make out a locked Henderson's safe. You make out a shelf. The shelf is usual. However, the shelf, like an empty shelf, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take controller from Henderson's safe<|im_end|>put controller on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the formless locker within the cellar. After unlocking the formless locker, doublecheck that the formless locker is opened. After opening the formless locker, recover the gummy bear from the formless locker in the cellar. Then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nYou make out a formless locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go to the west. And then, pick up the loaf of bread from the floor of the kitchenette. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. I guess you better just go and list everything you see here.\nYou make out a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, unlock the Canadian locker. And then, open the Canadian locker. Then, pick up the cauliflower from the Canadian locker. And then, eat the cauliflower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian locker. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>take cauliflower from Canadian locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, head north. After that, take the whisk from the case. And then, make an attempt to move south. Once you finish that, you can put the whisk into the display inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou make out an opened display close by. The display is empty! What a waste of a day!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take whisk from case<|im_end|>go south<|im_end|>insert whisk into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to go to the east. After that, ensure that the locker is open. Then, pick up the cookie from the locker. After that, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take cookie from locker<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to move east. After that, open the crate. Then, take the gummy bear from the crate inside the closet. And then, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a blender.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take gummy bear from crate<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to head west. And then, pick up the insect from the floor of the dish-pit. After taking the insect, attempt to head east. Okay, and then, rest the insect on the shelf within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have walked into the most normal of all possible studys.\nAs if things weren't amazing enough already, you can even see a shelf. The shelf is typical. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>put insect on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, try to venture east. If you can get around to doing that, look and see that the dresser inside the bathroom is wide open. If you have pulled open the dresser, recover the bug from the dresser in the bathroom. After stealing the bug, put the bug into the case in the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take bug from dresser<|im_end|>insert bug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to make an effort to travel south. Okay, and then, lift the key from the floor of the shower. And then, check that the safe is unlocked with the key. Then, doublecheck that the safe in the shower is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou make a grand eccentric entrance into a study. You start to take note of what's in the room.\nYou make out a desk. The desk appears to be empty. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First stop, go east. After that, recover the formless key from the mantelpiece. After that, assure that the formless box inside the study is unlocked. And then, ensure that the formless box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at you, bigshot, walking into a restroom like it isn't some huge deal.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless key from mantelpiece<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, venture west. Then, lift the manuscript from the floor of the salon. And then, make an effort to move east. After that, place the manuscript on the plate in the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary one. You begin looking for stuff.\nYou make out a plate. You wonder idly who left that here. But there isn't a thing on it. Hopefully this doesn't make you too upset. You can see a pan. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take manuscript<|im_end|>go east<|im_end|>put manuscript on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, ensure that the display in the study is open. Then, retrieve the spherical latchkey from the display in the study. After picking up the spherical latchkey, insert the spherical latchkey into the spherical safe's lock to unlock it. Then, look and see that the spherical safe inside the study is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou make out a locked spherical safe. You can see a closed display nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take spherical latchkey from display<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, venture west. And then, recover the key from the table in the cellar. After stealing the key, make an attempt to go to the east. After that, lock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in a place we're calling a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed normal looking safe close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to open the freezer inside the dish-pit. And then, recover the spork from the freezer inside the dish-pit. If you can get your hands on the spork, attempt to travel east. And then, put the spork on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a freezer. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take spork from freezer<|im_end|>go east<|im_end|>put spork on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to go south. After that, unlock the type D box inside the cellar. Then, open the type D box in the cellar. And then, pick up the fly larva from the type D box within the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type D key.\n\nyour action: ", "response": "go south<|im_end|>unlock type D box with type D key<|im_end|>open type D box<|im_end|>take fly larva from type D box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the safe is unlocked. After unlocking the safe, ensure that the safe is open. And then, take the mug from the safe inside the kitchenette. After that, you can place the mug inside the fridge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette.\nYou can make out a fridge. The fridge is empty! What a waste of a day! You make out a locked safe in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>insert mug into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to attempt to go south. That done, open the cabinet inside the kitchenette. And then, retrieve the spork from the cabinet inside the kitchenette. And then, deposit the spork on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a board. The board appears to be empty.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take spork from cabinet<|im_end|>drop spork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to head west. After that, recover the cabbage from the stand within the workshop. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cabbage from stand<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an attempt to move east. After that, open the case. After that, take the latchkey from the case. Then, unlock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could unlock the Microsoft box within the study. After that, ensure that the Microsoft box within the study is open. And then, pick up the mouse from the Microsoft box. And then, you can insert the mouse inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that notice! What does it say? It says Welcome to the study? Well that's cool.\nYou make out a case. Empty! What kind of nightmare TextWorld is this? Were you looking for a Microsoft box? Because look over there, it's a Microsoft box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft keycard.\n\nyour action: ", "response": "unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take mouse from Microsoft box<|im_end|>insert mouse into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, head south. Next, ensure that the chest is open. And then, pick up the spork from the chest. And then, deposit the spork into the freezer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take spork from chest<|im_end|>insert spork into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, check that the non-euclidean chest is unlocked with the non-euclidean latchkey. Then, ensure that the non-euclidean chest inside the shower is open. Then, recover the stick of butter from the non-euclidean chest inside the shower. After getting the stick of butter, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take stick of butter from non-euclidean chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an effort to travel west. Then, lift the chocolate bar from the floor of the parlor. Then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nThis might come as a shock to you, but you've just moved into a vault.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel east. After that, ensure that the TextWorld safe within the sauna is open. And then, retrieve the elderberry from the TextWorld safe inside the sauna. And then, eat the elderberry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld safe<|im_end|>take elderberry from TextWorld safe<|im_end|>eat elderberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, venture south. After that, open the case in the scullery. Then, pick up the passkey from the case in the scullery. Having picked up the passkey, look and see that the chest within the scullery is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take passkey from case<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to head east. Then, assure that the case is open. And then, recover the backup calendar from the case. And then, sit the backup calendar on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take backup calendar from case<|im_end|>put backup calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go south. That done, make sure that the TextWorld style locker is unlocked with the TextWorld style keycard. Then, open the TextWorld style locker. After that, take the vacuum from the TextWorld style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take vacuum from TextWorld style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the type 4 chest in the recreation zone. And then, open the type 4 chest in the recreation zone. Then, pick up the legume from the type 4 chest within the recreation zone. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one. You begin to take stock of what's in the room.\nYou can see a type 4 chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 chest with type 4 keycard<|im_end|>open type 4 chest<|im_end|>take legume from type 4 chest<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. With that over with, pick-up the type 9 latchkey from the floor of the vault. If you can get your hands on the type 9 latchkey, unlock the type 9 box with the type 9 latchkey. After that, make it so that the type 9 box inside the vault is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Comic Strip Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 9 latchkey<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>open type 9 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. Your first objective is to venture south. And then, make absolutely sure that the fridge is wide open. After that, retrieve the rectangular latchkey from the fridge. After taking the rectangular latchkey, make sure that the rectangular box is unlocked with the rectangular latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take rectangular latchkey from fridge<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to go to the north. After that, pick up the latchkey from the suitcase within the vault. Then, try to travel south. With that accomplished, doublecheck that the safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place.\nYou can see a locked safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from suitcase<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, make an attempt to move east. With that done, ensure that the trunk is open. And then, retrieve the paper towel from the trunk. And then, rest the paper towel on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take paper towel from trunk<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, ensure that the safe within the bedchamber is open. And then, retrieve the controller from the safe. After that, make an effort to head east. That done, sit the controller on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nYou see a closed safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take controller from safe<|im_end|>go east<|im_end|>put controller on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to take a trip east. If you can manage that, make sure that the toolbox within the cubicle is wide open. Having opened the toolbox, recover the keyboard from the toolbox. Then, you can put the keyboard into the trunk in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have entered the most usual of all possible kitchens. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take keyboard from toolbox<|im_end|>insert keyboard into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to venture south. Then, lift the TextWorld limited edition key from the floor of the salon. And then, unlock the TextWorld limited edition safe in the salon. After unlocking the TextWorld limited edition safe, ensure that the TextWorld limited edition safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a burger.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition key<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, make an attempt to go north. And then, retrieve the Canadian latchkey from the rack inside the cellar. And then, try to go to the south. Okay, and then, unlock the Canadian chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nYou can make out a locked Canadian chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian latchkey from rack<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, check that the chest inside the office is unlocked with the latchkey. Having unlocked the chest, open the chest. Then, recover the worm from the chest inside the office. After that, you can deposit the worm inside the portmanteau within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. The room is well lit.\nYou see an opened portmanteau right there by you. The portmanteau is empty! This is the worst thing that could possibly happen, ever! As if things weren't amazing enough already, you can even see a chest.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>insert worm into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, unlock the safe within the cubicle with the key. After that, make sure that the safe inside the cubicle is ajar. Then, take the keycard from the safe. And then, unlock the locker with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nA locked locker is right there by you. A locked usual looking safe is in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to go west. After that, take the chocolate bar from the bench. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard one. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from bench<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the chamber. Then, check that the safe within the chamber is unlocked with the passkey. And then, assure that the safe is opened. After that, retrieve the nest of earwigs from the safe in the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin looking for stuff.\nYou can make out a locked safe, which looks usual, close by.\nThere is an unblocked exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of earwigs from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, head north. And then, pick up the stick of butter from the floor of the garage. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First, it would be a great idea if you could try to go north. With that accomplished, pick up the mug from the rack inside the scullery. Then, make an attempt to venture south. That done, ditch the mug on the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from rack<|im_end|>go south<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an attempt to take a trip east. And then, make sure that the safe is opened. And then, recover the key from the safe inside the cubicle. Then, unlock the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An ordinary kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, unlock the Henderson's safe with the Henderson's keycard. Then, open the Henderson's safe. After that, take the butterfly from the Henderson's safe. And then, deposit the butterfly on the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. You begin to take stock of what's in the room.\nYou can make out a Henderson's safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take butterfly from Henderson's safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to assure that the Canadian style chest in the bedchamber is unlocked. Then, make absolutely sure that the Canadian style chest in the bedchamber is open. And then, take the manuscript from the Canadian style chest. Then, deposit the manuscript on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou make out a locked Canadian style chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take manuscript from Canadian style chest<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, take the spherical latchkey from the trunk. And then, make an attempt to go to the east. After that, close the spherical box inside the kitchen. And then, lock the spherical box within the kitchen with the spherical latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have moved into a shower. Not the shower you'd expect. No, this is a shower.\nYou see a trunk. The trunk contains a spherical latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from trunk<|im_end|>go east<|im_end|>close spherical box<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick up the monitor from the chest. After that, attempt to venture east. Then, ensure that the refrigerator is open. After opening the refrigerator, you can deposit the monitor into the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou see an opened chest close by. The chest contains a monitor. There's something strange about this being here, but you can't put your finger on it.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take monitor from chest<|im_end|>go east<|im_end|>open refrigerator<|im_end|>insert monitor into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the locker within the washroom. And then, make sure that the locker is ajar. And then, retrieve the cucumber from the locker in the washroom. After that, eat the cucumber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A standard one. You can barely contain your excitement.\nYou can see a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take cucumber from locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, recover the key from the case in the office. Then, make sure that the chest within the office is unlocked. After unlocking the chest, ensure that the chest is open. Then, take the pencil from the chest within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nA locked chest, which looks normal, is close by. You see an opened case. The case contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take pencil from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, recover the cuboid latchkey from the chest in the cookery. If you can get your hands on the cuboid latchkey, move east. Then, look and see that the cuboid box is unlocked. After unlocking the cuboid box, open the cuboid box inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery.\nYou can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The chest contains a cuboid latchkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from chest<|im_end|>go east<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could pick-up the fly larva from the floor of the workshop. And then, make an attempt to go to the south. If you can get through with that, open the type L safe in the kitchenette. After that, you can put the fly larva into the type L safe inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fly larva<|im_end|>go south<|im_end|>open type L safe<|im_end|>insert fly larva into type L safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. And then, retrieve the sandwich from the workbench. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from workbench<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, unlock the cuboid box inside the cubicle with the cuboid keycard. And then, look and see that the cuboid box in the cubicle is opened. And then, take the fudge scented keycard from the cuboid box. After that, check that the fudge scented locker is unlocked with the fudge scented keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle. You start to take note of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fudge scented locker. Look over there! a cuboid box.\nThere is an unguarded exit to the north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take fudge scented keycard from cuboid box<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to move north. That done, retrieve the non-euclidean latchkey from the board in the restroom. Then, go south. Next, unlock the non-euclidean safe within the bedchamber with the non-euclidean latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou see a non-euclidean safe. You shudder, but continue examining the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean latchkey from board<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, doublecheck that the trunk within the bathroom is wide open. Then, recover the broom from the trunk within the bathroom. And then, attempt to go to the east. Then, sit the broom on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're not going to believe this, but you've just entered a bathroom.\nYou see a gleam over in a corner, where you can see a trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take broom from trunk<|im_end|>go east<|im_end|>put broom on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First of all, unlock the type 7 box with the type 7 key. Then, open the type 7 box inside the bathroom. Then, pick up the iron from the type 7 box within the bathroom. And then, throw the iron on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou can see a type 7 box. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>take iron from type 7 box<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the passkey from the dresser. And then, try to head south. With that accomplished, unlock the locker within the bedroom. After that, ensure that the locker inside the bedroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard one. You start to take note of what's in the room.\nYou make out an opened normal looking dresser right there by you. The dresser contains a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from dresser<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! Your first objective is to move east. Once you finish that, make it so that the basket is ajar. After that, pick up the Henderson's style passkey from the basket. And then, doublecheck that the Henderson's style box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the workshop. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take Henderson's style passkey from basket<|im_end|>lock Henderson's style box with Henderson's style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick up the Microsoft style latchkey from the cabinet. After that, doublecheck that the Microsoft style safe inside the spare room is unlocked with the Microsoft style latchkey. And then, make absolutely sure that the Microsoft style safe inside the spare room is ajar. And then, take the cane from the Microsoft style safe in the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou see a locked Microsoft style safe. You make out a cabinet. Now that's what I call TextWorld! The cabinet contains a Microsoft style latchkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from cabinet<|im_end|>unlock Microsoft style safe with Microsoft style latchkey<|im_end|>open Microsoft style safe<|im_end|>take cane from Microsoft style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, recover the key from the freezer inside the cookery. Then, try to travel south. And then, close the chest in the pantry. And then, assure the chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nYou smell a fine smell, and follow it to a freezer. The freezer contains a key.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from freezer<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First, it would be fantastic if you could unlock the chest with the keycard. Having unlocked the chest, open the chest inside the vault. And then, recover the cloak from the chest within the vault. After you have picked up the cloak, toss the cloak on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cloak from chest<|im_end|>drop cloak<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture south. Okay, and then, ensure that the coffer in the playroom is open. And then, pick up the tablet from the coffer within the playroom. Once you have got the tablet, toss the tablet on the floor of the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An ordinary kind of place.\nYou make out a cabinet.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take tablet from coffer<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the locker in the dish-pit. And then, make it so that the locker inside the dish-pit is ajar. Once you have opened the locker, take the spoon from the locker inside the dish-pit. After that, put the spoon on the rack in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have walked into a dish-pit. Not the dish-pit you'd expect. No, this is a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locker. Does this look like anything mentioned in the instructions? You make out a rack. The rack appears to be empty. This always happens, here in TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take spoon from locker<|im_end|>put spoon on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to pick-up the key from the floor of the shower. And then, unlock the chest. After that, open the chest. After that, recover the mop from the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis is going to sound unbelievable, but you've just entered a shower. You begin to take stock of what's in the room.\nYou can make out a locked chest in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take mop from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could pick up the latchkey from the floor of the sauna. And then, unlock the locker. After that, open the locker in the sauna. And then, take the mat from the locker within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can see a locked locker.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mat from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could open the freezer within the kitchenette. And then, retrieve the coconut from the freezer within the kitchenette. Then, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. You begin to take stock of what's here.\nYou can see a freezer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take coconut from freezer<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. Your first objective is to attempt to head east. With that accomplished, look and see that the box is ajar. Then, pick up the spoon from the box. And then, toss the spoon on the floor of the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take spoon from box<|im_end|>drop spoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, move north. Then, pick up the pear from the floor of the workshop. With the pear, eat the pear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An usual one.\nLook out! It's a- oh, never mind, it's just a non-euclidean box, so there's that.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go north<|im_end|>take pear<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to go south. Following that, retrieve the fudge scented passkey from the counter inside the washroom. With the fudge scented passkey, make absolutely sure that the fudge scented chest is unlocked. After you have unlocked the fudge scented chest, open the fudge scented chest inside the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fudge scented passkey from counter<|im_end|>unlock fudge scented chest with fudge scented passkey<|im_end|>open fudge scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, make an attempt to move west. After that, retrieve the worm from the floor of the laundry place. And then, go east. And then, place the worm on the floor of the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a grape.\n\nyour action: ", "response": "go west<|im_end|>take worm<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, pick up the Henderson's keycard from the rack. And then, insert the Henderson's keycard into the Henderson's locker's lock to unlock it. Once you have unlocked the Henderson's locker, open the Henderson's locker within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's keycard from rack<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, recover the latchkey from the floor of the launderette. After that, make absolutely sure that the box in the launderette is unlocked with the latchkey. And then, open the box. After opening the box, take the vacuum from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one.\nYou rest your hand against a wall, but you miss the wall and fall onto a box.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to move east. That done, ensure that the trunk is open. If you have opened the trunk, take the fondue from the trunk inside the spare room. Then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nThere is an unguarded exit to the east.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take fondue from trunk<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, pick up the passkey from the bowl in the dish-pit. With the passkey, go to the south. Once you manage that, insert the passkey into the locker in the bathroom's lock to unlock it. After unlocking the locker, doublecheck that the locker is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in an ordinary kind of place. That is to say, you're in a dish-pit.\nYou see a bowl. The bowl is usual. On the bowl you can make out a passkey. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bowl<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to venture west. And then, pick up the shirt from the shelf within the basement. With the shirt, move east. Okay, and then, put the shirt on the bed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou can see a bed. The bed appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt from shelf<|im_end|>go east<|im_end|>put shirt on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, take a trip west. Next, recover the passkey from the floor of the washroom. After that, try to move east. And then, insert the passkey into the locker inside the lounge's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one.\nYou can make out a locked locker in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the key from the workbench. After that, make sure that the safe is unlocked. After that, make sure that the safe is open. After that, retrieve the lampshade from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You scan the room, seeing a workbench. You shudder, but continue examining the workbench. The workbench is normal. On the workbench you make out a key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move west. After that, take the keycard from the toolbox. And then, move east. With that accomplished, assure that the locker is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou have entered the most typical of all possible bedchambers. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to attempt to head west. And then, retrieve the bug from the floor of the cookhouse. And then, try to head east. And then, sit the bug on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a table. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to look and see that the trunk is opened. After that, take the staple from the trunk in the cubicle. And then, attempt to travel east. After that, rest the staple on the counter in the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place. You begin to take stock of what's here.\nWere you looking for a trunk? Because look over there, it's a trunk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take staple from trunk<|im_end|>go east<|im_end|>put staple on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, venture east. And then, ensure that the chest in the study is open. Having pulled open the chest, recover the bug from the chest in the study. Then, drop the bug on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, make sure that the cabinet in the spare room is opened. After opening the cabinet, pick up the passkey from the cabinet. After that, go to the east. With that over with, make absolutely sure that the safe inside the cellar is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can make out a closed cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take passkey from cabinet<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the cuboid chest with the cuboid latchkey. After that, open the cuboid chest within the cookery. After that, retrieve the passkey from the cuboid chest within the cookery. After that, assure that the safe in the cookery is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. You begin to take stock of what's here.\nYou see a locked safe, which looks ordinary, close by. You can see a cuboid chest. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to go to the east. Okay, and then, take the key from the portmanteau. Then, unlock the locker with the key. And then, open the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from portmanteau<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, travel north. After that, pick up the Quote of the Day Calendar from the armchair in the studio. And then, go to the south. Next, rest the Quote of the Day Calendar on the recliner inside the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a recliner. The recliner is ordinary. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Quote of the Day Calendar from armchair<|im_end|>go south<|im_end|>put Quote of the Day Calendar on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the vanilla scented latchkey from the floor of the cookhouse. And then, venture south. With that accomplished, close the vanilla scented box within the studio. And then, lock the vanilla scented box with the vanilla scented latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA closed normal looking fridge is in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a vanilla scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey<|im_end|>go south<|im_end|>close vanilla scented box<|im_end|>lock vanilla scented box with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make it so that the type 2 box within the recreation zone is unlocked. And then, look and see that the type 2 box inside the recreation zone is ajar. And then, retrieve the key from the type 2 box. And then, make sure that the safe inside the recreation zone is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical one.\nYou make out a safe. You can make out a locked type 2 box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take key from type 2 box<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head east. And then, open the cabinet. Once you have opened the cabinet, retrieve the passkey from the cabinet inside the dish-pit. And then, assure that the safe within the dish-pit is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the keycard from the floor of the cookhouse. Then, unlock the safe with the keycard. Once you have unlocked the safe, doublecheck that the safe in the cookhouse is wide open. And then, you can insert the butterfly inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a safe. Wow, check out the price tag on the safe! Forty dollars!\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move east. That done, take the keycard from the bookshelf within the salon. After that, check that the locker inside the salon is unlocked with the keycard. And then, open the locker within the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip south. Then, look and see that the cabinet is opened. And then, pick up the broom from the cabinet. And then, put the broom on the bench inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great usual vibes in this place, a wonderful usual atmosphere.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>put broom on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, venture west. Following that, pick-up the key from the floor of the washroom. After taking the key, move east. With that done, assure that the box within the laundry place is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, make absolutely sure that the safe within the cellar is unlocked. And then, open the safe in the cellar. After that, pick up the worm from the safe. After that, ditch the worm on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. The room is well lit.\nYou make out a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to move south. That done, ensure that the chest in the playroom is open. And then, take the passkey from the chest in the playroom. After that, insert the passkey into the locker within the playroom's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, pick up the American passkey from the floor of the kitchen. With the American passkey, insert the American passkey into the American locker within the kitchen's lock to unlock it. And then, open the American locker. And then, put the blender inside the American locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. You can barely contain your excitement.\nYou see a American locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an American passkey on the floor.\nYou are carrying: a blender.\n\nyour action: ", "response": "take American passkey<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>insert blender into American locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, make absolutely sure that the safe within the bar is opened. Then, pick up the laptop from the safe in the bar. After that, place the laptop on the shelf inside the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>put laptop on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, travel south. With that accomplished, make it so that the chest within the spare room is wide open. Then, take the gummy bear from the chest in the spare room. After that, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen.\nThere is an unblocked exit to the south.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take gummy bear from chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture north. With that done, retrieve the fondue from the desk in the chamber. After that, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. I guess you better just go and list everything you see here.\nYou can make out an opened safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from desk<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to go west. Then, recover the type 4 keycard from the stand. And then, try to go east. With that accomplished, doublecheck that the type 4 chest is unlocked with the type 4 keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar.\nYou see a locked type 4 chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 4 keycard from stand<|im_end|>go east<|im_end|>unlock type 4 chest with type 4 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, if it's not too much trouble, I need you to move east. If you can get through with that, open the cabinet. And then, take the spoon from the cabinet within the cookery. After that, place the spoon on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nFancy seeing you here. Here, by the way, being the chamber. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take spoon from cabinet<|im_end|>put spoon on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go west. Then, lift the Canadian style keycard from the floor of the study. And then, make an attempt to venture east. After that, make absolutely sure that the Canadian style locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked Canadian style locker close by.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take Canadian style keycard<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, insert the rectangular keycard into the rectangular safe's lock to unlock it. After unlocking the rectangular safe, look and see that the rectangular safe in the scullery is wide open. After that, pick up the key from the rectangular safe. Then, doublecheck that the box is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell how about that, you are in the place we're calling the scullery. You begin to take stock of what's in the room.\nYou can see a box. You can see a locked rectangular safe, which looks ordinary, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, make an effort to move north. Once you get around to doing that, take the spherical keycard from the armchair. And then, make an attempt to travel south. With that over with, check that the spherical locker in the office is unlocked with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nYou make out a spherical locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical keycard from armchair<|im_end|>go south<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, go to the north. With that done, retrieve the backup calendar from the locker in the office. With the backup calendar, attempt to go to the south. After that, you can put the backup calendar inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou can see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take backup calendar from locker<|im_end|>go south<|im_end|>insert backup calendar into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head east. After that, pick-up the passkey from the floor of the office. And then, insert the passkey into the safe inside the office's lock to unlock it. Then, ensure that the safe inside the office is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, go west. And then, lift the printer from the floor of the study. After that, make an effort to travel east. After that, drop the printer on the floor of the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a fly larva and a novel.\n\nyour action: ", "response": "go west<|im_end|>take printer<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to go south. With that over with, pick-up the formless keycard from the floor of the lounge. And then, check that the formless locker is unlocked with the formless keycard. And then, ensure that the formless locker in the lounge is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel south. After that, ensure that the coffer is open. After opening the coffer, take the nest of caterpillars from the coffer within the attic. If you can get your hands on the nest of caterpillars, place the nest of caterpillars on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a plate. I guess it's true what they say, if you're looking for a plate, go to TextWorld. The plate is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take nest of caterpillars from coffer<|im_end|>drop nest of caterpillars<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to go to the west. After that, recover the chocolate bar from the cabinet. And then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're not going to believe this, but you've just entered an office.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from cabinet<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go east. Then, lift the American key from the floor of the attic. Then, unlock the American box. Then, ensure that the American box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou bend down to tie your shoe. When you stand up, you notice a trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American key<|im_end|>unlock American box with American key<|im_end|>open American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel north. Next, pick-up the stick of butter from the floor of the cubicle. After that, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nA laminated placard tells you that you are now in the cellar. Let's see what's in here.\nYou make out a locked locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to lift the rectangular latchkey from the floor of the cellar. After that, try to venture east. Okay, and then, close the rectangular locker. Then, Put the rectangular latchkey into the rectangular locker to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>go east<|im_end|>close rectangular locker<|im_end|>lock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to venture north. Then, take the fly larva from the shelf. And then, make an attempt to head south. Then, rest the fly larva on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook around you. Take it all in. It's not every day someone gets to be in a chamber. I guess you better just go and list everything you see here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bookshelf. The bookshelf is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf! oh well.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from shelf<|im_end|>go south<|im_end|>put fly larva on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to move north. And then, recover the latchkey from the floor of the bedroom. After you have picked up the latchkey, attempt to head south. Following that, insert the latchkey into the box in the cellar's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal kind of place. You can barely contain your excitement.\nYou can make out a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. That done, pick up the book from the shelf. If you have got the book, take a trip south. After that, sit the book on the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou see a bar. However, the bar, like an empty bar, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take book from shelf<|im_end|>go south<|im_end|>put book on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, attempt to go to the east. After that, retrieve the passkey from the floor of the spare room. And then, doublecheck that the locker is unlocked. After unlocking the locker, make absolutely sure that the locker in the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, retrieve the keycard from the floor of the kitchenette. And then, venture east. And then, look and see that the box within the pantry is closed. And then, look and see the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal kind of place. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the rectangular latchkey from the floor of the cubicle. After that, head east. Okay, and then, unlock the rectangular safe in the scullery. After unlocking the rectangular safe, ensure that the rectangular safe within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can make out a table. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go west. After that, pick up the spork from the floor of the cookery. After that, go to the east. Okay, and then, drop the spork on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. I guess you better just go and list everything you see here.\nYou see a refrigerator. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spork<|im_end|>go east<|im_end|>drop spork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the cuboid box within the study is unlocked with the cuboid passkey. And then, ensure that the cuboid box is open. And then, pick up the keyboard from the cuboid box in the study. Once you have picked up the keyboard, you can put the keyboard inside the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI never took you for the sort of person who would show up in a study, but I guess I was wrong. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You see a cuboid box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keyboard from cuboid box<|im_end|>insert keyboard into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the fridge is opened. After that, take the ladle from the fridge within the scullery. After you have got the ladle, make an effort to go east. After that, deposit the ladle on the floor of the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery. You begin to take stock of what's in the room.\nYou see a fridge. Hmmm... what else, what else?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take ladle from fridge<|im_end|>go east<|im_end|>drop ladle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, ensure that the chest inside the pantry is open. And then, take the frisbee from the chest. And then, make an effort to move east. Then, place the frisbee on the bench in the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You begin to take stock of what's here.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take frisbee from chest<|im_end|>go east<|im_end|>put frisbee on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go west. Then, pick up the mop from the floor of the laundry place. After that, head east. Next, you can put the mop inside the locker inside the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop.\nYou make out an opened typical looking locker in the room. The locker is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop<|im_end|>go east<|im_end|>insert mop into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, lift the Canadian keycard from the floor of the launderette. And then, unlock the Canadian box with the Canadian keycard. If you have unlocked the Canadian box, make it so that the Canadian box is ajar. After that, retrieve the broom from the Canadian box in the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette.\nWhat's that over there? It looks like it's a Canadian box.\nThere is an unguarded exit to the north.\nThere is a Canadian keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take broom from Canadian box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take a trip east. With that done, doublecheck that the fridge is ajar. After that, pick up the cookie from the fridge within the cookery. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nWhat's that over there? It looks like it's a shelf. The shelf is standard. The shelf appears to be empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take cookie from fridge<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could make an attempt to take a trip south. With that accomplished, check that the box is unlocked with the keycard. After that, look and see that the box is ajar. After pulling open the box, insert the worm inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard and a worm.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>insert worm into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to pick-up the passkey from the floor of the bedroom. Then, unlock the chest within the bedroom. After unlocking the chest, open the chest. Then, pick up the tv from the chest inside the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, venture north. Then, recover the Canadian style key from the chest. After getting the Canadian style key, travel south. Next, unlock the Canadian style box within the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI am sorry to announce that you are now in the bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked Canadian style box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian style key from chest<|im_end|>go south<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick-up the key from the floor of the kitchen. After that, unlock the box with the key. And then, doublecheck that the box is opened. And then, take the mug from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room for a box, and you find a box. You shudder, but continue examining the room.\nYou need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take mug from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move north. Then, retrieve the knife from the case within the kitchen. After that, try to go south. Next, place the knife on the mantelpiece within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nHey, want to see a mantelpiece? Look over there, a mantelpiece. But oh no! there's nothing on this piece of junk. You make a mental note to not get your hopes up the next time you see a mantelpiece in a room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take knife from case<|im_end|>go south<|im_end|>put knife on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, travel south. With that accomplished, insert the rectangular keycard into the rectangular chest within the pantry's lock to unlock it. And then, open the rectangular chest in the pantry. Then, pick up the frisbee from the rectangular chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take frisbee from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head north. With that accomplished, retrieve the latchkey from the floor of the cookery. If you can get your hands on the latchkey, go south. If you can get through with that, unlock the locker in the bedroom with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou make out a locked typical looking locker in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go to the west. After that, retrieve the rectangular keycard from the workbench. And then, attempt to head east. Following that, make absolutely sure that the rectangular locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can make out a rectangular locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from workbench<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to look and see that the locker inside the playroom is opened. And then, pick up the shadfly from the locker. Then, make an effort to venture south. Next, toss the shadfly on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nYou see a closed locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "open locker<|im_end|>take shadfly from locker<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, check that the locker is unlocked with the keycard. And then, open the locker inside the workshop. After pulling open the locker, retrieve the binder from the locker in the workshop. With the binder, toss the binder on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. You begin looking for stuff.\nYou make out a locked locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take binder from locker<|im_end|>drop binder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the Henderson's style key from the bench inside the chamber. After that, venture south. Then, doublecheck that the Henderson's style box inside the workshop is unlocked. Then, ensure that the Henderson's style box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bench. The bench is typical. On the bench you see a Henderson's style key. Wow! Just like in the movies!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from bench<|im_end|>go south<|im_end|>unlock Henderson's style box with Henderson's style key<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the case. And then, retrieve the garlic clove from the case. And then, eat the garlic clove. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical one. Let's see what's in here.\nYou make out a closed case.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "open case<|im_end|>take garlic clove from case<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the latchkey from the rack. And then, head south. With that accomplished, unlock the locker. Then, make it so that the locker within the closet is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at you, bigshot, walking into a cellar like it isn't some huge deal.\nYou can see a rack. On the rack you see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to go west. Next, recover the non-euclidean keycard from the display inside the attic. After that, take a trip east. After that, make it so that the non-euclidean locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean locker. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard from display<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the American key from the floor of the bedroom. With the American key, unlock the American chest with the American key. And then, ensure that the American chest is open. After that, pick up the monitor from the American chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou smell an awful smell, and follow it to a American chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an American key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American key<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take monitor from American chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could travel north. Once you succeed at that, recover the printer from the floor of the workshop. With the printer, head south. With that accomplished, you can place the printer inside the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nYou can make out a suitcase. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a pear.\n\nyour action: ", "response": "go north<|im_end|>take printer<|im_end|>go south<|im_end|>insert printer into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, venture south. If you can get around to doing that, pick up the non-euclidean keycard from the box. After that, unlock the non-euclidean chest within the bar. After that, ensure that the non-euclidean chest in the bar is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, retrieve the keycard from the floor of the restroom. Then, attempt to move south. Then, make sure that the box inside the vault is unlocked. After you have unlocked the box, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard and a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, you could, like, venture west. Once you do that, pick up the iron from the cabinet. And then, try to travel east. With that accomplished, place the iron on the table in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal kind of place. The room is well lit.\nYou see a table. The table appears to be empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take iron from cabinet<|im_end|>go east<|im_end|>put iron on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could head west. Once you finish that, pick up the novel from the floor of the lounge. After that, try to travel east. And then, place the novel on the bookshelf within the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nAh, the bar. This is some kind of bar, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can make out a bookshelf. The bookshelf appears to be empty. It would have been so cool if there was stuff on the bookshelf! oh well.\nThere is an unblocked exit to the west.\nThere is a controller on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take novel<|im_end|>go east<|im_end|>put novel on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, make an attempt to head west. Then, pick up the mop from the shelf. After that, make an effort to take a trip east. And then, place the mop on the table in the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou can make out a table. The table is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from shelf<|im_end|>go east<|im_end|>put mop on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the fudge scented chest within the scullery with the fudge scented passkey. After that, open the fudge scented chest. Then, recover the keycard from the fudge scented chest. After that, lock the locker within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery. I guess you better just go and list everything you see here.\nYou see a locker. You can see a fudge scented chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: ", "response": "unlock fudge scented chest with fudge scented passkey<|im_end|>open fudge scented chest<|im_end|>take keycard from fudge scented chest<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the rectangular locker within the basement is unlocked. And then, ensure that the rectangular locker inside the basement is open. And then, retrieve the butterfly from the rectangular locker in the basement. After you have got the butterfly, ditch the butterfly on the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An ordinary one.\nLook out! It's a- oh, never mind, it's just a rectangular locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First stop, venture west. Once you do that, pick up the cookie from the Canadian box. Then, eat the cookie. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie from Canadian box<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could attempt to go to the east. After that, retrieve the American limited edition latchkey from the shelf inside the office. After that, check that the American limited edition locker within the office is unlocked with the American limited edition latchkey. After you have unlocked the American limited edition locker, look and see that the American limited edition locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition latchkey from shelf<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the key from the locker inside the basement. After that, make an effort to take a trip south. With that accomplished, close the box. And then, make it so the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nYou can see a locker. The locker contains a key. Classic TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, move south. And then, take the keycard from the mantelpiece. Then, unlock the locker inside the bedroom. And then, make it so that the locker is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from mantelpiece<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the box inside the bedroom is open. After opening the box, retrieve the latchkey from the box in the bedroom. After taking the latchkey, make an effort to head east. With that over with, doublecheck that the locker within the launderette is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have stumbled into the most usual of all possible bedrooms.\nYou make out a box.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to venture south. With that accomplished, pick up the spherical keycard from the floor of the office. And then, check that the spherical box is unlocked with the spherical keycard. After that, ensure that the spherical box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical one. You begin to take stock of what's here.\nYou see a workbench. You shudder, but continue examining the workbench. The workbench is usual. But the thing hasn't got anything on it. You make a mental note to not get your hopes up the next time you see a workbench in a room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, open the display. After that, pick up the type 6 key from the display. Then, go south. Okay, and then, unlock the type 6 chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou see a closed display in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take type 6 key from display<|im_end|>go south<|im_end|>unlock type 6 chest with type 6 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, pick up the American key from the box. After that, doublecheck that the American safe is unlocked with the American key. Once you have unlocked the American safe, open the American safe. Then, retrieve the sponge from the American safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou can see a American safe. There's something strange about this thing being here, but you don't have time to worry about that now. You make out a box. Wow, isn't TextWorld just the best? The box contains an American key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American key from box<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take sponge from American safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could head east. Next, open the coffer. And then, retrieve the type N passkey from the coffer. And then, unlock the type N box in the bedchamber with the type N passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take type N passkey from coffer<|im_end|>unlock type N box with type N passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel south. That done, ensure that the dresser is open. After that, retrieve the paper towel from the dresser. Then, place the paper towel inside the drawer within the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cookhouse.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take paper towel from dresser<|im_end|>insert paper towel into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. Your first objective is to open the refrigerator. And then, recover the spoon from the refrigerator within the dish-pit. After that, attempt to take a trip south. With that done, rest the spoon on the counter in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou make out a closed refrigerator right there by you.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take spoon from refrigerator<|im_end|>go south<|im_end|>put spoon on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First stop, make an attempt to travel south. After that, take the key from the bar. And then, make absolutely sure that the chest in the salon is unlocked with the key. Then, ensure that the chest inside the salon is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from bar<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to assure that the rectangular box inside the laundry place is unlocked. And then, ensure that the rectangular box is open. After that, pick up the sponge from the rectangular box. Then, sit the sponge on the bench within the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An ordinary kind of place. You can barely contain your excitement.\nYou can make out a rectangular box. Now that's what I call TextWorld! As if things weren't amazing enough already, you can even see a bench. You shudder, but continue examining the bench. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take sponge from rectangular box<|im_end|>put sponge on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. And then, pick-up the candy bar from the floor of the studio. And then, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have fallen into the most typical of all possible canteens.\nYou make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the type 2 chest is unlocked. Then, look and see that the type 2 chest in the washroom is open. And then, retrieve the Henderson's style key from the type 2 chest within the washroom. After that, Put the Henderson's style key into the Henderson's style box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A standard one. You begin to take stock of what's here.\nYou see a Henderson's style box. What's that over there? It looks like it's a type 2 chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take Henderson's style key from type 2 chest<|im_end|>lock Henderson's style box with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the Canadian limited edition chest. Then, open the Canadian limited edition chest. After that, take the candy bar from the Canadian limited edition chest. With the candy bar, eat the candy bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. You can barely contain your excitement.\nYou can make out a Canadian limited edition chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take candy bar from Canadian limited edition chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, travel south. With that over with, unlock the rectangular locker within the cookhouse with the rectangular keycard. After that, open the rectangular locker within the cookhouse. And then, take the teacup from the rectangular locker within the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI just think it's awesome that you're in a kitchen now.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take teacup from rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. After that, open the basket. Then, retrieve the bug from the basket. And then, deposit the bug on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place.\nYou can see a locked cabinet nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take bug from basket<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head north. That done, recover the shoe from the floor of the spare room. Once you have got the shoe, go to the south. Okay, and then, ditch the shoe on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nOh, great. Here's a shelf. The shelf is standard. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shoe<|im_end|>go south<|im_end|>drop shoe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to move east. With that over with, make sure that the refrigerator in the dish-pit is opened. After that, take the key from the refrigerator within the dish-pit. After that, insert the key into the safe in the dish-pit's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take key from refrigerator<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make sure that the toolbox inside the spare room is ajar. And then, retrieve the passkey from the toolbox in the spare room. After that, make an effort to go south. Then, assure that the locker within the study is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have stumbled into the most usual of all possible spare rooms. I guess you better just go and list everything you see here.\nLook out! It's a- oh, never mind, it's just a toolbox. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take passkey from toolbox<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the dresser is open. And then, pick up the type E latchkey from the dresser. After taking the type E latchkey, move east. Once you do that, doublecheck that the type E box is unlocked with the type E latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a dresser. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take type E latchkey from dresser<|im_end|>go east<|im_end|>unlock type E box with type E latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, move west. With that over with, recover the gummy bear from the floor of the bedchamber. If you can get your hands on the gummy bear, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI just think it's great that you've just entered a sauna.\nYou can see a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to insert the type W keycard into the type W locker's lock to unlock it. And then, ensure that the type W locker inside the laundromat is open. After that, retrieve the peanut from the type W locker in the laundromat. If you can get your hands on the peanut, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nLook at you, bigshot, walking into a laundromat like it isn't some huge deal.\nYou can see a type W locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type W keycard.\n\nyour action: ", "response": "unlock type W locker with type W keycard<|im_end|>open type W locker<|im_end|>take peanut from type W locker<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the cuboid safe within the attic is unlocked with the cuboid passkey. After unlocking the cuboid safe, open the cuboid safe inside the attic. And then, pick up the top hat from the cuboid safe within the attic. Then, you can deposit the top hat inside the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nHey, want to see a suitcase? Look over there, a suitcase. What a letdown! The suitcase is empty! You see a locked cuboid safe here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take top hat from cuboid safe<|im_end|>insert top hat into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, pick-up the key from the floor of the shower. And then, make it so that the safe in the shower is unlocked. Then, doublecheck that the safe inside the shower is ajar. After that, take the fly larva from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook over there! a safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the east. Then, open the freezer. And then, pick up the keycard from the freezer in the cookhouse. After that, make sure that the locker in the cookhouse is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard kind of place. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the south. After that, recover the type J key from the counter within the basement. Then, insert the type J key into the type J box's lock to unlock it. Then, ensure that the type J box within the basement is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type J key from counter<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go south. With that done, make sure that the portmanteau in the chamber is open. Then, retrieve the type H key from the portmanteau. And then, unlock the type H box in the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take type H key from portmanteau<|im_end|>unlock type H box with type H key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, open the refrigerator in the kitchen. After that, recover the knife from the refrigerator in the kitchen. If you can get your hands on the knife, try to head east. Then, throw the knife on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take knife from refrigerator<|im_end|>go east<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, move south. After that, retrieve the key from the floor of the canteen. After that, look and see that the box is unlocked. And then, look and see that the box within the canteen is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. The room is well lit.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could retrieve the latchkey from the fridge within the kitchen. And then, make an effort to go to the east. With that accomplished, make absolutely sure that the safe within the cubicle is unlocked. And then, ensure that the safe inside the cubicle is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place.\nYou make out an opened fridge. The fridge contains a latchkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the fresh laundry scented keycard from the stand. And then, make sure that the fresh laundry scented box is unlocked with the fresh laundry scented keycard. And then, make absolutely sure that the fresh laundry scented box in the cubicle is open. And then, take the book from the fresh laundry scented box within the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou can see a locked fresh laundry scented box close by. Hey, want to see a stand? Look over there, a stand. The stand is standard. On the stand you see a fresh laundry scented keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard from stand<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take book from fresh laundry scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First stop, make an attempt to head north. After that, pick-up the cookie from the floor of the sauna. Then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a table. But the thing is empty, unfortunately.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a dvd.\n\nyour action: ", "response": "go north<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the American style locker in the canteen with the American style latchkey. Then, ensure that the American style locker inside the canteen is open. And then, take the cuboid latchkey from the American style locker within the canteen. After that, doublecheck that the cuboid safe is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou see a locked cuboid safe nearby. You can see a American style locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take cuboid latchkey from American style locker<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, make an effort to travel south. And then, unlock the chest. Having unlocked the chest, make sure that the chest inside the study is open. After you have pulled open the chest, retrieve the Advent Calendar from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Advent Calendar from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the key from the shelf. After that, travel east. Then, close the locker. And then, make it so the locker in the study is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a shelf. On the shelf you see a key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to take a trip south. Following that, open the cabinet. Then, recover the teaspoon from the cabinet. And then, place the teaspoon on the floor of the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA decrepit notice tells you that you are now in the scullery.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take teaspoon from cabinet<|im_end|>drop teaspoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head south. After that, lift the spherical passkey from the floor of the sauna. After that, unlock the spherical box in the sauna. Once you have unlocked the spherical box, ensure that the spherical box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nFancy seeing you here. Here, by the way, being the pantry. Okay, just remember what you're here to do, and everything will go great.\nYou make out a counter. The counter is standard. But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical passkey<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go east. Next, assure that the locker is ajar. And then, pick up the type I keycard from the locker. Then, make sure that the type I box is unlocked with the type I keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take type I keycard from locker<|im_end|>unlock type I box with type I keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, go south. With that accomplished, pick up the keycard from the floor of the bathroom. After getting the keycard, assure that the locker is unlocked. And then, make it so that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, travel east. With that done, open the locker inside the dish-pit. And then, retrieve the chocolate bar from the locker. With the chocolate bar, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take chocolate bar from locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to recover the American latchkey from the rack. After you have got the American latchkey, insert the American latchkey into the American locker within the kitchen's lock to unlock it. After that, open the American locker within the kitchen. And then, recover the worm from the American locker inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou make out a American locker. I mean, just wow! Isn't TextWorld just the best? Hey, want to see a rack? Look over there, a rack. On the rack you can make out an American latchkey. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American latchkey from rack<|im_end|>unlock American locker with American latchkey<|im_end|>open American locker<|im_end|>take worm from American locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could open the cabinet inside the launderette. And then, pick up the non-euclidean latchkey from the cabinet. After that, go to the east. And then, unlock the non-euclidean safe with the non-euclidean latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one.\nYou scan the room for a cabinet, and you find a cabinet. Now that's what I call TextWorld!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take non-euclidean latchkey from cabinet<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make sure that the box in the steam room is unlocked with the passkey. After that, ensure that the box is open. After you have pulled open the box, take the sponge from the box within the steam room. If you have picked up the sponge, deposit the sponge on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou make another one of your grand eccentric entrances into a steam room. You start to take note of what's in the room.\nYou see a locked box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, try to go to the west. After that, recover the Cat Calendar from the box. If you can get your hands on the Cat Calendar, attempt to venture east. And then, rest the Cat Calendar on the board inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You start to take note of what's in the room.\nYou can see a board. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from box<|im_end|>go east<|im_end|>put Cat Calendar on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could take the latchkey from the box. After that, head south. And then, make sure that the safe in the attic is unlocked with the latchkey. And then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can make out an opened box. The box contains a latchkey.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head south. Okay, and then, lift the type 5 keycard from the floor of the closet. After that, make absolutely sure that the type 5 safe is unlocked with the type 5 keycard. Then, ensure that the type 5 safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nA laminated sign tells you that you are now in the attic. You begin to take stock of what's in the room.\nYou can make out a shelf. The shelf is standard. But there isn't a thing on it.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 5 keycard<|im_end|>unlock type 5 safe with type 5 keycard<|im_end|>open type 5 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to attempt to venture north. And then, pick up the grape from the rack in the kitchen. After getting the grape, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take grape from rack<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, try to move south. With that over with, recover the passkey from the bookshelf. And then, unlock the chest within the study. And then, open the chest in the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bookshelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go to the east. And then, ensure that the chest is open. After that, take the latchkey from the chest inside the parlor. And then, make absolutely sure that the locker in the parlor is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, try to venture south. After that, unlock the spherical box. After you have unlocked the spherical box, open the spherical box. After that, retrieve the broom from the spherical box in the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take broom from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, check that the non-euclidean box is unlocked with the non-euclidean latchkey. And then, make sure that the non-euclidean box in the office is ajar. Once you have pulled open the non-euclidean box, retrieve the sandwich from the non-euclidean box. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWere you looking for a non-euclidean box? Because look over there, it's a non-euclidean box. You wonder idly who left that here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take sandwich from non-euclidean box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to try to move east. And then, open the portmanteau within the workshop. Then, take the pear from the portmanteau. And then, eat the pear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in the bar.\nYou can make out a bookshelf. The bookshelf is usual. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take pear from portmanteau<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make an attempt to travel east. Next, assure that the cabinet inside the garage is wide open. And then, retrieve the fly larva from the cabinet inside the garage. If you have got the fly larva, put the fly larva on the workbench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>put fly larva on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move west. Once you finish that, recover the passkey from the workbench. Once you have taken the passkey, make an effort to go east. Okay, and then, unlock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You start to take note of what's in the room.\nYou see a locked locker nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from workbench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, venture north. Following that, retrieve the onion from the safe within the studio. If you have taken the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the steam room.\nWhat's that over there? It looks like it's a table. The table appears to be empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take onion from safe<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the keycard from the floor of the playroom. And then, go south. And then, make it so that the box inside the parlor is unlocked with the keycard. After unlocking the box, assure that the box inside the parlor is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place. You can barely contain your excitement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a couch. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to recover the type X latchkey from the chest in the kitchenette. And then, insert the type X latchkey into the type X box's lock to unlock it. Then, ensure that the type X box is open. Then, retrieve the glass from the type X box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nLook out! It's a- oh, never mind, it's just a type X box. You see an opened chest here. The chest contains a type X latchkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X latchkey from chest<|im_end|>unlock type X box with type X latchkey<|im_end|>open type X box<|im_end|>take glass from type X box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, head east. With that done, doublecheck that the portmanteau is wide open. After that, pick up the tablet from the portmanteau. And then, throw the tablet on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take tablet from portmanteau<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make it so that the chest in the parlor is unlocked with the keycard. And then, assure that the chest inside the parlor is ajar. Then, take the cd from the chest. Then, ditch the cd on the floor of the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in an ordinary kind of place. That is to say, you're in a parlor.\nYou can make out a locked chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cd from chest<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to head east. And then, retrieve the passkey from the floor of the bedchamber. After getting the passkey, make sure that the safe is unlocked. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, insert the key into the chest inside the vault's lock to unlock it. After that, open the chest in the vault. After that, pick up the lampshade from the chest. And then, place the lampshade on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place.\nYou can see a chest. You can see a table. However, the table, like an empty table, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, unlock the Microsoft style safe inside the kitchen with the Microsoft style key. And then, ensure that the Microsoft style safe is open. And then, pick up the ladle from the Microsoft style safe. After that, throw the ladle on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You begin to take stock of what's here.\nLook over there! a Microsoft style safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take ladle from Microsoft style safe<|im_end|>drop ladle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the passkey from the dresser. If you can get your hands on the passkey, insert the passkey into the box's lock to unlock it. After that, open the box inside the steam room. And then, take the broom from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou can make out a locked box. You can make out an opened dresser. The dresser contains a passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from dresser<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to recover the Microsoft style passkey from the bed. After that, attempt to travel south. Okay, and then, look and see that the Microsoft style chest within the kitchenette is closed. And then, make sure that the Microsoft style chest within the kitchenette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a bed. On the bed you can see a Microsoft style passkey. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style passkey from bed<|im_end|>go south<|im_end|>close Microsoft style chest<|im_end|>lock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to recover the American limited edition latchkey from the platter. Then, check that the American limited edition locker is unlocked with the American limited edition latchkey. After unlocking the American limited edition locker, look and see that the American limited edition locker is ajar. Then, pick up the knife from the American limited edition locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a American limited edition locker. You see a gleam over in a corner, where you can see a platter. The platter is standard. On the platter you can make out an American limited edition latchkey. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey from platter<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take knife from American limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to try to take a trip east. Then, take the key from the table. And then, unlock the safe within the spare room. And then, make absolutely sure that the safe is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from table<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, ensure that the dresser in the washroom is open. Then, pick up the passkey from the dresser in the washroom. Then, move south. After that, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. Let's see what's in here.\nYou can see a closed dresser in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, if it's not too much trouble, I need you to assure that the cabinet in the shower is ajar. After pulling open the cabinet, take the butterfly from the cabinet. After that, attempt to go east. Once you manage that, ditch the butterfly on the floor of the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower.\nYou make out a closed cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take butterfly from cabinet<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to go to the east. And then, retrieve the cuboid key from the floor of the salon. And then, check that the cuboid box is unlocked with the cuboid key. If you have unlocked the cuboid box, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to travel south. If you can get through with that, assure that the chest is wide open. And then, take the latchkey from the chest. And then, look and see the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to head east. And then, make it so that the safe is wide open. After that, recover the keyboard from the safe. And then, put the keyboard on the armchair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that notice! What does it say? It says Welcome to the study? Well that's cool.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take keyboard from safe<|im_end|>put keyboard on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to take a trip north. If you can finish that, recover the nest of earwigs from the counter within the restroom. Then, make an attempt to go to the south. With that done, you can deposit the nest of earwigs into the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard kind of place. You begin to take stock of what's in the room.\nYou see a trunk. The trunk is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of earwigs from counter<|im_end|>go south<|im_end|>insert nest of earwigs into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make sure that the box inside the cubicle is unlocked. And then, look and see that the box inside the cubicle is ajar. Then, take the nest of puppies from the box within the cubicle. After that, you can place the nest of puppies into the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am so happy to announce that you are now in the cubicle.\nYou see an opened usual looking trunk in the corner. What a letdown! The trunk is empty! You can see a locked box in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take nest of puppies from box<|im_end|>insert nest of puppies into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, recover the passkey from the stand within the spare room. Then, take a trip south. After that, look and see that the box within the garage is unlocked. After that, doublecheck that the box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell how about that, you are in the place we're calling the spare room.\nYou smell an interesting smell, and follow it to a stand. The stand is ordinary. On the stand you can see a passkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the north. After that, pick up the coconut from the dresser in the parlor. If you have taken the coconut, eat the coconut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going north.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coconut from dresser<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head north. After that, recover the blender from the floor of the kitchen. And then, go south. And then, place the blender on the table inside the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. What a great pairing of adjectives and nouns! The table is standard. But the thing is empty.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a pear.\n\nyour action: ", "response": "go north<|im_end|>take blender<|im_end|>go south<|im_end|>put blender on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go north. Following that, pick up the tablet from the bookshelf. After that, take a trip south. After that, place the tablet on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou scan the room for a stand, and you find a stand. But there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tablet from bookshelf<|im_end|>go south<|im_end|>put tablet on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go west. And then, recover the blender from the shelf. And then, attempt to go east. Once you get through with that, throw the blender on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet.\nYou scan the room for a rack, and you find a rack. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take blender from shelf<|im_end|>go east<|im_end|>drop blender<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to move west. Okay, and then, recover the broom from the crate. And then, head east. After that, put the broom on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a stand. The stand is standard. However, the stand, like an empty stand, has nothing on it. Hm. Oh well\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from crate<|im_end|>go east<|im_end|>put broom on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to go to the north. And then, lift the key from the floor of the shower. After that, venture south. Next, assure the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nOh, great. Here's a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, attempt to travel east. With that done, ensure that the box is open. Then, pick up the licorice strip from the box. And then, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take licorice strip from box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to try to go to the north. Okay, and then, recover the fly larva from the shelf within the kitchen. And then, move south. With that over with, place the fly larva on the board inside the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in a launderette.\nYou can make out a board. Why don't you take a picture of it, it'll last longer! The board is ordinary. But the thing is empty.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from shelf<|im_end|>go south<|im_end|>put fly larva on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, open the display. After opening the display, take the key from the display. Then, go to the east. After that, make sure that the safe is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a closed display here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take key from display<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go to the east. Next, open the basket. After opening the basket, take the passkey from the basket. Then, lock the safe inside the lounge with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take passkey from basket<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an attempt to go south. Following that, make sure that the box within the steam room is wide open. After that, recover the passkey from the box inside the steam room. Then, check that the locker inside the steam room is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the type O keycard from the platter inside the kitchen. With the type O keycard, make absolutely sure that the type O safe is unlocked. And then, open the type O safe. And then, pick up the coffee cup from the type O safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a locked type O safe. You rest your hand against a wall, but you miss the wall and fall onto a platter. On the platter you make out a type O keycard.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type O keycard from platter<|im_end|>unlock type O safe with type O keycard<|im_end|>open type O safe<|im_end|>take coffee cup from type O safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Your first objective is to travel west. And then, pick up the gummy bear from the chair in the office. If you can get your hands on the gummy bear, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou make out a board. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from chair<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could open the cabinet inside the shower. Then, recover the keycard from the cabinet inside the shower. If you can get your hands on the keycard, unlock the box within the shower. After that, ensure that the box within the shower is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. I guess you better just go and list everything you see here.\nYou see a box. You make out a cabinet.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the passkey from the table inside the attic. After that, insert the passkey into the chest inside the attic's lock to unlock it. After that, assure that the chest is open. And then, retrieve the golf club from the chest within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am so happy to announce that you are now in the attic.\nYou can see a locked chest. You see a table. You see a passkey on the table.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take golf club from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to move east. Then, open the basket in the bar. Then, retrieve the tablet from the basket within the bar. Then, sit the tablet on the stand in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take tablet from basket<|im_end|>put tablet on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the rectangular key from the floor of the studio. And then, unlock the rectangular chest. After that, open the rectangular chest in the studio. And then, retrieve the fly larva from the rectangular chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis is going to sound unbelievable, but you've just entered a studio.\nYou see a rectangular chest.\nYou need an unguarded exit? You should try going north.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take fly larva from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to move south. With that over with, take the keycard from the rack. And then, look and see that the locker is unlocked with the keycard. After that, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the south. And then, retrieve the cuboid latchkey from the recliner inside the lounge. And then, unlock the cuboid locker. And then, doublecheck that the cuboid locker is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid latchkey from recliner<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the safe inside the laundromat with the latchkey. After that, ensure that the safe in the laundromat is open. Then, retrieve the iron from the safe. After that, rest the iron on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe in the room. You smell a sickening smell, and follow it to a bench. The bench is standard. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>put iron on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, doublecheck that the dresser in the bedroom is ajar. Then, pick up the cd from the dresser. After that, go to the east. Then, toss the cd on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI am required to announce that you are now in the bedroom.\nYou see a dresser!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "open dresser<|im_end|>take cd from dresser<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, take a trip west. Then, retrieve the fly larva from the floor of the workshop. And then, make an attempt to venture east. And then, you can insert the fly larva into the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the type T latchkey from the floor of the study. Then, move south. And then, look and see that the type T chest is closed. And then, make sure that the type T chest within the salon is locked with the type T latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nThere is an unblocked exit to the south.\nThere is a salad and a type T latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T latchkey<|im_end|>go south<|im_end|>close type T chest<|im_end|>lock type T chest with type T latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to move south. Then, recover the type V keycard from the counter. After that, insert the type V keycard into the type V chest inside the cookery's lock to unlock it. And then, open the type V chest within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type V keycard from counter<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, assure that the basket in the sauna is wide open. And then, recover the sponge from the basket within the sauna. After that, make an effort to move east. And then, you can place the sponge inside the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You can barely contain your excitement.\nYou see a closed basket, which looks ordinary, right there by you.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take sponge from basket<|im_end|>go east<|im_end|>insert sponge into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, unlock the non-euclidean box in the vault. After that, open the non-euclidean box within the vault. After that, recover the Henderson's limited edition latchkey from the non-euclidean box. After that, insert the Henderson's limited edition latchkey into the Henderson's limited edition chest's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou make out a locked Henderson's limited edition chest here. Hey, want to see a non-euclidean box? Look over there, a non-euclidean box.\nThere is an unguarded exit to the west.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take Henderson's limited edition latchkey from non-euclidean box<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to insert the latchkey into the safe inside the bedchamber's lock to unlock it. After that, doublecheck that the safe within the bedchamber is opened. And then, pick up the nest of grubs from the safe within the bedchamber. After that, place the nest of grubs inside the portmanteau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place.\nYou make out an opened portmanteau. The portmanteau is empty! What a waste of a day! You can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take nest of grubs from safe<|im_end|>insert nest of grubs into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to go to the east. Following that, ensure that the suitcase inside the bedchamber is open. And then, pick up the monitor from the suitcase inside the bedchamber. After that, rest the monitor on the couch in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take monitor from suitcase<|im_end|>put monitor on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the key from the counter. And then, check that the chest is unlocked with the key. Then, open the chest. And then, take the shirt from the chest in the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nYou can see a locked chest in the room. You can see a counter. Wow, isn't TextWorld just the best? You see a key on the counter.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, open the portmanteau within the salon. And then, retrieve the American style passkey from the portmanteau. If you have taken the American style passkey, make an effort to travel east. Then, make sure that the American style locker within the steam room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal one.\nLook out! It's a- oh, never mind, it's just a portmanteau.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take American style passkey from portmanteau<|im_end|>go east<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture south. Next, make it so that the safe in the shower is opened. And then, retrieve the broom from the safe inside the shower. And then, deposit the broom on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. Okay, just remember what you're here to do, and everything will go great.\nYou make out a stand. The stand is standard. But there isn't a thing on it. Silly stand, silly, empty, good for nothing stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! Your first objective is to unlock the cuboid chest within the shower with the cuboid key. After that, make absolutely sure that the cuboid chest within the shower is open. After that, recover the sponge from the cuboid chest in the shower. Then, put the sponge on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nYou can make out a locked cuboid chest. What's that over there? It looks like it's a board. You wonder idly who left that here. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take sponge from cuboid chest<|im_end|>put sponge on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to open the toolbox in the spare room. And then, pick up the latchkey from the toolbox. Then, make an attempt to take a trip south. Then, make it so the chest in the sauna is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a closed toolbox.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take latchkey from toolbox<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move north. Once you finish that, pick up the pillow from the floor of the playroom. If you have taken the pillow, make an attempt to head south. And then, throw the pillow on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go north<|im_end|>take pillow<|im_end|>go south<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! Your first objective is to look and see that the locker inside the study is unlocked with the key. After unlocking the locker, ensure that the locker inside the study is open. If you have opened the locker, recover the keycard from the locker within the study. Then, unlock the safe in the study with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place.\nYou see a safe. Oh, great. Here's a locker!\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head south. Then, ensure that the box in the office is open. And then, take the insect from the box. And then, place the insect on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it standard? You better believe it is.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the Canadian chest is unlocked. Then, ensure that the Canadian chest in the studio is open. And then, pick up the key from the Canadian chest within the studio. After that, lock the safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a closed safe. You can see a Canadian chest!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take key from Canadian chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to open the fresh laundry scented box in the office. After that, pick up the fondue from the fresh laundry scented box. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nA closed fresh laundry scented box is right there by you.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open fresh laundry scented box<|im_end|>take fondue from fresh laundry scented box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could take a trip west. After that, recover the pair of headphones from the table. If you can get your hands on the pair of headphones, go to the east. Then, throw the pair of headphones on the floor of the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty normal here. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a grape on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones from table<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to go south. After that, check that the Henderson's locker is unlocked with the Henderson's latchkey. And then, look and see that the Henderson's locker inside the cellar is opened. And then, you can deposit the cane into the Henderson's locker in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a cane.\n\nyour action: ", "response": "go south<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>insert cane into Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could insert the type S keycard into the type S box in the restroom's lock to unlock it. After that, make absolutely sure that the type S box within the restroom is ajar. After that, retrieve the broom from the type S box. If you can get your hands on the broom, deposit the broom on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a type S box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "unlock type S box with type S keycard<|im_end|>open type S box<|im_end|>take broom from type S box<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the coffer is ajar. After that, take the rectangular passkey from the coffer. After picking up the rectangular passkey, make it so that the rectangular box is unlocked. Then, open the rectangular box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked usual looking rectangular box in the room. You can see a coffer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take rectangular passkey from coffer<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the keycard from the cabinet within the shower. After that, venture east. Next, close the locker. And then, make sure that the locker inside the bedroom is locked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou can see an opened cabinet close by. The cabinet contains a keycard.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to move east. After that, insert the cake scented keycard into the cake scented box's lock to unlock it. Then, doublecheck that the cake scented box is open. After pulling open the cake scented box, pick up the staple from the cake scented box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take staple from cake scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to pick-up the TextWorld style latchkey from the floor of the restroom. After that, unlock the TextWorld style chest. After that, make absolutely sure that the TextWorld style chest inside the restroom is wide open. Then, recover the butterfly from the TextWorld style chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook around you. Take it all in. It's not every day someone gets to be in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a TextWorld style chest.\nThere is an unblocked exit to the north.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>take butterfly from TextWorld style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the chest. And then, recover the pizza from the chest in the garage. Then, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou see a chest. Classic TextWorld.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take pizza from chest<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make it so that the American limited edition locker is unlocked. After unlocking the American limited edition locker, open the American limited edition locker. And then, pick up the passkey from the American limited edition locker in the vault. After that, look and see that the safe inside the vault is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard one.\nYou make out a safe. You see a locked American limited edition locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take passkey from American limited edition locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel south. Next, lift the passkey from the floor of the bedroom. Then, look and see that the box within the bedroom is unlocked. After that, open the box inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, pick up the passkey from the recliner. After that, try to go east. Then, close the box. Then, lock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nHere we are in the chamber.\nYou can make out a recliner. You see a passkey on the recliner. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from recliner<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the Henderson's safe within the bathroom. After that, open the Henderson's safe inside the bathroom. Then, recover the mop from the Henderson's safe inside the bathroom. Then, you can put the mop into the drawer inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical one.\nYou can make out an opened drawer. What a letdown! The drawer is empty! You hear a noise behind you and spin around, but you can't see anything other than a Henderson's safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take mop from Henderson's safe<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to venture north. Next, recover the keycard from the shelf. Then, go to the south. If you can get around to doing that, lock the locker within the kitchenette with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nAs if things weren't amazing enough already, you can even see a locker.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from shelf<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture south. With that accomplished, recover the key from the bench. And then, unlock the chest within the restroom. After unlocking the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from bench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the key from the box. With the key, assure that the locker inside the parlor is unlocked with the key. And then, ensure that the locker is open. After that, take the manuscript from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary kind of place.\nYou can make out a locked locker close by. You scan the room, seeing a box. The box contains a key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the freezer. Then, venture east. After that, close the safe inside the garage. After that, make it so the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a freezer. You can't wait to tell the folks at home about this! The freezer contains a latchkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from freezer<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the spherical chest inside the cookery is unlocked. After unlocking the spherical chest, open the spherical chest. After that, retrieve the napkin from the spherical chest within the cookery. After picking up the napkin, sit the napkin on the bowl within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked spherical chest nearby. As if things weren't amazing enough already, you can even see a bowl. The bowl is normal. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take napkin from spherical chest<|im_end|>put napkin on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the spherical safe is unlocked. And then, ensure that the spherical safe is open. After that, recover the frisbee from the spherical safe in the cellar. Then, sit the frisbee on the workbench inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at that sign! What does it say? It says Welcome to the cellar? Well that's cool. You can barely contain your excitement.\nYou see a spherical safe. You bend down to tie your shoe. When you stand up, you notice a workbench. The workbench is standard. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take frisbee from spherical safe<|im_end|>put frisbee on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. Then, retrieve the insect from the stand inside the vault. And then, try to go to the south. And then, you can put the insect into the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nYou make out an opened chest close by. The chest is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from stand<|im_end|>go south<|im_end|>insert insect into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, ensure that the portmanteau in the chamber is open. Once you have opened the portmanteau, take the cauliflower from the portmanteau. After taking the cauliflower, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a closed portmanteau, which looks typical, in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take cauliflower from portmanteau<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First off, unlock the type 0 chest. And then, open the type 0 chest. After that, pick up the soap scented keycard from the type 0 chest. And then, doublecheck that the soap scented locker inside the bar is locked with the soap scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual kind of place.\nYou see a soap scented locker. Wow, isn't TextWorld just the best? Look over there! a type 0 chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 0 latchkey.\n\nyour action: ", "response": "unlock type 0 chest with type 0 latchkey<|im_end|>open type 0 chest<|im_end|>take soap scented keycard from type 0 chest<|im_end|>lock soap scented locker with soap scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First stop, make sure that the chest is unlocked. And then, assure that the chest inside the spare room is wide open. Then, pick up the shoe from the chest in the spare room. And then, place the shoe on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one. I guess you better just go and list everything you see here.\nYou can make out a locked chest, which looks normal, right there by you.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take shoe from chest<|im_end|>drop shoe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to travel west. Then, retrieve the key from the bar in the playroom. And then, go east. Then, unlock the box within the launderette with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place.\nYou can see a box. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from bar<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to take a trip east. With that accomplished, ensure that the bureau is open. And then, retrieve the key from the bureau inside the cubicle. And then, insert the key into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, look and see that the type 9 chest inside the canteen is unlocked. Then, ensure that the type 9 chest within the canteen is open. After that, recover the spoon from the type 9 chest within the canteen. And then, you can place the spoon into the refrigerator inside the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nThis might come as a shock to you, but you've just moved into a canteen. You begin to take stock of what's here.\nYou make out a refrigerator. What a letdown! The refrigerator is empty! Look over there! a type 9 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "unlock type 9 chest with type 9 passkey<|im_end|>open type 9 chest<|im_end|>take spoon from type 9 chest<|im_end|>insert spoon into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to look and see that the case within the office is ajar. After opening the case, retrieve the keycard from the case in the office. With the keycard, make an attempt to take a trip east. And then, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can make out a case. Huh, weird.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take keycard from case<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, pick up the passkey from the display. And then, take a trip east. If you can get through with that, make it so that the chest inside the laundromat is closed. After that, make sure that the chest inside the laundromat is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can see an opened display. The display contains a passkey. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from display<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the key from the floor of the studio. After that, take a trip south. Then, check that the box within the shower is unlocked with the key. Then, doublecheck that the box within the shower is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the cuboid locker within the scullery is unlocked. And then, ensure that the cuboid locker is open. After that, recover the bug from the cuboid locker within the scullery. After that, deposit the bug on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery. I guess you better just go and list everything you see here.\nYou can make out a locked cuboid locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take bug from cuboid locker<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an attempt to go to the east. With that accomplished, take the passkey from the shelf. After that, unlock the locker within the studio. Once you have unlocked the locker, look and see that the locker within the studio is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to travel west. Then, pick up the onion from the floor of the basement. After that, eat the onion. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take onion<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, pick up the formless passkey from the safe. And then, look and see that the formless box is unlocked with the formless passkey. After that, ensure that the formless box is open. Having pulled open the formless box, you can deposit the frisbee into the formless box within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard kind of place.\nYou see a formless box. You make out a safe. The safe contains a formless passkey.\nThere is an unguarded exit to the west.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "take formless passkey from safe<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>insert frisbee into formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First thing I need you to do is to retrieve the type 9 latchkey from the safe in the study. And then, insert the type 9 latchkey into the type 9 safe within the study's lock to unlock it. Then, ensure that the type 9 safe is open. Having opened the type 9 safe, recover the mouse from the type 9 safe in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place.\nYou can see a locked type 9 safe. You make out an opened safe, which looks ordinary, right there by you. The safe contains a type 9 latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 latchkey from safe<|im_end|>unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>take mouse from type 9 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the passkey from the floor of the chamber. And then, make an attempt to go south. Then, make sure that the locker in the spare room is shut. After that, Insert the passkey into the locker to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou need an unblocked exit? You should try going south.\nThere is a passkey and a novel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the box. After that, ensure that the box inside the garage is open. If you have pulled open the box, take the worm from the box within the garage. Once you have picked up the worm, place the worm on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in a place we're calling a garage. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the spherical key into the spherical box's lock to unlock it. Having unlocked the spherical box, open the spherical box. After that, take the butterfly from the spherical box within the pantry. After that, sit the butterfly on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can see a locked spherical box. Were you looking for a table? Because look over there, it's a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take butterfly from spherical box<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First step, ensure that the fridge is open. Then, take the spherical passkey from the fridge. With the spherical passkey, attempt to go to the east. With that accomplished, lock the spherical safe inside the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just walked into the kitchenette.\nWere you looking for a fridge? Because look over there, it's a fridge.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take spherical passkey from fridge<|im_end|>go east<|im_end|>lock spherical safe with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make an effort to head south. With that over with, make absolutely sure that the cabinet within the canteen is opened. Having opened the cabinet, pick up the latchkey from the cabinet inside the canteen. And then, insert the latchkey into the chest inside the canteen's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen. The room is well lit.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to look and see that the chest inside the attic is unlocked. After that, open the chest. After that, take the keycard from the chest. If you can get your hands on the keycard, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook around you. Take it all in. It's not every day someone gets to be in an attic. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. You can see a locked chest, which looks standard, right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be good if you could travel east. And then, open the drawer. And then, take the cake scented keycard from the drawer within the laundromat. After that, doublecheck that the cake scented safe is unlocked with the cake scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take cake scented keycard from drawer<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. With that done, open the chest. Then, retrieve the Henderson's style key from the chest inside the cookhouse. If you have got the Henderson's style key, lock the Henderson's style box with the Henderson's style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take Henderson's style key from chest<|im_end|>lock Henderson's style box with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture west. Then, pick up the latchkey from the stand inside the cellar. After that, attempt to go to the east. And then, doublecheck that the chest in the playroom is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A standard kind of place. You start to take note of what's in the room.\nYou see a chest, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from stand<|im_end|>go east<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an effort to take a trip south. Once you get around to doing that, doublecheck that the chest is unlocked. And then, doublecheck that the chest inside the scullery is opened. After that, recover the worm from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWelcome to the cellar.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to take a trip south. Once you finish that, ensure that the safe is open. If you have pulled open the safe, pick up the pear from the safe inside the bedroom. Then, eat the pear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take pear from safe<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, recover the lavender scented passkey from the mantelpiece inside the studio. And then, unlock the lavender scented safe. After that, make it so that the lavender scented safe inside the studio is open. And then, take the shadfly from the lavender scented safe in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. Let's see what's in here.\nYou can make out a locked usual looking lavender scented safe right there by you. You can see a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. On the mantelpiece you see a lavender scented passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from mantelpiece<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>take shadfly from lavender scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to look and see that the type 8 safe is unlocked with the type 8 latchkey. And then, open the type 8 safe. And then, recover the fudge scented keycard from the type 8 safe. Then, lock the fudge scented locker with the fudge scented keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a closed ordinary looking fudge scented locker nearby. You bend down to tie your shoe. When you stand up, you notice a type 8 safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 8 latchkey.\n\nyour action: ", "response": "unlock type 8 safe with type 8 latchkey<|im_end|>open type 8 safe<|im_end|>take fudge scented keycard from type 8 safe<|im_end|>lock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go north. Then, take the fork from the rack inside the dish-pit. If you can get your hands on the fork, make an attempt to take a trip south. And then, put the fork on the chair inside the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a chair. You shudder, but continue examining the chair. The chair is normal. However, the chair, like an empty chair, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fork from rack<|im_end|>go south<|im_end|>put fork on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move west. With that over with, recover the non-euclidean keycard from the floor of the studio. Then, make an attempt to move east. And then, assure that the non-euclidean chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical one.\nYou can make out a non-euclidean chest. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to go to the east. Once you get through with that, open the safe inside the office. Once you have opened the safe, recover the type 0 latchkey from the safe within the office. And then, unlock the type 0 box within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take type 0 latchkey from safe<|im_end|>unlock type 0 box with type 0 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to unlock the locker in the dish-pit. After that, ensure that the locker inside the dish-pit is open. And then, take the mug from the locker. After that, put the mug on the bowl within the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a locker. You can make out a bowl. But the thing is empty. You move on, clearly infuriated by your TextWorld experience.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>put mug on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could head north. And then, retrieve the cuboid passkey from the floor of the study. And then, attempt to take a trip south. That done, unlock the cuboid box inside the cubicle with the cuboid passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a cuboid box. You can see a locked bureau.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey<|im_end|>go south<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, try to travel north. And then, take the candy bar from the case. Then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one. Let's see what's in here.\nThere is an unguarded exit to the north.\nThere is a berry on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take candy bar from case<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the locker. After that, make absolutely sure that the locker within the restroom is opened. Then, pick up the shirt from the locker. After you have taken the shirt, you can put the shirt inside the dresser inside the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou see a gleam over in a corner, where you can see a dresser. Empty! What kind of nightmare TextWorld is this? You see a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take shirt from locker<|im_end|>insert shirt into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, go to the east. With that accomplished, pick up the type W key from the stand. After that, look and see that the type W safe is unlocked. After that, ensure that the type W safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type W key from stand<|im_end|>unlock type W safe with type W key<|im_end|>open type W safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to take the key from the saucepan within the canteen. And then, make an attempt to venture east. Next, make it so that the box within the kitchenette is closed. After that, lock the box with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin looking for stuff.\nYou make out a saucepan. On the saucepan you make out a key. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from saucepan<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the type K latchkey from the shelf. After that, unlock the type K chest within the office. After that, ensure that the type K chest is open. After that, recover the staple from the type K chest within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in a typical kind of place. That is to say, you're in an office. You begin to take stock of what's here.\nYou can make out a locked type K chest in the room. You scan the room, seeing a shelf. The shelf is standard. On the shelf you make out a type K latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from shelf<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take staple from type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, make an attempt to go to the south. Then, take the TextWorld limited edition key from the recliner in the parlor. Then, make sure that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. And then, open the TextWorld limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nThis just in- You, in the recreation zone.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition key from recliner<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to venture south. Then, retrieve the key from the floor of the study. With the key, unlock the locker in the study. After that, open the locker inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. Your first objective is to make an effort to go north. With that done, recover the lampshade from the floor of the cellar. After that, attempt to go to the south. Then, throw the lampshade on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nLook over there! a board. The board is normal. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take lampshade<|im_end|>go south<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the type 9 chest with the type 9 latchkey. Then, open the type 9 chest inside the workshop. And then, retrieve the cd from the type 9 chest. If you can get your hands on the cd, put the cd on the chair in the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a type 9 chest. You make out a chair. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a type 9 latchkey.\n\nyour action: ", "response": "unlock type 9 chest with type 9 latchkey<|im_end|>open type 9 chest<|im_end|>take cd from type 9 chest<|im_end|>put cd on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, try to take a trip west. That done, recover the shirt from the floor of the closet. Then, attempt to head east. Then, ditch the shirt on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a frisbee on the floor.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go west<|im_end|>take shirt<|im_end|>go east<|im_end|>drop shirt<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the case within the cellar. And then, unlock the safe inside the cellar. After that, make it so that the safe is opened. Then, take the nest of bats from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar.\nYou see a locked safe close by. You see an opened case here. The case contains a passkey. You wonder idly who left that here.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of bats from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, try to move east. Then, look and see that the chest is unlocked. After you have unlocked the chest, make it so that the chest within the sauna is wide open. And then, pick up the fly larva from the chest inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First of all, attempt to venture north. That done, take the nest of beetles from the stand inside the attic. Then, try to go south. Then, sit the nest of beetles on the rack in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place.\nYou can see a rack. The rack is normal. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of beetles from stand<|im_end|>go south<|im_end|>put nest of beetles on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, venture west. That done, pick up the kettle from the floor of the kitchen. Then, head east. Then, place the kettle on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a cookie and a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the type U keycard from the stand inside the office. With the type U keycard, check that the type U safe is unlocked with the type U keycard. After that, make it so that the type U safe in the office is open. And then, recover the bug from the type U safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou see a type U safe. Huh, weird. Oh, great. Here's a stand. The stand is ordinary. On the stand you make out a type U keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type U keycard from stand<|im_end|>unlock type U safe with type U keycard<|im_end|>open type U safe<|im_end|>take bug from type U safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, lift the Henderson's latchkey from the floor of the laundry place. And then, unlock the Henderson's safe with the Henderson's latchkey. After that, open the Henderson's safe. After that, pick up the sock from the Henderson's safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. It seems to be pretty ordinary here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nAs if things weren't amazing enough already, you can even see a Henderson's safe.\nThere is an unblocked exit to the north.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take sock from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to go to the west. And then, pick-up the keycard from the floor of the pantry. After that, try to venture east. Next, assure that the safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can see a closed safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be a great idea if you could move north. Okay, and then, recover the stick of butter from the counter inside the kitchen. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou need an unguarded exit? You should try going north.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from counter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, recover the passkey from the floor of the chamber. And then, make an attempt to travel east. With that accomplished, make it so that the chest is closed. And then, Place the passkey into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, unlock the box. And then, ensure that the box within the laundry place is open. Then, retrieve the Canadian style latchkey from the box. Then, make it so that the Canadian style locker in the laundry place is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An usual kind of place.\nYou see a Canadian style locker. You see a locked usual looking box close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian style latchkey from box<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the Microsoft style safe within the sauna is unlocked. And then, make absolutely sure that the Microsoft style safe is ajar. After that, pick up the type K key from the Microsoft style safe in the sauna. After that, unlock the type K chest in the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nYou can make out a locked type K chest here. You can make out a locked Microsoft style safe in the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take type K key from Microsoft style safe<|im_end|>unlock type K chest with type K key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, make an effort to go south. Then, ensure that the case inside the kitchen is open. After that, retrieve the bug from the case within the kitchen. After stealing the bug, sit the bug on the platter in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in an ordinary kind of place. That is to say, you're in a washroom.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take bug from case<|im_end|>put bug on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could make an attempt to head north. Then, pick up the cabbage from the floor of the kitchenette. After that, eat the cabbage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed display in the room.\nThere is an unguarded exit to the north.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take cabbage<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go to the east. And then, retrieve the passkey from the case. Then, unlock the safe inside the kitchenette. After you have unlocked the safe, make absolutely sure that the safe inside the kitchenette is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nThis playroom you have just entered is definitely ordinary.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from case<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. After that, ensure that the drawer within the steam room is open. Then, recover the insect from the drawer. After stealing the insect, deposit the insect into the cabinet in the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take insect from drawer<|im_end|>insert insect into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. And then, recover the laptop from the bed. And then, make an attempt to go to the east. If you can manage that, place the laptop on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You can barely contain your excitement.\nYou see a stand. The stand is normal. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop from bed<|im_end|>go east<|im_end|>put laptop on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to attempt to take a trip west. With that over with, pick up the broom from the bench. And then, venture east. That done, put the broom into the cabinet within the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nLook over there! a cabinet. The cabinet is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from bench<|im_end|>go east<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to move west. After that, pick up the nest of spiders from the floor of the playroom. Then, take a trip east. After that, place the nest of spiders on the desk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can make out a desk. The desk is ordinary. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go west<|im_end|>take nest of spiders<|im_end|>go east<|im_end|>put nest of spiders on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick up the keycard from the refrigerator in the canteen. After stealing the keycard, make it so that the safe is unlocked. Then, open the safe within the canteen. And then, retrieve the fly larva from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. You can make out a refrigerator. The refrigerator contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from refrigerator<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Next, ensure that the coffer inside the office is open. And then, retrieve the legume from the coffer. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am required to announce that you are now in the chamber. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take legume from coffer<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First of all, take a trip west. Following that, pick up the poem from the recliner inside the bedroom. And then, venture east. With that accomplished, sit the poem on the armchair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou can make out an armchair. The armchair is ordinary. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem from recliner<|im_end|>go east<|im_end|>put poem on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First stop, try to go to the east. Next, pick up the passkey from the shelf inside the bar. And then, unlock the chest. Then, make absolutely sure that the chest is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a typical kind of place. That is to say, you're in a canteen.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the refrigerator. Then, unlock the safe with the key. After that, ensure that the safe is open. Then, recover the fork from the safe within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's in the room.\nYou make out a locked safe in the corner. You rest your hand against a wall, but you miss the wall and fall onto a refrigerator. The refrigerator contains a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from refrigerator<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fork from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First, it would be good if you could take a trip south. Once you do that, check that the box is unlocked with the latchkey. Then, doublecheck that the box is open. After that, retrieve the synthesizer from the box within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it normal? You better believe it is. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take synthesizer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, go to the north. With that accomplished, recover the potato from the board. And then, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the cookhouse. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take potato from board<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, move north. After that, recover the cabbage from the locker. And then, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You start to take note of what's in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to make an effort to venture south. After that, retrieve the Microsoft style key from the bench within the shower. And then, unlock the Microsoft style safe in the shower. Then, open the Microsoft style safe in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style key from bench<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First step, open the basket in the steam room. Once you have pulled open the basket, recover the keycard from the basket. And then, make sure that the safe is unlocked with the keycard. Then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. The room is well lit.\nYou see a safe. You can make out a closed basket.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take keycard from basket<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First thing I need you to do is to travel west. After that, retrieve the cuboid keycard from the floor of the washroom. If you have taken the cuboid keycard, move east. With that over with, insert the cuboid keycard into the cuboid locker in the chamber's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You can barely contain your excitement.\nYou can make out a locked cuboid locker here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, make an effort to take a trip north. With that accomplished, recover the key from the floor of the workshop. After that, go to the south. After that, unlock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am so happy to announce that you are now in the studio.\nYou see a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could attempt to take a trip east. And then, open the safe. Then, retrieve the licorice strip from the safe in the closet. And then, eat the licorice strip. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber.\nHey, want to see a stand? Look over there, a stand. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the stand.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take licorice strip from safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go south. Then, recover the TextWorld key from the coffer. Then, check that the TextWorld chest inside the closet is unlocked with the TextWorld key. And then, ensure that the TextWorld chest in the closet is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld key from coffer<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, venture south. With that accomplished, doublecheck that the safe inside the attic is wide open. And then, retrieve the peanut from the safe. If you can get your hands on the peanut, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid passkey from the floor of the cookhouse. If you have picked up the cuboid passkey, unlock the cuboid chest inside the cookhouse. After unlocking the cuboid chest, open the cuboid chest within the cookhouse. After that, retrieve the glass from the cuboid chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou make out a cuboid chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take glass from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could lift the Advent Calendar from the floor of the studio. And then, make an attempt to head east. Then, open the Canadian style safe in the kitchenette. Then, put the Advent Calendar into the Canadian style safe in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place.\nThere is an unguarded exit to the east.\nThere is an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Advent Calendar<|im_end|>go east<|im_end|>open Canadian style safe<|im_end|>insert Advent Calendar into Canadian style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, go to the west. With that accomplished, recover the textbook from the chest inside the playroom. If you have picked up the textbook, try to travel east. With that accomplished, you can insert the textbook into the basket. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An usual one.\nYou can make out an opened basket. The basket is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take textbook from chest<|im_end|>go east<|im_end|>insert textbook into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go to the south. With that accomplished, make sure that the cabinet is ajar. After opening the cabinet, take the cashew from the cabinet. With the cashew, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take cashew from cabinet<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Then, take the sandwich from the suitcase in the study. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going west.\nThere is an elderberry on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from suitcase<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. With that accomplished, open the cabinet within the washroom. If you have pulled open the cabinet, retrieve the sponge from the cabinet in the washroom. And then, put the sponge on the rack within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to venture north. With that over with, retrieve the bug from the case inside the canteen. After that, go south. Then, sit the bug on the workbench inside the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWow! You're in a spare room.\nYou see a workbench. Looks like someone's already been here and taken everything off it, though. This always happens, here in TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from case<|im_end|>go south<|im_end|>put bug on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, insert the keycard into the box's lock to unlock it. And then, open the box. Then, pick up the key from the box within the salon. With the key, lock the chest within the salon with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a closed chest. You can make out a locked box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First, it would be fantastic if you could try to go to the east. And then, assure that the suitcase inside the office is open. Having opened the suitcase, pick up the keyboard from the suitcase within the office. And then, place the keyboard into the cabinet in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take keyboard from suitcase<|im_end|>insert keyboard into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, pick up the Henderson's keycard from the floor of the office. With the Henderson's keycard, head east. After that, make it so that the Henderson's chest is unlocked. And then, open the Henderson's chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. You begin to take stock of what's here.\nYou make out a stand. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Henderson's keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's keycard<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to move north. And then, pick-up the key from the floor of the workshop. After that, go to the south. And then, make it so that the box inside the kitchenette is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard kind of place.\nYou make out a closed box.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to take a trip north. Once you manage that, pick-up the pair of pants from the floor of the pantry. With the pair of pants, make an effort to venture south. And then, you can place the pair of pants into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of pants<|im_end|>go south<|im_end|>insert pair of pants into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First thing I need you to do is to make it so that the type 9 safe in the washroom is unlocked. And then, open the type 9 safe. Then, take the passkey from the type 9 safe. And then, unlock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom.\nYou make out a locked safe. Look over there! a type 9 safe. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take passkey from type 9 safe<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, pick up the type 7 latchkey from the floor of the shower. Then, make it so that the type 7 box is unlocked. Having unlocked the type 7 box, assure that the type 7 box in the shower is wide open. If you have opened the type 7 box, recover the paper towel from the type 7 box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a normal kind of place. That is to say, you're in a shower. I guess you better just go and list everything you see here.\nYou can see a locked type 7 box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take paper towel from type 7 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel east. After that, open the dresser within the sauna. Then, pick up the mop from the dresser. And then, put the mop on the shelf within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take mop from dresser<|im_end|>put mop on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an effort to take a trip north. With that done, retrieve the rectangular keycard from the floor of the cubicle. After that, move south. That done, make it so that the rectangular box within the kitchen is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one. The room is well lit.\nYou see a rectangular box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard<|im_end|>go south<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, head east. Then, make sure that the cabinet is wide open. And then, recover the teapot from the cabinet. Then, drop the teapot on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take teapot from cabinet<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to head south. With that over with, assure that the Canadian style box within the kitchenette is unlocked with the Canadian style keycard. And then, ensure that the Canadian style box is open. Then, retrieve the glass from the Canadian style box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into the most standard of all possible bedrooms.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style box with Canadian style keycard<|im_end|>open Canadian style box<|im_end|>take glass from Canadian style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head east. That done, recover the formless key from the floor of the cellar. Then, make sure that the formless box is unlocked with the formless key. Then, open the formless box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place.\nYou can make out a table. But the thing is empty, unfortunately. You make a mental note to not get your hopes up the next time you see a table in a room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless key<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First stop, make an effort to go to the south. That done, retrieve the passkey from the floor of the basement. If you can get your hands on the passkey, unlock the box inside the basement. Then, ensure that the box within the basement is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nA laminated sign tells you that you are now in the vault.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. But the thing hasn't got anything on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First step, open the display. Having pulled open the display, recover the latchkey from the display. With the latchkey, head south. And then, make it so the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. You start to take note of what's in the room.\nYou see a display.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take latchkey from display<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to attempt to go west. Next, pick-up the desktop computer from the floor of the office. Once you have got the desktop computer, venture east. Okay, and then, place the desktop computer inside the case within the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou can make out an opened case, which looks ordinary, in the corner. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take desktop computer<|im_end|>go east<|im_end|>insert desktop computer into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First stop, unlock the locker within the spare room. Then, ensure that the locker inside the spare room is open. And then, retrieve the golf tee from the locker. After stealing the golf tee, put the golf tee into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've seen better spare rooms, but at least this one seems pretty standard. You begin to take stock of what's in the room.\nYou make out an opened case close by. The case is empty! This is the worst thing that could possibly happen, ever! You make out a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take golf tee from locker<|im_end|>insert golf tee into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the type U key from the rack in the shower. And then, try to take a trip east. Then, assure that the type U chest within the sauna is closed. After that, make it so that the type U chest is locked with the type U key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just fallen into a shower. You begin to take stock of what's in the room.\nYou see a rack. The rack is normal. On the rack you can see a type U key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type U key from rack<|im_end|>go east<|im_end|>close type U chest<|im_end|>lock type U chest with type U key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could recover the butterfly from the floor of the bedchamber. After that, travel east. Following that, open the TextWorld style safe in the cubicle. After that, you can insert the butterfly inside the TextWorld style safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nYou need an unguarded exit? You should try going east.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take butterfly<|im_end|>go east<|im_end|>open TextWorld style safe<|im_end|>insert butterfly into TextWorld style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 8 keycard from the refrigerator. And then, check that the type 8 locker in the cookhouse is unlocked with the type 8 keycard. Once you have unlocked the type 8 locker, make it so that the type 8 locker within the cookhouse is opened. After that, retrieve the teaspoon from the type 8 locker inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nThis might come as a shock to you, but you've just moved into a cookhouse.\nA locked type 8 locker is nearby. You see a refrigerator. The refrigerator contains a type 8 keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 keycard from refrigerator<|im_end|>unlock type 8 locker with type 8 keycard<|im_end|>open type 8 locker<|im_end|>take teaspoon from type 8 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First, it would be a great idea if you could try to go west. And then, pick up the Quote of the Day Calendar from the floor of the cubicle. After that, attempt to travel east. Following that, ditch the Quote of the Day Calendar on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar<|im_end|>go east<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could make an attempt to go to the east. Then, insert the type 1 keycard into the type 1 safe in the playroom's lock to unlock it. Then, open the type 1 safe. After opening the type 1 safe, you can put the coffee cup inside the type 1 safe within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty standard here.\nThere is an unguarded exit to the east.\nYou are carrying: a type 1 keycard and a coffee cup.\n\nyour action: ", "response": "go east<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>insert coffee cup into type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the latchkey from the pan. Then, unlock the box inside the cookhouse with the latchkey. After that, make absolutely sure that the box in the cookhouse is wide open. After that, take the shadfly from the box inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place.\nYou make out a locked box. You make out a pan. The pan is usual. On the pan you see a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, go east. Then, look and see that the box is open. Then, take the loaf of bread from the box inside the restroom. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis studio you have just entered is definitely typical.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the key from the floor of the study. After that, make an effort to move south. And then, close the box inside the kitchen. Then, Deposit the key into the box inside the kitchen to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head west. And then, pick-up the key from the floor of the studio. With the key, attempt to take a trip east. Next, check that the chest is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel west. Next, pick up the lamp from the bed. And then, venture east. And then, place the lamp inside the toolbox. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just sauntered into a pantry.\nYou can make out an opened toolbox. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lamp from bed<|im_end|>go east<|im_end|>insert lamp into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, move north. After that, pick-up the ladle from the floor of the cookery. Then, move south. And then, deposit the ladle into the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. You begin looking for stuff.\nYou see an opened drawer. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take ladle<|im_end|>go south<|im_end|>insert ladle into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the Henderson's limited edition keycard from the cabinet inside the shower. After taking the Henderson's limited edition keycard, try to travel east. And then, close the Henderson's limited edition chest. And then, lock the Henderson's limited edition chest inside the vault with the Henderson's limited edition keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see an opened cabinet, which looks typical, in the corner. The cabinet contains a Henderson's limited edition keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from cabinet<|im_end|>go east<|im_end|>close Henderson's limited edition chest<|im_end|>lock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to doublecheck that the rectangular box in the lounge is unlocked with the rectangular latchkey. And then, look and see that the rectangular box is ajar. And then, recover the key from the rectangular box in the lounge. And then, look and see the chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge.\nYou scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a rectangular box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. With that accomplished, recover the loaf of bread from the floor of the chamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great normal vibes in this place, a wonderful normal atmosphere.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, lift the cuboid passkey from the floor of the workshop. After that, travel east. Then, doublecheck that the cuboid locker within the office is closed. And then, make sure the cuboid locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the east.\nThere is a cuboid passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, go west. Next, retrieve the bowl from the chair. With the bowl, attempt to travel east. With that accomplished, sit the bowl on the counter within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a counter. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bowl from chair<|im_end|>go east<|im_end|>put bowl on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to head west. Okay, and then, pick-up the mug from the floor of the canteen. Then, go east. And then, throw the mug on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take mug<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, head north. Then, retrieve the pencil from the armchair. After that, venture south. Then, place the pencil on the shelf inside the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one. I guess you better just go and list everything you see here.\nOh, great. Here's a shelf. Why don't you take a picture of it, it'll last longer! But the thing is empty, unfortunately.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pencil from armchair<|im_end|>go south<|im_end|>put pencil on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, make an attempt to go south. And then, recover the passkey from the floor of the scullery. Then, make sure that the safe inside the scullery is unlocked. And then, open the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head west. With that over with, pick up the keycard from the platter within the dish-pit. After picking up the keycard, head east. Then, make sure the box inside the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary kind of place.\nYou can make out a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from platter<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick-up the Canadian limited edition keycard from the floor of the canteen. And then, look and see that the Canadian limited edition chest within the canteen is unlocked with the Canadian limited edition keycard. Then, open the Canadian limited edition chest. And then, place the laptop into the Canadian limited edition chest within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard one.\nYou make out a Canadian limited edition chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a Canadian limited edition keycard on the floor.\nYou are carrying: a laptop.\n\nyour action: ", "response": "take Canadian limited edition keycard<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>insert laptop into Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could take the fresh laundry scented latchkey from the display. After getting the fresh laundry scented latchkey, make an effort to take a trip south. Following that, close the fresh laundry scented safe. And then, lock the fresh laundry scented safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou have stumbled into the most normal of all possible workshops.\nYou make out an opened display in the room. The display contains a fresh laundry scented latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey from display<|im_end|>go south<|im_end|>close fresh laundry scented safe<|im_end|>lock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, take the TextWorld keycard from the bench in the playroom. After that, insert the TextWorld keycard into the TextWorld safe within the playroom's lock to unlock it. Then, make it so that the TextWorld safe is ajar. After that, pick up the dvd from the TextWorld safe inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. You begin to take stock of what's in the room.\nYou make out a TextWorld safe. You can make out a bench. The bench is typical. On the bench you can see a TextWorld keycard.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard from bench<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take dvd from TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First step, try to move south. And then, make it so that the box is unlocked. After that, make sure that the box is ajar. Then, you can deposit the teacup into the box within the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey and a teacup.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert teacup into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could try to travel north. And then, pick up the textbook from the desk within the chamber. And then, make an effort to travel south. And then, drop the textbook on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one.\nThere is an unguarded exit to the north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take textbook from desk<|im_end|>go south<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the chest is unlocked. Then, make sure that the chest in the scullery is open. Then, take the spoon from the chest. With the spoon, rest the spoon on the rack inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal kind of place. I guess you better just go and list everything you see here.\nYou see a chest. You can't wait to tell the folks at home about this! You smell an interesting smell, and follow it to a rack! Unfortunately, there isn't a thing on it. This always happens, here in TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>put spoon on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, take a trip north. With that accomplished, lift the banana from the floor of the playroom. After that, eat the banana. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. The room is well lit.\nYou can see an opened typical looking locker nearby. The locker is empty! What a waste of a day! You can make out a recliner. The recliner is typical. The recliner appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take banana<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to insert the type 1 passkey into the type 1 chest within the bar's lock to unlock it. And then, doublecheck that the type 1 chest within the bar is open. After that, take the Canadian limited edition key from the type 1 chest. And then, unlock the Canadian limited edition locker inside the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nOf every bar you could have walked into, you had to come round an ordinary one.\nA locked ordinary looking Canadian limited edition locker is in the room. You can see a locked type 1 chest in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 1 passkey.\n\nyour action: ", "response": "unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take Canadian limited edition key from type 1 chest<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the Canadian latchkey from the floor of the laundry place. If you can get your hands on the Canadian latchkey, insert the Canadian latchkey into the Canadian safe inside the laundry place's lock to unlock it. After unlocking the Canadian safe, make sure that the Canadian safe within the laundry place is wide open. Then, retrieve the bug from the Canadian safe inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou see a locked Canadian safe.\nYou need an unblocked exit? You should try going west.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take bug from Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the latchkey into the safe's lock to unlock it. After that, ensure that the safe is open. After opening the safe, pick up the lightbulb from the safe in the spare room. And then, ditch the lightbulb on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see a locked safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, make sure that the box within the studio is unlocked. After that, ensure that the box is open. And then, retrieve the apple from the box. After that, eat the apple. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked box in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take apple from box<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the board. And then, insert the keycard into the chest inside the cookhouse's lock to unlock it. And then, make absolutely sure that the chest is wide open. Having pulled open the chest, take the bowl from the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou can make out a locked chest nearby. You rest your hand against a wall, but you miss the wall and fall onto a board. The board is usual. On the board you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from board<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bowl from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First, it would be good if you could ensure that the dresser in the laundromat is open. After that, retrieve the broom from the dresser. And then, attempt to venture south. And then, sit the broom on the rack inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou make a grand eccentric entrance into a laundromat.\nYou can make out a closed dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take broom from dresser<|im_end|>go south<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to make an attempt to go west. If you can accomplish that, pick-up the American passkey from the floor of the pantry. And then, venture east. After that, make sure that the American safe in the dish-pit is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou see a closed American safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go west<|im_end|>take American passkey<|im_end|>go east<|im_end|>lock American safe with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to move north. Once you succeed at that, recover the insect from the bed. After that, make an attempt to venture south. Then, rest the insect on the board in the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOf every canteen you could have sauntered into, you had to walk into a standard one.\nAs if things weren't amazing enough already, you can even see a board. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from bed<|im_end|>go south<|im_end|>put insect on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go east. With that done, open the portmanteau. And then, recover the shadfly from the portmanteau in the bedroom. And then, put the shadfly on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in the washroom. Let's see what's in here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take shadfly from portmanteau<|im_end|>put shadfly on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First stop, make sure that the formless chest is unlocked. Then, look and see that the formless chest within the cubicle is ajar. And then, pick up the shadfly from the formless chest within the cubicle. And then, sit the shadfly on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary kind of place.\nYou can make out a formless chest. You see a desk. However, the desk, like an empty desk, has nothing on it.\nThere is an unblocked exit to the north.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take shadfly from formless chest<|im_end|>put shadfly on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip north. Once you succeed at that, pick up the shadfly from the trunk. After that, attempt to move south. Then, you can insert the shadfly into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out an opened coffer close by. The coffer is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from trunk<|im_end|>go south<|im_end|>insert shadfly into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the south. Okay, and then, recover the keycard from the locker within the playroom. After getting the keycard, make sure that the chest is unlocked. Then, doublecheck that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could look and see that the box is unlocked with the latchkey. And then, assure that the box inside the bar is wide open. After that, pick up the shadfly from the box in the bar. Having got the shadfly, place the shadfly on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nOkay, so you're in a bar, cool, but is it normal? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked box here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, go east. If you can finish that, make absolutely sure that the fudge scented box inside the office is ajar. Then, pick up the printer from the fudge scented box in the office. After that, ditch the printer on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "go east<|im_end|>open fudge scented box<|im_end|>take printer from fudge scented box<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, retrieve the formless key from the floor of the kitchenette. Then, unlock the formless box in the kitchenette. And then, make absolutely sure that the formless box is ajar. After that, pick up the spork from the formless box within the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou can make out a locked formless box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take spork from formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the type H latchkey from the fridge. After that, unlock the type H chest in the dish-pit with the type H latchkey. After that, ensure that the type H chest in the dish-pit is open. If you have opened the type H chest, recover the kettle from the type H chest in the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can make out a locked type H chest in the corner. You can make out a fridge. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The fridge contains a type H latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type H latchkey from fridge<|im_end|>unlock type H chest with type H latchkey<|im_end|>open type H chest<|im_end|>take kettle from type H chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to doublecheck that the locker is unlocked. Then, look and see that the locker within the garage is wide open. And then, take the golf ball from the locker. After that, throw the golf ball on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. I guess you better just go and list everything you see here.\nYou can see a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>drop golf ball<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, check that the non-euclidean safe inside the bar is unlocked with the non-euclidean keycard. Then, open the non-euclidean safe inside the bar. After that, take the tv from the non-euclidean safe within the bar. If you can get your hands on the tv, you can insert the tv inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a basket. Huh, weird. The basket is empty! This is the worst thing that could possibly happen, ever! You can make out a locked non-euclidean safe here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take tv from non-euclidean safe<|im_end|>insert tv into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head west. Then, pick up the Quote of the Day Calendar from the floor of the study. After taking the Quote of the Day Calendar, go east. With that done, toss the Quote of the Day Calendar on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nLook around you. Take it all in. It's not every day someone gets to be in a sauna. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar<|im_end|>go east<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture south. Then, open the bureau inside the study. After that, retrieve the Comic Strip Calendar from the bureau in the study. After that, sit the Comic Strip Calendar on the armchair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take Comic Strip Calendar from bureau<|im_end|>put Comic Strip Calendar on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to head west. Then, retrieve the desktop computer from the floor of the study. After you have picked up the desktop computer, try to go to the east. With that accomplished, drop the desktop computer on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unguarded exit to the west.\nYou are carrying: a stick of butter and a salad.\n\nyour action: ", "response": "go west<|im_end|>take desktop computer<|im_end|>go east<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. Once you manage that, look and see that the safe inside the lounge is ajar. Then, retrieve the manuscript from the safe inside the lounge. After that, you can insert the manuscript into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>insert manuscript into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the key from the bureau. And then, check that the chest is unlocked with the key. And then, doublecheck that the chest is opened. After that, take the printer from the chest inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. Let's see what's in here.\nYou make out a locked typical looking chest here. You can see a bureau. You can't wait to tell the folks at home about this! The bureau contains a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bureau<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take printer from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First thing I need you to do is to open the suitcase. Then, recover the cuboid latchkey from the suitcase within the attic. After getting the cuboid latchkey, take a trip south. Then, make it so that the cuboid safe inside the cubicle is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You begin to take stock of what's here.\nYou make out a suitcase.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take cuboid latchkey from suitcase<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, pick up the monitor from the floor of the bar. Then, go to the south. After that, rest the monitor on the rack within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great usual vibes in this place, a wonderful usual atmosphere. You begin to take stock of what's in the room.\nYou can make out a rack. The rack is normal. On the rack you can see a teacup.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take monitor<|im_end|>go south<|im_end|>put monitor on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an attempt to head north. With that done, retrieve the fork from the case. After that, venture south. Then, you can put the fork into the cabinet in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place. You begin looking for stuff.\nYou smell a great smell, and follow it to a cabinet. The cabinet is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fork from case<|im_end|>go south<|im_end|>insert fork into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be a great idea if you could try to travel east. And then, make sure that the rectangular chest is ajar. Then, recover the soap dispenser from the rectangular chest. And then, place the soap dispenser on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go east<|im_end|>open rectangular chest<|im_end|>take soap dispenser from rectangular chest<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First stop, take a trip south. And then, ensure that the freezer is open. Then, pick up the worm from the freezer inside the kitchenette. And then, you can insert the worm inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take worm from freezer<|im_end|>insert worm into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could attempt to move east. Following that, make sure that the cabinet is wide open. And then, take the frisbee from the cabinet within the attic. Then, put the frisbee on the table inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take frisbee from cabinet<|im_end|>put frisbee on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the locker is unlocked with the passkey. And then, ensure that the locker within the bar is open. And then, retrieve the Henderson's keycard from the locker. And then, check that the Henderson's safe within the bar is unlocked with the Henderson's keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary one.\nYou see a Henderson's safe. You see a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's keycard from locker<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head west. If you can get around to doing that, recover the cashew from the rack in the shower. After that, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You can barely contain your excitement.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take cashew from rack<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an effort to move west. Then, lift the textbook from the floor of the bedchamber. After that, travel east. Following that, deposit the textbook on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take textbook<|im_end|>go east<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the Henderson's safe with the Henderson's key. And then, open the Henderson's safe inside the office. After that, recover the cd from the Henderson's safe. With the cd, place the cd on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one.\nYou make out a locked Henderson's safe in the room. You can make out a stand. The stand is standard. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take cd from Henderson's safe<|im_end|>put cd on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture east. After that, make sure that the trunk is open. Having opened the trunk, retrieve the insect from the trunk. Then, sit the insect on the shelf in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take insect from trunk<|im_end|>put insect on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, unlock the Canadian limited edition locker. Then, doublecheck that the Canadian limited edition locker is wide open. After opening the Canadian limited edition locker, recover the mouse from the Canadian limited edition locker within the workshop. And then, put the mouse on the chair inside the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian limited edition locker. You check the price tag that hangs off the Canadian limited edition locker. Seventy dollars?! That's ridiculous! You ever meet my pal, they work for the government? I'm sure my friend could get you one of those for 65 bucks! You see a gleam over in a corner, where you can see a chair. You shudder, but continue examining the chair. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take mouse from Canadian limited edition locker<|im_end|>put mouse on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, go to the east. Okay, and then, recover the key from the display. After that, make sure that the chest inside the garage is unlocked. Having unlocked the chest, make sure that the chest is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from display<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make absolutely sure that the chest within the canteen is unlocked with the keycard. And then, make absolutely sure that the chest within the canteen is ajar. Then, pick up the potato from the chest. With the potato, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nThis canteen you have just entered is definitely ordinary.\nYou see a locked chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take potato from chest<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the Microsoft chest. Then, ensure that the Microsoft chest is open. After that, take the sponge from the Microsoft chest. And then, rest the sponge on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom.\nYou see a Microsoft chest. You can make out a table. Looks like someone's already been here and taken everything off it, though. You move on, clearly done caring about TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft chest with Microsoft passkey<|im_end|>open Microsoft chest<|im_end|>take sponge from Microsoft chest<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head west. Okay, and then, recover the berry from the table within the steam room. And then, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place.\nThere is an unblocked exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take berry from table<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move west. Following that, take the key from the rack. With the key, attempt to go to the east. Then, unlock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from rack<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could make an effort to move south. Okay, and then, open the locker. Then, retrieve the licorice strip from the locker within the bar. Once you have got the licorice strip, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take licorice strip from locker<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to move west. And then, pick-up the cashew from the floor of the shower. If you can get your hands on the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, pick up the spherical latchkey from the floor of the shower. With the spherical latchkey, take a trip south. Next, make it so that the spherical safe is shut. After that, doublecheck that the spherical safe is locked with the spherical latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou need an unguarded exit? You should try going south.\nThere is a spherical latchkey and a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>go south<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the Microsoft safe within the cellar. And then, make absolutely sure that the Microsoft safe in the cellar is opened. And then, recover the butterfly from the Microsoft safe. If you can get your hands on the butterfly, place the butterfly on the shelf inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal one. You begin to take stock of what's in the room.\nYou smell a fine smell, and follow it to a Microsoft safe. You make out a shelf. The shelf is typical. But the thing hasn't got anything on it. You swear loudly.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take butterfly from Microsoft safe<|im_end|>put butterfly on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, travel north. Then, take the loaf of bread from the bowl in the cookery. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from bowl<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to head west. And then, recover the boysenberry from the coffer. Then, eat the boysenberry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just shown up in a playroom.\nWhat's that over there? It looks like it's a bar. The bar appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take boysenberry from coffer<|im_end|>eat boysenberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, open the fridge. And then, pick up the rectangular keycard from the fridge in the kitchen. And then, unlock the rectangular safe with the rectangular keycard. Then, ensure that the rectangular safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou can see a locked typical looking rectangular safe in the corner. You can see a fridge.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take rectangular keycard from fridge<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick-up the keycard from the floor of the studio. After getting the keycard, make an attempt to venture east. Then, unlock the locker within the attic with the keycard. Then, look and see that the locker within the attic is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, move north. And then, pick-up the type 6 keycard from the floor of the sauna. Then, try to take a trip south. Following that, look and see that the type 6 locker inside the bar is unlocked with the type 6 keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked type 6 locker. You can make out a bookshelf. The bookshelf appears to be empty.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 6 keycard<|im_end|>go south<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, make absolutely sure that the locker is unlocked. And then, open the locker. If you have opened the locker, pick up the fork from the locker in the kitchenette. And then, put the fork on the chair in the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. Let's see what's in here.\nYou smell an awful smell, and follow it to a locker. Make a note of this, you might have to put stuff on or in it later on. You make out a chair. But oh no! there's nothing on this piece of trash. Aw, here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take fork from locker<|im_end|>put fork on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the shoe from the table in the basement. If you can get your hands on the shoe, make an effort to go to the east. Then, ensure that the coffer is open. After pulling open the coffer, you can put the shoe into the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. You begin to take stock of what's here.\nYou can see a table. You see a shoe on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take shoe from table<|im_end|>go east<|im_end|>open coffer<|im_end|>insert shoe into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, assure that the Henderson's limited edition safe is unlocked. After unlocking the Henderson's limited edition safe, assure that the Henderson's limited edition safe in the bedchamber is open. Then, pick up the gummy bear from the Henderson's limited edition safe inside the bedchamber. If you can get your hands on the gummy bear, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou can see a locked Henderson's limited edition safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take gummy bear from Henderson's limited edition safe<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, lift the type G passkey from the floor of the chamber. After that, doublecheck that the type G chest is unlocked. After that, assure that the type G chest is wide open. Then, retrieve the novel from the type G chest inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place. Let's see what's in here.\nYou see a locked normal looking type G chest nearby.\nYou need an unblocked exit? You should try going north.\nThere is a type G passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G passkey<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take novel from type G chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! Your first objective is to doublecheck that the suitcase is opened. After that, pick up the keyboard from the suitcase. Then, attempt to go south. Then, sit the keyboard on the counter within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nYou make out a suitcase.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keyboard from suitcase<|im_end|>go south<|im_end|>put keyboard on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, attempt to move south. If you can manage that, make it so that the case is open. Then, take the butterfly from the case. With the butterfly, place the butterfly on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take butterfly from case<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, take the spherical keycard from the coffer inside the vault. Then, attempt to take a trip south. After that, close the spherical box. After that, lock the spherical box in the chamber with the spherical keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou make a grand eccentric entrance into a vault.\nYou can see a coffer. Something scurries by right in the corner of your eye. Probably nothing. The coffer contains a spherical keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from coffer<|im_end|>go south<|im_end|>close spherical box<|im_end|>lock spherical box with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could recover the Henderson's limited edition keycard from the bed stand within the salon. If you can get your hands on the Henderson's limited edition keycard, check that the Henderson's limited edition safe is unlocked with the Henderson's limited edition keycard. And then, open the Henderson's limited edition safe. After opening the Henderson's limited edition safe, take the blanket from the Henderson's limited edition safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You begin to take stock of what's here.\nYou scan the room for a Henderson's limited edition safe, and you find a Henderson's limited edition safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bed stand. You see a Henderson's limited edition keycard on the bed stand.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from bed stand<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take blanket from Henderson's limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, you could, like, unlock the safe with the latchkey. After you have unlocked the safe, make sure that the safe inside the studio is open. And then, pick up the TextWorld keycard from the safe within the studio. Then, look and see that the TextWorld chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place. I guess you better just go and list everything you see here.\nYou can make out a TextWorld chest. You see a safe. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld keycard from safe<|im_end|>lock TextWorld chest with TextWorld keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the keycard from the table. Having taken the keycard, unlock the box in the kitchenette. If you have unlocked the box, make it so that the box inside the kitchenette is wide open. And then, take the fly larva from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a box. You make out a table. The table is standard. On the table you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could take a trip south. And then, unlock the box within the cookery with the keycard. After that, assure that the box inside the cookery is open. After that, retrieve the bug from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make sure that the cuboid safe is ajar. After pulling open the cuboid safe, take the paper towel from the cuboid safe inside the shower. After that, attempt to venture east. And then, toss the paper towel on the floor of the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one. Okay, just remember what you're here to do, and everything will go great.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a cuboid safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a cuboid keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cuboid safe<|im_end|>take paper towel from cuboid safe<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the floor of the bedchamber. If you can get your hands on the latchkey, check that the locker is unlocked with the latchkey. And then, ensure that the locker is open. Once you have opened the locker, take the novel from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take novel from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the latchkey from the floor of the chamber. And then, go east. And then, unlock the safe with the latchkey. And then, ensure that the safe in the kitchen is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First, it would be a great idea if you could take the key from the counter in the closet. Then, try to go east. Okay, and then, look and see that the safe within the study is shut. Then, doublecheck the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one. You start to take note of what's in the room.\nYou can make out a counter! The counter is ordinary. On the counter you make out a key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to take a trip north. If you can manage that, retrieve the sponge from the Microsoft style locker inside the bathroom. Having taken the sponge, go to the south. Once you finish that, throw the sponge on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell how about that, you are in the place we're calling the bedchamber. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge from Microsoft style locker<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, take the type E key from the trunk inside the cellar. Then, assure that the type E safe is unlocked with the type E key. Then, ensure that the type E safe in the cellar is open. Then, you can deposit the top hat inside the type E safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. The room is well lit.\nYou make out a type E safe. You can make out a trunk. The trunk contains a type E key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a top hat.\n\nyour action: ", "response": "take type E key from trunk<|im_end|>unlock type E safe with type E key<|im_end|>open type E safe<|im_end|>insert top hat into type E safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, assure that the rectangular locker in the bathroom is unlocked. Then, ensure that the rectangular locker is open. Then, take the sponge from the rectangular locker. After getting the sponge, you can deposit the sponge inside the drawer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the bathroom. You can barely contain your excitement.\nYou see a drawer. The light flickers for a second, but nothing else happens. Empty! What kind of nightmare TextWorld is this? You make out a locked rectangular locker.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take sponge from rectangular locker<|im_end|>insert sponge into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go to the south. After that, ensure that the fridge within the canteen is open. And then, retrieve the type V latchkey from the fridge. After you have got the type V latchkey, unlock the type V safe within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take type V latchkey from fridge<|im_end|>unlock type V safe with type V latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip south. With that done, open the locker inside the study. Then, recover the nest of bats from the locker. And then, deposit the nest of bats on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take nest of bats from locker<|im_end|>drop nest of bats<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture north. That done, pick-up the printer from the floor of the study. After you have got the printer, take a trip south. Then, you can put the printer inside the cabinet inside the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a cabinet. The cabinet contains a vacuum.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take printer<|im_end|>go south<|im_end|>insert printer into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, check that the fresh laundry scented chest is unlocked with the fresh laundry scented latchkey. After unlocking the fresh laundry scented chest, ensure that the fresh laundry scented chest inside the canteen is open. And then, pick up the broccoli from the fresh laundry scented chest within the canteen. And then, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou can make out a fresh laundry scented chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "unlock fresh laundry scented chest with fresh laundry scented latchkey<|im_end|>open fresh laundry scented chest<|im_end|>take broccoli from fresh laundry scented chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First thing I need you to do is to make an effort to go west. After that, pick up the legume from the safe in the basement. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take legume from safe<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First thing I need you to do is to attempt to go to the north. Then, pick up the controller from the floor of the bedchamber. Then, travel south. And then, put the controller into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nA rusty signboard tells you that you are now in the bathroom.\nYou can make out an opened case. The case is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take controller<|im_end|>go south<|im_end|>insert controller into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head south. And then, ensure that the type 2 locker is open. And then, pick up the pair of headphones from the type 2 locker. With the pair of headphones, drop the pair of headphones on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type 2 locker<|im_end|>take pair of headphones from type 2 locker<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, pick up the passkey from the shelf. With the passkey, look and see that the locker is unlocked. Then, open the locker in the pantry. After you have pulled open the locker, take the fly larva from the locker within the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook around you. Take it all in. It's not every day someone gets to be in a pantry.\nYou make out a locked locker. You rest your hand against a wall, but you miss the wall and fall onto a shelf. On the shelf you make out a passkey. You shudder, but continue examining the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to check that the safe is unlocked with the latchkey. And then, open the safe within the chamber. And then, recover the type T key from the safe. With the type T key, unlock the type T locker in the chamber with the type T key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked type T locker. Oh wow! Is that what I think it is? It is! It's a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type T key from safe<|im_end|>unlock type T locker with type T key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to move north. Then, retrieve the Microsoft keycard from the floor of the cubicle. And then, move south. Then, lock the Microsoft box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place.\nOh, great. Here's a Microsoft box. Now why would someone leave that there?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft keycard<|im_end|>go south<|im_end|>lock Microsoft box with Microsoft keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to go to the west. Then, take the latchkey from the bench. After that, travel east. With that accomplished, assure that the chest in the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nGuess what, you are in the place we're calling the vault.\nA closed chest is in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bench<|im_end|>go east<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, move north. With that accomplished, lift the fondue from the floor of the launderette. If you can get your hands on the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to assure that the safe is unlocked. And then, ensure that the safe inside the shower is open. Then, recover the fondue from the safe. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou make out a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Your first objective is to venture south. After that, open the cabinet. Then, recover the fork from the cabinet. After that, put the fork on the bowl in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have come into a chamber. Not the chamber you'd expect. No, this is a chamber.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fork from cabinet<|im_end|>put fork on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the toolbox within the office is open. Then, recover the chocolate bar from the toolbox. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You start to take note of what's in the room.\nYou make out a closed toolbox.\nThere is an unguarded exit to the east.\nYou are carrying: a mug.\n\nyour action: ", "response": "open toolbox<|im_end|>take chocolate bar from toolbox<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First of all, you could, like, go north. And then, recover the key from the bench. After that, move south. With that accomplished, unlock the box inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could look and see that the locker within the washroom is unlocked. Then, open the locker. After that, pick up the paper towel from the locker within the washroom. After getting the paper towel, you can deposit the paper towel inside the case. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a case. Now that's what I call TextWorld! The case is empty! This is the worst thing that could possibly happen, ever! You see a locked locker close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>insert paper towel into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, attempt to venture west. With that accomplished, recover the pillow from the suitcase in the recreation zone. Having got the pillow, attempt to move east. And then, deposit the pillow into the case in the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nLook out! It's a- oh, never mind, it's just a case. The case is empty, what a horrible day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pillow from suitcase<|im_end|>go east<|im_end|>insert pillow into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the coffer inside the basement is open. And then, recover the insect from the coffer. After taking the insect, go to the east. Okay, and then, sit the insect on the board within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take insect from coffer<|im_end|>go east<|im_end|>put insect on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make it so that the type Y chest is unlocked. After unlocking the type Y chest, open the type Y chest within the laundromat. After you have opened the type Y chest, pick up the butterfly from the type Y chest. And then, you can insert the butterfly inside the dresser inside the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a dresser. Empty! What kind of nightmare TextWorld is this? You can make out a type Y chest. I mean, just wow! Isn't TextWorld just the best?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type Y keycard.\n\nyour action: ", "response": "unlock type Y chest with type Y keycard<|im_end|>open type Y chest<|im_end|>take butterfly from type Y chest<|im_end|>insert butterfly into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the case is ajar. And then, retrieve the vanilla scented key from the case within the dish-pit. After taking the vanilla scented key, travel south. And then, check that the vanilla scented chest is unlocked with the vanilla scented key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a case. You wonder idly who left that here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take vanilla scented key from case<|im_end|>go south<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the safe within the chamber with the latchkey. After that, open the safe within the chamber. After that, pick up the type 8 latchkey from the safe in the chamber. After you have taken the type 8 latchkey, insert the type 8 latchkey into the type 8 locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nOh wow! Is that what I think it is? It is! It's a type 8 locker. Is this it? Is this what you came to TextWorld to see? a type 8 locker? You smell an intriguing smell, and follow it to a safe. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 8 latchkey from safe<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take a trip south. Okay, and then, open the case. Then, pick up the vanilla scented latchkey from the case in the cubicle. After that, insert the vanilla scented latchkey into the vanilla scented locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell how about that, you are in the place we're calling the laundry place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take vanilla scented latchkey from case<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the box in the kitchenette is unlocked. And then, open the box in the kitchenette. Having opened the box, recover the teacup from the box. After that, insert the teacup inside the chest within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest! The chest is empty! What a waste of a day! You see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take teacup from box<|im_end|>insert teacup into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First, it would be good if you could go north. After that, pick up the key from the floor of the basement. With the key, go south. Okay, and then, make absolutely sure that the box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual one. The room is well lit.\nYou see a box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? What's that over there? It looks like it's a bookshelf. Looks like someone's already been here and taken everything off it, though. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick-up the latchkey from the floor of the recreation zone. After you have got the latchkey, go east. Following that, unlock the safe within the study. And then, open the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI never took you for the sort of person who would show up in a recreation zone, but I guess I was wrong.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the chest within the kitchen is open. Then, recover the keycard from the chest. And then, doublecheck that the safe inside the kitchen is unlocked. After unlocking the safe, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? You can make out a chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to make an effort to move north. And then, pick up the poem from the bookshelf in the lounge. And then, attempt to go south. With that over with, place the poem on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened usual looking portmanteau in the room. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from bookshelf<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, unlock the chest inside the steam room. And then, open the chest in the steam room. If you have pulled open the chest, take the legume from the chest within the steam room. And then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the steam room.\nYou make out a chest. You check the price tag on the chest. Three hundred bucks?! That's ridiculous! You know, I got a person who could get you one of those for 20 bucks!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, pick up the passkey from the floor of the salon. After that, make absolutely sure that the safe is unlocked with the passkey. Then, make absolutely sure that the safe inside the salon is ajar. And then, pick up the bug from the safe inside the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook around you. Take it all in. It's not every day someone gets to be in a salon. You start to take note of what's in the room.\nA locked safe is right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an effort to move west. Next, pick up the banana from the board. And then, eat the banana. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take banana from board<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. That done, open the trunk within the closet. And then, pick up the latchkey from the trunk in the closet. If you have taken the latchkey, check that the chest is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could pick up the passkey from the stand. After getting the passkey, unlock the safe. And then, assure that the safe in the cellar is opened. Then, take the pair of headphones from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a stand. The stand is ordinary. On the stand you can make out a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take pair of headphones from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, unlock the safe inside the kitchen. After that, ensure that the safe in the kitchen is open. Then, pick up the spork from the safe. And then, rest the spork on the platter inside the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nFancy seeing you here. Here, by the way, being the kitchen. The room is well lit.\nYou see a locked safe, which looks standard, here. You see a platter. Why don't you take a picture of it, it'll last longer! The platter is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spork from safe<|im_end|>put spork on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, recover the binder from the floor of the study. If you can get your hands on the binder, make an effort to go to the south. Then, look and see that the case inside the scullery is opened. Then, you can put the binder into the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nYou make out a stand. You wonder idly who left that here. The stand is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the south.\nThere is a binder on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take binder<|im_end|>go south<|im_end|>open case<|im_end|>insert binder into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to go to the south. Okay, and then, look and see that the locker is unlocked. After that, make sure that the locker inside the cookery is open. After that, retrieve the kettle from the locker within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take kettle from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the Canadian style latchkey from the chest. And then, unlock the Canadian style locker. After that, assure that the Canadian style locker is open. After you have pulled open the Canadian style locker, you can deposit the textbook inside the Canadian style locker within the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked Canadian style locker. You make out an opened chest. The chest contains a Canadian style latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a textbook.\n\nyour action: ", "response": "take Canadian style latchkey from chest<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>insert textbook into Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the south. With that done, make sure that the TextWorld locker in the kitchenette is unlocked. If you have unlocked the TextWorld locker, open the TextWorld locker. Then, retrieve the kettle from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take kettle from TextWorld locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to take a trip east. After that, recover the keycard from the floor of the kitchenette. After that, make sure that the chest is unlocked. After that, open the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am sorry to announce that you are now in the sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, unlock the box with the latchkey. After unlocking the box, open the box inside the playroom. Then, retrieve the pillow from the box. Then, drop the pillow on the floor of the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take pillow from box<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the Henderson's limited edition keycard from the cabinet inside the workshop. And then, check that the Henderson's limited edition safe within the workshop is unlocked with the Henderson's limited edition keycard. After you have unlocked the Henderson's limited edition safe, open the Henderson's limited edition safe. Then, take the folder from the Henderson's limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard kind of place.\nYou make out a locked Henderson's limited edition safe in the corner. You can see an opened cabinet in the corner. The cabinet contains a Henderson's limited edition keycard.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from cabinet<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take folder from Henderson's limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, make an effort to head south. Okay, and then, open the suitcase within the chamber. Then, recover the tablet from the suitcase. Then, put the tablet on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take tablet from suitcase<|im_end|>put tablet on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to try to go to the east. After that, make absolutely sure that the chest inside the study is unlocked with the key. Then, doublecheck that the chest in the study is open. And then, pick up the printer from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take printer from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the Canadian limited edition passkey from the floor of the kitchenette. If you can get your hands on the Canadian limited edition passkey, venture south. After that, make absolutely sure that the Canadian limited edition box within the bedroom is shut. And then, doublecheck that the Canadian limited edition box inside the bedroom is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal kind of place.\nWere you looking for a case? Because look over there, it's a case. Now why would someone leave that there?\nYou need an unblocked exit? You should try going south.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey<|im_end|>go south<|im_end|>close Canadian limited edition box<|im_end|>lock Canadian limited edition box with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. That done, lift the passkey from the floor of the kitchen. After that, unlock the safe in the kitchen. And then, assure that the safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a table. The table appears to be empty.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, attempt to go east. Then, open the chest. Once you have pulled open the chest, pick up the fork from the chest inside the kitchenette. Then, place the fork on the bowl. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>put fork on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to take a trip west. Okay, and then, retrieve the butterfly from the bed stand within the recreation zone. Then, make an attempt to travel east. Then, rest the butterfly on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWhat's that over there? It looks like it's a rack. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from bed stand<|im_end|>go east<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move west. That done, take the fly larva from the basket. With the fly larva, take a trip east. After that, put the fly larva on the shelf in the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place. Let's see what's in here.\nHey, want to see a shelf? Look over there, a shelf. However, the shelf, like an empty shelf, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from basket<|im_end|>go east<|im_end|>put fly larva on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move east. And then, ensure that the basket is open. Then, recover the tablet from the basket. And then, insert the tablet inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis steam room you have just entered is definitely usual. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take tablet from basket<|im_end|>insert tablet into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make sure that the box is unlocked. If you have unlocked the box, doublecheck that the box within the shower is wide open. After opening the box, recover the grape from the box in the shower. If you can get your hands on the grape, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou smell a great smell, and follow it to a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take grape from box<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, assure that the Microsoft style safe in the study is unlocked. Then, open the Microsoft style safe inside the study. After that, pick up the burger from the Microsoft style safe inside the study. If you can get your hands on the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou make out a locked Microsoft style safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take burger from Microsoft style safe<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip north. And then, retrieve the worm from the counter. After that, go to the south. And then, place the worm on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou see a bookshelf. But oh no! there's nothing on this piece of trash.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from counter<|im_end|>go south<|im_end|>put worm on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the rectangular passkey from the floor of the dish-pit. And then, insert the rectangular passkey into the rectangular safe's lock to unlock it. Then, open the rectangular safe. After pulling open the rectangular safe, take the glass from the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit. Let's see what's in here.\nYou scan the room, seeing a rectangular safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take glass from rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could try to venture west. After that, take the sponge from the case inside the launderette. If you can get your hands on the sponge, take a trip east. Then, place the sponge inside the dresser inside the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal kind of place.\nYou make out an opened dresser nearby. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from case<|im_end|>go east<|im_end|>insert sponge into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, doublecheck that the case in the workshop is opened. After that, recover the cd from the case in the workshop. Then, try to head east. Okay, and then, ditch the cd on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one. You begin to take stock of what's here.\nYou make out a closed case.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cd from case<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, open the basket within the shower. And then, retrieve the sponge from the basket. And then, take a trip south. With that accomplished, you can insert the sponge inside the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou see a basket.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take sponge from basket<|im_end|>go south<|im_end|>insert sponge into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, you could, like, make an effort to travel west. Next, retrieve the butterfly from the floor of the studio. After that, make an attempt to venture east. Then, place the butterfly on the bench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWelcome to the shower.\nYou can make out a bench. The bench appears to be empty. You see a shelf. The shelf is normal. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>put butterfly on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to move north. After that, pick-up the carrot from the floor of the office. And then, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked suitcase.\nThere is an unblocked exit to the north.\nYou are carrying: a golf club.\n\nyour action: ", "response": "go north<|im_end|>take carrot<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, head west. With that over with, retrieve the key from the floor of the cookery. If you have picked up the key, go east. Okay, and then, unlock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nFancy seeing you here. Here, by the way, being the pantry.\nAs if things weren't amazing enough already, you can even see a safe. Now that's what I call TextWorld!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to venture south. With that accomplished, ensure that the toolbox inside the study is open. And then, take the latchkey from the toolbox. After that, make absolutely sure that the chest is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take latchkey from toolbox<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could travel east. And then, take the type K key from the display. And then, insert the type K key into the type K chest inside the pantry's lock to unlock it. And then, ensure that the type K chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis might come as a shock to you, but you've just fallen into an attic. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K key from display<|im_end|>unlock type K chest with type K key<|im_end|>open type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to venture north. Then, retrieve the whisk from the saucepan. After that, travel south. Okay, and then, sit the whisk on the couch inside the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. The room is well lit.\nYou can make out a couch. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take whisk from saucepan<|im_end|>go south<|im_end|>put whisk on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the chest is unlocked. And then, make sure that the chest is opened. If you have opened the chest, retrieve the Canadian keycard from the chest. And then, doublecheck that the Canadian box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou can make out a Canadian box. Look over there! a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Canadian keycard from chest<|im_end|>lock Canadian box with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick up the keycard from the floor of the spare room. Then, unlock the chest inside the spare room. After that, open the chest. And then, you can deposit the controller inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You begin to take stock of what's in the room.\nYou scan the room, seeing a chest.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying: a controller.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert controller into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to head east. And then, make it so that the type W safe inside the bathroom is unlocked with the type W latchkey. After that, ensure that the type W safe is open. After that, take the insect from the type W safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nThere is an unblocked exit to the east.\nYou are carrying: a type W latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type W safe with type W latchkey<|im_end|>open type W safe<|im_end|>take insect from type W safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First, it would be a great idea if you could travel north. Then, retrieve the latchkey from the mantelpiece. And then, make an attempt to go to the south. And then, make sure that the locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can make out a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from mantelpiece<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, retrieve the Cat Calendar from the bureau. Then, venture south. With that accomplished, ensure that the freezer inside the kitchenette is open. After pulling open the freezer, you can put the Cat Calendar into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nLook out! It's a- oh, never mind, it's just a bureau. You check the price tag glued to the bureau. Seventy dollars?! That's ridiculous! You ever meet my buddy, they work for the government? I'm sure my friend could get you one of those for 75 bucks! The bureau contains a Cat Calendar. Now why would someone leave that there?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Cat Calendar from bureau<|im_end|>go south<|im_end|>open freezer<|im_end|>insert Cat Calendar into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to head north. Next, recover the sandwich from the floor of the sauna. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at that sign! What does it say? It says Welcome to the steam room? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed Canadian locker close by.\nThere is an unblocked exit to the north.\nThere is a Canadian keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take a trip west. That done, retrieve the garlic clove from the floor of the bathroom. After you have got the garlic clove, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou can make out a table. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take garlic clove<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could try to travel west. If you can finish that, take the sponge from the shelf within the laundromat. Then, try to go east. That done, deposit the sponge on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going west.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from shelf<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could try to go to the north. Then, retrieve the non-euclidean key from the shelf in the playroom. With the non-euclidean key, make an attempt to head south. Then, unlock the non-euclidean chest inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place.\nYou can make out a non-euclidean chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key from shelf<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, venture south. After that, ensure that the portmanteau in the chamber is open. Then, retrieve the fly larva from the portmanteau inside the chamber. After getting the fly larva, place the fly larva on the couch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to show up in a standard one. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take fly larva from portmanteau<|im_end|>put fly larva on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, you could, like, pick up the Canadian style key from the desk. After that, venture south. With that over with, insert the Canadian style key into the Canadian style locker in the playroom's lock to unlock it. After that, ensure that the Canadian style locker within the playroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a desk. The desk is ordinary. On the desk you can make out a Canadian style key.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from desk<|im_end|>go south<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. And then, retrieve the fly larva from the floor of the shower. And then, move east. After that, place the fly larva on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a mantelpiece. The mantelpiece is normal. But oh no! there's nothing on this piece of garbage. What's the point of an empty mantelpiece? You can see an armchair. The armchair is standard. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>put fly larva on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, pick-up the cuboid key from the floor of the cellar. And then, travel south. After that, make it so that the cuboid locker in the pantry is closed. After shutting the cuboid locker, look and see that the cuboid locker is locked with the cuboid key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>go south<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to venture east. Okay, and then, open the cabinet. Then, recover the passkey from the cabinet inside the sauna. After that, lock the locker in the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, retrieve the keycard from the trunk in the basement. Then, make sure that the locker within the basement is unlocked with the keycard. Then, make it so that the locker within the basement is ajar. If you have pulled open the locker, retrieve the scarf from the locker in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOkay, so you're in a basement, cool, but is it standard? You better believe it is.\nYou make out a locker. You see a trunk. The trunk contains a keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from trunk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take scarf from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First stop, recover the passkey from the fridge within the dish-pit. After that, unlock the safe. Then, open the safe. After that, retrieve the spork from the safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou make out a locked safe. You can make out a fridge. The fridge contains a passkey. Huh, weird.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from fridge<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take spork from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, venture south. And then, retrieve the type F latchkey from the floor of the washroom. Then, unlock the type F chest in the washroom. If you have unlocked the type F chest, make absolutely sure that the type F chest inside the washroom is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type F latchkey<|im_end|>unlock type F chest with type F latchkey<|im_end|>open type F chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an attempt to travel east. Following that, ensure that the box inside the chamber is open. Then, retrieve the legume from the box in the chamber. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. Okay, just remember what you're here to do, and everything will go great.\nYou can see a desk. However, the desk, like an empty desk, has nothing on it.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. With that done, make absolutely sure that the spherical chest is unlocked. After that, make sure that the spherical chest in the spare room is open. After that, recover the cloak from the spherical chest inside the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take cloak from spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip east. With that over with, ensure that the trunk is open. After pulling open the trunk, recover the glove from the trunk. After that, place the glove on the table in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have stumbled into the most usual of all possible cubicles. You start to take note of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take glove from trunk<|im_end|>put glove on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to move south. With that accomplished, pick up the keycard from the floor of the basement. After that, make sure that the box within the basement is unlocked. After that, doublecheck that the box is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, check that the chest is unlocked with the keycard. After that, open the chest within the launderette. And then, recover the mop from the chest inside the launderette. If you can get your hands on the mop, sit the mop on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can make out a locked chest here. You can make out a rack. The rack is typical. Looks like someone's already been here and taken everything off it, though. Silly rack, silly, empty, good for nothing rack.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take mop from chest<|im_end|>put mop on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the chest within the basement is unlocked with the key. Then, open the chest. And then, retrieve the sock from the chest. And then, sit the sock on the stand within the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one. You begin to take stock of what's here.\nYou make out a chest. Hmmm... what else, what else? You rest your hand against a wall, but you miss the wall and fall onto a stand. The stand is typical. However, the stand, like an empty stand, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>put sock on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, retrieve the iron from the floor of the shower. And then, try to venture east. And then, deposit the iron into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out an opened chest nearby. The chest is empty! What a waste of a day! You bend down to tie your shoe. When you stand up, you notice a shelf. The shelf is ordinary. Unfortunately, there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take iron<|im_end|>go east<|im_end|>insert iron into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move north. With that over with, take the lampshade from the counter. Then, go to the south. With that accomplished, ditch the lampshade on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place.\nYou see a locked case.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lampshade from counter<|im_end|>go south<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. After that, make it so that the type 0 box is unlocked. After that, ensure that the type 0 box is open. Then, insert the mop inside the type 0 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 0 key and a mop.\n\nyour action: ", "response": "go east<|im_end|>unlock type 0 box with type 0 key<|im_end|>open type 0 box<|im_end|>insert mop into type 0 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go to the south. After that, make sure that the cabinet in the shower is opened. Then, pick up the passkey from the cabinet in the shower. With the passkey, doublecheck that the box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to go to the north. Okay, and then, pick up the salad from the rack in the cookhouse. Having taken the salad, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take salad from rack<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, take a trip east. With that done, make it so that the lavender scented locker in the bedroom is unlocked. After that, open the lavender scented locker within the bedroom. After that, retrieve the poem from the lavender scented locker inside the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock lavender scented locker with lavender scented latchkey<|im_end|>open lavender scented locker<|im_end|>take poem from lavender scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, look and see that the Canadian chest is unlocked with the Canadian latchkey. Then, ensure that the Canadian chest is open. After that, retrieve the bug from the Canadian chest. And then, drop the bug on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place. Let's see what's in here.\nYou can see a Canadian chest, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take bug from Canadian chest<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the TextWorld limited edition safe in the kitchen. Then, retrieve the butterfly from the TextWorld limited edition safe inside the kitchen. Then, travel east. After that, ditch the butterfly on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a TextWorld limited edition safe. Now why would someone leave that there?\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open TextWorld limited edition safe<|im_end|>take butterfly from TextWorld limited edition safe<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go north. After that, retrieve the glove from the shelf in the closet. Then, go to the south. And then, deposit the glove on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook around you. Take it all in. It's not every day someone gets to be in an attic. The room is well lit.\nThere is an unblocked exit to the north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take glove from shelf<|im_end|>go south<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, pick up the soap dispenser from the floor of the laundry place. After that, make an effort to go east. After that, ensure that the soap scented chest inside the office is open. If you have opened the soap scented chest, you can deposit the soap dispenser into the soap scented chest in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're not going to believe this, but you've just entered a laundry place. Let's see what's in here.\nThere is an unguarded exit to the east.\nThere is a soap dispenser on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap dispenser<|im_end|>go east<|im_end|>open soap scented chest<|im_end|>insert soap dispenser into soap scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could check that the box in the parlor is unlocked with the keycard. Then, ensure that the box within the parlor is open. Then, pick up the fresh laundry scented key from the box inside the parlor. After that, check that the fresh laundry scented safe within the parlor is unlocked with the fresh laundry scented key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one.\nYou can see a fresh laundry scented safe. You can make out a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take fresh laundry scented key from box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to travel west. Okay, and then, pick up the cauliflower from the table. Then, eat the cauliflower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place. I guess you better just go and list everything you see here.\nWere you looking for a dresser? Because look over there, it's a dresser. The dresser is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cauliflower from table<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. And then, pick up the latchkey from the board inside the bathroom. Then, check that the chest in the bathroom is unlocked with the latchkey. Then, ensure that the chest inside the bathroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from board<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to retrieve the latchkey from the trunk in the bedchamber. And then, check that the chest is unlocked with the latchkey. After that, make it so that the chest is wide open. And then, take the plant from the chest within the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a chest, so there's that. An open trunk is in the corner. The trunk contains a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, recover the blender from the floor of the cookhouse. After taking the blender, go south. Then, insert the blender inside the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI never took you for the sort of person who would show up in a dish-pit, but I guess I was wrong. You can barely contain your excitement.\nYou see a case. Now why would someone leave that there? The case is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blender<|im_end|>go south<|im_end|>insert blender into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, attempt to go south. Then, retrieve the latchkey from the bed. After that, unlock the chest in the bedchamber with the latchkey. Then, make absolutely sure that the chest is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bed<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, make it so that the type 3 box is unlocked. And then, open the type 3 box within the cookhouse. And then, take the teaspoon from the type 3 box in the cookhouse. Then, you can deposit the teaspoon into the freezer within the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one.\nYou make out a freezer. The freezer is empty, what a horrible day! A locked type 3 box is in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a type 3 latchkey.\n\nyour action: ", "response": "unlock type 3 box with type 3 latchkey<|im_end|>open type 3 box<|im_end|>take teaspoon from type 3 box<|im_end|>insert teaspoon into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. Following that, pick up the monitor from the portmanteau. If you have got the monitor, go to the south. After that, insert the monitor into the trunk within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal one.\nYou see an opened trunk. The trunk is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take monitor from portmanteau<|im_end|>go south<|im_end|>insert monitor into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First thing I need you to do is to retrieve the latchkey from the mantelpiece. After that, unlock the chest in the studio. After you have unlocked the chest, look and see that the chest is ajar. And then, take the keyboard from the chest within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in the place we're calling the studio. You start to take note of what's in the room.\nYou can make out a locked chest close by. As if things weren't amazing enough already, you can even see a mantelpiece. The mantelpiece is normal. On the mantelpiece you see a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from mantelpiece<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keyboard from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, go to the east. And then, open the chest in the cellar. After that, retrieve the sandwich from the chest. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room is well lit.\nWhat's that over there? It looks like it's a dresser. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take sandwich from chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an attempt to go to the west. Then, recover the passkey from the desk. And then, attempt to take a trip east. After that, make it so that the safe in the bedroom is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou see a safe. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the north. If you can do that, lift the sponge from the floor of the bathroom. And then, make an attempt to travel south. After that, ditch the sponge on the floor of the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a salad on the floor.\nYou are carrying: a novel.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to travel north. With that done, recover the fondue from the platter inside the cookhouse. If you can get your hands on the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from platter<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could unlock the formless chest with the formless passkey. After unlocking the formless chest, ensure that the formless chest is open. Once you have opened the formless chest, pick up the bug from the formless chest inside the steam room. Then, rest the bug on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in the place we're calling the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked formless chest. You make out a bench. The bench is usual. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take bug from formless chest<|im_end|>put bug on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the scarf from the counter within the garage. Then, move south. That done, open the suitcase. Then, insert the scarf into the suitcase. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou can see a counter. The counter is ordinary. On the counter you can see a scarf.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take scarf from counter<|im_end|>go south<|im_end|>open suitcase<|im_end|>insert scarf into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First step, take a trip north. With that accomplished, recover the peanut from the freezer inside the dish-pit. Once you have taken the peanut, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take peanut from freezer<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to go east. And then, open the bureau in the workshop. Then, pick up the disk from the bureau inside the workshop. And then, put the disk on the armchair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take disk from bureau<|im_end|>put disk on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to go to the north. After that, retrieve the latchkey from the safe. Then, move south. Once you get through with that, insert the latchkey into the locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou see a locked locker right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to take a trip north. Then, pick-up the mug from the floor of the canteen. After that, make an effort to venture south. Then, throw the mug on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nThis might come as a shock to you, but you've just fallen into a vault.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an attempt to travel east. Then, retrieve the spherical latchkey from the rack. And then, unlock the spherical safe. Then, doublecheck that the spherical safe within the canteen is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey from rack<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the non-euclidean key from the table inside the restroom. And then, head east. With that done, doublecheck that the non-euclidean safe in the steam room is closed. Having shut the non-euclidean safe, make absolutely sure the non-euclidean safe within the steam room is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal one.\nAs if things weren't amazing enough already, you can even see a table. The table is typical. On the table you make out a non-euclidean key. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from table<|im_end|>go east<|im_end|>close non-euclidean safe<|im_end|>lock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, go to the north. Then, lift the shirt from the floor of the spare room. And then, attempt to head south. And then, put the shirt on the workbench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An usual kind of place. You can barely contain your excitement.\nOh, great. Here's a workbench. The workbench is normal. The workbench appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shirt<|im_end|>go south<|im_end|>put shirt on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest. And then, ensure that the chest is open. Then, take the novel from the chest in the recreation zone. After that, toss the novel on the floor of the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou make out a locked chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take novel from chest<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to make an attempt to head east. Then, make sure that the trunk in the parlor is open. And then, recover the bug from the trunk inside the parlor. And then, you can insert the bug into the basket inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take bug from trunk<|im_end|>insert bug into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, attempt to go to the south. If you can manage that, pick up the Microsoft limited edition passkey from the display inside the cubicle. Then, make sure that the Microsoft limited edition locker is unlocked. Then, ensure that the Microsoft limited edition locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition passkey from display<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head south. Once you manage that, open the type 1 locker. And then, recover the Comic Strip Calendar from the type 1 locker in the office. Then, drop the Comic Strip Calendar on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type 1 locker<|im_end|>take Comic Strip Calendar from type 1 locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type 6 locker is unlocked. And then, assure that the type 6 locker is opened. Then, pick up the pillow from the type 6 locker. Then, throw the pillow on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell I'll be, you are in the place we're calling the bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key.\n\nyour action: ", "response": "unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take pillow from type 6 locker<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to travel north. Once you manage that, retrieve the non-euclidean key from the floor of the bedchamber. And then, venture south. That done, lock the non-euclidean box with the non-euclidean key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou can make out a closed non-euclidean box nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key<|im_end|>go south<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. Then, recover the mouse from the floor of the workshop. Then, take a trip south. And then, sit the mouse on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in a place we're calling a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a pan. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mouse<|im_end|>go south<|im_end|>put mouse on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, pick up the type 3 key from the workbench. Then, go east. Following that, make absolutely sure that the type 3 safe within the bedchamber is closed. After shutting the type 3 safe, doublecheck that the type 3 safe within the bedchamber is locked with the type 3 key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a workbench. You shudder, but continue examining the workbench. The workbench is standard. On the workbench you see a type 3 key.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 key from workbench<|im_end|>go east<|im_end|>close type 3 safe<|im_end|>lock type 3 safe with type 3 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First thing I need you to do is to ensure that the basket in the bar is open. And then, pick up the Microsoft latchkey from the basket. And then, unlock the Microsoft chest. Then, open the Microsoft chest in the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one. The room is well lit.\nA locked Microsoft chest is here. You can make out a closed normal looking basket nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take Microsoft latchkey from basket<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, pick up the key from the table inside the cellar. Then, make absolutely sure that the safe in the cellar is unlocked with the key. After that, open the safe in the cellar. After that, recover the shirt from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one.\nYou make out a locked safe. If you haven't noticed it already, there seems to be something there by the wall, it's a table. The table is normal. On the table you make out a key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take shirt from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to unlock the box. And then, look and see that the box is open. After that, take the rectangular key from the box inside the dish-pit. After that, make absolutely sure that the rectangular safe inside the dish-pit is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical one.\nYou see a locked rectangular safe close by. You see a locked box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>unlock rectangular safe with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Your first objective is to venture south. Then, open the trunk within the shower. Having opened the trunk, retrieve the key from the trunk. Once you have got the key, make absolutely sure that the locker inside the shower is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, attempt to go to the west. After that, recover the backup calendar from the display. And then, make an effort to move east. With that over with, rest the backup calendar on the bench inside the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis is going to sound unbelievable, but you've just entered a laundry place.\nYou make out a bench. The bench is standard. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take backup calendar from display<|im_end|>go east<|im_end|>put backup calendar on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could try to take a trip south. Then, recover the latchkey from the trunk. After you have got the latchkey, unlock the chest. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOkay, so you're in a washroom, cool, but is it ordinary? You better believe it is.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be great if you could make an effort to go to the west. Then, pick up the key from the floor of the bar. After that, make an attempt to go to the east. That done, Insert the key into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the safe. After that, open the safe within the garage. Then, take the nest of shrimp from the safe in the garage. And then, you can insert the nest of shrimp into the display. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal kind of place. You begin to take stock of what's in the room.\nYou can see a display. You wonder idly who left that here. Empty! What kind of nightmare TextWorld is this? You rest your hand against a wall, but you miss the wall and fall onto a safe. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of shrimp from safe<|im_end|>insert nest of shrimp into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to head east. If you can manage that, ensure that the portmanteau is open. After opening the portmanteau, take the key from the portmanteau. Having taken the key, lock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go south. Next, retrieve the key from the desk. With the key, look and see that the locker is unlocked. And then, open the locker within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have walked into, you had to come round a typical one. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from desk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to pick up the latchkey from the stand in the studio. Then, travel south. After that, unlock the chest. And then, open the chest within the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a stand. The stand is typical. On the stand you make out a latchkey.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to lift the latchkey from the floor of the launderette. After that, attempt to go to the east. Once you manage that, make sure that the safe inside the playroom is unlocked with the latchkey. Then, make it so that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey and a towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, go east. And then, retrieve the Henderson's style keycard from the mantle. Then, unlock the Henderson's style safe. Once you have unlocked the Henderson's style safe, make it so that the Henderson's style safe is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A typical one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style keycard from mantle<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, head south. With that done, assure that the locker is opened. And then, pick up the cashew from the locker. Having got the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to assure that the type Q safe in the steam room is unlocked with the type Q keycard. Then, make it so that the type Q safe inside the steam room is wide open. And then, pick up the spherical latchkey from the type Q safe in the steam room. After that, look and see that the spherical safe is locked with the spherical latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in a place we're calling a steam room.\nYou make out a closed spherical safe, which looks ordinary, nearby. A locked standard looking type Q safe is right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type Q keycard.\n\nyour action: ", "response": "unlock type Q safe with type Q keycard<|im_end|>open type Q safe<|im_end|>take spherical latchkey from type Q safe<|im_end|>lock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go south. After that, pick up the latchkey from the freezer. After stealing the latchkey, check that the chest is unlocked with the latchkey. After that, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou make another one of your grand eccentric entrances into a sauna.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from freezer<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, head south. Following that, retrieve the latchkey from the board. And then, insert the latchkey into the box inside the shower's lock to unlock it. Once you have unlocked the box, open the box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nA well framed notice tells you that you are now in the dish-pit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from board<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to go to the south. And then, ensure that the trunk is open. Then, pick up the key from the trunk within the shower. And then, lock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move north. With that over with, retrieve the nest of puppies from the trunk inside the workshop. Then, go to the south. Then, you can put the nest of puppies inside the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a case. What a letdown! The case is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of puppies from trunk<|im_end|>go south<|im_end|>insert nest of puppies into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be good if you could move east. After that, open the trunk. Then, take the cuboid key from the trunk within the vault. And then, unlock the cuboid locker with the cuboid key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take cuboid key from trunk<|im_end|>unlock cuboid locker with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, take the cuboid key from the table in the shower. After stealing the cuboid key, make sure that the cuboid locker in the shower is unlocked. After unlocking the cuboid locker, ensure that the cuboid locker is open. If you have opened the cuboid locker, recover the fly larva from the cuboid locker in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nA locked typical looking cuboid locker is right there by you. You can see a table. You see a cuboid key on the table.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from table<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take fly larva from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First step, take the teacup from the case in the canteen. After that, attempt to head south. Then, doublecheck that the portmanteau within the workshop is wide open. And then, deposit the teacup inside the portmanteau within the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen.\nYou bend down to tie your shoe. When you stand up, you notice a case. The case contains a teacup.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take teacup from case<|im_end|>go south<|im_end|>open portmanteau<|im_end|>insert teacup into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be fantastic if you could make absolutely sure that the chest is unlocked with the key. Then, make it so that the chest is open. After that, retrieve the poem from the chest inside the salon. Then, you can insert the poem inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a basket. The basket is empty, what a horrible day! You can make out a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>insert poem into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, try to take a trip west. Next, recover the Henderson's limited edition latchkey from the floor of the workshop. With the Henderson's limited edition latchkey, move east. And then, unlock the Henderson's limited edition chest within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou see a Henderson's limited edition chest, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to recover the keycard from the floor of the basement. And then, make absolutely sure that the locker is unlocked with the keycard. After that, look and see that the locker is opened. If you have pulled open the locker, you can insert the plant inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou make out a locked locker in the room.\nThere is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert plant into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, check that the box in the pantry is unlocked with the key. Then, make absolutely sure that the box is ajar. And then, retrieve the cashew from the box. Then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one.\nLook over there! a box.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to move west. And then, recover the shadfly from the dresser. Then, go east. If you can finish that, deposit the shadfly on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal kind of place.\nYou scan the room for a case, and you find a case.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from dresser<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, make an effort to head west. Then, take the rectangular passkey from the rack within the laundromat. After that, go east. And then, unlock the rectangular chest within the kitchenette with the rectangular passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nYou can see a rectangular chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from rack<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, pick up the TextWorld limited edition key from the case. After that, unlock the TextWorld limited edition safe. And then, open the TextWorld limited edition safe. Then, deposit the shirt into the TextWorld limited edition safe in the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in a normal kind of place. That is to say, you're in an attic.\nYou see a locked TextWorld limited edition safe here. If you haven't noticed it already, there seems to be something there by the wall, it's a case. The case contains a TextWorld limited edition key.\nThere is an unguarded exit to the west.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take TextWorld limited edition key from case<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>insert shirt into TextWorld limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the passkey from the mantelpiece within the office. After that, doublecheck that the box within the office is unlocked. And then, open the box. After pulling open the box, recover the cd from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nYou see a box. You smell an interesting smell, and follow it to a mantelpiece. The mantelpiece is usual. On the mantelpiece you can make out a passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from mantelpiece<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an effort to travel north. Then, pick-up the peanut from the floor of the bedchamber. Having picked up the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "go north<|im_end|>take peanut<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move east. That done, assure that the chest is opened. Then, take the lampshade from the chest. Then, deposit the lampshade on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your first objective is to make an effort to venture north. And then, take the glove from the trunk. And then, make an effort to take a trip south. If you can finish that, place the glove on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal kind of place.\nYou see a gleam over in a corner, where you can see a chair! But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glove from trunk<|im_end|>go south<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel north. Next, retrieve the type 3 latchkey from the floor of the laundromat. And then, try to venture south. After that, lock the type 3 locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou make a grand eccentric entrance into a scullery.\nWhat's that over there? It looks like it's a type 3 locker. You shudder, but continue examining the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 3 latchkey<|im_end|>go south<|im_end|>lock type 3 locker with type 3 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel north. Okay, and then, retrieve the bug from the bench. And then, venture south. Then, place the bug on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou scan the room for a table, and you find a table! The table is ordinary. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the table.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from bench<|im_end|>go south<|im_end|>put bug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. After that, look and see that the suitcase in the cubicle is open. Then, pick up the pen from the suitcase within the cubicle. After stealing the pen, you can place the pen into the toolbox inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take pen from suitcase<|im_end|>insert pen into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, ensure that the locker inside the workshop is open. After that, take the key from the locker within the workshop. After that, make an effort to go south. And then, lock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou make out a closed locker.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take key from locker<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to head east. Then, make absolutely sure that the Canadian safe is open. And then, recover the worm from the Canadian safe. Then, drop the worm on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go east<|im_end|>open Canadian safe<|im_end|>take worm from Canadian safe<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Next, pick up the latchkey from the counter in the spare room. And then, try to go south. Next, lock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the latchkey from the armchair. And then, make an attempt to venture east. And then, unlock the chest. And then, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nAs if things weren't amazing enough already, you can even see an armchair. You see a latchkey on the armchair.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from armchair<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, head east. After that, look and see that the box is open. After that, retrieve the stick of butter from the box in the bathroom. If you can get your hands on the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could make an effort to travel west. Following that, recover the cushion from the couch within the salon. And then, make an attempt to move east. That done, rest the cushion on the counter inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou see a gleam over in a corner, where you can see a counter. Wow, isn't TextWorld just the best? Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion from couch<|im_end|>go east<|im_end|>put cushion on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could doublecheck that the non-euclidean locker inside the scullery is unlocked. And then, look and see that the non-euclidean locker is opened. After that, recover the teapot from the non-euclidean locker within the scullery. After that, place the teapot on the chair in the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nYou make out a non-euclidean locker. Oh, great. Here's a chair. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the chair.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take teapot from non-euclidean locker<|im_end|>put teapot on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the Henderson's style chest. And then, ensure that the Henderson's style chest is open. Then, retrieve the shadfly from the Henderson's style chest. And then, deposit the shadfly inside the suitcase inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place.\nYou can see an opened suitcase. The suitcase is empty! This is the worst thing that could possibly happen, ever! What's that over there? It looks like it's a Henderson's style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take shadfly from Henderson's style chest<|im_end|>insert shadfly into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First step, go north. With that done, recover the passkey from the stand. Then, move south. And then, unlock the locker inside the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. Wow, isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from stand<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could lift the cuboid key from the floor of the bathroom. After stealing the cuboid key, make an effort to go to the east. With that over with, unlock the cuboid chest inside the studio. After unlocking the cuboid chest, make it so that the cuboid chest within the studio is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can make out a board. The board is usual. But oh no! there's nothing on this piece of garbage. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the east.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the manuscript from the floor of the chamber. After that, go south. Then, open the dresser. After that, you can deposit the manuscript inside the dresser inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin looking for stuff.\nYou scan the room for a couch, and you find a couch. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take manuscript<|im_end|>go south<|im_end|>open dresser<|im_end|>insert manuscript into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, go south. If you can do that, lift the spherical latchkey from the floor of the basement. If you can get your hands on the spherical latchkey, unlock the spherical chest in the basement with the spherical latchkey. After that, ensure that the spherical chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor. Let's see what's in here.\nYou can see a coffer. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical latchkey<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the chest in the shower is unlocked with the passkey. And then, ensure that the chest is open. And then, take the key from the chest in the shower. After that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locked box. You make out a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, take a trip south. Then, retrieve the key from the floor of the chamber. Then, make absolutely sure that the locker in the chamber is unlocked. And then, assure that the locker within the chamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be good if you could take the type E passkey from the mantelpiece. And then, insert the type E passkey into the type E box's lock to unlock it. Then, ensure that the type E box is open. After that, pick up the mouse from the type E box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type E box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can make out a mantelpiece. The mantelpiece is usual. On the mantelpiece you see a type E passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E passkey from mantelpiece<|im_end|>unlock type E box with type E passkey<|im_end|>open type E box<|im_end|>take mouse from type E box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the Canadian style keycard from the floor of the chamber. After that, move south. Following that, close the Canadian style locker. After that, make absolutely sure that the Canadian style locker inside the dish-pit is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis is going to sound unbelievable, but you've just entered a chamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Canadian style keycard on the floor.\nYou are carrying: a tv.\n\nyour action: ", "response": "take Canadian style keycard<|im_end|>go south<|im_end|>close Canadian style locker<|im_end|>lock Canadian style locker with Canadian style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First step, make an effort to go to the south. With that done, ensure that the cabinet in the shower is open. After that, retrieve the broom from the cabinet inside the shower. After that, place the broom on the board inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>put broom on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture west. Then, retrieve the gummy bear from the basket within the playroom. And then, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nThere is an unblocked exit to the west.\nYou are carrying: a fork.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from basket<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. With that done, retrieve the plant from the shelf. Then, go south. And then, insert the plant inside the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal kind of place.\nYou see a trunk. The trunk is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from shelf<|im_end|>go south<|im_end|>insert plant into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, assure that the chest inside the scullery is unlocked with the key. Then, doublecheck that the chest is ajar. And then, recover the cookie from the chest. And then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one. Let's see what's in here.\nYou make out a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take cookie from chest<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take a trip north. With that accomplished, recover the latchkey from the refrigerator within the scullery. And then, make an attempt to head south. And then, lock the box within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from refrigerator<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, look and see that the chest is unlocked with the key. After that, open the chest in the shower. After that, recover the legume from the chest. Then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the non-euclidean latchkey from the basket. Then, assure that the non-euclidean locker inside the lounge is unlocked. After that, make absolutely sure that the non-euclidean locker within the lounge is opened. After pulling open the non-euclidean locker, put the shirt inside the non-euclidean locker in the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. It seems to be pretty typical here.\nYou see a gleam over in a corner, where you can see a non-euclidean locker. You see an opened basket. The basket contains a non-euclidean latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take non-euclidean latchkey from basket<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>insert shirt into non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could retrieve the passkey from the table. And then, go south. Okay, and then, close the box. After that, make it so that the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nYou can see a table. The table is standard. On the table you can make out a passkey. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to head west. After that, take the burger from the armchair in the office. And then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take burger from armchair<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to head east. And then, open the trunk in the chamber. After that, retrieve the pillow from the trunk in the chamber. Then, place the pillow on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nThere is an unblocked exit to the east.\nThere is a shirt on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take pillow from trunk<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head south. If you can get through with that, doublecheck that the cuboid box within the laundry place is unlocked. And then, open the cuboid box inside the laundry place. After that, pick up the shadfly from the cuboid box in the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go south<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take shadfly from cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, recover the key from the toolbox inside the cubicle. And then, unlock the safe with the key. Then, open the safe. Then, place the binder inside the safe inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou smell an awful smell, and follow it to a safe. You see a toolbox. The toolbox contains a key.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a binder.\n\nyour action: ", "response": "take key from toolbox<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>insert binder into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the cabinet. And then, recover the mat from the cabinet. And then, attempt to move east. Following that, place the mat on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou see a closed cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take mat from cabinet<|im_end|>go east<|im_end|>put mat on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, attempt to take a trip west. And then, take the novel from the bed. After that, make an effort to take a trip east. With that done, rest the novel on the mantle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a mantle. The mantle is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take novel from bed<|im_end|>go east<|im_end|>put novel on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture west. And then, lift the keycard from the floor of the cookery. And then, take a trip east. With that accomplished, check that the box in the attic is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to try to go to the north. Okay, and then, lift the loaf of bread from the floor of the dish-pit. After that, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a gummy bear and a laptop.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an effort to head south. Then, ensure that the display is open. And then, pick up the telephone from the display in the workshop. After that, place the telephone inside the trunk in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty standard here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take telephone from display<|im_end|>insert telephone into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the cuboid passkey from the freezer. Then, make an attempt to go to the east. And then, close the cuboid box. After closing the cuboid box, look and see the cuboid box within the cookhouse is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the dish-pit.\nLook over there! a freezer. The light flickers for a second, but nothing else happens. The freezer contains a cuboid passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from freezer<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make sure that the freezer is opened. Then, take the shadfly from the freezer in the canteen. Then, head east. And then, drop the shadfly on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI never took you for the sort of person who would show up in a canteen, but I guess I was wrong. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a freezer. You shudder, but continue examining the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "open freezer<|im_end|>take shadfly from freezer<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the box in the bedroom is opened. After that, pick up the manuscript from the box. And then, make an effort to go south. If you can succeed at that, place the manuscript inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a box. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take manuscript from box<|im_end|>go south<|im_end|>insert manuscript into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the key from the floor of the chamber. With the key, unlock the box in the chamber. And then, open the box in the chamber. After that, recover the monitor from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a box. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, go south. After that, pick up the latchkey from the stand. And then, unlock the box within the workshop. After unlocking the box, open the box inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have stumbled into a pantry. Not the pantry you'd expect. No, this is a pantry. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from stand<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First of all, you could, like, try to venture east. With that accomplished, make absolutely sure that the case is wide open. Then, recover the carrot from the case within the bathroom. After you have picked up the carrot, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spork.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take carrot from case<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, unlock the Canadian chest. After that, doublecheck that the Canadian chest is wide open. After that, recover the lampshade from the Canadian chest within the garage. And then, place the lampshade on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked Canadian chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>take lampshade from Canadian chest<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go north. That done, pick up the keycard from the refrigerator. And then, attempt to go to the south. Then, make sure the box in the study is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. Okay, just remember what you're here to do, and everything will go great.\nYou make out a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from refrigerator<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make absolutely sure that the lavender scented chest inside the studio is unlocked. And then, ensure that the lavender scented chest within the studio is open. And then, retrieve the backup calendar from the lavender scented chest in the studio. Having taken the backup calendar, place the backup calendar on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nA locked lavender scented chest, which looks ordinary, is close by. You make out a desk. The desk is normal. But oh no! there's nothing on this piece of garbage.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented latchkey<|im_end|>open lavender scented chest<|im_end|>take backup calendar from lavender scented chest<|im_end|>put backup calendar on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to pick up the keycard from the stand in the pantry. And then, insert the keycard into the chest in the pantry's lock to unlock it. And then, ensure that the chest in the pantry is open. After you have opened the chest, take the golf tee from the chest within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place.\nYou can see a chest. Oh wow! Is that what I think it is? It is! It's a stand. I guess it's true what they say, if you're looking for a stand, go to TextWorld. The stand is standard. On the stand you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take golf tee from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make sure that the non-euclidean locker is unlocked. After unlocking the non-euclidean locker, open the non-euclidean locker inside the pantry. And then, take the keycard from the non-euclidean locker. And then, check that the chest is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry.\nYou can see a chest. Hmmm... what else, what else? You see a locked non-euclidean locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, make an effort to go to the south. Then, ensure that the suitcase is open. Then, recover the passkey from the suitcase inside the cubicle. After taking the passkey, look and see that the locker in the cubicle is locked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take passkey from suitcase<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Henderson's limited edition passkey from the dresser. And then, look and see that the Henderson's limited edition locker inside the shower is unlocked with the Henderson's limited edition passkey. And then, make it so that the Henderson's limited edition locker inside the shower is wide open. And then, retrieve the bug from the Henderson's limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the shower.\nYou can see a Henderson's limited edition locker. You see a dresser. The dresser contains a Henderson's limited edition passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition passkey from dresser<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take bug from Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could pick up the American keycard from the chair inside the workshop. And then, doublecheck that the American safe inside the workshop is unlocked. After that, ensure that the American safe is open. After pulling open the American safe, recover the binder from the American safe within the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty usual here. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a American safe. You can make out a chair. On the chair you make out an American keycard. Classic TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American keycard from chair<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take binder from American safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, check that the rectangular safe in the pantry is unlocked with the rectangular key. And then, open the rectangular safe. And then, retrieve the lampshade from the rectangular safe. Then, you can put the lampshade inside the cabinet within the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can see an opened cabinet in the corner. The cabinet is empty! This is the worst thing that could possibly happen, ever! You can make out a locked rectangular safe close by.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take lampshade from rectangular safe<|im_end|>insert lampshade into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to unlock the box in the vault with the latchkey. And then, assure that the box within the vault is opened. And then, pick up the worm from the box. If you have picked up the worm, place the worm on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to venture west. If you can manage that, take the glass from the counter. Then, travel east. And then, sit the glass on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one.\nWhat's that over there? It looks like it's a chair. Now why would someone leave that there? Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glass from counter<|im_end|>go east<|im_end|>put glass on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type 5 locker. After that, open the type 5 locker. After pulling open the type 5 locker, take the sock from the type 5 locker. Once you have got the sock, put the sock on the board within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a locked type 5 locker here. You see a board. The board is normal. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type 5 latchkey.\n\nyour action: ", "response": "unlock type 5 locker with type 5 latchkey<|im_end|>open type 5 locker<|im_end|>take sock from type 5 locker<|im_end|>put sock on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, pick-up the passkey from the floor of the dish-pit. After that, unlock the chest. After that, make absolutely sure that the chest is ajar. After that, recover the worm from the chest in the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a locked chest.\nYou need an unblocked exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be good if you could look and see that the safe in the pantry is unlocked with the latchkey. Then, open the safe. And then, pick up the pair of headphones from the safe in the pantry. After picking up the pair of headphones, place the pair of headphones on the stand inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou can see a locked safe. You scan the room for a stand, and you find a stand. Looks like someone's already been here and taken everything off it, though. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take pair of headphones from safe<|im_end|>put pair of headphones on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to move west. Then, retrieve the Henderson's key from the floor of the attic. And then, venture east. And then, unlock the Henderson's box with the Henderson's key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nYou can see a Henderson's box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's key<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head south. After that, open the suitcase. After that, pick up the monitor from the suitcase. After stealing the monitor, rest the monitor on the bed stand inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take monitor from suitcase<|im_end|>put monitor on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the formless passkey from the counter within the laundromat. After that, check that the formless chest is unlocked with the formless passkey. And then, open the formless chest. After that, you can insert the frisbee into the formless chest inside the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou hear a noise behind you and spin around, but you can't see anything other than a formless chest. You make out a counter. The counter is ordinary. On the counter you make out a formless passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "take formless passkey from counter<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>insert frisbee into formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, lift the formless keycard from the floor of the kitchen. After that, make it so that the formless safe within the kitchen is unlocked. After that, open the formless safe. And then, pick up the worm from the formless safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a formless safe. Wow, check out the price tag that's still affixed to the formless safe! Two hundred big ones!\nThere is an unguarded exit to the west.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to take a trip north. And then, retrieve the pillow from the box. After that, make an attempt to head south. With that accomplished, throw the pillow on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pillow from box<|im_end|>go south<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, assure that the type G chest is unlocked. After that, ensure that the type G chest within the dish-pit is open. Then, recover the passkey from the type G chest. And then, make it so that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. You start to take note of what's in the room.\nHey, want to see a safe? Look over there, a safe. You make out a locked type G chest close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type G keycard.\n\nyour action: ", "response": "unlock type G chest with type G keycard<|im_end|>open type G chest<|im_end|>take passkey from type G chest<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, pick up the keycard from the case inside the cubicle. And then, insert the keycard into the box within the cubicle's lock to unlock it. Then, ensure that the box inside the cubicle is open. After pulling open the box, you can deposit the textbook into the box in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place.\nYou make out a box. You can make out a case. The case contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying: a textbook.\n\nyour action: ", "response": "take keycard from case<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>insert textbook into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked. After unlocking the locker, look and see that the locker is opened. And then, pick up the loaf of bread from the locker. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take loaf of bread from locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could attempt to venture north. Then, recover the durian from the shelf. After that, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a staple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take durian from shelf<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to move north. Following that, pick up the Cat Calendar from the display inside the studio. Then, go south. With that over with, sit the Cat Calendar on the bowl within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard kind of place.\nYou can make out a bowl. The bowl is normal. The bowl appears to be empty. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Cat Calendar from display<|im_end|>go south<|im_end|>put Cat Calendar on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the chest in the shower is unlocked with the keycard. Then, ensure that the chest is open. And then, recover the mop from the chest inside the shower. And then, rest the mop on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. There's something strange about this being here, but you can't put your finger on it. You can see a rack. But there isn't a thing on it. You move on, clearly infuriated by your TextWorld experience.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take mop from chest<|im_end|>put mop on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to move south. Okay, and then, unlock the Microsoft style chest. After unlocking the Microsoft style chest, look and see that the Microsoft style chest is open. After opening the Microsoft style chest, recover the teaspoon from the Microsoft style chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take teaspoon from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip east. And then, ensure that the refrigerator inside the cookhouse is open. Then, recover the bowl from the refrigerator. Then, put the bowl on the saucepan in the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take bowl from refrigerator<|im_end|>put bowl on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, make absolutely sure that the box is unlocked. And then, open the box. After opening the box, retrieve the mug from the box inside the cookhouse. Then, deposit the mug inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one.\nWere you looking for a fridge? Because look over there, it's a fridge. Empty! What kind of nightmare TextWorld is this? A locked box, which looks standard, is nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take mug from box<|im_end|>insert mug into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, doublecheck that the freezer is wide open. And then, retrieve the cuboid latchkey from the freezer within the cookery. And then, head south. And then, unlock the cuboid locker within the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one.\nYou see a closed freezer.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take cuboid latchkey from freezer<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip west. Then, recover the lightbulb from the toolbox. After that, make an effort to head east. Then, sit the lightbulb on the shelf in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a shelf. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lightbulb from toolbox<|im_end|>go east<|im_end|>put lightbulb on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First thing I need you to do is to take a trip east. And then, recover the non-euclidean latchkey from the board inside the laundromat. After that, look and see that the non-euclidean safe inside the laundromat is unlocked with the non-euclidean latchkey. And then, make sure that the non-euclidean safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean latchkey from board<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, unlock the cuboid locker within the pantry. And then, look and see that the cuboid locker is opened. After that, retrieve the keycard from the cuboid locker. Then, check that the box in the pantry is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nA rusty signboard tells you that you are now in the pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a box. You make out a locked cuboid locker.\nThere is an unguarded exit to the north.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to venture north. Then, take the lamp from the stand inside the bedchamber. After taking the lamp, attempt to venture south. Then, toss the lamp on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lamp from stand<|im_end|>go south<|im_end|>drop lamp<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick-up the type S key from the floor of the pantry. And then, unlock the type S safe. And then, look and see that the type S safe is open. Then, take the pair of headphones from the type S safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. Let's see what's in here.\nWere you looking for a type S safe? Because look over there, it's a type S safe.\nThere is an unblocked exit to the north.\nThere is a type S key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type S key<|im_end|>unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take pair of headphones from type S safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the American limited edition passkey from the floor of the workshop. If you can get your hands on the American limited edition passkey, make an effort to go east. Okay, and then, unlock the American limited edition safe. After unlocking the American limited edition safe, open the American limited edition safe within the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop.\nWhat's that over there? It looks like it's a bureau.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition passkey<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make absolutely sure that the spherical chest is opened. Then, retrieve the bug from the spherical chest in the washroom. After that, head south. And then, toss the bug on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell I'll be, you are in the place we're calling the washroom.\nYou can make out a spherical chest.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "open spherical chest<|im_end|>take bug from spherical chest<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to take a trip north. Next, recover the key from the display. Then, try to go to the south. After that, check that the locker is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou can make out a locker. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from display<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to check that the cuboid box is unlocked with the cuboid latchkey. Then, make sure that the cuboid box within the washroom is opened. And then, recover the American style latchkey from the cuboid box. After that, lock the American style box with the American style latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A normal one.\nYou can make out a closed American style box, which looks ordinary, in the room. You can make out a cuboid box.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take American style latchkey from cuboid box<|im_end|>lock American style box with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to ensure that the chest in the kitchenette is open. After opening the chest, retrieve the TextWorld style keycard from the chest. After that, venture south. With that over with, lock the TextWorld style safe with the TextWorld style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the kitchenette.\nYou smell a lovely smell, and follow it to a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take TextWorld style keycard from chest<|im_end|>go south<|im_end|>lock TextWorld style safe with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the American style chest is open. And then, recover the chocolate bar from the American style chest within the kitchen. After that, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary one.\nYou can see a American style chest.\nYou need an unblocked exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open American style chest<|im_end|>take chocolate bar from American style chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to take the latchkey from the armchair within the office. After that, check that the safe in the office is unlocked with the latchkey. And then, make it so that the safe in the office is open. Then, retrieve the Quote of the Day Calendar from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one.\nYou scan the room for a safe, and you find a safe. You see a gleam over in a corner, where you can see an armchair. The armchair is ordinary. On the armchair you see a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from armchair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Quote of the Day Calendar from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could open the safe within the shower. If you have pulled open the safe, retrieve the vanilla scented keycard from the safe in the shower. And then, unlock the vanilla scented safe. Then, open the vanilla scented safe in the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. You can barely contain your excitement.\nYou see a locked vanilla scented safe nearby. You can see a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take vanilla scented keycard from safe<|im_end|>unlock vanilla scented safe with vanilla scented keycard<|im_end|>open vanilla scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to head south. Okay, and then, doublecheck that the box in the bedchamber is ajar. After that, take the fudge scented passkey from the box. If you can get your hands on the fudge scented passkey, unlock the fudge scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take fudge scented passkey from box<|im_end|>unlock fudge scented box with fudge scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to pick up the keycard from the floor of the office. And then, try to take a trip south. And then, look and see that the safe is unlocked with the keycard. After that, make it so that the safe in the restroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go south. Okay, and then, look and see that the display is open. Then, retrieve the cuboid passkey from the display in the office. After that, unlock the cuboid chest inside the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take cuboid passkey from display<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to go to the east. With that accomplished, pick-up the non-euclidean passkey from the floor of the launderette. If you can get your hands on the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box within the launderette's lock to unlock it. Then, ensure that the non-euclidean box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou smell an intriguing smell, and follow it to a stand. But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel north. And then, retrieve the mug from the mantle inside the workshop. Then, make an attempt to venture south. And then, rest the mug on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have fallen into a bar. Not the bar you'd expect. No, this is a bar.\nLook over there! a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from mantle<|im_end|>go south<|im_end|>put mug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First, it would be a great idea if you could go to the east. After that, ensure that the locker inside the salon is open. After that, pick up the blanket from the locker. And then, throw the blanket on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Your first objective is to recover the keyboard from the armchair in the office. And then, go to the south. If you can get through with that, ensure that the trunk in the cubicle is open. And then, you can insert the keyboard into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou can make out an armchair. You see a keyboard on the armchair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keyboard from armchair<|im_end|>go south<|im_end|>open trunk<|im_end|>insert keyboard into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head north. And then, pick up the gummy bear from the rack in the kitchen. If you can get your hands on the gummy bear, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery. You begin to take stock of what's in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take gummy bear from rack<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the west. Following that, take the insect from the shelf inside the steam room. After you have taken the insect, venture east. After that, drop the insect on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen.\nYou make out a rack. The rack is normal. But there isn't a thing on it. You think about smashing the rack to bits, throwing the bits in the dump, etc, until you get bored.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect from shelf<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move west. Then, retrieve the cuboid keycard from the shelf inside the shower. After that, move east. And then, Insert the cuboid keycard into the cuboid chest within the kitchenette to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You start to take note of what's in the room.\nYou see a closed cuboid chest nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard from shelf<|im_end|>go east<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, make an attempt to move north. Okay, and then, pick-up the vacuum from the floor of the washroom. Then, head south. After that, place the vacuum on the armchair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have come into the most standard of all possible cubicles. The room is well lit.\nYou make out an armchair. The armchair is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spork.\n\nyour action: ", "response": "go north<|im_end|>take vacuum<|im_end|>go south<|im_end|>put vacuum on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go south. And then, check that the Canadian chest inside the laundry place is unlocked with the Canadian latchkey. After that, ensure that the Canadian chest is open. After that, you can deposit the nest of spiders inside the Canadian chest within the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Canadian latchkey and a nest of spiders.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>insert nest of spiders into Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to take the insect from the coffer. And then, venture south. Then, open the toolbox. After that, put the insect inside the toolbox within the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You start to take note of what's in the room.\nHey, want to see a coffer? Look over there, a coffer. You wonder idly who left that here. The coffer contains an insect.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take insect from coffer<|im_end|>go south<|im_end|>open toolbox<|im_end|>insert insect into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, head west. Then, pick up the glass from the floor of the kitchenette. After stealing the glass, attempt to go east. That done, put the glass on the chair within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou can make out a chair. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glass<|im_end|>go east<|im_end|>put glass on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, travel south. That done, make absolutely sure that the locker within the study is ajar. After that, recover the Microsoft key from the locker within the study. And then, insert the Microsoft key into the Microsoft safe's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take Microsoft key from locker<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, ensure that the case is open. If you have pulled open the case, recover the TextWorld style passkey from the case within the laundromat. With the TextWorld style passkey, attempt to travel east. Next, insert the TextWorld style passkey into the TextWorld style safe inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed case here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take TextWorld style passkey from case<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the teacup from the floor of the kitchenette. Then, attempt to go to the south. If you can get around to doing that, ensure that the locker is open. And then, you can place the teacup inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a teacup on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "take teacup<|im_end|>go south<|im_end|>open locker<|im_end|>insert teacup into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, move south. Following that, open the cabinet. After that, pick up the keyboard from the cabinet. After that, place the keyboard on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keyboard from cabinet<|im_end|>put keyboard on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the passkey from the floor of the playroom. After picking up the passkey, venture east. With that over with, make sure that the chest in the recreation zone is unlocked with the passkey. And then, assure that the chest is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nA rusty notice tells you that you are now in the playroom.\nYou need an unguarded exit? You should try going east.\nThere is a passkey and a synthesizer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the Microsoft key from the board. Having taken the Microsoft key, make sure that the Microsoft safe is unlocked. After unlocking the Microsoft safe, open the Microsoft safe in the steam room. After opening the Microsoft safe, retrieve the shadfly from the Microsoft safe inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You begin looking for stuff.\nYou see a Microsoft safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a board. The board is typical. On the board you make out a Microsoft key. Huh, weird.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from board<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take shadfly from Microsoft safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the TextWorld style keycard from the mantle in the studio. And then, try to move east. And then, close the TextWorld style chest. Then, make absolutely sure the TextWorld style chest in the vault is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou scan the room, seeing a mantle. The mantle is standard. On the mantle you can see a TextWorld style keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from mantle<|im_end|>go east<|im_end|>close TextWorld style chest<|im_end|>lock TextWorld style chest with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to make an effort to move east. And then, ensure that the cabinet inside the kitchen is open. And then, pick up the type R latchkey from the cabinet. And then, make it so that the type R locker in the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI just think it's awesome that you're in a bedchamber now. You start to take note of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take type R latchkey from cabinet<|im_end|>lock type R locker with type R latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to go to the west. After that, retrieve the latchkey from the table in the workshop. After that, take a trip east. Then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou make another one of your grand eccentric entrances into a dish-pit.\nYou can make out a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, lift the key from the floor of the restroom. And then, unlock the safe inside the restroom. After you have unlocked the safe, make it so that the safe within the restroom is ajar. After that, recover the insect from the safe inside the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard kind of place.\nYou scan the room for a safe, and you find a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. With that accomplished, take the bug from the mantle inside the lounge. After that, attempt to take a trip south. After that, place the bug on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have moved into the most typical of all possible spare rooms.\nYou scan the room for a stand, and you find a stand. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from mantle<|im_end|>go south<|im_end|>put bug on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the trunk is open. And then, retrieve the key from the trunk. After picking up the key, unlock the chest. After that, make absolutely sure that the chest in the basement is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in the place we're calling the basement.\nYou see a gleam over in a corner, where you can see a chest. Wow, isn't TextWorld just the best? You can see a closed trunk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go to the north. Then, lift the type 3 latchkey from the floor of the laundry place. Then, venture south. After that, insert the type 3 latchkey into the type 3 locker inside the workshop's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. You start to take note of what's in the room.\nYou can see a locked type 3 locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 3 latchkey<|im_end|>go south<|im_end|>unlock type 3 locker with type 3 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, travel north. And then, retrieve the Comic Strip Calendar from the shelf. After that, move south. Once you succeed at that, sit the Comic Strip Calendar on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nAs if things weren't amazing enough already, you can even see a bookshelf. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar from shelf<|im_end|>go south<|im_end|>put Comic Strip Calendar on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to check that the box inside the cellar is unlocked with the keycard. And then, open the box. And then, take the frisbee from the box inside the cellar. If you can get your hands on the frisbee, drop the frisbee on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou see a locked box.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take frisbee from box<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the type J key from the dresser. After that, look and see that the type J box within the playroom is unlocked. After that, open the type J box. Then, pick up the fly larva from the type J box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI just think it's great that you've just entered a playroom.\nYou see a type J box. Huh, weird. You can see an opened dresser close by. The dresser contains a type J key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from dresser<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>take fly larva from type J box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the cake scented latchkey from the floor of the office. And then, venture east. With that done, close the cake scented chest. After that, assure the cake scented chest inside the bedchamber is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the east.\nThere is a legume and a cake scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey<|im_end|>go east<|im_end|>close cake scented chest<|im_end|>lock cake scented chest with cake scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an effort to venture west. Once you get through with that, lift the bug from the floor of the spare room. Then, travel east. With that over with, put the bug on the table inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am stoked to announce that you are now in the cookhouse. You begin to take stock of what's here.\nOh wow! Is that what I think it is? It is! It's a refrigerator. You make out a table. Looks like someone's already been here and taken everything off it, though. You swear loudly.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, check that the chest is unlocked with the keycard. Then, open the chest. Then, take the bug from the chest inside the parlor. After taking the bug, place the bug on the floor of the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou can see a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, make an effort to head east. Okay, and then, open the fridge. Then, take the latchkey from the fridge. And then, assure that the chest within the canteen is locked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take latchkey from fridge<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, recover the passkey from the floor of the spare room. With the passkey, make it so that the chest within the spare room is unlocked. And then, ensure that the chest is open. Then, take the hat from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nYou scan the room, seeing a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take hat from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, venture east. With that done, recover the keycard from the armchair inside the studio. And then, look and see that the chest is unlocked with the keycard. After unlocking the chest, make it so that the chest is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from armchair<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could ensure that the chest is open. After that, take the insect from the chest. And then, try to take a trip east. And then, put the insect on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery. You begin to take stock of what's here.\nYou make out a closed chest here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take insect from chest<|im_end|>go east<|im_end|>put insect on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First, it would be good if you could unlock the safe. After that, open the safe. And then, take the latchkey from the safe inside the cookery. And then, doublecheck the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery.\nYou can make out a closed box right there by you. You can make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the fresh laundry scented keycard from the rack. And then, doublecheck that the fresh laundry scented chest is unlocked. Then, open the fresh laundry scented chest inside the closet. Then, recover the fly larva from the fresh laundry scented chest within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a fresh laundry scented chest. You can see a rack. You see a fresh laundry scented keycard on the rack.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard from rack<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take fly larva from fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, open the portmanteau. After opening the portmanteau, take the formless key from the portmanteau in the study. After that, head south. And then, look and see that the formless locker inside the workshop is unlocked with the formless key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a closed portmanteau in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take formless key from portmanteau<|im_end|>go south<|im_end|>unlock formless locker with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could attempt to go to the south. That done, open the portmanteau within the office. After that, retrieve the book from the portmanteau in the office. After that, you can deposit the book into the bureau in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take book from portmanteau<|im_end|>insert book into bureau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First off, make an attempt to travel west. And then, recover the golf ball from the rack. And then, take a trip east. Okay, and then, you can deposit the golf ball into the freezer within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great usual vibes in this place, a wonderful usual atmosphere. Let's see what's in here.\nYou make out a freezer. The freezer is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take golf ball from rack<|im_end|>go east<|im_end|>insert golf ball into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick-up the American limited edition key from the floor of the restroom. After that, insert the American limited edition key into the American limited edition box's lock to unlock it. After that, ensure that the American limited edition box within the restroom is open. And then, recover the sponge from the American limited edition box within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one.\nYou can make out a locked American limited edition box.\nThere is an unblocked exit to the north.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take sponge from American limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head west. And then, take the novel from the shelf within the salon. With the novel, go east. If you can manage that, sit the novel on the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone. I guess you better just go and list everything you see here.\nYou can see a bar. Now why would someone leave that there? But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take novel from shelf<|im_end|>go east<|im_end|>put novel on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, go to the south. After that, ensure that the case is open. Then, recover the lampshade from the case inside the spare room. Then, deposit the lampshade into the crate. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take lampshade from case<|im_end|>insert lampshade into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to retrieve the type 1 key from the toolbox in the basement. After that, insert the type 1 key into the type 1 locker's lock to unlock it. After that, open the type 1 locker. After that, recover the nest of toads from the type 1 locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in a place we're calling a basement.\nYou see a locked type 1 locker right there by you. You see a toolbox. The toolbox contains a type 1 key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 key from toolbox<|im_end|>unlock type 1 locker with type 1 key<|im_end|>open type 1 locker<|im_end|>take nest of toads from type 1 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could venture north. After that, retrieve the spherical passkey from the suitcase. And then, venture south. Once you manage that, unlock the spherical chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one.\nYou can see a locked spherical chest here.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical passkey from suitcase<|im_end|>go south<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. With that accomplished, ensure that the trunk is open. After that, recover the banana from the trunk within the recreation zone. And then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary one.\nYou need an unblocked exit? You should try going east.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take banana from trunk<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, open the safe. Once you have pulled open the safe, take the cashew from the safe. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a safe.\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture south. And then, ensure that the suitcase in the study is open. After that, recover the backup calendar from the suitcase. After getting the backup calendar, toss the backup calendar on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take backup calendar from suitcase<|im_end|>drop backup calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the safe inside the studio is ajar. And then, recover the Quote of the Day Calendar from the safe. And then, move south. After that, deposit the Quote of the Day Calendar on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the studio.\nYou make out a closed safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open safe<|im_end|>take Quote of the Day Calendar from safe<|im_end|>go south<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First step, attempt to take a trip north. And then, take the cucumber from the mantle inside the salon. And then, eat the cucumber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle.\nThere is an unblocked exit to the north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>take cucumber from mantle<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move east. With that over with, ensure that the display is open. And then, recover the spherical latchkey from the display within the pantry. And then, insert the spherical latchkey into the spherical safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take spherical latchkey from display<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick up the Canadian style key from the floor of the shower. Then, make it so that the Canadian style locker in the shower is unlocked. And then, ensure that the Canadian style locker within the shower is open. And then, pick up the bug from the Canadian style locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style locker.\nYou need an unblocked exit? You should try going west.\nThere is a Canadian style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take bug from Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, look and see that the safe in the recreation zone is unlocked. After that, make sure that the safe is opened. And then, retrieve the keycard from the safe. After you have got the keycard, lock the box with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place.\nYou see a box. You can make out a locked ordinary looking safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. With that accomplished, pick up the key from the floor of the office. If you can get your hands on the key, take a trip south. And then, make absolutely sure that the safe within the shower is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just come into a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a closed safe here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take a trip south. Once you succeed at that, check that the locker is unlocked with the latchkey. Then, open the locker in the laundry place. And then, take the iron from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to try to take a trip west. And then, lift the type 1 passkey from the floor of the studio. After that, travel east. If you can do that, insert the type 1 passkey into the type 1 locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nA locked type 1 locker is right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 passkey<|im_end|>go east<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to look and see that the refrigerator in the kitchenette is ajar. After that, recover the key from the refrigerator. And then, unlock the safe within the kitchenette. If you have unlocked the safe, make it so that the safe inside the kitchenette is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You can barely contain your excitement.\nYou make out a locked safe. What's that over there? It looks like it's a refrigerator. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take key from refrigerator<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to move north. And then, recover the paper towel from the shelf inside the shower. With the paper towel, attempt to head south. Okay, and then, you can insert the paper towel into the safe in the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's in the room.\nAn open safe is in the room. The safe is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel from shelf<|im_end|>go south<|im_end|>insert paper towel into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the type P safe in the salon with the type P latchkey. After that, ensure that the type P safe is open. After that, take the stick of butter from the type P safe. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. You can barely contain your excitement.\nYou can make out a type P safe. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type P latchkey.\n\nyour action: ", "response": "unlock type P safe with type P latchkey<|im_end|>open type P safe<|im_end|>take stick of butter from type P safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, go north. And then, pick-up the worm from the floor of the kitchenette. After that, go south. Then, put the worm into the display inside the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal.\nYou see an opened display nearby. What a letdown! The display is empty!\nThere is an unblocked exit to the north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>insert worm into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the lavender scented chest in the kitchenette with the lavender scented passkey. Then, open the lavender scented chest. After pulling open the lavender scented chest, retrieve the latchkey from the lavender scented chest within the kitchenette. After that, make absolutely sure that the box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a locked lavender scented chest here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a lavender scented passkey.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take latchkey from lavender scented chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could unlock the locker. After that, make it so that the locker is opened. Then, take the passkey from the locker within the cookhouse. Then, unlock the safe in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a safe. You see a locked locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First step, go north. After that, take the worm from the chest in the kitchen. And then, take a trip south. Then, you can deposit the worm into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal kind of place. You can barely contain your excitement.\nYou see a case. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from chest<|im_end|>go south<|im_end|>insert worm into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to head east. After that, take the key from the counter. Having got the key, make sure that the locker is unlocked with the key. After that, open the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First stop, attempt to go to the west. Okay, and then, retrieve the sponge from the bench. After that, attempt to move east. If you can succeed at that, ditch the sponge on the floor of the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from bench<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, take the cashew from the safe. After picking up the cashew, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary one. You start to take note of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the passkey from the locker. After taking the passkey, take a trip south. And then, make it so that the chest is closed. Then, look and see that the chest is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical kind of place.\nYou make out a locker. The locker contains a passkey.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from locker<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to insert the type A keycard into the type A safe's lock to unlock it. Then, open the type A safe. After that, pick up the insect from the type A safe. And then, toss the insect on the floor of the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou hear a noise behind you and spin around, but you can't see anything other than a type A safe.\nThere is an unblocked exit to the west.\nYou are carrying: a type A keycard.\n\nyour action: ", "response": "unlock type A safe with type A keycard<|im_end|>open type A safe<|im_end|>take insect from type A safe<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the passkey from the shelf. Once you have taken the passkey, head east. That done, make sure that the locker inside the vault is unlocked. And then, open the locker inside the vault. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You begin looking for stuff.\nWere you looking for a shelf? Because look over there, it's a shelf. On the shelf you see a passkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an attempt to travel south. Following that, look and see that the box in the cubicle is wide open. Then, pick up the American keycard from the box in the cubicle. Having taken the American keycard, make sure that the American chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take American keycard from box<|im_end|>lock American chest with American keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go south. Then, open the freezer. After that, recover the napkin from the freezer. And then, put the napkin on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take napkin from freezer<|im_end|>put napkin on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to check that the type 4 locker in the bathroom is unlocked with the type 4 key. After you have unlocked the type 4 locker, doublecheck that the type 4 locker is wide open. And then, retrieve the fondue from the type 4 locker. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nYou see a type 4 locker. You wonder idly who left that here.\nThere is an unblocked exit to the west.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take fondue from type 4 locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, ensure that the fridge is open. After pulling open the fridge, pick up the passkey from the fridge inside the kitchen. And then, attempt to head east. That done, unlock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou see a fridge. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take passkey from fridge<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to venture east. Then, ensure that the locker is open. And then, pick up the keycard from the locker in the salon. And then, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the Henderson's style latchkey from the bookshelf. If you have got the Henderson's style latchkey, try to venture east. Then, doublecheck that the Henderson's style safe is closed. After shutting the Henderson's style safe, Place the Henderson's style latchkey into the Henderson's style safe inside the kitchen to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nYou scan the room, seeing a bookshelf. I guess it's true what they say, if you're looking for a bookshelf, go to TextWorld. On the bookshelf you make out a Henderson's style latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from bookshelf<|im_end|>go east<|im_end|>close Henderson's style safe<|im_end|>lock Henderson's style safe with Henderson's style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the laundry place. After that, unlock the box within the laundry place with the latchkey. After that, assure that the box within the laundry place is ajar. Then, recover the mop from the box inside the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in the laundry place.\nYou can make out a locked box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mop from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the cuboid passkey from the bowl. After that, unlock the cuboid chest. Then, open the cuboid chest in the cookhouse. And then, pick up the worm from the cuboid chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place. The room is well lit.\nYou can make out a cuboid chest. Huh, weird. You scan the room, seeing a bowl. On the bowl you see a cuboid passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from bowl<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take worm from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could assure that the type D box within the launderette is unlocked with the type D passkey. Then, open the type D box. And then, recover the key from the type D box. With the key, assure that the safe in the launderette is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed ordinary looking safe nearby. You make out a locked type D box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type D passkey.\n\nyour action: ", "response": "unlock type D box with type D passkey<|im_end|>open type D box<|im_end|>take key from type D box<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First thing I need you to do is to make an attempt to travel east. With that accomplished, make sure that the trunk is opened. Then, retrieve the Canadian key from the trunk inside the cubicle. Then, lock the Canadian locker in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take Canadian key from trunk<|im_end|>lock Canadian locker with Canadian key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, try to travel east. Then, retrieve the latchkey from the suitcase in the study. If you can get your hands on the latchkey, unlock the safe. And then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from suitcase<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel east. And then, ensure that the fridge in the dish-pit is open. After that, take the whisk from the fridge. If you can get your hands on the whisk, you can place the whisk inside the chest in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take whisk from fridge<|im_end|>insert whisk into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to go north. Then, retrieve the Microsoft limited edition key from the refrigerator within the canteen. And then, go south. With that accomplished, lock the Microsoft limited edition box with the Microsoft limited edition key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou can make out a closed Microsoft limited edition box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition key from refrigerator<|im_end|>go south<|im_end|>lock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First of all, take a trip east. Following that, ensure that the Canadian style safe in the shower is open. And then, retrieve the fondue from the Canadian style safe. With the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell how about that, you are in a place we're calling a salon.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Canadian style safe<|im_end|>take fondue from Canadian style safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, try to move west. Then, take the mat from the shelf. After that, move east. If you can do that, place the mat on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a platter. The platter is usual. But oh no! there's nothing on this piece of trash.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mat from shelf<|im_end|>go east<|im_end|>put mat on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go north. With that done, retrieve the type H key from the floor of the kitchen. And then, go to the south. Then, unlock the type H box in the chamber with the type H key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a type H box. You make out an opened portmanteau right there by you. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type H key<|im_end|>go south<|im_end|>unlock type H box with type H key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to try to take a trip south. Then, open the case. And then, pick up the kettle from the case in the scullery. And then, put the kettle into the fridge inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take kettle from case<|im_end|>insert kettle into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, make an effort to head west. Then, retrieve the stapler from the stand inside the study. Then, try to move east. After that, rest the stapler on the table inside the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nYou make out a table. The table is typical. But the thing is empty, unfortunately. This always happens!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stapler from stand<|im_end|>go east<|im_end|>put stapler on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the latchkey into the box's lock to unlock it. Then, open the box within the bedchamber. Once you have pulled open the box, recover the nest of grubs from the box. And then, insert the nest of grubs inside the trunk within the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place.\nYou can make out a trunk. What a letdown! The trunk is empty! You make out a locked box close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>insert nest of grubs into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to open the box in the laundry place. Then, pick up the keycard from the box. Then, attempt to head south. Then, make sure that the locker inside the dish-pit is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell I'll be, you are in the place we're calling the laundry place. You start to take note of what's in the room.\nYou see a closed box.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, take a trip south. After that, open the case. Then, recover the American style keycard from the case in the scullery. And then, look and see that the American style locker inside the scullery is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. The room is well lit.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take American style keycard from case<|im_end|>unlock American style locker with American style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. Following that, pick up the chocolate bar from the dresser inside the sauna. After that, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a kettle.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from dresser<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to make an effort to go west. Then, recover the glass from the rack. If you have taken the glass, take a trip east. Following that, ditch the glass on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go west<|im_end|>take glass from rack<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to head east. Then, retrieve the latchkey from the shelf inside the basement. And then, unlock the safe. After that, ensure that the safe inside the basement is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip east. That done, make it so that the locker in the shower is unlocked. And then, open the locker. After that, take the broom from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nThere is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the south. With that done, retrieve the type J passkey from the floor of the attic. Then, doublecheck that the type J safe inside the attic is unlocked with the type J passkey. And then, ensure that the type J safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou can see an opened crate nearby. What a letdown! The crate is empty!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type J passkey<|im_end|>unlock type J safe with type J passkey<|im_end|>open type J safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to attempt to take a trip west. If you can get around to doing that, recover the sponge from the cabinet within the bathroom. Then, travel east. And then, put the sponge on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nOh wow! Is that what I think it is? It is! It's a stand. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from cabinet<|im_end|>go east<|im_end|>put sponge on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to retrieve the latchkey from the chest within the vault. If you can get your hands on the latchkey, make an effort to go to the south. And then, make it so that the locker in the closet is closed. And then, lock the locker with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place.\nAn open chest is here. The chest contains a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to venture west. Following that, pick up the loaf of bread from the recliner. Then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from recliner<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. With that accomplished, open the coffer. And then, pick up the type V passkey from the coffer. If you can get your hands on the type V passkey, lock the type V chest in the studio with the type V passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the chamber.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take type V passkey from coffer<|im_end|>lock type V chest with type V passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the bed inside the lounge. Then, go to the east. With that over with, make sure that the safe within the office is shut. And then, lock the safe inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical kind of place.\nYou can see a bed. The bed is usual. On the bed you can see a passkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could unlock the TextWorld limited edition locker. After unlocking the TextWorld limited edition locker, open the TextWorld limited edition locker. After that, recover the type X keycard from the TextWorld limited edition locker inside the kitchen. After that, make it so that the type X locker within the kitchen is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh wow! Is that what I think it is? It is! It's a type X locker, so there's that. A locked TextWorld limited edition locker is close by.\nThere is an unblocked exit to the north.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take type X keycard from TextWorld limited edition locker<|im_end|>unlock type X locker with type X keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the chest is unlocked with the keycard. Then, ensure that the chest inside the lounge is open. After that, retrieve the key from the chest. And then, unlock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one. You can barely contain your excitement.\nYou make out a locked locker right there by you. Were you looking for a chest? Because look over there, it's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to go to the north. With that over with, retrieve the key from the floor of the shower. After that, try to head south. Following that, look and see that the safe within the bedchamber is locked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. I guess you better just go and list everything you see here.\nYou see a safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to move east. Then, ensure that the fridge inside the cookhouse is open. And then, recover the passkey from the fridge. And then, lock the box within the cookhouse with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make it so that the rectangular locker is unlocked. After that, make absolutely sure that the rectangular locker inside the garage is opened. After that, recover the worm from the rectangular locker inside the garage. Then, place the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou make another one of your grand eccentric entrances into a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a rectangular locker.\nThere is an unguarded exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take worm from rectangular locker<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, recover the formless keycard from the counter. After stealing the formless keycard, make an attempt to head south. Then, unlock the formless locker. After that, assure that the formless locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place. The room is well lit.\nYou can see a counter. The counter is ordinary. On the counter you see a formless keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from counter<|im_end|>go south<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head east. And then, ensure that the case within the dish-pit is open. And then, retrieve the spork from the case inside the dish-pit. After picking up the spork, sit the spork on the plate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take spork from case<|im_end|>put spork on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to go east. Following that, ensure that the bureau inside the cubicle is open. And then, recover the book from the bureau in the cubicle. And then, you can put the book inside the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take book from bureau<|im_end|>insert book into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, head east. Then, open the spherical chest inside the playroom. And then, pick up the cookie from the spherical chest. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>open spherical chest<|im_end|>take cookie from spherical chest<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, head east. After that, ensure that the coffer is open. Then, take the Advent Calendar from the coffer within the office. Having taken the Advent Calendar, put the Advent Calendar on the shelf within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the playroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take Advent Calendar from coffer<|im_end|>put Advent Calendar on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the west. And then, pick-up the cake scented keycard from the floor of the steam room. After that, go to the east. After that, unlock the cake scented chest within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou make out a cake scented chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>take cake scented keycard<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to recover the latchkey from the floor of the bedroom. And then, take a trip south. And then, close the safe within the bedchamber. After closing the safe, make it so that the safe is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI am sorry to announce that you are now in the bedroom.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, try to travel north. With that done, pick-up the lightbulb from the floor of the attic. After taking the lightbulb, make an effort to venture south. And then, you can place the lightbulb into the locker inside the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place. You can barely contain your excitement.\nYou make out a locker. What a letdown! The locker is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lightbulb<|im_end|>go south<|im_end|>insert lightbulb into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, move east. After that, recover the key from the table in the bathroom. Then, unlock the box inside the bathroom. Then, ensure that the box in the bathroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from table<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to venture south. After that, open the refrigerator within the canteen. After that, take the key from the refrigerator in the canteen. And then, make absolutely sure that the safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take key from refrigerator<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the latchkey from the shelf inside the vault. And then, make an effort to venture east. And then, close the locker inside the cubicle. Then, make sure that the locker is locked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nWhat's that over there? It looks like it's a shelf. You see a latchkey on the shelf.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to move east. And then, make it so that the portmanteau within the bedroom is ajar. After that, take the latchkey from the portmanteau inside the bedroom. After that, insert the latchkey into the chest inside the bedroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to travel south. Then, open the display. And then, take the butterfly from the display within the workshop. And then, place the butterfly inside the locker inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take butterfly from display<|im_end|>insert butterfly into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, make an attempt to go south. And then, make absolutely sure that the chest within the dish-pit is opened. And then, take the kettle from the chest. After that, deposit the kettle inside the refrigerator. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take kettle from chest<|im_end|>insert kettle into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the key from the counter within the pantry. After stealing the key, move east. After that, close the locker inside the cubicle. After that, assure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a counter. You see a key on the counter.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, open the cabinet inside the office. Then, recover the key from the cabinet within the office. Then, make an attempt to go to the east. That done, doublecheck that the locker is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou can see a closed cabinet right there by you.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to unlock the safe. And then, open the safe. And then, retrieve the Cat Calendar from the safe. Then, deposit the Cat Calendar on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take Cat Calendar from safe<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, attempt to go to the north. And then, pick up the golf club from the case. After picking up the golf club, take a trip south. If you can accomplish that, put the golf club into the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take golf club from case<|im_end|>go south<|im_end|>insert golf club into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could make an effort to move south. Once you get through with that, make absolutely sure that the locker inside the chamber is wide open. Then, pick up the laptop from the locker in the chamber. Then, drop the laptop on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a legume.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. Your first objective is to make an attempt to go west. Next, retrieve the bug from the floor of the kitchen. Then, travel east. If you can accomplish that, rest the bug on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a rack. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to take a trip south. And then, ensure that the suitcase inside the garage is open. And then, recover the lampshade from the suitcase in the garage. Then, you can deposit the lampshade into the toolbox. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take lampshade from suitcase<|im_end|>insert lampshade into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, retrieve the type V keycard from the workbench. After stealing the type V keycard, make an attempt to take a trip east. And then, doublecheck that the type V box in the study is unlocked. Then, open the type V box inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual one.\nOh wow! Is that what I think it is? It is! It's a workbench. I guess it's true what they say, if you're looking for a workbench, go to TextWorld. You see a type V keycard on the workbench.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V keycard from workbench<|im_end|>go east<|im_end|>unlock type V box with type V keycard<|im_end|>open type V box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, ensure that the cake scented chest in the shower is open. After that, pick up the onion from the cake scented chest. With the onion, eat the onion. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am excited to announce that you are now in the shower. You can barely contain your excitement.\nYou make out a closed cake scented chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cake scented key.\n\nyour action: ", "response": "open cake scented chest<|im_end|>take onion from cake scented chest<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, recover the passkey from the chest inside the parlor. After that, insert the passkey into the locker's lock to unlock it. And then, ensure that the locker within the parlor is open. And then, retrieve the tv from the locker inside the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker. You see an opened chest nearby. The chest contains a passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take tv from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go south. Next, take the latchkey from the shelf within the attic. With the latchkey, look and see that the box is unlocked. After that, ensure that the box inside the attic is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A normal one. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, assure that the chest within the recreation zone is unlocked. And then, open the chest within the recreation zone. After pulling open the chest, recover the stick of butter from the chest inside the recreation zone. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place.\nYou can make out a chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to move north. And then, recover the cuboid passkey from the fridge inside the scullery. Then, make an effort to travel south. And then, make it so that the cuboid chest in the kitchenette is locked with the cuboid passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nAs if things weren't amazing enough already, you can even see a cuboid chest. Classic TextWorld.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey from fridge<|im_end|>go south<|im_end|>lock cuboid chest with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to go south. And then, open the toolbox. After that, recover the Microsoft limited edition key from the toolbox in the cellar. After that, make absolutely sure that the Microsoft limited edition box inside the cellar is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take Microsoft limited edition key from toolbox<|im_end|>lock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First off, look and see that the display is opened. After that, take the nest of beetles from the display in the cellar. After that, move south. Then, sit the nest of beetles on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou can see a display, so there's that.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take nest of beetles from display<|im_end|>go south<|im_end|>put nest of beetles on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the locker in the cookhouse is unlocked. After that, assure that the locker is open. And then, take the passkey from the locker in the cookhouse. Then, doublecheck that the chest inside the cookhouse is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. Look over there! a locker.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the floor of the washroom. After that, insert the latchkey into the chest's lock to unlock it. After that, ensure that the chest is open. And then, recover the sponge from the chest within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nYou can make out a locked chest, which looks standard, close by.\nThere is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head east. With that over with, unlock the spherical chest with the spherical latchkey. After that, make sure that the spherical chest within the bathroom is wide open. Then, retrieve the mop from the spherical chest within the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take mop from spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, move north. Following that, retrieve the key from the floor of the sauna. After that, head south. Once you succeed at that, insert the key into the safe inside the shower's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked safe.\nThere is an unblocked exit to the north.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to go west. That done, recover the shirt from the workbench inside the vault. And then, try to go east. And then, place the shirt on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt from workbench<|im_end|>go east<|im_end|>drop shirt<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First off, go west. After that, lift the cushion from the floor of the bedroom. After that, try to head east. With that over with, throw the cushion on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou see a stand. The stand appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First stop, unlock the locker. Then, make absolutely sure that the locker is open. And then, take the fondue from the locker inside the kitchen. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am honoured to announce that you are now in the kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. You wonder idly who left that here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the key from the drawer. Then, insert the key into the safe inside the shower's lock to unlock it. And then, look and see that the safe inside the shower is open. Then, retrieve the insect from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou make out a locked safe. You see an opened drawer, which looks normal, here. The drawer contains a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the non-euclidean safe. After that, look and see that the non-euclidean safe is opened. And then, retrieve the non-euclidean key from the non-euclidean safe within the laundry place. After that, assure that the non-euclidean locker in the laundry place is locked with the non-euclidean key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in the laundry place.\nYou see a non-euclidean locker. Now that's what I call TextWorld! You see a locked non-euclidean safe, which looks standard, nearby.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take non-euclidean key from non-euclidean safe<|im_end|>lock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, recover the keycard from the counter within the pantry. After getting the keycard, insert the keycard into the box within the pantry's lock to unlock it. After that, ensure that the box inside the pantry is open. And then, retrieve the shoe from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical one. Let's see what's in here.\nYou make out a box. You see a counter. You see a keycard on the counter.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take shoe from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, unlock the locker in the studio with the keycard. Then, open the locker within the studio. And then, recover the TextWorld style key from the locker. And then, assure that the TextWorld style chest is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one. The room is well lit.\nYou make out a TextWorld style chest. Something scurries by right in the corner of your eye. Probably nothing. You see a locker. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take TextWorld style key from locker<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to venture east. And then, ensure that the drawer is open. After that, recover the type 1 passkey from the drawer. And then, unlock the type 1 locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI just think it's awesome that you're in a kitchen now. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take type 1 passkey from drawer<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could make it so that the lavender scented safe inside the cubicle is unlocked. Then, ensure that the lavender scented safe within the cubicle is open. After that, take the staple from the lavender scented safe inside the cubicle. And then, rest the staple on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have shown up in, you had to show up in a standard one.\nYou can see a locked lavender scented safe. You can see a chair. The chair is usual. The chair appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take staple from lavender scented safe<|im_end|>put staple on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, head east. That done, open the Canadian box in the cubicle. Then, take the legume from the Canadian box. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's awesome that you're in a studio now.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Canadian box<|im_end|>take legume from Canadian box<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to move east. And then, ensure that the spherical box is open. After that, pick up the bug from the spherical box. After that, drop the bug on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go east<|im_end|>open spherical box<|im_end|>take bug from spherical box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, if it's not too much trouble, I need you to make it so that the box is unlocked. Then, look and see that the box is wide open. And then, pick up the stick of butter from the box. With the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou make out a locked standard looking box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to move south. If you can manage that, insert the formless passkey into the formless locker inside the chamber's lock to unlock it. After that, make absolutely sure that the formless locker inside the chamber is opened. Then, pick up the insect from the formless locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take insect from formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip west. And then, recover the latchkey from the chair inside the office. If you can get your hands on the latchkey, attempt to venture east. Then, insert the latchkey into the box inside the steam room's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from chair<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to ensure that the drawer within the shower is open. And then, take the key from the drawer. And then, check that the box is unlocked with the key. After that, make it so that the box inside the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a box. Oh wow! Is that what I think it is? It is! It's a drawer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take key from drawer<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, move north. And then, take the broom from the shelf in the washroom. And then, go south. Then, place the broom on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at that notice! What does it say? It says Welcome to the workshop? Well that's cool. Let's see what's in here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bookshelf. The bookshelf appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from shelf<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head south. With that over with, doublecheck that the type N locker is ajar. After that, retrieve the strawberry from the type N locker. Having picked up the strawberry, eat the strawberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type N locker<|im_end|>take strawberry from type N locker<|im_end|>eat strawberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, attempt to go south. After that, ensure that the coffer within the cellar is open. And then, recover the cane from the coffer inside the cellar. After taking the cane, rest the cane on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take cane from coffer<|im_end|>put cane on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the non-euclidean latchkey from the floor of the garage. After that, make absolutely sure that the non-euclidean chest in the garage is unlocked with the non-euclidean latchkey. After unlocking the non-euclidean chest, open the non-euclidean chest inside the garage. Then, retrieve the lightbulb from the non-euclidean chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just shown up in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked non-euclidean chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take lightbulb from non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, go to the west. After that, pick-up the latchkey from the floor of the workshop. Having got the latchkey, move east. And then, lock the box within the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. Let's see what's in here.\nWere you looking for a box? Because look over there, it's a box. You shudder, but continue examining the room. You can make out a pan. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, check that the box inside the playroom is unlocked with the key. Then, ensure that the box is open. And then, pick up the sandwich from the box. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI am sorry to announce that you are now in the playroom.\nYou can make out a locked typical looking box in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be good if you could make an effort to go to the east. And then, recover the key from the floor of the bedroom. If you can get your hands on the key, doublecheck that the chest is unlocked. After that, ensure that the chest within the bedroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First of all, you could, like, retrieve the keycard from the floor of the shower. Then, unlock the locker with the keycard. If you have unlocked the locker, assure that the locker in the shower is open. Then, retrieve the vacuum from the locker in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type X latchkey from the table. Then, make it so that the type X box in the launderette is unlocked with the type X latchkey. And then, ensure that the type X box is open. And then, take the sponge from the type X box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a type X box. You see a table. The table is ordinary. On the table you see a type X latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X latchkey from table<|im_end|>unlock type X box with type X latchkey<|im_end|>open type X box<|im_end|>take sponge from type X box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker inside the dish-pit with the latchkey. Then, open the locker. After that, recover the whisk from the locker inside the dish-pit. If you can get your hands on the whisk, place the whisk on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit.\nYou can make out a locker, so there's that. You see a board. The board is standard. The board appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take whisk from locker<|im_end|>put whisk on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the latchkey from the trunk within the chamber. Then, look and see that the chest in the chamber is unlocked. Then, open the chest within the chamber. And then, retrieve the dvd from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. The room is well lit.\nAs if things weren't amazing enough already, you can even see a chest. The light flickers for a second, but nothing else happens. You scan the room for a trunk, and you find a trunk. You wonder idly who left that here. The trunk contains a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could insert the passkey into the chest within the studio's lock to unlock it. And then, ensure that the chest is open. And then, retrieve the key from the chest within the studio. After that, make it so that the locker is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You begin to take stock of what's here.\nYou scan the room, seeing a locker! You can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick up the Henderson's limited edition keycard from the basket. If you can get your hands on the Henderson's limited edition keycard, travel south. If you can get through with that, unlock the Henderson's limited edition locker with the Henderson's limited edition keycard. Then, look and see that the Henderson's limited edition locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the parlor. Let's see what's in here.\nYou see an opened basket. The basket contains a Henderson's limited edition keycard. Classic TextWorld.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from basket<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box within the bathroom with the passkey. Then, open the box. After opening the box, pick up the shirt from the box. After that, rest the shirt on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou make out a box. You smell a wretched smell, and follow it to a table. The table is standard. But oh no! there's nothing on this piece of junk.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>put shirt on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, try to take a trip south. Then, doublecheck that the chest inside the studio is wide open. Then, take the pencil from the chest. Then, drop the pencil on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take pencil from chest<|im_end|>drop pencil<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip east. Once you manage that, make absolutely sure that the fridge is opened. If you have pulled open the fridge, retrieve the nest of bunnies from the fridge. And then, you can deposit the nest of bunnies inside the cabinet in the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great normal vibes in this place, a wonderful normal atmosphere.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take nest of bunnies from fridge<|im_end|>insert nest of bunnies into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to head west. With that over with, take the frisbee from the stand within the closet. After that, make an effort to travel east. And then, you can put the frisbee inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place. You begin to take stock of what's here.\nAn open safe is right there by you. The safe is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take frisbee from stand<|im_end|>go east<|im_end|>insert frisbee into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the spherical keycard into the spherical box within the recreation zone's lock to unlock it. And then, open the spherical box inside the recreation zone. Then, retrieve the poem from the spherical box. Then, rest the poem on the mantelpiece. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou make out a spherical box. Huh, weird. You see a mantelpiece. The mantelpiece appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take poem from spherical box<|im_end|>put poem on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to ensure that the display is open. And then, retrieve the latchkey from the display. And then, insert the latchkey into the chest within the vault's lock to unlock it. Then, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal kind of place.\nYou make out a locked chest. You see a closed display close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take latchkey from display<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could pick up the latchkey from the mantelpiece. After that, attempt to head south. And then, close the chest. After that, make it so the chest in the cellar is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place.\nYou can see a mantelpiece. The mantelpiece is normal. On the mantelpiece you can make out a latchkey, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from mantelpiece<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, attempt to move north. If you can get through with that, recover the glass from the floor of the cookery. And then, try to go south. After that, drop the glass on the floor of the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a workbench. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it? You see a table. The table is normal. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the table! oh well.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the locker in the chamber is opened. And then, take the manuscript from the locker inside the chamber. With the manuscript, move south. And then, place the manuscript on the floor of the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a closed typical looking locker right there by you.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a tv.\n\nyour action: ", "response": "open locker<|im_end|>take manuscript from locker<|im_end|>go south<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the key from the bookshelf. Having got the key, make an effort to go south. And then, unlock the safe with the key. And then, doublecheck that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary kind of place.\nHey, want to see a bookshelf? Look over there, a bookshelf. You shudder, but continue examining the bookshelf. You see a key on the bookshelf.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, venture east. That done, make sure that the coffer within the closet is ajar. And then, retrieve the pair of headphones from the coffer. After that, put the pair of headphones on the table in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take pair of headphones from coffer<|im_end|>put pair of headphones on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to pick up the key from the case. With the key, travel south. Next, assure that the chest within the scullery is unlocked. After unlocking the chest, open the chest inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one.\nWhat's that over there? It looks like it's a case. Now that's what I call TextWorld! The case contains a key. The light flickers for a second, but nothing else happens.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head west. Then, pick up the shadfly from the board. Then, make an effort to venture east. Then, rest the shadfly on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a workbench. The workbench is normal. But the thing is empty. This always happens!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from board<|im_end|>go east<|im_end|>put shadfly on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, check that the fresh laundry scented box is unlocked with the fresh laundry scented passkey. And then, ensure that the fresh laundry scented box is open. Then, retrieve the passkey from the fresh laundry scented box. Then, doublecheck that the box in the studio is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box. You see a locked fresh laundry scented box close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented passkey.\n\nyour action: ", "response": "unlock fresh laundry scented box with fresh laundry scented passkey<|im_end|>open fresh laundry scented box<|im_end|>take passkey from fresh laundry scented box<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the type J safe within the kitchen. And then, look and see that the type J safe inside the kitchen is opened. After opening the type J safe, take the fly larva from the type J safe inside the kitchen. Then, you can put the fly larva into the refrigerator in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nFancy seeing you here. Here, by the way, being the kitchen.\nLook over there! a refrigerator. The refrigerator is empty! What a waste of a day! You make out a locked type J safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "unlock type J safe with type J keycard<|im_end|>open type J safe<|im_end|>take fly larva from type J safe<|im_end|>insert fly larva into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First off, make absolutely sure that the lavender scented locker is unlocked. Then, open the lavender scented locker. After that, recover the formless keycard from the lavender scented locker. With the formless keycard, unlock the formless chest within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou have stumbled into a restroom. Not the restroom you'd expect. No, this is a restroom.\nYou can see a formless chest. You see a lavender scented locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take formless keycard from lavender scented locker<|im_end|>unlock formless chest with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the lavender scented passkey from the dresser inside the laundromat. And then, go south. Then, close the lavender scented chest within the cookery. And then, doublecheck that the lavender scented chest in the cookery is locked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a dresser. The dresser contains a lavender scented passkey. The light flickers for a second, but nothing else happens.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from dresser<|im_end|>go south<|im_end|>close lavender scented chest<|im_end|>lock lavender scented chest with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, unlock the type 0 locker. And then, doublecheck that the type 0 locker inside the scullery is opened. After that, recover the keycard from the type 0 locker. Then, lock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. You begin looking for stuff.\nYou make out a chest. You see a locked type 0 locker in the corner.\nThere is an unblocked exit to the west.\nYou are carrying: a type 0 passkey.\n\nyour action: ", "response": "unlock type 0 locker with type 0 passkey<|im_end|>open type 0 locker<|im_end|>take keycard from type 0 locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the dresser within the chamber is wide open. After that, take the TextWorld style key from the dresser. If you can get your hands on the TextWorld style key, go to the east. Next, insert the TextWorld style key into the TextWorld style box's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a closed dresser.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take TextWorld style key from dresser<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the cuboid locker with the cuboid latchkey. And then, ensure that the cuboid locker within the kitchen is open. After that, retrieve the Henderson's key from the cuboid locker within the kitchen. After that, unlock the Henderson's chest within the kitchen with the Henderson's key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a Henderson's chest? Look over there, a Henderson's chest. There's something strange about this being here, but you can't put your finger on it. You make out a cuboid locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take Henderson's key from cuboid locker<|im_end|>unlock Henderson's chest with Henderson's key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, attempt to take a trip south. Once you get through with that, ensure that the portmanteau is open. After that, pick up the Comic Strip Calendar from the portmanteau. Then, sit the Comic Strip Calendar on the desk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell I'll be, you are in a place we're calling a shower. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Comic Strip Calendar from portmanteau<|im_end|>put Comic Strip Calendar on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the rectangular latchkey from the table. After that, travel east. Then, check that the rectangular safe inside the kitchenette is unlocked with the rectangular latchkey. And then, look and see that the rectangular safe is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. The room is well lit.\nYou can see a table. Wow, isn't TextWorld just the best? The table is usual. On the table you can see a rectangular latchkey. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from table<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could move east. Next, ensure that the spherical locker is open. After that, pick up the butterfly from the spherical locker. Then, throw the butterfly on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open spherical locker<|im_end|>take butterfly from spherical locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the cuboid keycard from the board. And then, make an attempt to take a trip east. Then, make absolutely sure that the cuboid locker in the study is unlocked. Then, open the cuboid locker in the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty normal. Okay, just remember what you're here to do, and everything will go great.\nYou see a board. On the board you can make out a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from board<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First step, retrieve the Henderson's limited edition key from the bed in the bedroom. And then, make an attempt to take a trip south. And then, assure that the Henderson's limited edition safe is shut. Then, lock the Henderson's limited edition safe with the Henderson's limited edition key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it normal? You better believe it is.\nYou see a bed. On the bed you make out a Henderson's limited edition key. Now that's what I call TextWorld!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from bed<|im_end|>go south<|im_end|>close Henderson's limited edition safe<|im_end|>lock Henderson's limited edition safe with Henderson's limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to unlock the type 2 chest inside the pantry with the type 2 key. If you have unlocked the type 2 chest, assure that the type 2 chest is ajar. And then, retrieve the licorice strip from the type 2 chest. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A normal one.\nYou make out a locked type 2 chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take licorice strip from type 2 chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, ensure that the cabinet inside the pantry is open. After you have opened the cabinet, recover the passkey from the cabinet in the pantry. And then, head east. Okay, and then, make absolutely sure that the locker is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take passkey from cabinet<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, go to the north. After that, recover the sandwich from the floor of the bedchamber. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a nest of bunnies and a mouse on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go to the east. If you can accomplish that, check that the locker inside the salon is unlocked with the key. After that, assure that the locker is ajar. After opening the locker, take the novel from the locker in the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take novel from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the Microsoft limited edition locker. And then, look and see that the Microsoft limited edition locker is open. After that, take the shirt from the Microsoft limited edition locker inside the laundry place. After that, sit the shirt on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nAh, the laundry place. This is some kind of laundry place, really great normal vibes in this place, a wonderful normal atmosphere. Let's see what's in here.\nYou make out a Microsoft limited edition locker. What's that over there? It looks like it's a board. You shudder, but continue examining the board. The board appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take shirt from Microsoft limited edition locker<|im_end|>put shirt on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel north. And then, retrieve the passkey from the case. Then, move south. And then, insert the passkey into the box inside the cookery's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from case<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, head east. After that, insert the latchkey into the safe's lock to unlock it. After unlocking the safe, make it so that the safe is ajar. Then, retrieve the vacuum from the safe in the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take vacuum from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, move south. With that over with, look and see that the cabinet is opened. Once you have pulled open the cabinet, recover the sock from the cabinet within the cellar. And then, insert the sock inside the trunk inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sock from cabinet<|im_end|>insert sock into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the keycard from the floor of the salon. After that, make an attempt to move east. And then, close the safe within the playroom. Then, Deposit the keycard into the safe within the playroom to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI never took you for the sort of person who would show up in a salon, but I guess I was wrong. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying: a legume.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, travel west. After that, recover the desktop computer from the shelf within the workshop. And then, venture east. And then, toss the desktop computer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've seen better bedchambers, but at least this one seems pretty ordinary. You start to take note of what's in the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take desktop computer from shelf<|im_end|>go east<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to travel north. After that, take the pear from the dresser inside the bedroom. And then, eat the pear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place. The room is well lit.\nYou need an unguarded exit? You should try going north.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pear from dresser<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could take the cake scented passkey from the trunk. And then, check that the cake scented safe inside the chamber is unlocked with the cake scented passkey. Then, doublecheck that the cake scented safe is opened. After that, take the monitor from the cake scented safe in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nYou make out a locked cake scented safe here. Oh wow! Is that what I think it is? It is! It's a trunk. The trunk contains a cake scented passkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey from trunk<|im_end|>unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>take monitor from cake scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to go west. And then, pick-up the bug from the floor of the kitchenette. And then, make an attempt to head east. After that, throw the bug on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the rectangular latchkey from the armchair. And then, look and see that the rectangular safe inside the studio is unlocked. After that, open the rectangular safe within the studio. After opening the rectangular safe, insert the broom inside the rectangular safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a rectangular safe. You can see an armchair. You see a rectangular latchkey on the armchair.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a broom.\n\nyour action: ", "response": "take rectangular latchkey from armchair<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>insert broom into rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to take a trip north. Then, recover the Microsoft limited edition passkey from the rack in the sauna. With the Microsoft limited edition passkey, attempt to go south. Then, lock the Microsoft limited edition chest inside the studio with the Microsoft limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nYou make out a Microsoft limited edition chest. You wonder idly who left that here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition passkey from rack<|im_end|>go south<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to check that the American limited edition chest is unlocked with the American limited edition latchkey. After that, make sure that the American limited edition chest in the scullery is ajar. Then, take the berry from the American limited edition chest in the scullery. Then, eat the berry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nFancy seeing you here. Here, by the way, being the scullery.\nYou see a locked American limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>take berry from American limited edition chest<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, pick up the keycard from the floor of the office. Once you have got the keycard, travel east. Then, assure that the locker inside the cookery is unlocked. If you have unlocked the locker, open the locker inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a cookie.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, venture west. Then, pick-up the staple from the floor of the cubicle. After that, make an attempt to venture east. If you can manage that, place the staple inside the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou can see an opened case here. The case is empty! This is the worst thing that could possibly happen, ever! You can make out a chair. Looks like someone's already been here and taken everything off it, though. You move on, clearly upset by your TextWorld experience.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take staple<|im_end|>go east<|im_end|>insert staple into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to travel west. And then, lift the mouse from the floor of the office. Then, make an effort to go east. And then, insert the mouse inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one.\nYou scan the room, seeing a case. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. What a letdown! The case is empty! You see a pan. The pan is standard. The pan appears to be empty. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse<|im_end|>go east<|im_end|>insert mouse into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make sure that the non-euclidean chest in the restroom is unlocked. After that, make sure that the non-euclidean chest is opened. After that, pick up the iron from the non-euclidean chest. After that, place the iron on the floor of the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nAh, the restroom. This is some kind of restroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nYou see a locked non-euclidean chest right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take iron from non-euclidean chest<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First, it would be great if you could retrieve the latchkey from the floor of the pantry. After taking the latchkey, try to go south. With that done, doublecheck that the safe in the cookery is shut. Then, Put the latchkey into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou make a grand eccentric entrance into a pantry.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. After that, check that the chest is unlocked with the latchkey. And then, open the chest inside the cookery. After pulling open the chest, take the bowl from the chest inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take bowl from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to move east. Then, open the box. Having pulled open the box, pick up the soap scented keycard from the box inside the bar. And then, Put the soap scented keycard into the soap scented chest in the bar to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take soap scented keycard from box<|im_end|>lock soap scented chest with soap scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, pick-up the Canadian latchkey from the floor of the cellar. And then, unlock the Canadian locker with the Canadian latchkey. Then, open the Canadian locker in the cellar. And then, take the nest of kittens from the Canadian locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty standard here.\nYou see a Canadian locker. Huh, weird.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take nest of kittens from Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, move west. With that done, retrieve the rectangular passkey from the bookshelf. After that, attempt to head east. Then, insert the rectangular passkey into the rectangular safe in the cookery's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOf every cookery you could have shown up in, you had to come round an ordinary one. You begin to take stock of what's in the room.\nYou see a locked rectangular safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from bookshelf<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, make an attempt to go east. That done, ensure that the locker is open. And then, recover the sandwich from the locker in the cubicle. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an effort to head east. With that done, open the trunk within the spare room. After that, retrieve the shoe from the trunk. Once you have taken the shoe, insert the shoe into the locker inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at you, bigshot, walking into an office like it isn't some huge deal. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take shoe from trunk<|im_end|>insert shoe into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. Okay, and then, assure that the trunk inside the cubicle is ajar. After pulling open the trunk, take the folder from the trunk within the cubicle. And then, insert the folder into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take folder from trunk<|im_end|>insert folder into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First step, take the mop from the bench inside the washroom. And then, make an effort to take a trip east. And then, ensure that the drawer is open. After that, you can put the mop inside the drawer within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a bench. The bench is usual. On the bench you make out a mop.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take mop from bench<|im_end|>go east<|im_end|>open drawer<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to move west. Once you get through with that, recover the mouse from the armchair within the studio. Then, travel east. And then, drop the mouse on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place.\nLook over there! a mantelpiece. The mantelpiece is ordinary. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse from armchair<|im_end|>go east<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First stop, recover the passkey from the bed within the parlor. If you can get your hands on the passkey, check that the locker inside the parlor is unlocked with the passkey. Then, ensure that the locker in the parlor is open. After that, pick up the manuscript from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nGuess what, you are in a place we're calling a parlor.\nYou can see a locked locker. You can see a bed. You see a passkey on the bed.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, recover the non-euclidean key from the floor of the workshop. And then, make an attempt to take a trip south. And then, insert the non-euclidean key into the non-euclidean safe within the kitchenette's lock to unlock it. And then, open the non-euclidean safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make another one of your grand eccentric entrances into a workshop. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nThere is a non-euclidean key on the floor.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First stop, venture west. And then, retrieve the type 5 latchkey from the floor of the attic. After getting the type 5 latchkey, go east. Once you accomplish that, insert the type 5 latchkey into the type 5 locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type 5 locker. Oh, great. Here's a rack. What a coincidence, weren't you just thinking about a rack? The rack is usual. But the thing is empty, unfortunately. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 latchkey<|im_end|>go east<|im_end|>unlock type 5 locker with type 5 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, take a trip east. That done, make sure that the display inside the spare room is wide open. After that, recover the cuboid passkey from the display inside the spare room. Once you have taken the cuboid passkey, insert the cuboid passkey into the cuboid safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take cuboid passkey from display<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, go to the north. Following that, recover the licorice strip from the case inside the scullery. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou make out a drawer.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take licorice strip from case<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, recover the key from the floor of the dish-pit. With the key, doublecheck that the locker is unlocked. After that, look and see that the locker inside the dish-pit is ajar. And then, you can deposit the tv into the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou see a locker.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a tv.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>insert tv into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the trunk. And then, retrieve the fudge scented key from the trunk. Then, unlock the fudge scented safe. After unlocking the fudge scented safe, open the fudge scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An ordinary kind of place.\nYou scan the room for a fudge scented safe, and you find a fudge scented safe. You can't wait to tell the folks at home about this! You make out a trunk. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take fudge scented key from trunk<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, you could, like, try to take a trip south. And then, ensure that the trunk is open. And then, recover the broccoli from the trunk inside the recreation zone. Then, eat the broccoli. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a shelf. The shelf is typical. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take broccoli from trunk<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be great if you could assure that the chest in the studio is unlocked with the latchkey. Then, doublecheck that the chest within the studio is ajar. And then, take the pencil from the chest. Then, sit the pencil on the mantle in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical one. Let's see what's in here.\nA locked typical looking chest is nearby. You see a mantle. However, the mantle, like an empty mantle, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take pencil from chest<|im_end|>put pencil on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, take a trip north. And then, pick up the onion from the floor of the vault. Having picked up the onion, eat the onion. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>take onion<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, recover the American keycard from the portmanteau. And then, check that the American safe within the bar is unlocked with the American keycard. And then, make sure that the American safe in the bar is wide open. After that, take the lamp from the American safe inside the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nYou can see a American safe. You see a portmanteau. The portmanteau contains an American keycard.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American keycard from portmanteau<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take lamp from American safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. Okay, and then, ensure that the non-euclidean box inside the closet is open. After that, retrieve the cloak from the non-euclidean box. Then, toss the cloak on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>open non-euclidean box<|im_end|>take cloak from non-euclidean box<|im_end|>drop cloak<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First step, pick up the passkey from the bureau. After getting the passkey, make an attempt to travel south. And then, make absolutely sure that the chest is shut. After that, lock the chest with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one. You begin looking for stuff.\nYou can make out an opened bureau, which looks typical, in the corner. The bureau contains a passkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bureau<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to travel north. And then, pick up the legume from the floor of the office. After that, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>take legume<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture east. And then, retrieve the keycard from the portmanteau. Then, insert the keycard into the safe inside the parlor's lock to unlock it. And then, open the safe inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from portmanteau<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to retrieve the passkey from the dresser in the sauna. And then, make sure that the safe is unlocked with the passkey. Then, ensure that the safe within the sauna is open. Then, recover the sock from the safe in the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary one.\nYou can see a locked safe. You can see a dresser. The dresser contains a passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from dresser<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take sock from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move north. Next, pick up the TextWorld limited edition keycard from the case inside the laundromat. And then, venture south. With that done, assure that the TextWorld limited edition chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit. You can barely contain your excitement.\nA locked TextWorld limited edition chest is right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition keycard from case<|im_end|>go south<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the Microsoft limited edition latchkey from the counter. Then, unlock the Microsoft limited edition safe. Then, make sure that the Microsoft limited edition safe in the sauna is wide open. After you have pulled open the Microsoft limited edition safe, recover the mop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can make out a Microsoft limited edition safe. You check the price tag that hangs off the Microsoft limited edition safe. Fifty dollars?! That's ridiculous! You know, I got a person, they work out of the bank, who could get you one of those for 70 bucks! You see a counter. Now why would someone leave that there? You see a Microsoft limited edition latchkey on the counter.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition latchkey from counter<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>take mop from Microsoft limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the spherical key from the cabinet within the kitchen. After that, doublecheck that the spherical safe inside the kitchen is unlocked. And then, ensure that the spherical safe is open. Then, take the butterfly from the spherical safe inside the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place.\nYou make out a spherical safe. You see an opened cabinet. The cabinet contains a spherical key. Wow, isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from cabinet<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take butterfly from spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First step, travel north. That done, recover the keycard from the stand in the chamber. After that, attempt to venture south. With that done, insert the keycard into the chest's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from stand<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the berry from the floor of the closet. After that, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a plant on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take berry<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the passkey from the floor of the kitchenette. And then, head east. Then, assure that the chest is unlocked. And then, make it so that the chest is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical one. The room is well lit.\nThere is an unguarded exit to the east.\nThere is a passkey and a ladle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the east. Then, make sure that the TextWorld box is opened. And then, recover the frisbee from the TextWorld box. Then, throw the frisbee on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld box<|im_end|>take frisbee from TextWorld box<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick up the passkey from the suitcase within the office. If you have got the passkey, try to venture east. Once you manage that, close the safe in the restroom. Then, make absolutely sure that the safe in the restroom is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out an opened suitcase. The suitcase contains a passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from suitcase<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the key from the stand in the chamber. After that, go to the south. Once you accomplish that, doublecheck that the safe inside the bathroom is closed. Then, look and see the safe in the bathroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. I guess you better just go and list everything you see here.\nAs if things weren't amazing enough already, you can even see a stand. The stand is ordinary. On the stand you see a key.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, ensure that the bureau inside the study is open. Then, pick up the latchkey from the bureau within the study. After that, venture south. After that, make absolutely sure that the locker within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou can make out a closed bureau in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take latchkey from bureau<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, take the latchkey from the bookshelf in the bedchamber. Once you have picked up the latchkey, check that the safe is unlocked with the latchkey. After that, open the safe. Having pulled open the safe, recover the cushion from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nFancy seeing you here. Here, by the way, being the bedchamber.\nYou can see a locked safe. You make out a bookshelf. The bookshelf is usual. On the bookshelf you see a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bookshelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cushion from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to open the dresser in the bedroom. And then, recover the plant from the dresser within the bedroom. And then, take a trip east. After that, insert the plant inside the trunk within the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom.\nYou can see a closed dresser nearby.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take plant from dresser<|im_end|>go east<|im_end|>insert plant into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First, it would be good if you could make an attempt to head east. And then, make sure that the cabinet is ajar. After that, pick up the paper towel from the cabinet. After you have taken the paper towel, rest the paper towel on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>put paper towel on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip east. Then, pick up the latchkey from the basket in the bar. And then, unlock the chest. After that, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from basket<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make sure that the formless chest in the pantry is unlocked with the formless latchkey. And then, ensure that the formless chest within the pantry is open. And then, take the lightbulb from the formless chest. And then, put the lightbulb on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless chest. I mean, just wow! Isn't TextWorld just the best? You can see a rack. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take lightbulb from formless chest<|im_end|>put lightbulb on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the shadfly from the floor of the chamber. If you can get your hands on the shadfly, attempt to venture east. With that accomplished, open the coffer inside the vault. Then, you can deposit the shadfly into the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a couch. The couch is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take shadfly<|im_end|>go east<|im_end|>open coffer<|im_end|>insert shadfly into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the coffer. Then, go to the east. And then, make absolutely sure that the safe in the study is shut. And then, assure the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. I guess you better just go and list everything you see here.\nAs if things weren't amazing enough already, you can even see a coffer. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? The coffer contains a key.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from coffer<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to attempt to head east. If you can succeed at that, assure that the safe in the vault is ajar. After that, recover the nest of bats from the safe. Then, deposit the nest of bats on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a pillow.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take nest of bats from safe<|im_end|>drop nest of bats<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move west. That done, retrieve the nest of grubs from the rack in the basement. Then, make an attempt to go to the east. If you can get around to doing that, place the nest of grubs on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place.\nYou can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of grubs from rack<|im_end|>go east<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an effort to go east. That done, open the locker inside the playroom. After that, take the novel from the locker within the playroom. After you have picked up the novel, place the novel on the floor of the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take novel from locker<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to take a trip south. Then, open the box. If you have opened the box, take the type 7 latchkey from the box within the launderette. After you have picked up the type 7 latchkey, make sure that the type 7 locker inside the launderette is locked with the type 7 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just walked into a bar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take type 7 latchkey from box<|im_end|>lock type 7 locker with type 7 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the keycard from the counter in the basement. Then, doublecheck that the locker is unlocked with the keycard. Then, make sure that the locker in the basement is ajar. After opening the locker, recover the pair of headphones from the locker in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can see a locked locker. You can see a counter. You see a keycard on the counter. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pair of headphones from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go south. That done, make it so that the TextWorld style box in the studio is open. After opening the TextWorld style box, recover the nest of kittens from the TextWorld style box. With the nest of kittens, place the nest of kittens on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld style box<|im_end|>take nest of kittens from TextWorld style box<|im_end|>drop nest of kittens<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the soap scented locker is open. Then, recover the cookie from the soap scented locker. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou can see a soap scented locker. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a soap scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open soap scented locker<|im_end|>take cookie from soap scented locker<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to take a trip west. Then, take the formless keycard from the workbench inside the attic. Once you have taken the formless keycard, try to travel east. Once you manage that, lock the formless box inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a formless box!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless keycard from workbench<|im_end|>go east<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to move west. Next, pick up the loaf of bread from the shelf. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. The room is well lit.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from shelf<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, make an effort to head south. Next, pick up the latchkey from the board in the restroom. After that, unlock the box in the restroom with the latchkey. After that, open the box in the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from board<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the latchkey from the floor of the kitchenette. If you can get your hands on the latchkey, make it so that the safe is unlocked with the latchkey. Once you have unlocked the safe, make sure that the safe within the kitchenette is ajar. Then, retrieve the insect from the safe inside the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical kind of place.\nA locked safe is close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to head north. Once you succeed at that, pick up the stapler from the floor of the study. After getting the stapler, attempt to go to the south. Then, deposit the stapler on the floor of the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nThere is an unguarded exit to the north.\nThere is a butterfly on the floor.\nYou are carrying: a spork.\n\nyour action: ", "response": "go north<|im_end|>take stapler<|im_end|>go south<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to retrieve the formless keycard from the shelf. After stealing the formless keycard, try to move east. Then, make it so that the formless safe is closed. And then, Insert the formless keycard into the formless safe within the chamber to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nYou see a shelf. You see a formless keycard on the shelf.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from shelf<|im_end|>go east<|im_end|>close formless safe<|im_end|>lock formless safe with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, head west. Following that, retrieve the nest of bats from the board. After taking the nest of bats, attempt to take a trip east. Then, sit the nest of bats on the bookshelf inside the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWere you looking for a bookshelf? Because look over there, it's a bookshelf. The bookshelf is typical. But oh no! there's nothing on this piece of junk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of bats from board<|im_end|>go east<|im_end|>put nest of bats on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. Your first objective is to head west. After that, retrieve the cookie from the floor of the studio. After stealing the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, head west. And then, recover the gummy bear from the shelf within the pantry. Then, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from shelf<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First stop, unlock the box. After that, ensure that the box is open. After that, take the sandwich from the box. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a box, and you find a box.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to go north. With that done, retrieve the bug from the board. Then, attempt to go to the south. Then, sit the bug on the saucepan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nHere we are in the cookery.\nYou can see a saucepan. However, the saucepan, like an empty saucepan, has nothing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from board<|im_end|>go south<|im_end|>put bug on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to take a trip north. Once you accomplish that, recover the pencil from the desk within the cubicle. Then, try to venture south. After that, sit the pencil on the chair inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a typical kind of place. That is to say, you're in a kitchen. You start to take note of what's in the room.\nYou see a chair. Now why would someone leave that there? But the thing is empty, unfortunately.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pencil from desk<|im_end|>go south<|im_end|>put pencil on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, go to the north. And then, pick up the golf tee from the floor of the pantry. If you can get your hands on the golf tee, try to go south. That done, drop the golf tee on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell how about that, you are in the place we're calling the cubicle.\nYou can make out a cabinet. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take golf tee<|im_end|>go south<|im_end|>drop golf tee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, pick up the passkey from the rack. And then, unlock the safe with the passkey. After that, open the safe. Then, place the bug into the safe inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nHey, want to see a safe? Look over there, a safe. You see a rack. On the rack you make out a passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert bug into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, retrieve the Microsoft style passkey from the floor of the laundromat. And then, assure that the Microsoft style locker inside the laundromat is unlocked. Then, open the Microsoft style locker. Then, recover the paper towel from the Microsoft style locker within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou scan the room for a Microsoft style locker, and you find a Microsoft style locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Microsoft style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take paper towel from Microsoft style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the south. And then, ensure that the suitcase within the salon is open. And then, recover the latchkey from the suitcase. And then, unlock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the shower. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could take a trip east. With that done, open the chest. After that, recover the loaf of bread from the chest inside the study. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First thing I need you to do is to head west. Next, recover the pillow from the floor of the chamber. With the pillow, attempt to venture east. If you can get through with that, place the pillow on the recliner. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place. You begin looking for stuff.\nLook over there! a recliner. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pillow<|im_end|>go east<|im_end|>put pillow on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, make an effort to go to the north. And then, pick-up the sponge from the floor of the steam room. Then, go to the south. And then, throw the sponge on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom.\nYou make out a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the TextWorld style keycard from the coffer. And then, make an effort to go south. After that, close the TextWorld style chest. After that, lock the TextWorld style chest inside the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out an opened coffer in the room. The coffer contains a TextWorld style keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from coffer<|im_end|>go south<|im_end|>close TextWorld style chest<|im_end|>lock TextWorld style chest with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move west. If you can succeed at that, pick up the broom from the cabinet. With the broom, travel east. With that over with, deposit the broom on the floor of the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nThis might come as a shock to you, but you've just come into a bathroom.\nYou see a trunk. There's something strange about this being here, but you can't put your finger on it. The trunk is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from cabinet<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the rectangular passkey from the cabinet inside the cookhouse. After that, make it so that the rectangular safe in the cookhouse is unlocked. Then, make absolutely sure that the rectangular safe within the cookhouse is ajar. After that, recover the mug from the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou can make out a locked rectangular safe nearby. Hey, want to see a cabinet? Look over there, a cabinet. The cabinet contains a rectangular passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from cabinet<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take mug from rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to head east. Then, make sure that the cabinet in the dish-pit is opened. After that, recover the bug from the cabinet. And then, place the bug on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in the place we're calling the workshop. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take bug from cabinet<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to venture east. Once you get through with that, pick up the keycard from the rack. And then, look and see that the chest is unlocked with the keycard. After that, open the chest inside the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from rack<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to move north. After that, pick-up the spork from the floor of the dish-pit. After that, make an effort to go to the south. That done, ditch the spork on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one.\nYou need an unblocked exit? You should try going north.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spork<|im_end|>go south<|im_end|>drop spork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, unlock the soap scented safe with the soap scented passkey. And then, ensure that the soap scented safe inside the restroom is open. After that, retrieve the sponge from the soap scented safe. With the sponge, ditch the sponge on the floor of the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked soap scented safe in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take sponge from soap scented safe<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, move south. Next, assure that the chest is wide open. After that, pick up the rectangular key from the chest. After that, make absolutely sure that the rectangular safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>lock rectangular safe with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First step, pick up the spherical key from the cabinet inside the study. With the spherical key, insert the spherical key into the spherical box's lock to unlock it. After unlocking the spherical box, make sure that the spherical box within the study is open. After that, retrieve the mouse from the spherical box inside the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study. You begin to take stock of what's here.\nYou can make out a locked spherical box. You see an opened cabinet close by. The cabinet contains a spherical key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from cabinet<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take mouse from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the Canadian limited edition key from the workbench inside the garage. And then, move east. With that done, make sure that the Canadian limited edition box in the attic is shut. Then, lock the Canadian limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. I guess you better just go and list everything you see here.\nYou can see a workbench. The workbench is typical. On the workbench you see a Canadian limited edition key. It doesn't get more TextWorld than this!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from workbench<|im_end|>go east<|im_end|>close Canadian limited edition box<|im_end|>lock Canadian limited edition box with Canadian limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, travel east. Okay, and then, doublecheck that the box is open. After that, take the insect from the box. And then, place the insect on the desk inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. Let's see what's in here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, if it's not too much trouble, I need you to try to go west. And then, pick up the key from the mantelpiece. After that, attempt to move east. If you can finish that, look and see that the box in the closet is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just walked into a closet.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from mantelpiece<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the locker within the bar. After that, retrieve the passkey from the locker. After that, go east. And then, insert the passkey into the box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal one.\nLook over there! a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could travel south. Then, open the cabinet. After opening the cabinet, pick up the mop from the cabinet inside the sauna. After that, place the mop on the counter inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take mop from cabinet<|im_end|>put mop on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the basket in the bedroom is open. And then, recover the laptop from the basket within the bedroom. Having got the laptop, go to the south. Next, you can deposit the laptop inside the cabinet inside the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You start to take note of what's in the room.\nYou can see a closed basket.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take laptop from basket<|im_end|>go south<|im_end|>insert laptop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to travel west. Next, retrieve the synthesizer from the bar inside the recreation zone. Then, go east. If you can get around to doing that, put the synthesizer on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou see a shelf. The shelf appears to be empty. What's the point of an empty shelf?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take synthesizer from bar<|im_end|>go east<|im_end|>put synthesizer on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, venture west. And then, retrieve the latchkey from the couch. And then, move east. Once you accomplish that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from couch<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the passkey from the case inside the kitchenette. After that, unlock the chest. After that, open the chest in the kitchenette. After that, recover the worm from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nOh wow! Is that what I think it is? It is! It's a chest! You see a case. The case contains a passkey. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make absolutely sure that the freezer is opened. After that, recover the passkey from the freezer. Then, unlock the chest. After that, ensure that the chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place. You can barely contain your excitement.\nYou see a chest. You can see a closed freezer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take passkey from freezer<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move north. With that done, pick up the worm from the bookshelf. With the worm, try to move south. And then, rest the worm on the rack in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal kind of place. You begin to take stock of what's here.\nYou see a gleam over in a corner, where you can see a rack. You wonder idly who left that here. The rack is typical. But the thing is empty, unfortunately. Hm. Oh well\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from bookshelf<|im_end|>go south<|im_end|>put worm on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, attempt to travel east. And then, look and see that the suitcase is opened. And then, pick up the latchkey from the suitcase. After you have picked up the latchkey, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nGuess what, you are in a place we're calling a cookhouse.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First of all, venture east. And then, open the trunk. And then, retrieve the vanilla scented key from the trunk within the attic. Then, lock the vanilla scented chest in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take vanilla scented key from trunk<|im_end|>lock vanilla scented chest with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First, it would be great if you could ensure that the safe in the kitchenette is open. After that, pick up the insect from the safe. After that, head east. And then, place the insect on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard kind of place.\nYou see a closed safe in the corner.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "open safe<|im_end|>take insect from safe<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to venture east. Then, open the cabinet in the garage. Once you have opened the cabinet, retrieve the spherical key from the cabinet in the garage. Then, Insert the spherical key into the spherical chest inside the garage to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOf every cellar you could have walked into, you had to show up in a normal one. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take spherical key from cabinet<|im_end|>lock spherical chest with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First of all, insert the type 7 keycard into the type 7 box's lock to unlock it. Once you have unlocked the type 7 box, ensure that the type 7 box within the scullery is open. And then, retrieve the spork from the type 7 box. After that, place the spork on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An usual one. You begin to take stock of what's in the room.\nYou can make out a locked type 7 box. If you haven't noticed it already, there seems to be something there by the wall, it's a table. But the thing hasn't got anything on it. You make a mental note to not get your hopes up the next time you see a table in a room.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: ", "response": "unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take spork from type 7 box<|im_end|>put spork on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to go south. Then, retrieve the American limited edition latchkey from the couch. Then, unlock the American limited edition box in the salon. After that, assure that the American limited edition box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey from couch<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the Microsoft locker within the chamber is open. After that, recover the tv from the Microsoft locker within the chamber. After that, make an attempt to go south. Okay, and then, drop the tv on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Microsoft locker<|im_end|>take tv from Microsoft locker<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could travel south. That done, unlock the formless chest inside the spare room. And then, ensure that the formless chest in the spare room is open. And then, pick up the broom from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take broom from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the passkey into the safe's lock to unlock it. After that, look and see that the safe within the shower is opened. Once you have pulled open the safe, pick up the mop from the safe in the shower. After that, toss the mop on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. Following that, open the dresser in the sauna. After that, recover the sponge from the dresser inside the sauna. After that, sit the sponge on the shelf within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take sponge from dresser<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the Canadian style keycard into the Canadian style chest within the dish-pit's lock to unlock it. And then, make absolutely sure that the Canadian style chest within the dish-pit is ajar. And then, pick up the licorice strip from the Canadian style chest inside the dish-pit. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical one.\nYou see a Canadian style chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>take licorice strip from Canadian style chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, go to the south. Then, retrieve the key from the table. Then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI never took you for the sort of person who would show up in a kitchen, but I guess I was wrong. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from table<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to take a trip west. And then, recover the coffee cup from the saucepan in the scullery. With the coffee cup, move east. Then, deposit the coffee cup into the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell how about that, you are in the place we're calling the garage. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a trunk. Hmmm... what else, what else? The trunk is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup from saucepan<|im_end|>go east<|im_end|>insert coffee cup into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take the passkey from the coffer. Then, unlock the chest with the passkey. After that, assure that the chest is ajar. After that, recover the shoe from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry.\nA locked chest, which looks typical, is here. You make out an opened coffer nearby. The coffer contains a passkey.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take shoe from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, make an attempt to go to the south. After that, ensure that the cabinet is open. And then, retrieve the glass from the cabinet inside the kitchenette. And then, put the glass on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>put glass on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, head west. And then, lift the broom from the floor of the closet. And then, try to venture east. With that done, you can place the broom inside the cabinet within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An ordinary kind of place.\nYou make out a cabinet. The cabinet contains a chocolate bar. Now why would someone leave that there?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom<|im_end|>go east<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the locker inside the basement is ajar. And then, recover the golf ball from the locker. Once you have taken the golf ball, move south. With that over with, sit the golf ball on the bed inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nLook over there! a locker!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take golf ball from locker<|im_end|>go south<|im_end|>put golf ball on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, insert the keycard into the safe in the parlor's lock to unlock it. Having unlocked the safe, ensure that the safe inside the parlor is open. Once you have pulled open the safe, pick up the key from the safe. If you can get your hands on the key, lock the chest in the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nA laminated placard tells you that you are now in the parlor. You can barely contain your excitement.\nYou can see a closed chest. You can see a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to head south. And then, look and see that the trunk is ajar. Having pulled open the trunk, recover the spherical keycard from the trunk in the attic. After that, doublecheck the spherical locker in the attic is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take spherical keycard from trunk<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, unlock the non-euclidean safe in the workshop with the non-euclidean key. Then, open the non-euclidean safe inside the workshop. After pulling open the non-euclidean safe, recover the mouse from the non-euclidean safe. Then, you can deposit the mouse inside the safe inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nYou make out a safe. I mean, just wow! Isn't TextWorld just the best? Empty! What kind of nightmare TextWorld is this? You can make out a locked usual looking non-euclidean safe right there by you.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take mouse from non-euclidean safe<|im_end|>insert mouse into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to attempt to go north. After that, recover the latchkey from the safe in the spare room. And then, try to go south. Then, make sure that the chest is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou can see a chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, insert the formless key into the formless safe within the study's lock to unlock it. After that, ensure that the formless safe within the study is open. And then, take the mug from the formless safe inside the study. And then, place the mug on the table in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one.\nWere you looking for a formless safe? Because look over there, it's a formless safe. You see a table. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take mug from formless safe<|im_end|>put mug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. Then, lift the Cat Calendar from the floor of the studio. And then, attempt to travel east. Then, toss the Cat Calendar on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nAs if things weren't amazing enough already, you can even see a saucepan. Unfortunately, there isn't a thing on it. You can see a shelf. Why don't you take a picture of it, it'll last longer! The shelf is standard. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to move south. Then, open the chest. Once you have pulled open the chest, recover the type 4 keycard from the chest. Then, make sure the type 4 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou make a grand eccentric entrance into a bedchamber.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take type 4 keycard from chest<|im_end|>lock type 4 chest with type 4 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to venture south. And then, open the refrigerator in the dish-pit. And then, pick up the butterfly from the refrigerator. And then, drop the butterfly on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a basket. Now that's what I call TextWorld! What a letdown! The basket is empty!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take butterfly from refrigerator<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to travel east. Once you accomplish that, retrieve the key from the saucepan. Having got the key, make sure that the safe is unlocked. And then, open the safe in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from saucepan<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. Your first objective is to unlock the Canadian limited edition box. Once you have unlocked the Canadian limited edition box, open the Canadian limited edition box. After that, retrieve the mouse from the Canadian limited edition box in the workshop. And then, deposit the mouse into the suitcase inside the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary kind of place.\nYou see a suitcase. The light flickers for a second, but nothing else happens. The suitcase is empty! What a waste of a day! As if things weren't amazing enough already, you can even see a Canadian limited edition box.\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: ", "response": "unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>open Canadian limited edition box<|im_end|>take mouse from Canadian limited edition box<|im_end|>insert mouse into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go west. Then, take the insect from the mantelpiece. And then, head east. With that over with, deposit the insect on the floor of the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect from mantelpiece<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel north. And then, take the plant from the box. After that, take a trip south. After that, deposit the plant on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from box<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, recover the keycard from the chair. And then, go to the east. After that, make absolutely sure that the safe inside the office is shut. After closing the safe, lock the safe inside the office with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. Let's see what's in here.\nOh, great. Here's a chair. You wonder idly who left that here. The chair is standard. On the chair you can make out a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chair<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. Following that, open the spherical box within the sauna. After that, retrieve the burger from the spherical box. Then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a standard kind of place. That is to say, you're in a bedchamber. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go east<|im_end|>open spherical box<|im_end|>take burger from spherical box<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could try to take a trip east. Then, make it so that the safe within the workshop is open. And then, take the Comic Strip Calendar from the safe within the workshop. And then, place the Comic Strip Calendar on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>put Comic Strip Calendar on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, unlock the Henderson's locker within the study with the Henderson's keycard. After that, open the Henderson's locker within the study. After that, recover the key from the Henderson's locker in the study. Then, Place the key into the chest to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can make out a chest. You make out a Henderson's locker. Huh, weird.\nThere is an unguarded exit to the west.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First, it would be fantastic if you could make an effort to go to the west. After that, lift the key from the floor of the recreation zone. After that, venture east. Following that, make absolutely sure that the safe within the playroom is locked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou can see a safe. You make out a mantelpiece. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, assure that the trunk within the study is ajar. And then, recover the stapler from the trunk within the study. After picking up the stapler, make an attempt to travel south. Then, put the stapler on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou can make out a closed trunk right there by you.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take stapler from trunk<|im_end|>go south<|im_end|>put stapler on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, move south. And then, assure that the type S safe is wide open. After that, take the cashew from the type S safe within the office. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type S safe<|im_end|>take cashew from type S safe<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go west. Then, take the Canadian limited edition key from the counter inside the cookhouse. And then, try to head east. With that over with, lock the Canadian limited edition box within the bedchamber with the Canadian limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out a closed Canadian limited edition box.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition key from counter<|im_end|>go east<|im_end|>lock Canadian limited edition box with Canadian limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to take a trip north. After that, pick up the worm from the floor of the vault. And then, move south. Once you get through with that, toss the worm on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou scan the room, seeing a chest. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First thing I need you to do is to lift the nest of bats from the floor of the dish-pit. And then, travel east. Next, assure that the box is ajar. And then, you can place the nest of bats inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a standard kind of place. That is to say, you're in a dish-pit. You begin looking for stuff.\nYou need an unguarded exit? You should try going east.\nThere is a nest of bats on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of bats<|im_end|>go east<|im_end|>open box<|im_end|>insert nest of bats into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could take the latchkey from the board. After that, unlock the safe. After you have unlocked the safe, assure that the safe is wide open. After that, take the napkin from the safe inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary one. You begin looking for stuff.\nYou can see a locked safe. You make out a board. The board is ordinary. On the board you make out a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from board<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, take a trip east. With that accomplished, ensure that the dresser inside the chamber is open. And then, recover the key from the dresser. After that, make absolutely sure the locker inside the chamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First thing I need you to do is to go south. With that over with, unlock the safe in the bedchamber with the keycard. After unlocking the safe, ensure that the safe within the bedchamber is open. After pulling open the safe, recover the novel from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take novel from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, make an attempt to go south. With that done, pick up the American keycard from the floor of the study. After that, check that the American box is unlocked with the American keycard. After that, doublecheck that the American box within the study is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American keycard<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an effort to go south. Next, retrieve the type C keycard from the floor of the vault. After that, look and see that the type C safe is unlocked. Then, open the type C safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great typical vibes in this place, a wonderful typical atmosphere. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type C keycard<|im_end|>unlock type C safe with type C keycard<|im_end|>open type C safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, ensure that the trunk inside the closet is open. And then, recover the rectangular key from the trunk. After that, take a trip east. Next, check that the rectangular chest is unlocked with the rectangular key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can see a closed trunk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take rectangular key from trunk<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, try to go east. After that, pick up the vanilla scented key from the pan. After you have picked up the vanilla scented key, insert the vanilla scented key into the vanilla scented safe inside the kitchen's lock to unlock it. And then, open the vanilla scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key from pan<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, lift the latchkey from the floor of the steam room. With the latchkey, venture south. And then, make it so that the locker inside the bedchamber is closed. Then, assure the locker in the bedchamber is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, check that the type K safe is unlocked with the type K keycard. After unlocking the type K safe, doublecheck that the type K safe within the bedroom is ajar. And then, take the grape from the type K safe within the bedroom. After that, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type K safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "unlock type K safe with type K keycard<|im_end|>open type K safe<|im_end|>take grape from type K safe<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make absolutely sure that the box inside the studio is unlocked. After that, make sure that the box is opened. And then, take the TextWorld style key from the box in the studio. And then, lock the TextWorld style locker in the studio with the TextWorld style key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou can make out a TextWorld style locker. You make out a locked box in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>lock TextWorld style locker with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, pick-up the formless passkey from the floor of the shower. If you can get your hands on the formless passkey, unlock the formless safe within the shower. Then, doublecheck that the formless safe is ajar. Once you have opened the formless safe, you can insert the insect into the formless safe within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nA well framed sign tells you that you are now in the shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a formless safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going west.\nThere is a formless passkey on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take formless passkey<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>insert insect into formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the bug from the mantelpiece inside the studio. And then, make an effort to go to the south. Okay, and then, open the toolbox inside the study. After opening the toolbox, you can put the bug into the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou see a mantelpiece. On the mantelpiece you can see a bug.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take bug from mantelpiece<|im_end|>go south<|im_end|>open toolbox<|im_end|>insert bug into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the Henderson's style passkey from the trunk inside the laundromat. With the Henderson's style passkey, try to take a trip south. Okay, and then, make sure that the Henderson's style box in the salon is unlocked. And then, ensure that the Henderson's style box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. It seems to be pretty standard here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk. The trunk contains a Henderson's style passkey. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style passkey from trunk<|im_end|>go south<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Your first objective is to recover the keycard from the coffer inside the office. And then, unlock the safe. And then, make it so that the safe within the office is ajar. Then, take the folder from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked safe. As if things weren't amazing enough already, you can even see a coffer. The coffer contains a keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take folder from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to look and see that the safe inside the dish-pit is opened. After that, take the sandwich from the safe within the dish-pit. Then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to move west. With that accomplished, pick up the cashew from the bookshelf. Then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take cashew from bookshelf<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to head east. That done, ensure that the locker within the pantry is open. Having pulled open the locker, take the stick of butter from the locker. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, assure that the Henderson's chest is unlocked. And then, open the Henderson's chest. And then, retrieve the plant from the Henderson's chest within the chamber. Having picked up the plant, place the plant on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make a grand eccentric entrance into a chamber. You can barely contain your excitement.\nA locked standard looking Henderson's chest is in the corner.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's key<|im_end|>open Henderson's chest<|im_end|>take plant from Henderson's chest<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, lift the Henderson's key from the floor of the workshop. Then, check that the Henderson's safe is unlocked with the Henderson's key. And then, ensure that the Henderson's safe is open. After that, retrieve the Advent Calendar from the Henderson's safe in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary kind of place.\nYou can make out a locked Henderson's safe, which looks normal, nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Henderson's key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take Advent Calendar from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the locker in the spare room. After that, ensure that the locker in the spare room is open. Then, recover the licorice strip from the locker. Then, eat the licorice strip. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou smell a lovely smell, and follow it to a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take licorice strip from locker<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move west. With that done, retrieve the spherical latchkey from the counter inside the pantry. And then, take a trip east. Then, look and see that the spherical safe inside the washroom is unlocked with the spherical latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nYou can see a locked spherical safe in the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey from counter<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the east. Okay, and then, pick-up the type O latchkey from the floor of the cellar. With the type O latchkey, unlock the type O box with the type O latchkey. Then, ensure that the type O box in the cellar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou make a grand eccentric entrance into a bedroom.\nYou can see a locked suitcase.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type O latchkey<|im_end|>unlock type O box with type O latchkey<|im_end|>open type O box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First step, pick-up the keycard from the floor of the lounge. After taking the keycard, unlock the locker within the lounge. After unlocking the locker, look and see that the locker is open. And then, take the cushion from the locker inside the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard kind of place.\nYou see a locked locker in the corner.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cushion from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, if it's not too much trouble, I need you to take the soap scented passkey from the box in the bar. And then, unlock the soap scented locker within the bar with the soap scented passkey. And then, ensure that the soap scented locker is open. After you have opened the soap scented locker, recover the laptop from the soap scented locker in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in the bar.\nA locked normal looking soap scented locker is here. You can make out an opened box here. The box contains a soap scented passkey. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented passkey from box<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take laptop from soap scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, make an effort to head south. With that accomplished, ensure that the chest is open. After pulling open the chest, retrieve the keycard from the chest. And then, lock the box inside the cookhouse with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, unlock the safe. If you have unlocked the safe, make sure that the safe is ajar. And then, take the cd from the safe. And then, place the cd on the mantelpiece. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a safe. You make out a mantelpiece. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the mantelpiece.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take cd from safe<|im_end|>put cd on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head west. Then, pick up the pear from the bowl inside the cookhouse. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pear from bowl<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could retrieve the passkey from the pan. If you can get your hands on the passkey, attempt to go east. Okay, and then, make absolutely sure that the safe within the kitchenette is shut. After that, Put the passkey into the safe to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a pan. The pan is usual. On the pan you make out a passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from pan<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could take the keycard from the table. And then, go to the east. That done, make it so that the box within the cellar is shut. After that, look and see that the box is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet. You begin looking for stuff.\nLook over there! a table. The table is normal. On the table you can make out a keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to take a trip south. And then, open the display. After that, retrieve the book from the display within the workshop. And then, place the book inside the toolbox. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take book from display<|im_end|>insert book into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be a great idea if you could ensure that the American limited edition chest in the restroom is open. And then, retrieve the pear from the American limited edition chest in the restroom. And then, eat the pear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American limited edition chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open American limited edition chest<|im_end|>take pear from American limited edition chest<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could pick up the TextWorld limited edition latchkey from the chair. And then, unlock the TextWorld limited edition chest in the scullery. Then, open the TextWorld limited edition chest. Then, place the shadfly inside the TextWorld limited edition chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a TextWorld limited edition chest. You make out a chair. On the chair you can see a TextWorld limited edition latchkey.\nThere is an unguarded exit to the west.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take TextWorld limited edition latchkey from chair<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>insert shadfly into TextWorld limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to venture north. Then, retrieve the backup calendar from the table. And then, make an effort to go south. After that, put the backup calendar inside the safe inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou can make out a safe. You wonder idly who left that here. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take backup calendar from table<|im_end|>go south<|im_end|>insert backup calendar into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type M key from the saucepan. With the type M key, travel south. After that, unlock the type M box with the type M key. Then, open the type M box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou smell an intriguing smell, and follow it to a saucepan. On the saucepan you see a type M key. Huh, weird.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M key from saucepan<|im_end|>go south<|im_end|>unlock type M box with type M key<|im_end|>open type M box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, retrieve the soap scented keycard from the rack inside the garage. After that, insert the soap scented keycard into the soap scented locker inside the garage's lock to unlock it. Then, open the soap scented locker. Then, take the frisbee from the soap scented locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've stumbled into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can see a soap scented locker. Look over there! a rack. The rack is typical. On the rack you see a soap scented keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from rack<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take frisbee from soap scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could pick up the type 3 keycard from the suitcase within the garage. And then, make an effort to head east. After that, look and see that the type 3 locker within the dish-pit is shut. After that, look and see the type 3 locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell how about that, you are in the place we're calling the garage.\nYou make out an opened suitcase. The suitcase contains a type 3 keycard. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 keycard from suitcase<|im_end|>go east<|im_end|>close type 3 locker<|im_end|>lock type 3 locker with type 3 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could take the type K passkey from the locker within the cubicle. And then, travel east. With that done, doublecheck that the type K chest inside the steam room is closed. After that, make it so that the type K chest inside the steam room is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened locker nearby. The locker contains a type K passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K passkey from locker<|im_end|>go east<|im_end|>close type K chest<|im_end|>lock type K chest with type K passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip north. Then, lift the banana from the floor of the laundromat. And then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go north<|im_end|>take banana<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, make absolutely sure that the soap scented safe is unlocked with the soap scented latchkey. And then, ensure that the soap scented safe is open. After pulling open the soap scented safe, pick up the stick of butter from the soap scented safe within the kitchenette. And then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou see a soap scented safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take stick of butter from soap scented safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the cuboid chest inside the shower. After that, look and see that the cuboid chest in the shower is opened. Then, recover the mat from the cuboid chest in the shower. Then, put the mat on the rack within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am stoked to announce that you are now in the shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a cuboid chest. You can make out a rack. The rack is normal. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take mat from cuboid chest<|im_end|>put mat on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the display inside the studio. Then, pick up the non-euclidean passkey from the display in the studio. And then, insert the non-euclidean passkey into the non-euclidean chest within the studio's lock to unlock it. And then, open the non-euclidean chest within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place.\nYou can make out a locked non-euclidean chest close by. You can make out a display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take non-euclidean passkey from display<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to head east. After that, make sure that the bureau is opened. After that, recover the keyboard from the bureau. And then, put the keyboard on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take keyboard from bureau<|im_end|>put keyboard on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First step, attempt to take a trip north. After that, pick up the keycard from the floor of the workshop. And then, venture south. After that, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You begin to take stock of what's here.\nA closed chest is in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the chest within the laundromat is unlocked with the key. After that, open the chest inside the laundromat. And then, retrieve the vacuum from the chest within the laundromat. And then, deposit the vacuum on the floor of the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou have entered the most standard of all possible laundromats.\nYou can make out a locked chest right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take vacuum from chest<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to head north. Once you do that, take the shadfly from the crate within the basement. Then, try to go to the south. And then, you can deposit the shadfly into the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place. You begin to take stock of what's here.\nYou see an opened coffer in the corner. The coffer is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from crate<|im_end|>go south<|im_end|>insert shadfly into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to move east. Then, make absolutely sure that the display in the cubicle is ajar. After that, recover the printer from the display inside the cubicle. After that, put the printer on the bookshelf in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take printer from display<|im_end|>put printer on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, unlock the safe. Then, make absolutely sure that the safe is open. And then, pick up the sponge from the safe in the washroom. Having picked up the sponge, you can place the sponge into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You begin to take stock of what's here.\nYou can see a basket. Hmmm... what else, what else? The basket is empty, what a horrible day! You see a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>insert sponge into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the key from the coffer inside the closet. After taking the key, unlock the chest with the key. And then, open the chest. And then, take the lightbulb from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You can barely contain your excitement.\nYou can see a locked chest. You see an opened coffer close by. The coffer contains a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from coffer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take lightbulb from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First, it would be great if you could make absolutely sure that the fridge in the cookhouse is ajar. After opening the fridge, recover the glass from the fridge within the cookhouse. After that, take a trip south. And then, you can deposit the glass into the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take glass from fridge<|im_end|>go south<|im_end|>insert glass into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the west. Okay, and then, recover the passkey from the mantle. If you can get your hands on the passkey, move east. That done, unlock the locker inside the bedroom with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou make out a locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from mantle<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to retrieve the type X latchkey from the floor of the cookhouse. After that, unlock the type X chest inside the cookhouse. After that, doublecheck that the type X chest inside the cookhouse is open. And then, recover the napkin from the type X chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a type X chest.\nYou need an unblocked exit? You should try going north.\nThere is a type X latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X latchkey<|im_end|>unlock type X chest with type X latchkey<|im_end|>open type X chest<|im_end|>take napkin from type X chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the passkey from the cabinet in the sauna. Then, make an effort to move east. With that done, unlock the chest inside the shower. After that, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a cabinet. The cabinet contains a passkey. You can't wait to tell the folks at home about this!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! Your first objective is to retrieve the spherical latchkey from the counter in the sauna. After you have got the spherical latchkey, attempt to go east. If you can get around to doing that, look and see that the spherical locker is shut. Then, lock the spherical locker in the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna. The room is well lit.\nLook out! It's a- oh, never mind, it's just a counter. Wow, isn't TextWorld just the best? You see a spherical latchkey on the counter.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from counter<|im_end|>go east<|im_end|>close spherical locker<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could pick up the type 1 passkey from the floor of the cookhouse. Then, go east. And then, insert the type 1 passkey into the type 1 box within the study's lock to unlock it. After that, make absolutely sure that the type 1 box is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nThere is an unblocked exit to the east.\nThere is a type 1 passkey on the floor.\nYou are carrying: a disk.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>go east<|im_end|>unlock type 1 box with type 1 passkey<|im_end|>open type 1 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to venture east. And then, ensure that the basket within the steam room is open. After that, retrieve the soap dispenser from the basket within the steam room. After that, place the soap dispenser on the shelf within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take soap dispenser from basket<|im_end|>put soap dispenser on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move east. Okay, and then, make absolutely sure that the dresser is opened. After that, recover the key from the dresser inside the launderette. Then, make absolutely sure that the chest within the launderette is locked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the nest of shrimp from the bowl inside the kitchen. After stealing the nest of shrimp, make an effort to go east. And then, ensure that the drawer within the shower is open. After pulling open the drawer, place the nest of shrimp inside the drawer within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou can make out a bowl. On the bowl you can make out a nest of shrimp.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of shrimp from bowl<|im_end|>go east<|im_end|>open drawer<|im_end|>insert nest of shrimp into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to pick up the keycard from the floor of the canteen. After getting the keycard, make an effort to head east. Then, doublecheck that the chest inside the kitchenette is shut. Then, lock the chest within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one. The room is well lit.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture north. Then, lift the candy bar from the floor of the attic. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go north<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the chest is open. After that, retrieve the cookie from the chest. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou can see a chest, so there's that.\nYou need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take cookie from chest<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the Henderson's style locker is unlocked with the Henderson's style keycard. Then, open the Henderson's style locker inside the pantry. Then, pick up the glove from the Henderson's style locker inside the pantry. And then, throw the glove on the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nThis might come as a shock to you, but you've just entered a pantry. You start to take note of what's in the room.\nYou can make out a locked Henderson's style locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's style keycard.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style keycard<|im_end|>open Henderson's style locker<|im_end|>take glove from Henderson's style locker<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make absolutely sure that the Canadian style safe is unlocked. Then, open the Canadian style safe. After that, take the grape from the Canadian style safe. After that, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place. Let's see what's in here.\nYou make out a Canadian style safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style key<|im_end|>open Canadian style safe<|im_end|>take grape from Canadian style safe<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, try to go west. Next, recover the bug from the desk. And then, move east. After that, ditch the bug on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a case. The case is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug from desk<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, ensure that the Microsoft style locker inside the cookery is open. After that, pick up the gummy bear from the Microsoft style locker within the cookery. And then, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook around you. Take it all in. It's not every day someone gets to be in a cookery. I guess you better just go and list everything you see here.\nYou make out a Microsoft style locker. You check the price tag that's still affixed to the Microsoft style locker. 85 bucks? What a deal! You'll have to ask where they got this!\nThere is an unguarded exit to the east.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "open Microsoft style locker<|im_end|>take gummy bear from Microsoft style locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go south. After that, open the refrigerator within the scullery. Having pulled open the refrigerator, take the whisk from the refrigerator. With the whisk, place the whisk on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell how about that, you are in a place we're calling a restroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take whisk from refrigerator<|im_end|>put whisk on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head east. Okay, and then, ensure that the toolbox is open. And then, retrieve the stapler from the toolbox. After getting the stapler, toss the stapler on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI never took you for the sort of person who would show up in an office, but I guess I was wrong.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a shoe.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take stapler from toolbox<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the keycard from the stand. After that, head east. Then, make absolutely sure that the locker within the cookhouse is unlocked. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard kind of place.\nYou can see a stand. The stand is typical. On the stand you see a keycard. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could pick-up the latchkey from the floor of the chamber. After that, make it so that the box in the chamber is unlocked with the latchkey. After that, make sure that the box is wide open. After pulling open the box, take the pillow from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOf every chamber you could have walked into, you had to saunter into an usual one. You begin to take stock of what's here.\nYou can see a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take pillow from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, move east. Then, recover the cake scented key from the floor of the lounge. After that, make sure that the cake scented chest is unlocked. After unlocking the cake scented chest, open the cake scented chest inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cake scented key<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Then, take the keycard from the display inside the garage. If you can get your hands on the keycard, go south. After that, assure the chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am pleased to announce that you are now in the office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed chest here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from display<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the Henderson's limited edition locker within the shower is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker within the shower is open. And then, retrieve the vacuum from the Henderson's limited edition locker inside the shower. With the vacuum, place the vacuum on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou can make out a Henderson's limited edition locker. There's something strange about this being here, but you can't put your finger on it. You see a rack. The rack is ordinary. The rack appears to be empty. It would have been so cool if there was stuff on the rack.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: ", "response": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take vacuum from Henderson's limited edition locker<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. After that, lift the key from the floor of the cellar. After getting the key, go to the east. And then, unlock the safe within the bedchamber with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked safe close by.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, pick up the Henderson's keycard from the floor of the spare room. If you can get your hands on the Henderson's keycard, try to take a trip east. Following that, doublecheck that the Henderson's box is unlocked with the Henderson's keycard. After that, make sure that the Henderson's box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a carrot and a Henderson's keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's keycard<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, look and see that the non-euclidean locker is unlocked. After unlocking the non-euclidean locker, ensure that the non-euclidean locker is open. And then, retrieve the cane from the non-euclidean locker inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take cane from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make absolutely sure that the rectangular box is unlocked. After that, assure that the rectangular box inside the kitchenette is ajar. And then, retrieve the spork from the rectangular box inside the kitchenette. After getting the spork, you can deposit the spork inside the chest in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a chest. What a letdown! The chest is empty! You see a rectangular box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take spork from rectangular box<|im_end|>insert spork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to venture north. With that accomplished, recover the broccoli from the counter. And then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou can see a table. The table is normal. But the thing is empty, unfortunately.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broccoli from counter<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an effort to head west. With that accomplished, pick up the spoon from the chair. After that, make an effort to take a trip east. And then, place the spoon on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place.\nYou see a gleam over in a corner, where you can see a desk. Unfortunately, there isn't a thing on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spoon from chair<|im_end|>go east<|im_end|>put spoon on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the key from the safe. Then, assure that the box is unlocked. Then, make sure that the box is open. If you have pulled open the box, recover the sponge from the box within the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one.\nYou see a locked box, which looks usual, right there by you. You can make out a safe. The safe contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sponge from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, pick up the key from the stand within the salon. Then, look and see that the safe is unlocked. After unlocking the safe, look and see that the safe is wide open. And then, pick up the blanket from the safe in the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked safe, which looks typical, here. Hey, want to see a stand? Look over there, a stand. The stand is ordinary. On the stand you can see a key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, you could, like, go south. And then, assure that the locker inside the office is opened. And then, take the rectangular key from the locker. After getting the rectangular key, check that the rectangular chest inside the office is unlocked with the rectangular key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, travel south. Following that, lift the passkey from the floor of the kitchenette. If you can get your hands on the passkey, assure that the chest within the kitchenette is unlocked. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to take a trip north. After that, pick-up the cane from the floor of the spare room. After that, travel south. With that accomplished, rest the cane on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a counter. The counter is usual. Unfortunately, there isn't a thing on it. Silly counter, silly, empty, good for nothing counter. You can see a shelf. The shelf is ordinary. However, the shelf, like an empty shelf, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cane<|im_end|>go south<|im_end|>put cane on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, head west. Then, pick up the bug from the box. Then, go to the east. Following that, insert the bug into the suitcase inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can make out an opened suitcase. The suitcase is empty! What a waste of a day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug from box<|im_end|>go east<|im_end|>insert bug into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, unlock the box with the keycard. Then, doublecheck that the box inside the chamber is open. Then, retrieve the manuscript from the box within the chamber. Then, put the manuscript into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place.\nYou can see an opened coffer here. What a letdown! The coffer is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>insert manuscript into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the Henderson's style keycard from the floor of the launderette. If you can get your hands on the Henderson's style keycard, check that the Henderson's style box is unlocked with the Henderson's style keycard. After unlocking the Henderson's style box, open the Henderson's style box within the launderette. And then, take the butterfly from the Henderson's style box within the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nThis might come as a shock to you, but you've just moved into a launderette.\nYou can see a Henderson's style box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take butterfly from Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move east. After that, make it so that the toolbox within the cubicle is ajar. After opening the toolbox, take the insect from the toolbox inside the cubicle. Then, put the insect on the chair inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take insect from toolbox<|im_end|>put insect on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be good if you could attempt to go to the south. After that, recover the passkey from the workbench in the spare room. And then, unlock the locker within the spare room. Then, doublecheck that the locker inside the spare room is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from workbench<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the formless safe within the cookhouse is unlocked with the formless passkey. After that, assure that the formless safe is open. If you have pulled open the formless safe, take the bowl from the formless safe within the cookhouse. And then, put the bowl on the plate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. You can barely contain your excitement.\nYou see a locked formless safe. You bend down to tie your shoe. When you stand up, you notice a plate. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take bowl from formless safe<|im_end|>put bowl on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move south. Then, make absolutely sure that the cabinet in the canteen is wide open. And then, take the whisk from the cabinet inside the canteen. Once you have taken the whisk, rest the whisk on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take whisk from cabinet<|im_end|>put whisk on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. And then, retrieve the keycard from the floor of the restroom. After that, unlock the box. And then, look and see that the box inside the restroom is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, make sure that the cake scented box within the cellar is unlocked with the cake scented keycard. And then, look and see that the cake scented box in the cellar is ajar. And then, recover the bug from the cake scented box inside the cellar. Then, you can insert the bug inside the chest inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell how about that, you are in a place we're calling a cellar. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a chest. The chest is empty, what a horrible day! You see a gleam over in a corner, where you can see a cake scented box. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take bug from cake scented box<|im_end|>insert bug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head north. That done, pick-up the butterfly from the floor of the shower. With the butterfly, try to go south. Okay, and then, put the butterfly into the dresser in the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a dresser. The light flickers for a second, but nothing else happens. The dresser is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a lingonberry.\n\nyour action: ", "response": "go north<|im_end|>take butterfly<|im_end|>go south<|im_end|>insert butterfly into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, you could, like, pick-up the key from the floor of the dish-pit. After that, unlock the box inside the dish-pit with the key. And then, ensure that the box within the dish-pit is open. Then, retrieve the spoon from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nLook at that placard! What does it say? It says Welcome to the dish-pit? Well that's cool. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a box.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spoon from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, go east. If you can get through with that, assure that the refrigerator inside the kitchen is ajar. And then, pick up the fork from the refrigerator. After picking up the fork, sit the fork on the platter inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis just in- You, in the bedroom. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take fork from refrigerator<|im_end|>put fork on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the American style box. Then, open the American style box. And then, pick up the cuboid keycard from the American style box within the office. After that, unlock the cuboid box in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou make out a locked cuboid box. You make out a locked American style box nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying: an American style passkey.\n\nyour action: ", "response": "unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>take cuboid keycard from American style box<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, check that the safe is unlocked with the passkey. After that, open the safe inside the kitchen. And then, recover the American limited edition passkey from the safe within the kitchen. And then, check that the American limited edition safe within the kitchen is unlocked with the American limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nYou see a locked American limited edition safe. You see a safe. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take American limited edition passkey from safe<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, take a trip north. After that, recover the garlic clove from the refrigerator. After picking up the garlic clove, eat the garlic clove. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed locker in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take garlic clove from refrigerator<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. Okay, and then, pick-up the key from the floor of the laundry place. After that, unlock the chest. Then, open the chest in the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the east. Next, open the chest in the chamber. And then, take the latchkey from the chest. And then, Deposit the latchkey into the box to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical kind of place. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture south. And then, ensure that the box within the office is open. Then, recover the printer from the box in the office. After that, throw the printer on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nWere you looking for a saucepan? Because look over there, it's a saucepan. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take printer from box<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to go to the south. With that accomplished, ensure that the chest is open. Having pulled open the chest, retrieve the fondue from the chest. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could go east. That done, pick up the keycard from the floor of the kitchen. After that, insert the keycard into the locker's lock to unlock it. Once you have unlocked the locker, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical one.\nThere is an unblocked exit to the east.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, head south. Once you succeed at that, ensure that the cabinet inside the sauna is open. Then, take the rectangular passkey from the cabinet within the sauna. After picking up the rectangular passkey, look and see that the rectangular chest in the sauna is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take rectangular passkey from cabinet<|im_end|>lock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make it so that the Canadian chest is unlocked. If you have unlocked the Canadian chest, ensure that the Canadian chest is open. Then, pick up the type Z key from the Canadian chest in the basement. Once you have got the type Z key, make absolutely sure that the type Z box is locked with the type Z key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in the place we're calling the basement.\nYou can make out a type Z box. You see a locked Canadian chest nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take type Z key from Canadian chest<|im_end|>lock type Z box with type Z key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, move east. After that, ensure that the bureau is open. Then, pick up the mug from the bureau within the office. And then, deposit the mug on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am stoked to announce that you are now in the cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a stand. The stand is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take mug from bureau<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could make absolutely sure that the case inside the attic is open. Then, recover the nest of earwigs from the case inside the attic. And then, attempt to go east. Once you finish that, you can deposit the nest of earwigs into the drawer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell how about that, you are in the place we're calling the attic.\nYou can make out a closed case here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take nest of earwigs from case<|im_end|>go east<|im_end|>insert nest of earwigs into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the chest within the study. And then, assure that the chest is wide open. And then, recover the staple from the chest. And then, sit the staple on the shelf in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWelcome to the study. You begin looking for stuff.\nYou can see a locked chest. You make out a shelf. The shelf appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take staple from chest<|im_end|>put staple on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, make an effort to go to the west. With that done, pick up the monitor from the bookshelf. Having taken the monitor, try to head east. After that, rest the monitor on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit.\nYou make out a rack. Looks like someone's already been here and taken everything off it, though. Aw, and here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor from bookshelf<|im_end|>go east<|im_end|>put monitor on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head west. With that accomplished, take the worm from the stand in the cubicle. After you have taken the worm, take a trip east. Next, rest the worm on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nYou can see a table. The table is standard. But oh no! there's nothing on this piece of trash.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from stand<|im_end|>go east<|im_end|>put worm on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box with the passkey. Then, look and see that the box is ajar. And then, retrieve the controller from the box inside the bar. And then, put the controller on the recliner. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard one.\nYou make out a box. Look out! It's a- oh, never mind, it's just a recliner. The recliner is usual. But the thing is empty, unfortunately. Hopefully this doesn't make you too upset.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take controller from box<|im_end|>put controller on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe. And then, assure that the safe within the steam room is open. And then, recover the paper towel from the safe. And then, put the paper towel on the shelf in the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary one.\nYou see a safe. You can see a shelf. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, try to travel east. Okay, and then, take the Henderson's style latchkey from the shelf in the launderette. Then, insert the Henderson's style latchkey into the Henderson's style safe's lock to unlock it. And then, open the Henderson's style safe within the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style latchkey from shelf<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel south. If you can do that, recover the rectangular keycard from the floor of the lounge. Having picked up the rectangular keycard, unlock the rectangular box within the lounge with the rectangular keycard. And then, open the rectangular box in the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go south<|im_end|>take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to head north. And then, retrieve the passkey from the floor of the laundry place. And then, attempt to venture south. Once you get around to doing that, doublecheck that the chest in the workshop is locked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You can barely contain your excitement.\nWhat's that over there? It looks like it's a chest. You can see a table. But the thing is empty.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, attempt to venture north. After that, take the textbook from the mantle. And then, attempt to take a trip south. Once you get around to doing that, drop the textbook on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a stand. The stand is typical. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take textbook from mantle<|im_end|>go south<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, travel south. If you can finish that, ensure that the cabinet is open. And then, retrieve the type 0 passkey from the cabinet. After that, Place the type 0 passkey into the type 0 safe in the workshop to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type 0 passkey from cabinet<|im_end|>lock type 0 safe with type 0 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First stop, go to the north. And then, retrieve the vanilla scented key from the floor of the bedchamber. Then, head south. And then, look and see that the vanilla scented chest inside the cubicle is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. You start to take note of what's in the room.\nA locked vanilla scented chest is close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>take vanilla scented key<|im_end|>go south<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an effort to venture west. Then, pick up the spherical key from the floor of the steam room. And then, make an effort to take a trip east. Following that, doublecheck that the spherical locker inside the kitchenette is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nWhat's that over there? It looks like it's a spherical locker. Hmmm... what else, what else?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>go east<|im_end|>lock spherical locker with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the key from the floor of the garage. After that, insert the key into the locker's lock to unlock it. Then, make absolutely sure that the locker inside the garage is ajar. After opening the locker, retrieve the cloak from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cloak from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, try to take a trip east. That done, retrieve the rectangular latchkey from the bar. After that, insert the rectangular latchkey into the rectangular locker's lock to unlock it. Then, ensure that the rectangular locker inside the parlor is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI just think it's great that you've just entered a kitchenette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from bar<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, go east. And then, lift the key from the floor of the vault. After you have got the key, insert the key into the box inside the vault's lock to unlock it. And then, make sure that the box is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nOh, great. Here's a chair. The chair is standard. The chair appears to be empty.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, open the Henderson's limited edition chest in the cookhouse. And then, take the sandwich from the Henderson's limited edition chest. With the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You start to take note of what's in the room.\nYou make out a Henderson's limited edition chest. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: ", "response": "open Henderson's limited edition chest<|im_end|>take sandwich from Henderson's limited edition chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! Your first objective is to go to the east. And then, ensure that the cabinet inside the garage is open. After that, recover the nest of earwigs from the cabinet. And then, you can insert the nest of earwigs inside the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nThis is going to sound unbelievable, but you've just entered a launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take nest of earwigs from cabinet<|im_end|>insert nest of earwigs into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the north. After that, take the passkey from the freezer in the kitchenette. Then, take a trip south. If you can get around to doing that, Deposit the passkey into the locker in the basement to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI just think it's awesome that you're in a basement now. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from freezer<|im_end|>go south<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, pick up the passkey from the bookshelf. With the passkey, unlock the chest. Then, open the chest. After that, take the disk from the chest in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary kind of place.\nYou can see a chest. Classic TextWorld. As if things weren't amazing enough already, you can even see a bookshelf. The bookshelf is usual. On the bookshelf you can see a passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bookshelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take disk from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make an attempt to go east. Then, unlock the non-euclidean box within the washroom. After that, doublecheck that the non-euclidean box is ajar. After that, retrieve the broom from the non-euclidean box within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take broom from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, insert the latchkey into the safe in the studio's lock to unlock it. Then, open the safe within the studio. After pulling open the safe, take the burger from the safe. If you can get your hands on the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take burger from safe<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, unlock the spherical locker inside the bar. And then, make it so that the spherical locker within the bar is open. Then, recover the novel from the spherical locker within the bar. Then, put the novel on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical locker here. You can make out a stand. But the thing is empty, unfortunately. You move on, clearly angry about your TextWorld experience.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take novel from spherical locker<|im_end|>put novel on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, open the safe in the office. Then, retrieve the keycard from the safe within the office. After that, go south. Once you succeed at that, make sure that the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou scan the room for a safe, and you find a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, recover the type 9 passkey from the freezer within the cookery. If you have picked up the type 9 passkey, make an effort to take a trip south. Then, insert the type 9 passkey into the type 9 safe's lock to unlock it. Then, ensure that the type 9 safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a freezer. The freezer contains a type 9 passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 passkey from freezer<|im_end|>go south<|im_end|>unlock type 9 safe with type 9 passkey<|im_end|>open type 9 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. And then, recover the sock from the floor of the shower. Then, attempt to go to the south. Then, rest the sock on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou make out a shelf. The shelf is standard. The shelf appears to be empty. Aw, here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going north.\nThere is a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sock<|im_end|>go south<|im_end|>put sock on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an attempt to take a trip east. With that accomplished, recover the key from the couch within the bedroom. And then, unlock the chest. After that, look and see that the chest in the bedroom is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from couch<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture west. After that, recover the Microsoft limited edition latchkey from the chair within the study. Then, move east. Then, Insert the Microsoft limited edition latchkey into the Microsoft limited edition safe in the pantry to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed Microsoft limited edition safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition latchkey from chair<|im_end|>go east<|im_end|>lock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to take a trip north. And then, retrieve the plant from the desk. Then, go south. Then, put the plant inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nThis might come as a shock to you, but you've just stumbled into a vault.\nYou can make out a chest. The chest is empty! What a waste of a day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from desk<|im_end|>go south<|im_end|>insert plant into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First step, head south. With that accomplished, pick up the Henderson's limited edition keycard from the rack. Then, make sure that the Henderson's limited edition locker is unlocked. After that, make it so that the Henderson's limited edition locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition keycard from rack<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to venture south. Then, open the cabinet. After that, take the fly larva from the cabinet. And then, ditch the fly larva on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nGuess what, you are in the place we're calling the playroom.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the safe. Then, make it so that the safe is opened. And then, recover the sandwich from the safe. Having picked up the sandwich, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place. Let's see what's in here.\nYou see a locked safe nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the latchkey from the chest inside the garage. And then, insert the latchkey into the locker's lock to unlock it. Then, make sure that the locker within the garage is ajar. After that, recover the glove from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nYou can see a locker. You hear a noise behind you and spin around, but you can't see anything other than a chest. The chest contains a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take glove from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make sure that the rectangular locker in the workshop is unlocked. After that, open the rectangular locker within the workshop. And then, recover the grape from the rectangular locker. If you can get your hands on the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOf every workshop you could have sauntered into, you had to walk into an usual one.\nAs if things weren't amazing enough already, you can even see a rectangular locker.\nThere is an unguarded exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take grape from rectangular locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to move south. Following that, open the cabinet inside the cookery. After opening the cabinet, retrieve the legume from the cabinet. Then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take legume from cabinet<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, retrieve the cuboid latchkey from the portmanteau. After getting the cuboid latchkey, make an attempt to head east. And then, close the cuboid box within the cookery. And then, make it so that the cuboid box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You can barely contain your excitement.\nYou make out a portmanteau! The portmanteau contains a cuboid latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from portmanteau<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could try to go north. Once you accomplish that, recover the cd from the bookshelf in the bar. If you have taken the cd, make an effort to move south. With that accomplished, place the cd on the armchair inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see an armchair. The armchair is usual. Looks like someone's already been here and taken everything off it, though. You move on, clearly depressed by your TextWorld experience.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from bookshelf<|im_end|>go south<|im_end|>put cd on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the fresh laundry scented latchkey from the safe in the cellar. And then, unlock the fresh laundry scented chest in the cellar. After unlocking the fresh laundry scented chest, doublecheck that the fresh laundry scented chest is opened. Then, take the worm from the fresh laundry scented chest inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell I'll be, you are in the place we're calling the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked usual looking fresh laundry scented chest in the room. You can see an opened usual looking safe in the corner. The safe contains a fresh laundry scented latchkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey from safe<|im_end|>unlock fresh laundry scented chest with fresh laundry scented latchkey<|im_end|>open fresh laundry scented chest<|im_end|>take worm from fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, attempt to go west. And then, pick up the keycard from the cabinet in the steam room. And then, make an effort to go east. Next, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou can make out a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from cabinet<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, venture south. Okay, and then, retrieve the TextWorld limited edition latchkey from the floor of the bedroom. After that, insert the TextWorld limited edition latchkey into the TextWorld limited edition locker's lock to unlock it. After that, open the TextWorld limited edition locker in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition latchkey<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to move east. That done, open the Microsoft locker in the study. Then, retrieve the loaf of bread from the Microsoft locker inside the study. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the garage. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft locker<|im_end|>take loaf of bread from Microsoft locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to go to the east. Once you finish that, ensure that the chest is open. And then, recover the bowl from the chest in the canteen. Then, place the bowl on the platter within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take bowl from chest<|im_end|>put bowl on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be fantastic if you could check that the safe within the office is unlocked with the passkey. And then, open the safe inside the office. Then, pick up the telephone from the safe within the office. After getting the telephone, ditch the telephone on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, head east. And then, pick-up the spherical key from the floor of the shower. After that, look and see that the spherical safe inside the shower is unlocked. After that, assure that the spherical safe within the shower is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nHey, want to see a suitcase? Look over there, a suitcase.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First stop, make an effort to move north. Then, recover the latchkey from the bench in the washroom. And then, take a trip south. Then, make it so that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one. You begin to take stock of what's here.\nA locked box is here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bench<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move south. And then, retrieve the keycard from the floor of the cookhouse. After that, unlock the safe within the cookhouse. And then, ensure that the safe in the cookhouse is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nOf every parlor you could have sauntered into, you had to come round an ordinary one. I guess you better just go and list everything you see here.\nYou can make out a bar. The bar is standard. Unfortunately, there isn't a thing on it.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an effort to head south. If you can get around to doing that, look and see that the coffer is wide open. And then, pick up the American passkey from the coffer in the workshop. And then, lock the American locker with the American passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take American passkey from coffer<|im_end|>lock American locker with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to travel north. Following that, pick-up the cd from the floor of the workshop. After taking the cd, attempt to head south. Following that, put the cd into the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. The room is well lit.\nYou see an opened dresser, which looks normal, in the corner. The dresser is empty! What a waste of a day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd<|im_end|>go south<|im_end|>insert cd into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to head south. Next, recover the rectangular keycard from the couch within the bedroom. And then, unlock the rectangular box in the bedroom. After that, open the rectangular box within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular keycard from couch<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, attempt to move east. That done, open the suitcase in the lounge. Then, retrieve the chocolate bar from the suitcase. After taking the chocolate bar, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. The room is well lit.\nYou make out a chest. The chest is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take chocolate bar from suitcase<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make sure that the TextWorld style chest is unlocked. After that, ensure that the TextWorld style chest is open. After that, take the chocolate bar from the TextWorld style chest within the launderette. After that, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nYou can see a TextWorld style chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take chocolate bar from TextWorld style chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the American style chest is unlocked with the American style latchkey. And then, open the American style chest inside the studio. And then, take the fresh laundry scented latchkey from the American style chest. After that, check that the fresh laundry scented locker inside the studio is unlocked with the fresh laundry scented latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a fresh laundry scented locker. You see a American style chest.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take fresh laundry scented latchkey from American style chest<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could pick-up the fresh laundry scented latchkey from the floor of the salon. Once you have taken the fresh laundry scented latchkey, unlock the fresh laundry scented safe within the salon. Then, open the fresh laundry scented safe. After that, retrieve the tablet from the fresh laundry scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon.\nYou can see a fresh laundry scented safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a fresh laundry scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey<|im_end|>unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>open fresh laundry scented safe<|im_end|>take tablet from fresh laundry scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the passkey from the safe in the parlor. Then, doublecheck that the chest is unlocked with the passkey. After unlocking the chest, open the chest inside the parlor. And then, you can insert the insect into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou bend down to tie your shoe. When you stand up, you notice a chest. You can make out a safe. The safe contains a passkey. Now why would someone leave that there?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: ", "response": "take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>insert insect into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. And then, lift the whisk from the floor of the kitchenette. Then, take a trip east. With that done, put the whisk on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one. You begin to take stock of what's in the room.\nYou see a bench. But there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a bench in a room.\nThere is an unguarded exit to the west.\nThere is a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take whisk<|im_end|>go east<|im_end|>put whisk on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, venture east. Then, assure that the locker within the kitchen is ajar. After that, recover the cashew from the locker. Then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to go south. After that, unlock the locker with the key. And then, open the locker inside the study. And then, retrieve the Cat Calendar from the locker inside the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Cat Calendar from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, head south. Then, recover the American limited edition latchkey from the cabinet. After that, make sure that the American limited edition box is unlocked. After unlocking the American limited edition box, open the American limited edition box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey from cabinet<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, assure that the formless chest inside the canteen is unlocked. After that, assure that the formless chest is opened. And then, take the coffee cup from the formless chest within the canteen. If you have taken the coffee cup, deposit the coffee cup on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An ordinary kind of place. You begin looking for stuff.\nYou can make out a locked formless chest close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take coffee cup from formless chest<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, move east. And then, pick up the type D passkey from the toolbox. Then, insert the type D passkey into the type D locker inside the pantry's lock to unlock it. And then, assure that the type D locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a standard kind of place. That is to say, you're in a kitchen.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type D passkey from toolbox<|im_end|>unlock type D locker with type D passkey<|im_end|>open type D locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to move west. Once you get around to doing that, recover the blanket from the bed stand. If you can get your hands on the blanket, go east. Then, deposit the blanket on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nThere is an unblocked exit to the west.\nThere is a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take blanket from bed stand<|im_end|>go east<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to go to the south. After that, ensure that the case is open. After that, recover the bug from the case inside the shower. After that, drop the bug on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical kind of place. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. But the thing is empty. You swear loudly.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take bug from case<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick up the key from the locker in the cubicle. After that, unlock the chest within the cubicle. Then, doublecheck that the chest is ajar. After that, take the cd from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have shown up in, you had to come round a typical one.\nYou see a gleam over in a corner, where you can see a chest. You hear a noise behind you and spin around, but you can't see anything other than a locker. The locker contains a key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take cd from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to head north. After that, retrieve the insect from the freezer inside the canteen. After that, move south. And then, put the insect into the display inside the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement.\nYou make out an opened display, which looks typical, close by. The display is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from freezer<|im_end|>go south<|im_end|>insert insect into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the east. With that done, ensure that the suitcase in the bedroom is open. And then, pick up the latchkey from the suitcase in the bedroom. And then, make sure that the locker is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, pick up the latchkey from the rack. If you can get your hands on the latchkey, unlock the chest in the canteen. Then, ensure that the chest inside the canteen is open. After you have pulled open the chest, take the knife from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked chest nearby. You make out a rack. The rack is typical. On the rack you can make out a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. Your first objective is to go north. Then, recover the American limited edition keycard from the bar. Then, attempt to head south. And then, look and see the American limited edition box in the sauna is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard kind of place.\nYou can make out a closed American limited edition box close by.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American limited edition keycard from bar<|im_end|>go south<|im_end|>lock American limited edition box with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, attempt to head west. And then, recover the type 5 latchkey from the shelf. Then, make an effort to go east. Then, doublecheck that the type 5 locker inside the bar is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nYou bend down to tie your shoe. When you stand up, you notice a type 5 locker. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 latchkey from shelf<|im_end|>go east<|im_end|>lock type 5 locker with type 5 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, move east. Then, insert the keycard into the locker within the office's lock to unlock it. And then, make it so that the locker is open. And then, pick up the insect from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at you, bigshot, walking into a scullery like it isn't some huge deal.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go south. Then, ensure that the trunk is open. Then, pick up the pear from the trunk. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take pear from trunk<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, unlock the box inside the sauna. Then, ensure that the box within the sauna is open. Then, take the key from the box inside the sauna. Then, Place the key into the safe in the sauna to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Make a note of this, you might have to put stuff on or in it later on. If you haven't noticed it already, there seems to be something there by the wall, it's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head west. If you can do that, recover the cushion from the floor of the salon. After that, make an attempt to head east. After that, toss the cushion on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou make out a portmanteau. The portmanteau is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, you could, like, venture south. And then, make sure that the refrigerator is open. After pulling open the refrigerator, pick up the soap scented passkey from the refrigerator. And then, lock the soap scented chest inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take soap scented passkey from refrigerator<|im_end|>lock soap scented chest with soap scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, open the cabinet. After opening the cabinet, recover the latchkey from the cabinet inside the laundry place. After stealing the latchkey, venture south. And then, unlock the box with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed normal looking cabinet here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take latchkey from cabinet<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an effort to travel east. And then, open the crate within the vault. And then, retrieve the keycard from the crate inside the vault. And then, make sure that the box inside the vault is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take keycard from crate<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture north. Once you manage that, recover the teapot from the Henderson's limited edition chest in the kitchenette. And then, make an attempt to head south. Then, throw the teapot on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teapot from Henderson's limited edition chest<|im_end|>go south<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to go to the west. After that, take the frisbee from the shelf. Then, head east. After that, you can deposit the frisbee into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in an usual kind of place. That is to say, you're in a cookhouse.\nYou can see an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take frisbee from shelf<|im_end|>go east<|im_end|>insert frisbee into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, check that the locker is unlocked with the key. And then, ensure that the locker is open. If you have opened the locker, recover the mug from the locker. After picking up the mug, rest the mug on the armchair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locker. You make out an armchair. The armchair appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>put mug on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, recover the pair of headphones from the stand inside the basement. Then, make an attempt to head east. After that, make it so that the fridge is wide open. And then, you can insert the pair of headphones into the fridge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You begin to take stock of what's here.\nLook over there! a stand. The stand is usual. On the stand you can make out a pair of headphones.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take pair of headphones from stand<|im_end|>go east<|im_end|>open fridge<|im_end|>insert pair of headphones into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an attempt to go to the east. With that over with, unlock the locker. Then, doublecheck that the locker is open. Having pulled open the locker, retrieve the fly larva from the locker within the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the floor of the shower. Then, attempt to take a trip east. Then, make sure that the safe is closed. After that, make absolutely sure that the safe in the canteen is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see an opened box. What a letdown! The box is empty!\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, make an effort to venture east. After that, make absolutely sure that the chest is unlocked with the key. And then, assure that the chest inside the dish-pit is wide open. Then, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. And then, recover the American keycard from the floor of the chamber. If you can get your hands on the American keycard, unlock the American box. Then, ensure that the American box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place. You can barely contain your excitement.\nYou scan the room, seeing a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American keycard<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could attempt to go to the south. Next, open the box. After that, pick up the spherical key from the box inside the studio. And then, doublecheck that the spherical locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, recover the latchkey from the counter. After that, unlock the locker inside the bathroom. Then, ensure that the locker in the bathroom is open. Then, retrieve the sponge from the locker within the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI just think it's great that you've just entered a bathroom. You begin to take stock of what's in the room.\nYou see a locked locker close by. Look out! It's a- oh, never mind, it's just a counter. The counter is standard. On the counter you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip north. After that, recover the pen from the chair. And then, venture south. After that, ditch the pen on the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: an onion.\n\nyour action: ", "response": "go north<|im_end|>take pen from chair<|im_end|>go south<|im_end|>drop pen<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the TextWorld style safe. After that, open the TextWorld style safe inside the cookhouse. After that, take the bowl from the TextWorld style safe. After that, ditch the bowl on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked TextWorld style safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take bowl from TextWorld style safe<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type 5 keycard from the counter. After picking up the type 5 keycard, make an attempt to head east. With that over with, close the type 5 chest. Then, Put the type 5 keycard into the type 5 chest to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nYou can make out a counter. The counter is normal. On the counter you can make out a type 5 keycard.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 keycard from counter<|im_end|>go east<|im_end|>close type 5 chest<|im_end|>lock type 5 chest with type 5 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, venture west. Following that, pick-up the fondue from the floor of the laundry place. With the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A standard one.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is an insect and a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to travel west. With that accomplished, recover the Quote of the Day Calendar from the floor of the workshop. And then, move east. Following that, put the Quote of the Day Calendar on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An usual kind of place.\nYou can make out a counter. The counter is ordinary. But the thing hasn't got anything on it. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar<|im_end|>go east<|im_end|>put Quote of the Day Calendar on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, head west. And then, pick up the butterfly from the floor of the chamber. And then, make an effort to travel east. And then, rest the butterfly on the bookshelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bookshelf. Make a note of this, you might have to put stuff on or in it later on. The bookshelf is normal. On the bookshelf you can make out a carrot. Wow! Just like in the movies!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>put butterfly on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First stop, open the portmanteau inside the chamber. And then, pick up the tv from the portmanteau. And then, go to the south. Then, rest the tv on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical one.\nYou see a closed portmanteau.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take tv from portmanteau<|im_end|>go south<|im_end|>put tv on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, check that the spherical box is unlocked with the spherical latchkey. Then, ensure that the spherical box inside the closet is open. Then, recover the shoe from the spherical box. If you can get your hands on the shoe, put the shoe on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a spherical box. Now that's what I call TextWorld! You can make out a rack. What a coincidence, weren't you just thinking about a rack? The rack is typical. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take shoe from spherical box<|im_end|>put shoe on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take the keycard from the dresser in the recreation zone. With the keycard, make it so that the box is unlocked. Then, ensure that the box inside the recreation zone is open. Then, take the book from the box within the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone. You begin looking for stuff.\nYou can make out a box. You hear a noise behind you and spin around, but you can't see anything other than a dresser. There's something strange about this being here, but you can't put your finger on it. The dresser contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from dresser<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take book from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First stop, pick up the key from the floor of the kitchen. And then, travel south. If you can succeed at that, close the box within the pantry. And then, make sure that the box in the pantry is locked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a potato and a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to move west. After that, retrieve the pair of headphones from the stand. And then, go to the east. With that done, put the pair of headphones on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou make out a counter. You wonder idly who left that here. The counter is normal. But the thing is empty. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones from stand<|im_end|>go east<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the non-euclidean keycard from the floor of the canteen. After stealing the non-euclidean keycard, attempt to head east. Following that, assure that the non-euclidean chest inside the launderette is closed. Then, assure the non-euclidean chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nThis might come as a shock to you, but you've just moved into a canteen.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a non-euclidean keycard on the floor.\nYou are carrying: a pizza.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>go east<|im_end|>close non-euclidean chest<|im_end|>lock non-euclidean chest with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, go to the north. With that accomplished, retrieve the insect from the floor of the laundry place. And then, make an attempt to venture south. Next, throw the insect on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nYou see a rack! The rack is usual. But oh no! there's nothing on this piece of garbage. You swear loudly.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go to the west. Okay, and then, retrieve the cuboid key from the drawer in the restroom. And then, make an attempt to go to the east. And then, assure that the cuboid box inside the shower is unlocked with the cuboid key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou see a cuboid box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from drawer<|im_end|>go east<|im_end|>unlock cuboid box with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, take a trip east. After that, open the display within the studio. After opening the display, recover the type W keycard from the display. After getting the type W keycard, unlock the type W chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical kind of place.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take type W keycard from display<|im_end|>unlock type W chest with type W keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the passkey from the bench. After taking the passkey, attempt to travel east. And then, make absolutely sure that the safe inside the spare room is closed. After that, lock the safe with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nOh wow! Is that what I think it is? It is! It's a bench. You shudder, but continue examining the bench. The bench is normal. On the bench you make out a passkey. Wow! Just like in the movies!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian style latchkey from the case within the closet. With the Canadian style latchkey, make it so that the Canadian style locker is unlocked with the Canadian style latchkey. And then, open the Canadian style locker within the closet. And then, retrieve the pair of headphones from the Canadian style locker within the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet.\nYou can see a locked Canadian style locker. You see a case. Wow, isn't TextWorld just the best? The case contains a Canadian style latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey from case<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take pair of headphones from Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could try to go to the south. Okay, and then, make it so that the dresser inside the shower is open. After that, take the paper towel from the dresser. And then, place the paper towel on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty typical here. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take paper towel from dresser<|im_end|>put paper towel on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First off, make an effort to take a trip south. Once you succeed at that, pick up the key from the floor of the chamber. If you can get your hands on the key, insert the key into the chest's lock to unlock it. After that, make it so that the chest in the chamber is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou make out a coffer. Is this what you came to TextWorld for? This... coffer? The coffer is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the passkey from the floor of the cookery. Then, try to go to the east. And then, make absolutely sure that the locker is shut. Then, make sure that the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, take the cuboid key from the trunk inside the closet. If you can get your hands on the cuboid key, doublecheck that the cuboid locker is unlocked with the cuboid key. After that, ensure that the cuboid locker is open. Then, retrieve the butterfly from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am required to announce that you are now in the closet.\nYou make out a cuboid locker. You see an opened trunk in the room. The trunk contains a cuboid key!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from trunk<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take butterfly from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, retrieve the keycard from the rack inside the closet. After that, make an effort to go south. With that done, unlock the box. After you have unlocked the box, open the box within the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Let's see what's in here.\nYou can make out a rack. You see a keycard on the rack.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, unlock the box within the cookery with the key. And then, open the box in the cookery. After pulling open the box, retrieve the American limited edition keycard from the box. Then, unlock the American limited edition chest within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest. You check the price tag glued to the American limited edition chest. Fifty dollars?! That's ridiculous! You know what, I've got a person, they work out of city hall, who could get you one of those for 90 bucks! You make out a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take American limited edition keycard from box<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to move south. Once you do that, make sure that the locker inside the laundromat is unlocked. After that, ensure that the locker is open. After opening the locker, take the sponge from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to venture east. And then, open the trunk. And then, take the binder from the trunk. After taking the binder, place the binder inside the toolbox within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take binder from trunk<|im_end|>insert binder into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, try to move south. With that accomplished, check that the chest is unlocked with the latchkey. After that, ensure that the chest is open. After pulling open the chest, deposit the top hat into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey and a top hat.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert top hat into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could try to move west. If you can get through with that, take the synthesizer from the trunk within the chamber. Then, make an effort to take a trip east. And then, deposit the synthesizer inside the portmanteau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out an opened portmanteau. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take synthesizer from trunk<|im_end|>go east<|im_end|>insert synthesizer into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. With that done, recover the poem from the floor of the bedroom. After that, go south. And then, put the poem on the couch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An usual one.\nYou can make out a couch. The couch appears to be empty.\nYou need an unguarded exit? You should try going north.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem<|im_end|>go south<|im_end|>put poem on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could unlock the safe in the cubicle with the keycard. After unlocking the safe, ensure that the safe is open. After opening the safe, recover the keyboard from the safe inside the cubicle. After that, put the keyboard on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle.\nYou can make out a locked safe. Look over there! a table. Now why would someone leave that there? But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take keyboard from safe<|im_end|>put keyboard on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to move west. That done, retrieve the synthesizer from the bookshelf. And then, head east. With that over with, deposit the synthesizer inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual one.\nYou make out an opened case. The case is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take synthesizer from bookshelf<|im_end|>go east<|im_end|>insert synthesizer into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, retrieve the key from the shelf inside the laundromat. And then, unlock the chest. And then, ensure that the chest is open. After that, take the paper towel from the chest within the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou make out a locked chest. You see a shelf. On the shelf you make out a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could make an attempt to go to the south. After that, open the dresser within the laundromat. After that, take the key from the dresser within the laundromat. Then, make absolutely sure the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, take a trip east. And then, retrieve the keycard from the board within the shower. After that, unlock the chest. After that, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from board<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, take the rectangular latchkey from the case. Then, go to the south. After that, unlock the rectangular chest. Then, make sure that the rectangular chest within the shower is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAn open case is nearby. The case contains a rectangular latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from case<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, move east. That done, retrieve the cuboid key from the shelf inside the garage. And then, make absolutely sure that the cuboid locker within the garage is unlocked with the cuboid key. And then, doublecheck that the cuboid locker in the garage is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from shelf<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, go to the north. With that accomplished, retrieve the napkin from the cabinet inside the cookery. If you can get your hands on the napkin, venture south. Then, sit the napkin on the chair in the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou see a chair. The chair is ordinary. But oh no! there's nothing on this piece of junk. This always happens!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take napkin from cabinet<|im_end|>go south<|im_end|>put napkin on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an attempt to head west. With that over with, retrieve the cushion from the floor of the bedroom. Then, make an attempt to travel east. And then, ditch the cushion on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have moved into the most standard of all possible cookhouses. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! You see a platter. The platter is typical. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First thing I need you to do is to take a trip north. Next, pick up the fondue from the floor of the study. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a broom.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip north. Okay, and then, take the broom from the cabinet in the steam room. And then, attempt to travel south. Once you accomplish that, place the broom on the shelf in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou have moved into the most ordinary of all possible recreation zones. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a shelf. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from cabinet<|im_end|>go south<|im_end|>put broom on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the TextWorld limited edition passkey into the TextWorld limited edition safe inside the spare room's lock to unlock it. And then, ensure that the TextWorld limited edition safe is open. Then, pick up the cloak from the TextWorld limited edition safe. And then, sit the cloak on the stand within the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual one.\nYou see a locked TextWorld limited edition safe. You scan the room, seeing a stand. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition safe<|im_end|>take cloak from TextWorld limited edition safe<|im_end|>put cloak on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, look and see that the cake scented box is unlocked. And then, open the cake scented box in the study. And then, recover the nest of caterpillars from the cake scented box in the study. And then, put the nest of caterpillars on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWelcome to the study.\nAs if things weren't amazing enough already, you can even see a cake scented box. You see a shelf. The shelf is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the shelf.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented key.\n\nyour action: ", "response": "unlock cake scented box with cake scented key<|im_end|>open cake scented box<|im_end|>take nest of caterpillars from cake scented box<|im_end|>put nest of caterpillars on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go east. After that, open the freezer. After that, pick up the spork from the freezer in the dish-pit. After that, place the spork on the saucepan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take spork from freezer<|im_end|>put spork on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to go east. After that, open the portmanteau within the study. After that, recover the key from the portmanteau. If you can get your hands on the key, make absolutely sure that the locker is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, retrieve the keycard from the bed stand in the parlor. Then, travel south. And then, look and see that the chest is shut. Having closed the chest, lock the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor.\nYou see a bed stand. The bed stand is ordinary. On the bed stand you can see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed stand<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, ensure that the cabinet is open. Then, take the broom from the cabinet. Then, venture east. With that over with, you can put the broom into the fridge within the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. I guess you better just go and list everything you see here.\nYou can see a closed cabinet in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take broom from cabinet<|im_end|>go east<|im_end|>insert broom into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could pick-up the TextWorld keycard from the floor of the bedchamber. And then, make an attempt to venture east. Okay, and then, unlock the TextWorld safe. After that, open the TextWorld safe within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've seen better bedchambers, but at least this one seems pretty normal.\nYou make out an opened trunk. The trunk is empty, what a horrible day!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard<|im_end|>go east<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First step, open the suitcase in the salon. And then, take the type 8 passkey from the suitcase in the salon. With the type 8 passkey, assure that the type 8 chest in the salon is unlocked with the type 8 passkey. And then, make it so that the type 8 chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a type 8 chest. A closed suitcase is nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take type 8 passkey from suitcase<|im_end|>unlock type 8 chest with type 8 passkey<|im_end|>open type 8 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the binder from the floor of the studio. And then, try to go east. And then, open the box in the laundry place. Then, you can put the binder inside the box in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a binder and a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take binder<|im_end|>go east<|im_end|>open box<|im_end|>insert binder into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head north. If you can succeed at that, recover the paper towel from the drawer. After that, go to the south. Then, place the paper towel on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual kind of place. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel from drawer<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, if it's not too much trouble, I need you to head east. Then, open the cabinet. After opening the cabinet, take the Comic Strip Calendar from the cabinet. Then, insert the Comic Strip Calendar into the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take Comic Strip Calendar from cabinet<|im_end|>insert Comic Strip Calendar into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, head west. Then, pick up the berry from the stand. And then, eat the berry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unblocked exit to the west.\nThere is a plant on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take berry from stand<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to venture east. And then, doublecheck that the case is wide open. And then, take the vacuum from the case in the shower. And then, throw the vacuum on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take vacuum from case<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to travel east. That done, pick up the passkey from the rack inside the vault. And then, doublecheck that the safe inside the vault is unlocked. And then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, attempt to venture south. Next, insert the lavender scented keycard into the lavender scented locker within the bedroom's lock to unlock it. After that, open the lavender scented locker within the bedroom. Then, retrieve the textbook from the lavender scented locker in the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take textbook from lavender scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to move north. Then, recover the sock from the display. After getting the sock, make an effort to move south. And then, deposit the sock on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>take sock from display<|im_end|>go south<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel south. Then, open the dresser inside the chamber. After pulling open the dresser, recover the Henderson's style key from the dresser. After that, unlock the Henderson's style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Henderson's style key from dresser<|im_end|>unlock Henderson's style box with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, insert the spherical keycard into the spherical safe's lock to unlock it. After unlocking the spherical safe, ensure that the spherical safe in the restroom is open. And then, pick up the stick of butter from the spherical safe within the restroom. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An usual kind of place.\nYou make out a spherical safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take stick of butter from spherical safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, retrieve the tv from the portmanteau in the salon. If you have got the tv, make an attempt to travel south. With that accomplished, look and see that the fridge is wide open. Then, you can insert the tv into the fridge inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual kind of place.\nYou make out an opened portmanteau. The portmanteau contains a tv. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take tv from portmanteau<|im_end|>go south<|im_end|>open fridge<|im_end|>insert tv into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the refrigerator. And then, take the banana from the refrigerator. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery. You can barely contain your excitement.\nYou can make out a refrigerator.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take banana from refrigerator<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to lift the Microsoft limited edition key from the floor of the washroom. And then, take a trip south. That done, make absolutely sure that the Microsoft limited edition safe is shut. Then, lock the Microsoft limited edition safe inside the attic with the Microsoft limited edition key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual one.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition key<|im_end|>go south<|im_end|>close Microsoft limited edition safe<|im_end|>lock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to take a trip north. Then, take the passkey from the bookshelf. After stealing the passkey, go south. Once you do that, unlock the box in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou can see a locked standard looking box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bookshelf<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, open the dresser. Then, pick up the cuboid passkey from the dresser inside the launderette. If you can get your hands on the cuboid passkey, assure that the cuboid locker is unlocked. After that, ensure that the cuboid locker within the launderette is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A normal one.\nYou see a gleam over in a corner, where you can see a cuboid locker. Classic TextWorld. A closed typical looking dresser is right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take cuboid passkey from dresser<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to take a trip north. Then, take the lavender scented key from the chest inside the kitchenette. Having picked up the lavender scented key, make an effort to travel south. And then, make sure that the lavender scented safe in the scullery is locked with the lavender scented key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can see a closed lavender scented safe in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lavender scented key from chest<|im_end|>go south<|im_end|>lock lavender scented safe with lavender scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could go north. Following that, recover the bug from the rack. Then, make an attempt to take a trip south. After that, you can insert the bug into the safe in the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. You begin to take stock of what's in the room.\nYou can make out a safe. What a letdown! The safe is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from rack<|im_end|>go south<|im_end|>insert bug into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to go east. Then, pick up the key from the platter. Then, check that the safe is unlocked with the key. And then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. It seems to be pretty normal here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from platter<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, make an effort to head north. And then, recover the formless passkey from the floor of the scullery. After that, make an effort to move south. After that, lock the formless safe with the formless passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nFancy seeing you here. Here, by the way, being the cubicle. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed formless safe. You make out a mantelpiece. However, the mantelpiece, like an empty mantelpiece, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey<|im_end|>go south<|im_end|>lock formless safe with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, go to the north. And then, pick up the controller from the floor of the bedchamber. Then, travel south. That done, rest the controller on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a stand? Look over there, a stand. Why don't you take a picture of it, it'll last longer! But oh no! there's nothing on this piece of junk. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take controller<|im_end|>go south<|im_end|>put controller on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, you could, like, unlock the rectangular safe inside the canteen with the rectangular passkey. Then, open the rectangular safe. After that, pick up the whisk from the rectangular safe inside the canteen. Then, you can insert the whisk into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever! You see a locked rectangular safe.\nThere is an unblocked exit to the west.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take whisk from rectangular safe<|im_end|>insert whisk into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, assure that the rectangular chest in the canteen is unlocked with the rectangular keycard. After unlocking the rectangular chest, open the rectangular chest. Then, take the fork from the rectangular chest. Then, throw the fork on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nGuess what, you are in a place we're calling a canteen.\nYou scan the room for a rectangular chest, and you find a rectangular chest. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take fork from rectangular chest<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to move south. And then, doublecheck that the chest inside the lounge is open. And then, recover the cushion from the chest in the lounge. If you have picked up the cushion, sit the cushion on the bench within the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>put cushion on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could check that the box within the studio is unlocked with the latchkey. And then, ensure that the box is open. After pulling open the box, retrieve the onion from the box inside the studio. After that, eat the onion. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. You begin looking for stuff.\nYou see a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take onion from box<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could look and see that the cabinet within the shower is wide open. Once you have opened the cabinet, pick up the American passkey from the cabinet inside the shower. And then, doublecheck that the American chest is unlocked. After unlocking the American chest, ensure that the American chest inside the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can make out a American chest. As if things weren't amazing enough already, you can even see a cabinet.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American passkey from cabinet<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to travel east. That done, ensure that the drawer inside the washroom is open. And then, recover the soap dispenser from the drawer within the washroom. Then, place the soap dispenser on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one.\nYou need an unguarded exit? You should try going east.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take soap dispenser from drawer<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Then, open the safe in the recreation zone. And then, recover the blanket from the safe in the recreation zone. And then, throw the blanket on the floor of the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a standard kind of place. That is to say, you're in a study.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First thing I need you to do is to look and see that the locker is unlocked with the passkey. After that, open the locker within the bedchamber. And then, retrieve the laptop from the locker within the bedchamber. After that, sit the laptop on the bookshelf inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You start to take note of what's in the room.\nYou can make out a locked locker close by. You can make out a bookshelf. What a coincidence, weren't you just thinking about a bookshelf? The bookshelf is ordinary. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>put laptop on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First, it would be great if you could insert the passkey into the chest's lock to unlock it. And then, make absolutely sure that the chest in the parlor is ajar. After that, pick up the keycard from the chest. With the keycard, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am so happy to announce that you are now in the parlor.\nYou bend down to tie your shoe. When you stand up, you notice a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to ensure that the safe is open. And then, retrieve the cushion from the safe within the salon. After you have picked up the cushion, go east. Then, place the cushion into the basket inside the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou make out a closed safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take cushion from safe<|im_end|>go east<|im_end|>insert cushion into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to go south. If you can accomplish that, open the locker in the office. After that, retrieve the apple from the locker. And then, eat the apple. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take apple from locker<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the east. Next, retrieve the American limited edition key from the chair. And then, make absolutely sure that the American limited edition safe is unlocked. After that, doublecheck that the American limited edition safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition key from chair<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to head east. Then, make it so that the soap scented safe is opened. Then, pick up the staple from the soap scented safe in the cubicle. Then, place the staple on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>open soap scented safe<|im_end|>take staple from soap scented safe<|im_end|>drop staple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to venture east. Okay, and then, assure that the trunk is wide open. And then, pick up the latchkey from the trunk. If you can get your hands on the latchkey, make it so that the safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty normal here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the fudge scented safe. After opening the fudge scented safe, recover the paper towel from the fudge scented safe. With the paper towel, attempt to take a trip south. After that, place the paper towel on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am obligated to announce that you are now in the laundromat.\nYou can make out a fudge scented safe, so there's that.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a fudge scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open fudge scented safe<|im_end|>take paper towel from fudge scented safe<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, move south. Then, take the passkey from the board. And then, unlock the box. Then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. If you can accomplish that, insert the type K keycard into the type K chest's lock to unlock it. After that, ensure that the type K chest inside the bedroom is open. Then, retrieve the controller from the type K chest in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am sorry to announce that you are now in the basement.\nThere is an unblocked exit to the east.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type K chest with type K keycard<|im_end|>open type K chest<|im_end|>take controller from type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. Then, retrieve the carrot from the stand. Then, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. You begin to take stock of what's here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take carrot from stand<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, take a trip south. And then, open the suitcase inside the garage. And then, pick up the golf club from the suitcase. Then, sit the golf club on the stand in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take golf club from suitcase<|im_end|>put golf club on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, check that the non-euclidean chest within the restroom is unlocked with the non-euclidean keycard. And then, doublecheck that the non-euclidean chest is ajar. After that, pick up the fly larva from the non-euclidean chest inside the restroom. After that, deposit the fly larva into the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom.\nYou see a gleam over in a corner, where you can see a dresser. What a letdown! The dresser is empty! You make out a locked non-euclidean chest right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take fly larva from non-euclidean chest<|im_end|>insert fly larva into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, head north. Then, retrieve the mop from the floor of the laundry place. And then, head south. Then, drop the mop on the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A standard one.\nYou can make out a rack. But there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mop<|im_end|>go south<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the latchkey from the floor of the sauna. And then, make an attempt to go east. After that, assure that the box within the laundry place is unlocked. And then, look and see that the box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis is going to sound unbelievable, but you've just entered a sauna.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, open the suitcase inside the cubicle. Then, take the backup calendar from the suitcase. With the backup calendar, make an effort to head south. And then, you can place the backup calendar into the coffer in the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed suitcase in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take backup calendar from suitcase<|im_end|>go south<|im_end|>insert backup calendar into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to head west. Then, lift the sock from the floor of the spare room. And then, travel east. And then, sit the sock on the mantelpiece in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou see a mantelpiece. The mantelpiece is usual. However, the mantelpiece, like an empty mantelpiece, has nothing on it. What's the point of an empty mantelpiece?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sock<|im_end|>go east<|im_end|>put sock on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the spherical chest inside the kitchen with the spherical latchkey. And then, make sure that the spherical chest in the kitchen is wide open. And then, take the broccoli from the spherical chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nYou can see a spherical chest. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take broccoli from spherical chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel west. And then, retrieve the key from the counter within the closet. After that, take a trip east. If you can get through with that, Deposit the key into the chest inside the washroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A normal one.\nYou make out a chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from counter<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the chest is unlocked with the passkey. And then, open the chest. Then, take the frisbee from the chest in the basement. And then, ditch the frisbee on the floor of the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a locked chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take frisbee from chest<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First, it would be a great idea if you could head east. And then, look and see that the dresser is open. And then, pick up the latchkey from the dresser inside the playroom. After you have got the latchkey, unlock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in a place we're calling a workshop. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take latchkey from dresser<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to assure that the safe in the salon is unlocked. After that, make absolutely sure that the safe inside the salon is ajar. After that, pick up the vanilla scented latchkey from the safe within the salon. And then, make absolutely sure the vanilla scented locker within the salon is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon.\nYou make out a vanilla scented locker. Does this look like anything mentioned in the instructions? You make out a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take vanilla scented latchkey from safe<|im_end|>lock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, move north. And then, recover the type V latchkey from the floor of the spare room. With the type V latchkey, attempt to take a trip south. Then, doublecheck that the type V locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type V locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type V latchkey<|im_end|>go south<|im_end|>unlock type V locker with type V latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, go to the north. And then, pick up the spherical key from the floor of the cellar. Then, take a trip south. That done, unlock the spherical box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nAh, the salon. This is some kind of salon, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can make out a locked spherical box. You can make out a closed portmanteau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical box with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel east. With that over with, make absolutely sure that the suitcase within the basement is open. After that, retrieve the insect from the suitcase within the basement. After that, you can deposit the insect into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take insect from suitcase<|im_end|>insert insect into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. And then, ensure that the case is open. Then, take the butterfly from the case inside the workshop. Then, you can place the butterfly inside the toolbox in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take butterfly from case<|im_end|>insert butterfly into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to move north. And then, recover the keycard from the shelf in the launderette. And then, make an effort to move south. And then, unlock the locker inside the attic with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou see a locked locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from shelf<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the type X passkey from the chest. After picking up the type X passkey, insert the type X passkey into the type X box in the pantry's lock to unlock it. After that, ensure that the type X box is open. Then, you can put the sponge into the type X box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou can make out a locked type X box, which looks ordinary, in the corner. You can see an opened chest. The chest contains a type X passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take type X passkey from chest<|im_end|>unlock type X box with type X passkey<|im_end|>open type X box<|im_end|>insert sponge into type X box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, unlock the type H box within the closet. After that, look and see that the type H box is wide open. Then, pick up the latchkey from the type H box. After that, unlock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet. The room is well lit.\nYou can make out a chest. Were you looking for a type H box? Because look over there, it's a type H box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type H keycard.\n\nyour action: ", "response": "unlock type H box with type H keycard<|im_end|>open type H box<|im_end|>take latchkey from type H box<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, venture south. And then, retrieve the latchkey from the floor of the restroom. If you have got the latchkey, make absolutely sure that the chest is unlocked with the latchkey. After that, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've seen better bars, but at least this one seems pretty standard.\nYou see a box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the bug from the portmanteau inside the bedroom. Having taken the bug, venture east. With that done, make absolutely sure that the suitcase is opened. Then, place the bug inside the suitcase inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal kind of place.\nAn open portmanteau is here. The portmanteau contains a bug.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take bug from portmanteau<|im_end|>go east<|im_end|>open suitcase<|im_end|>insert bug into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could pick up the formless passkey from the safe. Then, make an effort to take a trip east. Then, make absolutely sure that the formless chest inside the playroom is shut. If you have shut the formless chest, lock the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the basement. Let's see what's in here.\nYou can make out a safe. The safe contains a formless passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from safe<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the keycard from the counter in the kitchenette. If you can get your hands on the keycard, go to the east. Then, unlock the box. And then, open the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis kitchenette you have just entered is definitely ordinary.\nOh, great. Here's a counter. The counter is typical. On the counter you can see a keycard, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to go east. Once you succeed at that, pick up the cuboid passkey from the bar. Then, insert the cuboid passkey into the cuboid box's lock to unlock it. And then, make it so that the cuboid box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the study.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey from bar<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, take the desktop computer from the case in the study. And then, head east. With that done, ensure that the coffer is open. And then, deposit the desktop computer into the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. You begin to take stock of what's here.\nYou can see an opened case. The case contains a desktop computer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take desktop computer from case<|im_end|>go east<|im_end|>open coffer<|im_end|>insert desktop computer into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, make an effort to venture north. Okay, and then, retrieve the candy bar from the rack inside the kitchenette. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take candy bar from rack<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, travel east. Next, pick-up the cuboid latchkey from the floor of the closet. Then, assure that the cuboid safe inside the closet is unlocked. After that, open the cuboid safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, insert the cuboid passkey into the cuboid box inside the dish-pit's lock to unlock it. Having unlocked the cuboid box, ensure that the cuboid box within the dish-pit is open. And then, retrieve the latchkey from the cuboid box. And then, make absolutely sure that the safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Hmmm... what else, what else? You see a cuboid box. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make absolutely sure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. After that, take the latchkey from the chest inside the dish-pit. After that, assure that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal one.\nYou see a box. You can make out a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, take the keycard from the desk. With the keycard, attempt to head east. And then, unlock the chest. And then, ensure that the chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that placard! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a desk. You see a keycard on the desk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from desk<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to take a trip west. Then, pick up the type 5 key from the floor of the vault. And then, travel east. Once you succeed at that, look and see that the type 5 safe in the cookhouse is locked with the type 5 key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nYou see a closed type 5 safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 key<|im_end|>go east<|im_end|>lock type 5 safe with type 5 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to make absolutely sure that the safe is unlocked. And then, ensure that the safe is open. After opening the safe, recover the keycard from the safe in the bedroom. After that, make absolutely sure that the chest is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one.\nYou can see a chest. You can make out a locked safe here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, take the passkey from the chest within the attic. And then, insert the passkey into the locker within the attic's lock to unlock it. And then, open the locker inside the attic. After opening the locker, pick up the cane from the locker inside the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. You can make out a chest. The chest contains a passkey. Wow, isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cane from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, open the cabinet. After that, recover the rectangular latchkey from the cabinet in the kitchenette. And then, make an effort to head east. Then, unlock the rectangular safe within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou can see a cabinet.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take rectangular latchkey from cabinet<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, travel south. Next, open the coffer within the garage. Then, recover the pair of pants from the coffer. After you have taken the pair of pants, you can put the pair of pants inside the display inside the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take pair of pants from coffer<|im_end|>insert pair of pants into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to take a trip west. With that over with, retrieve the worm from the floor of the office. After that, travel east. And then, place the worm on the bookshelf in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is normal. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the west.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm<|im_end|>go east<|im_end|>put worm on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, recover the TextWorld style key from the platter in the cookhouse. After that, make absolutely sure that the TextWorld style locker within the cookhouse is unlocked with the TextWorld style key. And then, open the TextWorld style locker inside the cookhouse. And then, pick up the blender from the TextWorld style locker inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou smell an awful smell, and follow it to a TextWorld style locker. You smell a great smell, and follow it to a platter. The platter is usual. On the platter you see a TextWorld style key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key from platter<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take blender from TextWorld style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the box in the shower is open. After that, pick up the gummy bear from the box. After that, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You begin looking for stuff.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First of all, you could, like, attempt to move north. With that accomplished, take the plant from the desk within the recreation zone. After stealing the plant, attempt to take a trip south. Once you get through with that, toss the plant on the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from desk<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go south. Okay, and then, open the trunk. And then, take the key from the trunk. And then, make absolutely sure that the safe is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could venture south. And then, check that the safe is unlocked with the passkey. After that, open the safe in the chamber. Then, recover the tablet from the safe inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou make a grand eccentric entrance into a vault. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an attempt to head north. After that, recover the bug from the trunk. After that, venture south. After that, place the bug on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take bug from trunk<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make sure that the formless box in the workshop is unlocked with the formless key. And then, doublecheck that the formless box inside the workshop is open. Then, recover the passkey from the formless box. If you have picked up the passkey, lock the safe in the workshop with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place. Let's see what's in here.\nYou see a closed safe here. You can see a locked formless box nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take passkey from formless box<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, attempt to go south. Then, pick up the type V keycard from the table in the laundromat. After taking the type V keycard, look and see that the type V box within the laundromat is unlocked with the type V keycard. And then, ensure that the type V box in the laundromat is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type V keycard from table<|im_end|>unlock type V box with type V keycard<|im_end|>open type V box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip north. Then, retrieve the textbook from the bench. Then, take a trip south. Then, drop the textbook on the floor of the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nThere is an unblocked exit to the north.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take textbook from bench<|im_end|>go south<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to lift the type 9 latchkey from the floor of the bedroom. And then, doublecheck that the type 9 chest inside the bedroom is unlocked with the type 9 latchkey. After that, make absolutely sure that the type 9 chest inside the bedroom is ajar. If you have opened the type 9 chest, recover the bug from the type 9 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a type 9 chest.\nYou need an unguarded exit? You should try going north.\nThere is a type 9 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 latchkey<|im_end|>unlock type 9 chest with type 9 latchkey<|im_end|>open type 9 chest<|im_end|>take bug from type 9 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First of all, you could, like, try to take a trip north. With that accomplished, lift the keycard from the floor of the office. Then, try to move south. Then, doublecheck the chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place. You begin looking for stuff.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the north.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First stop, pick up the key from the bed stand within the recreation zone. If you can get your hands on the key, unlock the safe within the recreation zone. And then, assure that the safe within the recreation zone is wide open. And then, retrieve the textbook from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou smell an interesting smell, and follow it to a safe. You can make out a bed stand. The bed stand is ordinary. On the bed stand you can make out a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bed stand<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could travel south. And then, unlock the box inside the office with the key. Then, ensure that the box is open. After pulling open the box, pick up the staple from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take staple from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the key from the floor of the attic. And then, make an attempt to go to the south. With that accomplished, look and see that the box is shut. After shutting the box, assure that the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the attic.\nYou can see a case.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to move north. That done, pick up the poem from the coffer in the parlor. After that, make an attempt to travel south. Then, ditch the poem on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from coffer<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to head north. Then, pick up the coconut from the floor of the dish-pit. And then, eat the coconut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>take coconut<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. With that done, take the latchkey from the rack. Then, travel south. After that, check that the safe is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place.\nYou can see a locked safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to take the cuboid latchkey from the cabinet. And then, unlock the cuboid locker inside the laundry place with the cuboid latchkey. After that, make absolutely sure that the cuboid locker in the laundry place is open. And then, insert the shadfly inside the cuboid locker in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place.\nYou see a cuboid locker. You can see an opened cabinet. The cabinet contains a cuboid latchkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take cuboid latchkey from cabinet<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>insert shadfly into cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the box. And then, ensure that the box is open. After that, pick up the rectangular key from the box in the chamber. Then, unlock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the chamber.\nYou can see a locked rectangular chest. You can make out a locked box, which looks ordinary, here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go south. After that, ensure that the formless box is open. And then, pick up the loaf of bread from the formless box in the kitchenette. And then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take loaf of bread from formless box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move east. And then, unlock the type 0 safe. And then, doublecheck that the type 0 safe is ajar. Then, take the mat from the type 0 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type 0 key.\n\nyour action: ", "response": "go east<|im_end|>unlock type 0 safe with type 0 key<|im_end|>open type 0 safe<|im_end|>take mat from type 0 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could unlock the Canadian limited edition chest with the Canadian limited edition keycard. Then, open the Canadian limited edition chest. Then, take the fondue from the Canadian limited edition chest in the cubicle. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You begin to take stock of what's in the room.\nYou can make out a Canadian limited edition chest.\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take fondue from Canadian limited edition chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could look and see that the type C chest inside the laundromat is unlocked with the type C keycard. After that, open the type C chest. Then, take the iron from the type C chest in the laundromat. And then, throw the iron on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nYou scan the room, seeing a type C chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type C keycard.\n\nyour action: ", "response": "unlock type C chest with type C keycard<|im_end|>open type C chest<|im_end|>take iron from type C chest<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to move north. Then, lift the printer from the floor of the office. After that, head south. Then, you can deposit the printer inside the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it normal? You better believe it is.\nYou see a dresser. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take printer<|im_end|>go south<|im_end|>insert printer into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the case inside the canteen is open. Having opened the case, retrieve the type 5 latchkey from the case. If you can get your hands on the type 5 latchkey, make absolutely sure that the type 5 box is unlocked. And then, open the type 5 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked type 5 box right there by you. Were you looking for a case? Because look over there, it's a case.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take type 5 latchkey from case<|im_end|>unlock type 5 box with type 5 latchkey<|im_end|>open type 5 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, try to head south. And then, ensure that the Henderson's style safe in the steam room is open. Then, recover the loaf of bread from the Henderson's style safe inside the steam room. If you can get your hands on the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nGuess what, you are in a place we're calling a canteen. Let's see what's in here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style safe<|im_end|>take loaf of bread from Henderson's style safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, pick up the passkey from the locker. And then, unlock the chest. After unlocking the chest, assure that the chest is ajar. Then, insert the iron into the chest inside the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nYou see a locked chest. You hear a noise behind you and spin around, but you can't see anything other than a locker. The locker contains a passkey. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying: an iron.\n\nyour action: ", "response": "take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>insert iron into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the basket within the playroom. Then, venture south. And then, unlock the safe with the latchkey. Having unlocked the safe, make it so that the safe in the bar is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened basket. The basket contains a latchkey!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from basket<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! Your first objective is to travel north. And then, retrieve the key from the drawer inside the sauna. And then, travel south. And then, doublecheck that the box in the study is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from drawer<|im_end|>go south<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to pick up the passkey from the floor of the vault. After that, unlock the chest. Then, open the chest. And then, recover the lampshade from the chest within the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. Wow, check out the price tag glued to the chest! A hundred big ones!\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First thing I need you to do is to unlock the type 1 locker with the type 1 keycard. And then, ensure that the type 1 locker in the playroom is open. After that, recover the tv from the type 1 locker. Then, you can insert the tv into the chest within the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. I guess you better just go and list everything you see here.\nYou can see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever! You can see a type 1 locker. You wonder idly who left that here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type 1 keycard.\n\nyour action: ", "response": "unlock type 1 locker with type 1 keycard<|im_end|>open type 1 locker<|im_end|>take tv from type 1 locker<|im_end|>insert tv into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could check that the chest is unlocked with the latchkey. And then, ensure that the chest is open. After pulling open the chest, retrieve the pair of headphones from the chest in the closet. And then, ditch the pair of headphones on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked chest, which looks normal, in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the passkey from the case. After that, go to the east. If you can finish that, doublecheck that the box in the kitchen is shut. And then, lock the box inside the kitchen with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a case. The case contains a passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the drawer within the launderette. After that, recover the carrot from the drawer. Then, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a drawer. You check the price tag that hangs off the drawer. Forty dollars?! That's ridiculous! Did you ever meet my pal, they work for a company? I'm sure my friend could get you one of those for 45 bucks!\nThere is an unguarded exit to the east.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "open drawer<|im_end|>take carrot from drawer<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move south. If you can do that, assure that the American chest is unlocked. Then, open the American chest inside the recreation zone. And then, recover the dvd from the American chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI am sorry to announce that you are now in the lounge.\nThere is an unblocked exit to the south.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock American chest with American keycard<|im_end|>open American chest<|im_end|>take dvd from American chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could unlock the chest within the garage. After unlocking the chest, open the chest. And then, take the lightbulb from the chest. Then, put the lightbulb on the counter in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Okay, just remember what you're here to do, and everything will go great.\nYou can see a chest. You make out a counter. Wow, isn't TextWorld just the best? The counter is standard. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take lightbulb from chest<|im_end|>put lightbulb on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an attempt to move east. After that, unlock the Canadian locker. And then, open the Canadian locker in the pantry. And then, recover the bug from the Canadian locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take bug from Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the type 4 locker within the bathroom. After that, ensure that the type 4 locker is open. And then, pick up the worm from the type 4 locker in the bathroom. Then, put the worm on the table in the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just sauntered into a bathroom. I guess you better just go and list everything you see here.\nYou see a type 4 locker. You can see a table. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take worm from type 4 locker<|im_end|>put worm on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. With that done, ensure that the case is open. Then, pick up the Advent Calendar from the case. After stealing the Advent Calendar, put the Advent Calendar on the armchair inside the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOf every workshop you could have shown up in, you had to come round a typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take Advent Calendar from case<|im_end|>put Advent Calendar on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, open the chest. And then, take the keycard from the chest within the dish-pit. And then, check that the safe inside the dish-pit is unlocked with the keycard. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. The room is well lit.\nYou see a safe. Make a note of this, you might have to put stuff on or in it later on. Look over there! a chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to take the passkey from the cabinet. Then, assure that the box in the steam room is unlocked with the passkey. After that, assure that the box is opened. And then, put the worm into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the steam room.\nYou can make out a box. As if things weren't amazing enough already, you can even see a cabinet. The cabinet contains a passkey. Now why would someone leave that there?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert worm into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make absolutely sure that the cabinet in the steam room is opened. After that, pick up the key from the cabinet. After that, unlock the safe. Then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked safe in the corner. You can make out a cabinet. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Your first objective is to check that the type 2 locker in the canteen is unlocked with the type 2 passkey. After that, ensure that the type 2 locker in the canteen is open. Having pulled open the type 2 locker, pick up the glass from the type 2 locker inside the canteen. After that, insert the glass inside the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the canteen.\nYou see an opened fridge nearby. The fridge is empty, what a horrible day! You hear a noise behind you and spin around, but you can't see anything other than a type 2 locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take glass from type 2 locker<|im_end|>insert glass into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the keycard from the counter. With the keycard, head east. With that done, close the locker inside the workshop. And then, doublecheck the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWhat's that over there? It looks like it's a counter. The counter is ordinary. On the counter you can make out a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the sponge from the bench. After that, make an attempt to move south. And then, ensure that the portmanteau inside the studio is open. And then, place the sponge inside the portmanteau inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one.\nYou make out a bench. The bench is normal. On the bench you make out a sponge.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take sponge from bench<|im_end|>go south<|im_end|>open portmanteau<|im_end|>insert sponge into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, open the portmanteau. And then, retrieve the Comic Strip Calendar from the portmanteau in the cubicle. After that, travel east. With that over with, place the Comic Strip Calendar on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou make out a closed standard looking portmanteau right there by you.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take Comic Strip Calendar from portmanteau<|im_end|>go east<|im_end|>put Comic Strip Calendar on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, you could, like, make an effort to take a trip south. Next, doublecheck that the chest in the canteen is wide open. And then, recover the teapot from the chest. And then, throw the teapot on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to take a trip south. Then, open the refrigerator inside the cookery. Then, pick up the cuboid latchkey from the refrigerator inside the cookery. And then, make it so that the cuboid locker in the cookery is locked with the cuboid latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take cuboid latchkey from refrigerator<|im_end|>lock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the keycard from the trunk inside the laundromat. After picking up the keycard, attempt to go to the south. Following that, assure that the chest is shut. Then, lock the chest inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou make out an opened trunk. The trunk contains a keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from trunk<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to go south. Then, ensure that the bureau is open. Then, take the laptop from the bureau in the studio. After picking up the laptop, you can deposit the laptop into the case. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard one. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take laptop from bureau<|im_end|>insert laptop into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, pick up the passkey from the trunk in the office. After stealing the passkey, try to venture east. Following that, assure that the safe is closed. After that, make it so that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place.\nYou make out an opened trunk in the room. The trunk contains a passkey. You shudder, but continue examining the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, pick up the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition locker. Then, open the Microsoft limited edition locker in the parlor. And then, deposit the hat inside the Microsoft limited edition locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A normal one.\nYou see a locked Microsoft limited edition locker close by. You see a box. The box contains a Microsoft limited edition key.\nThere is an unguarded exit to the west.\nYou are carrying: a hat.\n\nyour action: ", "response": "take Microsoft limited edition key from box<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>insert hat into Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move west. Okay, and then, recover the cake scented passkey from the bench. If you can get your hands on the cake scented passkey, take a trip east. Okay, and then, lock the cake scented locker in the shower with the cake scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in an ordinary kind of place. That is to say, you're in a shower.\nYou make out a closed cake scented locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cake scented passkey from bench<|im_end|>go east<|im_end|>lock cake scented locker with cake scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, travel west. Then, recover the potato from the shelf inside the studio. And then, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard one.\nYou can make out a desk. But oh no! there's nothing on this piece of junk. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take potato from shelf<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First stop, pick-up the spherical passkey from the floor of the parlor. After you have picked up the spherical passkey, unlock the spherical safe. And then, ensure that the spherical safe within the parlor is open. Then, take the plant from the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. Okay, just remember what you're here to do, and everything will go great.\nA locked spherical safe is right there by you.\nThere is an unblocked exit to the west.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take plant from spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, check that the safe within the parlor is unlocked with the keycard. After that, ensure that the safe within the parlor is open. And then, retrieve the type A keycard from the safe. And then, check that the type A safe inside the parlor is unlocked with the type A keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked type A safe. You can see a locked typical looking safe here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take type A keycard from safe<|im_end|>unlock type A safe with type A keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to go to the west. Following that, recover the passkey from the desk. With the passkey, take a trip east. That done, make it so the chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou make out a chest. You wonder idly who left that here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the passkey from the floor of the workshop. Then, make sure that the box in the workshop is unlocked. After that, open the box within the workshop. After that, you can deposit the printer inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nYou scan the room for a box, and you find a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying: a printer.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert printer into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, make sure that the locker is open. After you have pulled open the locker, pick up the nest of ticks from the locker within the bedroom. And then, make an effort to move east. Then, throw the nest of ticks on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take nest of ticks from locker<|im_end|>go east<|im_end|>drop nest of ticks<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to venture south. After that, retrieve the rectangular passkey from the floor of the recreation zone. After taking the rectangular passkey, insert the rectangular passkey into the rectangular box inside the recreation zone's lock to unlock it. Then, ensure that the rectangular box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell an interesting smell, and follow it to a rack. However, the rack, like an empty rack, has nothing on it. Silly rack, silly, empty, good for nothing rack.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be good if you could take a trip south. After that, open the chest. After that, pick up the spoon from the chest within the kitchen. After that, rest the spoon on the pan inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>put spoon on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go west. If you can manage that, pick-up the keycard from the floor of the studio. Then, try to move east. Then, make it so that the locker is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place. You begin to take stock of what's in the room.\nYou can see a locker. You make out an opened dresser. The dresser is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the American style keycard into the American style safe's lock to unlock it. And then, open the American style safe within the lounge. After that, recover the Microsoft limited edition keycard from the American style safe inside the lounge. And then, insert the Microsoft limited edition keycard into the Microsoft limited edition locker inside the lounge's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place.\nYou can make out a locked Microsoft limited edition locker in the corner. You can make out a American style safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take Microsoft limited edition keycard from American style safe<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture west. After that, retrieve the loaf of bread from the bed in the bedroom. Once you have got the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a banana.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from bed<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the latchkey from the counter. Then, doublecheck that the safe within the cellar is unlocked with the latchkey. And then, ensure that the safe is open. And then, retrieve the shoe from the safe within the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a safe. Look out! It's a- oh, never mind, it's just a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shoe from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to travel east. Then, ensure that the suitcase is open. After that, take the key from the suitcase. Then, Put the key into the chest in the closet to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, take the formless passkey from the suitcase within the bedroom. And then, make an effort to head south. Then, insert the formless passkey into the formless box in the workshop's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nYou can make out a locked formless box, which looks normal, in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey from suitcase<|im_end|>go south<|im_end|>unlock formless box with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to travel north. And then, recover the cane from the stand inside the spare room. Then, try to move south. That done, you can place the cane inside the box in the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in the place we're calling the laundromat. You can barely contain your excitement.\nYou see a box. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cane from stand<|im_end|>go south<|im_end|>insert cane into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go north. With that over with, recover the loaf of bread from the safe inside the bedroom. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOkay, so you're in a garage, cool, but is it normal? You better believe it is.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box in the launderette. Then, doublecheck that the box is opened. After that, retrieve the mop from the box. With the mop, you can insert the mop inside the dresser. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever! You see a box.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take mop from box<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to move east. Then, look and see that the safe within the bedchamber is wide open. Then, retrieve the pillow from the safe within the bedchamber. And then, place the pillow on the bed in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOf every cookhouse you could have walked into, you had to show up in an ordinary one. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take pillow from safe<|im_end|>put pillow on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make absolutely sure that the cabinet inside the washroom is open. After that, retrieve the sandwich from the cabinet. And then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A typical kind of place.\nOh, great. Here's a cabinet.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "open cabinet<|im_end|>take sandwich from cabinet<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip east. Next, unlock the cuboid safe in the shower with the cuboid keycard. And then, make it so that the cuboid safe is opened. Then, you can place the bug inside the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>insert bug into cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the passkey from the rack in the bathroom. And then, look and see that the locker is unlocked. Then, open the locker. Then, retrieve the sponge from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a locker. You can see a rack. The rack is normal. On the rack you see a passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to travel north. And then, pick-up the glove from the floor of the vault. After that, make an effort to head south. And then, you can insert the glove into the case in the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nAn open case is nearby. What a letdown! The case is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glove<|im_end|>go south<|im_end|>insert glove into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could move east. Okay, and then, make absolutely sure that the safe in the laundromat is open. After that, pick up the nest of shrimp from the safe. If you can get your hands on the nest of shrimp, sit the nest of shrimp on the board inside the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook around you. Take it all in. It's not every day someone gets to be in a laundry place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take nest of shrimp from safe<|im_end|>put nest of shrimp on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the spherical key from the case in the restroom. And then, venture east. After that, look and see that the spherical box is closed. After shutting the spherical box, look and see the spherical box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nFancy seeing you here. Here, by the way, being the restroom. You begin to take stock of what's here.\nYou can see a case. The case contains a spherical key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from case<|im_end|>go east<|im_end|>close spherical box<|im_end|>lock spherical box with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could try to go north. After that, take the passkey from the shelf within the bar. After that, take a trip south. With that accomplished, make sure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in a place we're calling a bedroom.\nYou can see a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the passkey from the bed stand. And then, unlock the locker. Then, make sure that the locker within the recreation zone is ajar. And then, recover the synthesizer from the locker within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard kind of place.\nYou see a locker. Look out! It's a- oh, never mind, it's just a bed stand. You wonder idly who left that here. You see a passkey on the bed stand.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take synthesizer from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. That done, pick up the keycard from the floor of the cubicle. And then, take a trip south. Once you succeed at that, insert the keycard into the box within the dish-pit's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box. Make a note of this, you might have to put stuff on or in it later on. Look over there! a board. You wonder idly who left that here. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make it so that the safe within the laundry place is unlocked. Then, ensure that the safe is open. And then, pick up the sponge from the safe. Then, ditch the sponge on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. It seems to be pretty usual here.\nYou make out a locked safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, take a trip east. And then, recover the rectangular passkey from the rack inside the pantry. If you can get your hands on the rectangular passkey, unlock the rectangular locker. And then, look and see that the rectangular locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular passkey from rack<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the latchkey from the case within the studio. After that, assure that the locker within the studio is unlocked. Having unlocked the locker, ensure that the locker is open. Then, take the Quote of the Day Calendar from the locker within the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nFancy seeing you here. Here, by the way, being the studio. The room is well lit.\nYou can see a locker. You make out an opened case here. The case contains a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Quote of the Day Calendar from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, recover the type J key from the workbench. And then, look and see that the type J chest within the attic is unlocked. And then, open the type J chest. And then, recover the shirt from the type J chest within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a locked type J chest. You can make out a workbench. The workbench is normal. On the workbench you can make out a type J key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from workbench<|im_end|>unlock type J chest with type J key<|im_end|>open type J chest<|im_end|>take shirt from type J chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to try to take a trip west. And then, retrieve the sponge from the floor of the sauna. And then, travel east. Then, throw the sponge on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou can make out a counter. The counter is usual. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, attempt to go to the north. And then, pick-up the insect from the floor of the pantry. After that, make an effort to venture south. With that done, throw the insect on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is ordinary. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to head south. Then, ensure that the cabinet is open. And then, pick up the key from the cabinet within the steam room. And then, look and see that the box inside the steam room is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, try to take a trip east. Then, open the coffer. And then, retrieve the latchkey from the coffer inside the attic. Having taken the latchkey, doublecheck that the safe inside the attic is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move west. And then, take the non-euclidean key from the stand. After that, try to head east. Once you do that, look and see that the non-euclidean chest is locked with the non-euclidean key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual kind of place. You can barely contain your excitement.\nYou make out a non-euclidean chest. Now why would someone leave that there?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean key from stand<|im_end|>go east<|im_end|>lock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First, it would be a great idea if you could travel north. Then, lift the shadfly from the floor of the pantry. Then, travel south. After that, place the shadfly on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nWhat's that over there? It looks like it's a stand. I guess it's true what they say, if you're looking for a stand, go to TextWorld. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly<|im_end|>go south<|im_end|>put shadfly on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the fudge scented latchkey from the floor of the office. After picking up the fudge scented latchkey, insert the fudge scented latchkey into the fudge scented locker inside the office's lock to unlock it. Then, ensure that the fudge scented locker is open. After that, retrieve the nest of caterpillars from the fudge scented locker within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in the place we're calling the office.\nYou can make out a fudge scented locker. Huh, weird.\nThere is an unblocked exit to the north.\nThere is a fudge scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take nest of caterpillars from fudge scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, unlock the type 6 chest within the workshop. Then, doublecheck that the type 6 chest within the workshop is wide open. And then, take the book from the type 6 chest. If you can get your hands on the book, ditch the book on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou see a locked type 6 chest right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take book from type 6 chest<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip south. And then, open the locker. After opening the locker, take the cake scented key from the locker within the office. Then, unlock the cake scented box with the cake scented key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>unlock cake scented box with cake scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to move east. Then, retrieve the keycard from the dresser. Having picked up the keycard, insert the keycard into the locker's lock to unlock it. Once you have unlocked the locker, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from dresser<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the key into the safe in the dish-pit's lock to unlock it. After unlocking the safe, ensure that the safe within the dish-pit is open. Then, take the napkin from the safe. After taking the napkin, you can put the napkin inside the chest inside the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nYou can make out an opened chest. The chest is empty! What a waste of a day! You see a gleam over in a corner, where you can see a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>insert napkin into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the spherical passkey from the shelf. After that, look and see that the spherical safe within the cookery is unlocked with the spherical passkey. After that, make absolutely sure that the spherical safe inside the cookery is opened. If you have pulled open the spherical safe, retrieve the insect from the spherical safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nThis cookery you have just entered is definitely typical. Let's see what's in here.\nYou see a spherical safe. You make out a shelf. The shelf is typical. On the shelf you make out a spherical passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from shelf<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take insect from spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the Henderson's limited edition key from the freezer in the kitchenette. And then, go east. After that, look and see that the Henderson's limited edition locker is unlocked. Then, ensure that the Henderson's limited edition locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nYou scan the room for a freezer, and you find a freezer. Make a note of this, you might have to put stuff on or in it later on. The freezer contains a Henderson's limited edition key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from freezer<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First of all, check that the Henderson's style safe in the workshop is unlocked with the Henderson's style passkey. After unlocking the Henderson's style safe, doublecheck that the Henderson's style safe within the workshop is wide open. After that, pick up the bug from the Henderson's style safe. With the bug, you can put the bug into the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a cabinet. The cabinet is empty, what a horrible day! You make out a locked Henderson's style safe right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take bug from Henderson's style safe<|im_end|>insert bug into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to retrieve the telephone from the floor of the study. After that, make an attempt to take a trip south. That done, look and see that the rectangular chest is wide open. Having opened the rectangular chest, you can insert the telephone inside the rectangular chest within the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take telephone<|im_end|>go south<|im_end|>open rectangular chest<|im_end|>insert telephone into rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go east. After that, doublecheck that the safe inside the workshop is wide open. And then, recover the keyboard from the safe. After that, put the keyboard on the shelf in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take keyboard from safe<|im_end|>put keyboard on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the vacuum from the case inside the launderette. Then, head east. Then, make it so that the dresser in the steam room is opened. And then, you can place the vacuum inside the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can make out an opened case. The case contains a vacuum. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take vacuum from case<|im_end|>go east<|im_end|>open dresser<|im_end|>insert vacuum into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, move south. After that, open the suitcase inside the workshop. Then, recover the burger from the suitcase. Once you have picked up the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a refrigerator. The refrigerator is empty! What a waste of a day!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take burger from suitcase<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, take the keycard from the freezer. After that, unlock the chest in the dish-pit. After that, open the chest within the dish-pit. After opening the chest, pick up the blender from the chest within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou make out a locked chest close by. An open freezer is close by. The freezer contains a keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from freezer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blender from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First stop, make an attempt to go south. With that accomplished, pick up the soap scented keycard from the chair in the workshop. After stealing the soap scented keycard, insert the soap scented keycard into the soap scented chest within the workshop's lock to unlock it. After that, ensure that the soap scented chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard from chair<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, pick up the non-euclidean keycard from the shelf. After that, unlock the non-euclidean safe. And then, make it so that the non-euclidean safe is ajar. Then, pick up the shoe from the non-euclidean safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You start to take note of what's in the room.\nYou smell a sickening smell, and follow it to a non-euclidean safe. You make out a shelf. Now why would someone leave that there? The shelf is standard. On the shelf you can make out a non-euclidean keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from shelf<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take shoe from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an effort to travel west. Following that, recover the type D passkey from the bed inside the bar. After stealing the type D passkey, try to head east. Then, make it so that the type D locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room. The room is well lit.\nYou see a locked type D locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type D passkey from bed<|im_end|>go east<|im_end|>unlock type D locker with type D passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the type Z safe is unlocked. And then, open the type Z safe. After that, pick up the cuboid latchkey from the type Z safe. Then, make sure that the cuboid locker in the washroom is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked cuboid locker close by. You see a locked type Z safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z keycard.\n\nyour action: ", "response": "unlock type Z safe with type Z keycard<|im_end|>open type Z safe<|im_end|>take cuboid latchkey from type Z safe<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, ensure that the trunk is open. And then, recover the keycard from the trunk in the attic. And then, venture south. And then, lock the chest in the washroom with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. Let's see what's in here.\nYou make out a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the latchkey from the shelf inside the shower. Then, doublecheck that the safe within the shower is unlocked. Then, open the safe. And then, recover the soap dispenser from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. Let's see what's in here.\nYou see a safe. You can make out a shelf. The shelf is ordinary. On the shelf you make out a latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take soap dispenser from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the garage. If you have got the formless key, look and see that the formless safe in the garage is unlocked with the formless key. And then, open the formless safe in the garage. Then, recover the frisbee from the formless safe within the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take frisbee from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, attempt to move east. Okay, and then, open the toolbox in the basement. After opening the toolbox, take the kiwi from the toolbox. Then, eat the kiwi. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see an opened chest right there by you. The chest is empty, what a horrible day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take kiwi from toolbox<|im_end|>eat kiwi<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head west. Once you finish that, recover the nest of grubs from the floor of the kitchenette. If you can get your hands on the nest of grubs, attempt to move east. With that done, you can put the nest of grubs into the bureau. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a bureau. The bureau is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of grubs<|im_end|>go east<|im_end|>insert nest of grubs into bureau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take the butterfly from the workbench inside the spare room. And then, attempt to go to the east. And then, ensure that the basket is open. And then, you can insert the butterfly inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal one.\nOh wow! Is that what I think it is? It is! It's a workbench. The workbench is usual. On the workbench you make out a butterfly.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take butterfly from workbench<|im_end|>go east<|im_end|>open basket<|im_end|>insert butterfly into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an attempt to head south. And then, recover the latchkey from the floor of the scullery. And then, check that the chest inside the scullery is unlocked with the latchkey. After that, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an attempt to go to the east. With that accomplished, pick up the type N key from the stand. After that, assure that the type N locker inside the attic is unlocked with the type N key. And then, open the type N locker inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type N key from stand<|im_end|>unlock type N locker with type N key<|im_end|>open type N locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, try to venture west. And then, retrieve the fly larva from the mantle. And then, head east. After that, place the fly larva on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from mantle<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the keycard from the floor of the kitchen. After that, go to the east. Following that, make it so that the box is closed. And then, assure the box in the garage is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the non-euclidean passkey from the pan inside the kitchenette. After taking the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. And then, make absolutely sure that the non-euclidean box within the kitchenette is open. After that, take the spork from the non-euclidean box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOkay, so you're in a kitchenette, cool, but is it usual? You better believe it is. You begin to take stock of what's in the room.\nYou make out a non-euclidean box. You can make out a pan. You see a non-euclidean passkey on the pan. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from pan<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take spork from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First of all, you could, like, insert the lavender scented passkey into the lavender scented box inside the bedroom's lock to unlock it. Then, ensure that the lavender scented box is open. Then, take the type Z keycard from the lavender scented box. Then, check that the type Z chest in the bedroom is unlocked with the type Z keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place.\nYou make out a type Z chest. You can make out a locked lavender scented box here.\nThere is an unblocked exit to the north.\nYou are carrying: a lavender scented passkey.\n\nyour action: ", "response": "unlock lavender scented box with lavender scented passkey<|im_end|>open lavender scented box<|im_end|>take type Z keycard from lavender scented box<|im_end|>unlock type Z chest with type Z keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to attempt to move west. And then, take the worm from the stand. And then, try to head east. Then, ditch the worm on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can see a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from stand<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, look and see that the safe is unlocked. And then, ensure that the safe inside the garage is open. Then, take the worm from the safe inside the garage. And then, toss the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one. You start to take note of what's in the room.\nYou can see a locked safe here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to pick up the key from the suitcase. After that, look and see that the safe in the cubicle is unlocked with the key. Then, assure that the safe is open. After that, take the stapler from the safe in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin looking for stuff.\nYou see a safe. Wow, isn't TextWorld just the best? You smell a great smell, and follow it to a suitcase. The suitcase contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take stapler from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to go north. After that, recover the stapler from the coffer inside the workshop. And then, try to go to the south. With that accomplished, sit the stapler on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a board. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the board.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stapler from coffer<|im_end|>go south<|im_end|>put stapler on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip west. Then, retrieve the formless latchkey from the saucepan in the kitchenette. Then, move east. With that accomplished, unlock the formless box within the workshop with the formless latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked formless box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless latchkey from saucepan<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make absolutely sure that the basket in the lounge is open. And then, retrieve the cd from the basket in the lounge. After that, go to the south. With that done, rest the cd on the bench within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge. Let's see what's in here.\nYou can see a closed basket.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take cd from basket<|im_end|>go south<|im_end|>put cd on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the latchkey from the plate in the cookhouse. Then, make an effort to move east. Following that, close the chest. Then, doublecheck that the chest inside the shower is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A typical one. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a plate. The plate is normal. On the plate you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from plate<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, insert the non-euclidean latchkey into the non-euclidean safe within the kitchenette's lock to unlock it. After that, ensure that the non-euclidean safe inside the kitchenette is open. Having pulled open the non-euclidean safe, take the insect from the non-euclidean safe in the kitchenette. If you have picked up the insect, sit the insect on the plate in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty usual here.\nAs if things weren't amazing enough already, you can even see a non-euclidean safe! You can make out a plate. The plate is ordinary. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the plate.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take insect from non-euclidean safe<|im_end|>put insect on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, recover the passkey from the toolbox. If you have got the passkey, insert the passkey into the box's lock to unlock it. And then, ensure that the box in the study is open. Then, retrieve the Quote of the Day Calendar from the box inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study.\nYou see a box. You can see an opened ordinary looking toolbox right there by you. The toolbox contains a passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from toolbox<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, retrieve the shadfly from the cabinet within the sauna. If you can get your hands on the shadfly, move south. With that done, open the box within the launderette. And then, place the shadfly inside the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. You begin to take stock of what's here.\nYou can see a cabinet. The cabinet contains a shadfly.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take shadfly from cabinet<|im_end|>go south<|im_end|>open box<|im_end|>insert shadfly into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to doublecheck that the drawer in the bathroom is opened. After that, retrieve the lavender scented latchkey from the drawer within the bathroom. After taking the lavender scented latchkey, make an effort to go south. If you can get around to doing that, lock the lavender scented locker with the lavender scented latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nYou can see a drawer.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take lavender scented latchkey from drawer<|im_end|>go south<|im_end|>lock lavender scented locker with lavender scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the passkey from the rack within the shower. Then, attempt to head south. Following that, assure that the box in the workshop is shut. After shutting the box, look and see the box in the workshop is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual kind of place.\nYou make out a rack. You shudder, but continue examining the rack. The rack is typical. On the rack you make out a passkey.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. After that, make sure that the safe is open. And then, pick up the chocolate bar from the safe within the office. And then, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to doublecheck that the type 2 locker within the cookhouse is unlocked with the type 2 key. After that, open the type 2 locker in the cookhouse. After that, take the legume from the type 2 locker. Then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a type 2 locker. Wow, isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 locker with type 2 key<|im_end|>open type 2 locker<|im_end|>take legume from type 2 locker<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make sure that the Microsoft style locker is unlocked. Then, open the Microsoft style locker inside the cookery. Having opened the Microsoft style locker, pick up the garlic clove from the Microsoft style locker. After that, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place.\nYou can make out a locked Microsoft style locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style key<|im_end|>open Microsoft style locker<|im_end|>take garlic clove from Microsoft style locker<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to go to the east. And then, make absolutely sure that the type 4 locker inside the bedroom is ajar. And then, take the pillow from the type 4 locker. And then, toss the pillow on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "go east<|im_end|>open type 4 locker<|im_end|>take pillow from type 4 locker<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the locker is unlocked with the key. After that, make absolutely sure that the locker is open. Then, retrieve the burger from the locker. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook at that sign! What does it say? It says Welcome to the kitchen? Well that's cool. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked locker right there by you.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go south. Then, make absolutely sure that the locker in the workshop is unlocked. And then, ensure that the locker in the workshop is open. After that, recover the mouse from the locker inside the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, insert the key into the chest within the kitchenette's lock to unlock it. Then, ensure that the chest is open. Then, retrieve the pizza from the chest. After that, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou can see a locked chest nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take pizza from chest<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the case inside the launderette is open. After that, retrieve the stick of butter from the case in the launderette. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nI am sorry to announce that you are now in the launderette.\nYou bend down to tie your shoe. When you stand up, you notice a case.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take stick of butter from case<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to travel south. After that, pick up the latchkey from the locker. After that, unlock the safe. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, retrieve the spherical keycard from the floor of the bathroom. If you can get your hands on the spherical keycard, venture south. After that, make it so that the spherical safe is closed. After closing the spherical safe, lock the spherical safe within the closet with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a spherical keycard on the floor.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "take spherical keycard<|im_end|>go south<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, pick-up the American limited edition latchkey from the floor of the kitchen. After that, doublecheck that the American limited edition box inside the kitchen is unlocked. After that, ensure that the American limited edition box is open. After that, recover the spoon from the American limited edition box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a American limited edition box. You look at the price tag on the American limited edition box. Thirty dollars?! Where'd they buy this American limited edition box, some kind of expensive place?\nYou need an unguarded exit? You should try going west.\nThere is an American limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take spoon from American limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, go east. Then, unlock the safe. If you have unlocked the safe, ensure that the safe is open. After that, retrieve the nest of kittens from the safe within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of kittens from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go east. With that done, recover the Canadian style passkey from the floor of the dish-pit. And then, check that the Canadian style safe is unlocked with the Canadian style passkey. And then, open the Canadian style safe in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a shelf. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style passkey<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could take a trip west. Then, retrieve the American style keycard from the mantle in the bedchamber. And then, attempt to go to the east. And then, lock the American style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place.\nYou can make out a closed American style safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style keycard from mantle<|im_end|>go east<|im_end|>lock American style safe with American style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the cuboid key from the counter within the steam room. Then, make it so that the cuboid locker in the steam room is unlocked. Then, look and see that the cuboid locker within the steam room is wide open. After pulling open the cuboid locker, recover the nest of caterpillars from the cuboid locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in the place we're calling the steam room.\nYou see a cuboid locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. You see a cuboid key on the counter.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from counter<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take nest of caterpillars from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to head east. Okay, and then, ensure that the bureau is open. Then, take the type 8 latchkey from the bureau. With the type 8 latchkey, unlock the type 8 chest with the type 8 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take type 8 latchkey from bureau<|im_end|>unlock type 8 chest with type 8 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! Your first objective is to move south. Next, ensure that the coffer is open. After that, recover the bug from the coffer within the cubicle. After that, put the bug on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take bug from coffer<|im_end|>put bug on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. And then, pick up the type 1 keycard from the suitcase. With the type 1 keycard, insert the type 1 keycard into the type 1 safe inside the bedroom's lock to unlock it. After you have unlocked the type 1 safe, open the type 1 safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 keycard from suitcase<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to venture south. And then, ensure that the basket is open. And then, retrieve the formless passkey from the basket. And then, check that the formless box is unlocked with the formless passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A standard one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take formless passkey from basket<|im_end|>unlock formless box with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the latchkey from the trunk. If you can get your hands on the latchkey, doublecheck that the chest is unlocked. And then, open the chest in the cubicle. After that, retrieve the shadfly from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can see a locked chest nearby. You scan the room, seeing a trunk. The trunk contains a latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the south. Then, ensure that the cabinet in the washroom is open. Then, retrieve the sponge from the cabinet. Then, sit the sponge on the table inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First off, travel west. Then, pick up the butterfly from the floor of the pantry. With the butterfly, go east. And then, place the butterfly on the bookshelf inside the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a bookshelf. The bookshelf is normal. But the thing is empty, unfortunately.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>put butterfly on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the keycard from the floor of the bedroom. After picking up the keycard, make absolutely sure that the chest in the bedroom is unlocked. And then, ensure that the chest inside the bedroom is open. After pulling open the chest, recover the pillow from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in the place we're calling the bedroom.\nYou make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pillow from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, unlock the safe with the key. After that, open the safe. And then, retrieve the whisk from the safe in the kitchenette. With the whisk, toss the whisk on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one. Let's see what's in here.\nYou see a locked safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>drop whisk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to pick up the key from the suitcase in the closet. After that, make sure that the safe is unlocked. And then, open the safe. And then, retrieve the glove from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. I guess you better just go and list everything you see here.\nYou can make out a safe. You make out an opened suitcase. The suitcase contains a key.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take glove from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head east. Next, ensure that the type Q locker within the shower is open. Then, retrieve the bug from the type Q locker in the shower. Then, place the bug on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type Q locker<|im_end|>take bug from type Q locker<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First thing I need you to do is to move north. Then, lift the spherical keycard from the floor of the spare room. And then, attempt to travel south. That done, check that the spherical box in the office is unlocked with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh wow! Is that what I think it is? It is! It's a spherical box. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go north<|im_end|>take spherical keycard<|im_end|>go south<|im_end|>unlock spherical box with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, attempt to take a trip west. Once you get through with that, lift the laptop from the floor of the bedchamber. And then, go east. Next, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a folder.\n\nyour action: ", "response": "go west<|im_end|>take laptop<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, make an attempt to travel north. And then, pick-up the Microsoft key from the floor of the chamber. If you have picked up the Microsoft key, travel south. After that, make absolutely sure that the Microsoft locker is unlocked with the Microsoft key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell I'll be, you are in a place we're calling a cubicle.\nYou can make out a Microsoft locker. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft key<|im_end|>go south<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make it so that the chest in the steam room is unlocked. After that, ensure that the chest inside the steam room is open. Then, recover the paper towel from the chest. After that, rest the paper towel on the bench inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am sorry to announce that you are now in the steam room.\nYou see a gleam over in a corner, where you can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You smell a wretched smell, and follow it to a bench. The bench is standard. But the thing is empty, unfortunately.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick-up the passkey from the floor of the bedroom. Then, make an effort to head south. And then, insert the passkey into the box inside the garage's lock to unlock it. After that, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the south.\nThere is a passkey and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could venture west. With that over with, retrieve the formless key from the floor of the workshop. Then, go east. After that, unlock the formless box inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out a locked formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless key<|im_end|>go east<|im_end|>unlock formless box with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go to the west. Okay, and then, recover the rectangular keycard from the floor of the kitchen. And then, try to move east. Then, make absolutely sure that the rectangular locker in the steam room is unlocked with the rectangular keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked rectangular locker here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to head west. With that done, recover the licorice strip from the formless chest. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take licorice strip from formless chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to move south. Then, ensure that the dresser is open. After that, pick up the coconut from the dresser. If you can get your hands on the coconut, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take coconut from dresser<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, move south. Then, pick up the keycard from the couch. After that, unlock the box. After that, make sure that the box is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head west. And then, pick up the sandwich from the toolbox in the workshop. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from toolbox<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the non-euclidean passkey from the mantelpiece. After that, check that the non-euclidean safe is unlocked with the non-euclidean passkey. And then, open the non-euclidean safe in the salon. If you have opened the non-euclidean safe, take the manuscript from the non-euclidean safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou see a non-euclidean safe. You can make out a mantelpiece. The mantelpiece is standard. On the mantelpiece you make out a non-euclidean passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from mantelpiece<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take manuscript from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the latchkey from the bar. Then, doublecheck that the safe within the bedchamber is unlocked. After that, open the safe inside the bedchamber. Then, retrieve the nest of bunnies from the safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou can see a locked safe right there by you. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bar. The bar is standard. On the bar you see a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bar<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take nest of bunnies from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go south. Then, retrieve the latchkey from the counter. Then, assure that the chest is unlocked with the latchkey. Then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from counter<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could try to take a trip north. Then, retrieve the keycard from the floor of the basement. Then, go to the south. If you can accomplish that, unlock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nYou can make out a locked safe. You make out a counter. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Okay, and then, unlock the type N safe with the type N key. And then, open the type N safe in the workshop. After opening the type N safe, pick up the Quote of the Day Calendar from the type N safe in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type N key.\n\nyour action: ", "response": "go south<|im_end|>unlock type N safe with type N key<|im_end|>open type N safe<|im_end|>take Quote of the Day Calendar from type N safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the glass from the cabinet. With the glass, attempt to go to the east. Okay, and then, ensure that the dresser is open. And then, you can place the glass into the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cabinet. The cabinet contains a glass.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take glass from cabinet<|im_end|>go east<|im_end|>open dresser<|im_end|>insert glass into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, make an attempt to go south. Then, check that the type Y safe within the kitchenette is unlocked with the type Y keycard. Then, assure that the type Y safe inside the kitchenette is open. And then, you can deposit the glove inside the type Y safe inside the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type Y keycard and a glove.\n\nyour action: ", "response": "go south<|im_end|>unlock type Y safe with type Y keycard<|im_end|>open type Y safe<|im_end|>insert glove into type Y safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to check that the safe within the dish-pit is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. After that, recover the apple from the safe. And then, eat the apple. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. You begin looking for stuff.\nYou can make out a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take apple from safe<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take the spherical keycard from the bookshelf. After that, attempt to move south. After that, unlock the spherical safe. Then, open the spherical safe inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin to take stock of what's here.\nHey, want to see a bookshelf? Look over there, a bookshelf. You see a spherical keycard on the bookshelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from bookshelf<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to travel south. Then, recover the latchkey from the bookshelf within the office. Then, make absolutely sure that the safe is unlocked. Then, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to move east. Then, ensure that the safe is open. And then, pick up the lavender scented passkey from the safe inside the bedroom. Then, lock the lavender scented locker with the lavender scented passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take lavender scented passkey from safe<|im_end|>lock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could try to head south. That done, pick up the keycard from the floor of the bedchamber. Then, make it so that the chest is unlocked with the keycard. Then, open the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou see a gleam over in a corner, where you can see a chair. The chair is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, attempt to go south. After that, ensure that the cabinet inside the dish-pit is open. Once you have pulled open the cabinet, retrieve the fly larva from the cabinet. After that, sit the fly larva on the board within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nA rusty signboard tells you that you are now in the bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>put fly larva on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to travel west. Following that, retrieve the passkey from the floor of the bathroom. After taking the passkey, attempt to take a trip east. Next, unlock the box with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou scan the room for a box, and you find a box. You wonder idly who left that here.\nThere is an unblocked exit to the west.\nThere is a cauliflower on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to recover the latchkey from the table. And then, make an attempt to venture south. That done, look and see that the box inside the kitchenette is unlocked. Having unlocked the box, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI never took you for the sort of person who would show up in a basement, but I guess I was wrong. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a table. On the table you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to go to the south. Then, assure that the Canadian style safe within the shower is wide open. After that, retrieve the broom from the Canadian style safe within the shower. Then, toss the broom on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style safe<|im_end|>take broom from Canadian style safe<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, look and see that the locker inside the playroom is unlocked. After that, ensure that the locker within the playroom is open. And then, retrieve the pillow from the locker in the playroom. Then, you can insert the pillow into the box inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom.\nYou can make out a box. Empty! What kind of nightmare TextWorld is this? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. You can't wait to tell the folks at home about this!\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take pillow from locker<|im_end|>insert pillow into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First stop, take a trip east. Then, pick-up the fudge scented passkey from the floor of the office. Once you have taken the fudge scented passkey, unlock the fudge scented safe in the office with the fudge scented passkey. And then, open the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a gleam over in a corner, where you can see a counter. The counter is normal. But oh no! there's nothing on this piece of junk. Aw, and here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented passkey<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to take a trip north. Then, recover the cashew from the counter. And then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're not going to believe this, but you've just entered a bedroom.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew from counter<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First stop, attempt to venture north. If you can get through with that, recover the soap dispenser from the floor of the washroom. With the soap dispenser, make an effort to venture south. Then, you can insert the soap dispenser inside the box inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. I guess you better just go and list everything you see here.\nYou can make out an opened box right there by you. The box is empty! What a waste of a day! You bend down to tie your shoe. When you stand up, you notice a board. But the thing is empty. You move on, clearly upset by TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take soap dispenser<|im_end|>go south<|im_end|>insert soap dispenser into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, move west. After that, retrieve the Cat Calendar from the floor of the workshop. Then, go to the east. Then, sit the Cat Calendar on the shelf inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a shelf. What a coincidence, weren't you just thinking about a shelf? The shelf is ordinary. However, the shelf, like an empty shelf, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar<|im_end|>go east<|im_end|>put Cat Calendar on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the type 4 chest inside the kitchenette is unlocked with the type 4 passkey. And then, ensure that the type 4 chest is open. After that, recover the spoon from the type 4 chest. Then, deposit the spoon on the floor of the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou make out a type 4 chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 4 passkey.\n\nyour action: ", "response": "unlock type 4 chest with type 4 passkey<|im_end|>open type 4 chest<|im_end|>take spoon from type 4 chest<|im_end|>drop spoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go to the north. Then, pick up the keycard from the coffer within the study. With the keycard, venture south. Following that, assure that the chest in the chamber is locked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from coffer<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make an attempt to take a trip north. And then, take the laptop from the box. After you have taken the laptop, travel south. With that accomplished, drop the laptop on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take laptop from box<|im_end|>go south<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to take a trip west. Once you get around to doing that, recover the top hat from the shelf. And then, attempt to go east. Next, place the top hat on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is. You begin to take stock of what's in the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take top hat from shelf<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, make an attempt to go north. And then, pick-up the nest of earwigs from the floor of the lounge. If you can get your hands on the nest of earwigs, venture south. And then, you can put the nest of earwigs into the dresser in the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a dresser. The dresser is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of earwigs<|im_end|>go south<|im_end|>insert nest of earwigs into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, look and see that the bureau inside the office is opened. After that, retrieve the pizza from the bureau in the office. And then, eat the pizza. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place.\nYou can make out a bureau. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take pizza from bureau<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to head west. Then, retrieve the bug from the bench within the laundromat. And then, attempt to travel east. And then, drop the bug on the floor of the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nThere is an unblocked exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take bug from bench<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go north. With that done, retrieve the spork from the floor of the cookhouse. And then, make an attempt to go to the south. And then, you can insert the spork into the locker within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nGuess what, you are in the place we're calling the canteen.\nYou can make out a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take spork<|im_end|>go south<|im_end|>insert spork into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the spherical latchkey from the couch inside the chamber. And then, make an attempt to head east. With that over with, close the spherical locker in the office. And then, Deposit the spherical latchkey into the spherical locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nYou hear a noise behind you and spin around, but you can't see anything other than a couch. The couch is ordinary. On the couch you can see a spherical latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from couch<|im_end|>go east<|im_end|>close spherical locker<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, head south. With that done, pick up the Microsoft limited edition key from the mantelpiece inside the studio. If you can get your hands on the Microsoft limited edition key, unlock the Microsoft limited edition chest. And then, doublecheck that the Microsoft limited edition chest is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition key from mantelpiece<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>open Microsoft limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go south. Then, take the keycard from the board. After that, doublecheck that the locker in the scullery is unlocked. Then, doublecheck that the locker within the scullery is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from board<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to open the chest within the dish-pit. After that, retrieve the kettle from the chest in the dish-pit. And then, travel east. Then, rest the kettle on the stand within the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nYou see a closed chest.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take kettle from chest<|im_end|>go east<|im_end|>put kettle on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First off, ensure that the cabinet in the washroom is open. Having opened the cabinet, recover the insect from the cabinet within the washroom. And then, take a trip south. And then, drop the insect on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You can barely contain your excitement.\nYou smell an intriguing smell, and follow it to a cabinet. Now why would someone leave that there?\nYou need an unguarded exit? You should try going south.\nYou are carrying: a cookie.\n\nyour action: ", "response": "open cabinet<|im_end|>take insect from cabinet<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go north. With that over with, retrieve the iron from the counter in the bathroom. After that, attempt to take a trip south. And then, throw the iron on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take iron from counter<|im_end|>go south<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to head east. Then, assure that the spherical box is ajar. Then, recover the chocolate bar from the spherical box inside the kitchen. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open spherical box<|im_end|>take chocolate bar from spherical box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. After that, make it so that the box is unlocked. And then, ensure that the box is open. After that, take the Quote of the Day Calendar from the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to travel east. Next, unlock the cuboid safe with the cuboid latchkey. And then, ensure that the cuboid safe inside the cookery is open. And then, recover the glass from the cuboid safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am stoked to announce that you are now in the bedchamber. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take glass from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, take a trip south. Next, assure that the toolbox within the study is wide open. Then, recover the mouse from the toolbox. After that, sit the mouse on the mantle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take mouse from toolbox<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the latchkey from the portmanteau. With the latchkey, doublecheck that the box is unlocked with the latchkey. If you have unlocked the box, assure that the box inside the parlor is wide open. Then, take the butterfly from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou see a box. Something scurries by right in the corner of your eye. Probably nothing. You can see an opened portmanteau. The portmanteau contains a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the safe in the vault with the passkey. After that, make absolutely sure that the safe inside the vault is open. And then, recover the TextWorld latchkey from the safe. Having taken the TextWorld latchkey, lock the TextWorld box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a closed TextWorld box nearby. You can see a locked standard looking safe close by.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take TextWorld latchkey from safe<|im_end|>lock TextWorld box with TextWorld latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First of all, you could, like, travel south. And then, unlock the non-euclidean safe in the steam room. And then, open the non-euclidean safe within the steam room. After pulling open the non-euclidean safe, take the broom from the non-euclidean safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take broom from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, pick up the soap scented latchkey from the box in the bedroom. Then, unlock the soap scented safe. After that, open the soap scented safe in the bedroom. Then, recover the laptop from the soap scented safe in the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou make out a soap scented safe. Classic TextWorld. You can see an opened box here. The box contains a soap scented latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from box<|im_end|>unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take laptop from soap scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First step, open the safe. After that, pick up the latchkey from the safe inside the cubicle. And then, make an effort to venture east. After that, insert the latchkey into the box's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make absolutely sure that the Microsoft limited edition locker is unlocked. After that, doublecheck that the Microsoft limited edition locker is wide open. Then, retrieve the worm from the Microsoft limited edition locker inside the closet. If you can get your hands on the worm, rest the worm on the shelf in the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked Microsoft limited edition locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a shelf. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take worm from Microsoft limited edition locker<|im_end|>put worm on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could move north. That done, retrieve the nest of puppies from the floor of the cellar. If you can get your hands on the nest of puppies, make an attempt to move south. With that accomplished, toss the nest of puppies on the floor of the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it standard? You better believe it is.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a poem on the floor.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>take nest of puppies<|im_end|>go south<|im_end|>drop nest of puppies<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to lift the keycard from the floor of the bedroom. And then, take a trip south. Then, make absolutely sure that the safe inside the office is unlocked with the keycard. And then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin looking for stuff.\nThere is an unblocked exit to the south.\nThere is a keycard and a book on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First stop, make an effort to go to the west. And then, take the Microsoft style passkey from the rack. Once you have taken the Microsoft style passkey, go to the east. Following that, unlock the Microsoft style safe in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one.\nYou make out a Microsoft style safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style passkey from rack<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, recover the Canadian latchkey from the bench. And then, attempt to go to the south. And then, look and see that the Canadian chest inside the office is unlocked with the Canadian latchkey. After that, assure that the Canadian chest in the office is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou see a bench. On the bench you can make out a Canadian latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey from bench<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the type 1 keycard from the floor of the attic. And then, insert the type 1 keycard into the type 1 box in the attic's lock to unlock it. After that, assure that the type 1 box is opened. Then, you can place the bowl into the type 1 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou can make out a type 1 box.\nThere is an unblocked exit to the north.\nThere is a type 1 keycard on the floor.\nYou are carrying: a bowl.\n\nyour action: ", "response": "take type 1 keycard<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>insert bowl into type 1 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to move south. With that over with, ensure that the coffer within the studio is open. After that, pick up the cuboid latchkey from the coffer inside the studio. Then, unlock the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take cuboid latchkey from coffer<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First stop, retrieve the latchkey from the bed stand. After that, try to venture south. Once you do that, close the locker. After that, lock the locker within the playroom with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that sign! What does it say? It says Welcome to the salon? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell an interesting smell, and follow it to a bed stand. The bed stand is normal. On the bed stand you can see a latchkey.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bed stand<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the book from the floor of the workshop. And then, go to the south. After that, open the box within the office. After you have pulled open the box, you can put the book into the box within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou see a gleam over in a corner, where you can see a suitcase.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take book<|im_end|>go south<|im_end|>open box<|im_end|>insert book into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to head west. And then, take the key from the recliner. And then, try to go east. Then, lock the locker within the garage with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nA closed locker is here.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from recliner<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to head north. And then, take the scarf from the stand. After that, attempt to head south. With that over with, you can insert the scarf inside the portmanteau inside the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nYou see an opened portmanteau. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take scarf from stand<|im_end|>go south<|im_end|>insert scarf into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could ensure that the suitcase within the vault is open. After that, take the latchkey from the suitcase within the vault. If you can get your hands on the latchkey, venture east. Then, insert the latchkey into the safe in the recreation zone's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOkay, so you're in a vault, cool, but is it normal? You better believe it is.\nYou see a suitcase. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First step, recover the cuboid keycard from the counter inside the shower. And then, make an effort to travel south. After that, close the cuboid safe. After that, assure the cuboid safe within the cookery is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nYou make out a counter. The counter is standard. On the counter you can make out a cuboid keycard. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from counter<|im_end|>go south<|im_end|>close cuboid safe<|im_end|>lock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip south. And then, open the display. After pulling open the display, retrieve the broom from the display within the vault. And then, sit the broom on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take broom from display<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to open the case. After that, retrieve the broom from the case. And then, make an effort to move south. That done, place the broom on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place.\nYou can make out a case.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take broom from case<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. That done, assure that the box inside the sauna is open. And then, take the latchkey from the box within the sauna. Then, look and see the chest within the sauna is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook around you. Take it all in. It's not every day someone gets to be in a study. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Then, unlock the box within the kitchenette with the key. And then, ensure that the box within the kitchenette is open. Then, retrieve the glass from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glass from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, lift the Henderson's style latchkey from the floor of the attic. After that, make an attempt to move south. Then, look and see that the Henderson's style locker is unlocked. After that, open the Henderson's style locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take Henderson's style latchkey<|im_end|>go south<|im_end|>unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go north. Then, recover the TextWorld limited edition key from the plate. If you can get your hands on the TextWorld limited edition key, attempt to move south. And then, lock the TextWorld limited edition chest inside the workshop with the TextWorld limited edition key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it typical? You better believe it is.\nYou can make out a closed TextWorld limited edition chest, which looks usual, here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition key from plate<|im_end|>go south<|im_end|>lock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, try to take a trip south. After that, open the dresser within the bedroom. Then, pick up the cd from the dresser inside the bedroom. After that, put the cd into the chest inside the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take cd from dresser<|im_end|>insert cd into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the rack. After that, attempt to move east. After that, look and see that the safe inside the steam room is closed. If you have shut the safe, lock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nYou can see a rack. You see a key on the rack. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, make an effort to go to the east. Then, look and see that the formless chest inside the workshop is unlocked with the formless latchkey. After unlocking the formless chest, open the formless chest. And then, recover the folder from the formless chest inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take folder from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go east. And then, assure that the fridge within the kitchen is open. And then, pick up the vanilla scented key from the fridge. And then, make sure that the vanilla scented box inside the kitchen is unlocked with the vanilla scented key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take vanilla scented key from fridge<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go west. With that done, retrieve the apple from the dresser. After that, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take apple from dresser<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. With that over with, ensure that the cabinet is open. After that, take the passkey from the cabinet. Then, assure that the chest is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nGuess what, you are in the place we're calling the spare room.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, go to the east. After that, make it so that the cabinet is open. After you have pulled open the cabinet, take the cd from the cabinet in the office. And then, place the cd into the coffer within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take cd from cabinet<|im_end|>insert cd into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the key from the cabinet inside the bathroom. Then, insert the key into the locker inside the bathroom's lock to unlock it. Then, open the locker in the bathroom. And then, pick up the mop from the locker inside the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal one.\nYou make out a locker. Now why would someone leave that there? You see a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet contains a key. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, pick up the passkey from the table. After that, unlock the safe. Then, open the safe in the laundry place. And then, recover the sponge from the safe inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in an usual kind of place. That is to say, you're in a laundry place.\nYou scan the room for a safe, and you find a safe. Hmmm... what else, what else? Oh, great. Here's a table. On the table you see a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, go to the north. Then, recover the sandwich from the stand inside the office. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nWere you looking for a board? Because look over there, it's a board. The board is ordinary. The board appears to be empty. It would have been so cool if there was stuff on the board.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from stand<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, venture north. After that, pick-up the latchkey from the floor of the bedchamber. After that, try to move south. With that over with, Put the latchkey into the box in the kitchenette to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou make out a box. You can make out a refrigerator.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture west. With that over with, pick up the Cat Calendar from the display. Then, go to the east. That done, drop the Cat Calendar on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from display<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, unlock the safe. After that, ensure that the safe in the garage is open. And then, retrieve the scarf from the safe. After picking up the scarf, rest the scarf on the shelf inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked safe. You make out a shelf. You can't really describe the shelf besides that it's typical. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take scarf from safe<|im_end|>put scarf on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to take a trip east. Following that, open the suitcase. After that, recover the laptop from the suitcase. Having taken the laptop, sit the laptop on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take laptop from suitcase<|im_end|>put laptop on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, unlock the American style safe inside the playroom with the American style keycard. And then, look and see that the American style safe is open. After that, recover the nest of ticks from the American style safe in the playroom. After getting the nest of ticks, toss the nest of ticks on the floor of the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nA crooked placard tells you that you are now in the playroom.\nLook over there! a American style safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take nest of ticks from American style safe<|im_end|>drop nest of ticks<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could try to go west. Once you succeed at that, pick up the stick of butter from the desk inside the workshop. After that, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from desk<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could retrieve the type 1 latchkey from the chest. Then, venture east. And then, make sure that the type 1 chest in the restroom is unlocked. After that, open the type 1 chest in the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place. Let's see what's in here.\nYou smell an interesting smell, and follow it to a chest! The chest contains a type 1 latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 latchkey from chest<|im_end|>go east<|im_end|>unlock type 1 chest with type 1 latchkey<|im_end|>open type 1 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. Okay, and then, retrieve the keyboard from the stand. With the keyboard, go east. And then, throw the keyboard on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keyboard from stand<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the cuboid safe is unlocked. After you have unlocked the cuboid safe, assure that the cuboid safe within the kitchenette is ajar. And then, recover the teaspoon from the cuboid safe. Then, put the teaspoon into the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You can barely contain your excitement.\nYou see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You can make out a locked cuboid safe, which looks normal, here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take teaspoon from cuboid safe<|im_end|>insert teaspoon into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, take a trip west. And then, retrieve the non-euclidean keycard from the bar. And then, take a trip east. Once you do that, make sure that the non-euclidean locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI just think it's awesome that you're in a shower now. You start to take note of what's in the room.\nYou can make out a non-euclidean locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard from bar<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. If you can succeed at that, retrieve the lavender scented key from the bookshelf. And then, make absolutely sure that the lavender scented safe is unlocked with the lavender scented key. Then, open the lavender scented safe inside the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented key from bookshelf<|im_end|>unlock lavender scented safe with lavender scented key<|im_end|>open lavender scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to go to the west. With that done, take the American style passkey from the shelf inside the kitchenette. If you have taken the American style passkey, go east. That done, make absolutely sure the American style box inside the closet is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You begin to take stock of what's in the room.\nYou see a closed American style box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style passkey from shelf<|im_end|>go east<|im_end|>lock American style box with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the type I key from the mantle within the bedchamber. Then, make an attempt to travel east. Then, assure that the type I safe in the scullery is shut. After that, Insert the type I key into the type I safe to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nOh wow! Is that what I think it is? It is! It's a mantle. The mantle is typical. On the mantle you make out a type I key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type I key from mantle<|im_end|>go east<|im_end|>close type I safe<|im_end|>lock type I safe with type I key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. After that, doublecheck that the cabinet is opened. And then, take the licorice strip from the cabinet within the shower. After that, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You start to take note of what's in the room.\nYou see an opened case. What a letdown! The case is empty!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take licorice strip from cabinet<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go east. And then, open the box within the studio. If you have pulled open the box, recover the type 7 latchkey from the box in the studio. And then, insert the type 7 latchkey into the type 7 chest's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 7 latchkey from box<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to travel east. Next, take the non-euclidean key from the locker within the workshop. Then, insert the non-euclidean key into the non-euclidean box inside the workshop's lock to unlock it. After that, ensure that the non-euclidean box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key from locker<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to take a trip east. Then, ensure that the fridge in the kitchenette is open. Then, recover the fly larva from the fridge. And then, rest the fly larva on the chair inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take fly larva from fridge<|im_end|>put fly larva on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, venture east. Following that, open the safe within the sauna. Then, pick up the cabbage from the safe. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOkay, so you're in a basement, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take cabbage from safe<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the south. And then, recover the keycard from the counter within the attic. After that, insert the keycard into the locker's lock to unlock it. After that, look and see that the locker within the attic is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from counter<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! Your first objective is to venture north. And then, recover the type G latchkey from the floor of the study. And then, try to go south. After that, unlock the type G safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a type G safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go north<|im_end|>take type G latchkey<|im_end|>go south<|im_end|>unlock type G safe with type G latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the north. After that, recover the sponge from the bench inside the washroom. Then, make an effort to travel south. With that over with, deposit the sponge on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual kind of place. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a controller on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge from bench<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go south. And then, open the safe within the vault. And then, retrieve the broom from the safe in the vault. After that, throw the broom on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have entered a shower. Not the shower you'd expect. No, this is a shower.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a cd.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to travel west. Following that, recover the synthesizer from the floor of the parlor. Having got the synthesizer, try to go to the east. With that done, drop the synthesizer on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take synthesizer<|im_end|>go east<|im_end|>drop synthesizer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, make an attempt to head south. That done, take the non-euclidean latchkey from the rack within the scullery. After that, unlock the non-euclidean box. After that, open the non-euclidean box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the study.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean latchkey from rack<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could go west. With that done, retrieve the glove from the rack. After picking up the glove, attempt to travel east. Next, deposit the glove on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty normal here. You begin looking for stuff.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go west<|im_end|>take glove from rack<|im_end|>go east<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could attempt to venture south. Then, ensure that the non-euclidean box is open. After that, pick up the licorice strip from the non-euclidean box. Having picked up the licorice strip, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the kitchenette.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean box<|im_end|>take licorice strip from non-euclidean box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, doublecheck that the type J chest is unlocked with the type J key. After that, assure that the type J chest is opened. Then, take the cuboid key from the type J chest within the studio. With the cuboid key, make absolutely sure that the cuboid chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. I guess you better just go and list everything you see here.\nYou see a locked cuboid chest nearby. You make out a locked type J chest right there by you.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type J key.\n\nyour action: ", "response": "unlock type J chest with type J key<|im_end|>open type J chest<|im_end|>take cuboid key from type J chest<|im_end|>unlock cuboid chest with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could pick-up the American style key from the floor of the garage. After picking up the American style key, take a trip east. If you can succeed at that, assure that the American style locker is unlocked. And then, ensure that the American style locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is an American style key and a golf tee on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to head north. And then, retrieve the stick of butter from the safe. After you have taken the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou can make out a case. Is this what you came to TextWorld for? This... case?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the keycard from the chest. After that, move east. That done, close the box within the pantry. After that, lock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place.\nYou make out an opened chest here. The chest contains a keycard. The light flickers for a second, but nothing else happens.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chest<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First thing I need you to do is to move west. After that, retrieve the sandwich from the stand. And then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from stand<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the keycard from the crate. Having picked up the keycard, unlock the locker within the basement. And then, make it so that the locker within the basement is opened. After that, recover the scarf from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal kind of place. You start to take note of what's in the room.\nYou see a locked locker. You can see a crate, so there's that. The crate contains a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from crate<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take scarf from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could make an attempt to venture south. That done, open the Henderson's style safe in the scullery. Then, recover the bowl from the Henderson's style safe. Then, deposit the bowl on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style safe<|im_end|>take bowl from Henderson's style safe<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, venture west. Following that, retrieve the Advent Calendar from the stand. And then, head east. Then, put the Advent Calendar on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one.\nYou can make out a rack. Unfortunately, there isn't a thing on it. This always happens!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Advent Calendar from stand<|im_end|>go east<|im_end|>put Advent Calendar on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. And then, recover the coconut from the chest. Then, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great typical vibes in this place, a wonderful typical atmosphere. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coconut from chest<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to assure that the Microsoft style locker is unlocked. After that, ensure that the Microsoft style locker in the vault is open. After that, take the latchkey from the Microsoft style locker. And then, check that the box inside the vault is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You scan the room for a Microsoft style locker, and you find a Microsoft style locker. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take latchkey from Microsoft style locker<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, make an effort to venture south. Next, open the case inside the launderette. And then, recover the type R key from the case inside the launderette. After that, Put the type R key into the type R chest inside the launderette to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take type R key from case<|im_end|>lock type R chest with type R key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Henderson's safe inside the attic. Then, make absolutely sure that the Henderson's safe is open. Then, pick up the shoe from the Henderson's safe within the attic. Then, place the shoe on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's safe. Now why would someone leave that there?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take shoe from Henderson's safe<|im_end|>drop shoe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to travel west. With that over with, take the textbook from the mantle in the salon. Then, try to take a trip east. After that, insert the textbook into the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place.\nYou see a case. There's something strange about this thing being here, but you don't have time to worry about that now. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take textbook from mantle<|im_end|>go east<|im_end|>insert textbook into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to move north. With that accomplished, retrieve the berry from the board inside the sauna. Then, eat the berry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take berry from board<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to go north. And then, take the sandwich from the table within the attic. After you have taken the sandwich, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a nest of caterpillars.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from table<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be great if you could make an effort to move south. With that over with, ensure that the cabinet is open. Then, recover the stick of butter from the cabinet within the scullery. After that, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nGuess what, you are in the place we're calling the launderette.\nYou can make out a closed drawer close by.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take stick of butter from cabinet<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, assure that the cuboid locker within the garage is unlocked. Then, open the cuboid locker. After that, retrieve the insect from the cuboid locker within the garage. After that, put the insect on the workbench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual kind of place.\nYou can make out a locked cuboid locker nearby. You rest your hand against a wall, but you miss the wall and fall onto a workbench. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take insect from cuboid locker<|im_end|>put insect on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, recover the keycard from the board. Then, make it so that the locker is unlocked. And then, make absolutely sure that the locker is ajar. After you have pulled open the locker, pick up the fly larva from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best? Were you looking for a board? Because look over there, it's a board. The board is usual. On the board you see a keycard.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from board<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, pick-up the key from the floor of the office. After stealing the key, attempt to take a trip east. Then, make it so that the chest is shut. Then, lock the chest with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place.\nYou can see a shelf. The shelf appears to be empty.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the TextWorld limited edition safe is unlocked with the TextWorld limited edition latchkey. After unlocking the TextWorld limited edition safe, ensure that the TextWorld limited edition safe in the kitchen is open. After that, pick up the glass from the TextWorld limited edition safe in the kitchen. And then, sit the glass on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou see a TextWorld limited edition safe. You hear a noise behind you and spin around, but you can't see anything other than a pan. Wow, isn't TextWorld just the best? But the thing is empty.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take glass from TextWorld limited edition safe<|im_end|>put glass on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go south. After that, unlock the safe. After that, ensure that the safe is open. After you have pulled open the safe, pick up the disk from the safe in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the keycard from the case in the workshop. If you can get your hands on the keycard, go to the east. Then, doublecheck that the locker is closed. After that, lock the locker in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one.\nYou see an opened standard looking case here. The case contains a keycard. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, head east. Then, ensure that the toolbox in the study is open. After you have opened the toolbox, pick up the pencil from the toolbox. After that, drop the pencil on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nGuess what, you are in a place we're calling a sauna. You begin looking for stuff.\nThere is an unguarded exit to the east.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take pencil from toolbox<|im_end|>drop pencil<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an effort to venture north. With that over with, recover the passkey from the armchair inside the workshop. And then, head south. Once you get around to doing that, unlock the chest with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical one. The room is well lit.\nYou make out a locked chest close by.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from armchair<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, you could, like, try to move north. That done, lift the Advent Calendar from the floor of the cubicle. Then, attempt to go south. And then, you can insert the Advent Calendar into the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a standard kind of place. That is to say, you're in a dish-pit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. What a letdown! The chest is empty! You make out a locked fridge right there by you.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Advent Calendar<|im_end|>go south<|im_end|>insert Advent Calendar into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take a trip south. If you can manage that, ensure that the locker is open. Then, take the keyboard from the locker inside the office. After that, put the keyboard on the table in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take keyboard from locker<|im_end|>put keyboard on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First, it would be a great idea if you could make an attempt to venture south. And then, open the safe inside the laundry place. After pulling open the safe, recover the burger from the safe inside the laundry place. And then, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit.\nYou can see a shelf. The shelf is ordinary. The shelf appears to be empty.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take burger from safe<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to go south. If you can manage that, open the cuboid box inside the sauna. And then, retrieve the shadfly from the cuboid box within the sauna. After that, throw the shadfly on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cuboid box<|im_end|>take shadfly from cuboid box<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to lift the type F passkey from the floor of the workshop. And then, try to head south. And then, doublecheck that the type F chest is closed. And then, lock the type F chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a type F passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F passkey<|im_end|>go south<|im_end|>close type F chest<|im_end|>lock type F chest with type F passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, unlock the chest inside the steam room with the key. Once you have unlocked the chest, doublecheck that the chest inside the steam room is wide open. Then, pick up the worm from the chest. And then, place the worm on the rack inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal one.\nYou see a locked chest. What's that over there? It looks like it's a rack. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>put worm on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture south. Then, make absolutely sure that the cabinet inside the sauna is wide open. Then, retrieve the keycard from the cabinet. After stealing the keycard, insert the keycard into the safe inside the sauna's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room is well lit.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to pick up the non-euclidean latchkey from the counter in the shower. Once you have picked up the non-euclidean latchkey, unlock the non-euclidean safe. Then, ensure that the non-euclidean safe is open. And then, take the broom from the non-euclidean safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a locked non-euclidean safe right there by you. You make out a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. The counter is typical. On the counter you can make out a non-euclidean latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from counter<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take broom from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the American passkey from the shelf in the steam room. Then, take a trip east. And then, doublecheck that the American safe is closed. Then, lock the American safe with the American passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in the place we're calling the steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a shelf. You see an American passkey on the shelf.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take American passkey from shelf<|im_end|>go east<|im_end|>close American safe<|im_end|>lock American safe with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take the latchkey from the bowl. Then, attempt to go south. With that done, assure that the box inside the chamber is closed. And then, Insert the latchkey into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a bowl. On the bowl you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bowl<|im_end|>go south<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the type O key from the drawer. With the type O key, unlock the type O locker inside the laundry place. After you have unlocked the type O locker, open the type O locker in the laundry place. Then, you can insert the fly larva into the type O locker inside the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical kind of place.\nYou see a locked type O locker. You can see a drawer. The drawer contains a type O key.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take type O key from drawer<|im_end|>unlock type O locker with type O key<|im_end|>open type O locker<|im_end|>insert fly larva into type O locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel west. Following that, lift the sponge from the floor of the shower. And then, take a trip east. And then, you can place the sponge inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go west<|im_end|>take sponge<|im_end|>go east<|im_end|>insert sponge into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, travel north. And then, recover the shadfly from the workbench inside the pantry. Having got the shadfly, try to travel south. And then, toss the shadfly on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou can see a counter. The counter is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from workbench<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, attempt to head east. And then, check that the formless safe is unlocked with the formless passkey. And then, make absolutely sure that the formless safe is opened. After that, retrieve the teaspoon from the formless safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in a launderette. You can barely contain your excitement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take teaspoon from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the box is unlocked with the passkey. After that, look and see that the box in the chamber is opened. After you have opened the box, retrieve the manuscript from the box within the chamber. And then, you can put the manuscript inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a chest. Something scurries by right in the corner of your eye. Probably nothing. The chest is empty, what a horrible day! You can see a locked box nearby.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>insert manuscript into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the fudge scented key from the trunk. Then, assure that the fudge scented box is unlocked with the fudge scented key. And then, ensure that the fudge scented box is open. After that, take the paper towel from the fudge scented box within the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You start to take note of what's in the room.\nYou can make out a locked fudge scented box. As if things weren't amazing enough already, you can even see a trunk. The trunk contains a fudge scented key. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key from trunk<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take paper towel from fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to go north. Okay, and then, take the cucumber from the counter. And then, eat the cucumber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical one. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cucumber from counter<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel south. Following that, look and see that the locker inside the bedroom is unlocked. And then, ensure that the locker is open. And then, you can put the broom into the locker within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey and a broom.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>insert broom into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Following that, pick up the Henderson's keycard from the coffer inside the bedchamber. After picking up the Henderson's keycard, move east. After that, assure that the Henderson's safe within the spare room is unlocked with the Henderson's keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room.\nYou scan the room, seeing a Henderson's safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's keycard from coffer<|im_end|>go east<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the TextWorld limited edition key from the trunk. And then, unlock the TextWorld limited edition safe with the TextWorld limited edition key. After that, make sure that the TextWorld limited edition safe is ajar. And then, pick up the desktop computer from the TextWorld limited edition safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio.\nYou can see a locked TextWorld limited edition safe here. You can make out a trunk. Now that's what I call TextWorld! The trunk contains a TextWorld limited edition key. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from trunk<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take desktop computer from TextWorld limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to venture east. Okay, and then, make it so that the cabinet is ajar. And then, retrieve the non-euclidean latchkey from the cabinet within the shower. Then, make absolutely sure that the non-euclidean locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take non-euclidean latchkey from cabinet<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, lift the type B latchkey from the floor of the sauna. With the type B latchkey, check that the type B chest is unlocked with the type B latchkey. Then, make it so that the type B chest inside the sauna is opened. Then, put the paper towel into the type B chest inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna.\nYou can see a type B chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type B latchkey on the floor.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take type B latchkey<|im_end|>unlock type B chest with type B latchkey<|im_end|>open type B chest<|im_end|>insert paper towel into type B chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the freezer inside the kitchenette is open. Then, retrieve the insect from the freezer. Then, move east. After that, rest the insect on the counter inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nLook at you, bigshot, walking into a kitchenette like it isn't some huge deal.\nYou see a gleam over in a corner, where you can see a freezer.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take insect from freezer<|im_end|>go east<|im_end|>put insect on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First step, open the suitcase. After that, pick up the rectangular keycard from the suitcase within the study. And then, make an effort to move east. Then, doublecheck that the rectangular locker within the cubicle is unlocked with the rectangular keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou bend down to tie your shoe. When you stand up, you notice a suitcase. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take rectangular keycard from suitcase<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the north. If you can finish that, take the keycard from the case. If you can get your hands on the keycard, travel south. Then, make absolutely sure that the locker is locked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An usual one.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from case<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First of all, take a trip south. If you can finish that, recover the latchkey from the dresser within the recreation zone. After stealing the latchkey, check that the safe is unlocked with the latchkey. And then, ensure that the safe in the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from dresser<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make sure that the type 6 chest inside the bedchamber is unlocked. And then, ensure that the type 6 chest in the bedchamber is open. And then, take the laptop from the type 6 chest in the bedchamber. After that, place the laptop into the locker inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nAn open ordinary looking locker is in the corner. What a letdown! The locker is empty! You can see a locked type 6 chest right there by you.\nThere is an unguarded exit to the north.\nYou are carrying: a type 6 keycard.\n\nyour action: ", "response": "unlock type 6 chest with type 6 keycard<|im_end|>open type 6 chest<|im_end|>take laptop from type 6 chest<|im_end|>insert laptop into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Your first objective is to recover the TextWorld passkey from the case. After that, insert the TextWorld passkey into the TextWorld box within the cookery's lock to unlock it. And then, make it so that the TextWorld box is opened. After that, retrieve the blender from the TextWorld box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou see a TextWorld box. You see a gleam over in a corner, where you can see a case. The case contains a TextWorld passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey from case<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take blender from TextWorld box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the cabinet in the cookery is wide open. Then, recover the cashew from the cabinet inside the cookery. And then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a cabinet.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take cashew from cabinet<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, ensure that the box is open. After that, recover the soap scented passkey from the box within the salon. Then, check that the soap scented safe inside the salon is unlocked with the soap scented passkey. And then, ensure that the soap scented safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard one.\nYou make out a locked soap scented safe. You can see a closed box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take soap scented passkey from box<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the formless latchkey from the trunk. After that, try to venture south. And then, doublecheck that the formless box within the cookhouse is unlocked. And then, open the formless box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into an ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see an opened trunk nearby. The trunk contains a formless latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from trunk<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the passkey from the suitcase inside the cubicle. And then, check that the chest is unlocked with the passkey. Then, ensure that the chest is open. After pulling open the chest, pick up the folder from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nA locked chest is close by. You make out an opened suitcase. The suitcase contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from suitcase<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take folder from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First stop, take a trip north. Next, retrieve the mug from the rack. If you can get your hands on the mug, head south. After that, rest the mug on the pan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen. You begin looking for stuff.\nYou see a pan. What a coincidence, weren't you just thinking about a pan? But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from rack<|im_end|>go south<|im_end|>put mug on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go to the north. Then, take the worm from the table in the laundry place. And then, take a trip south. After that, you can place the worm into the box in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary kind of place.\nOh, great. Here's a box. The box is empty, what a horrible day!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from table<|im_end|>go south<|im_end|>insert worm into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, look and see that the fridge inside the scullery is wide open. After opening the fridge, retrieve the key from the fridge inside the scullery. And then, make an effort to venture east. After that, check that the locker inside the attic is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary one.\nYou see a fridge.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take key from fridge<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the north. If you can succeed at that, pick-up the worm from the floor of the kitchen. After picking up the worm, go to the south. If you can accomplish that, you can place the worm inside the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou make out a display. The display is empty, what a horrible day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>insert worm into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could try to take a trip west. With that done, pick-up the cashew from the floor of the pantry. And then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the laundry place.\nYou see a table. What a coincidence, weren't you just thinking about a table? But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the east. With that done, open the cabinet. And then, recover the vacuum from the cabinet in the steam room. After that, you can place the vacuum into the safe in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take vacuum from cabinet<|im_end|>insert vacuum into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, make an effort to venture north. That done, pick up the controller from the floor of the salon. With the controller, take a trip south. After that, deposit the controller on the floor of the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in a parlor.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take controller<|im_end|>go south<|im_end|>drop controller<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the pair of headphones from the counter within the basement. And then, travel east. That done, open the portmanteau inside the lounge. Then, you can insert the pair of headphones inside the portmanteau. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement.\nOh, great. Here's a counter. You see a pair of headphones on the counter.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take pair of headphones from counter<|im_end|>go east<|im_end|>open portmanteau<|im_end|>insert pair of headphones into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First of all, you could, like, move north. Then, pick up the teaspoon from the floor of the cookery. After that, make an attempt to venture south. And then, place the teaspoon on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou make out a shelf. The shelf is usual. But there isn't a thing on it. You see a bookshelf. I guess it's true what they say, if you're looking for a bookshelf, go to TextWorld. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon<|im_end|>go south<|im_end|>put teaspoon on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, make sure that the fresh laundry scented chest is unlocked with the fresh laundry scented passkey. And then, ensure that the fresh laundry scented chest inside the parlor is open. And then, recover the TextWorld key from the fresh laundry scented chest. After that, look and see that the TextWorld safe is unlocked with the TextWorld key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nOh, great. Here's a TextWorld safe. You smell an intriguing smell, and follow it to a fresh laundry scented chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the north.\nYou are carrying: a fresh laundry scented passkey.\n\nyour action: ", "response": "unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>take TextWorld key from fresh laundry scented chest<|im_end|>unlock TextWorld safe with TextWorld key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, take the type 7 latchkey from the table inside the cellar. Then, try to go south. With that over with, make sure that the type 7 safe is closed. After shutting the type 7 safe, Place the type 7 latchkey into the type 7 safe to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. The table is standard. On the table you make out a type 7 latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from table<|im_end|>go south<|im_end|>close type 7 safe<|im_end|>lock type 7 safe with type 7 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, try to take a trip east. And then, lift the passkey from the floor of the chamber. After that, look and see that the box in the chamber is unlocked. If you have unlocked the box, look and see that the box within the chamber is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to go west. Then, pick up the mop from the safe in the sauna. With the mop, travel east. And then, toss the mop on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell I'll be, you are in a place we're calling a cellar.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>take mop from safe<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to venture south. And then, look and see that the freezer within the scullery is wide open. And then, take the cookie from the freezer inside the scullery. With the cookie, eat the cookie. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sock.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take cookie from freezer<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to travel west. After that, pick up the fly larva from the stand. Then, attempt to venture east. Next, throw the fly larva on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from stand<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the Canadian style latchkey from the suitcase. Then, assure that the Canadian style locker is unlocked. And then, open the Canadian style locker. And then, pick up the Advent Calendar from the Canadian style locker in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian style locker. As if things weren't amazing enough already, you can even see a suitcase. The suitcase contains a Canadian style latchkey. Classic TextWorld.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey from suitcase<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take Advent Calendar from Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to travel south. And then, open the cabinet within the steam room. Then, recover the keycard from the cabinet within the steam room. If you can get your hands on the keycard, look and see that the safe within the steam room is locked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the TextWorld style passkey from the floor of the basement. After that, make an attempt to go to the east. That done, doublecheck that the TextWorld style box is closed. And then, Insert the TextWorld style passkey into the TextWorld style box within the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. The room is well lit.\nThere is an unguarded exit to the east.\nThere is a TextWorld style passkey on the floor.\nYou are carrying: a blender.\n\nyour action: ", "response": "take TextWorld style passkey<|im_end|>go east<|im_end|>close TextWorld style box<|im_end|>lock TextWorld style box with TextWorld style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, doublecheck that the box within the recreation zone is unlocked. After that, open the box in the recreation zone. After that, pick up the worm from the box in the recreation zone. Then, drop the worm on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nOh wow! Is that what I think it is? It is! It's a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First, it would be great if you could open the formless locker inside the bedroom. After opening the formless locker, retrieve the gummy bear from the formless locker. Then, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a closed formless locker.\nThere is an unblocked exit to the east.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the Microsoft style chest inside the lounge. After that, open the Microsoft style chest inside the lounge. After that, pick up the cd from the Microsoft style chest in the lounge. With the cd, deposit the cd on the floor of the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the lounge.\nYou can see a Microsoft style chest. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take cd from Microsoft style chest<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First thing I need you to do is to pick-up the passkey from the floor of the garage. And then, unlock the locker. After that, ensure that the locker is open. After opening the locker, recover the shoe from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're not going to believe this, but you've just entered a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a locker. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an effort to venture north. If you can finish that, pick-up the latchkey from the floor of the cellar. If you can get your hands on the latchkey, travel south. With that accomplished, assure that the chest inside the office is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nYou can see a chest. You rest your hand against a wall, but you miss the wall and fall onto a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take the keycard from the counter. And then, unlock the safe within the shower. And then, ensure that the safe is open. And then, recover the nest of caterpillars from the safe in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nYou can make out a safe. You can make out a counter. You see a keycard on the counter.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take nest of caterpillars from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Your first objective is to recover the keycard from the stand. And then, make absolutely sure that the chest is unlocked. Then, make absolutely sure that the chest inside the basement is ajar. After that, take the bug from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou can make out a chest. Look over there! a stand. You see a keycard on the stand.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First of all, attempt to move east. After that, ensure that the crate is open. After that, take the passkey from the crate within the garage. After that, unlock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take passkey from crate<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, make an attempt to travel south. Once you finish that, pick up the keycard from the floor of the study. After taking the keycard, unlock the chest in the study. And then, ensure that the chest inside the study is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, pick-up the spherical keycard from the floor of the cubicle. Then, make sure that the spherical chest inside the cubicle is unlocked with the spherical keycard. And then, ensure that the spherical chest inside the cubicle is open. After pulling open the spherical chest, take the backup calendar from the spherical chest inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou can see a spherical chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a spherical keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take backup calendar from spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be good if you could ensure that the case is open. Then, recover the cake scented key from the case in the bathroom. After that, check that the cake scented safe is unlocked with the cake scented key. Then, assure that the cake scented safe is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical one.\nOh wow! Is that what I think it is? It is! It's a cake scented safe. Oh, great. Here's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cake scented key from case<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to go to the west. And then, pick up the non-euclidean passkey from the floor of the bedchamber. After that, try to take a trip east. That done, unlock the non-euclidean chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one.\nYou can see a non-euclidean chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a cd on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to assure that the safe is unlocked. Then, open the safe within the studio. Then, take the fly larva from the safe in the studio. And then, ditch the fly larva on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. You start to take note of what's in the room.\nYou can make out a safe.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, recover the passkey from the trunk. And then, take a trip south. That done, close the box. After closing the box, make absolutely sure that the box is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it standard? You better believe it is.\nYou can see an opened trunk. The trunk contains a passkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to travel south. Then, doublecheck that the box is opened. Then, take the fondue from the box within the laundry place. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the workbench inside the spare room. With the latchkey, take a trip south. Following that, insert the latchkey into the locker inside the chamber's lock to unlock it. After that, look and see that the locker is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou can see a workbench. You see a latchkey on the workbench. Wow! Just like in the movies!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from workbench<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go to the east. With that accomplished, look and see that the safe within the spare room is open. And then, take the lightbulb from the safe in the spare room. After you have got the lightbulb, place the lightbulb on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the west. And then, take the cane from the stand. And then, make an attempt to go to the east. And then, you can insert the cane inside the freezer inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou see a freezer. The freezer is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cane from stand<|im_end|>go east<|im_end|>insert cane into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, doublecheck that the display in the garage is open. Then, recover the Henderson's limited edition key from the display. And then, make an effort to move east. Then, doublecheck the Henderson's limited edition chest in the pantry is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have entered the most usual of all possible garages.\nYou see a display.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take Henderson's limited edition key from display<|im_end|>go east<|im_end|>lock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, make an attempt to venture east. After that, open the type P chest inside the spare room. And then, recover the broccoli from the type P chest. Then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type P chest<|im_end|>take broccoli from type P chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to venture east. With that accomplished, ensure that the trunk is open. Then, take the lavender scented passkey from the trunk inside the sauna. And then, look and see that the lavender scented safe in the sauna is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take lavender scented passkey from trunk<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip west. With that accomplished, recover the spoon from the floor of the scullery. If you can get your hands on the spoon, make an effort to take a trip east. Next, you can insert the spoon into the cabinet in the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out an opened cabinet. The cabinet is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spoon<|im_end|>go east<|im_end|>insert spoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to head north. And then, recover the passkey from the mantelpiece. After that, make an attempt to go south. After that, unlock the chest inside the washroom with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou have moved into the most standard of all possible washrooms. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a gleam over in a corner, where you can see a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from mantelpiece<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First step, assure that the safe within the kitchen is unlocked with the passkey. If you have unlocked the safe, assure that the safe is opened. Then, recover the latchkey from the safe inside the kitchen. After that, lock the locker with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locker. You see a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, recover the rectangular latchkey from the floor of the dish-pit. Then, make an attempt to travel east. Then, make absolutely sure that the rectangular safe is closed. And then, Insert the rectangular latchkey into the rectangular safe inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>go east<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip north. Then, pick-up the mug from the floor of the scullery. Having taken the mug, attempt to venture south. Then, place the mug on the table inside the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a table. But the thing is empty. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>put mug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the safe within the workshop is unlocked with the keycard. Then, ensure that the safe within the workshop is open. After opening the safe, retrieve the cuboid passkey from the safe in the workshop. And then, Insert the cuboid passkey into the cuboid safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the workshop.\nYou can make out a cuboid safe. Now why would someone leave that there? You see a locked safe in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>lock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head east. With that over with, assure that the toolbox within the cubicle is open. And then, retrieve the cashew from the toolbox within the cubicle. Then, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou can make out a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take cashew from toolbox<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, attempt to head east. Then, take the key from the bowl. After taking the key, unlock the locker within the scullery. After that, make it so that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from bowl<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the keycard from the refrigerator. And then, make it so that the safe within the kitchen is unlocked. And then, ensure that the safe inside the kitchen is open. After that, retrieve the coffee cup from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou scan the room, seeing a safe. The light flickers for a second, but nothing else happens. You can make out an opened refrigerator in the corner. The refrigerator contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from refrigerator<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take coffee cup from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, unlock the Canadian style box. Then, ensure that the Canadian style box is open. After that, retrieve the teacup from the Canadian style box in the kitchen. After that, ditch the teacup on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place.\nYou make out a locked normal looking Canadian style box in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take teacup from Canadian style box<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to unlock the safe in the closet. And then, ensure that the safe is open. After that, pick up the stick of butter from the safe. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the closet. The room is well lit.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the key from the crate. And then, look and see that the safe inside the cellar is unlocked with the key. After that, ensure that the safe is open. Then, pick up the cane from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nYou see a locked safe right there by you. Hey, want to see a crate? Look over there, a crate. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The crate contains a key. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from crate<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First of all, you could, like, make an effort to go south. And then, ensure that the case within the workshop is open. And then, recover the book from the case. And then, sit the book on the mantle in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take book from case<|im_end|>put book on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, you could, like, head west. With that accomplished, take the mop from the cabinet inside the shower. Then, travel east. With that over with, put the mop inside the crate in the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault. The room is well lit.\nYou smell a sickening smell, and follow it to a crate. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from cabinet<|im_end|>go east<|im_end|>insert mop into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to try to go south. Then, open the portmanteau. And then, pick up the key from the portmanteau within the chamber. After that, Insert the key into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to insert the vanilla scented key into the vanilla scented locker's lock to unlock it. Then, make it so that the vanilla scented locker is opened. After that, pick up the type P latchkey from the vanilla scented locker inside the kitchenette. Then, unlock the type P chest within the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked type P chest. You can see a locked vanilla scented locker.\nThere is an unblocked exit to the west.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take type P latchkey from vanilla scented locker<|im_end|>unlock type P chest with type P latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the south. Following that, ensure that the safe within the parlor is open. And then, recover the cushion from the safe in the parlor. After getting the cushion, deposit the cushion into the portmanteau inside the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nAh, the laundry place. This is some kind of laundry place, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take cushion from safe<|im_end|>insert cushion into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to move east. Then, open the box inside the shower. After that, retrieve the paper towel from the box within the shower. Then, put the paper towel on the shelf within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to head west. Following that, lift the cane from the floor of the spare room. After that, try to venture east. Next, place the cane on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>take cane<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the box in the laundry place is unlocked. After that, open the box in the laundry place. And then, pick up the insect from the box. Then, put the insect on the shelf inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An ordinary one. I guess you better just go and list everything you see here.\nYou see a locked box. You make out a shelf. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First off, attempt to go north. Then, pick up the top hat from the stand. And then, venture south. Then, ditch the top hat on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take top hat from stand<|im_end|>go south<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could recover the rectangular keycard from the floor of the bedroom. And then, insert the rectangular keycard into the rectangular safe's lock to unlock it. Having unlocked the rectangular safe, ensure that the rectangular safe is open. After pulling open the rectangular safe, retrieve the book from the rectangular safe inside the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou make out a rectangular safe.\nYou need an unguarded exit? You should try going north.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take book from rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the vanilla scented chest inside the dish-pit with the vanilla scented passkey. After unlocking the vanilla scented chest, assure that the vanilla scented chest within the dish-pit is opened. After pulling open the vanilla scented chest, take the shadfly from the vanilla scented chest inside the dish-pit. And then, toss the shadfly on the floor of the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou can see a locked vanilla scented chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "unlock vanilla scented chest with vanilla scented passkey<|im_end|>open vanilla scented chest<|im_end|>take shadfly from vanilla scented chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to go to the east. Then, open the cuboid box in the studio. And then, retrieve the sandwich from the cuboid box. If you have got the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go east<|im_end|>open cuboid box<|im_end|>take sandwich from cuboid box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to unlock the Microsoft limited edition locker in the cellar. And then, ensure that the Microsoft limited edition locker in the cellar is open. And then, take the insect from the Microsoft limited edition locker within the cellar. After picking up the insect, you can put the insect inside the trunk in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A typical one.\nWere you looking for a trunk? Because look over there, it's a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The trunk is empty! This is the worst thing that could possibly happen, ever! You rest your hand against a wall, but you miss the wall and fall onto a Microsoft limited edition locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition locker<|im_end|>take insect from Microsoft limited edition locker<|im_end|>insert insect into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to unlock the cuboid locker within the basement. After that, make absolutely sure that the cuboid locker inside the basement is open. Having opened the cuboid locker, recover the keycard from the cuboid locker. Once you have picked up the keycard, insert the keycard into the chest within the basement's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou make out a chest. You can make out a locked cuboid locker in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to move west. After that, take the cuboid keycard from the rack in the vault. And then, make an attempt to take a trip east. Then, insert the cuboid keycard into the cuboid chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nYou see a cuboid chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard from rack<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to doublecheck that the box is unlocked. Then, open the box in the closet. And then, retrieve the carrot from the box. And then, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou see a box.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take carrot from box<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the passkey from the cabinet inside the shower. And then, check that the chest is unlocked with the passkey. Then, ensure that the chest within the shower is open. And then, retrieve the paper towel from the chest inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a chest. Make a note of this, you might have to put stuff on or in it later on. You can make out a cabinet. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the case in the laundromat. Having opened the case, pick up the stick of butter from the case inside the laundromat. After picking up the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou can make out a closed case, which looks typical, in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take stick of butter from case<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, check that the locker is unlocked with the key. And then, open the locker. After opening the locker, pick up the Henderson's style keycard from the locker inside the office. After that, look and see that the Henderson's style locker inside the office is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've seen better offices, but at least this one seems pretty usual. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Henderson's style locker in the corner. You can make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take Henderson's style keycard from locker<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, pick up the non-euclidean latchkey from the coffer. With the non-euclidean latchkey, assure that the non-euclidean safe is unlocked. After that, ensure that the non-euclidean safe is open. And then, take the lamp from the non-euclidean safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber.\nYou can make out a locked non-euclidean safe right there by you. You see an opened coffer, which looks usual, close by. The coffer contains a non-euclidean latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from coffer<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take lamp from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to head north. After that, pick up the nest of shrimp from the safe. After that, travel south. And then, throw the nest of shrimp on the floor of the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of shrimp from safe<|im_end|>go south<|im_end|>drop nest of shrimp<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, move south. And then, make it so that the chest is opened. After that, pick up the butterfly from the chest. If you have got the butterfly, put the butterfly on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>put butterfly on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, look and see that the dresser is open. Then, take the latchkey from the dresser. After that, move south. Then, look and see that the box within the laundromat is unlocked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a dresser.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take latchkey from dresser<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to move east. After that, open the case. Then, take the TextWorld passkey from the case. And then, look and see that the TextWorld box is unlocked with the TextWorld passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take TextWorld passkey from case<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, take a trip south. With that over with, open the toolbox within the workshop. Then, pick up the stapler from the toolbox in the workshop. After that, put the stapler inside the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take stapler from toolbox<|im_end|>insert stapler into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the cuboid latchkey from the floor of the scullery. If you can get your hands on the cuboid latchkey, head east. With that accomplished, close the cuboid locker. After that, lock the cuboid locker in the chamber with the cuboid latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cuboid latchkey and a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, venture east. Okay, and then, open the freezer inside the kitchen. Then, recover the mug from the freezer inside the kitchen. And then, ditch the mug on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou need an unguarded exit? You should try going east.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take mug from freezer<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could unlock the chest. After that, make sure that the chest is opened. After that, recover the poem from the chest in the chamber. And then, place the poem on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou see a locked chest. What's that over there? It looks like it's a mantelpiece. The mantelpiece is ordinary. The mantelpiece appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>put poem on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the sponge from the floor of the sauna. And then, make an attempt to go east. And then, make it so that the freezer in the kitchen is wide open. Then, you can put the sponge inside the freezer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a sponge and a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take sponge<|im_end|>go east<|im_end|>open freezer<|im_end|>insert sponge into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, travel north. After that, take the latchkey from the counter in the scullery. Then, go to the south. And then, doublecheck that the box inside the sauna is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna.\nYou see a closed box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could try to venture west. Then, recover the butterfly from the floor of the chamber. And then, take a trip east. With that done, you can insert the butterfly inside the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the washroom. The room is well lit.\nYou see a drawer. Make a note of this, you might have to put stuff on or in it later on. What a letdown! The drawer is empty!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the chest in the kitchenette is open. After that, take the napkin from the chest inside the kitchenette. After you have taken the napkin, try to go to the south. And then, sit the napkin on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette.\nYou can make out a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take napkin from chest<|im_end|>go south<|im_end|>put napkin on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Microsoft safe inside the recreation zone. Then, doublecheck that the Microsoft safe is ajar. After pulling open the Microsoft safe, retrieve the butterfly from the Microsoft safe. And then, deposit the butterfly on the floor of the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nLook over there! a Microsoft safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take butterfly from Microsoft safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go to the east. Once you succeed at that, insert the Canadian style latchkey into the Canadian style locker within the dish-pit's lock to unlock it. Then, make sure that the Canadian style locker is open. And then, retrieve the teapot from the Canadian style locker within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take teapot from Canadian style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to venture south. And then, open the refrigerator. Then, retrieve the latchkey from the refrigerator. Then, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go south. That done, doublecheck that the safe inside the dish-pit is wide open. Then, recover the legume from the safe in the dish-pit. Then, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take legume from safe<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First off, if it's not too much trouble, I need you to recover the cake scented latchkey from the bureau inside the studio. And then, insert the cake scented latchkey into the cake scented chest within the studio's lock to unlock it. After that, open the cake scented chest. After that, take the worm from the cake scented chest in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. I guess you better just go and list everything you see here.\nYou can see a cake scented chest. You can make out a bureau. The bureau contains a cake scented latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey from bureau<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take worm from cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip west. After that, retrieve the spherical key from the desk. Then, attempt to go east. After that, unlock the spherical locker in the garage with the spherical key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical kind of place.\nYou make out a locked spherical locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key from desk<|im_end|>go east<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to recover the Canadian passkey from the trunk. After that, assure that the Canadian locker within the chamber is unlocked. Then, open the Canadian locker. Then, place the insect into the Canadian locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You can barely contain your excitement.\nYou make out a locked Canadian locker. You make out an opened trunk. The trunk contains a Canadian passkey. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "take Canadian passkey from trunk<|im_end|>unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>insert insect into Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could go to the east. Okay, and then, take the spherical latchkey from the shelf in the playroom. After that, check that the spherical safe is unlocked with the spherical latchkey. And then, assure that the spherical safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey from shelf<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to lift the key from the floor of the shower. With the key, try to take a trip east. Okay, and then, close the box. Then, Put the key into the box in the sauna to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to unlock the chest within the workshop. And then, open the chest. And then, retrieve the insect from the chest. If you have picked up the insect, sit the insect on the shelf in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. The room is well lit.\nYou can make out a chest. Look over there! a shelf. But the thing hasn't got anything on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>put insect on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel east. And then, unlock the locker. Then, ensure that the locker is open. Then, take the napkin from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take napkin from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. After that, take the latchkey from the bookshelf. After that, unlock the locker in the cubicle with the latchkey. Then, open the locker within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the formless keycard from the board within the shower. And then, doublecheck that the formless safe inside the shower is unlocked with the formless keycard. And then, assure that the formless safe in the shower is wide open. After that, take the nest of bats from the formless safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. Let's see what's in here.\nYou scan the room, seeing a formless safe. You shudder, but continue examining the room. You can make out a board. On the board you make out a formless keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from board<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take nest of bats from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, try to take a trip north. With that accomplished, pick up the stick of butter from the floor of the study. After stealing the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a grape.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the north. Then, take the insect from the crate within the basement. After stealing the insect, go to the south. Next, you can deposit the insect into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nOh wow! Is that what I think it is? It is! It's a locker, so there's that. The locker is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from crate<|im_end|>go south<|im_end|>insert insect into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, recover the keycard from the bookshelf. And then, go to the east. After that, close the safe in the closet. And then, Insert the keycard into the safe within the closet to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal kind of place.\nYou can see a bookshelf. On the bookshelf you see a keycard.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First step, make an attempt to go south. Then, unlock the safe with the passkey. After you have unlocked the safe, make absolutely sure that the safe is open. And then, deposit the laptop into the safe inside the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a laptop.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert laptop into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, open the display. If you have opened the display, retrieve the pair of pants from the display. After taking the pair of pants, make an effort to venture south. Following that, place the pair of pants on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place.\nYou make out a closed display.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take pair of pants from display<|im_end|>go south<|im_end|>drop pair of pants<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First step, head east. After that, make it so that the coffer is ajar. Then, recover the book from the coffer. And then, drop the book on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI just think it's great that you've just entered a sauna. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take book from coffer<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First step, attempt to travel north. Then, lift the keycard from the floor of the closet. After that, venture south. With that done, insert the keycard into the safe within the laundromat's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A typical one. Let's see what's in here.\nYou can make out a safe. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the TextWorld latchkey from the suitcase in the study. After that, take a trip south. That done, close the TextWorld box within the canteen. After you have shut the TextWorld box, lock the TextWorld box within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a suitcase. The suitcase contains a TextWorld latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld latchkey from suitcase<|im_end|>go south<|im_end|>close TextWorld box<|im_end|>lock TextWorld box with TextWorld latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to take a trip north. That done, pick up the disk from the shelf inside the office. Then, try to go to the south. Once you manage that, you can put the disk into the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou make another one of your grand eccentric entrances into a closet.\nYou can make out a locker. You can't wait to tell the folks at home about this! What a letdown! The locker is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take disk from shelf<|im_end|>go south<|im_end|>insert disk into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the Canadian limited edition chest is unlocked. Then, make it so that the Canadian limited edition chest is wide open. And then, recover the stick of butter from the Canadian limited edition chest. After that, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian limited edition chest, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take stick of butter from Canadian limited edition chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to go to the south. Next, ensure that the safe is open. After that, retrieve the novel from the safe inside the chamber. And then, sit the novel on the mantle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have shown up in, you had to saunter into a standard one. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take novel from safe<|im_end|>put novel on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, attempt to move east. That done, pick up the TextWorld limited edition key from the chest. After that, unlock the TextWorld limited edition locker. Then, make absolutely sure that the TextWorld limited edition locker is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key from chest<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to head south. Then, ensure that the chest is open. After that, pick up the book from the chest within the salon. If you can get your hands on the book, put the book on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take book from chest<|im_end|>put book on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, insert the type I latchkey into the type I box's lock to unlock it. After that, make it so that the type I box is opened. After that, retrieve the vanilla scented key from the type I box inside the chamber. After that, make absolutely sure that the vanilla scented safe within the chamber is unlocked with the vanilla scented key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook around you. Take it all in. It's not every day someone gets to be in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a vanilla scented safe. You see a locked type I box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type I latchkey.\n\nyour action: ", "response": "unlock type I box with type I latchkey<|im_end|>open type I box<|im_end|>take vanilla scented key from type I box<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip east. Okay, and then, recover the Henderson's key from the basket within the salon. With the Henderson's key, unlock the Henderson's box within the salon. And then, make sure that the Henderson's box within the salon is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's key from basket<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, try to travel east. If you can manage that, open the cabinet inside the launderette. And then, take the broom from the cabinet within the launderette. Then, put the broom on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it usual? You better believe it is. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>put broom on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the American box in the scullery is unlocked with the American keycard. After that, ensure that the American box is open. And then, pick up the knife from the American box within the scullery. Then, rest the knife on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. You begin looking for stuff.\nYou see a American box. You shudder, but continue examining the room. You see a pan. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "unlock American box with American keycard<|im_end|>open American box<|im_end|>take knife from American box<|im_end|>put knife on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could ensure that the safe is open. And then, recover the passkey from the safe in the sauna. If you can get your hands on the passkey, make an effort to head east. After that, make absolutely sure that the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the sauna.\nA closed safe is close by.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip south. And then, ensure that the drawer is open. And then, take the worm from the drawer inside the laundromat. After getting the worm, put the worm on the table within the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take worm from drawer<|im_end|>put worm on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First of all, you could, like, make an effort to go west. That done, take the lightbulb from the table within the cellar. After that, venture east. If you can get through with that, toss the lightbulb on the floor of the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lightbulb from table<|im_end|>go east<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the passkey from the platter. And then, insert the passkey into the chest inside the scullery's lock to unlock it. And then, open the chest within the scullery. Then, pick up the fork from the chest in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nA locked chest is nearby. As if things weren't amazing enough already, you can even see a platter. I guess it's true what they say, if you're looking for a platter, go to TextWorld. The platter is ordinary. On the platter you see a passkey. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from platter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, pick up the latchkey from the floor of the parlor. And then, move east. Next, close the safe in the bar. And then, Put the latchkey into the safe within the bar to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a book.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the safe with the key. Then, make sure that the safe within the spare room is wide open. Then, recover the shadfly from the safe. If you have taken the shadfly, put the shadfly inside the suitcase within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see an opened suitcase here. The suitcase is empty! What a waste of a day! You can make out a locked safe here.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>insert shadfly into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, insert the keycard into the safe within the studio's lock to unlock it. After you have unlocked the safe, ensure that the safe in the studio is open. After that, recover the bug from the safe in the studio. Then, put the bug into the locker within the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locker. The light flickers for a second, but nothing else happens. Empty! What kind of nightmare TextWorld is this? You make out a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>insert bug into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could make an effort to go to the west. Then, recover the sandwich from the basket. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary kind of place.\nYou can make out a chair. The chair is typical. But the thing hasn't got anything on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from basket<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the safe inside the laundromat is wide open. If you have opened the safe, recover the mop from the safe within the laundromat. After that, make an effort to venture east. After that, place the mop on the floor of the vault. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed safe, which looks standard, nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "open safe<|im_end|>take mop from safe<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to head south. And then, open the portmanteau. And then, retrieve the Henderson's style key from the portmanteau. Then, Insert the Henderson's style key into the Henderson's style chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Henderson's style key from portmanteau<|im_end|>lock Henderson's style chest with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to head west. And then, retrieve the lampshade from the coffer. After that, attempt to move east. And then, sit the lampshade on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a stand. Now why would someone leave that there? Looks like someone's already been here and taken everything off it, though. You swear loudly.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lampshade from coffer<|im_end|>go east<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, recover the cuboid key from the floor of the bedchamber. After that, doublecheck that the cuboid safe is unlocked with the cuboid key. Then, ensure that the cuboid safe is open. And then, pick up the poem from the cuboid safe within the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nYou smell a terrible smell, and follow it to a cuboid safe. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take poem from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go west. Then, take the teacup from the shelf. With the teacup, travel east. With that accomplished, place the teacup into the portmanteau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard kind of place. You start to take note of what's in the room.\nYou make out an opened portmanteau. The portmanteau is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup from shelf<|im_end|>go east<|im_end|>insert teacup into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, move west. After that, pick up the glove from the floor of the basement. And then, try to head east. With that done, put the glove on the bed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am sorry to announce that you are now in the bedchamber.\nAs if things weren't amazing enough already, you can even see a bed. You see a cabbage on the bed. It doesn't get more TextWorld than this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glove<|im_end|>go east<|im_end|>put glove on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the spherical key from the recliner. And then, doublecheck that the spherical box is unlocked with the spherical key. Then, ensure that the spherical box within the bedchamber is open. After that, take the book from the spherical box inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place.\nLook over there! a spherical box. Hmmm... what else, what else? What's that over there? It looks like it's a recliner. The recliner is normal. On the recliner you can make out a spherical key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from recliner<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take book from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take a trip east. Then, ensure that the suitcase is open. And then, recover the novel from the suitcase within the bedroom. With the novel, insert the novel inside the coffer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI just think it's awesome that you're in a recreation zone now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take novel from suitcase<|im_end|>insert novel into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go east. Then, ensure that the box inside the bedchamber is open. And then, pick up the keycard from the box. Then, make it so that the locker in the bedchamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just walked into a bar.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick-up the cuboid key from the floor of the cookhouse. After stealing the cuboid key, make absolutely sure that the cuboid safe within the cookhouse is unlocked. After that, open the cuboid safe. Then, retrieve the teacup from the cuboid safe within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place. Let's see what's in here.\nYou can make out a cuboid safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take teacup from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the key from the counter. Then, go to the east. With that over with, assure that the box in the vault is unlocked. After that, open the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell I'll be, you are in a place we're calling a sauna.\nYou see a counter. The counter is standard. On the counter you can see a key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, you could, like, check that the non-euclidean box is unlocked with the non-euclidean key. Having unlocked the non-euclidean box, open the non-euclidean box inside the bedroom. After that, pick up the American passkey from the non-euclidean box within the bedroom. Having taken the American passkey, Place the American passkey into the American safe in the bedroom to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou can see a closed American safe. You can see a non-euclidean box.\nThere is an unguarded exit to the north.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take American passkey from non-euclidean box<|im_end|>lock American safe with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip west. With that done, recover the loaf of bread from the stand. Then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place. Let's see what's in here.\nYou see a bookshelf. The bookshelf is normal. But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from stand<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First of all, travel west. Following that, recover the fly larva from the desk. After that, try to venture east. And then, toss the fly larva on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one.\nYou see a gleam over in a corner, where you can see a shelf. The shelf is normal. But the thing hasn't got anything on it. Silly shelf, silly, empty, good for nothing shelf.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from desk<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to venture north. And then, lift the latchkey from the floor of the vault. Then, go to the south. After that, look and see that the chest inside the bathroom is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a chest. You can see a shelf. The shelf is typical. The shelf appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the box in the study with the keycard. After that, make it so that the box in the study is opened. After that, pick up the Cat Calendar from the box. After that, place the Cat Calendar on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou bend down to tie your shoe. When you stand up, you notice a box. You scan the room, seeing a chair. The chair is ordinary. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>put Cat Calendar on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the east. If you can get around to doing that, doublecheck that the toolbox in the office is opened. Then, recover the American limited edition key from the toolbox within the office. Then, make sure that the American limited edition box within the office is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take American limited edition key from toolbox<|im_end|>lock American limited edition box with American limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker with the keycard. And then, ensure that the locker is open. And then, pick up the broom from the locker in the restroom. Then, deposit the broom inside the cabinet within the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place. You begin to take stock of what's here.\nYou make out an opened cabinet. The cabinet is empty, what a horrible day! You make out a locked locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, take the spherical passkey from the freezer within the cookhouse. After that, venture south. Then, make sure that the spherical chest within the spare room is unlocked. After you have unlocked the spherical chest, open the spherical chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary kind of place.\nYou see an opened freezer, which looks typical, nearby. The freezer contains a spherical passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from freezer<|im_end|>go south<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go to the south. Then, pick up the type 6 key from the floor of the workshop. And then, unlock the type 6 locker. Then, look and see that the type 6 locker inside the workshop is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 6 key<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move north. If you can succeed at that, recover the type 0 key from the locker inside the bedchamber. After that, head south. With that accomplished, unlock the type 0 locker in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You start to take note of what's in the room.\nYou see a locked type 0 locker.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 0 key from locker<|im_end|>go south<|im_end|>unlock type 0 locker with type 0 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to move west. Then, retrieve the fly larva from the floor of the laundry place. After that, venture east. After that, sit the fly larva on the saucepan within the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place.\nYou can see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a saucepan. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>put fly larva on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to move west. With that over with, take the pear from the stand. After that, eat the pear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room. The room is well lit.\nWere you looking for a case? Because look over there, it's a case. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pear from stand<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the suitcase in the study is open. After that, recover the cashew from the suitcase. With the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou can see a closed suitcase, which looks standard, in the corner.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take cashew from suitcase<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the spherical keycard from the freezer. And then, try to go to the east. After that, close the spherical safe. After shutting the spherical safe, doublecheck that the spherical safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nYou can make out an opened freezer. The freezer contains a spherical keycard. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from freezer<|im_end|>go east<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type 8 safe with the type 8 keycard. Then, open the type 8 safe. Then, pick up the pen from the type 8 safe within the studio. After that, sit the pen on the armchair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked type 8 safe. You can make out an armchair. The armchair is typical. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 8 keycard.\n\nyour action: ", "response": "unlock type 8 safe with type 8 keycard<|im_end|>open type 8 safe<|im_end|>take pen from type 8 safe<|im_end|>put pen on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could open the freezer inside the kitchenette. After that, retrieve the key from the freezer. And then, head east. And then, make absolutely sure that the locker in the scullery is locked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou can see a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take key from freezer<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to retrieve the keycard from the bed stand inside the salon. After that, move east. And then, unlock the safe inside the parlor. After you have unlocked the safe, make absolutely sure that the safe in the parlor is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one.\nYou can see a bed stand. What a coincidence, weren't you just thinking about a bed stand? The bed stand is typical. On the bed stand you can make out a keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed stand<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, move north. With that accomplished, retrieve the blanket from the desk. Then, take a trip south. With that accomplished, place the blanket inside the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from desk<|im_end|>go south<|im_end|>insert blanket into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. Then, retrieve the paper towel from the floor of the steam room. After that, venture south. And then, throw the paper towel on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nYou see a stand. The stand is normal. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an effort to take a trip west. If you can do that, take the cuboid latchkey from the shelf inside the studio. After getting the cuboid latchkey, go to the east. With that done, Put the cuboid latchkey into the cuboid safe inside the attic to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place.\nYou see a closed cuboid safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey from shelf<|im_end|>go east<|im_end|>lock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, pick up the type 1 keycard from the armchair. After that, unlock the type 1 safe within the office. After that, ensure that the type 1 safe within the office is open. After that, put the disk into the type 1 safe in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 1 safe. You scan the room, seeing an armchair. On the armchair you can see a type 1 keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the north.\nYou are carrying: a disk.\n\nyour action: ", "response": "take type 1 keycard from armchair<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>insert disk into type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, try to take a trip south. With that over with, ensure that the box within the studio is open. After that, retrieve the Comic Strip Calendar from the box. Then, place the Comic Strip Calendar into the toolbox. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take Comic Strip Calendar from box<|im_end|>insert Comic Strip Calendar into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move north. And then, take the potato from the bed. Then, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take potato from bed<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, unlock the chest with the key. And then, ensure that the chest within the office is open. Then, take the desktop computer from the chest within the office. And then, sit the desktop computer on the table in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked chest. As if things weren't amazing enough already, you can even see a table. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take desktop computer from chest<|im_end|>put desktop computer on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the shadfly from the floor of the sauna. After that, make an effort to move south. And then, ensure that the coffer inside the closet is open. Then, you can insert the shadfly inside the coffer in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nThere is an unguarded exit to the south.\nThere is a shadfly and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take shadfly<|im_end|>go south<|im_end|>open coffer<|im_end|>insert shadfly into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture east. And then, recover the latchkey from the floor of the closet. After that, doublecheck that the chest is unlocked. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. It seems to be pretty normal here.\nLook over there! a table. The table is normal. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. And then, make it so that the box is unlocked. Then, make sure that the box is open. Then, pick up the novel from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nLook at you, bigshot, walking into a parlor like it isn't some huge deal.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take novel from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the north. And then, pick up the loaf of bread from the counter. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from counter<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, pick up the American key from the recliner. With the American key, insert the American key into the American box within the chamber's lock to unlock it. After unlocking the American box, make it so that the American box is opened. Then, pick up the novel from the American box in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place.\nYou make out a locked American box. You make out a recliner. On the recliner you make out an American key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American key from recliner<|im_end|>unlock American box with American key<|im_end|>open American box<|im_end|>take novel from American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could unlock the box. And then, ensure that the box within the recreation zone is open. After that, pick up the cookie from the box inside the recreation zone. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou see a box, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head west. Then, pick up the watermelon from the floor of the workshop. After that, eat the watermelon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take watermelon<|im_end|>eat watermelon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture east. Then, assure that the cabinet is open. After that, recover the broom from the cabinet. If you can get your hands on the broom, place the broom on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, go to the east. With that over with, ensure that the drawer is open. After that, pick up the broom from the drawer within the bathroom. Then, rest the broom on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take broom from drawer<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, try to travel north. Once you manage that, pick-up the nest of bats from the floor of the chamber. Then, go to the south. After that, deposit the nest of bats inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened box. The box contains a mug. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of bats<|im_end|>go south<|im_end|>insert nest of bats into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, unlock the chest with the keycard. And then, ensure that the chest inside the scullery is open. And then, retrieve the fondue from the chest in the scullery. Then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery.\nYou make out a locked chest in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, ensure that the formless chest inside the study is open. Once you have pulled open the formless chest, retrieve the potato from the formless chest within the study. And then, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary kind of place. You begin to take stock of what's here.\nYou scan the room for a formless chest, and you find a formless chest.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open formless chest<|im_end|>take potato from formless chest<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, retrieve the key from the armchair. Then, head south. Then, make it so that the safe inside the office is unlocked with the key. And then, open the safe in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one.\nYou can see an armchair. You see a key on the armchair.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from armchair<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go west. Okay, and then, lift the bug from the floor of the chamber. And then, go east. And then, drop the bug on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou can see a mantelpiece. But the thing is empty. It would have been so cool if there was stuff on the mantelpiece.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, move north. After that, take the type 0 keycard from the counter. And then, head south. With that done, unlock the type 0 chest inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal one.\nYou see a type 0 chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 0 keycard from counter<|im_end|>go south<|im_end|>unlock type 0 chest with type 0 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to move south. Following that, make absolutely sure that the safe within the shower is opened. After that, take the spherical passkey from the safe inside the shower. And then, unlock the spherical chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it usual? You better believe it is.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an effort to venture west. With that done, pick up the sponge from the cabinet inside the sauna. After that, travel east. After that, deposit the sponge into the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nOf every restroom you could have shown up in, you had to saunter into a standard one.\nYou can make out an opened basket. The basket is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from cabinet<|im_end|>go east<|im_end|>insert sponge into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the freezer. After picking up the passkey, take a trip east. After that, assure that the box within the vault is closed. Then, lock the box within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical kind of place.\nYou see an opened freezer. The freezer contains a passkey. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from freezer<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to pick up the butterfly from the bench. Then, make an effort to head south. After that, ensure that the refrigerator is open. And then, you can insert the butterfly into the refrigerator inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nGuess what, you are in the place we're calling the laundry place. You begin to take stock of what's in the room.\nYou can make out a bench. You see a butterfly on the bench. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take butterfly from bench<|im_end|>go south<|im_end|>open refrigerator<|im_end|>insert butterfly into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. After that, lift the laptop from the floor of the playroom. Then, venture east. That done, throw the laptop on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard one.\nYou see a bowl. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be good if you could recover the TextWorld key from the bed stand inside the bedroom. If you can get your hands on the TextWorld key, go to the south. With that over with, close the TextWorld locker. And then, lock the TextWorld locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nOh wow! Is that what I think it is? It is! It's a bed stand. On the bed stand you can see a TextWorld key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld key from bed stand<|im_end|>go south<|im_end|>close TextWorld locker<|im_end|>lock TextWorld locker with TextWorld key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, attempt to take a trip south. Okay, and then, look and see that the non-euclidean safe in the pantry is ajar. Then, pick up the legume from the non-euclidean safe inside the pantry. After that, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean safe<|im_end|>take legume from non-euclidean safe<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the box in the steam room. After that, pick up the candy bar from the box within the steam room. After getting the candy bar, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nAs if things weren't amazing enough already, you can even see a box. The light flickers for a second, but nothing else happens.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take candy bar from box<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to take a trip east. And then, ensure that the fridge is open. And then, recover the type 9 key from the fridge within the canteen. If you can get your hands on the type 9 key, Put the type 9 key into the type 9 safe to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take type 9 key from fridge<|im_end|>lock type 9 safe with type 9 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Microsoft passkey into the Microsoft safe in the studio's lock to unlock it. Then, make absolutely sure that the Microsoft safe within the studio is opened. And then, retrieve the key from the Microsoft safe in the studio. Then, insert the key into the box inside the studio's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio.\nYou can make out a locked box, which looks standard, here. You can see a Microsoft safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unblocked exit to the west.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take key from Microsoft safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, check that the box is unlocked with the passkey. After unlocking the box, open the box. After that, retrieve the sandwich from the box. And then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nA locked box, which looks normal, is nearby.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the drawer is open. And then, take the broom from the drawer. And then, travel east. After that, put the broom on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in the bathroom. You begin to take stock of what's here.\nYou see a closed drawer.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take broom from drawer<|im_end|>go east<|im_end|>put broom on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. Once you get around to doing that, retrieve the fly larva from the toolbox in the garage. Then, go to the south. Then, rest the fly larva on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place. You begin to take stock of what's in the room.\nOh, great. Here's a table. Why don't you take a picture of it, it'll last longer! The table is typical. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from toolbox<|im_end|>go south<|im_end|>put fly larva on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make it so that the fridge is wide open. And then, recover the sandwich from the fridge. Once you have picked up the sandwich, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal kind of place.\nYou make out a closed fridge.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take sandwich from fridge<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to head east. Following that, doublecheck that the trunk is opened. After that, recover the plant from the trunk within the chamber. After that, you can put the plant into the box in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take plant from trunk<|im_end|>insert plant into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the rectangular latchkey from the floor of the closet. Then, look and see that the rectangular box is unlocked. And then, open the rectangular box within the closet. And then, place the frisbee inside the rectangular box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou bend down to tie your shoe. When you stand up, you notice a rectangular box. Hmmm... what else, what else?\nThere is an unguarded exit to the north.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>insert frisbee into rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. If you can do that, pick up the shadfly from the counter. And then, take a trip south. After that, put the shadfly into the case within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have fallen into the most ordinary of all possible cookhouses. You begin to take stock of what's in the room.\nYou can see a case. The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from counter<|im_end|>go south<|im_end|>insert shadfly into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First stop, make an attempt to travel south. And then, pick up the non-euclidean key from the mantle. Then, unlock the non-euclidean box with the non-euclidean key. Then, make it so that the non-euclidean box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical one. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean key from mantle<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First thing I need you to do is to make sure that the bureau inside the studio is opened. Then, pick up the key from the bureau in the studio. And then, insert the key into the safe's lock to unlock it. Then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place.\nYou make out a locked safe here. You make out a closed bureau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take key from bureau<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, attempt to venture west. And then, recover the non-euclidean latchkey from the chest inside the canteen. And then, travel east. With that done, make absolutely sure the non-euclidean safe inside the laundromat is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou have walked into the most ordinary of all possible laundromats.\nYou can make out a closed non-euclidean safe in the corner.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey from chest<|im_end|>go east<|im_end|>lock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the key from the pan inside the canteen. And then, go to the south. After that, close the chest. After closing the chest, make absolutely sure the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI never took you for the sort of person who would show up in a canteen, but I guess I was wrong. You begin to take stock of what's here.\nYou can see a pan. You see a key on the pan.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from pan<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the passkey from the chest. After that, make it so that the safe is unlocked. Then, make it so that the safe is wide open. Having opened the safe, insert the scarf into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a safe. You see a chest. The chest contains a passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a scarf.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert scarf into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, you could, like, make sure that the trunk in the bar is ajar. And then, take the spherical keycard from the trunk within the bar. After getting the spherical keycard, make absolutely sure that the spherical locker is unlocked. After that, open the spherical locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nWere you looking for a spherical locker? Because look over there, it's a spherical locker. You see a trunk. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take spherical keycard from trunk<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to go to the north. And then, take the cuboid key from the chair. If you have got the cuboid key, travel south. With that done, assure that the cuboid safe inside the parlor is unlocked with the cuboid key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one.\nYou can see a locked cuboid safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid key from chair<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, pick up the binder from the suitcase. And then, attempt to head south. If you can manage that, ensure that the fridge in the cookery is open. Then, deposit the binder inside the fridge within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see an opened suitcase. The suitcase contains a binder.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take binder from suitcase<|im_end|>go south<|im_end|>open fridge<|im_end|>insert binder into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the rack inside the cellar. After that, check that the box is unlocked with the passkey. After that, open the box inside the cellar. And then, take the sock from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nYou see a locked typical looking box in the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rack. On the rack you can make out a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, you could, like, make an effort to take a trip east. And then, pick up the latchkey from the suitcase. And then, unlock the chest in the office. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from suitcase<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, take the key from the shelf inside the playroom. With the key, unlock the box inside the playroom with the key. After that, doublecheck that the box inside the playroom is ajar. After that, pick up the shadfly from the box within the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a box. I mean, just wow! Isn't TextWorld just the best? What's that over there? It looks like it's a shelf. The shelf is usual. On the shelf you make out a key.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to head north. Then, retrieve the fondue from the floor of the closet. With the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. That done, lift the latchkey from the floor of the cubicle. Having picked up the latchkey, check that the locker in the cubicle is unlocked with the latchkey. And then, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nThere is an unblocked exit to the east.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, ensure that the chest inside the closet is open. After that, pick up the cane from the chest. And then, attempt to go to the east. Okay, and then, rest the cane on the table in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou can make out a chest.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take cane from chest<|im_end|>go east<|im_end|>put cane on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, attempt to go to the west. After that, pick-up the shoe from the floor of the pantry. After that, attempt to venture east. And then, sit the shoe on the counter in the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. I guess you better just go and list everything you see here.\nYou scan the room, seeing a counter. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shoe<|im_end|>go east<|im_end|>put shoe on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the type 7 latchkey from the freezer. Then, unlock the type 7 safe with the type 7 latchkey. And then, ensure that the type 7 safe in the cookery is open. After that, take the fork from the type 7 safe within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary one.\nYou make out a locked type 7 safe. You can see an opened freezer. The freezer contains a type 7 latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from freezer<|im_end|>unlock type 7 safe with type 7 latchkey<|im_end|>open type 7 safe<|im_end|>take fork from type 7 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to take a trip north. Once you get through with that, recover the carrot from the bowl. Then, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. Let's see what's in here.\nYou can see a bookshelf. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take carrot from bowl<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, make it so that the cuboid safe in the salon is unlocked with the cuboid keycard. Then, make sure that the cuboid safe is wide open. After that, pick up the chocolate bar from the cuboid safe. After that, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take chocolate bar from cuboid safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to make absolutely sure that the rectangular box inside the spare room is unlocked. And then, open the rectangular box. And then, recover the bug from the rectangular box. If you can get your hands on the bug, rest the bug on the workbench within the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou can see a rectangular box. You make out a workbench. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take bug from rectangular box<|im_end|>put bug on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could attempt to move west. After that, pick-up the scarf from the floor of the cellar. After that, attempt to take a trip east. Then, place the scarf inside the case inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou can make out an opened case nearby. The case is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take scarf<|im_end|>go east<|im_end|>insert scarf into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, move east. And then, ensure that the cabinet inside the kitchen is open. Once you have opened the cabinet, pick up the fork from the cabinet. After that, you can put the fork inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the steam room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take fork from cabinet<|im_end|>insert fork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the basket is open. And then, recover the lamp from the basket inside the chamber. Having got the lamp, make an attempt to take a trip south. Following that, sit the lamp on the table inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou can make out a basket.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take lamp from basket<|im_end|>go south<|im_end|>put lamp on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, unlock the box in the kitchenette. After that, open the box. Then, recover the latchkey from the box within the kitchenette. After stealing the latchkey, make absolutely sure that the safe inside the kitchenette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou see a safe. You rest your hand against a wall, but you miss the wall and fall onto a box.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could pick up the latchkey from the safe. After that, attempt to go to the east. And then, close the chest within the chamber. After closing the chest, Put the latchkey into the chest in the chamber to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar. You begin looking for stuff.\nOh, great. Here's a safe. The safe contains a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from safe<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to venture east. And then, recover the latchkey from the bar within the chamber. And then, check that the box is unlocked with the latchkey. If you have unlocked the box, ensure that the box within the chamber is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bar<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to take a trip west. Then, take the shadfly from the desk within the studio. And then, make an attempt to move east. With that accomplished, sit the shadfly on the recliner. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one.\nYou can make out a recliner. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the recliner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from desk<|im_end|>go east<|im_end|>put shadfly on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, pick up the passkey from the cabinet. If you have picked up the passkey, make absolutely sure that the safe is unlocked with the passkey. Then, make it so that the safe is ajar. After that, take the insect from the safe inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You start to take note of what's in the room.\nYou smell a great smell, and follow it to a safe. You make out an opened cabinet. The cabinet contains a passkey. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an effort to move south. After that, take the keycard from the rack. If you can get your hands on the keycard, check that the safe is unlocked with the keycard. After you have unlocked the safe, open the safe within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be great if you could make an attempt to travel south. And then, open the chest within the bedroom. After opening the chest, retrieve the American style keycard from the chest within the bedroom. After that, look and see that the American style safe within the bedroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take American style keycard from chest<|im_end|>unlock American style safe with American style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to head east. After that, doublecheck that the soap scented chest within the bathroom is wide open. After that, retrieve the towel from the soap scented chest inside the bathroom. Then, throw the towel on the floor of the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nFancy seeing you here. Here, by the way, being the cubicle.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>open soap scented chest<|im_end|>take towel from soap scented chest<|im_end|>drop towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, try to travel north. After that, recover the butterfly from the rack within the attic. After that, try to go south. With that done, place the butterfly on the bench inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a bench. The bench is ordinary. Looks like someone's already been here and taken everything off it, though. Hopefully this doesn't make you too upset.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from rack<|im_end|>go south<|im_end|>put butterfly on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel north. And then, pick up the Canadian limited edition keycard from the board. Having got the Canadian limited edition keycard, try to travel south. With that accomplished, make it so the Canadian limited edition safe in the launderette is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. The room is well lit.\nWhat's that over there? It looks like it's a Canadian limited edition safe. You wonder idly who left that here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition keycard from board<|im_end|>go south<|im_end|>lock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make sure that the refrigerator within the scullery is wide open. And then, pick up the type T key from the refrigerator within the scullery. And then, unlock the type T chest within the scullery. After that, make absolutely sure that the type T chest is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a locked type T chest. You make out a refrigerator.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take type T key from refrigerator<|im_end|>unlock type T chest with type T key<|im_end|>open type T chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the passkey from the floor of the spare room. After that, make absolutely sure that the safe is unlocked. And then, ensure that the safe inside the spare room is open. After that, recover the pair of headphones from the safe within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take pair of headphones from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, recover the TextWorld style passkey from the bureau. After that, make absolutely sure that the TextWorld style box within the study is unlocked with the TextWorld style passkey. After unlocking the TextWorld style box, open the TextWorld style box inside the study. Then, pick up the Comic Strip Calendar from the TextWorld style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You can barely contain your excitement.\nYou see a locked TextWorld style box. You see a bureau. The bureau contains a TextWorld style passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style passkey from bureau<|im_end|>unlock TextWorld style box with TextWorld style passkey<|im_end|>open TextWorld style box<|im_end|>take Comic Strip Calendar from TextWorld style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an effort to head east. That done, pick up the lavender scented latchkey from the floor of the sauna. If you can get your hands on the lavender scented latchkey, unlock the lavender scented locker within the sauna with the lavender scented latchkey. After that, make sure that the lavender scented locker is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nThere is an unguarded exit to the east.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented latchkey<|im_end|>unlock lavender scented locker with lavender scented latchkey<|im_end|>open lavender scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the vanilla scented box in the recreation zone. If you have unlocked the vanilla scented box, ensure that the vanilla scented box is open. After that, retrieve the type V keycard from the vanilla scented box within the recreation zone. And then, lock the type V chest inside the recreation zone with the type V keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical kind of place.\nYou can see a closed type V chest. You see a gleam over in a corner, where you can see a vanilla scented box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a vanilla scented keycard.\n\nyour action: ", "response": "unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take type V keycard from vanilla scented box<|im_end|>lock type V chest with type V keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to go to the north. That done, lift the fondue from the floor of the laundry place. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, attempt to go to the west. Then, take the passkey from the cabinet. And then, go east. Then, make sure that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked safe here.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from cabinet<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. Your first objective is to try to travel north. Once you accomplish that, recover the mop from the cabinet. And then, make an effort to travel south. Then, put the mop on the workbench inside the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a workbench. The workbench is standard. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the workbench! oh well.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mop from cabinet<|im_end|>go south<|im_end|>put mop on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to check that the type G box is unlocked with the type G latchkey. And then, open the type G box. After you have opened the type G box, retrieve the passkey from the type G box in the vault. And then, check that the chest is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a chest. You see a locked type G box here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G box with type G latchkey<|im_end|>open type G box<|im_end|>take passkey from type G box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, you could, like, take the passkey from the chest. Then, unlock the safe with the passkey. And then, ensure that the safe is open. After that, take the butterfly from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nHey, want to see a safe? Look over there, a safe, so there's that. Oh wow! Is that what I think it is? It is! It's a chest. The chest contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, pick up the type W passkey from the floor of the canteen. Then, attempt to venture south. Okay, and then, assure that the type W chest in the kitchen is shut. Then, look and see the type W chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nOh, great. Here's a counter. You wonder idly who left that here. The counter is usual. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a type W passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type W passkey<|im_end|>go south<|im_end|>close type W chest<|im_end|>lock type W chest with type W passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go east. With that over with, doublecheck that the basket is opened. Then, retrieve the type W latchkey from the basket in the bedroom. After that, Insert the type W latchkey into the type W box inside the bedroom to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take type W latchkey from basket<|im_end|>lock type W box with type W latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head east. And then, ensure that the chest inside the chamber is open. And then, pick up the keycard from the chest in the chamber. After getting the keycard, doublecheck the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An ordinary one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. After that, look and see that the safe inside the parlor is ajar. And then, recover the plant from the safe. And then, drop the plant on the floor of the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take plant from safe<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, venture south. With that accomplished, insert the American style key into the American style safe's lock to unlock it. After that, ensure that the American style safe is open. And then, recover the teaspoon from the American style safe inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: ", "response": "go south<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take teaspoon from American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. With that over with, ensure that the cabinet in the steam room is open. And then, retrieve the Canadian latchkey from the cabinet within the steam room. And then, lock the Canadian chest with the Canadian latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Canadian latchkey from cabinet<|im_end|>lock Canadian chest with Canadian latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, take a trip south. And then, recover the formless passkey from the bed. After taking the formless passkey, doublecheck that the formless chest within the bedchamber is unlocked with the formless passkey. After that, ensure that the formless chest inside the bedchamber is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary kind of place. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey from bed<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to go to the east. That done, doublecheck that the spherical safe inside the cellar is opened. After that, recover the pear from the spherical safe. Then, eat the pear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>open spherical safe<|im_end|>take pear from spherical safe<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the Canadian limited edition locker within the canteen. And then, make it so that the Canadian limited edition locker is open. After that, take the kettle from the Canadian limited edition locker. Then, ditch the kettle on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen. The room is well lit.\nYou see a Canadian limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take kettle from Canadian limited edition locker<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, try to take a trip east. Then, ensure that the safe in the basement is open. And then, pick up the garlic clove from the safe. Then, eat the garlic clove. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary kind of place.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take garlic clove from safe<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, open the box. Then, retrieve the shadfly from the box. After that, try to go to the south. Next, throw the shadfly on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a box!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open box<|im_end|>take shadfly from box<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to go west. Then, pick up the broom from the floor of the sauna. And then, travel east. With that over with, place the broom on the rack within the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou bend down to tie your shoe. When you stand up, you notice a rack. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying: a nest of puppies.\n\nyour action: ", "response": "go west<|im_end|>take broom<|im_end|>go east<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to move west. Then, pick-up the stick of butter from the floor of the launderette. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in an ordinary kind of place. That is to say, you're in a dish-pit.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a peanut on the floor.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, try to take a trip north. After that, pick up the glass from the saucepan in the cookery. Then, venture south. With that over with, insert the glass inside the dresser within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the shower.\nYou can make out a dresser. The dresser is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass from saucepan<|im_end|>go south<|im_end|>insert glass into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to go to the west. And then, recover the latchkey from the mantle inside the cubicle. After that, make an effort to go to the east. With that over with, make sure that the locker inside the chamber is locked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in the place we're calling the chamber. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from mantle<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make sure that the box is ajar. And then, retrieve the Canadian key from the box. Then, doublecheck that the Canadian safe inside the workshop is unlocked. If you have unlocked the Canadian safe, ensure that the Canadian safe inside the workshop is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian safe. You can make out a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take Canadian key from box<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could look and see that the trunk in the study is ajar. Then, recover the keycard from the trunk within the study. After that, unlock the locker within the study. After that, make absolutely sure that the locker in the study is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou can see a locked locker close by. You can see a closed trunk, which looks ordinary, close by.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to go to the south. After that, unlock the safe inside the cookery. Then, ensure that the safe in the cookery is open. After pulling open the safe, recover the mug from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to travel east. And then, pick up the key from the counter. If you can get your hands on the key, insert the key into the box's lock to unlock it. After that, open the box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make absolutely sure that the basket is wide open. After that, retrieve the passkey from the basket. Then, check that the safe in the bedchamber is unlocked with the passkey. After that, make sure that the safe inside the bedchamber is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Now that's what I call TextWorld! You can see a basket.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take passkey from basket<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, pick up the passkey from the floor of the canteen. Then, unlock the box. And then, ensure that the box is open. After that, you can place the butterfly inside the box in the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen. The room is well lit.\nYou can see a locked box.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert butterfly into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to venture north. Once you finish that, recover the potato from the box. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An ordinary one.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>take potato from box<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Then, pick up the sponge from the floor of the shower. After picking up the sponge, venture south. Then, ditch the sponge on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're not going to believe this, but you've just entered a studio.\nThere is an unblocked exit to the north.\nYou are carrying: a fondue and a mat.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, head north. Following that, pick-up the cuboid passkey from the floor of the spare room. And then, take a trip south. And then, look and see that the cuboid chest is unlocked with the cuboid passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a locked normal looking cuboid chest in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to take a trip south. And then, ensure that the box is open. After that, retrieve the paper towel from the box in the bathroom. After picking up the paper towel, place the paper towel on the floor of the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. But there isn't a thing on it. Aw, and here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the Henderson's style chest. After that, make sure that the Henderson's style chest in the closet is open. After that, retrieve the keycard from the Henderson's style chest. And then, look and see that the chest is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI just think it's great that you've just entered a closet.\nYou make out a locked chest, which looks ordinary, here. You make out a Henderson's style chest. Wow, isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take keycard from Henderson's style chest<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to venture east. And then, make it so that the trunk is open. And then, take the rectangular latchkey from the trunk. Then, insert the rectangular latchkey into the rectangular locker in the studio's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take rectangular latchkey from trunk<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First thing I need you to do is to make an attempt to go east. Next, open the American locker. After that, pick up the fondue from the American locker. If you have picked up the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open American locker<|im_end|>take fondue from American locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the keycard from the chest. And then, make it so that the box in the canteen is unlocked. After that, open the box. Then, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou can make out a box. You can make out an opened chest here. The chest contains a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. And then, retrieve the key from the shelf within the cellar. Then, make an attempt to venture south. And then, assure that the safe is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nYou can make out a closed safe, which looks usual, in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from shelf<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First thing I need you to do is to venture south. Next, pick up the type Z latchkey from the floor of the basement. After that, check that the type Z locker is unlocked with the type Z latchkey. Then, open the type Z locker inside the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. The room is well lit.\nOh wow! Is that what I think it is? It is! It's a suitcase. Is this what you came to TextWorld for? This... suitcase? The suitcase is empty, what a horrible day!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type Z latchkey<|im_end|>unlock type Z locker with type Z latchkey<|im_end|>open type Z locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, doublecheck that the crate inside the closet is open. After opening the crate, recover the rectangular latchkey from the crate. After that, insert the rectangular latchkey into the rectangular chest inside the closet's lock to unlock it. After that, open the rectangular chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in the place we're calling the closet.\nYou can make out a locked rectangular chest. A closed crate, which looks standard, is nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take rectangular latchkey from crate<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, venture west. Then, recover the key from the saucepan. Then, make an attempt to travel east. Then, look and see that the box in the cubicle is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from saucepan<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the type 3 passkey into the type 3 locker's lock to unlock it. After that, open the type 3 locker. After that, pick up the paper towel from the type 3 locker inside the restroom. And then, rest the paper towel on the counter in the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a type 3 locker. There's something strange about this being here, but you can't put your finger on it. Look out! It's a- oh, never mind, it's just a counter. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type 3 passkey.\n\nyour action: ", "response": "unlock type 3 locker with type 3 passkey<|im_end|>open type 3 locker<|im_end|>take paper towel from type 3 locker<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the key into the safe in the studio's lock to unlock it. Then, open the safe. And then, take the passkey from the safe. And then, make absolutely sure the box within the studio is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can see a closed normal looking box in the corner. You can make out a locked safe close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could head west. And then, retrieve the insect from the floor of the shower. With the insect, make an effort to move east. Following that, rest the insect on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a desk. The desk is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>put insect on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the Henderson's key from the workbench. After that, try to head east. After that, insert the Henderson's key into the Henderson's locker's lock to unlock it. Having unlocked the Henderson's locker, look and see that the Henderson's locker is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nYou see a workbench. You wonder idly who left that here. On the workbench you can see a Henderson's key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key from workbench<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. Then, open the box. After that, recover the shirt from the box inside the spare room. If you can get your hands on the shirt, ditch the shirt on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take shirt from box<|im_end|>drop shirt<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the stand inside the attic. And then, go east. And then, look and see that the locker is shut. After that, doublecheck that the locker within the lounge is locked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou scan the room, seeing a stand. The stand is usual. On the stand you make out a keycard. You can't wait to tell the folks at home about this!\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, head north. Next, retrieve the TextWorld limited edition key from the floor of the canteen. If you have picked up the TextWorld limited edition key, make an effort to go south. If you can succeed at that, doublecheck that the TextWorld limited edition box inside the cellar is unlocked with the TextWorld limited edition key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have walked into the most usual of all possible cellars.\nYou scan the room for a TextWorld limited edition box, and you find a TextWorld limited edition box. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition key<|im_end|>go south<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to go to the east. Then, pick up the passkey from the workbench. And then, check that the chest inside the closet is unlocked with the passkey. After you have unlocked the chest, ensure that the chest in the closet is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from workbench<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the keycard from the couch inside the salon. Then, unlock the chest inside the salon with the keycard. And then, open the chest. Then, insert the Advent Calendar into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You can barely contain your excitement.\nYou can see a chest. You see a couch. The couch is normal. On the couch you can make out a keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "take keycard from couch<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert Advent Calendar into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could retrieve the TextWorld style keycard from the floor of the bedchamber. Then, move east. And then, look and see that the TextWorld style chest in the washroom is shut. And then, lock the TextWorld style chest within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber.\nYou need an unblocked exit? You should try going east.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard<|im_end|>go east<|im_end|>close TextWorld style chest<|im_end|>lock TextWorld style chest with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could move east. That done, open the chest. And then, take the type 7 passkey from the chest. And then, lock the type 7 chest within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take type 7 passkey from chest<|im_end|>lock type 7 chest with type 7 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, take a trip south. And then, retrieve the key from the floor of the cookhouse. With the key, make sure that the locker is unlocked. After that, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI just think it's awesome that you're in a shower now.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to venture east. Okay, and then, ensure that the locker is open. And then, recover the legume from the locker. Then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to check that the Henderson's style locker is unlocked with the Henderson's style latchkey. Then, look and see that the Henderson's style locker is ajar. Then, take the burger from the Henderson's style locker inside the kitchenette. If you can get your hands on the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nWhat's that over there? It looks like it's a Henderson's style locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>take burger from Henderson's style locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head south. And then, unlock the safe with the key. And then, open the safe. After opening the safe, pick up the mouse from the safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to ensure that the basket within the laundry place is open. Then, recover the type 6 latchkey from the basket within the laundry place. And then, take a trip south. And then, make sure that the type 6 safe is unlocked with the type 6 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou can see a closed basket.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take type 6 latchkey from basket<|im_end|>go south<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, attempt to go to the west. Then, pick up the bug from the floor of the bedchamber. With the bug, try to take a trip east. Once you succeed at that, place the bug on the shelf within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to move west. And then, recover the paper towel from the bench. Then, take a trip east. Following that, put the paper towel on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You begin to take stock of what's here.\nYou can make out a shelf. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel from bench<|im_end|>go east<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, retrieve the passkey from the mantelpiece. Once you have picked up the passkey, unlock the box with the passkey. And then, ensure that the box is open. After that, pick up the pillow from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou scan the room for a box, and you find a box. Now that's what I call TextWorld! You can make out a mantelpiece. You see a passkey on the mantelpiece. It doesn't get more TextWorld than this!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from mantelpiece<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pillow from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, go to the north. Then, recover the binder from the floor of the study. After that, try to go south. After that, sit the binder on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nLook out! It's a- oh, never mind, it's just a trunk. You see a stand. The stand is normal. But the thing is empty, unfortunately. Hm. Oh well\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take binder<|im_end|>go south<|im_end|>put binder on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, make an attempt to head west. And then, take the shadfly from the stand in the cellar. After that, try to move east. And then, toss the shadfly on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. Let's see what's in here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from stand<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the keycard from the bookshelf within the chamber. And then, unlock the safe. And then, ensure that the safe in the chamber is open. And then, you can deposit the shoe into the safe in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nLook over there! a safe. You make out a bookshelf. You see a keycard on the bookshelf.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a shoe.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert shoe into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to head south. Then, ensure that the refrigerator inside the cookhouse is open. After opening the refrigerator, recover the ladle from the refrigerator. Then, insert the ladle inside the fridge within the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take ladle from refrigerator<|im_end|>insert ladle into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to take a trip east. Once you accomplish that, open the box. Then, take the fondue from the box in the workshop. Having picked up the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a normal kind of place. That is to say, you're in a bedchamber.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to venture south. With that accomplished, ensure that the drawer is open. And then, recover the paper towel from the drawer. Then, place the paper towel on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual one.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a teacup on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take paper towel from drawer<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could attempt to travel east. That done, open the suitcase. Then, pick up the salad from the suitcase. And then, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take salad from suitcase<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First step, head south. After that, make sure that the cabinet in the washroom is open. After that, pick up the vacuum from the cabinet. With the vacuum, put the vacuum into the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take vacuum from cabinet<|im_end|>insert vacuum into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First step, make sure that the formless chest within the laundry place is unlocked with the formless latchkey. And then, ensure that the formless chest is open. And then, recover the loaf of bread from the formless chest within the laundry place. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place. You begin to take stock of what's in the room.\nHey, want to see a formless chest? Look over there, a formless chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take loaf of bread from formless chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! Your first objective is to try to travel east. And then, pick up the Microsoft style keycard from the rack. And then, check that the Microsoft style locker is unlocked with the Microsoft style keycard. Then, doublecheck that the Microsoft style locker inside the closet is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nA laminated sign tells you that you are now in the workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style keycard from rack<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, take a trip west. With that over with, take the passkey from the safe inside the playroom. Then, venture east. With that accomplished, assure the chest in the laundromat is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary one.\nYou see a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head west. After that, pick up the pillow from the dresser in the chamber. After that, attempt to travel east. Next, insert the pillow inside the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou rest your hand against a wall, but you miss the wall and fall onto a fridge. The fridge is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pillow from dresser<|im_end|>go east<|im_end|>insert pillow into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture north. If you can succeed at that, recover the fly larva from the counter within the pantry. And then, go south. And then, deposit the fly larva on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from counter<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be great if you could head east. Next, make it so that the coffer in the playroom is open. After that, take the cd from the coffer. If you have taken the cd, deposit the cd on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou need an unguarded exit? You should try going east.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take cd from coffer<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, attempt to travel north. Okay, and then, pick up the keycard from the case. And then, travel south. With that accomplished, check that the box is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from case<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to head north. And then, take the passkey from the bookshelf within the salon. Then, venture south. Following that, assure that the box inside the canteen is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou make out a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bookshelf<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! Your first objective is to attempt to take a trip north. After that, retrieve the coffee cup from the chair. If you have picked up the coffee cup, go to the south. That done, toss the coffee cup on the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coffee cup from chair<|im_end|>go south<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, head east. That done, ensure that the safe is open. And then, recover the sponge from the safe. After that, place the sponge into the drawer within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>insert sponge into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could travel south. That done, make absolutely sure that the box is opened. After that, recover the key from the box. If you can get your hands on the key, insert the key into the safe's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture south. With that over with, take the fresh laundry scented passkey from the table in the shower. After that, insert the fresh laundry scented passkey into the fresh laundry scented chest's lock to unlock it. Then, make sure that the fresh laundry scented chest within the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have fallen into the most typical of all possible attics.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fresh laundry scented passkey from table<|im_end|>unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the case inside the dish-pit. After that, retrieve the worm from the case. And then, make an effort to head east. Then, sit the worm on the shelf within the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou make out a closed case.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take worm from case<|im_end|>go east<|im_end|>put worm on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the cuboid key from the cabinet within the laundry place. After that, look and see that the cuboid locker is unlocked with the cuboid key. After that, open the cuboid locker within the laundry place. After that, take the bug from the cuboid locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. An usual one.\nYou can see a cuboid locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You make out an opened cabinet here. The cabinet contains a cuboid key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from cabinet<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take bug from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make sure that the safe within the workshop is unlocked with the latchkey. Then, open the safe. After that, take the passkey from the safe. If you can get your hands on the passkey, doublecheck that the locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nWere you looking for a locker? Because look over there, it's a locker. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to move east. With that over with, open the safe. Then, take the burger from the safe. If you can get your hands on the burger, eat the burger. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take burger from safe<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the cuboid keycard from the bench. With the cuboid keycard, unlock the cuboid safe inside the steam room. And then, make it so that the cuboid safe inside the steam room is open. Then, take the mop from the cuboid safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place.\nYou can see a locked cuboid safe here. You see a bench. You see a cuboid keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from bench<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take mop from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to move north. Then, retrieve the key from the board inside the cookery. Then, head south. Once you get around to doing that, doublecheck the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place. You begin to take stock of what's here.\nYou can make out a closed safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from board<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go to the west. Then, retrieve the laptop from the stand inside the bedchamber. And then, make an effort to go east. And then, place the laptop on the floor of the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop from stand<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. Okay, and then, retrieve the teaspoon from the refrigerator in the scullery. After that, go south. Then, place the teaspoon on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nYou see a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon from refrigerator<|im_end|>go south<|im_end|>put teaspoon on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, you could, like, lift the type 2 keycard from the floor of the pantry. And then, make it so that the type 2 safe within the pantry is unlocked. And then, open the type 2 safe. Then, recover the golf club from the type 2 safe in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou see a type 2 safe.\nYou need an unguarded exit? You should try going north.\nThere is a type 2 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 keycard<|im_end|>unlock type 2 safe with type 2 keycard<|im_end|>open type 2 safe<|im_end|>take golf club from type 2 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture north. With that done, recover the keycard from the floor of the study. Then, go to the south. After that, lock the box within the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nI just think it's great that you've just entered a launderette. The room is well lit.\nYou can make out a box. The light flickers for a second, but nothing else happens. You scan the room, seeing a shelf. You wonder idly who left that here. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go to the east. After that, insert the passkey into the locker's lock to unlock it. And then, doublecheck that the locker is ajar. Then, retrieve the novel from the locker in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the laundry place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take novel from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip west. And then, retrieve the key from the counter in the closet. After that, attempt to go east. Then, unlock the chest in the laundry place with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis might come as a shock to you, but you've just walked into a laundry place. You begin to take stock of what's here.\nA locked normal looking chest is in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from counter<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the TextWorld style chest within the playroom is unlocked with the TextWorld style latchkey. Then, ensure that the TextWorld style chest inside the playroom is open. After that, take the bug from the TextWorld style chest. And then, put the bug on the bed stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You begin to take stock of what's here.\nYou see a locked TextWorld style chest, which looks typical, right there by you. You smell a lovely smell, and follow it to a bed stand. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>take bug from TextWorld style chest<|im_end|>put bug on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, recover the keycard from the floor of the study. If you can get your hands on the keycard, take a trip east. With that accomplished, check that the chest in the kitchenette is unlocked with the keycard. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture north. After that, take the pair of headphones from the locker. With the pair of headphones, head south. Following that, sit the pair of headphones on the counter inside the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You can barely contain your excitement.\nWere you looking for a counter? Because look over there, it's a counter. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of headphones from locker<|im_end|>go south<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could go to the north. And then, recover the keycard from the floor of the salon. If you can get your hands on the keycard, make an effort to venture south. With that done, make absolutely sure that the locker in the studio is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You begin looking for stuff.\nYou see a locker. You can make out a stand. Why don't you take a picture of it, it'll last longer! The stand is standard. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to go to the west. And then, retrieve the teacup from the floor of the scullery. With the teacup, make an attempt to take a trip east. With that done, place the teacup on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am sorry to announce that you are now in the studio. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go west<|im_end|>take teacup<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First, it would be great if you could go east. Then, look and see that the Microsoft style safe is wide open. And then, pick up the folder from the Microsoft style safe within the office. And then, toss the folder on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's awesome that you're in a parlor now. Let's see what's in here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft style safe<|im_end|>take folder from Microsoft style safe<|im_end|>drop folder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, look and see that the type 6 box is unlocked. And then, ensure that the type 6 box is open. And then, retrieve the shadfly from the type 6 box inside the kitchenette. Then, place the shadfly on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place. I guess you better just go and list everything you see here.\nYou see a type 6 box. You hear a noise behind you and spin around, but you can't see anything other than a table. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 6 passkey.\n\nyour action: ", "response": "unlock type 6 box with type 6 passkey<|im_end|>open type 6 box<|im_end|>take shadfly from type 6 box<|im_end|>put shadfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to pick-up the passkey from the floor of the canteen. With the passkey, unlock the locker in the canteen. After you have unlocked the locker, ensure that the locker in the canteen is open. And then, pick up the insect from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou can make out a locked locker, which looks usual, close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, attempt to go north. If you can finish that, pick-up the monitor from the floor of the bedchamber. And then, try to venture south. Then, deposit the monitor on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take monitor<|im_end|>go south<|im_end|>drop monitor<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go north. And then, pick up the latchkey from the floor of the studio. With the latchkey, try to venture south. Following that, assure that the chest inside the pantry is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just sauntered into a pantry.\nYou smell a fine smell, and follow it to a chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, try to go to the west. And then, recover the latchkey from the chest in the salon. With the latchkey, try to move east. Then, lock the box with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a box!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest within the garage. After that, open the chest. After that, pick up the loaf of bread from the chest inside the garage. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You start to take note of what's in the room.\nYou make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First stop, venture south. After that, retrieve the key from the cabinet in the laundry place. Then, unlock the safe with the key. Then, ensure that the safe within the laundry place is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to look and see that the Canadian chest is unlocked. After that, open the Canadian chest inside the cookery. After that, retrieve the type 7 latchkey from the Canadian chest inside the cookery. After that, unlock the type 7 box within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical kind of place.\nYou can make out a locked type 7 box here. You see a locked Canadian chest.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take type 7 latchkey from Canadian chest<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to go west. With that over with, take the butterfly from the drawer in the laundry place. And then, make an attempt to move east. After that, ditch the butterfly on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from drawer<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go north. After that, take the butterfly from the safe. After that, attempt to head south. If you can finish that, ditch the butterfly on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from safe<|im_end|>go south<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, look and see that the fudge scented safe is unlocked with the fudge scented keycard. Then, make sure that the fudge scented safe is open. Then, recover the tablet from the fudge scented safe within the bedchamber. With the tablet, throw the tablet on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place.\nYou can see a locked fudge scented safe in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take tablet from fudge scented safe<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, move west. Next, recover the licorice strip from the table. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take licorice strip from table<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the bureau within the workshop. And then, check that the safe in the workshop is unlocked with the latchkey. After that, make it so that the safe in the workshop is open. And then, retrieve the worm from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a safe. You make out a bureau. The bureau contains a latchkey. Now why would someone leave that there?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bureau<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the floor of the kitchen. With the latchkey, try to travel east. And then, assure that the box in the bedroom is unlocked with the latchkey. And then, make sure that the box in the bedroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to make an effort to move south. Okay, and then, open the Henderson's style box. Then, retrieve the bug from the Henderson's style box in the canteen. Then, toss the bug on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style box<|im_end|>take bug from Henderson's style box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make sure that the chest within the office is unlocked. And then, ensure that the chest in the office is open. After that, retrieve the formless passkey from the chest. With the formless passkey, unlock the formless chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office.\nYou see a locked formless chest. You see a chest. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the suitcase within the cubicle. Then, take the formless key from the suitcase. After that, attempt to go to the east. Then, unlock the formless box with the formless key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. The room is well lit.\nYou can see a suitcase. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take formless key from suitcase<|im_end|>go east<|im_end|>unlock formless box with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest within the launderette. And then, open the spherical chest inside the launderette. After that, take the rectangular latchkey from the spherical chest. And then, doublecheck that the rectangular box is unlocked with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette. The room is well lit.\nYou make out a rectangular box. You can see a spherical chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take rectangular latchkey from spherical chest<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First thing I need you to do is to try to head east. With that done, recover the latchkey from the floor of the scullery. Once you have taken the latchkey, assure that the locker is unlocked. Then, ensure that the locker in the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at you, bigshot, walking into an office like it isn't some huge deal. You begin to take stock of what's here.\nYou see an opened portmanteau in the room. What a letdown! The portmanteau is empty!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to move east. And then, recover the key from the mantle inside the bedchamber. After that, unlock the locker with the key. And then, open the locker within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from mantle<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the keycard from the box in the bedroom. After that, try to move south. And then, close the chest. And then, make absolutely sure that the chest inside the scullery is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual kind of place.\nWhat's that over there? It looks like it's a box. The box contains a keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to take a trip south. Then, open the fridge. And then, take the coffee cup from the fridge. And then, rest the coffee cup on the saucepan. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take coffee cup from fridge<|im_end|>put coffee cup on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First step, make an effort to venture north. After that, pick-up the loaf of bread from the floor of the cubicle. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go west. Then, recover the teaspoon from the rack. Then, try to go east. With that accomplished, you can insert the teaspoon inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nAn open cabinet, which looks normal, is nearby. What a letdown! The cabinet is empty!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teaspoon from rack<|im_end|>go east<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, take a trip west. Next, recover the Microsoft key from the floor of the shower. After that, try to venture east. That done, unlock the Microsoft locker within the pantry with the Microsoft key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked Microsoft locker here.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft key<|im_end|>go east<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture north. With that accomplished, retrieve the peanut from the platter. And then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take peanut from platter<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go east. Then, open the soap scented safe in the playroom. After that, take the fondue from the soap scented safe. After stealing the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a soap scented keycard.\n\nyour action: ", "response": "go east<|im_end|>open soap scented safe<|im_end|>take fondue from soap scented safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First stop, pick up the spherical keycard from the shelf inside the chamber. Then, venture south. If you can accomplish that, insert the spherical keycard into the spherical locker's lock to unlock it. Then, make sure that the spherical locker is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a shelf. The shelf is normal. On the shelf you see a spherical keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from shelf<|im_end|>go south<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, make an effort to go to the south. And then, recover the passkey from the floor of the washroom. And then, unlock the locker inside the washroom. And then, open the locker in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard one.\nYou need an unblocked exit? You should try going south.\nThere is a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to travel south. Next, pick up the TextWorld limited edition passkey from the table inside the sauna. After that, look and see that the TextWorld limited edition chest is unlocked. After that, ensure that the TextWorld limited edition chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition passkey from table<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the freezer within the kitchenette is open. And then, take the keycard from the freezer within the kitchenette. Then, unlock the locker within the kitchenette. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the kitchenette.\nYou make out a locked locker here. You make out a closed freezer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take keycard from freezer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the case is open. And then, recover the licorice strip from the case within the garage. After that, eat the licorice strip. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a case.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take licorice strip from case<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the type 7 latchkey from the table. And then, unlock the type 7 safe in the sauna. And then, open the type 7 safe within the sauna. And then, take the soap dispenser from the type 7 safe within the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual one.\nLook out! It's a- oh, never mind, it's just a type 7 safe. Does this look like anything mentioned in the instructions? You can see a table. You see a type 7 latchkey on the table.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from table<|im_end|>unlock type 7 safe with type 7 latchkey<|im_end|>open type 7 safe<|im_end|>take soap dispenser from type 7 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the crate is open. Then, take the Canadian limited edition keycard from the crate within the basement. And then, insert the Canadian limited edition keycard into the Canadian limited edition chest's lock to unlock it. And then, open the Canadian limited edition chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. You begin looking for stuff.\nA locked Canadian limited edition chest is nearby. You see a crate. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take Canadian limited edition keycard from crate<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, make absolutely sure that the formless box inside the laundromat is unlocked. And then, open the formless box within the laundromat. After pulling open the formless box, pick up the lavender scented passkey from the formless box. Having taken the lavender scented passkey, make sure that the lavender scented locker within the laundromat is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nLook at that signboard! What does it say? It says Welcome to the laundromat? Well that's cool. You begin to take stock of what's in the room.\nYou can see a locked lavender scented locker. You scan the room, seeing a formless box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take lavender scented passkey from formless box<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, try to go to the east. And then, make absolutely sure that the American locker is open. Then, take the chocolate bar from the American locker. After stealing the chocolate bar, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the workshop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open American locker<|im_end|>take chocolate bar from American locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an effort to take a trip east. That done, make sure that the type A chest is ajar. Then, recover the elderberry from the type A chest inside the kitchen. Then, eat the elderberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am honoured to announce that you are now in the studio. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "go east<|im_end|>open type A chest<|im_end|>take elderberry from type A chest<|im_end|>eat elderberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to insert the passkey into the safe inside the shower's lock to unlock it. And then, open the safe. After that, take the bug from the safe within the shower. After that, place the bug on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou see a safe. You can see a counter. The counter is typical. However, the counter, like an empty counter, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>put bug on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take the keycard from the table. And then, make absolutely sure that the box is unlocked with the keycard. Then, open the box. After that, pick up the desktop computer from the box in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nYou scan the room for a box, and you find a box. You make out a table. The table is normal. On the table you make out a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, pick up the passkey from the chest in the kitchen. After that, attempt to move south. And then, close the safe. After that, lock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nAs if things weren't amazing enough already, you can even see a chest. The chest contains a passkey. The light flickers for a second, but nothing else happens.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could venture east. After that, ensure that the type 9 locker within the canteen is open. After opening the type 9 locker, pick up the insect from the type 9 locker. After that, deposit the insect on the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in a place we're calling a basement. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go east<|im_end|>open type 9 locker<|im_end|>take insect from type 9 locker<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture south. Then, look and see that the safe within the cookery is opened. And then, take the fly larva from the safe. Then, toss the fly larva on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. The room is well lit.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. And then, take the shadfly from the bed. If you can get your hands on the shadfly, make an attempt to go east. Once you accomplish that, you can insert the shadfly inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a dresser. Something scurries by right in the corner of your eye. Probably nothing. The dresser is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from bed<|im_end|>go east<|im_end|>insert shadfly into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could venture south. With that done, recover the type S key from the box. Then, unlock the type S locker inside the office. Then, make absolutely sure that the type S locker is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's awesome that you're in a studio now. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type S key from box<|im_end|>unlock type S locker with type S key<|im_end|>open type S locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to head north. With that accomplished, take the spherical passkey from the couch. After that, travel south. And then, unlock the spherical chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou see a locked spherical chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical passkey from couch<|im_end|>go south<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be good if you could attempt to go south. After that, open the rectangular chest inside the spare room. Then, recover the burger from the rectangular chest inside the spare room. With the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go south<|im_end|>open rectangular chest<|im_end|>take burger from rectangular chest<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, head south. That done, retrieve the latchkey from the plate. After you have picked up the latchkey, unlock the box with the latchkey. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from plate<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, assure that the safe inside the steam room is unlocked with the key. And then, make absolutely sure that the safe inside the steam room is wide open. Then, pick up the passkey from the safe in the steam room. After that, doublecheck that the locker is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou have fallen into a steam room. Not the steam room you'd expect. No, this is a steam room.\nYou can see a locker. You can see a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the Canadian limited edition locker. And then, ensure that the Canadian limited edition locker is open. After that, take the worm from the Canadian limited edition locker within the vault. And then, place the worm on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nYou can see a Canadian limited edition locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take worm from Canadian limited edition locker<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to open the display within the workshop. Then, retrieve the keycard from the display inside the workshop. After that, go to the south. And then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one.\nAs if things weren't amazing enough already, you can even see a display.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take keycard from display<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. If you can get through with that, recover the Cat Calendar from the bookshelf. And then, make an attempt to go to the east. With that over with, you can place the Cat Calendar inside the refrigerator in the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a refrigerator. What a letdown! The refrigerator is empty!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from bookshelf<|im_end|>go east<|im_end|>insert Cat Calendar into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an effort to take a trip east. With that over with, make it so that the cabinet inside the canteen is ajar. After that, recover the formless keycard from the cabinet inside the canteen. After stealing the formless keycard, make sure the formless locker within the canteen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take formless keycard from cabinet<|im_end|>lock formless locker with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take the type 8 key from the bowl inside the canteen. With the type 8 key, make an attempt to travel east. And then, unlock the type 8 box. Then, open the type 8 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You begin looking for stuff.\nYou can see a bowl. The bowl is standard. On the bowl you can see a type 8 key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 key from bowl<|im_end|>go east<|im_end|>unlock type 8 box with type 8 key<|im_end|>open type 8 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the key from the floor of the laundry place. If you can get your hands on the key, take a trip east. Following that, look and see that the safe is unlocked. After that, open the safe within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, attempt to head west. Then, take the Canadian keycard from the saucepan inside the kitchen. And then, try to head east. After that, assure that the Canadian locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked typical looking Canadian locker right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian keycard from saucepan<|im_end|>go east<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the workbench in the spare room. And then, unlock the locker with the keycard. After that, make it so that the locker is wide open. And then, recover the lampshade from the locker inside the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have entered the most normal of all possible spare rooms.\nYou see a locked locker. You rest your hand against a wall, but you miss the wall and fall onto a workbench. The workbench is usual. On the workbench you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from workbench<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First step, look and see that the display is open. Then, pick up the type 5 passkey from the display in the garage. Then, move east. After that, lock the type 5 chest inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage. You begin looking for stuff.\nA closed display, which looks ordinary, is in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take type 5 passkey from display<|im_end|>go east<|im_end|>lock type 5 chest with type 5 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make it so that the rectangular locker is unlocked with the rectangular latchkey. And then, look and see that the rectangular locker is open. After that, retrieve the towel from the rectangular locker. And then, throw the towel on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal. You can barely contain your excitement.\nYou see a locked rectangular locker here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take towel from rectangular locker<|im_end|>drop towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the spherical box. After you have unlocked the spherical box, open the spherical box. After opening the spherical box, pick up the chocolate bar from the spherical box inside the playroom. Then, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You begin to take stock of what's here.\nYou see a spherical box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take chocolate bar from spherical box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, make an effort to move south. With that accomplished, doublecheck that the coffer in the salon is wide open. And then, take the rectangular key from the coffer. Having taken the rectangular key, lock the rectangular chest within the salon with the rectangular key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take rectangular key from coffer<|im_end|>lock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First stop, recover the type 6 keycard from the cabinet. And then, try to take a trip east. After that, make absolutely sure that the type 6 box in the basement is shut. And then, lock the type 6 box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage. The room is well lit.\nYou see a cabinet. You can't wait to tell the folks at home about this! The cabinet contains a type 6 keycard.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 keycard from cabinet<|im_end|>go east<|im_end|>close type 6 box<|im_end|>lock type 6 box with type 6 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the keycard from the shelf. After taking the keycard, make it so that the box is unlocked. Then, make it so that the box within the steam room is open. After pulling open the box, take the broom from the box inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the steam room. You begin looking for stuff.\nYou see a box. Wow, isn't TextWorld just the best? You see a shelf. On the shelf you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First, it would be great if you could make an attempt to head west. Okay, and then, recover the passkey from the bench within the lounge. And then, travel east. And then, unlock the locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locker. Wow, check out the price tag that hangs off the locker! Sixty bucks!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to take a trip south. After that, ensure that the type 4 safe is open. Then, pick up the stick of butter from the type 4 safe. After that, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type 4 safe<|im_end|>take stick of butter from type 4 safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go south. And then, recover the non-euclidean latchkey from the armchair. After you have picked up the non-euclidean latchkey, unlock the non-euclidean locker within the study with the non-euclidean latchkey. After that, assure that the non-euclidean locker is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean latchkey from armchair<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could insert the key into the box's lock to unlock it. Then, make sure that the box is wide open. If you have opened the box, recover the broccoli from the box inside the laundromat. And then, eat the broccoli. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take broccoli from box<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the Canadian safe. After that, make sure that the Canadian safe is ajar. And then, take the book from the Canadian safe. Then, drop the book on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can see a locked Canadian safe right there by you.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take book from Canadian safe<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to attempt to venture east. After that, ensure that the chest is open. After that, pick up the TextWorld style passkey from the chest in the kitchen. If you have picked up the TextWorld style passkey, assure that the TextWorld style safe is locked with the TextWorld style passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in the place we're calling the cookhouse.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take TextWorld style passkey from chest<|im_end|>lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could go east. Once you manage that, ensure that the trunk in the study is open. And then, retrieve the keyboard from the trunk within the study. And then, deposit the keyboard on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell I'll be, you are in the place we're calling the cookery. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keyboard from trunk<|im_end|>drop keyboard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. With that done, ensure that the refrigerator in the scullery is open. After that, retrieve the banana from the refrigerator. After picking up the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical one. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take banana from refrigerator<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move north. Then, pick up the cauliflower from the recliner in the playroom. And then, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard one. You can barely contain your excitement.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take cauliflower from recliner<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, doublecheck that the spherical chest within the canteen is unlocked with the spherical key. And then, ensure that the spherical chest is open. Then, pick up the worm from the spherical chest. After taking the worm, you can place the worm inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou make out an opened standard looking case in the room. The case is empty, what a horrible day! As if things weren't amazing enough already, you can even see a spherical chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take worm from spherical chest<|im_end|>insert worm into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to check that the box is unlocked with the passkey. And then, open the box within the canteen. Then, take the fly larva from the box in the canteen. Then, put the fly larva on the pan in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard one. You can barely contain your excitement.\nYou can make out a box. Wow, isn't TextWorld just the best? You hear a noise behind you and spin around, but you can't see anything other than a pan. The pan is usual. The pan appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>put fly larva on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head west. Then, pick up the latchkey from the floor of the restroom. And then, take a trip east. Okay, and then, doublecheck that the safe is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nA locked safe is in the room. You can make out a locked cabinet in the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip east. Once you get through with that, lift the non-euclidean passkey from the floor of the kitchen. And then, assure that the non-euclidean safe is unlocked with the non-euclidean passkey. And then, open the non-euclidean safe in the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty standard here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First off, make an effort to take a trip north. Next, lift the Cat Calendar from the floor of the study. After that, take a trip south. And then, you can deposit the Cat Calendar into the portmanteau within the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. Let's see what's in here.\nYou can see an opened portmanteau in the corner. What a letdown! The portmanteau is empty!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Cat Calendar<|im_end|>go south<|im_end|>insert Cat Calendar into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could unlock the safe within the bedchamber. After unlocking the safe, ensure that the safe within the bedchamber is open. After pulling open the safe, recover the Canadian style passkey from the safe inside the bedchamber. If you can get your hands on the Canadian style passkey, check that the Canadian style chest within the bedchamber is unlocked with the Canadian style passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou make out a locked normal looking Canadian style chest in the corner. A locked normal looking safe is here.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Canadian style passkey from safe<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. Once you get through with that, retrieve the paper towel from the floor of the washroom. And then, move south. Okay, and then, rest the paper towel on the bed stand within the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook around you. Take it all in. It's not every day someone gets to be in a bar.\nYou bend down to tie your shoe. When you stand up, you notice a bed stand. The bed stand is usual. But oh no! there's nothing on this piece of garbage. You see a mantelpiece. But oh no! there's nothing on this piece of junk. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>put paper towel on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. Following that, pick-up the worm from the floor of the launderette. Once you have got the worm, go to the south. And then, rest the worm on the stand inside the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary kind of place.\nAs if things weren't amazing enough already, you can even see a case. There's something strange about this being here, but you can't put your finger on it. If you haven't noticed it already, there seems to be something there by the wall, it's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>put worm on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, go to the south. Then, ensure that the locker is open. And then, take the lampshade from the locker. Then, you can insert the lampshade inside the suitcase within the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>insert lampshade into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First thing I need you to do is to make an effort to go to the north. And then, recover the gummy bear from the box in the parlor. With the gummy bear, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the cellar with the passkey. And then, make it so that the chest is open. After that, retrieve the hat from the chest. Then, you can put the hat inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a locked chest.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take hat from chest<|im_end|>insert hat into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the north. Then, retrieve the glass from the plate within the kitchen. Then, head south. That done, insert the glass into the crate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. You start to take note of what's in the room.\nYou can make out an opened crate in the room. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass from plate<|im_end|>go south<|im_end|>insert glass into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture east. And then, make sure that the box is ajar. After pulling open the box, retrieve the type 4 passkey from the box. And then, Deposit the type 4 passkey into the type 4 locker in the parlor to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 4 passkey from box<|im_end|>lock type 4 locker with type 4 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the keycard from the floor of the closet. And then, unlock the locker. And then, ensure that the locker is open. And then, recover the cloak from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cloak from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the cuboid chest is unlocked with the cuboid latchkey. Then, make it so that the cuboid chest within the sauna is ajar. And then, take the nest of beetles from the cuboid chest. And then, you can place the nest of beetles into the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal one.\nAs if things weren't amazing enough already, you can even see a basket. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. What a letdown! The basket is empty! You can see a locked cuboid chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take nest of beetles from cuboid chest<|im_end|>insert nest of beetles into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, pick up the keycard from the trunk inside the chamber. If you can get your hands on the keycard, insert the keycard into the chest in the chamber's lock to unlock it. And then, open the chest within the chamber. After you have pulled open the chest, pick up the synthesizer from the chest inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place. I guess you better just go and list everything you see here.\nYou can see a chest. Hey, want to see a trunk? Look over there, a trunk. The trunk contains a keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take synthesizer from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, head west. Once you succeed at that, retrieve the keycard from the bookshelf inside the studio. If you can get your hands on the keycard, make an effort to go to the east. With that over with, make sure that the safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou make out a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bookshelf<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the key from the drawer inside the sauna. Then, check that the chest inside the sauna is unlocked with the key. Then, make sure that the chest is open. Then, you can deposit the spork into the chest within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna. Let's see what's in here.\nYou see a locked normal looking chest in the room. You bend down to tie your shoe. When you stand up, you notice a drawer. The light flickers for a second, but nothing else happens. The drawer contains a key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spork.\n\nyour action: ", "response": "take key from drawer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>insert spork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make an attempt to travel south. After that, retrieve the Canadian keycard from the floor of the laundromat. After stealing the Canadian keycard, make it so that the Canadian chest in the laundromat is unlocked with the Canadian keycard. And then, ensure that the Canadian chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nFancy seeing you here. Here, by the way, being the basement.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian keycard<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could try to take a trip west. Next, recover the cloak from the toolbox. With the cloak, attempt to take a trip east. And then, place the cloak on the mantle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a mantle. The mantle is normal. But there isn't a thing on it. It would have been so cool if there was stuff on the mantle! oh well.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cloak from toolbox<|im_end|>go east<|im_end|>put cloak on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to make an effort to venture west. Next, pick up the printer from the stand. After that, venture east. After that, place the printer on the bed. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual kind of place.\nYou see a gleam over in a corner, where you can see a bed. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take printer from stand<|im_end|>go east<|im_end|>put printer on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. With that accomplished, make sure that the box inside the studio is wide open. After pulling open the box, take the passkey from the box. And then, assure that the locker in the studio is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, venture north. After that, pick-up the non-euclidean key from the floor of the bedroom. And then, move south. If you can do that, unlock the non-euclidean locker within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. Let's see what's in here.\nYou see a non-euclidean locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to move west. With that over with, recover the fork from the refrigerator inside the canteen. After that, make an effort to head east. And then, throw the fork on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fork from refrigerator<|im_end|>go east<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, make an effort to go north. Next, pick-up the manuscript from the floor of the bar. And then, make an effort to go south. Once you accomplish that, deposit the manuscript on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a hat.\n\nyour action: ", "response": "go north<|im_end|>take manuscript<|im_end|>go south<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the type G latchkey from the floor of the kitchen. After picking up the type G latchkey, take a trip south. With that done, make it so that the type G locker is closed. And then, doublecheck the type G locker inside the cookhouse is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a chair. The chair is typical. But oh no! there's nothing on this piece of trash. You think about smashing the chair to bits, throwing the bits into the garbage, etc, until you get bored.\nYou need an unblocked exit? You should try going south.\nThere is a type G latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G latchkey<|im_end|>go south<|im_end|>close type G locker<|im_end|>lock type G locker with type G latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First step, assure that the cuboid box is unlocked. Having unlocked the cuboid box, doublecheck that the cuboid box is ajar. Then, retrieve the broom from the cuboid box. After that, toss the broom on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOf every basement you could have sauntered into, you had to walk into an usual one.\nYou can make out a cuboid box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take broom from cuboid box<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to travel east. Then, look and see that the suitcase in the bedchamber is ajar. And then, pick up the shadfly from the suitcase within the bedchamber. And then, throw the shadfly on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nHere we are in the dish-pit. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nThere is a glass on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take shadfly from suitcase<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, travel south. And then, open the safe. And then, recover the mug from the safe. After that, ditch the mug on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could move west. And then, pick up the mop from the cabinet within the shower. After that, venture east. That done, throw the mop on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from cabinet<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to ensure that the portmanteau inside the bar is open. Then, pick up the stick of butter from the portmanteau. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a portmanteau. Huh, weird.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take stick of butter from portmanteau<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. Then, unlock the Microsoft limited edition box inside the basement. And then, make sure that the Microsoft limited edition box is opened. And then, pick up the butterfly from the Microsoft limited edition box in the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition box<|im_end|>take butterfly from Microsoft limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, check that the American safe is unlocked with the American key. And then, make sure that the American safe inside the bathroom is wide open. Then, retrieve the key from the American safe inside the bathroom. And then, make sure the safe inside the bathroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a safe. You can make out a American safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American safe with American key<|im_end|>open American safe<|im_end|>take key from American safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to travel south. After that, pick up the keycard from the floor of the scullery. After that, unlock the safe. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou scan the room, seeing a rack. The rack is ordinary. The rack appears to be empty. It would have been so cool if there was stuff on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the passkey from the coffer within the spare room. And then, head east. And then, close the locker in the recreation zone. And then, make absolutely sure the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place.\nYou see a coffer. Now why would someone leave that there? The coffer contains a passkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the key from the locker. And then, go to the south. And then, check that the safe in the bathroom is unlocked with the key. And then, doublecheck that the safe is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou have fallen into the most standard of all possible lounges. You begin to take stock of what's here.\nYou can make out a locker. The locker contains a key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick-up the key from the floor of the shower. With the key, make an attempt to venture east. After that, assure that the box is shut. And then, assure that the box is locked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First thing I need you to do is to try to venture east. If you can get through with that, ensure that the cabinet is open. After that, take the shirt from the cabinet. Then, insert the shirt into the safe in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take shirt from cabinet<|im_end|>insert shirt into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box within the bedchamber. And then, make it so that the box is open. Then, retrieve the synthesizer from the box. Then, put the synthesizer on the bed stand inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked box in the corner. You see a bed stand. The bed stand is standard. But oh no! there's nothing on this piece of junk. It would have been so cool if there was stuff on the bed stand.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take synthesizer from box<|im_end|>put synthesizer on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an effort to take a trip south. And then, make it so that the trunk is ajar. Then, retrieve the towel from the trunk. If you can get your hands on the towel, insert the towel into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A standard kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take towel from trunk<|im_end|>insert towel into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could travel east. And then, ensure that the freezer inside the cookery is open. After that, retrieve the insect from the freezer in the cookery. Having picked up the insect, you can insert the insect inside the fridge within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take insect from freezer<|im_end|>insert insect into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go north. And then, lift the key from the floor of the closet. And then, make an attempt to travel south. Following that, unlock the box inside the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard kind of place.\nYou can make out a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, recover the type R latchkey from the floor of the canteen. If you can get your hands on the type R latchkey, move south. And then, unlock the type R safe. And then, make absolutely sure that the type R safe is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou can make out a locked refrigerator.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a type R latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type R latchkey<|im_end|>go south<|im_end|>unlock type R safe with type R latchkey<|im_end|>open type R safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, attempt to venture east. That done, retrieve the spherical keycard from the bench in the sauna. And then, make it so that the spherical locker is unlocked. After that, ensure that the spherical locker within the sauna is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard from bench<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, attempt to move east. Okay, and then, open the coffer. And then, pick up the keycard from the coffer. Then, make it so that the locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take keycard from coffer<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, open the cabinet inside the restroom. Once you have pulled open the cabinet, take the type R latchkey from the cabinet. And then, unlock the type R chest. After that, ensure that the type R chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell I'll be, you are in a place we're calling a restroom.\nYou can make out a locked type R chest. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type R latchkey from cabinet<|im_end|>unlock type R chest with type R latchkey<|im_end|>open type R chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the chest is unlocked with the keycard. After unlocking the chest, ensure that the chest within the cookhouse is open. And then, recover the latchkey from the chest in the cookhouse. And then, look and see that the box within the cookhouse is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one.\nYou can see a closed box close by. You see a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could go to the south. Then, take the Henderson's limited edition key from the table. After you have taken the Henderson's limited edition key, unlock the Henderson's limited edition locker in the sauna with the Henderson's limited edition key. Then, make absolutely sure that the Henderson's limited edition locker inside the sauna is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition key from table<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go south. Then, unlock the Henderson's chest. After that, ensure that the Henderson's chest in the office is open. And then, put the teapot inside the Henderson's chest in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's passkey and a teapot.\n\nyour action: ", "response": "go south<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>insert teapot into Henderson's chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, ensure that the safe is open. After that, retrieve the fondue from the safe. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You begin to take stock of what's here.\nYou see a safe.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to lift the passkey from the floor of the office. Then, move east. That done, unlock the safe in the cubicle. And then, ensure that the safe inside the cubicle is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying: a legume.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, attempt to venture east. Okay, and then, unlock the type Y safe. And then, open the type Y safe. Then, recover the ladle from the type Y safe inside the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type Y passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type Y safe with type Y passkey<|im_end|>open type Y safe<|im_end|>take ladle from type Y safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to move west. After that, lift the TextWorld style keycard from the floor of the attic. After that, make an effort to go east. Then, make it so that the TextWorld style box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou can make out a TextWorld style box.\nThere is an unguarded exit to the west.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld style keycard<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. Okay, and then, unlock the formless chest. If you have unlocked the formless chest, ensure that the formless chest is open. And then, recover the poem from the formless chest inside the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI just think it's awesome that you're in a workshop now.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take poem from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could try to go east. Once you manage that, recover the passkey from the coffer in the attic. And then, unlock the box inside the attic. After unlocking the box, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. And then, lift the vanilla scented keycard from the floor of the laundry place. Then, insert the vanilla scented keycard into the vanilla scented chest inside the laundry place's lock to unlock it. Once you have unlocked the vanilla scented chest, assure that the vanilla scented chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that placard! What does it say? It says Welcome to the study? Well that's cool.\nYou see a desk. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented keycard<|im_end|>unlock vanilla scented chest with vanilla scented keycard<|im_end|>open vanilla scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, move north. With that done, recover the key from the bench in the sauna. With the key, head south. With that over with, make absolutely sure that the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place.\nYou make out a locker. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could lift the Microsoft limited edition keycard from the floor of the cellar. And then, unlock the Microsoft limited edition box. And then, look and see that the Microsoft limited edition box within the cellar is ajar. After that, pick up the shadfly from the Microsoft limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. You can barely contain your excitement.\nYou can make out a Microsoft limited edition box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take shadfly from Microsoft limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the safe with the latchkey. And then, look and see that the safe is ajar. After opening the safe, retrieve the non-euclidean passkey from the safe. And then, unlock the non-euclidean box in the attic with the non-euclidean passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nYou can see a non-euclidean box. You see a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take non-euclidean passkey from safe<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the cabinet. And then, insert the latchkey into the chest's lock to unlock it. And then, ensure that the chest is open. Once you have opened the chest, recover the fly larva from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A normal kind of place.\nYou see a chest. An open usual looking cabinet is in the room. The cabinet contains a latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, check that the Microsoft style chest within the chamber is unlocked with the Microsoft style latchkey. After that, open the Microsoft style chest in the chamber. Then, take the cashew from the Microsoft style chest in the chamber. If you have picked up the cashew, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place.\nYou can see a Microsoft style chest.\nThere is an unguarded exit to the north.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take cashew from Microsoft style chest<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an attempt to move east. With that over with, pick-up the key from the floor of the parlor. And then, make it so that the locker inside the parlor is unlocked with the key. After that, ensure that the locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a normal kind of place. That is to say, you're in a restroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, make an attempt to travel west. If you can finish that, retrieve the paper towel from the floor of the steam room. With the paper towel, head east. Then, toss the paper towel on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nThere is an unblocked exit to the west.\nYou are carrying: a stick of butter and a sponge.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip east. That done, look and see that the cabinet within the bathroom is ajar. And then, pick up the paper towel from the cabinet. And then, rest the paper towel on the table inside the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>put paper towel on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, assure that the cabinet is ajar. Then, recover the passkey from the cabinet. Then, make it so that the chest within the basement is unlocked. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou bend down to tie your shoe. When you stand up, you notice a chest. Look out! It's a- oh, never mind, it's just a cabinet.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to head north. That done, lift the fork from the floor of the cookhouse. Then, move south. After that, throw the fork on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fork<|im_end|>go south<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to go south. That done, take the cake scented passkey from the cabinet. Then, make absolutely sure that the cake scented box inside the study is unlocked. After that, assure that the cake scented box in the study is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey from cabinet<|im_end|>unlock cake scented box with cake scented passkey<|im_end|>open cake scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, pick-up the fresh laundry scented keycard from the floor of the chamber. And then, unlock the fresh laundry scented locker inside the chamber with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented locker is open. And then, recover the novel from the fresh laundry scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a locked fresh laundry scented locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take novel from fresh laundry scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, unlock the locker inside the cellar. And then, doublecheck that the locker within the cellar is wide open. Having opened the locker, retrieve the key from the locker. If you have picked up the key, check that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nA locked safe is in the corner. You see a locker. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First thing I need you to do is to insert the passkey into the chest in the closet's lock to unlock it. After that, ensure that the chest is open. And then, take the lampshade from the chest. And then, place the lampshade on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou make out a locked chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture west. After that, retrieve the Advent Calendar from the floor of the workshop. With the Advent Calendar, go to the east. If you can get around to doing that, place the Advent Calendar on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Advent Calendar<|im_end|>go east<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, take a trip north. With that done, pick up the spherical keycard from the floor of the steam room. After picking up the spherical keycard, move south. Okay, and then, lock the spherical locker with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a spherical locker. You can make out a locked trunk in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical keycard<|im_end|>go south<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. Then, take the bug from the case. After that, take a trip south. Following that, sit the bug on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've seen better canteens, but at least this one seems pretty typical. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh, great. Here's a shelf. However, the shelf, like an empty shelf, has nothing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from case<|im_end|>go south<|im_end|>put bug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the north. With that done, lift the mat from the floor of the sauna. After that, go to the south. That done, you can put the mat inside the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a case. The case is empty! What a waste of a day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mat<|im_end|>go south<|im_end|>insert mat into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to travel east. If you can get through with that, open the display. After pulling open the display, pick up the key from the display. And then, check that the box is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take key from display<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to move north. With that accomplished, lift the type 0 latchkey from the floor of the office. After that, travel south. Then, lock the type 0 safe in the attic with the type 0 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one.\nYou scan the room for a type 0 safe, and you find a type 0 safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go north<|im_end|>take type 0 latchkey<|im_end|>go south<|im_end|>lock type 0 safe with type 0 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to unlock the spherical locker within the steam room. Then, ensure that the spherical locker is open. Then, retrieve the latchkey from the spherical locker inside the steam room. After that, lock the safe with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. The room is well lit.\nYou see a gleam over in a corner, where you can see a safe. You can see a locked spherical locker in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Your first objective is to make an attempt to head east. Next, pick up the key from the mantelpiece. And then, doublecheck that the chest is unlocked with the key. Having unlocked the chest, look and see that the chest is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from mantelpiece<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. If you can succeed at that, check that the lavender scented box is unlocked with the lavender scented key. Then, open the lavender scented box. After that, pick up the mop from the lavender scented box within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock lavender scented box with lavender scented key<|im_end|>open lavender scented box<|im_end|>take mop from lavender scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel north. Then, pick-up the nest of insects from the floor of the garage. After getting the nest of insects, head south. And then, place the nest of insects on the platter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen. You start to take note of what's in the room.\nYou make out a platter. I guess it's true what they say, if you're looking for a platter, go to TextWorld. The platter is typical. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of insects<|im_end|>go south<|im_end|>put nest of insects on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could go south. And then, make sure that the cabinet in the sauna is opened. And then, retrieve the bug from the cabinet within the sauna. And then, place the bug on the shelf in the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take bug from cabinet<|im_end|>put bug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could check that the non-euclidean locker is unlocked with the non-euclidean key. And then, ensure that the non-euclidean locker in the pantry is open. And then, recover the type 6 key from the non-euclidean locker. After that, unlock the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry.\nYou see a locked type 6 safe. Hey, want to see a non-euclidean locker? Look over there, a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the west.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take type 6 key from non-euclidean locker<|im_end|>unlock type 6 safe with type 6 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the spherical keycard from the floor of the scullery. After getting the spherical keycard, unlock the spherical locker with the spherical keycard. Then, make absolutely sure that the spherical locker within the scullery is opened. Then, retrieve the bug from the spherical locker in the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal kind of place.\nYou see a locked usual looking spherical locker in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a spherical keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take bug from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, make an attempt to venture north. With that over with, take the Cat Calendar from the portmanteau in the office. After that, make an attempt to move south. After that, rest the Cat Calendar on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a normal kind of place. That is to say, you're in a workshop.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a stand. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Cat Calendar from portmanteau<|im_end|>go south<|im_end|>put Cat Calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel south. And then, retrieve the key from the cabinet in the kitchenette. And then, unlock the safe inside the kitchenette. And then, open the safe inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're not going to believe this, but you've just entered a salon. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, take the nest of shrimp from the dresser. After that, venture east. And then, assure that the drawer in the sauna is open. After that, you can put the nest of shrimp inside the drawer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it standard? You better believe it is.\nYou can see a dresser. The dresser contains a nest of shrimp.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of shrimp from dresser<|im_end|>go east<|im_end|>open drawer<|im_end|>insert nest of shrimp into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the dresser in the steam room. Once you have taken the latchkey, make an attempt to go to the south. Then, close the chest. Then, lock the chest within the lounge with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at you, bigshot, walking into a steam room like it isn't some huge deal.\nYou see a dresser. The dresser contains a latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the display is open. After that, pick up the type D key from the display inside the workshop. After stealing the type D key, try to take a trip east. Then, unlock the type D chest within the bathroom with the type D key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in an usual kind of place. That is to say, you're in a workshop.\nYou can make out a display. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take type D key from display<|im_end|>go east<|im_end|>unlock type D chest with type D key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the locker inside the canteen is unlocked with the passkey. Then, make it so that the locker within the canteen is open. And then, recover the spork from the locker in the canteen. Having picked up the spork, toss the spork on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one. You begin to take stock of what's here.\nA locked locker is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take spork from locker<|im_end|>drop spork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to go west. And then, pick up the passkey from the chest within the pantry. Then, move east. After that, doublecheck the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou see a closed safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to assure that the locker is unlocked with the key. Then, ensure that the locker is open. Then, recover the formless latchkey from the locker within the basement. After that, doublecheck the formless safe in the basement is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou can see a formless safe. You can see a locked locker in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>lock formless safe with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the type 4 locker within the canteen with the type 4 latchkey. Then, ensure that the type 4 locker in the canteen is open. After that, recover the mug from the type 4 locker inside the canteen. If you have taken the mug, drop the mug on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. The room is well lit.\nYou can make out a locked type 4 locker.\nThere is an unguarded exit to the north.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "unlock type 4 locker with type 4 latchkey<|im_end|>open type 4 locker<|im_end|>take mug from type 4 locker<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make it so that the chest is unlocked. And then, open the chest. Then, pick up the laptop from the chest within the chamber. And then, you can place the laptop into the coffer inside the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You can barely contain your excitement.\nYou can make out an opened coffer here. The coffer is empty! This is the worst thing that could possibly happen, ever! You make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take laptop from chest<|im_end|>insert laptop into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to retrieve the latchkey from the bookshelf. Then, make absolutely sure that the safe within the chamber is unlocked with the latchkey. Then, make sure that the safe is wide open. After pulling open the safe, pick up the tv from the safe within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it normal? You better believe it is.\nYou can see a locked safe in the corner. You can make out a bookshelf. You see a latchkey on the bookshelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bookshelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, travel north. Then, pick-up the cd from the floor of the bar. Having got the cd, make an attempt to take a trip south. Next, you can insert the cd into the locker inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. You begin to take stock of what's here.\nWhat's that over there? It looks like it's a locker. The locker is empty! What a waste of a day! You bend down to tie your shoe. When you stand up, you notice a table. You shudder, but continue examining the table. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd<|im_end|>go south<|im_end|>insert cd into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go to the west. After that, recover the keyboard from the floor of the studio. And then, make an attempt to venture east. And then, place the keyboard on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou can see a chest. Now that's what I call TextWorld!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take keyboard<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, retrieve the formless latchkey from the suitcase. With the formless latchkey, unlock the formless box in the office with the formless latchkey. Then, open the formless box. And then, you can deposit the keyboard inside the formless box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great standard vibes in this place, a wonderful standard atmosphere.\nYou can see a locked formless box in the corner. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a suitcase. Now why would someone leave that there? The suitcase contains a formless latchkey.\nThere is an unguarded exit to the west.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "take formless latchkey from suitcase<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>insert keyboard into formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, take a trip east. With that over with, pick up the key from the floor of the bedchamber. After stealing the key, doublecheck that the chest within the bedchamber is unlocked. After that, doublecheck that the chest within the bedchamber is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou have moved into the most typical of all possible cookerys.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. And then, retrieve the Canadian style latchkey from the desk. After that, doublecheck that the Canadian style safe in the bedroom is unlocked. After that, open the Canadian style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style latchkey from desk<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, make an attempt to travel west. Then, pick-up the teacup from the floor of the cookhouse. And then, head east. Then, ditch the teacup on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to go east. With that accomplished, unlock the box with the latchkey. Then, ensure that the box in the study is open. And then, retrieve the desktop computer from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be great if you could insert the non-euclidean keycard into the non-euclidean safe's lock to unlock it. After that, doublecheck that the non-euclidean safe inside the cookhouse is wide open. And then, take the butterfly from the non-euclidean safe within the cookhouse. And then, place the butterfly on the floor of the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou see a locked non-euclidean safe.\nThere is an unguarded exit to the west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take butterfly from non-euclidean safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the north. With that over with, retrieve the formless latchkey from the floor of the vault. With the formless latchkey, venture south. With that accomplished, insert the formless latchkey into the formless chest within the garage's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a standard kind of place. That is to say, you're in a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked formless chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to take a trip south. With that accomplished, ensure that the coffer is open. Then, pick up the sandwich from the coffer. Once you have taken the sandwich, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nLook around you. Take it all in. It's not every day someone gets to be in a washroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take sandwich from coffer<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. That done, pick up the top hat from the floor of the spare room. Then, try to head south. After that, drop the top hat on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You can barely contain your excitement.\nYou scan the room for a locker, and you find a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take top hat<|im_end|>go south<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, recover the TextWorld keycard from the crate in the cellar. And then, head south. And then, close the TextWorld safe. After you have closed the TextWorld safe, assure that the TextWorld safe inside the vault is locked with the TextWorld keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a crate. The crate contains a TextWorld keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard from crate<|im_end|>go south<|im_end|>close TextWorld safe<|im_end|>lock TextWorld safe with TextWorld keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the chest. After that, take the teaspoon from the chest. After taking the teaspoon, try to head south. That done, put the teaspoon on the desk inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou make out a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take teaspoon from chest<|im_end|>go south<|im_end|>put teaspoon on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, travel south. And then, ensure that the coffer within the bedchamber is open. Then, recover the Microsoft keycard from the coffer in the bedchamber. And then, make sure that the Microsoft safe is locked with the Microsoft keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take Microsoft keycard from coffer<|im_end|>lock Microsoft safe with Microsoft keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First step, move south. Then, retrieve the rectangular latchkey from the counter. Then, insert the rectangular latchkey into the rectangular locker within the laundromat's lock to unlock it. Then, make it so that the rectangular locker inside the laundromat is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're not going to believe this, but you've just entered a steam room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from counter<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could look and see that the non-euclidean locker within the recreation zone is unlocked. After that, ensure that the non-euclidean locker is open. And then, retrieve the pillow from the non-euclidean locker. With the pillow, put the pillow inside the coffer in the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see an opened coffer close by. The coffer is empty, what a horrible day! Look over there! a non-euclidean locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take pillow from non-euclidean locker<|im_end|>insert pillow into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, pick-up the type 7 latchkey from the floor of the scullery. Then, unlock the type 7 chest inside the scullery with the type 7 latchkey. After unlocking the type 7 chest, open the type 7 chest. After that, recover the knife from the type 7 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked type 7 chest here.\nYou need an unblocked exit? You should try going north.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>open type 7 chest<|im_end|>take knife from type 7 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could attempt to go north. With that done, take the blanket from the mantle. And then, make an effort to move south. Okay, and then, drop the blanket on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from mantle<|im_end|>go south<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to venture west. And then, lift the lamp from the floor of the bedroom. Then, try to go to the east. And then, put the lamp on the bed within the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary one.\nYou can see a bed. However, the bed, like an empty bed, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lamp<|im_end|>go east<|im_end|>put lamp on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, recover the TextWorld limited edition keycard from the case within the canteen. And then, go east. After that, look and see that the TextWorld limited edition locker is unlocked. And then, assure that the TextWorld limited edition locker in the sauna is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou see a case. You look at the price tag that the case's owner still hasn't taken off. Three hundred dollars?! Where'd they buy this case, some kind of expensive store? The case contains a TextWorld limited edition keycard.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard from case<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your first objective is to doublecheck that the display is wide open. After opening the display, recover the printer from the display in the office. Then, attempt to head south. After that, put the printer on the saucepan inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. I guess you better just go and list everything you see here.\nYou make out a display.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take printer from display<|im_end|>go south<|im_end|>put printer on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, make an attempt to venture south. Next, ensure that the basket is open. Then, take the book from the basket. After that, toss the book on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take book from basket<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the cuboid keycard from the bench. And then, unlock the cuboid locker within the bedchamber. And then, ensure that the cuboid locker is open. And then, recover the book from the cuboid locker inside the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nWhat's that over there? It looks like it's a cuboid locker. You see a bench. You see a cuboid keycard on the bench.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from bench<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take book from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head north. After that, recover the fondue from the suitcase in the office. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An ordinary kind of place.\nYou need an unblocked exit? You should try going north.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from suitcase<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, travel east. After that, recover the key from the floor of the steam room. And then, unlock the chest in the steam room. Then, open the chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an effort to go east. Then, open the suitcase in the office. After that, take the desktop computer from the suitcase in the office. If you can get your hands on the desktop computer, deposit the desktop computer on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a board. The board is usual. However, the board, like an empty board, has nothing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take desktop computer from suitcase<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, take a trip north. After that, recover the staple from the floor of the workshop. After that, make an effort to take a trip south. Okay, and then, sit the staple on the recliner within the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a recliner. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a gooseberry.\n\nyour action: ", "response": "go north<|im_end|>take staple<|im_end|>go south<|im_end|>put staple on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First of all, make an effort to go north. Following that, take the banana from the mantle within the office. And then, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an unguarded exit to the north.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take banana from mantle<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First stop, make an effort to venture west. And then, take the butterfly from the saucepan. With the butterfly, attempt to go east. Once you accomplish that, toss the butterfly on the floor of the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a bench. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from saucepan<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel west. Then, recover the key from the floor of the canteen. If you can get your hands on the key, move east. And then, insert the key into the box's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A typical kind of place. You start to take note of what's in the room.\nYou make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, head south. And then, open the cabinet. After you have pulled open the cabinet, recover the rectangular keycard from the cabinet inside the shower. Then, check that the rectangular safe is unlocked with the rectangular keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take rectangular keycard from cabinet<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip east. And then, open the toolbox. After that, retrieve the worm from the toolbox. With the worm, place the worm on the rack inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take worm from toolbox<|im_end|>put worm on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, recover the keycard from the board in the dish-pit. After getting the keycard, go south. After that, unlock the box within the pantry with the keycard. If you have unlocked the box, doublecheck that the box inside the pantry is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one.\nYou make out a board. The board is standard. On the board you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from board<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to pick up the key from the floor of the kitchenette. If you have picked up the key, go to the south. With that accomplished, make absolutely sure that the box within the cookery is shut. Then, make it so that the box in the cookery is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am obligated to announce that you are now in the kitchenette. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the key from the floor of the canteen. Then, doublecheck that the locker within the canteen is unlocked. Then, make sure that the locker within the canteen is open. Then, place the cane inside the locker in the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal kind of place. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a cane.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>insert cane into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip west. Next, retrieve the type 9 keycard from the armchair in the study. After getting the type 9 keycard, try to go east. After that, check that the type 9 safe is unlocked with the type 9 keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nYou can see a type 9 safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 9 keycard from armchair<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First, it would be a great idea if you could make an effort to take a trip south. And then, ensure that the safe within the cellar is open. After that, retrieve the fly larva from the safe within the cellar. Then, rest the fly larva on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>put fly larva on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to lift the Henderson's limited edition key from the floor of the shower. After taking the Henderson's limited edition key, attempt to go to the south. Then, make it so that the Henderson's limited edition box within the studio is unlocked. And then, open the Henderson's limited edition box in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell I'll be, you are in a place we're calling a shower.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key<|im_end|>go south<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to attempt to take a trip east. Okay, and then, ensure that the cabinet is open. Having pulled open the cabinet, pick up the sponge from the cabinet. Then, place the sponge on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou see a rack. But there isn't a thing on it. You move on, clearly furious with your TextWorld experience.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could travel south. Then, pick up the keycard from the bookshelf. And then, insert the keycard into the chest inside the bedchamber's lock to unlock it. Then, ensure that the chest in the bedchamber is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from bookshelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the latchkey into the safe's lock to unlock it. After that, open the safe. Then, retrieve the lightbulb from the safe inside the vault. If you have got the lightbulb, rest the lightbulb on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a safe. You make out a shelf. The shelf appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>put lightbulb on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, recover the passkey from the floor of the cubicle. After that, attempt to take a trip south. Once you get around to doing that, make absolutely sure that the box inside the scullery is shut. Then, lock the box within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an unblocked exit to the south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, go to the west. After that, take the towel from the basket. And then, go to the east. If you can get around to doing that, place the towel on the chair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a chair. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take towel from basket<|im_end|>go east<|im_end|>put towel on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, attempt to go to the east. And then, ensure that the coffer is open. After pulling open the coffer, take the Henderson's limited edition latchkey from the coffer in the study. If you can get your hands on the Henderson's limited edition latchkey, look and see that the Henderson's limited edition box in the study is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take Henderson's limited edition latchkey from coffer<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to venture west. After that, take the key from the coffer in the basement. After that, travel east. Then, look and see that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from coffer<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to take a trip east. And then, open the refrigerator. And then, recover the worm from the refrigerator within the canteen. Then, rest the worm on the pan inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take worm from refrigerator<|im_end|>put worm on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, retrieve the keycard from the case. Then, go to the east. After that, unlock the box inside the basement. Then, make it so that the box is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can make out a case. The light flickers for a second, but nothing else happens. The case contains a keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel north. If you can get around to doing that, retrieve the peanut from the stand. After that, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a mug.\n\nyour action: ", "response": "go north<|im_end|>take peanut from stand<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, open the locker. And then, pick up the gummy bear from the locker inside the basement. With the gummy bear, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one. I guess you better just go and list everything you see here.\nYou see a closed locker in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open locker<|im_end|>take gummy bear from locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the locker in the dish-pit with the latchkey. After that, make absolutely sure that the locker in the dish-pit is ajar. Then, retrieve the grape from the locker. And then, eat the grape. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou see a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take grape from locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel south. Then, recover the Canadian key from the floor of the attic. And then, make it so that the Canadian locker within the attic is unlocked. Once you have unlocked the Canadian locker, ensure that the Canadian locker in the attic is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in a place we're calling a shower.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian key<|im_end|>unlock Canadian locker with Canadian key<|im_end|>open Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, you could, like, venture west. Then, pick up the loaf of bread from the TextWorld box. If you have picked up the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from TextWorld box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the keycard from the stand. Then, unlock the safe within the bedroom. And then, ensure that the safe in the bedroom is open. And then, recover the tablet from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An usual kind of place.\nYou scan the room, seeing a safe. You see a stand. On the stand you can see a keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to take a trip west. And then, take the fondue from the counter. After that, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one. The room is well lit.\nThere is an unblocked exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take fondue from counter<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, go north. Then, retrieve the Advent Calendar from the mantelpiece in the study. And then, go south. And then, sit the Advent Calendar on the table inside the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a table. Wow, isn't TextWorld just the best? The table is standard. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Advent Calendar from mantelpiece<|im_end|>go south<|im_end|>put Advent Calendar on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First stop, venture east. And then, pick-up the key from the floor of the steam room. Then, assure that the box is unlocked with the key. After that, make it so that the box is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, check that the safe inside the washroom is unlocked with the key. Then, open the safe inside the washroom. After that, take the sponge from the safe in the washroom. And then, you can deposit the sponge inside the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nI am sorry to announce that you are now in the washroom.\nYou see an opened dresser, which looks standard, here. Empty! What kind of nightmare TextWorld is this? You make out a locked safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>insert sponge into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, retrieve the cuboid latchkey from the floor of the cellar. And then, head south. If you can accomplish that, unlock the cuboid locker within the canteen. Then, look and see that the cuboid locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is an unguarded exit to the south.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the laptop from the bookshelf. Then, go east. And then, ensure that the safe is open. After that, deposit the laptop inside the safe within the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make a grand eccentric entrance into a chamber.\nYou make out a bookshelf. On the bookshelf you can see a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take laptop from bookshelf<|im_end|>go east<|im_end|>open safe<|im_end|>insert laptop into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, unlock the locker in the sauna. After that, ensure that the locker is open. Then, retrieve the Henderson's passkey from the locker inside the sauna. Then, make absolutely sure that the Henderson's box inside the sauna is locked with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna. You begin to take stock of what's in the room.\nYou can make out a closed Henderson's box nearby. You hear a noise behind you and spin around, but you can't see anything other than a locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Henderson's passkey from locker<|im_end|>lock Henderson's box with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the cuboid passkey from the case. And then, try to travel south. And then, doublecheck that the cuboid locker is unlocked with the cuboid passkey. Then, open the cuboid locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou can see an opened case right there by you. The case contains a cuboid passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from case<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the rectangular locker inside the office. If you have unlocked the rectangular locker, make sure that the rectangular locker is open. Then, take the staple from the rectangular locker within the office. If you can get your hands on the staple, put the staple on the mantle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular locker. You see a gleam over in a corner, where you can see a mantle. The mantle is normal. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take staple from rectangular locker<|im_end|>put staple on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an effort to head west. And then, recover the scarf from the floor of the closet. If you can get your hands on the scarf, make an effort to venture east. After that, put the scarf on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou see a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take scarf<|im_end|>go east<|im_end|>put scarf on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the Microsoft limited edition chest within the washroom. And then, open the Microsoft limited edition chest. Once you have opened the Microsoft limited edition chest, take the key from the Microsoft limited edition chest. After picking up the key, assure that the safe in the washroom is locked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nYou see a safe. You can see a locked Microsoft limited edition chest close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take key from Microsoft limited edition chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to take a trip north. After that, retrieve the sandwich from the rack inside the restroom. After picking up the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You begin to take stock of what's in the room.\nYou can make out a trunk.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from rack<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. And then, make absolutely sure that the chest is unlocked. Then, ensure that the chest is open. After you have pulled open the chest, recover the bug from the chest in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the display. And then, attempt to go south. And then, close the box. Then, Put the keycard into the box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out an opened typical looking display in the corner. The display contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>go south<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make absolutely sure that the case is wide open. After that, take the latchkey from the case inside the workshop. After getting the latchkey, make an attempt to take a trip south. Then, Put the latchkey into the safe inside the study to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a case.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could move north. Once you manage that, recover the type S keycard from the trunk. After you have got the type S keycard, go south. And then, lock the type S box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it ordinary? You better believe it is.\nYou can see a type S box. You wonder idly who left that here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type S keycard from trunk<|im_end|>go south<|im_end|>lock type S box with type S keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go to the west. And then, retrieve the pair of pants from the floor of the pantry. And then, make an attempt to take a trip east. Then, sit the pair of pants on the plate inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou see a case. There's something strange about this thing being here, but you don't have time to worry about that now. The case is empty, what a horrible day! You see a plate. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of pants<|im_end|>go east<|im_end|>put pair of pants on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make absolutely sure that the American chest is unlocked with the American keycard. And then, make sure that the American chest is ajar. Then, take the passkey from the American chest. After that, check that the locker in the cellar is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou make out a locker. You see a American chest. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "unlock American chest with American keycard<|im_end|>open American chest<|im_end|>take passkey from American chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the vanilla scented locker. And then, ensure that the vanilla scented locker is open. Then, recover the bug from the vanilla scented locker. And then, you can place the bug into the freezer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nYou can see a freezer. The freezer is empty, what a horrible day! You can see a locked vanilla scented locker in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented passkey<|im_end|>open vanilla scented locker<|im_end|>take bug from vanilla scented locker<|im_end|>insert bug into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the formless passkey from the armchair in the studio. And then, make an effort to head east. Okay, and then, unlock the formless box inside the chamber. And then, make sure that the formless box is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou make out an armchair. The armchair is usual. On the armchair you see a formless passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from armchair<|im_end|>go east<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, travel west. With that done, lift the passkey from the floor of the chamber. And then, head east. With that accomplished, unlock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A normal one.\nYou can see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to make absolutely sure that the type U locker is unlocked with the type U keycard. If you have unlocked the type U locker, open the type U locker in the bedchamber. Then, take the spherical key from the type U locker. Then, look and see that the spherical chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am sorry to announce that you are now in the bedchamber.\nYou can see a spherical chest. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked type U locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type U keycard.\n\nyour action: ", "response": "unlock type U locker with type U keycard<|im_end|>open type U locker<|im_end|>take spherical key from type U locker<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, go to the west. Then, take the Cat Calendar from the safe in the office. With the Cat Calendar, travel east. Once you do that, sit the Cat Calendar on the shelf inside the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from safe<|im_end|>go east<|im_end|>put Cat Calendar on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the American limited edition locker. After that, open the American limited edition locker within the studio. And then, retrieve the printer from the American limited edition locker within the studio. If you can get your hands on the printer, place the printer on the stand inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You start to take note of what's in the room.\nYou make out a American limited edition locker. You can see a stand. Looks like someone's already been here and taken everything off it, though. You move on, clearly depressed by your TextWorld experience.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take printer from American limited edition locker<|im_end|>put printer on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, try to move west. That done, lift the rectangular keycard from the floor of the shower. After that, travel east. And then, make it so that the rectangular locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the cookery.\nYou see a locked rectangular locker here.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, check that the box is unlocked with the keycard. And then, doublecheck that the box is open. After that, take the soap dispenser from the box within the steam room. Then, deposit the soap dispenser into the basket inside the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou can see an opened basket, which looks typical, nearby. What a letdown! The basket is empty! You can make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take soap dispenser from box<|im_end|>insert soap dispenser into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First off, venture east. Next, ensure that the cabinet in the studio is open. Then, recover the kiwi from the cabinet. And then, eat the kiwi. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. You begin looking for stuff.\nYou see an opened basket. The basket is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take kiwi from cabinet<|im_end|>eat kiwi<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, head east. And then, doublecheck that the chest inside the basement is opened. After that, recover the top hat from the chest within the basement. And then, deposit the top hat into the trunk in the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take top hat from chest<|im_end|>insert top hat into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to try to move east. Then, assure that the Microsoft style safe in the playroom is unlocked. After that, ensure that the Microsoft style safe is open. And then, deposit the golf tee into the Microsoft style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east.\nYou are carrying: a Microsoft style passkey and a golf tee.\n\nyour action: ", "response": "go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>insert golf tee into Microsoft style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, look and see that the safe is unlocked with the passkey. After that, assure that the safe is wide open. Then, pick up the garlic clove from the safe. And then, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take garlic clove from safe<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, you could, like, make sure that the type L locker is unlocked with the type L latchkey. Then, open the type L locker. After that, retrieve the insect from the type L locker within the studio. After stealing the insect, put the insect on the mantle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one.\nYou can see a locked type L locker close by. You rest your hand against a wall, but you miss the wall and fall onto a mantle. The mantle is typical. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type L latchkey.\n\nyour action: ", "response": "unlock type L locker with type L latchkey<|im_end|>open type L locker<|im_end|>take insect from type L locker<|im_end|>put insect on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to head west. Then, pick-up the insect from the floor of the cubicle. If you can get your hands on the insect, head east. And then, toss the insect on the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nLook over there! a stand. The stand is standard. But the thing is empty. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, open the suitcase in the chamber. And then, retrieve the tablet from the suitcase. After stealing the tablet, make an attempt to head east. And then, rest the tablet on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou make out a closed suitcase.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take tablet from suitcase<|im_end|>go east<|im_end|>put tablet on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First of all, go east. If you can manage that, assure that the locker in the parlor is unlocked. And then, assure that the locker is open. And then, recover the book from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone. Let's see what's in here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take book from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could make an effort to travel north. After that, pick up the frisbee from the floor of the closet. Then, take a trip south. After that, rest the frisbee on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one. Let's see what's in here.\nYou see a table. Wow, isn't TextWorld just the best? But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take frisbee<|im_end|>go south<|im_end|>put frisbee on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First of all, move east. Then, open the locker inside the cubicle. After that, take the mouse from the locker inside the cubicle. After that, sit the mouse on the armchair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>put mouse on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the key from the mantle inside the study. And then, unlock the safe. After unlocking the safe, assure that the safe in the study is open. Then, retrieve the bug from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study.\nYou see a locked safe. You smell a sickening smell, and follow it to a mantle. The mantle is standard. On the mantle you see a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, make sure that the TextWorld style box is unlocked. And then, ensure that the TextWorld style box is open. And then, pick up the stick of butter from the TextWorld style box within the scullery. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery.\nYou make out a TextWorld style box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>take stick of butter from TextWorld style box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, make absolutely sure that the fudge scented locker inside the office is unlocked with the fudge scented passkey. Then, open the fudge scented locker within the office. And then, retrieve the mouse from the fudge scented locker within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great standard vibes in this place, a wonderful standard atmosphere.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take mouse from fudge scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to travel north. That done, retrieve the insect from the floor of the bar. After that, attempt to go to the south. With that done, you can place the insect into the dresser. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have entered a chamber. Not the chamber you'd expect. No, this is a chamber.\nYou see an opened dresser. Empty! What kind of nightmare TextWorld is this? You make out a closed suitcase here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>insert insect into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to travel west. Once you get around to doing that, recover the stick of butter from the coffer. If you can get your hands on the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. You begin to take stock of what's here.\nYou can make out a shelf. The shelf is usual. But the thing is empty, unfortunately.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from coffer<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, ensure that the suitcase is open. After that, recover the keycard from the suitcase. Once you have got the keycard, try to venture east. Then, unlock the chest with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI just think it's awesome that you're in a chamber now.\nA closed suitcase is nearby.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the Canadian keycard from the basket in the bathroom. Then, go south. And then, close the Canadian box. Then, lock the Canadian box in the recreation zone with the Canadian keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom.\nYou see a gleam over in a corner, where you can see a basket. The basket contains a Canadian keycard.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from basket<|im_end|>go south<|im_end|>close Canadian box<|im_end|>lock Canadian box with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel east. With that accomplished, open the suitcase. Then, take the pen from the suitcase. If you can get your hands on the pen, you can insert the pen into the box in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take pen from suitcase<|im_end|>insert pen into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, venture north. After that, retrieve the stick of butter from the locker. And then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the east. And then, insert the Henderson's limited edition latchkey into the Henderson's limited edition locker's lock to unlock it. After that, open the Henderson's limited edition locker inside the scullery. After that, recover the teacup from the Henderson's limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take teacup from Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, make absolutely sure that the Microsoft style safe is unlocked. After that, open the Microsoft style safe. After that, take the type 9 passkey from the Microsoft style safe. And then, look and see that the type 9 chest inside the garage is locked with the type 9 passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. The room is well lit.\nOh, great. Here's a type 9 chest. You can see a Microsoft style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take type 9 passkey from Microsoft style safe<|im_end|>lock type 9 chest with type 9 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the chest is open. After that, retrieve the Canadian limited edition passkey from the chest. And then, make an attempt to take a trip east. If you can get through with that, make it so that the Canadian limited edition locker is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge.\nLook out! It's a- oh, never mind, it's just a chest. You can't wait to tell the folks at home about this!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take Canadian limited edition passkey from chest<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could ensure that the toolbox in the workshop is open. And then, pick up the latchkey from the toolbox within the workshop. Then, venture south. With that done, make absolutely sure the chest inside the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou see a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take latchkey from toolbox<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to make absolutely sure that the trunk inside the lounge is opened. And then, retrieve the American limited edition latchkey from the trunk within the lounge. And then, try to head south. And then, insert the American limited edition latchkey into the American limited edition locker's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. You begin to take stock of what's in the room.\nYou make out a trunk.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take American limited edition latchkey from trunk<|im_end|>go south<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to unlock the cuboid safe in the restroom. Then, ensure that the cuboid safe is open. Having opened the cuboid safe, take the key from the cuboid safe. And then, unlock the chest with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A standard one. Let's see what's in here.\nYou can see a locked chest. You can make out a cuboid safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the Canadian style box in the office with the Canadian style latchkey. After unlocking the Canadian style box, open the Canadian style box within the office. And then, retrieve the fresh laundry scented key from the Canadian style box within the office. Once you have picked up the fresh laundry scented key, lock the fresh laundry scented locker in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a fresh laundry scented locker. Huh, weird. You make out a locked Canadian style box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style latchkey<|im_end|>open Canadian style box<|im_end|>take fresh laundry scented key from Canadian style box<|im_end|>lock fresh laundry scented locker with fresh laundry scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First thing I need you to do is to travel west. That done, pick-up the keycard from the floor of the closet. Then, head east. And then, lock the box with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make another one of your grand eccentric entrances into a chamber.\nYou can make out a closed box. You see a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First step, look and see that the box within the chamber is unlocked. And then, make sure that the box is open. And then, take the laptop from the box. And then, throw the laptop on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take laptop from box<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the laptop from the floor of the bar. And then, take a trip south. Okay, and then, ensure that the type I safe is open. Then, put the laptop into the type I safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a laptop on the floor.\nYou are carrying: a type I keycard.\n\nyour action: ", "response": "take laptop<|im_end|>go south<|im_end|>open type I safe<|im_end|>insert laptop into type I safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to take a trip north. Then, retrieve the chocolate bar from the floor of the garage. Once you have taken the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, insert the type 3 key into the type 3 chest within the cubicle's lock to unlock it. After that, ensure that the type 3 chest is open. Then, retrieve the legume from the type 3 chest. With the legume, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. I guess you better just go and list everything you see here.\nWere you looking for a type 3 chest? Because look over there, it's a type 3 chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 3 key.\n\nyour action: ", "response": "unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take legume from type 3 chest<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could ensure that the crate is open. And then, retrieve the key from the crate. After that, go south. Following that, lock the safe with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nYou can see a closed ordinary looking crate right there by you.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take key from crate<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the south. And then, make absolutely sure that the American style chest is open. Then, recover the coffee cup from the American style chest. Then, throw the coffee cup on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the playroom. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nYou are carrying: an American style passkey.\n\nyour action: ", "response": "go south<|im_end|>open American style chest<|im_end|>take coffee cup from American style chest<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, venture north. Then, pick-up the Comic Strip Calendar from the floor of the office. After that, make an attempt to take a trip south. And then, ditch the Comic Strip Calendar on the floor of the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookhouse.\nYou make out a type 4 locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar<|im_end|>go south<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to travel south. And then, ensure that the case in the kitchenette is open. After you have pulled open the case, take the loaf of bread from the case. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical kind of place.\nWhat's that over there? It looks like it's a rack. But oh no! there's nothing on this piece of garbage.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take loaf of bread from case<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, attempt to head north. If you can do that, lift the soap scented key from the floor of the office. And then, make an effort to venture south. Then, unlock the soap scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a soap scented chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a dvd.\n\nyour action: ", "response": "go north<|im_end|>take soap scented key<|im_end|>go south<|im_end|>unlock soap scented chest with soap scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, head west. After that, retrieve the pair of headphones from the counter. Then, travel east. And then, toss the pair of headphones on the floor of the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the lounge.\nYou make out a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones from counter<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head east. Then, doublecheck that the drawer in the laundry place is wide open. And then, retrieve the loaf of bread from the drawer. Then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take loaf of bread from drawer<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go to the east. After that, make absolutely sure that the suitcase is open. And then, take the pair of headphones from the suitcase. After getting the pair of headphones, put the pair of headphones on the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take pair of headphones from suitcase<|im_end|>put pair of headphones on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to doublecheck that the spherical locker is unlocked with the spherical key. Then, open the spherical locker. Then, take the latchkey from the spherical locker in the lounge. Then, make it so that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. It seems to be pretty ordinary here. You start to take note of what's in the room.\nYou can make out a locked safe here. You make out a locked spherical locker in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head north. After that, recover the coconut from the mantelpiece inside the playroom. And then, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou can see a closed dresser.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coconut from mantelpiece<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the Henderson's limited edition keycard from the shelf in the vault. And then, doublecheck that the Henderson's limited edition box is unlocked. Then, ensure that the Henderson's limited edition box in the vault is open. Then, take the bug from the Henderson's limited edition box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Henderson's limited edition box. There's something strange about this being here, but you can't put your finger on it. You can make out a shelf. What a coincidence, weren't you just thinking about a shelf? The shelf is usual. On the shelf you make out a Henderson's limited edition keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from shelf<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take bug from Henderson's limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, make an effort to go west. And then, pick-up the bug from the floor of the office. And then, venture east. After that, place the bug into the safe inside the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary kind of place.\nYou make out an opened safe close by. The safe contains a pear.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>insert bug into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the safe is unlocked. After that, look and see that the safe in the salon is opened. After that, pick up the Canadian keycard from the safe within the salon. And then, make sure that the Canadian safe inside the salon is locked with the Canadian keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one. I guess you better just go and list everything you see here.\nYou see a closed Canadian safe. You see a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian keycard from safe<|im_end|>lock Canadian safe with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the refrigerator is wide open. Then, take the knife from the refrigerator within the cookhouse. If you can get your hands on the knife, try to travel east. After that, place the knife on the rack inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical kind of place. You begin looking for stuff.\nHey, want to see a refrigerator? Look over there, a refrigerator.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take knife from refrigerator<|im_end|>go east<|im_end|>put knife on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, take a trip west. Next, retrieve the chocolate bar from the rack. After taking the chocolate bar, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from rack<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the formless latchkey from the case in the shower. After that, look and see that the formless chest in the shower is unlocked. And then, assure that the formless chest inside the shower is opened. Then, pick up the mop from the formless chest within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin looking for stuff.\nYou see a locked formless chest. You can make out a case, so there's that. The case contains a formless latchkey. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from case<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take mop from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could unlock the locker in the cellar. Once you have unlocked the locker, ensure that the locker is open. And then, take the non-euclidean latchkey from the locker within the cellar. After that, unlock the non-euclidean chest within the cellar with the non-euclidean latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nYou can see a locked non-euclidean chest. A locked locker, which looks typical, is close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the American limited edition latchkey from the chair within the studio. After that, travel east. Following that, close the American limited edition safe inside the garage. Then, lock the American limited edition safe inside the garage with the American limited edition latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nLook over there! a chair. On the chair you can see an American limited edition latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey from chair<|im_end|>go east<|im_end|>close American limited edition safe<|im_end|>lock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could attempt to travel south. With that done, take the key from the rack. After that, unlock the safe. After that, open the safe within the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty standard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from rack<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an attempt to head south. Following that, assure that the Canadian style chest inside the kitchen is unlocked with the Canadian style keycard. After that, make absolutely sure that the Canadian style chest is wide open. After that, retrieve the worm from the Canadian style chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>take worm from Canadian style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the non-euclidean passkey from the floor of the chamber. And then, insert the non-euclidean passkey into the non-euclidean locker's lock to unlock it. Having unlocked the non-euclidean locker, doublecheck that the non-euclidean locker is opened. Then, recover the worm from the non-euclidean locker inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou can see a locked non-euclidean locker, which looks typical, in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take worm from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could make sure that the coffer inside the garage is wide open. Then, pick up the type F latchkey from the coffer within the garage. After that, look and see that the type F box is unlocked. And then, open the type F box inside the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual one.\nYou can see a type F box. You can make out a closed coffer.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take type F latchkey from coffer<|im_end|>unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could head south. Then, recover the keycard from the floor of the kitchen. And then, unlock the locker with the keycard. Once you have unlocked the locker, open the locker in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, pick up the type C passkey from the stand inside the basement. After that, check that the type C box is unlocked with the type C passkey. After unlocking the type C box, doublecheck that the type C box is open. After that, recover the cane from the type C box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou make out a type C box. You see a stand. The stand is standard. On the stand you see a type C passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type C passkey from stand<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take cane from type C box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to try to go to the west. With that accomplished, retrieve the hat from the floor of the basement. And then, travel east. With that done, put the hat inside the chest within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou make out an opened chest in the corner. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take hat<|im_end|>go east<|im_end|>insert hat into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to travel west. Okay, and then, recover the cashew from the bookshelf in the workshop. Then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew from bookshelf<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could pick up the keycard from the suitcase in the chamber. Then, assure that the box inside the chamber is unlocked. After that, make sure that the box is wide open. And then, recover the cushion from the box within the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis chamber you have just entered is definitely typical. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked box nearby. You can make out an opened suitcase nearby. The suitcase contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from suitcase<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cushion from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head south. And then, assure that the bureau is opened. After pulling open the bureau, take the shadfly from the bureau. And then, you can deposit the shadfly inside the suitcase inside the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in a launderette. Let's see what's in here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take shadfly from bureau<|im_end|>insert shadfly into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. With that done, open the chest. After that, pick up the potato from the chest. And then, eat the potato. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take potato from chest<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could go north. After that, pick up the worm from the bookshelf. If you can get your hands on the worm, make an attempt to travel south. With that over with, put the worm inside the case within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou can see an opened case. The case is empty! What a waste of a day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from bookshelf<|im_end|>go south<|im_end|>insert worm into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel south. Then, make it so that the trunk is wide open. After that, retrieve the keycard from the trunk. After that, insert the keycard into the chest within the cellar's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to go south. After that, unlock the chest inside the cookhouse. Then, open the chest. If you have pulled open the chest, retrieve the spoon from the chest inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to move west. That done, retrieve the type P keycard from the floor of the recreation zone. After that, go to the east. Then, lock the type P chest with the type P keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You begin to take stock of what's here.\nA closed type P chest, which looks typical, is close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type P keycard<|im_end|>go east<|im_end|>lock type P chest with type P keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! Your first objective is to retrieve the key from the floor of the sauna. If you can get your hands on the key, make it so that the locker is unlocked with the key. And then, open the locker. Then, retrieve the iron from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. Let's see what's in here.\nYou can make out a locked locker close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could make an attempt to go to the south. And then, open the cabinet. And then, take the American keycard from the cabinet inside the cookhouse. After that, make it so that the American box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take American keycard from cabinet<|im_end|>lock American box with American keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to assure that the Henderson's locker is unlocked with the Henderson's keycard. Then, doublecheck that the Henderson's locker inside the spare room is open. Then, pick up the lightbulb from the Henderson's locker. And then, ditch the lightbulb on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard one.\nYou see a Henderson's locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take lightbulb from Henderson's locker<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, if it's not too much trouble, I need you to unlock the safe. And then, make absolutely sure that the safe inside the cubicle is opened. And then, recover the Canadian passkey from the safe. And then, insert the Canadian passkey into the Canadian locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place.\nYou can make out a Canadian locker. Now why would someone leave that there? You can see a locked safe in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Canadian passkey from safe<|im_end|>unlock Canadian locker with Canadian passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the TextWorld safe. And then, ensure that the TextWorld safe inside the laundry place is open. And then, take the type R latchkey from the TextWorld safe. If you can get your hands on the type R latchkey, unlock the type R safe within the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a type R safe. Huh, weird. You can make out a locked TextWorld safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take type R latchkey from TextWorld safe<|im_end|>unlock type R safe with type R latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the safe inside the laundry place is unlocked. After that, assure that the safe within the laundry place is opened. Then, take the sock from the safe. If you can get your hands on the sock, you can insert the sock inside the case. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have moved into the most normal of all possible laundry places. Let's see what's in here.\nYou can see a case. The case is empty! This is the worst thing that could possibly happen, ever! You make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take sock from safe<|im_end|>insert sock into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the box in the bedroom is unlocked. And then, open the box. After you have pulled open the box, recover the tv from the box. After that, sit the tv on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical one.\nWere you looking for a box? Because look over there, it's a box. You see a bar. You shudder, but continue examining the bar. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take tv from box<|im_end|>put tv on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip north. If you can succeed at that, pick up the chocolate bar from the floor of the cookery. If you can get your hands on the chocolate bar, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened trunk, which looks ordinary, right there by you. The trunk is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go north<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the Microsoft locker inside the bedroom is unlocked. After that, ensure that the Microsoft locker is open. And then, take the controller from the Microsoft locker within the bedroom. Once you have taken the controller, sit the controller on the desk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nHey, want to see a Microsoft locker? Look over there, a Microsoft locker. You shudder, but continue examining the room. You can see a desk. The desk is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take controller from Microsoft locker<|im_end|>put controller on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the non-euclidean passkey from the floor of the shower. With the non-euclidean passkey, check that the non-euclidean locker is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean locker is open. And then, pick up the fly larva from the non-euclidean locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. I guess you better just go and list everything you see here.\nYou can make out a non-euclidean locker.\nYou need an unguarded exit? You should try going north.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take fly larva from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel south. And then, lift the fresh laundry scented key from the floor of the cubicle. And then, unlock the fresh laundry scented safe in the cubicle. Then, open the fresh laundry scented safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fresh laundry scented key<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to venture east. Okay, and then, take the latchkey from the saucepan. After that, check that the safe in the cookhouse is unlocked with the latchkey. Having unlocked the safe, make sure that the safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from saucepan<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, try to head north. After that, pick-up the glass from the floor of the kitchen. After that, go south. Then, put the glass into the crate in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nLook over there! a crate. The crate is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass<|im_end|>go south<|im_end|>insert glass into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could attempt to venture west. And then, retrieve the cake scented key from the shelf. And then, take a trip east. That done, doublecheck the cake scented chest inside the cubicle is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've moved into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cubicle.\nYou see a cake scented chest, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cake scented key from shelf<|im_end|>go east<|im_end|>lock cake scented chest with cake scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to head west. Then, recover the mat from the table. And then, venture east. Then, place the mat on the bowl. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nOh wow! Is that what I think it is? It is! It's a bowl. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mat from table<|im_end|>go east<|im_end|>put mat on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to travel west. That done, pick up the latchkey from the floor of the kitchen. After that, make an effort to head east. After that, lock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nYou see a safe. You can make out a toolbox.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, make sure that the type 3 safe in the restroom is wide open. If you have opened the type 3 safe, pick up the burger from the type 3 safe. And then, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom.\nYou can make out a closed type 3 safe.\nThere is an unblocked exit to the south.\nYou are carrying: a type 3 passkey.\n\nyour action: ", "response": "open type 3 safe<|im_end|>take burger from type 3 safe<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the cuboid safe within the bedroom with the cuboid keycard. After that, doublecheck that the cuboid safe inside the bedroom is ajar. And then, take the butterfly from the cuboid safe in the bedroom. After picking up the butterfly, toss the butterfly on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical one.\nYou see a locked cuboid safe, which looks usual, in the corner.\nThere is an unblocked exit to the north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take butterfly from cuboid safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go east. With that done, open the chest. After that, retrieve the coffee cup from the chest within the cookhouse. And then, place the coffee cup on the board inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take coffee cup from chest<|im_end|>put coffee cup on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, recover the keycard from the shelf inside the kitchen. And then, take a trip south. After that, assure that the box is shut. If you have shut the box, look and see that the box inside the studio is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in a place we're calling a kitchen.\nYou make out a shelf. You see a keycard on the shelf.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go south<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the spherical latchkey from the locker. After picking up the spherical latchkey, make sure that the spherical box inside the vault is unlocked. After that, assure that the spherical box within the vault is wide open. Then, pick up the fly larva from the spherical box within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary kind of place.\nYou make out a locked spherical box in the corner. You make out an opened locker nearby. The locker contains a spherical latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from locker<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take fly larva from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to venture north. After that, retrieve the loaf of bread from the floor of the office. Having picked up the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, head east. Then, make sure that the box is opened. Then, pick up the insect from the box within the laundromat. Once you have picked up the insect, throw the insect on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, unlock the rectangular locker in the cubicle with the rectangular keycard. After unlocking the rectangular locker, open the rectangular locker inside the cubicle. After that, recover the Quote of the Day Calendar from the rectangular locker. After that, deposit the Quote of the Day Calendar on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell I'll be, you are in a place we're calling a cubicle.\nYou make out a rectangular locker. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take Quote of the Day Calendar from rectangular locker<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the safe is open. Then, pick up the novel from the safe inside the playroom. If you can get your hands on the novel, move east. Then, place the novel on the mantle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An usual one.\nYou can make out a safe. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take novel from safe<|im_end|>go east<|im_end|>put novel on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, open the cabinet in the bathroom. After that, retrieve the rectangular keycard from the cabinet. Then, move south. Then, make absolutely sure that the rectangular locker in the laundry place is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nGuess what, you are in the place we're calling the bathroom.\nYou can see a closed cabinet.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take rectangular keycard from cabinet<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, travel east. Then, open the chest. Then, recover the fly larva from the chest. After that, place the fly larva on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place. You begin looking for stuff.\nYou make out a plate. The plate is ordinary. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the box within the chamber is unlocked with the keycard. And then, ensure that the box is open. And then, recover the passkey from the box in the chamber. After that, lock the safe in the chamber with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one. You begin to take stock of what's in the room.\nYou see a safe. You can see a locked box in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. And then, pick-up the legume from the floor of the bedchamber. After that, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis might come as a shock to you, but you've just fallen into a bedroom.\nYou can make out a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take legume<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could unlock the chest with the passkey. If you have unlocked the chest, open the chest. And then, recover the Microsoft style latchkey from the chest within the study. Then, lock the Microsoft style box inside the study with the Microsoft style latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. The room is well lit.\nYou see a Microsoft style box. You can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft style latchkey from chest<|im_end|>lock Microsoft style box with Microsoft style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the safe in the bedroom is open. Having pulled open the safe, take the latchkey from the safe. With the latchkey, make an effort to venture south. And then, Deposit the latchkey into the locker to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You begin looking for stuff.\nYou see a safe.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel south. And then, assure that the fridge within the kitchenette is open. And then, pick up the cuboid keycard from the fridge in the kitchenette. Then, check that the cuboid box in the kitchenette is unlocked with the cuboid keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in a place we're calling a kitchen.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take cuboid keycard from fridge<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, attempt to head north. And then, lift the vacuum from the floor of the shower. And then, move south. Next, toss the vacuum on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place.\nYou need an unblocked exit? You should try going north.\nThere is a candy bar on the floor.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go north<|im_end|>take vacuum<|im_end|>go south<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, doublecheck that the box within the cubicle is unlocked. After that, open the box. And then, pick up the spherical keycard from the box within the cubicle. Then, unlock the spherical locker within the cubicle with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. The room is well lit.\nYou can see a locked spherical locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. With that over with, recover the keycard from the safe in the chamber. After that, head east. Then, insert the keycard into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in a place we're calling an office.\nYou can see a chest. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the desk in the cubicle. After that, attempt to move east. Then, look and see that the chest in the closet is shut. Then, lock the chest inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a desk. The desk is typical. On the desk you can make out a passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First stop, check that the cuboid locker inside the shower is unlocked with the cuboid keycard. After that, ensure that the cuboid locker inside the shower is open. After that, recover the vacuum from the cuboid locker inside the shower. And then, you can put the vacuum into the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nA decrepit sign tells you that you are now in the shower. The room is well lit.\nYou see a trunk. The trunk is empty! What a waste of a day! You can see a cuboid locker. The light flickers for a second, but nothing else happens.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take vacuum from cuboid locker<|im_end|>insert vacuum into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First thing I need you to do is to pick up the non-euclidean passkey from the bed in the bedroom. Then, make an attempt to venture east. Then, close the non-euclidean box in the cubicle. Then, Deposit the non-euclidean passkey into the non-euclidean box inside the cubicle to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou can see a bed. You see a non-euclidean passkey on the bed.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from bed<|im_end|>go east<|im_end|>close non-euclidean box<|im_end|>lock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the Henderson's safe is unlocked. Once you have unlocked the Henderson's safe, assure that the Henderson's safe is wide open. And then, retrieve the controller from the Henderson's safe in the lounge. And then, sit the controller on the shelf in the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou have walked into the most normal of all possible lounges. The room is well lit.\nYou can make out a locked Henderson's safe. You make out a shelf. The shelf is usual. However, the shelf, like an empty shelf, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take controller from Henderson's safe<|im_end|>put controller on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 55000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to doublecheck that the Microsoft limited edition chest is unlocked. Then, open the Microsoft limited edition chest inside the attic. Then, take the fudge scented key from the Microsoft limited edition chest. If you can get your hands on the fudge scented key, doublecheck that the fudge scented safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. You can see a Microsoft limited edition chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take fudge scented key from Microsoft limited edition chest<|im_end|>lock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an effort to venture south. If you can succeed at that, pick up the Henderson's style latchkey from the plate inside the cookhouse. Then, unlock the Henderson's style chest within the cookhouse. And then, ensure that the Henderson's style chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's style latchkey from plate<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, make an attempt to move west. After that, recover the keycard from the shelf in the lounge. After that, make an attempt to go to the east. Then, unlock the chest in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am sorry to announce that you are now in the bedchamber. You can barely contain your excitement.\nYou see a chest. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the safe is open. After that, take the cuboid key from the safe. After that, unlock the cuboid box with the cuboid key. And then, ensure that the cuboid box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid box. You see a closed safe nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take cuboid key from safe<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel west. And then, lift the mouse from the floor of the workshop. After that, make an attempt to move east. Then, place the mouse on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse<|im_end|>go east<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to lift the passkey from the floor of the shower. If you can get your hands on the passkey, insert the passkey into the box within the shower's lock to unlock it. After that, ensure that the box is open. After pulling open the box, pick up the shadfly from the box in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. You begin looking for stuff.\nYou can see a locked box right there by you.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip east. And then, open the fridge. After that, take the Canadian limited edition passkey from the fridge inside the kitchenette. After that, insert the Canadian limited edition passkey into the Canadian limited edition safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take Canadian limited edition passkey from fridge<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. With that done, ensure that the basket inside the bedchamber is open. After pulling open the basket, pick up the poem from the basket. After that, you can put the poem into the dresser inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take poem from basket<|im_end|>insert poem into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, insert the type 9 latchkey into the type 9 locker in the garage's lock to unlock it. After that, ensure that the type 9 locker within the garage is open. And then, take the passkey from the type 9 locker. After that, unlock the locker inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You begin to take stock of what's here.\nYou can see a locked locker right there by you. You can make out a type 9 locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: ", "response": "unlock type 9 locker with type 9 latchkey<|im_end|>open type 9 locker<|im_end|>take passkey from type 9 locker<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the fudge scented key from the bar. With the fudge scented key, unlock the fudge scented box within the chamber. And then, ensure that the fudge scented box is open. And then, retrieve the lamp from the fudge scented box in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual one. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a fudge scented box. The light flickers for a second, but nothing else happens. You rest your hand against a wall, but you miss the wall and fall onto a bar. The bar is ordinary. On the bar you can see a fudge scented key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key from bar<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take lamp from fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, unlock the locker within the office. And then, open the locker. After that, retrieve the insect from the locker. Then, place the insect on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou see a locked locker right there by you. You see a desk. What a coincidence, weren't you just thinking about a desk? But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>put insect on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to take a trip south. If you can succeed at that, ensure that the case within the vault is open. Then, retrieve the hat from the case within the vault. And then, place the hat on the shelf within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take hat from case<|im_end|>put hat on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could ensure that the bureau in the office is open. And then, pick up the key from the bureau within the office. Then, move south. And then, make sure that the locker is unlocked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in the place we're calling the office.\nYou can make out a bureau.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take key from bureau<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First thing I need you to do is to travel west. After that, recover the vanilla scented latchkey from the floor of the steam room. And then, travel east. And then, unlock the vanilla scented locker with the vanilla scented latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a vanilla scented locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the locker in the office's lock to unlock it. And then, look and see that the locker in the office is wide open. After that, recover the keyboard from the locker. And then, ditch the keyboard on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office.\nYou see a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take keyboard from locker<|im_end|>drop keyboard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, make it so that the trunk within the bar is opened. And then, recover the cuboid key from the trunk. And then, go south. Following that, assure the cuboid locker inside the workshop is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. You begin looking for stuff.\nYou can make out a trunk.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cuboid key from trunk<|im_end|>go south<|im_end|>lock cuboid locker with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the safe within the parlor. And then, look and see that the safe in the parlor is open. And then, retrieve the poem from the safe within the parlor. And then, you can insert the poem into the trunk within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor. Okay, just remember what you're here to do, and everything will go great.\nYou make out a trunk. Empty! What kind of nightmare TextWorld is this? You make out a locked safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take poem from safe<|im_end|>insert poem into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could pick up the mouse from the stand. And then, go south. And then, make it so that the dresser in the chamber is wide open. After that, insert the mouse into the dresser inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou can make out a stand. On the stand you make out a mouse.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take mouse from stand<|im_end|>go south<|im_end|>open dresser<|im_end|>insert mouse into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, move north. Okay, and then, pick up the type Q key from the floor of the study. After picking up the type Q key, make an attempt to go to the south. After that, lock the type Q safe with the type Q key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it usual? You better believe it is. You start to take note of what's in the room.\nYou can see a closed type Q safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type Q key<|im_end|>go south<|im_end|>lock type Q safe with type Q key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the locker within the garage. After you have pulled open the locker, retrieve the frisbee from the locker. And then, venture east. With that done, you can deposit the frisbee into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou can see a closed locker nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take frisbee from locker<|im_end|>go east<|im_end|>insert frisbee into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to go to the east. With that accomplished, make it so that the toolbox inside the studio is ajar. After opening the toolbox, recover the cucumber from the toolbox within the studio. After that, eat the cucumber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou see a cabinet. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take cucumber from toolbox<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, venture north. Next, recover the insect from the stand inside the workshop. Having got the insect, go to the south. And then, drop the insect on the floor of the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from stand<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to take a trip south. And then, ensure that the fridge inside the cookery is open. Then, pick up the passkey from the fridge within the cookery. And then, look and see that the safe is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual kind of place. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to go to the west. That done, lift the poem from the floor of the chamber. Then, make an attempt to travel east. With that accomplished, ditch the poem on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem<|im_end|>go east<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to venture south. And then, ensure that the safe in the chamber is open. Then, recover the latchkey from the safe within the chamber. After picking up the latchkey, lock the chest inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to lift the passkey from the floor of the workshop. Then, insert the passkey into the safe's lock to unlock it. After that, open the safe. If you have pulled open the safe, pick up the disk from the safe inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a safe.\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to travel south. And then, look and see that the cabinet in the study is opened. And then, recover the keycard from the cabinet. Then, doublecheck that the box inside the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nThis might come as a shock to you, but you've just walked into a basement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Once you succeed at that, pick up the banana from the bed stand. After that, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. It seems to be pretty normal here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take banana from bed stand<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to move north. If you can do that, retrieve the textbook from the floor of the bedroom. If you have got the textbook, take a trip south. And then, place the textbook on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. However, the rack, like an empty rack, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a salad.\n\nyour action: ", "response": "go north<|im_end|>take textbook<|im_end|>go south<|im_end|>put textbook on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the east. Next, recover the key from the case. After getting the key, check that the safe inside the scullery is unlocked with the key. Then, ensure that the safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from case<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the book from the bench. After stealing the book, attempt to move east. And then, ensure that the box is open. And then, you can deposit the book inside the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am honoured to announce that you are now in the recreation zone.\nYou see a bench. The bench is normal. On the bench you make out a book. You can't wait to tell the folks at home about this!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take book from bench<|im_end|>go east<|im_end|>open box<|im_end|>insert book into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to travel west. That done, lift the shadfly from the floor of the scullery. After that, move east. Then, you can put the shadfly inside the basket. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in a salon. Let's see what's in here.\nYou can see a basket. The basket is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go west<|im_end|>take shadfly<|im_end|>go east<|im_end|>insert shadfly into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to insert the type Q keycard into the type Q safe's lock to unlock it. And then, open the type Q safe. And then, pick up the staple from the type Q safe. Having got the staple, put the staple on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place.\nYou can see a type Q safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a desk. The desk is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Q keycard.\n\nyour action: ", "response": "unlock type Q safe with type Q keycard<|im_end|>open type Q safe<|im_end|>take staple from type Q safe<|im_end|>put staple on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the armchair within the cubicle. After that, go south. Then, look and see that the box is shut. Then, lock the box with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most typical of all possible cubicles. You start to take note of what's in the room.\nYou make out an armchair. On the armchair you make out a key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from armchair<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to pick-up the passkey from the floor of the playroom. And then, check that the box within the playroom is unlocked with the passkey. And then, open the box. After that, retrieve the manuscript from the box inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI am sorry to announce that you are now in the playroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could attempt to travel north. Then, retrieve the book from the floor of the workshop. And then, venture south. Next, place the book on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis is going to sound unbelievable, but you've just entered a kitchenette.\nYou make out a cabinet. Now why would someone leave that there? The cabinet is empty! What a waste of a day!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take book<|im_end|>go south<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, look and see that the cake scented box is unlocked. And then, ensure that the cake scented box in the kitchen is open. Then, take the keycard from the cake scented box. Then, insert the keycard into the locker within the kitchen's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker! You smell an awful smell, and follow it to a cake scented box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take keycard from cake scented box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip north. With that done, recover the textbook from the mantle. After that, go to the south. And then, rest the textbook on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. I guess you better just go and list everything you see here.\nYou make out a chair. The chair is normal. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take textbook from mantle<|im_end|>go south<|im_end|>put textbook on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, head west. Next, retrieve the mouse from the armchair. After getting the mouse, move east. If you can succeed at that, you can put the mouse inside the locker in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou see an opened locker. The locker is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse from armchair<|im_end|>go east<|im_end|>insert mouse into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First stop, unlock the spherical chest in the washroom with the spherical latchkey. And then, ensure that the spherical chest is open. After that, pick up the worm from the spherical chest in the washroom. After that, you can place the worm inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a normal kind of place. That is to say, you're in a washroom. You begin to take stock of what's in the room.\nYou make out a cabinet. You can't wait to tell the folks at home about this! The cabinet is empty, what a horrible day! You see a gleam over in a corner, where you can see a spherical chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unblocked exit to the north.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take worm from spherical chest<|im_end|>insert worm into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the type Z chest within the salon is unlocked. After that, ensure that the type Z chest inside the salon is open. And then, pick up the passkey from the type Z chest. And then, check that the box is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell an awful smell, and follow it to a box. A locked type Z chest is close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: ", "response": "unlock type Z chest with type Z key<|im_end|>open type Z chest<|im_end|>take passkey from type Z chest<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head east. And then, make it so that the toolbox within the workshop is open. And then, pick up the keycard from the toolbox in the workshop. After that, make sure that the locker in the workshop is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the key from the pan in the dish-pit. After that, make absolutely sure that the box is unlocked. And then, open the box within the dish-pit. After that, retrieve the fork from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard one. You begin to take stock of what's in the room.\nYou can see a locked box. Oh, great. Here's a pan. You see a key on the pan. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from pan<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take fork from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First, it would be fantastic if you could try to head west. Once you manage that, lift the broom from the floor of the laundry place. Then, try to take a trip east. After that, rest the broom on the table in the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom.\nYou rest your hand against a wall, but you miss the wall and fall onto a cabinet. You can see a table. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom<|im_end|>go east<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could take a trip north. With that done, pick up the nest of ticks from the floor of the attic. Once you have picked up the nest of ticks, go to the south. And then, drop the nest of ticks on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical one. You start to take note of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sandwich and a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of ticks<|im_end|>go south<|im_end|>drop nest of ticks<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to venture east. That done, recover the type 8 latchkey from the board. After that, unlock the type 8 locker within the laundromat. Once you have unlocked the type 8 locker, open the type 8 locker inside the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 8 latchkey from board<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the type K latchkey from the refrigerator. And then, go to the east. Then, make absolutely sure that the type K chest within the laundry place is unlocked. After that, open the type K chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened refrigerator. The refrigerator contains a type K latchkey. Huh, weird.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from refrigerator<|im_end|>go east<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the bed stand in the bedroom. After taking the keycard, travel east. Then, close the locker. Once you have closed the locker, doublecheck that the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom. You begin to take stock of what's here.\nYou smell a fine smell, and follow it to a bed stand. The bed stand is normal. On the bed stand you see a keycard, so there's that.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed stand<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the box in the lounge is unlocked with the key. And then, assure that the box within the lounge is wide open. Then, pick up the chocolate bar from the box within the lounge. Then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take chocolate bar from box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the west. And then, pick up the loaf of bread from the shelf. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from shelf<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be great if you could make an effort to go west. Next, pick up the textbook from the floor of the bar. After getting the textbook, venture east. And then, put the textbook into the coffer inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual one. You can barely contain your excitement.\nYou make out a coffer. You wonder idly who left that here. The coffer is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take textbook<|im_end|>go east<|im_end|>insert textbook into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick up the spherical passkey from the case. And then, head south. With that done, close the spherical box. And then, make it so that the spherical box is locked with the spherical passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out an opened case nearby. The case contains a spherical passkey.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from case<|im_end|>go south<|im_end|>close spherical box<|im_end|>lock spherical box with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make it so that the locker is unlocked. After that, open the locker within the study. After that, take the Quote of the Day Calendar from the locker inside the study. After you have taken the Quote of the Day Calendar, place the Quote of the Day Calendar on the chair in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nA locked locker is here. You can make out a chair. The chair is usual. But oh no! there's nothing on this piece of junk.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Quote of the Day Calendar from locker<|im_end|>put Quote of the Day Calendar on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, open the spherical chest inside the study. After opening the spherical chest, take the Quote of the Day Calendar from the spherical chest in the study. Then, venture east. After that, deposit the Quote of the Day Calendar on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin looking for stuff.\nYou can make out a closed spherical chest in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical chest<|im_end|>take Quote of the Day Calendar from spherical chest<|im_end|>go east<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture south. After that, look and see that the cabinet inside the laundry place is opened. After that, take the keycard from the cabinet within the laundry place. After that, unlock the chest with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could go south. After that, ensure that the cabinet in the washroom is open. Then, retrieve the Henderson's passkey from the cabinet in the washroom. And then, unlock the Henderson's locker with the Henderson's passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Henderson's passkey from cabinet<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, attempt to travel west. If you can get through with that, pick up the durian from the floor of the kitchen. Then, eat the durian. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal kind of place.\nYou see a counter. The counter is ordinary. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go west<|im_end|>take durian<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. Following that, pick up the mouse from the stand within the workshop. After picking up the mouse, try to go to the south. If you can get through with that, place the mouse into the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's in the room.\nYou make out an opened coffer, which looks normal, right there by you. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mouse from stand<|im_end|>go south<|im_end|>insert mouse into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to venture north. Then, recover the mouse from the case within the studio. If you have taken the mouse, make an effort to go to the south. Then, throw the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've seen better bedrooms, but at least this one seems pretty usual.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take mouse from case<|im_end|>go south<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to check that the non-euclidean safe within the sauna is unlocked with the non-euclidean passkey. After that, ensure that the non-euclidean safe is open. And then, retrieve the fly larva from the non-euclidean safe in the sauna. Having got the fly larva, drop the fly larva on the floor of the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked non-euclidean safe right there by you.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take fly larva from non-euclidean safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to travel west. Then, pick up the fly larva from the locker inside the cubicle. And then, venture east. And then, toss the fly larva on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from locker<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to venture north. Then, recover the plant from the floor of the recreation zone. After that, travel south. And then, rest the plant on the table inside the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office. You begin to take stock of what's here.\nOh wow! Is that what I think it is? It is! It's a table. However, the table, like an empty table, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant<|im_end|>go south<|im_end|>put plant on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First thing I need you to do is to unlock the chest within the scullery. Then, open the chest. And then, retrieve the teapot from the chest. After you have got the teapot, sit the teapot on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place.\nYou scan the room for a chest, and you find a chest. You bend down to tie your shoe. When you stand up, you notice a rack. But the thing is empty, unfortunately. You swear loudly.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>put teapot on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First, it would be fantastic if you could doublecheck that the cuboid locker is unlocked. Then, doublecheck that the cuboid locker inside the office is wide open. Then, retrieve the fondue from the cuboid locker. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a cuboid locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take fondue from cuboid locker<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an attempt to take a trip west. And then, take the worm from the crate. Then, attempt to venture east. That done, toss the worm on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from crate<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be good if you could attempt to go south. Okay, and then, doublecheck that the safe within the pantry is wide open. After that, recover the lampshade from the safe within the pantry. If you can get your hands on the lampshade, ditch the lampshade on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one. The room is well lit.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an attempt to venture north. After that, pick up the spork from the pan inside the cookery. After taking the spork, attempt to venture south. Then, place the spork on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chair. You shudder, but continue examining the chair. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spork from pan<|im_end|>go south<|im_end|>put spork on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First of all, you could, like, make it so that the type 1 box within the closet is unlocked. And then, make absolutely sure that the type 1 box inside the closet is opened. After that, pick up the butterfly from the type 1 box. And then, you can put the butterfly inside the cabinet in the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary kind of place. You can barely contain your excitement.\nYou make out an opened cabinet right there by you. The cabinet is empty! This is the worst thing that could possibly happen, ever! You can make out a locked type 1 box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type 1 latchkey.\n\nyour action: ", "response": "unlock type 1 box with type 1 latchkey<|im_end|>open type 1 box<|im_end|>take butterfly from type 1 box<|im_end|>insert butterfly into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, retrieve the mop from the board. After that, make an attempt to take a trip east. Next, ensure that the toolbox inside the spare room is open. After that, you can put the mop into the toolbox. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou see a board. You see a mop on the board.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take mop from board<|im_end|>go east<|im_end|>open toolbox<|im_end|>insert mop into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the rectangular key from the counter within the bathroom. After taking the rectangular key, unlock the rectangular safe inside the bathroom with the rectangular key. And then, ensure that the rectangular safe is open. After you have pulled open the rectangular safe, you can deposit the butterfly inside the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou make out a rectangular safe. I mean, just wow! Isn't TextWorld just the best? As if things weren't amazing enough already, you can even see a counter. The counter is standard. On the counter you can make out a rectangular key.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take rectangular key from counter<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>insert butterfly into rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, doublecheck that the Henderson's style safe is open. And then, recover the broom from the Henderson's style safe inside the sauna. If you can get your hands on the broom, you can put the broom into the drawer inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary kind of place.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! You make out a locked Henderson's style safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take broom from Henderson's style safe<|im_end|>insert broom into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to head north. Following that, recover the lamp from the locker. If you can get your hands on the lamp, make an attempt to venture south. That done, sit the lamp on the saucepan inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard kind of place.\nYou can see a saucepan. What a coincidence, weren't you just thinking about a saucepan? The saucepan is typical. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lamp from locker<|im_end|>go south<|im_end|>put lamp on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture south. And then, make it so that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. And then, ensure that the Canadian limited edition chest is open. Then, recover the bug from the Canadian limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take bug from Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the TextWorld limited edition safe is unlocked. After that, assure that the TextWorld limited edition safe within the sauna is ajar. And then, recover the peanut from the TextWorld limited edition safe. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou can see a TextWorld limited edition safe. You wonder idly who left that here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take peanut from TextWorld limited edition safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, assure that the suitcase is opened. After that, recover the keycard from the suitcase. If you can get your hands on the keycard, take a trip south. And then, lock the chest in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a closed suitcase.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. With that over with, doublecheck that the cabinet within the cookery is wide open. After that, pick up the butterfly from the cabinet within the cookery. After you have got the butterfly, put the butterfly inside the freezer in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take butterfly from cabinet<|im_end|>insert butterfly into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head east. And then, pick-up the keycard from the floor of the sauna. After taking the keycard, look and see that the chest within the sauna is unlocked. If you have unlocked the chest, ensure that the chest in the sauna is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a potato.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to venture east. After that, unlock the locker within the kitchenette. And then, ensure that the locker is open. Then, take the ladle from the locker in the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have entered an office. Not the office you'd expect. No, this is an office.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take ladle from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, check that the box in the washroom is unlocked with the key. After that, make absolutely sure that the box in the washroom is opened. After that, pick up the towel from the box. If you can get your hands on the towel, deposit the towel inside the cabinet in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a cabinet. What a letdown! The cabinet is empty! You make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take towel from box<|im_end|>insert towel into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. Next, recover the soap scented key from the counter. With the soap scented key, insert the soap scented key into the soap scented chest's lock to unlock it. After that, assure that the soap scented chest in the dish-pit is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal kind of place. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented key from counter<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to pick up the sponge from the floor of the restroom. After that, head south. And then, open the fudge scented chest. And then, put the sponge inside the fudge scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a sponge on the floor.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "take sponge<|im_end|>go south<|im_end|>open fudge scented chest<|im_end|>insert sponge into fudge scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to take the laptop from the bench. And then, make an attempt to travel east. And then, doublecheck that the chest is opened. If you have pulled open the chest, you can deposit the laptop into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard kind of place.\nYou can see a bench. The bench is typical. On the bench you make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take laptop from bench<|im_end|>go east<|im_end|>open chest<|im_end|>insert laptop into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First of all, open the dresser. And then, pick up the keycard from the dresser. After that, venture south. With that over with, insert the keycard into the locker's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it ordinary? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take keycard from dresser<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. And then, pick-up the salad from the floor of the closet. With the salad, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take salad<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel west. With that done, recover the pillow from the coffer. Then, venture east. After that, rest the pillow on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a table. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pillow from coffer<|im_end|>go east<|im_end|>put pillow on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, insert the type M keycard into the type M locker inside the sauna's lock to unlock it. After that, assure that the type M locker inside the sauna is open. After opening the type M locker, pick up the keycard from the type M locker inside the sauna. After that, lock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have walked into a sauna. Not the sauna you'd expect. No, this is a sauna. You start to take note of what's in the room.\nYou see a closed safe. You see a type M locker!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type M keycard.\n\nyour action: ", "response": "unlock type M locker with type M keycard<|im_end|>open type M locker<|im_end|>take keycard from type M locker<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to take the TextWorld passkey from the chair within the kitchenette. And then, make an effort to go south. With that accomplished, doublecheck that the TextWorld locker in the salon is unlocked. Then, open the TextWorld locker in the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell how about that, you are in the place we're calling the kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a chair. On the chair you can see a TextWorld passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey from chair<|im_end|>go south<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. And then, retrieve the iron from the rack in the launderette. If you can get your hands on the iron, try to venture south. That done, sit the iron on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nOh, great. Here's a desk. But oh no! there's nothing on this piece of garbage. You swear loudly.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take iron from rack<|im_end|>go south<|im_end|>put iron on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First stop, go west. With that done, recover the rectangular key from the floor of the washroom. Having got the rectangular key, make an attempt to move east. Then, insert the rectangular key into the rectangular locker in the spare room's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An ordinary one.\nYou can see a locked rectangular locker. You can see a table. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to open the portmanteau. Then, take the burger from the portmanteau in the parlor. If you can get your hands on the burger, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place.\nYou make out a closed portmanteau.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "open portmanteau<|im_end|>take burger from portmanteau<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be great if you could head east. After that, open the safe. After that, recover the candy bar from the safe in the sauna. Then, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nYou scan the room, seeing a bookshelf. What a coincidence, weren't you just thinking about a bookshelf? The bookshelf is typical. But the thing hasn't got anything on it. Hm. Oh well\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take candy bar from safe<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, you could, like, unlock the fudge scented box in the laundry place. After that, open the fudge scented box in the laundry place. After you have pulled open the fudge scented box, retrieve the sponge from the fudge scented box in the laundry place. After that, place the sponge on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nI am so happy to announce that you are now in the laundry place.\nYou can make out a fudge scented box. You make out a shelf. What a coincidence, weren't you just thinking about a shelf? Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take sponge from fudge scented box<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First of all, look and see that the locker within the study is unlocked with the passkey. After that, ensure that the locker inside the study is open. And then, retrieve the American style latchkey from the locker. After that, assure that the American style locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one.\nYou see a American style locker. I mean, just wow! Isn't TextWorld just the best? You can make out a locked locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take American style latchkey from locker<|im_end|>lock American style locker with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to take a trip west. Then, recover the keycard from the stand inside the bedchamber. After stealing the keycard, attempt to take a trip east. Then, lock the chest in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nAs if things weren't amazing enough already, you can even see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture east. Then, ensure that the bureau within the office is open. And then, pick up the backup calendar from the bureau in the office. If you have taken the backup calendar, drop the backup calendar on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou scan the room, seeing a counter. The counter is usual. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take backup calendar from bureau<|im_end|>drop backup calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the Henderson's style key from the coffer. With the Henderson's style key, unlock the Henderson's style locker. After that, doublecheck that the Henderson's style locker in the pantry is wide open. After that, pick up the worm from the Henderson's style locker within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one.\nYou can see a Henderson's style locker. You see a coffer. The coffer contains a Henderson's style key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from coffer<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>take worm from Henderson's style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, venture south. And then, retrieve the key from the board inside the shower. After that, check that the chest within the shower is unlocked with the key. If you have unlocked the chest, assure that the chest in the shower is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nFancy seeing you here. Here, by the way, being the playroom. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First of all, make an effort to go north. And then, lift the key from the floor of the bedroom. And then, go south. And then, lock the chest within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can see a closed chest, which looks normal, close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the north. And then, pick up the latchkey from the freezer inside the canteen. Then, head south. If you can get through with that, unlock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An usual kind of place.\nYou can make out a locker.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from freezer<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to venture west. After that, pick up the grape from the shelf inside the shower. Then, eat the grape. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take grape from shelf<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make absolutely sure that the drawer within the steam room is ajar. And then, retrieve the butterfly from the drawer in the steam room. After that, take a trip south. And then, put the butterfly on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place.\nYou can make out a closed drawer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take butterfly from drawer<|im_end|>go south<|im_end|>put butterfly on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. And then, take the passkey from the bookshelf within the bedroom. And then, unlock the box inside the bedroom. Then, make it so that the box within the bedroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bookshelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, travel north. Then, recover the potato from the floor of the cubicle. And then, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a disk.\n\nyour action: ", "response": "go north<|im_end|>take potato<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, insert the keycard into the chest within the chamber's lock to unlock it. And then, doublecheck that the chest is wide open. Then, take the fondue from the chest in the chamber. After that, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, take a trip south. With that done, look and see that the fridge inside the canteen is opened. After that, pick up the bowl from the fridge. And then, sit the bowl on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take bowl from fridge<|im_end|>put bowl on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, recover the passkey from the trunk in the playroom. And then, attempt to travel south. Next, make absolutely sure that the box is shut. Then, lock the box with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou hear a noise behind you and spin around, but you can't see anything other than a trunk. The trunk contains a passkey. Does this look like anything mentioned in the instructions?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could open the trunk within the bedchamber. Having pulled open the trunk, retrieve the insect from the trunk. After picking up the insect, travel south. Once you accomplish that, place the insect on the bed stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. Let's see what's in here.\nYou see a closed typical looking trunk in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take insect from trunk<|im_end|>go south<|im_end|>put insect on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the spherical latchkey from the floor of the attic. Then, unlock the spherical chest in the attic. After that, assure that the spherical chest within the attic is open. After opening the spherical chest, recover the bug from the spherical chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal kind of place.\nWere you looking for a spherical chest? Because look over there, it's a spherical chest, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take bug from spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the type 8 latchkey from the case. After that, attempt to travel east. And then, close the type 8 locker. After that, look and see the type 8 locker in the shower is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop. You begin looking for stuff.\nYou can see a case. Classic TextWorld. The case contains a type 8 latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 latchkey from case<|im_end|>go east<|im_end|>close type 8 locker<|im_end|>lock type 8 locker with type 8 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, unlock the chest. After that, ensure that the chest in the cubicle is open. And then, retrieve the Henderson's style keycard from the chest. Then, make absolutely sure that the Henderson's style chest within the cubicle is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a Henderson's style chest. You see a locked chest in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take Henderson's style keycard from chest<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to attempt to travel north. After that, recover the type 0 keycard from the trunk within the laundry place. And then, make an effort to travel south. Then, doublecheck the type 0 safe inside the steam room is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou make out a type 0 safe. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 0 keycard from trunk<|im_end|>go south<|im_end|>lock type 0 safe with type 0 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take the plant from the bookshelf within the playroom. After picking up the plant, take a trip south. After that, open the chest within the bedroom. And then, you can deposit the plant into the chest within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual one.\nYou see a gleam over in a corner, where you can see a bookshelf! The bookshelf is standard. On the bookshelf you see a plant.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take plant from bookshelf<|im_end|>go south<|im_end|>open chest<|im_end|>insert plant into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head east. With that over with, pick-up the key from the floor of the canteen. With the key, insert the key into the safe's lock to unlock it. After that, doublecheck that the safe within the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, make an effort to move north. After that, recover the American style key from the table within the basement. Then, attempt to venture south. And then, doublecheck that the American style safe within the cellar is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one.\nYou can make out a closed American style safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American style key from table<|im_end|>go south<|im_end|>lock American style safe with American style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to make an effort to take a trip west. And then, retrieve the tv from the shelf inside the bedroom. And then, travel east. And then, place the tv on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. You begin looking for stuff.\nYou can see a board. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take tv from shelf<|im_end|>go east<|im_end|>put tv on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make an effort to venture east. After that, recover the type 3 key from the suitcase within the chamber. And then, assure that the type 3 safe is unlocked with the type 3 key. And then, assure that the type 3 safe is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 key from suitcase<|im_end|>unlock type 3 safe with type 3 key<|im_end|>open type 3 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to move south. Then, ensure that the basket is open. Then, retrieve the type R key from the basket. If you can get your hands on the type R key, unlock the type R locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nA laminated notice tells you that you are now in the cookery. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take type R key from basket<|im_end|>unlock type R locker with type R key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go to the north. And then, pick-up the ladle from the floor of the kitchen. After that, attempt to venture south. With that done, drop the ladle on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nLook out! It's a- oh, never mind, it's just a board. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>take ladle<|im_end|>go south<|im_end|>drop ladle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First stop, open the safe. And then, take the cauliflower from the safe inside the playroom. And then, eat the cauliflower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a closed safe.\nThere is an unblocked exit to the east.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "open safe<|im_end|>take cauliflower from safe<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, go east. Next, make absolutely sure that the trunk is opened. After that, recover the formless passkey from the trunk. Then, unlock the formless box inside the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take formless passkey from trunk<|im_end|>unlock formless box with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could pick-up the latchkey from the floor of the shower. And then, assure that the chest inside the shower is unlocked with the latchkey. After that, assure that the chest is ajar. And then, recover the paper towel from the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower.\nYou smell an interesting smell, and follow it to a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, attempt to venture south. Then, take the keycard from the armchair inside the workshop. With the keycard, look and see that the safe is unlocked. And then, make sure that the safe is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one. Let's see what's in here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from armchair<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Then, take the butterfly from the workbench. Having got the butterfly, make an effort to go to the south. And then, rest the butterfly on the bookshelf within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a bookshelf. The bookshelf is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from workbench<|im_end|>go south<|im_end|>put butterfly on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the chest within the bedroom. Then, make it so that the chest is wide open. After opening the chest, pick up the fly larva from the chest. And then, toss the fly larva on the floor of the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nYou can see a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the box is unlocked with the keycard. After unlocking the box, assure that the box inside the closet is wide open. And then, pick up the worm from the box within the closet. Then, place the worm inside the crate inside the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in a place we're calling a closet. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a crate. The light flickers for a second, but nothing else happens. Empty! What kind of nightmare TextWorld is this? You make out a locked box in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take worm from box<|im_end|>insert worm into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the box. After unlocking the box, open the box within the playroom. Then, recover the novel from the box. After that, deposit the novel on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nOkay, so you're in a playroom, cool, but is it standard? You better believe it is.\nYou see a locked box nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take novel from box<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, travel west. That done, pick up the keycard from the counter. Then, attempt to move east. And then, Insert the keycard into the safe to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one.\nYou make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from counter<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to go to the south. Once you get through with that, ensure that the type 5 box in the chamber is open. And then, take the loaf of bread from the type 5 box. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type 5 box<|im_end|>take loaf of bread from type 5 box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to move west. That done, retrieve the stick of butter from the bar within the bedroom. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from bar<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the north. With that accomplished, lift the stick of butter from the floor of the salon. Then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a pizza and a teacup.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel west. And then, take the nest of spiders from the bookshelf inside the studio. And then, move east. Okay, and then, deposit the nest of spiders on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take nest of spiders from bookshelf<|im_end|>go east<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the Henderson's style latchkey from the freezer inside the cookhouse. Then, check that the Henderson's style safe in the cookhouse is unlocked with the Henderson's style latchkey. Then, open the Henderson's style safe inside the cookhouse. Then, pick up the blender from the Henderson's style safe in the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place.\nYou can make out a locked Henderson's style safe, which looks standard, close by. You see an opened freezer. The freezer contains a Henderson's style latchkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from freezer<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take blender from Henderson's style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Your first objective is to move east. After that, open the locker inside the washroom. After that, pick up the sponge from the locker. After taking the sponge, deposit the sponge on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to ensure that the box is open. And then, pick up the stapler from the box. After picking up the stapler, attempt to venture south. Then, ditch the stapler on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place.\nYou make out a box.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take stapler from box<|im_end|>go south<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to move south. Then, retrieve the type L key from the table. And then, doublecheck that the type L chest inside the restroom is unlocked. And then, open the type L chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type L key from table<|im_end|>unlock type L chest with type L key<|im_end|>open type L chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First thing I need you to do is to pick-up the key from the floor of the parlor. After that, insert the key into the locker in the parlor's lock to unlock it. Then, ensure that the locker in the parlor is open. Then, take the laptop from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor. You begin looking for stuff.\nYou can make out a locker. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, open the safe. And then, retrieve the key from the safe. After getting the key, make an effort to venture south. Once you accomplish that, check that the box is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar.\nYou can make out a closed safe, which looks usual, in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to travel west. Then, pick up the type 8 keycard from the mantelpiece. After that, go to the east. After that, assure that the type 8 box within the chamber is locked with the type 8 keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have stumbled into a chamber. Not the chamber you'd expect. No, this is a chamber.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 8 box. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 8 keycard from mantelpiece<|im_end|>go east<|im_end|>lock type 8 box with type 8 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, retrieve the teaspoon from the plate inside the kitchenette. After that, move south. With that accomplished, ensure that the toolbox inside the workshop is open. After that, you can deposit the teaspoon inside the toolbox. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou can see a plate. On the plate you can see a teaspoon.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take teaspoon from plate<|im_end|>go south<|im_end|>open toolbox<|im_end|>insert teaspoon into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, attempt to go south. After that, unlock the locker. If you have unlocked the locker, open the locker. Then, deposit the shirt inside the locker inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard and a shirt.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert shirt into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, insert the latchkey into the box in the office's lock to unlock it. After that, open the box in the office. And then, recover the key from the box. And then, assure that the safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am so happy to announce that you are now in the office.\nYou can see a safe. You make out a box.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to venture north. Okay, and then, lift the poem from the floor of the parlor. Then, try to go to the south. After that, place the poem on the floor of the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>take poem<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, travel south. Then, open the cabinet within the shower. After opening the cabinet, retrieve the paper towel from the cabinet in the shower. And then, deposit the paper towel on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. I guess you better just go and list everything you see here.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to retrieve the TextWorld style latchkey from the shelf. After that, insert the TextWorld style latchkey into the TextWorld style locker in the laundromat's lock to unlock it. And then, open the TextWorld style locker inside the laundromat. And then, recover the bug from the TextWorld style locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual one.\nYou can make out a TextWorld style locker. You make out a shelf. The shelf is usual. On the shelf you see a TextWorld style latchkey. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from shelf<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take bug from TextWorld style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the key from the floor of the shower. After that, make an attempt to go to the east. Following that, make absolutely sure that the safe is shut. After closing the safe, doublecheck that the safe is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in an usual kind of place. That is to say, you're in a shower.\nThere is an unblocked exit to the east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, try to move south. Then, lift the TextWorld passkey from the floor of the studio. And then, unlock the TextWorld locker. Then, ensure that the TextWorld locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld passkey<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head south. Then, recover the cuboid key from the floor of the canteen. And then, look and see that the cuboid safe in the canteen is unlocked. After that, ensure that the cuboid safe within the canteen is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one.\nWere you looking for a mantle? Because look over there, it's a mantle. But the thing is empty, unfortunately. Hopefully this doesn't make you too upset.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid key<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the fudge scented keycard from the mantelpiece. Then, check that the fudge scented chest is unlocked with the fudge scented keycard. And then, ensure that the fudge scented chest within the study is open. After that, retrieve the Cat Calendar from the fudge scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. The room is well lit.\nYou scan the room for a fudge scented chest, and you find a fudge scented chest. Now why would someone leave that there? You can make out a mantelpiece. The mantelpiece is ordinary. On the mantelpiece you can make out a fudge scented keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard from mantelpiece<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take Cat Calendar from fudge scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First stop, pick up the keycard from the floor of the bedchamber. After that, unlock the box. And then, ensure that the box within the bedchamber is open. Having opened the box, retrieve the textbook from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nLook out! It's a- oh, never mind, it's just a box!\nThere is an unguarded exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take textbook from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to move south. And then, assure that the coffer is wide open. After pulling open the coffer, recover the keycard from the coffer. And then, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take keycard from coffer<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Then, recover the textbook from the floor of the chamber. And then, make an effort to take a trip east. Then, you can put the textbook into the cuboid chest in the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened cuboid chest here. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go west<|im_end|>take textbook<|im_end|>go east<|im_end|>insert textbook into cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, make an effort to venture south. Then, lift the formless passkey from the floor of the shower. And then, check that the formless chest is unlocked with the formless passkey. After that, doublecheck that the formless chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture south. Then, lift the passkey from the floor of the kitchenette. With the passkey, unlock the safe. And then, open the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place. You begin looking for stuff.\nA locked ordinary looking cabinet is in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could recover the Canadian passkey from the coffer within the closet. And then, make absolutely sure that the Canadian box is unlocked. And then, make sure that the Canadian box in the closet is ajar. And then, pick up the butterfly from the Canadian box in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a Canadian box. Something scurries by right in the corner of your eye. Probably nothing. You can make out an opened coffer here. The coffer contains a Canadian passkey. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian passkey from coffer<|im_end|>unlock Canadian box with Canadian passkey<|im_end|>open Canadian box<|im_end|>take butterfly from Canadian box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to pick up the keycard from the stand within the bedchamber. And then, head east. With that done, unlock the chest in the closet with the keycard. After that, make sure that the chest is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a stand. The stand is typical. On the stand you make out a keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to doublecheck that the chest in the pantry is unlocked. And then, make it so that the chest is wide open. Then, take the American style passkey from the chest. If you can get your hands on the American style passkey, make absolutely sure that the American style locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical one.\nA locked American style locker is close by. You make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take American style passkey from chest<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to go to the east. After that, ensure that the portmanteau is open. And then, recover the passkey from the portmanteau within the studio. Then, check that the box is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, look and see that the Henderson's safe inside the studio is unlocked with the Henderson's keycard. Then, ensure that the Henderson's safe is open. And then, recover the latchkey from the Henderson's safe within the studio. And then, make sure that the box in the studio is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou make another one of your grand eccentric entrances into a studio. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked box. You can see a Henderson's safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take latchkey from Henderson's safe<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to check that the rectangular chest is unlocked with the rectangular latchkey. And then, open the rectangular chest in the chamber. Then, retrieve the TextWorld style key from the rectangular chest. And then, look and see that the TextWorld style box is locked with the TextWorld style key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nA well framed sign tells you that you are now in the chamber.\nYou see a TextWorld style box. You can see a locked rectangular chest.\nThere is an unguarded exit to the west.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take TextWorld style key from rectangular chest<|im_end|>lock TextWorld style box with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, unlock the box within the bedchamber. After that, open the box in the bedchamber. And then, retrieve the plant from the box. After stealing the plant, place the plant on the bookshelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. The room is well lit.\nYou can see a box. Make a note of this, you might have to put stuff on or in it later on. You see a bookshelf. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take plant from box<|im_end|>put plant on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to take a trip north. That done, retrieve the teaspoon from the freezer inside the dish-pit. If you can get your hands on the teaspoon, go to the south. Once you manage that, put the teaspoon inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out an opened cabinet. The cabinet is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon from freezer<|im_end|>go south<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First of all, you could, like, take the latchkey from the case. And then, go to the south. After that, close the chest. And then, doublecheck the chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at you, bigshot, walking into a cellar like it isn't some huge deal.\nYou make out a case. The case contains a latchkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the safe is unlocked with the keycard. And then, look and see that the safe is open. And then, retrieve the huckleberry from the safe inside the spare room. Then, eat the huckleberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou make out a locked safe.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take huckleberry from safe<|im_end|>eat huckleberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, travel north. Then, take the worm from the pan. After that, take a trip south. If you can do that, deposit the worm on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard kind of place.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from pan<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First step, retrieve the key from the table. After that, travel east. With that over with, look and see that the chest inside the salon is closed. Then, lock the chest within the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOf every steam room you could have sauntered into, you had to show up in a normal one.\nYou can see a table. On the table you make out a key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First, it would be fantastic if you could head south. And then, recover the type 5 passkey from the floor of the washroom. Then, insert the type 5 passkey into the type 5 chest's lock to unlock it. After that, open the type 5 chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 5 passkey<|im_end|>unlock type 5 chest with type 5 passkey<|im_end|>open type 5 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could move south. And then, make it so that the suitcase is opened. Then, recover the golf tee from the suitcase. After that, you can deposit the golf tee inside the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take golf tee from suitcase<|im_end|>insert golf tee into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type N box. After that, make absolutely sure that the type N box is wide open. Then, take the soap dispenser from the type N box. Once you have picked up the soap dispenser, place the soap dispenser on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou can see a locked type N box here. Look over there! a counter. The counter is typical. But the thing hasn't got anything on it.\nThere is an unblocked exit to the west.\nYou are carrying: a type N keycard.\n\nyour action: ", "response": "unlock type N box with type N keycard<|im_end|>open type N box<|im_end|>take soap dispenser from type N box<|im_end|>put soap dispenser on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First step, venture west. With that accomplished, recover the TextWorld limited edition key from the coffer. After that, go to the east. With that over with, look and see that the TextWorld limited edition box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin to take stock of what's in the room.\nYou can make out a TextWorld limited edition box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition key from coffer<|im_end|>go east<|im_end|>lock TextWorld limited edition box with TextWorld limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First step, unlock the safe in the attic. Then, ensure that the safe is open. Then, take the vanilla scented latchkey from the safe within the attic. If you have got the vanilla scented latchkey, assure that the vanilla scented locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. The room is well lit.\nYou see a vanilla scented locker. Classic TextWorld. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take vanilla scented latchkey from safe<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could head south. Then, ensure that the case inside the kitchen is open. And then, recover the latchkey from the case within the kitchen. After that, Insert the latchkey into the box within the kitchen to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head west. Next, recover the passkey from the stand. After picking up the passkey, go to the east. And then, look and see that the safe inside the study is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou make a grand eccentric entrance into a study.\nYou can see a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from stand<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the non-euclidean keycard from the bowl. And then, go to the south. Next, close the non-euclidean safe. Then, make absolutely sure the non-euclidean safe in the bar is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place.\nYou make out a bowl. Wow, isn't TextWorld just the best? The bowl is ordinary. On the bowl you can see a non-euclidean keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from bowl<|im_end|>go south<|im_end|>close non-euclidean safe<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, ensure that the suitcase is open. Then, recover the keycard from the suitcase inside the salon. After that, venture east. With that done, look and see that the locker in the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou make out a suitcase.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. Then, open the dresser within the laundry place. Once you have pulled open the dresser, recover the Microsoft limited edition key from the dresser within the laundry place. After getting the Microsoft limited edition key, lock the Microsoft limited edition box with the Microsoft limited edition key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Microsoft limited edition key from dresser<|im_end|>lock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, take a trip west. That done, take the legume from the workbench within the basement. With the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>take legume from workbench<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the south. Then, retrieve the type 2 latchkey from the floor of the laundromat. Then, unlock the type 2 locker with the type 2 latchkey. And then, open the type 2 locker in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nYou can make out a cabinet. What a letdown! The cabinet is empty!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 2 latchkey<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>open type 2 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to recover the type 3 latchkey from the portmanteau within the study. With the type 3 latchkey, unlock the type 3 box with the type 3 latchkey. Then, ensure that the type 3 box is open. And then, you can deposit the nest of kittens into the type 3 box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou can make out a locked type 3 box nearby. You can make out a portmanteau. The light flickers for a second, but nothing else happens. The portmanteau contains a type 3 latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "take type 3 latchkey from portmanteau<|im_end|>unlock type 3 box with type 3 latchkey<|im_end|>open type 3 box<|im_end|>insert nest of kittens into type 3 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could retrieve the passkey from the floor of the shower. And then, make absolutely sure that the chest is unlocked with the passkey. And then, ensure that the chest is open. Then, retrieve the insect from the chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have moved into a shower. Not the shower you'd expect. No, this is a shower.\nYou see a locked chest, which looks usual, here.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to move west. And then, recover the key from the couch. And then, go to the east. With that over with, lock the box with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI just think it's awesome that you're in a cellar now. You start to take note of what's in the room.\nYou can make out a closed box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from couch<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to travel east. With that over with, look and see that the type 6 chest is unlocked. After unlocking the type 6 chest, assure that the type 6 chest is opened. After pulling open the type 6 chest, you can place the plant into the type 6 chest within the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI just think it's awesome that you're in a kitchenette now.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 6 latchkey and a plant.\n\nyour action: ", "response": "go east<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>insert plant into type 6 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go south. Okay, and then, retrieve the rectangular latchkey from the chest within the recreation zone. After that, unlock the rectangular chest. Once you have unlocked the rectangular chest, ensure that the rectangular chest in the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from chest<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to assure that the TextWorld style box in the bedchamber is unlocked. And then, assure that the TextWorld style box is wide open. And then, take the Microsoft limited edition keycard from the TextWorld style box within the bedchamber. And then, unlock the Microsoft limited edition locker with the Microsoft limited edition keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOkay, so you're in a bedchamber, cool, but is it standard? You better believe it is.\nYou can make out a locked Microsoft limited edition locker. You can see a TextWorld style box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld style passkey.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style passkey<|im_end|>open TextWorld style box<|im_end|>take Microsoft limited edition keycard from TextWorld style box<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to take a trip north. Then, retrieve the tablet from the floor of the chamber. After that, attempt to head south. Then, insert the tablet inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You begin to take stock of what's in the room.\nYou make out an opened box right there by you. The box contains a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tablet<|im_end|>go south<|im_end|>insert tablet into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, lift the latchkey from the floor of the studio. And then, check that the locker in the studio is unlocked with the latchkey. Then, open the locker. And then, pick up the nest of bugs from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou can see a locked locker here.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take nest of bugs from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Once you manage that, retrieve the keycard from the stand. Then, unlock the safe with the keycard. Then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have fallen into the most typical of all possible attics.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from stand<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the Canadian style latchkey from the floor of the office. And then, insert the Canadian style latchkey into the Canadian style safe's lock to unlock it. And then, ensure that the Canadian style safe in the office is open. After pulling open the Canadian style safe, retrieve the bug from the Canadian style safe inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have entered an office. Not the office you'd expect. No, this is an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked Canadian style safe.\nThere is an unguarded exit to the west.\nThere is a Canadian style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take bug from Canadian style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the portmanteau inside the office. After that, pick up the nest of shrimp from the portmanteau within the office. Then, go to the south. Then, put the nest of shrimp on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. You begin looking for stuff.\nYou can make out a closed portmanteau nearby.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take nest of shrimp from portmanteau<|im_end|>go south<|im_end|>put nest of shrimp on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could retrieve the passkey from the fridge in the kitchen. After that, travel south. Following that, look and see that the locker is shut. And then, lock the locker inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nAn open fridge is nearby. The fridge contains a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from fridge<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the box. After that, look and see that the box is wide open. After that, take the key from the box in the study. Then, unlock the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. You start to take note of what's in the room.\nYou can see a locker. You can make out a locked box.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an effort to take a trip west. After that, pick up the spork from the refrigerator within the kitchen. And then, head east. If you can finish that, place the spork on the stand inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis is going to sound unbelievable, but you've just entered a garage. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a stand. The stand is standard. Unfortunately, there isn't a thing on it. This always happens, here in TextWorld!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spork from refrigerator<|im_end|>go east<|im_end|>put spork on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could attempt to go east. With that accomplished, assure that the box is open. And then, recover the iron from the box. After stealing the iron, drop the iron on the floor of the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take iron from box<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the box inside the shower. Then, make absolutely sure that the box inside the shower is wide open. Then, recover the sponge from the box in the shower. After that, you can put the sponge inside the drawer within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! You can make out a box. Hmm. You always thought you'd be more excited to see a box in a room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take sponge from box<|im_end|>insert sponge into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the safe. And then, look and see that the chest is unlocked with the key. And then, open the chest in the workshop. And then, retrieve the disk from the chest in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou see a locked chest. You can see an opened safe. The safe contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take disk from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to check that the box in the cellar is unlocked with the latchkey. After unlocking the box, open the box in the cellar. Then, recover the keycard from the box within the cellar. After you have picked up the keycard, assure that the safe within the cellar is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nGuess what, you are in a place we're calling a cellar. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked safe. You bend down to tie your shoe. When you stand up, you notice a box. Is this what you came to TextWorld for? This... box?\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could travel north. After that, recover the pen from the mantle. Then, try to head south. With that over with, place the pen on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nThere is an unblocked exit to the north.\nYou are carrying: a nest of shrimp.\n\nyour action: ", "response": "go north<|im_end|>take pen from mantle<|im_end|>go south<|im_end|>drop pen<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture north. Next, pick up the textbook from the bench. After that, travel south. And then, rest the textbook on the counter in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're now in a laundromat. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a counter. The counter is normal. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take textbook from bench<|im_end|>go south<|im_end|>put textbook on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture west. With that accomplished, take the key from the cabinet. And then, go east. And then, make sure that the box is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal one.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from cabinet<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture north. Then, pick up the Advent Calendar from the floor of the office. After that, make an attempt to go south. And then, insert the Advent Calendar into the trunk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room, seeing a trunk. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Advent Calendar<|im_end|>go south<|im_end|>insert Advent Calendar into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to travel south. And then, open the case inside the kitchen. After that, retrieve the fork from the case in the kitchen. Then, place the fork on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou make out a chair. You wonder idly who left that here. But there isn't a thing on it.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take fork from case<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go south. If you can do that, unlock the formless locker with the formless latchkey. And then, ensure that the formless locker is open. And then, deposit the cd into the formless locker in the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell how about that, you are in the place we're calling the garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going south.\nYou are carrying: a formless latchkey and a cd.\n\nyour action: ", "response": "go south<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>insert cd into formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Your first objective is to unlock the spherical box within the bedchamber. After that, ensure that the spherical box within the bedchamber is open. Then, retrieve the coconut from the spherical box in the bedchamber. Then, eat the coconut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI just think it's awesome that you're in a bedchamber now.\nYou see a spherical box. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take coconut from spherical box<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. With that done, assure that the safe is open. After that, pick up the poem from the safe. If you have got the poem, place the poem on the mantelpiece in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're not going to believe this, but you've just entered a dish-pit. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take poem from safe<|im_end|>put poem on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to take a trip east. After that, look and see that the toolbox in the study is open. Then, retrieve the berry from the toolbox inside the study. And then, eat the berry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nI am honoured to announce that you are now in the pantry.\nYou need an unguarded exit? You should try going east.\nThere is a top hat on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take berry from toolbox<|im_end|>eat berry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the type A locker in the canteen. And then, open the type A locker. After that, retrieve the fresh laundry scented latchkey from the type A locker. And then, make absolutely sure that the fresh laundry scented chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen.\nWhat's that over there? It looks like it's a fresh laundry scented chest. You can see a locked type A locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "unlock type A locker with type A passkey<|im_end|>open type A locker<|im_end|>take fresh laundry scented latchkey from type A locker<|im_end|>unlock fresh laundry scented chest with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, travel west. Next, pick up the cd from the floor of the workshop. If you can get your hands on the cd, try to go to the east. With that done, ditch the cd on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal kind of place.\nYou can make out a locked locker here.\nYou need an unguarded exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cd<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to doublecheck that the formless locker in the cookhouse is unlocked. And then, open the formless locker. After that, take the glass from the formless locker within the cookhouse. And then, throw the glass on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a standard kind of place. That is to say, you're in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked formless locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take glass from formless locker<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, move east. With that done, make sure that the box is unlocked. Then, ensure that the box is open. Then, take the cd from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard kind of place. You can barely contain your excitement.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could make an attempt to venture south. With that over with, recover the latchkey from the shelf inside the closet. If you have got the latchkey, look and see that the chest is unlocked. And then, make sure that the chest in the closet is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from shelf<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, lift the type 3 latchkey from the floor of the laundry place. After that, move south. Okay, and then, insert the type 3 latchkey into the type 3 locker's lock to unlock it. And then, ensure that the type 3 locker within the workshop is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a type 3 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 latchkey<|im_end|>go south<|im_end|>unlock type 3 locker with type 3 latchkey<|im_end|>open type 3 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First stop, go north. That done, recover the key from the locker. After that, make an attempt to move south. Once you finish that, unlock the box in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have fallen into a cubicle. Not the cubicle you'd expect. No, this is a cubicle.\nYou see a locked box, which looks normal, nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from locker<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, take the passkey from the cabinet within the restroom. Then, unlock the chest. After that, open the chest. And then, pick up the towel from the chest inside the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell how about that, you are in the place we're calling the restroom.\nYou can see a locked chest. You can make out an opened cabinet. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could attempt to go to the east. Then, take the spherical keycard from the display inside the attic. Then, insert the spherical keycard into the spherical box's lock to unlock it. Once you have unlocked the spherical box, open the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. Let's see what's in here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard from display<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to move north. Then, recover the keycard from the trunk in the parlor. Then, make an effort to go to the south. After that, unlock the locker inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A standard one.\nYou make out a locked locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from trunk<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, take the keycard from the table. Then, make an effort to head east. Okay, and then, make it so that the locker within the spare room is unlocked. Having unlocked the locker, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic.\nHey, want to see a table? Look over there, a table! On the table you can make out a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. Okay, and then, pick up the pair of pants from the display inside the attic. After you have picked up the pair of pants, make an attempt to head south. Then, put the pair of pants on the counter inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. I guess you better just go and list everything you see here.\nHey, want to see a counter? Look over there, a counter. But oh no! there's nothing on this piece of trash. This always happens, here in TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of pants from display<|im_end|>go south<|im_end|>put pair of pants on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the Microsoft style latchkey from the coffer inside the basement. With the Microsoft style latchkey, unlock the Microsoft style chest inside the basement. And then, make absolutely sure that the Microsoft style chest within the basement is wide open. And then, take the pair of headphones from the Microsoft style chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook at you, bigshot, walking into a basement like it isn't some huge deal. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a Microsoft style chest. You see a coffer. The coffer contains a Microsoft style latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from coffer<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take pair of headphones from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First stop, go to the south. Then, make absolutely sure that the locker inside the office is ajar. After that, retrieve the butterfly from the locker. Then, place the butterfly on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell how about that, you are in the place we're calling the canteen.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, attempt to go to the west. That done, recover the nest of bunnies from the floor of the bathroom. After getting the nest of bunnies, venture east. Once you do that, ditch the nest of bunnies on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the west.\nYou are carrying: a carrot and a ladle.\n\nyour action: ", "response": "go west<|im_end|>take nest of bunnies<|im_end|>go east<|im_end|>drop nest of bunnies<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First, it would be a great idea if you could unlock the box with the passkey. After that, look and see that the box inside the cookhouse is wide open. And then, recover the pear from the box inside the cookhouse. Then, eat the pear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell how about that, you are in a place we're calling a cookhouse. Let's see what's in here.\nYou see a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take pear from box<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. Then, open the freezer. Then, take the kettle from the freezer. And then, rest the kettle on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take kettle from freezer<|im_end|>put kettle on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to move north. After that, recover the synthesizer from the bookshelf. After that, make an attempt to move south. Then, put the synthesizer on the stand within the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical one.\nYou make out a stand. The stand is ordinary. But oh no! there's nothing on this piece of junk. You swear loudly.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take synthesizer from bookshelf<|im_end|>go south<|im_end|>put synthesizer on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. After that, pick-up the printer from the floor of the cubicle. After taking the printer, attempt to go to the south. Okay, and then, toss the printer on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take printer<|im_end|>go south<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, make an attempt to go to the east. Then, make sure that the safe is open. Then, pick up the nest of toads from the safe. After that, deposit the nest of toads on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take nest of toads from safe<|im_end|>drop nest of toads<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to go to the south. And then, pick up the Microsoft limited edition key from the stand. After that, unlock the Microsoft limited edition safe with the Microsoft limited edition key. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just walked into a laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition key from stand<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Then, ensure that the suitcase is open. After pulling open the suitcase, take the TextWorld limited edition latchkey from the suitcase within the spare room. And then, insert the TextWorld limited edition latchkey into the TextWorld limited edition locker in the spare room's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take TextWorld limited edition latchkey from suitcase<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could doublecheck that the non-euclidean chest is unlocked with the non-euclidean latchkey. After you have unlocked the non-euclidean chest, ensure that the non-euclidean chest is open. Then, retrieve the spherical keycard from the non-euclidean chest. And then, lock the spherical chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell how about that, you are in the place we're calling the cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed spherical chest. You see a non-euclidean chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take spherical keycard from non-euclidean chest<|im_end|>lock spherical chest with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to assure that the rectangular chest inside the launderette is unlocked. And then, ensure that the rectangular chest inside the launderette is open. And then, take the chocolate bar from the rectangular chest. If you have taken the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nI am excited to announce that you are now in the launderette.\nYou make out a locked typical looking rectangular chest here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take chocolate bar from rectangular chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go east. With that accomplished, pick up the key from the freezer in the cookhouse. If you can get your hands on the key, unlock the locker with the key. Then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from freezer<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the latchkey from the chair. Then, venture east. Then, doublecheck that the box is closed. And then, make it so that the box is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nAs if things weren't amazing enough already, you can even see a chair. The chair is standard. On the chair you can see a latchkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go east<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to ensure that the fridge inside the canteen is open. Then, retrieve the passkey from the fridge. After picking up the passkey, check that the safe is unlocked with the passkey. After that, doublecheck that the safe inside the canteen is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou make out a safe. Hmmm... what else, what else? You see a closed fridge, which looks typical, right there by you.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take passkey from fridge<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could venture west. And then, pick-up the TextWorld limited edition keycard from the floor of the chamber. After that, make an effort to venture east. After that, Deposit the TextWorld limited edition keycard into the TextWorld limited edition box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou can see a closed TextWorld limited edition box in the corner. You make out a closed cabinet.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition keycard<|im_end|>go east<|im_end|>lock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to retrieve the type 2 latchkey from the floor of the sauna. And then, check that the type 2 locker is unlocked with the type 2 latchkey. Then, make it so that the type 2 locker is opened. Then, pick up the broom from the type 2 locker within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nYou see a type 2 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type 2 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 latchkey<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>open type 2 locker<|im_end|>take broom from type 2 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to recover the keycard from the safe inside the cellar. Then, make it so that the box is unlocked with the keycard. After that, ensure that the box is open. And then, recover the fly larva from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal kind of place. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can't wait to tell the folks at home about this! Look over there! a safe. The safe contains a keycard. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could take a trip east. Then, assure that the chest within the cookhouse is unlocked. After that, assure that the chest is opened. After you have opened the chest, take the teacup from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be good if you could unlock the TextWorld limited edition locker with the TextWorld limited edition passkey. After that, ensure that the TextWorld limited edition locker is open. After that, retrieve the shoe from the TextWorld limited edition locker. After getting the shoe, sit the shoe on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou can make out a locked TextWorld limited edition locker. You can make out a counter. The counter is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the counter.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take shoe from TextWorld limited edition locker<|im_end|>put shoe on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe with the passkey. After that, open the safe. And then, take the key from the safe. After that, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place. You begin to take stock of what's here.\nYou make out a box. You hear a noise behind you and spin around, but you can't see anything other than a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move west. Then, pick up the vacuum from the counter in the shower. If you can get your hands on the vacuum, try to take a trip east. Next, rest the vacuum on the rack inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one. You begin to take stock of what's in the room.\nYou see a rack. The rack is standard. However, the rack, like an empty rack, has nothing on it. What's the point of an empty rack?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vacuum from counter<|im_end|>go east<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that accomplished, pick up the Advent Calendar from the table. With the Advent Calendar, attempt to go to the south. Next, put the Advent Calendar inside the display inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar.\nYou can see an opened display in the room. What a letdown! The display is empty!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Advent Calendar from table<|im_end|>go south<|im_end|>insert Advent Calendar into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, ensure that the chest is open. Then, recover the potato from the chest. And then, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest. Huh, weird.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take potato from chest<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the dresser in the shower. After you have opened the dresser, take the spherical passkey from the dresser within the shower. After picking up the spherical passkey, take a trip east. Next, doublecheck that the spherical safe within the cubicle is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin looking for stuff.\nYou can make out a closed dresser, which looks typical, in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take spherical passkey from dresser<|im_end|>go east<|im_end|>unlock spherical safe with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could head south. Once you get around to doing that, take the cuboid latchkey from the shelf. After picking up the cuboid latchkey, unlock the cuboid chest with the cuboid latchkey. If you have unlocked the cuboid chest, ensure that the cuboid chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid latchkey from shelf<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take the type H passkey from the locker in the bar. If you have taken the type H passkey, assure that the type H chest within the bar is unlocked. Then, doublecheck that the type H chest is wide open. And then, retrieve the laptop from the type H chest within the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An ordinary kind of place.\nYou can make out a locked type H chest nearby. You see a locker. The locker contains a type H passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type H passkey from locker<|im_end|>unlock type H chest with type H passkey<|im_end|>open type H chest<|im_end|>take laptop from type H chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type 9 chest in the chamber. And then, open the type 9 chest. Then, take the fondue from the type 9 chest in the chamber. Then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual one.\nYou can make out a locked type 9 chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 chest with type 9 keycard<|im_end|>open type 9 chest<|im_end|>take fondue from type 9 chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the locker. After you have pulled open the locker, pick up the scarf from the locker. Then, go to the east. Once you manage that, put the scarf on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nOh, great. Here's a locker.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take scarf from locker<|im_end|>go east<|im_end|>put scarf on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head east. And then, open the chest within the cellar. And then, retrieve the butterfly from the chest in the cellar. If you can get your hands on the butterfly, rest the butterfly on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an effort to go to the north. Once you finish that, retrieve the bug from the rack. Then, head south. And then, place the bug on the counter inside the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou make out a counter. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from rack<|im_end|>go south<|im_end|>put bug on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to take a trip north. Following that, pick up the book from the toolbox. After that, make an effort to travel south. That done, drop the book on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a fridge. The fridge is empty! What a waste of a day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take book from toolbox<|im_end|>go south<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First thing I need you to do is to attempt to move north. With that over with, take the type W keycard from the rack. And then, make an effort to move south. After that, unlock the type W chest in the steam room with the type W keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type W chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type W keycard from rack<|im_end|>go south<|im_end|>unlock type W chest with type W keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to take a trip west. That done, pick up the rectangular passkey from the counter. After that, take a trip east. And then, lock the rectangular box inside the lounge with the rectangular passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual one.\nYou make out a closed rectangular box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from counter<|im_end|>go east<|im_end|>lock rectangular box with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the key from the shelf. And then, unlock the locker in the dish-pit with the key. After that, doublecheck that the locker inside the dish-pit is opened. Then, take the bug from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one.\nYou can make out a locked locker in the room. You can see a shelf. On the shelf you see a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could unlock the safe inside the launderette. And then, make sure that the safe is opened. And then, take the worm from the safe. After that, ditch the worm on the floor of the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette.\nYou make out a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, try to go west. Okay, and then, take the type A keycard from the cabinet in the cookery. With the type A keycard, move east. After that, Place the type A keycard into the type A chest in the dish-pit to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one. You begin looking for stuff.\nYou can see a type A chest. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type A keycard from cabinet<|im_end|>go east<|im_end|>lock type A chest with type A keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, attempt to head north. And then, pick up the kettle from the rack. With the kettle, travel south. With that over with, toss the kettle on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take kettle from rack<|im_end|>go south<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to venture east. Okay, and then, ensure that the type 8 box in the playroom is open. Then, retrieve the legume from the type 8 box in the playroom. Once you have picked up the legume, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio.\nThere is an unguarded exit to the east.\nYou are carrying: a type 8 latchkey.\n\nyour action: ", "response": "go east<|im_end|>open type 8 box<|im_end|>take legume from type 8 box<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, travel west. Then, retrieve the keycard from the floor of the recreation zone. Then, try to travel east. Once you accomplish that, check that the box in the vault is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked box. You see a rack. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, check that the box is unlocked with the latchkey. After that, ensure that the box in the canteen is open. Then, retrieve the potato from the box inside the canteen. Then, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take potato from box<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to travel south. After that, pick up the spherical key from the counter. After that, assure that the spherical chest is unlocked with the spherical key. And then, make sure that the spherical chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical key from counter<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip south. Then, open the box inside the recreation zone. Then, take the non-euclidean key from the box within the recreation zone. After that, doublecheck that the non-euclidean chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, move east. After that, ensure that the toolbox in the study is open. Then, take the Comic Strip Calendar from the toolbox inside the study. Then, sit the Comic Strip Calendar on the stand within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take Comic Strip Calendar from toolbox<|im_end|>put Comic Strip Calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture west. And then, pick up the paper towel from the floor of the launderette. After that, travel east. With that over with, deposit the paper towel inside the refrigerator within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place. You begin to take stock of what's here.\nYou see a refrigerator. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. What a letdown! The refrigerator is empty! You bend down to tie your shoe. When you stand up, you notice a case. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>insert paper towel into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, assure that the safe is unlocked with the latchkey. And then, open the safe inside the sauna. After that, recover the keycard from the safe in the sauna. After you have picked up the keycard, unlock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOf every sauna you could have sauntered into, you had to come round a normal one. Let's see what's in here.\nYou see a locked box right there by you. You see a locked safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the locker. After that, doublecheck that the locker inside the canteen is ajar. And then, retrieve the worm from the locker inside the canteen. After that, put the worm on the bowl. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make a grand eccentric entrance into a canteen. Let's see what's in here.\nYou can make out a locked locker close by. You can make out a bowl. But oh no! there's nothing on this piece of junk. It would have been so cool if there was stuff on the bowl.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>put worm on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to move south. After that, open the locker. And then, recover the paper towel from the locker inside the shower. After that, drop the paper towel on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, unlock the chest. After that, open the chest in the shower. And then, take the peanut from the chest in the shower. After that, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to travel west. Then, retrieve the disk from the shelf. If you have got the disk, take a trip east. With that done, place the disk on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going west.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take disk from shelf<|im_end|>go east<|im_end|>drop disk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! Your first objective is to move west. That done, retrieve the hat from the shelf. And then, attempt to go east. And then, throw the hat on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place. Let's see what's in here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take hat from shelf<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to pick up the type 1 key from the recliner. After that, look and see that the type 1 chest within the recreation zone is unlocked. After unlocking the type 1 chest, make it so that the type 1 chest is wide open. After that, take the plant from the type 1 chest within the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou have entered a recreation zone. Not the recreation zone you'd expect. No, this is a recreation zone. Okay, just remember what you're here to do, and everything will go great.\nLook over there! a type 1 chest. You can make out a recliner! On the recliner you see a type 1 key.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 key from recliner<|im_end|>unlock type 1 chest with type 1 key<|im_end|>open type 1 chest<|im_end|>take plant from type 1 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to head south. Following that, assure that the cabinet in the pantry is open. After you have opened the cabinet, pick up the Canadian limited edition latchkey from the cabinet. With the Canadian limited edition latchkey, lock the Canadian limited edition chest inside the pantry with the Canadian limited edition latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. The room is well lit.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Canadian limited edition latchkey from cabinet<|im_end|>lock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the box with the keycard. After unlocking the box, open the box inside the restroom. Then, recover the passkey from the box. And then, unlock the chest in the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You begin to take stock of what's here.\nHey, want to see a chest? Look over there, a chest. You see a locked box here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, go east. That done, ensure that the portmanteau within the bar is open. And then, take the type V key from the portmanteau in the bar. After that, check that the type V chest inside the bar is unlocked with the type V key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take type V key from portmanteau<|im_end|>unlock type V chest with type V key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to open the display within the workshop. Having opened the display, take the laptop from the display. Then, head south. Next, put the laptop on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou make out a display. There's something about an object in a room that's just so... TextWorld.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take laptop from display<|im_end|>go south<|im_end|>put laptop on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, travel west. Then, take the frisbee from the workbench in the closet. And then, attempt to go east. And then, place the frisbee on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage.\nLook over there! a counter. The counter is ordinary. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take frisbee from workbench<|im_end|>go east<|im_end|>put frisbee on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the shirt from the bench in the bathroom. And then, move east. Following that, ensure that the portmanteau is open. If you have pulled open the portmanteau, place the shirt into the portmanteau in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a bench. Why don't you take a picture of it, it'll last longer! On the bench you can make out a shirt.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take shirt from bench<|im_end|>go east<|im_end|>open portmanteau<|im_end|>insert shirt into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, make an attempt to venture east. And then, ensure that the Canadian style locker inside the washroom is open. And then, recover the sponge from the Canadian style locker. If you can get your hands on the sponge, throw the sponge on the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "go east<|im_end|>open Canadian style locker<|im_end|>take sponge from Canadian style locker<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move west. And then, recover the insect from the stand. Then, make an attempt to move east. Following that, put the insect on the bar within the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon. You begin to take stock of what's here.\nYou can make out a bar. The bar is typical. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect from stand<|im_end|>go east<|im_end|>put insect on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to move east. If you can accomplish that, open the locker in the launderette. Then, pick up the stick of butter from the locker in the launderette. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, head south. And then, make it so that the chest in the playroom is wide open. Then, take the non-euclidean key from the chest. Then, make it so that the non-euclidean locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take non-euclidean key from chest<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel south. With that accomplished, ensure that the chest within the dish-pit is open. And then, take the rectangular keycard from the chest. After that, lock the rectangular box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>lock rectangular box with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to make an attempt to take a trip north. Following that, lift the frisbee from the floor of the closet. Then, move south. After that, throw the frisbee on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a shelf. The shelf is usual. But oh no! there's nothing on this piece of garbage. Hm. Oh well\nYou need an unguarded exit? You should try going north.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go north<|im_end|>take frisbee<|im_end|>go south<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the keycard from the chest. And then, make an attempt to head south. After that, look and see that the box is closed. And then, Deposit the keycard into the box within the sauna to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a chest. The chest contains a keycard. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chest<|im_end|>go south<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick up the cd from the portmanteau in the salon. Once you have picked up the cd, take a trip south. Then, ensure that the coffer is open. Then, place the cd inside the coffer inside the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon.\nYou see a portmanteau. The portmanteau contains a cd.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cd from portmanteau<|im_end|>go south<|im_end|>open coffer<|im_end|>insert cd into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head south. With that accomplished, take the passkey from the platter. Then, unlock the chest. After that, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the dish-pit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from platter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First thing I need you to do is to insert the American style latchkey into the American style locker in the kitchen's lock to unlock it. Then, open the American style locker inside the kitchen. And then, retrieve the napkin from the American style locker. After that, toss the napkin on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You start to take note of what's in the room.\nYou see a American style locker. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going north.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take napkin from American style locker<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to take a trip north. If you can accomplish that, take the telephone from the stand. After that, venture south. Then, drop the telephone on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one. You begin looking for stuff.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take telephone from stand<|im_end|>go south<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could open the crate inside the spare room. And then, pick up the passkey from the crate within the spare room. And then, go to the south. After that, unlock the chest within the shower with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You start to take note of what's in the room.\nYou smell an awful smell, and follow it to a crate.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take passkey from crate<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to travel north. Next, pick up the latchkey from the bench. After that, attempt to travel south. And then, lock the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou can make out a closed chest here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bench<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, recover the passkey from the table. Then, make absolutely sure that the locker is unlocked. And then, ensure that the locker within the washroom is open. Then, pick up the iron from the locker within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker. Hey, want to see a table? Look over there, a table. You see a passkey on the table.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, insert the Canadian limited edition key into the Canadian limited edition chest in the scullery's lock to unlock it. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest is open. If you have opened the Canadian limited edition chest, pick up the bug from the Canadian limited edition chest inside the scullery. After that, you can put the bug into the chest inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest. The chest is empty, what a horrible day! You make out a locked Canadian limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take bug from Canadian limited edition chest<|im_end|>insert bug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to make an effort to go to the west. Then, pick up the kettle from the case. After that, attempt to move east. Okay, and then, rest the kettle on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. I guess you better just go and list everything you see here.\nYou see a table. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from case<|im_end|>go east<|im_end|>put kettle on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the spherical passkey from the floor of the bedroom. With the spherical passkey, unlock the spherical locker within the bedroom with the spherical passkey. And then, ensure that the spherical locker inside the bedroom is open. And then, pick up the pillow from the spherical locker in the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place. Let's see what's in here.\nYou see a locked spherical locker.\nYou need an unguarded exit? You should try going west.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take pillow from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the box within the laundry place is unlocked with the passkey. After that, open the box. And then, retrieve the broom from the box within the laundry place. Then, ditch the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nYou see a gleam over in a corner, where you can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the keycard from the floor of the vault. With the keycard, make absolutely sure that the safe in the vault is unlocked with the keycard. After that, make sure that the safe within the vault is ajar. And then, retrieve the glove from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou see a locked typical looking safe close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take glove from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the key from the stand. Then, make it so that the chest is unlocked. And then, open the chest inside the closet. And then, recover the pair of headphones from the chest inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest. You can make out a stand. The stand is ordinary. On the stand you can make out a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel west. Okay, and then, recover the keycard from the safe. If you can get your hands on the keycard, venture east. Then, assure that the box inside the launderette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook around you. Take it all in. It's not every day someone gets to be in a launderette. You begin to take stock of what's in the room.\nYou can see a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could attempt to go to the south. And then, open the case within the cookery. After that, pick up the stick of butter from the case. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI just think it's great that you've just entered a sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take stick of butter from case<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the refrigerator in the canteen is open. After that, pick up the keycard from the refrigerator within the canteen. And then, make an attempt to venture south. After that, make sure that the box is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen.\nOh, great. Here's a refrigerator.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take keycard from refrigerator<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be great if you could make sure that the type 2 chest within the shower is unlocked. Then, doublecheck that the type 2 chest inside the shower is wide open. After pulling open the type 2 chest, retrieve the mop from the type 2 chest in the shower. And then, ditch the mop on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just fallen into a shower.\nYou make out a locked type 2 chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 2 latchkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 latchkey<|im_end|>open type 2 chest<|im_end|>take mop from type 2 chest<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could venture west. And then, recover the cake scented passkey from the suitcase within the spare room. Then, venture east. Once you manage that, unlock the cake scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou make out a cake scented box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cake scented passkey from suitcase<|im_end|>go east<|im_end|>unlock cake scented box with cake scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, make an effort to take a trip south. And then, ensure that the box is open. If you have opened the box, pick up the loaf of bread from the box. After stealing the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to move west. Then, lift the type 2 keycard from the floor of the closet. Then, venture east. Then, check that the type 2 safe inside the lounge is unlocked with the type 2 keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI just think it's awesome that you're in a lounge now. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a type 2 safe. You see a closed safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 2 keycard<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to attempt to venture north. Then, pick up the onion from the floor of the chamber. After stealing the onion, eat the onion. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nThere is an unguarded exit to the north.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take onion<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go west. After that, retrieve the cake scented keycard from the locker within the garage. Then, venture east. With that accomplished, doublecheck that the cake scented box within the vault is unlocked with the cake scented keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical one.\nYou can make out a locked cake scented box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cake scented keycard from locker<|im_end|>go east<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, attempt to head south. Once you finish that, lift the passkey from the floor of the spare room. Then, unlock the chest with the passkey. Then, open the chest in the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou see a gleam over in a corner, where you can see a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the keycard from the cabinet within the dish-pit. And then, make sure that the safe inside the dish-pit is unlocked. After that, open the safe. And then, place the spork into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's in the room.\nYou can see a safe. You wonder idly who left that here. Look over there! a cabinet. Make a note of this, you might have to put stuff on or in it later on. The cabinet contains a keycard. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spork.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert spork into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to doublecheck that the cake scented locker is wide open. Then, recover the grape from the cake scented locker within the canteen. Then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. I guess you better just go and list everything you see here.\nYou make out a cake scented locker.\nYou need an unguarded exit? You should try going south.\nThere is a cake scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cake scented locker<|im_end|>take grape from cake scented locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture north. Following that, lift the fondue from the floor of the attic. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First thing I need you to do is to ensure that the dresser inside the parlor is open. Then, recover the manuscript from the dresser. After that, move east. Then, put the manuscript inside the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical kind of place. You begin looking for stuff.\nYou can make out a closed dresser.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take manuscript from dresser<|im_end|>go east<|im_end|>insert manuscript into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could travel west. Okay, and then, pick up the key from the pan. After that, head east. And then, Put the key into the box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a closed box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from pan<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to head east. Then, look and see that the basket is open. After that, pick up the synthesizer from the basket inside the recreation zone. And then, rest the synthesizer on the mantelpiece within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take synthesizer from basket<|im_end|>put synthesizer on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the latchkey from the coffer inside the chamber. Then, make an attempt to go south. After that, check that the chest is unlocked with the latchkey. Then, open the chest inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nYou make out an opened coffer in the corner. The coffer contains a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from coffer<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, recover the formless keycard from the counter. And then, make absolutely sure that the formless safe in the cellar is unlocked with the formless keycard. After unlocking the formless safe, make it so that the formless safe inside the cellar is wide open. After opening the formless safe, deposit the controller inside the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am required to announce that you are now in the cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a formless safe. I mean, just wow! Isn't TextWorld just the best? You can see a counter. On the counter you can make out a formless keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a controller.\n\nyour action: ", "response": "take formless keycard from counter<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>insert controller into formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be good if you could head east. And then, retrieve the rectangular latchkey from the mantle inside the bedchamber. And then, insert the rectangular latchkey into the rectangular chest in the bedchamber's lock to unlock it. After that, ensure that the rectangular chest within the bedchamber is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from mantle<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest within the parlor is open. After opening the chest, recover the monitor from the chest. After that, travel south. If you can get around to doing that, insert the monitor into the cabinet inside the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take monitor from chest<|im_end|>go south<|im_end|>insert monitor into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip north. That done, retrieve the key from the cabinet. And then, try to venture south. If you can get through with that, make sure that the locker inside the bedroom is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou make out a closed usual looking locker in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, pick up the TextWorld key from the floor of the scullery. Once you have taken the TextWorld key, make an effort to head east. After that, make sure that the TextWorld safe inside the chamber is unlocked. Then, look and see that the TextWorld safe is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a TextWorld key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld key<|im_end|>go east<|im_end|>unlock TextWorld safe with TextWorld key<|im_end|>open TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the passkey from the board. If you can get your hands on the passkey, check that the box in the washroom is unlocked with the passkey. After that, ensure that the box in the washroom is open. And then, you can put the staple into the box in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nYou can see a locked box. You can see a board. The board is normal. On the board you see a passkey.\nThere is an unguarded exit to the north.\nYou are carrying: a staple.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert staple into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the passkey into the locker inside the attic's lock to unlock it. After that, make sure that the locker is open. After that, retrieve the insect from the locker. Then, rest the insect on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You begin to take stock of what's here.\nYou scan the room, seeing a locker. You make out a counter. The counter is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>put insect on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, try to head east. Next, ensure that the trunk in the washroom is open. After that, take the latchkey from the trunk. After that, unlock the locker in the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in a place we're calling a basement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be a great idea if you could go to the west. Next, recover the key from the mantelpiece. If you can get your hands on the key, travel east. And then, unlock the chest inside the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place. Let's see what's in here.\nHey, want to see a chest? Look over there, a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from mantelpiece<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could attempt to venture west. After that, retrieve the coffee cup from the platter. And then, make an effort to venture east. And then, place the coffee cup on the table inside the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary one. Let's see what's in here.\nYou see a table. The table is normal. The table appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup from platter<|im_end|>go east<|im_end|>put coffee cup on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could recover the latchkey from the floor of the study. If you have taken the latchkey, insert the latchkey into the box's lock to unlock it. After that, ensure that the box inside the study is open. After that, recover the disk from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual kind of place.\nYou make out a locked box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take disk from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the key from the floor of the cubicle. If you have taken the key, make an effort to move south. After that, unlock the box inside the basement with the key. After you have unlocked the box, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a typical kind of place. That is to say, you're in a cubicle.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip north. After that, lift the Microsoft limited edition key from the floor of the workshop. If you can get your hands on the Microsoft limited edition key, make an attempt to go south. That done, check that the Microsoft limited edition box is unlocked with the Microsoft limited edition key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal. Let's see what's in here.\nYou make out a Microsoft limited edition box. Now why would someone leave that there? You make out a bench. The bench is normal. Unfortunately, there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a bench in a room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition key<|im_end|>go south<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could go to the west. And then, pick-up the passkey from the floor of the chamber. Once you have got the passkey, make an effort to head east. Then, Put the passkey into the chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going west.\nThere is a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to recover the passkey from the trunk. With the passkey, attempt to go east. Once you manage that, assure that the box is closed. And then, lock the box with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're not going to believe this, but you've just entered a bedroom.\nYou see an opened trunk. The trunk contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First, it would be good if you could head south. If you can do that, make absolutely sure that the trunk within the parlor is opened. After that, pick up the manuscript from the trunk. Then, put the manuscript on the bed stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take manuscript from trunk<|im_end|>put manuscript on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, venture south. With that accomplished, recover the keycard from the recliner inside the chamber. Then, unlock the chest. After that, make it so that the chest inside the chamber is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou make another one of your grand eccentric entrances into a studio.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from recliner<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to take a trip east. With that done, retrieve the key from the chest inside the spare room. And then, make sure that the locker inside the spare room is unlocked. Once you have unlocked the locker, assure that the locker within the spare room is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, take a trip east. Following that, pick-up the cuboid passkey from the floor of the vault. Then, insert the cuboid passkey into the cuboid safe in the vault's lock to unlock it. After that, ensure that the cuboid safe within the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just walked into a laundromat.\nYou make out a closed dresser nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the box within the laundromat with the latchkey. Then, ensure that the box within the laundromat is open. And then, retrieve the sponge from the box. After stealing the sponge, put the sponge on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A normal kind of place. Let's see what's in here.\nYou make out a box. You can see a rack. But the thing is empty. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First thing I need you to do is to unlock the box inside the bedroom. Once you have unlocked the box, ensure that the box is open. Then, take the passkey from the box inside the bedroom. If you have got the passkey, assure that the chest in the bedroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou can make out a chest. Now that's what I call TextWorld! You can see a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to take a trip south. Then, make absolutely sure that the safe is ajar. And then, pick up the candy bar from the safe. After you have got the candy bar, eat the candy bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty usual here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take candy bar from safe<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the Henderson's style locker in the bedroom with the Henderson's style key. Then, open the Henderson's style locker in the bedroom. And then, recover the coconut from the Henderson's style locker. After that, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great normal vibes in this place, a wonderful normal atmosphere. You begin looking for stuff.\nYou can see a locked Henderson's style locker nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>take coconut from Henderson's style locker<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could try to move north. Then, take the dvd from the mantelpiece within the bedroom. And then, take a trip south. That done, rest the dvd on the bed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one. The room is well lit.\nYou see a bed. You wonder idly who left that here. The bed is typical. The bed appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take dvd from mantelpiece<|im_end|>go south<|im_end|>put dvd on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to venture south. Once you get through with that, ensure that the freezer is open. After that, recover the mug from the freezer. If you can get your hands on the mug, put the mug into the chest in the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take mug from freezer<|im_end|>insert mug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. With that over with, take the American passkey from the portmanteau. And then, move east. After that, make sure the American box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary kind of place.\nOh, great. Here's a American box. Now that's what I call TextWorld!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American passkey from portmanteau<|im_end|>go east<|im_end|>lock American box with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to doublecheck that the locker in the bedroom is unlocked with the key. After unlocking the locker, make it so that the locker is open. And then, pick up the type Y passkey from the locker. After that, lock the type Y safe within the bedroom with the type Y passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You can barely contain your excitement.\nYou make out a type Y safe. You can make out a locker, so there's that.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take type Y passkey from locker<|im_end|>lock type Y safe with type Y passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, head west. Okay, and then, recover the fork from the table in the scullery. After getting the fork, venture east. And then, you can put the fork inside the case in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place.\nYou make out a case. The case is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fork from table<|im_end|>go east<|im_end|>insert fork into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the south. Then, doublecheck that the locker is ajar. And then, recover the nest of beetles from the locker. After that, toss the nest of beetles on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take nest of beetles from locker<|im_end|>drop nest of beetles<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. Following that, ensure that the case inside the scullery is open. Then, pick up the bowl from the case. And then, place the bowl on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am so happy to announce that you are now in the attic.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take bowl from case<|im_end|>put bowl on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, check that the fudge scented safe is unlocked with the fudge scented key. Then, ensure that the fudge scented safe is open. And then, pick up the cuboid latchkey from the fudge scented safe. After that, lock the cuboid chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou can see a cuboid chest. You can see a locked fudge scented safe.\nThere is an unblocked exit to the north.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take cuboid latchkey from fudge scented safe<|im_end|>lock cuboid chest with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, move south. With that over with, insert the cake scented keycard into the cake scented chest within the spare room's lock to unlock it. And then, ensure that the cake scented chest in the spare room is open. And then, pick up the frisbee from the cake scented chest inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nThere is an unblocked exit to the south.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>open cake scented chest<|im_end|>take frisbee from cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the cuboid chest in the canteen. Then, ensure that the cuboid chest is open. After that, retrieve the kettle from the cuboid chest within the canteen. After that, place the kettle on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take kettle from cuboid chest<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First stop, go to the west. After that, pick up the Henderson's keycard from the bookshelf within the workshop. Having taken the Henderson's keycard, attempt to go to the east. And then, check that the Henderson's chest in the study is unlocked with the Henderson's keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou see a locked Henderson's chest in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's keycard from bookshelf<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to move south. And then, doublecheck that the locker is ajar. And then, take the key from the locker inside the attic. And then, Put the key into the safe in the attic to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take key from locker<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, retrieve the key from the workbench inside the vault. After that, unlock the locker. And then, make sure that the locker is ajar. And then, retrieve the cloak from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one.\nYou make out a locker. Oh, great. Here's a workbench. Wow, isn't TextWorld just the best? The workbench is standard. On the workbench you make out a key.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cloak from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could pick up the folder from the trunk. Then, make an effort to go east. Once you get through with that, doublecheck that the coffer is wide open. And then, you can insert the folder inside the coffer in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nAs if things weren't amazing enough already, you can even see a trunk. Huh, weird. The trunk contains a folder.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take folder from trunk<|im_end|>go east<|im_end|>open coffer<|im_end|>insert folder into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an attempt to head south. And then, insert the TextWorld key into the TextWorld chest inside the studio's lock to unlock it. After unlocking the TextWorld chest, open the TextWorld chest. After that, take the mouse from the TextWorld chest inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "go south<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take mouse from TextWorld chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the west. And then, take the keycard from the board. Then, attempt to head east. Then, unlock the safe within the cubicle with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou make out a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from board<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, retrieve the type Z latchkey from the floor of the laundromat. After that, travel east. With that accomplished, check that the type Z chest inside the parlor is unlocked with the type Z latchkey. Then, doublecheck that the type Z chest in the parlor is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An ordinary kind of place.\nYou can make out an opened drawer nearby. The drawer is empty! What a waste of a day!\nThere is an unguarded exit to the east.\nThere is a type Z latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Z latchkey<|im_end|>go east<|im_end|>unlock type Z chest with type Z latchkey<|im_end|>open type Z chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First, it would be good if you could go to the south. Next, open the safe. And then, take the peanut from the safe within the chamber. And then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, move east. After that, make it so that the coffer in the studio is opened. Then, recover the passkey from the coffer within the studio. After that, unlock the chest within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take the passkey from the bureau in the study. After that, try to head east. And then, make sure that the chest is closed. After that, lock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou make a grand eccentric entrance into a study.\nAn open normal looking bureau is nearby. The bureau contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bureau<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, make an attempt to move west. Following that, take the shirt from the shelf. And then, try to venture east. Once you manage that, sit the shirt on the table inside the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place. You begin to take stock of what's here.\nYou see a table. The table is ordinary. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a table in a room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt from shelf<|im_end|>go east<|im_end|>put shirt on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the spherical latchkey from the shelf inside the studio. Then, head south. Then, close the spherical chest. Then, make it so that the spherical chest is locked with the spherical latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place.\nYou make out a shelf. The shelf is normal. On the shelf you make out a spherical latchkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from shelf<|im_end|>go south<|im_end|>close spherical chest<|im_end|>lock spherical chest with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the passkey from the chest. After picking up the passkey, try to venture south. And then, unlock the box inside the chamber. If you have unlocked the box, ensure that the box within the chamber is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical one.\nYou can see an opened chest in the room. The chest contains a passkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could unlock the American style box. After that, make it so that the American style box is opened. After that, pick up the non-euclidean passkey from the American style box in the garage. Then, check that the non-euclidean chest is unlocked with the non-euclidean passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one.\nYou can see a non-euclidean chest. You can make out a American style box. Hmmm... what else, what else?\nThere is an unguarded exit to the north.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take non-euclidean passkey from American style box<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could insert the key into the safe inside the attic's lock to unlock it. Then, make sure that the safe is wide open. After that, take the latchkey from the safe. Then, make it so that the locker within the attic is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can see a closed locker. Oh wow! Is that what I think it is? It is! It's a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, attempt to venture west. Then, pick up the book from the stand within the office. Then, go east. Next, you can deposit the book inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You can barely contain your excitement.\nYou can make out a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take book from stand<|im_end|>go east<|im_end|>insert book into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go south. And then, open the trunk inside the bedroom. And then, recover the latchkey from the trunk. With the latchkey, assure that the box in the bedroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an effort to venture east. And then, ensure that the box is open. Then, take the type 1 keycard from the box. And then, lock the type 1 locker inside the laundromat with the type 1 keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 1 keycard from box<|im_end|>lock type 1 locker with type 1 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to take a trip east. And then, open the drawer in the steam room. And then, recover the American style latchkey from the drawer within the steam room. With the American style latchkey, lock the American style chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis is going to sound unbelievable, but you've just entered a studio.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take American style latchkey from drawer<|im_end|>lock American style chest with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to take the cake scented latchkey from the table. Then, make it so that the cake scented locker in the laundromat is unlocked. After that, open the cake scented locker. Then, retrieve the iron from the cake scented locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou can make out a locked cake scented locker. You can see a table. You see a cake scented latchkey on the table.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey from table<|im_end|>unlock cake scented locker with cake scented latchkey<|im_end|>open cake scented locker<|im_end|>take iron from cake scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the keycard into the safe's lock to unlock it. And then, open the safe. And then, pick up the Microsoft latchkey from the safe in the recreation zone. Then, insert the Microsoft latchkey into the Microsoft safe in the recreation zone's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou make out a locked Microsoft safe, which looks usual, right there by you. You can make out a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft latchkey from safe<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, look and see that the display in the studio is ajar. And then, take the lavender scented keycard from the display within the studio. After getting the lavender scented keycard, move east. And then, look and see that the lavender scented safe in the office is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou can see a closed display.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take lavender scented keycard from display<|im_end|>go east<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to assure that the suitcase within the cubicle is ajar. And then, take the keycard from the suitcase. If you can get your hands on the keycard, travel east. Then, insert the keycard into the locker inside the restroom's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou see a closed suitcase.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the passkey from the floor of the spare room. And then, unlock the safe within the spare room. And then, make sure that the safe within the spare room is opened. After pulling open the safe, place the Quote of the Day Calendar into the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou see a safe. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert Quote of the Day Calendar into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, recover the type R passkey from the floor of the shower. After that, make an attempt to move east. With that done, check that the type R locker within the lounge is unlocked with the type R passkey. Then, make it so that the type R locker is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a type R passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type R passkey<|im_end|>go east<|im_end|>unlock type R locker with type R passkey<|im_end|>open type R locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First step, make an effort to venture east. Following that, make it so that the dresser inside the bedchamber is ajar. And then, retrieve the tv from the dresser. And then, deposit the tv into the basket in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical one. You begin looking for stuff.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take tv from dresser<|im_end|>insert tv into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head north. With that accomplished, lift the kettle from the floor of the scullery. With the kettle, try to go to the south. With that over with, ditch the kettle on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You can barely contain your excitement.\nLook over there! a bookshelf. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take kettle<|im_end|>go south<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, attempt to move west. Once you finish that, retrieve the potato from the bookshelf. After that, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nAh, the restroom. This is some kind of restroom, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a counter. However, the counter, like an empty counter, has nothing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take potato from bookshelf<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First off, if it's not too much trouble, I need you to open the basket in the recreation zone. Then, pick up the legume from the basket. And then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place.\nYou can see a basket.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take legume from basket<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be great if you could make an effort to venture north. That done, retrieve the pear from the chest in the cookery. And then, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary one. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pear from chest<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to take a trip west. And then, recover the manuscript from the floor of the salon. After that, venture east. That done, toss the manuscript on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the west.\nThere is a textbook and a lamp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take manuscript<|im_end|>go east<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, venture east. Following that, recover the key from the shelf within the cellar. Once you have got the key, unlock the box with the key. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the box inside the chamber is open. After that, pick up the sandwich from the box inside the chamber. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest inside the kitchen is open. Then, retrieve the key from the chest in the kitchen. And then, assure that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou can see a closed safe. You see a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go north. That done, recover the iron from the counter within the shower. Once you have taken the iron, go south. Okay, and then, sit the iron on the plate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nLook out! It's a- oh, never mind, it's just a plate. The plate is normal. The plate appears to be empty. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take iron from counter<|im_end|>go south<|im_end|>put iron on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the vanilla scented latchkey into the vanilla scented locker within the washroom's lock to unlock it. After that, assure that the vanilla scented locker is opened. Then, pick up the passkey from the vanilla scented locker within the washroom. After that, Deposit the passkey into the safe within the washroom to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed safe. As if things weren't amazing enough already, you can even see a vanilla scented locker. A vanilla scented locker... Is that really what you were looking for?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make sure that the locker is unlocked. After that, open the locker inside the sauna. After that, take the peanut from the locker. After that, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take peanut from locker<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take a trip east. Next, open the fridge. After that, pick up the broccoli from the fridge in the scullery. After that, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nThere is an unguarded exit to the east.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take broccoli from fridge<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First, it would be good if you could go to the east. Once you get through with that, retrieve the key from the chair. Then, make absolutely sure that the chest is unlocked. And then, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chair<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the refrigerator is open. And then, pick up the teacup from the refrigerator within the cookhouse. After that, go east. Then, put the teacup on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nYou can see a refrigerator.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take teacup from refrigerator<|im_end|>go east<|im_end|>put teacup on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the Microsoft box. And then, look and see that the Microsoft box inside the dish-pit is open. After that, recover the glass from the Microsoft box inside the dish-pit. If you can get your hands on the glass, rest the glass on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical one.\nYou see a Microsoft box. There's something strange about this thing being here, but you don't have time to worry about that now. Look over there! a board. The board is typical. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take glass from Microsoft box<|im_end|>put glass on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to travel west. Once you get around to doing that, pick up the fondue from the rack. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one.\nWere you looking for a stand? Because look over there, it's a stand. Why don't you take a picture of it, it'll last longer! The stand is typical. But oh no! there's nothing on this piece of garbage. It would have been so cool if there was stuff on the stand.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue from rack<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the cuboid latchkey into the cuboid box's lock to unlock it. After that, ensure that the cuboid box within the playroom is open. After you have opened the cuboid box, take the insect from the cuboid box. Once you have got the insect, throw the insect on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You begin to take stock of what's in the room.\nYou make out a locked usual looking cuboid box right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take insect from cuboid box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture west. With that over with, pick up the nest of kittens from the floor of the parlor. Then, move east. Following that, sit the nest of kittens on the board in the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in the place we're calling the steam room.\nYou make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a board. The board is typical. But the thing hasn't got anything on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of kittens<|im_end|>go east<|im_end|>put nest of kittens on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, go west. And then, retrieve the coconut from the plate. After that, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook at you, bigshot, walking into a shower like it isn't some huge deal. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an apple.\n\nyour action: ", "response": "go west<|im_end|>take coconut from plate<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to lift the soap scented keycard from the floor of the canteen. With the soap scented keycard, make an attempt to take a trip south. With that over with, insert the soap scented keycard into the soap scented box inside the dish-pit's lock to unlock it. Then, open the soap scented box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou see a cabinet.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a soap scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard<|im_end|>go south<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First, it would be great if you could retrieve the key from the counter. And then, insert the key into the safe's lock to unlock it. And then, open the safe. Then, take the mat from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nGuess what, you are in the place we're calling the sauna.\nYou bend down to tie your shoe. When you stand up, you notice a safe. There's something strange about this being here, but you can't put your finger on it. You make out a counter. On the counter you can see a key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mat from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could travel south. With that over with, ensure that the cabinet is open. After that, take the American latchkey from the cabinet. If you have picked up the American latchkey, lock the American box with the American latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take American latchkey from cabinet<|im_end|>lock American box with American latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, retrieve the Microsoft style latchkey from the case inside the kitchen. And then, attempt to travel south. And then, assure that the Microsoft style safe is closed. After that, Insert the Microsoft style latchkey into the Microsoft style safe inside the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary kind of place. You can barely contain your excitement.\nLook over there! a case. The case contains a Microsoft style latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from case<|im_end|>go south<|im_end|>close Microsoft style safe<|im_end|>lock Microsoft style safe with Microsoft style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, take the type W passkey from the fridge in the cookhouse. After getting the type W passkey, go south. That done, close the type W safe. After that, lock the type W safe within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary one.\nYou can see a fridge. Huh, weird. The fridge contains a type W passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type W passkey from fridge<|im_end|>go south<|im_end|>close type W safe<|im_end|>lock type W safe with type W passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make absolutely sure that the safe is unlocked. And then, ensure that the safe inside the study is open. After that, take the binder from the safe. After that, sit the binder on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a safe. You smell a fine smell, and follow it to a desk. The desk is ordinary. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, go south. And then, ensure that the trunk in the parlor is open. And then, recover the legume from the trunk. Then, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take legume from trunk<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to head north. And then, recover the loaf of bread from the platter inside the dish-pit. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from platter<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to travel west. Following that, recover the sandwich from the refrigerator. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a potato.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from refrigerator<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First thing I need you to do is to recover the mug from the fridge. And then, head south. And then, assure that the case in the workshop is open. After that, you can place the mug inside the case within the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou can make out an opened fridge, which looks ordinary, right there by you. The fridge contains a mug.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take mug from fridge<|im_end|>go south<|im_end|>open case<|im_end|>insert mug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First, it would be a great idea if you could doublecheck that the safe is unlocked with the keycard. And then, ensure that the safe is open. And then, take the Comic Strip Calendar from the safe in the study. And then, drop the Comic Strip Calendar on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, move west. If you can do that, recover the broom from the counter. If you can get your hands on the broom, venture east. Following that, put the broom on the shelf inside the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou see a shelf. The shelf is typical. The shelf appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from counter<|im_end|>go east<|im_end|>put broom on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make it so that the safe is unlocked. After unlocking the safe, ensure that the safe is open. After that, recover the Microsoft style keycard from the safe within the cubicle. After that, unlock the Microsoft style chest in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that placard! What does it say? It says Welcome to the cubicle? Well that's cool. Let's see what's in here.\nYou make out a Microsoft style chest. Hmmm... what else, what else? You can make out a locked safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft style keycard from safe<|im_end|>unlock Microsoft style chest with Microsoft style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, doublecheck that the rectangular box is unlocked with the rectangular passkey. After that, ensure that the rectangular box in the canteen is open. Then, retrieve the bowl from the rectangular box in the canteen. After that, place the bowl on the pan. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual one. You begin looking for stuff.\nYou can make out a rectangular box. You see a pan. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take bowl from rectangular box<|im_end|>put bowl on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. If you can manage that, ensure that the trunk is open. If you have pulled open the trunk, pick up the key from the trunk in the bedroom. Then, lock the locker within the bedroom with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to travel west. If you can accomplish that, pick up the cane from the floor of the garage. If you can get your hands on the cane, attempt to take a trip east. Once you get around to doing that, insert the cane inside the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one.\nYou make out an opened coffer. The coffer is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go west<|im_end|>take cane<|im_end|>go east<|im_end|>insert cane into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the workshop. If you can get your hands on the keycard, make it so that the box is unlocked. And then, make it so that the box in the workshop is wide open. After that, retrieve the desktop computer from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOf every workshop you could have walked into, you had to come round an ordinary one. You can barely contain your excitement.\nYou can see a locked box in the room.\nThere is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, move west. Following that, pick up the Microsoft latchkey from the workbench in the closet. If you can get your hands on the Microsoft latchkey, move east. After that, insert the Microsoft latchkey into the Microsoft chest in the bedchamber's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber.\nYou can see a locked usual looking Microsoft chest close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft latchkey from workbench<|im_end|>go east<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, recover the key from the bench inside the laundry place. With the key, look and see that the chest is unlocked. Once you have unlocked the chest, open the chest. Then, retrieve the sponge from the chest inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place.\nYou make out a locked chest. You can make out a bench. You see a key on the bench. You shudder, but continue examining the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, try to go to the south. And then, ensure that the case in the canteen is open. And then, take the broccoli from the case in the canteen. Then, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An ordinary kind of place.\nLook over there! a shelf. But the thing is empty.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take broccoli from case<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, take the keycard from the mantle. And then, head east. After that, assure that the safe is unlocked with the keycard. After you have unlocked the safe, open the safe inside the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a mantle. The mantle is normal. On the mantle you see a keycard.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantle<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move south. And then, assure that the rectangular chest is unlocked with the rectangular keycard. Then, ensure that the rectangular chest inside the bar is open. Then, take the plant from the rectangular chest within the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take plant from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, you could, like, doublecheck that the type X box is unlocked. Then, ensure that the type X box is open. And then, retrieve the type L latchkey from the type X box. Then, check that the type L locker is unlocked with the type L latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nThis just in- You, in the canteen.\nYou can see a locked type L locker. You can make out a type X box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type X key.\n\nyour action: ", "response": "unlock type X box with type X key<|im_end|>open type X box<|im_end|>take type L latchkey from type X box<|im_end|>unlock type L locker with type L latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe with the keycard. And then, make it so that the safe within the parlor is wide open. And then, pick up the carrot from the safe inside the parlor. And then, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You begin looking for stuff.\nYou can make out a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take carrot from safe<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an effort to venture east. And then, ensure that the crate in the garage is open. And then, pick up the cane from the crate within the garage. If you can get your hands on the cane, place the cane on the workbench inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take cane from crate<|im_end|>put cane on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the passkey from the trunk within the shower. Once you have got the passkey, look and see that the box is unlocked with the passkey. After that, open the box in the shower. Then, recover the shirt from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You begin looking for stuff.\nYou see a locked box in the room. As if things weren't amazing enough already, you can even see a trunk. Make a note of this, you might have to put stuff on or in it later on. The trunk contains a passkey. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be fantastic if you could make sure that the trunk in the office is ajar. After that, pick up the fly larva from the trunk. Then, make an attempt to venture east. After that, put the fly larva into the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nIf you haven't noticed it already, there seems to be something there by the wall, it's a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take fly larva from trunk<|im_end|>go east<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, check that the locker in the playroom is unlocked with the latchkey. Then, ensure that the locker within the playroom is open. Then, retrieve the key from the locker inside the playroom. Then, make it so that the safe within the playroom is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A standard one. The room is well lit.\nYou can make out a safe. A safe... Is that really what you were looking for? You can make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to take a trip north. Then, recover the paper towel from the floor of the laundromat. After stealing the paper towel, try to go south. Okay, and then, you can insert the paper towel into the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis workshop you have just entered is definitely usual.\nYou see an opened toolbox right there by you. The toolbox is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>insert paper towel into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head south. And then, open the locker. And then, recover the blanket from the locker. And then, sit the blanket on the shelf in the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>put blanket on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the passkey from the stand inside the vault. And then, doublecheck that the locker in the vault is unlocked. Then, ensure that the locker is open. After that, pick up the golf ball from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a locker. You make out a stand. What a coincidence, weren't you just thinking about a stand? On the stand you can make out a passkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to head south. Next, pick up the cake scented keycard from the floor of the recreation zone. If you can get your hands on the cake scented keycard, unlock the cake scented safe with the cake scented keycard. And then, ensure that the cake scented safe inside the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one.\nYou see a mantelpiece. Wow, isn't TextWorld just the best? But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented keycard<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to take a trip south. Then, look and see that the case is wide open. After that, recover the mug from the case within the scullery. And then, put the mug on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take mug from case<|im_end|>put mug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to move south. After that, ensure that the rectangular safe within the washroom is open. And then, take the cabbage from the rectangular safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular safe<|im_end|>take cabbage from rectangular safe<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could move north. Then, pick-up the cane from the floor of the spare room. After that, try to venture south. If you can accomplish that, sit the cane on the rack within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place. You begin to take stock of what's in the room.\nYou see a rack. The rack is normal. But there isn't a thing on it. You make out a counter. The counter is ordinary. The counter appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cane<|im_end|>go south<|im_end|>put cane on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the north. And then, recover the chocolate bar from the shelf in the restroom. Then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You begin looking for stuff.\nYou can see a trunk. What a letdown! The trunk is empty!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take chocolate bar from shelf<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to retrieve the passkey from the trunk. After that, unlock the safe inside the bedchamber with the passkey. And then, open the safe. After that, retrieve the tv from the safe in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou make out a locked safe. You can make out a trunk. The trunk contains a passkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to take a trip west. And then, pick up the cd from the floor of the chamber. Once you have taken the cd, make an effort to venture east. After that, toss the cd on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou need an unblocked exit? You should try going west.\nThere is a melon on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cd<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, attempt to travel south. After that, open the box within the study. And then, take the mouse from the box. Having taken the mouse, throw the mouse on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a rack. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take mouse from box<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the passkey from the shelf. Then, doublecheck that the safe is unlocked. After that, ensure that the safe within the kitchenette is open. After that, pick up the whisk from the safe within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou can make out a safe. Look over there! a shelf. You see a passkey on the shelf.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, insert the key into the box's lock to unlock it. Then, ensure that the box is open. After that, pick up the loaf of bread from the box. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nAs if things weren't amazing enough already, you can even see a box.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to head east. Next, open the safe. Then, recover the sponge from the safe in the launderette. And then, put the sponge on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI am sorry to announce that you are now in the vault.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>put sponge on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. Then, retrieve the soap scented keycard from the floor of the parlor. And then, check that the soap scented box is unlocked with the soap scented keycard. Then, open the soap scented box in the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, make it so that the box is open. And then, pick up the type 8 key from the box in the salon. Having taken the type 8 key, unlock the type 8 box inside the salon. And then, open the type 8 box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one.\nYou see a locked type 8 box. You see a closed box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take type 8 key from box<|im_end|>unlock type 8 box with type 8 key<|im_end|>open type 8 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip north. Then, lift the desktop computer from the floor of the office. And then, venture south. Then, you can put the desktop computer inside the dresser within the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A standard one.\nYou make out a dresser. What a letdown! The dresser is empty!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take desktop computer<|im_end|>go south<|im_end|>insert desktop computer into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, move south. Then, ensure that the chest is open. And then, take the cloak from the chest. And then, rest the cloak on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take cloak from chest<|im_end|>put cloak on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, attempt to move west. Once you succeed at that, recover the teaspoon from the pan. And then, make an effort to take a trip east. Then, put the teaspoon inside the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou can make out an opened cabinet. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teaspoon from pan<|im_end|>go east<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head north. Following that, recover the vacuum from the drawer inside the restroom. And then, travel south. Then, rest the vacuum on the board in the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nYou can make out a board. The board is usual. But the thing is empty, unfortunately. Hm. Oh well\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take vacuum from drawer<|im_end|>go south<|im_end|>put vacuum on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the Microsoft style box is unlocked with the Microsoft style latchkey. And then, open the Microsoft style box. After that, take the keycard from the Microsoft style box. And then, unlock the box inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou can see a box. Hmmm... what else, what else? You can see a Microsoft style box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "unlock Microsoft style box with Microsoft style latchkey<|im_end|>open Microsoft style box<|im_end|>take keycard from Microsoft style box<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make an attempt to venture west. And then, retrieve the soap scented latchkey from the shelf in the bedroom. After that, make an attempt to venture east. And then, lock the soap scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place. I guess you better just go and list everything you see here.\nYou see a closed soap scented safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap scented latchkey from shelf<|im_end|>go east<|im_end|>lock soap scented safe with soap scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First step, ensure that the refrigerator is open. Once you have pulled open the refrigerator, take the spherical latchkey from the refrigerator in the scullery. And then, make absolutely sure that the spherical chest is unlocked. And then, ensure that the spherical chest within the scullery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou scan the room, seeing a spherical chest. You see a refrigerator. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take spherical latchkey from refrigerator<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make it so that the non-euclidean safe within the canteen is unlocked. Then, make sure that the non-euclidean safe is ajar. And then, take the formless latchkey from the non-euclidean safe inside the canteen. With the formless latchkey, doublecheck the formless safe inside the canteen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed formless safe in the room. You can make out a locked non-euclidean safe nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take formless latchkey from non-euclidean safe<|im_end|>lock formless safe with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the west. With that over with, recover the bug from the floor of the garage. Then, make an attempt to go to the east. Next, put the bug into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nLook around you. Take it all in. It's not every day someone gets to be in a dish-pit.\nYou see a chest. What a letdown! The chest is empty!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>insert bug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the type 8 keycard from the trunk in the spare room. Once you have taken the type 8 keycard, check that the type 8 box is unlocked with the type 8 keycard. And then, doublecheck that the type 8 box is open. After that, pick up the worm from the type 8 box within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one.\nOh wow! Is that what I think it is? It is! It's a type 8 box. You can see an opened trunk. The trunk contains a type 8 keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 keycard from trunk<|im_end|>unlock type 8 box with type 8 keycard<|im_end|>open type 8 box<|im_end|>take worm from type 8 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, recover the formless key from the box inside the restroom. After picking up the formless key, unlock the formless chest in the restroom with the formless key. Then, open the formless chest. After pulling open the formless chest, pick up the sponge from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nThis might come as a shock to you, but you've just stumbled into a restroom. You begin to take stock of what's here.\nYou see a formless chest. You bend down to tie your shoe. When you stand up, you notice a box. The box contains a formless key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from box<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take sponge from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be a great idea if you could make absolutely sure that the chest within the shower is unlocked. After that, make it so that the chest is wide open. After that, recover the non-euclidean keycard from the chest. Then, unlock the non-euclidean locker with the non-euclidean keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou make out a non-euclidean locker. Is this what you came to TextWorld for? This... non-euclidean locker? You can make out a locked chest, which looks normal, here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture south. Then, ensure that the box within the launderette is open. After pulling open the box, retrieve the Canadian passkey from the box within the launderette. And then, look and see the Canadian safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou make another one of your grand eccentric entrances into a cookhouse.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take Canadian passkey from box<|im_end|>lock Canadian safe with Canadian passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the passkey from the box. With the passkey, insert the passkey into the safe's lock to unlock it. And then, open the safe. Then, take the shadfly from the safe in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou can make out a safe. Were you looking for a box? Because look over there, it's a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a passkey.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. Your first objective is to move south. With that over with, ensure that the suitcase inside the playroom is open. And then, take the formless latchkey from the suitcase inside the playroom. And then, make absolutely sure that the formless safe inside the playroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI am excited to announce that you are now in the lounge. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take formless latchkey from suitcase<|im_end|>unlock formless safe with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, doublecheck that the safe inside the dish-pit is unlocked with the latchkey. Then, ensure that the safe is open. Then, retrieve the blender from the safe within the dish-pit. Then, drop the blender on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place. The room is well lit.\nYou see a safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take blender from safe<|im_end|>drop blender<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Okay, and then, recover the shirt from the floor of the garage. After getting the shirt, move east. Then, you can place the shirt into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a suitcase. The suitcase is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt<|im_end|>go east<|im_end|>insert shirt into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take a trip east. Once you succeed at that, make it so that the dresser is open. Then, pick up the loaf of bread from the dresser inside the shower. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed locker in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take loaf of bread from dresser<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to unlock the box inside the cubicle with the keycard. And then, make absolutely sure that the box inside the cubicle is wide open. And then, pick up the latchkey from the box within the cubicle. If you can get your hands on the latchkey, unlock the chest within the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou can see a chest. You see a locked box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First step, go south. Next, assure that the spherical box within the chamber is unlocked. After unlocking the spherical box, open the spherical box. After opening the spherical box, recover the monitor from the spherical box in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am excited to announce that you are now in the kitchen.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take monitor from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip south. With that over with, make sure that the trunk in the attic is opened. After that, recover the cane from the trunk. If you have got the cane, put the cane on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cane from trunk<|im_end|>put cane on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to go to the north. And then, recover the stick of butter from the counter inside the laundry place. After that, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis is going to sound unbelievable, but you've just entered a bedchamber.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from counter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the keycard from the floor of the closet. After that, assure that the chest is unlocked. And then, ensure that the chest is open. And then, pick up the shadfly from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. It seems to be pretty standard here.\nYou make out a chest. Huh, weird.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an effort to take a trip west. And then, recover the paper towel from the floor of the steam room. And then, attempt to go to the east. If you can manage that, you can place the paper towel inside the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see an opened freezer. The freezer is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>insert paper towel into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Next, pick up the fresh laundry scented passkey from the floor of the cubicle. After taking the fresh laundry scented passkey, insert the fresh laundry scented passkey into the fresh laundry scented chest within the cubicle's lock to unlock it. And then, make it so that the fresh laundry scented chest is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell how about that, you are in a place we're calling a lounge.\nLook out! It's a- oh, never mind, it's just a bed. But there isn't a thing on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the shelf. After that, assure that the safe inside the bar is unlocked with the latchkey. If you have unlocked the safe, ensure that the safe inside the bar is open. Then, retrieve the textbook from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook at you, bigshot, walking into a bar like it isn't some huge deal. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe. What's that over there? It looks like it's a shelf. You see a latchkey on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the box within the playroom. Then, make it so that the box is open. Once you have opened the box, take the blanket from the box. After you have got the blanket, rest the blanket on the bed stand within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A standard kind of place.\nYou see a box. Look over there! a bed stand. The bed stand is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take blanket from box<|im_end|>put blanket on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be good if you could ensure that the cabinet is open. And then, recover the peanut from the cabinet. After getting the peanut, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a closed cabinet here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take peanut from cabinet<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the passkey from the table. After stealing the passkey, move south. With that done, unlock the box within the bedchamber. After that, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a table, and you find a table. The table is normal. On the table you see a passkey. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move west. With that accomplished, recover the sandwich from the pan. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat. You begin to take stock of what's here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from pan<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, head west. Then, recover the shirt from the stand within the pantry. After that, make an attempt to travel east. After that, place the shirt on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis is going to sound unbelievable, but you've just entered a workshop.\nYou can see a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. Unfortunately, there isn't a thing on it. You swear loudly.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt from stand<|im_end|>go east<|im_end|>drop shirt<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the tablet from the floor of the playroom. And then, go east. Then, look and see that the safe is wide open. And then, you can put the tablet inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a tablet on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "take tablet<|im_end|>go east<|im_end|>open safe<|im_end|>insert tablet into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. And then, unlock the chest. And then, open the chest. And then, recover the paper towel from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the TextWorld keycard from the display. And then, go to the south. Next, make it so that the TextWorld chest inside the garage is closed. After closing the TextWorld chest, lock the TextWorld chest inside the garage with the TextWorld keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou make out an opened display close by. The display contains a TextWorld keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard from display<|im_end|>go south<|im_end|>close TextWorld chest<|im_end|>lock TextWorld chest with TextWorld keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the passkey from the couch inside the bedchamber. Then, assure that the locker within the bedchamber is unlocked. And then, make it so that the locker is open. And then, recover the fly larva from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou can see a locked locker. You make out a couch. You see a passkey on the couch. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from couch<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head north. Okay, and then, lift the spherical key from the floor of the laundry place. And then, venture south. With that over with, doublecheck the spherical box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a standard kind of place. That is to say, you're in a steam room.\nA closed spherical box is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>lock spherical box with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, try to venture south. And then, pick up the American keycard from the shelf within the study. After you have picked up the American keycard, look and see that the American locker in the study is unlocked. And then, ensure that the American locker inside the study is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American keycard from shelf<|im_end|>unlock American locker with American keycard<|im_end|>open American locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, make an effort to go west. With that accomplished, take the key from the board inside the washroom. Then, venture east. Then, lock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook at you, bigshot, walking into a basement like it isn't some huge deal.\nYou bend down to tie your shoe. When you stand up, you notice a safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from board<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, take a trip south. After that, unlock the formless chest inside the bedchamber. After that, assure that the formless chest inside the bedchamber is ajar. And then, take the bug from the formless chest within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take bug from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could recover the latchkey from the refrigerator. If you can get your hands on the latchkey, unlock the chest inside the dish-pit with the latchkey. And then, open the chest. Then, retrieve the fly larva from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis just in- You, in the dish-pit.\nA locked chest is in the corner. You see an opened normal looking refrigerator right there by you. The refrigerator contains a latchkey.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from refrigerator<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the fudge scented passkey from the board. Then, insert the fudge scented passkey into the fudge scented safe's lock to unlock it. After you have unlocked the fudge scented safe, ensure that the fudge scented safe in the steam room is open. Then, take the insect from the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place.\nYou make out a fudge scented safe. I mean, just wow! Isn't TextWorld just the best? You rest your hand against a wall, but you miss the wall and fall onto a board. The board is ordinary. On the board you can make out a fudge scented passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented passkey from board<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take insect from fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe. And then, make it so that the safe in the bar is open. After opening the safe, pick up the fondue from the safe. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual kind of place. You begin looking for stuff.\nYou scan the room, seeing a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could retrieve the key from the floor of the pantry. Then, look and see that the chest in the pantry is unlocked. And then, ensure that the chest within the pantry is open. After pulling open the chest, take the frisbee from the chest in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal.\nYou can make out a chest.\nYou need an unblocked exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take frisbee from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to try to move east. With that accomplished, insert the spherical keycard into the spherical locker within the kitchenette's lock to unlock it. If you have unlocked the spherical locker, make sure that the spherical locker is wide open. And then, retrieve the napkin from the spherical locker inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou have moved into a workshop. Not the workshop you'd expect. No, this is a workshop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take napkin from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go north. With that over with, retrieve the type C key from the floor of the kitchen. Then, make an attempt to move south. Then, make it so that the type C locker is locked with the type C key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the office. Let's see what's in here.\nYou can see a type C locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a cloak.\n\nyour action: ", "response": "go north<|im_end|>take type C key<|im_end|>go south<|im_end|>lock type C locker with type C key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, move south. With that over with, open the suitcase within the cubicle. And then, pick up the stapler from the suitcase. And then, throw the stapler on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take stapler from suitcase<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to make an effort to venture east. Following that, make sure that the suitcase is wide open. After that, retrieve the synthesizer from the suitcase. After that, sit the synthesizer on the shelf inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty standard here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take synthesizer from suitcase<|im_end|>put synthesizer on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to take a trip west. Okay, and then, retrieve the latchkey from the stand. After that, make an effort to go east. Then, assure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An ordinary kind of place.\nYou see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from stand<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make an attempt to take a trip west. Following that, pick up the sandwich from the floor of the kitchenette. After stealing the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual one.\nYou can make out a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, take the key from the dresser. Then, unlock the box. And then, ensure that the box inside the shower is open. After that, recover the fly larva from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual kind of place. I guess you better just go and list everything you see here.\nYou scan the room, seeing a box. There's something strange about this thing being here, but you don't have time to worry about that now. You can see a dresser. I mean, just wow! Isn't TextWorld just the best? The dresser contains a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from dresser<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to move north. After that, lift the spork from the floor of the dish-pit. After that, take a trip south. Okay, and then, insert the spork into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery.\nYou can make out an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever! Hey, want to see a plate? Look over there, a plate. But there isn't a thing on it. Hm. Oh well\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spork<|im_end|>go south<|im_end|>insert spork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to doublecheck that the safe within the scullery is unlocked. Then, open the safe. After that, pick up the coffee cup from the safe within the scullery. And then, toss the coffee cup on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nYou can see a safe!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take coffee cup from safe<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to take the cake scented key from the case. If you have taken the cake scented key, travel south. Okay, and then, close the cake scented box inside the bar. And then, make sure that the cake scented box inside the bar is locked with the cake scented key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have entered the most standard of all possible scullerys.\nYou can see a case. The case contains a cake scented key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from case<|im_end|>go south<|im_end|>close cake scented box<|im_end|>lock cake scented box with cake scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, insert the key into the box in the playroom's lock to unlock it. If you have unlocked the box, open the box in the playroom. If you have opened the box, pick up the passkey from the box. If you can get your hands on the passkey, make sure that the safe within the playroom is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nYou can see a locked safe. A locked box is close by.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move west. Then, retrieve the burger from the floor of the study. And then, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the Henderson's key from the display. With the Henderson's key, insert the Henderson's key into the Henderson's safe within the studio's lock to unlock it. Then, make sure that the Henderson's safe is opened. Then, take the mouse from the Henderson's safe inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can see a locked Henderson's safe here. You can make out a display. Something scurries by right in the corner of your eye. Probably nothing. The display contains a Henderson's key.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key from display<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take mouse from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel west. Then, pick up the mop from the dresser inside the washroom. After taking the mop, make an attempt to take a trip east. With that over with, toss the mop on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go west<|im_end|>take mop from dresser<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to move north. Next, take the TextWorld limited edition key from the stand within the pantry. Then, venture south. Following that, make it so that the TextWorld limited edition locker within the cellar is locked with the TextWorld limited edition key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. Let's see what's in here.\nYou can make out a closed TextWorld limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition key from stand<|im_end|>go south<|im_end|>lock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, take a trip north. And then, pick up the loaf of bread from the floor of the cubicle. If you can get your hands on the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nThere is an unblocked exit to the north.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First, it would be a great idea if you could attempt to take a trip north. And then, retrieve the butterfly from the floor of the study. Then, head south. With that accomplished, deposit the butterfly on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in the place we're calling the chamber. The room is well lit.\nWere you looking for a locker? Because look over there, it's a locker. What a letdown! The locker is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take butterfly<|im_end|>go south<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. Your first objective is to look and see that the TextWorld limited edition safe inside the office is unlocked. And then, open the TextWorld limited edition safe within the office. And then, take the Advent Calendar from the TextWorld limited edition safe within the office. And then, place the Advent Calendar on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard one. The room is well lit.\nYou make out a locked TextWorld limited edition safe in the corner.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take Advent Calendar from TextWorld limited edition safe<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, retrieve the Henderson's latchkey from the floor of the basement. Then, unlock the Henderson's safe with the Henderson's latchkey. After that, open the Henderson's safe within the basement. And then, pick up the butterfly from the Henderson's safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou make out a locked Henderson's safe, which looks normal, in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take butterfly from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, venture east. After that, pick up the passkey from the shelf. And then, look and see that the box inside the cellar is unlocked with the passkey. Then, ensure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An usual one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head north. With that over with, take the sponge from the shelf. After that, attempt to venture south. Once you do that, sit the sponge on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. The room is well lit.\nYou make out a stand. The stand appears to be empty. Hm. Oh well\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge from shelf<|im_end|>go south<|im_end|>put sponge on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First stop, attempt to venture south. After that, take the keycard from the stand. With the keycard, unlock the locker inside the vault. And then, make it so that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from stand<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to head north. Then, recover the shadfly from the floor of the study. And then, head south. And then, ditch the shadfly on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at you, bigshot, walking into a bedroom like it isn't some huge deal.\nThere is an unblocked exit to the north.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "go north<|im_end|>take shadfly<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First off, if it's not too much trouble, I need you to ensure that the spherical chest is open. And then, take the fondue from the spherical chest. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nA closed spherical chest, which looks usual, is in the corner.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "open spherical chest<|im_end|>take fondue from spherical chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. Once you get through with that, lift the pair of headphones from the floor of the cellar. And then, take a trip east. Following that, throw the pair of headphones on the floor of the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook around you. Take it all in. It's not every day someone gets to be in an attic.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a frisbee on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move south. With that done, retrieve the type L key from the floor of the lounge. And then, unlock the type L chest. After that, open the type L chest inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go south<|im_end|>take type L key<|im_end|>unlock type L chest with type L key<|im_end|>open type L chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to head west. And then, take the teacup from the type L safe. Having taken the teacup, go east. Once you succeed at that, ditch the teacup on the floor of the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the west.\nYou are carrying: a type L key.\n\nyour action: ", "response": "go west<|im_end|>take teacup from type L safe<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First step, assure that the chest within the attic is wide open. And then, recover the key from the chest within the attic. After that, move south. And then, lock the locker with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have walked into, you had to saunter into an usual one.\nYou can see a closed chest right there by you.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, take the keycard from the locker in the playroom. After that, go to the south. After that, close the chest in the lounge. After that, lock the chest in the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. The locker contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from locker<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to lift the fork from the floor of the scullery. After that, try to move south. Then, ensure that the non-euclidean box is open. After that, place the fork into the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nThere is an unguarded exit to the south.\nThere is a fork on the floor.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "take fork<|im_end|>go south<|im_end|>open non-euclidean box<|im_end|>insert fork into non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First thing I need you to do is to assure that the refrigerator inside the canteen is open. After that, take the keycard from the refrigerator within the canteen. After that, assure that the locker is unlocked. Then, open the locker within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a locked locker here. You scan the room for a refrigerator, and you find a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take keycard from refrigerator<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to venture south. Once you manage that, ensure that the case is open. Then, take the cloak from the case in the attic. And then, place the cloak into the trunk within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take cloak from case<|im_end|>insert cloak into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, head south. With that accomplished, make sure that the safe inside the bar is unlocked. After that, open the safe within the bar. After that, deposit the bug inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard and a bug.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert bug into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel south. With that accomplished, assure that the freezer is opened. After that, recover the spoon from the freezer. And then, sit the spoon on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take spoon from freezer<|im_end|>put spoon on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker within the parlor. And then, ensure that the locker is open. Then, take the plant from the locker. After that, sit the plant on the bench within the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in the parlor.\nYou make out a locked locker. You see a bench. The bench is standard. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take plant from locker<|im_end|>put plant on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the passkey from the floor of the basement. With the passkey, make it so that the locker inside the basement is unlocked. Then, look and see that the locker within the basement is ajar. And then, take the cane from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty typical here.\nYou see a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cane from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to travel east. With that accomplished, take the TextWorld limited edition keycard from the plate. After that, check that the TextWorld limited edition chest within the cookery is unlocked with the TextWorld limited edition keycard. Then, ensure that the TextWorld limited edition chest in the cookery is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition keycard from plate<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, travel north. Then, recover the pillow from the safe. After that, attempt to take a trip south. Next, rest the pillow on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou bend down to tie your shoe. When you stand up, you notice a counter. The counter is normal. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pillow from safe<|im_end|>go south<|im_end|>put pillow on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. And then, take the TextWorld limited edition keycard from the case. After that, unlock the TextWorld limited edition locker inside the cookhouse. After unlocking the TextWorld limited edition locker, open the TextWorld limited edition locker in the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An usual one. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition keycard from case<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First step, make an effort to travel south. And then, recover the passkey from the floor of the office. After picking up the passkey, insert the passkey into the box within the office's lock to unlock it. And then, make it so that the box is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to take a trip north. And then, recover the worm from the plate. After that, take a trip south. After that, ditch the worm on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go north<|im_end|>take worm from plate<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First step, travel west. With that over with, recover the type F keycard from the shelf. After that, go to the east. Okay, and then, unlock the type F safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin to take stock of what's here.\nYou can make out a locked type F safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type F keycard from shelf<|im_end|>go east<|im_end|>unlock type F safe with type F keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First, it would be a great idea if you could make absolutely sure that the safe is unlocked with the passkey. And then, open the safe within the recreation zone. Having opened the safe, recover the keycard from the safe in the recreation zone. After getting the keycard, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nA closed chest is here. You can see a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to take a trip east. And then, look and see that the case within the cookery is open. After pulling open the case, pick up the spoon from the case. Then, you can put the spoon into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take spoon from case<|im_end|>insert spoon into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to venture east. Okay, and then, unlock the cuboid box in the study with the cuboid keycard. After that, make absolutely sure that the cuboid box in the study is ajar. And then, retrieve the printer from the cuboid box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take printer from cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the formless chest is unlocked. After unlocking the formless chest, assure that the formless chest is opened. And then, retrieve the golf club from the formless chest. Then, you can put the golf club into the crate within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a crate. You shudder, but continue examining the room. The crate is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a formless chest. Now why would someone leave that there?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take golf club from formless chest<|im_end|>insert golf club into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the latchkey from the fridge within the cookhouse. After that, make absolutely sure that the locker within the cookhouse is unlocked with the latchkey. And then, ensure that the locker within the cookhouse is open. After that, recover the teacup from the locker inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou make out a locker. You can see a fridge. The fridge contains a latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take teacup from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to pick up the keycard from the mantelpiece. And then, unlock the box in the office. And then, ensure that the box within the office is open. Then, retrieve the Quote of the Day Calendar from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou make out a locked box. You make out a mantelpiece. On the mantelpiece you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantelpiece<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, go to the east. Okay, and then, ensure that the box is open. If you have pulled open the box, pick up the telephone from the box. After that, rest the telephone on the shelf within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take telephone from box<|im_end|>put telephone on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to go west. And then, pick up the poem from the bed inside the parlor. And then, travel east. Then, throw the poem on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one.\nYou can make out a rack. The rack is normal. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem from bed<|im_end|>go east<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, unlock the box in the shower with the passkey. After that, open the box inside the shower. And then, retrieve the sock from the box. And then, throw the sock on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a gleam over in a corner, where you can see a box.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could doublecheck that the box in the cellar is unlocked with the latchkey. Having unlocked the box, open the box. Then, retrieve the glove from the box. After taking the glove, rest the glove on the stand in the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one.\nYou can see a locked box. You make out a stand. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take glove from box<|im_end|>put glove on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First, it would be great if you could unlock the safe inside the pantry. And then, ensure that the safe is open. And then, take the shadfly from the safe within the pantry. Then, you can place the shadfly inside the toolbox. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal one.\nYou can make out a toolbox. The toolbox is empty, what a horrible day! You can make out a safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>insert shadfly into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, retrieve the formless keycard from the floor of the bedroom. After that, check that the formless box in the bedroom is unlocked with the formless keycard. After that, make it so that the formless box is opened. After that, pick up the fly larva from the formless box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. I guess you better just go and list everything you see here.\nYou make out a formless box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take fly larva from formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First stop, unlock the chest. And then, assure that the chest is wide open. After that, recover the stick of butter from the chest. After you have taken the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar.\nLook out! It's a- oh, never mind, it's just a chest.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. If you can do that, ensure that the case is open. After opening the case, take the paper towel from the case. After that, place the paper towel on the counter within the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take paper towel from case<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to doublecheck that the American style box inside the workshop is unlocked with the American style latchkey. After you have unlocked the American style box, open the American style box inside the workshop. Then, recover the rectangular keycard from the American style box within the workshop. After that, doublecheck that the rectangular safe in the workshop is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou can see a locked rectangular safe right there by you. You smell an intriguing smell, and follow it to a American style box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take rectangular keycard from American style box<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could pick up the passkey from the counter. After stealing the passkey, doublecheck that the chest in the steam room is unlocked. Then, ensure that the chest in the steam room is open. After that, place the insect inside the chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou make another one of your grand eccentric entrances into a steam room.\nOh wow! Is that what I think it is? It is! It's a chest. You scan the room for a counter, and you find a counter. On the counter you see a passkey.\nThere is an unguarded exit to the west.\nYou are carrying: an insect.\n\nyour action: ", "response": "take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>insert insect into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could head north. Okay, and then, pick up the passkey from the floor of the studio. Having got the passkey, make an attempt to go south. And then, make it so that the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI never took you for the sort of person who would show up in a bedchamber, but I guess I was wrong.\nYou can make out a closed usual looking safe close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture east. And then, take the non-euclidean passkey from the counter. If you can get your hands on the non-euclidean passkey, check that the non-euclidean box is unlocked with the non-euclidean passkey. After that, doublecheck that the non-euclidean box within the dish-pit is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOf every cookhouse you could have shown up in, you had to show up in a standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from counter<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the spherical safe inside the vault with the spherical passkey. After that, assure that the spherical safe inside the vault is wide open. And then, pick up the frisbee from the spherical safe. And then, place the frisbee on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou smell an awful smell, and follow it to a spherical safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a workbench. The workbench is ordinary. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take frisbee from spherical safe<|im_end|>put frisbee on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, ensure that the dresser is open. Then, take the keycard from the dresser. Then, unlock the chest in the bathroom with the keycard. And then, doublecheck that the chest is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You begin to take stock of what's in the room.\nYou can make out a locked chest right there by you. You see a closed dresser.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take keycard from dresser<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the latchkey from the rack. And then, make sure that the box in the vault is unlocked. And then, ensure that the box inside the vault is open. And then, take the hat from the box in the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nYou see a locked box here. You see a rack. The rack is normal. On the rack you can see a latchkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take hat from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, open the locker. After that, take the burger from the locker inside the restroom. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A normal kind of place. You begin looking for stuff.\nYou can see a locker, so there's that.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. And then, assure that the box in the cubicle is opened. Then, retrieve the Quote of the Day Calendar from the box in the cubicle. With the Quote of the Day Calendar, throw the Quote of the Day Calendar on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, venture east. And then, open the cabinet. Then, recover the non-euclidean passkey from the cabinet. And then, doublecheck that the non-euclidean safe in the closet is locked with the non-euclidean passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take non-euclidean passkey from cabinet<|im_end|>lock non-euclidean safe with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to venture north. Once you finish that, recover the latchkey from the floor of the playroom. And then, move south. With that done, Deposit the latchkey into the chest within the cookhouse to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou scan the room, seeing a chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the spare room. And then, go to the south. If you can do that, close the chest in the cellar. After that, lock the chest in the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, travel east. Okay, and then, ensure that the type H locker in the spare room is open. After that, retrieve the cashew from the type H locker within the spare room. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at that notice! What does it say? It says Welcome to the bedroom? Well that's cool.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type H key.\n\nyour action: ", "response": "go east<|im_end|>open type H locker<|im_end|>take cashew from type H locker<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head east. With that done, doublecheck that the basket is opened. And then, recover the mat from the basket. After that, rest the mat on the board inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual one. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take mat from basket<|im_end|>put mat on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go west. With that done, pick-up the keycard from the floor of the workshop. If you can get your hands on the keycard, make an attempt to head east. And then, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take a trip north. And then, pick up the sandwich from the desk. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchenette. You can barely contain your excitement.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from desk<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, take a trip south. That done, ensure that the portmanteau within the lounge is open. After that, take the type J latchkey from the portmanteau. Then, make it so that the type J safe within the lounge is locked with the type J latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take type J latchkey from portmanteau<|im_end|>lock type J safe with type J latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First thing I need you to do is to ensure that the dresser inside the salon is open. After that, retrieve the latchkey from the dresser within the salon. After that, insert the latchkey into the chest's lock to unlock it. Then, assure that the chest within the salon is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell how about that, you are in a place we're calling a salon. The room is well lit.\nYou see a locked chest right there by you. You make out a dresser.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take latchkey from dresser<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head west. Then, pick-up the coffee cup from the floor of the scullery. After that, attempt to travel east. Once you succeed at that, deposit the coffee cup on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have entered a chamber. Not the chamber you'd expect. No, this is a chamber.\nYou can see a bed stand. Wow, isn't TextWorld just the best? The bed stand is typical. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, go south. Once you accomplish that, open the locker within the cellar. After that, recover the insect from the locker inside the cellar. And then, deposit the insect on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the box within the launderette is unlocked with the latchkey. And then, open the box inside the launderette. Then, retrieve the insect from the box. With the insect, place the insect on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nA locked box is here.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick up the key from the floor of the lounge. After picking up the key, check that the box inside the lounge is unlocked with the key. And then, make sure that the box is ajar. And then, pick up the worm from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge.\nYou see a box. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take worm from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, check that the chest inside the bedroom is unlocked with the key. Then, assure that the chest is ajar. If you have opened the chest, pick up the peanut from the chest. After that, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. You check the price tag that hangs off the chest. Seventy dollars?! That's ridiculous! You know my pal, they work for the mayor? I'm sure my friend could get you one of those for 10 bucks!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, check that the locker in the kitchenette is unlocked with the keycard. Then, assure that the locker in the kitchenette is ajar. And then, retrieve the burger from the locker. After that, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, check that the safe is unlocked with the passkey. After that, doublecheck that the safe is opened. Then, recover the cabbage from the safe inside the kitchenette. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nYou can see a locked ordinary looking safe right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take cabbage from safe<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go south. Once you accomplish that, make sure that the cabinet is ajar. After that, take the type 6 latchkey from the cabinet inside the office. With the type 6 latchkey, check that the type 6 box is unlocked with the type 6 latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal one.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type 6 latchkey from cabinet<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. With that accomplished, unlock the chest with the passkey. And then, ensure that the chest in the bedroom is open. And then, pick up the blanket from the chest inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to travel west. And then, recover the spork from the floor of the cookhouse. And then, venture east. And then, sit the spork on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou make out a cabinet. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Empty! What kind of nightmare TextWorld is this? Look over there! a table. But there isn't a thing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spork<|im_end|>go east<|im_end|>put spork on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could ensure that the Henderson's locker is open. Then, recover the sandwich from the Henderson's locker. After taking the sandwich, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one.\nYou make out a Henderson's locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a Henderson's keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Henderson's locker<|im_end|>take sandwich from Henderson's locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, venture west. Once you accomplish that, retrieve the scarf from the suitcase. And then, try to move east. Then, ditch the scarf on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take scarf from suitcase<|im_end|>go east<|im_end|>drop scarf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, you could, like, attempt to take a trip north. Okay, and then, pick-up the latchkey from the floor of the steam room. Then, take a trip south. And then, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou can see a locked locker, which looks ordinary, in the room.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the chest is unlocked with the key. After unlocking the chest, ensure that the chest is open. After that, recover the lampshade from the chest within the spare room. And then, sit the lampshade on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. You begin to take stock of what's here.\nYou see a locked chest. You can see a table. The table is ordinary. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the latchkey from the safe inside the bedroom. Then, make absolutely sure that the locker is unlocked with the latchkey. After that, open the locker inside the bedroom. And then, you can place the teaspoon into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nYou see a locked ordinary looking locker in the room. You can make out a safe. Classic TextWorld. The safe contains a latchkey. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>insert teaspoon into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the passkey from the chair. And then, attempt to go to the east. If you can get through with that, assure that the locker is unlocked. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell I'll be, you are in the place we're calling the dish-pit.\nYou can see a chair. On the chair you can make out a passkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chair<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First, it would be a great idea if you could lift the passkey from the floor of the pantry. After taking the passkey, unlock the safe with the passkey. And then, assure that the safe within the pantry is wide open. And then, you can deposit the shadfly inside the safe within the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place.\nYou see a safe.\nYou need an unblocked exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert shadfly into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take the latchkey from the safe. If you have got the latchkey, travel south. Then, make sure that the chest is unlocked with the latchkey. Having unlocked the chest, open the chest inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou make out a safe. I mean, just wow! Isn't TextWorld just the best? The safe contains a latchkey. Is this it? Is this what you came to TextWorld to see? a safe?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from safe<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the spherical passkey from the box. Then, take a trip south. And then, look and see that the spherical chest within the laundry place is closed. And then, lock the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in the place we're calling the studio. You begin to take stock of what's here.\nYou can make out a box. The box contains a spherical passkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from box<|im_end|>go south<|im_end|>close spherical chest<|im_end|>lock spherical chest with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the box. After that, ensure that the box is open. And then, retrieve the key from the box inside the vault. Then, lock the chest in the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a chest. You can make out a box.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First step, recover the latchkey from the platter inside the kitchen. After that, unlock the safe in the kitchen with the latchkey. Having unlocked the safe, doublecheck that the safe is opened. After that, recover the teapot from the safe in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. You make out a platter. The platter is ordinary. On the platter you make out a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from platter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, move north. Once you succeed at that, retrieve the passkey from the stand. Then, venture south. After that, insert the passkey into the box in the vault's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook at that signboard! What does it say? It says Welcome to the vault? Well that's cool.\nYou can see a locked box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from stand<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. And then, ensure that the cake scented chest in the cellar is open. And then, take the butterfly from the cake scented chest. After that, deposit the butterfly on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cake scented chest<|im_end|>take butterfly from cake scented chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head north. After that, recover the sponge from the cabinet inside the shower. After taking the sponge, head south. And then, place the sponge on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a standard one.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a banana.\n\nyour action: ", "response": "go north<|im_end|>take sponge from cabinet<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, venture south. With that over with, ensure that the non-euclidean chest is open. After that, recover the fondue from the non-euclidean chest. After you have picked up the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take fondue from non-euclidean chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, lift the passkey from the floor of the bedroom. After that, attempt to go south. And then, close the locker in the washroom. And then, lock the locker with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked coffer right there by you.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go south. With that over with, retrieve the keycard from the rack. Then, unlock the safe in the canteen with the keycard. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to travel east. Then, ensure that the coffer within the lounge is open. And then, pick up the latchkey from the coffer. Then, unlock the locker inside the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to take a trip west. That done, retrieve the napkin from the case inside the canteen. After that, move east. Then, put the napkin on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual kind of place.\nYou make out a stand. But the thing is empty. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take napkin from case<|im_end|>go east<|im_end|>put napkin on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to make an attempt to go to the east. Next, open the trunk within the study. And then, pick up the soap scented key from the trunk. And then, unlock the soap scented locker inside the study with the soap scented key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOf every sauna you could have sauntered into, you had to saunter into a typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take soap scented key from trunk<|im_end|>unlock soap scented locker with soap scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the laptop from the cabinet inside the workshop. Then, travel south. And then, ensure that the crate is open. After opening the crate, deposit the laptop inside the crate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a cabinet. The cabinet contains a laptop.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take laptop from cabinet<|im_end|>go south<|im_end|>open crate<|im_end|>insert laptop into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go west. Following that, recover the fondue from the floor of the vault. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to go west. Then, recover the cookie from the floor of the launderette. If you can get your hands on the cookie, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's awesome that you're in a studio now.\nYou smell an awful smell, and follow it to a mantle. The mantle is typical. Unfortunately, there isn't a thing on it. You think about smashing the mantle to bits, throwing the bits in the dump, etc, until you get bored.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head north. Then, pick up the cashew from the counter in the pantry. After that, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew from counter<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, if it's not too much trouble, I need you to venture north. And then, pick up the blanket from the bench. Having got the blanket, head south. After that, throw the blanket on the floor of the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in the place we're calling the dish-pit. You can barely contain your excitement.\nYou make out a rack. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from bench<|im_end|>go south<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick up the keycard from the desk. After you have got the keycard, doublecheck that the locker within the studio is unlocked. And then, open the locker. After that, retrieve the binder from the locker inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou see a locker. Oh, great. Here's a desk. You see a keycard on the desk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from desk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take binder from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First thing I need you to do is to make sure that the cuboid safe is unlocked. And then, make it so that the cuboid safe within the laundry place is wide open. And then, recover the formless passkey from the cuboid safe. And then, lock the formless locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a closed formless locker right there by you. You make out a cuboid safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take formless passkey from cuboid safe<|im_end|>lock formless locker with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the north. With that done, retrieve the stick of butter from the recliner. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from recliner<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the locker with the key. If you have unlocked the locker, ensure that the locker inside the cubicle is open. After that, pick up the passkey from the locker in the cubicle. Then, check that the safe is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis might come as a shock to you, but you've just walked into a cubicle.\nYou can see a locked safe. You can make out a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, retrieve the keycard from the floor of the chamber. After that, unlock the safe within the chamber. Then, ensure that the safe is open. And then, insert the teapot inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nYou can see a safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a teapot.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert teapot into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. After that, pick up the mouse from the floor of the study. And then, take a trip east. After that, you can insert the mouse inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. Let's see what's in here.\nYou can see an opened fridge. The fridge is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse<|im_end|>go east<|im_end|>insert mouse into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to go to the west. And then, recover the plant from the floor of the parlor. If you can get your hands on the plant, make an attempt to venture east. With that accomplished, throw the plant on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take plant<|im_end|>go east<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, recover the fly larva from the floor of the scullery. After taking the fly larva, head east. Okay, and then, you can place the fly larva into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a trunk. What a letdown! The trunk is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to go to the south. With that over with, open the cabinet. And then, retrieve the soap dispenser from the cabinet. Once you have taken the soap dispenser, throw the soap dispenser on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a salad.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take soap dispenser from cabinet<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move north. And then, recover the cd from the bed stand. After that, try to head south. Then, drop the cd on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard kind of place. You begin to take stock of what's in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from bed stand<|im_end|>go south<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to insert the TextWorld key into the TextWorld box in the studio's lock to unlock it. After that, open the TextWorld box in the studio. Having opened the TextWorld box, pick up the formless passkey from the TextWorld box. After that, insert the formless passkey into the formless chest inside the studio's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou smell a terrible smell, and follow it to a formless chest. A locked TextWorld box, which looks standard, is close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take formless passkey from TextWorld box<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip east. Then, retrieve the TextWorld style latchkey from the bookshelf within the cubicle. After that, doublecheck that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style latchkey from bookshelf<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to travel north. With that done, recover the sandwich from the floor of the steam room. If you have taken the sandwich, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one. You can barely contain your excitement.\nYou see a couch. The couch is typical. Looks like someone's already been here and taken everything off it, though. Hm. Oh well You make out a bar. The bar is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to take a trip north. With that over with, recover the American style key from the floor of the office. If you can get your hands on the American style key, go south. And then, lock the American style box in the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one.\nYou see a American style box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American style key<|im_end|>go south<|im_end|>lock American style box with American style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to go to the west. And then, take the keyboard from the mantle inside the studio. After that, take a trip east. With that over with, throw the keyboard on the floor of the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A normal one.\nYou can see a closed dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keyboard from mantle<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First thing I need you to do is to retrieve the Henderson's passkey from the pan. And then, make an effort to go to the east. After that, close the Henderson's chest. Then, Put the Henderson's passkey into the Henderson's chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great usual vibes in this place, a wonderful usual atmosphere. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a pan. The pan is typical. On the pan you can see a Henderson's passkey. Wow! Just like in the movies!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's passkey from pan<|im_end|>go east<|im_end|>close Henderson's chest<|im_end|>lock Henderson's chest with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, head west. And then, recover the sandwich from the bed stand in the bar. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal one. You begin looking for stuff.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from bed stand<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First step, take the spherical passkey from the dresser inside the steam room. After that, unlock the spherical box inside the steam room. Then, make absolutely sure that the spherical box inside the steam room is ajar. And then, take the sponge from the spherical box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked spherical box. You can see an opened dresser. The dresser contains a spherical passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from dresser<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take sponge from spherical box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the board in the bathroom. After that, doublecheck that the locker is unlocked. Then, ensure that the locker is open. And then, recover the vacuum from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal one.\nOh, great. Here's a locker. Look out! It's a- oh, never mind, it's just a board. The board is normal. On the board you can make out a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from board<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to check that the box is unlocked with the passkey. And then, ensure that the box is open. After pulling open the box, take the gummy bear from the box within the sauna. Then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal one.\nYou see a locked box.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to attempt to travel north. Next, pick up the stick of butter from the stand within the bedroom. Then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just come into a studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from stand<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, recover the latchkey from the cabinet in the spare room. And then, go east. Next, unlock the chest in the cookery. And then, make sure that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a cabinet, and you find a cabinet. The cabinet contains a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go to the west. Then, pick up the Canadian keycard from the floor of the sauna. With the Canadian keycard, move east. After that, make sure the Canadian safe within the parlor is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe.\nThere is an unguarded exit to the west.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go west<|im_end|>take Canadian keycard<|im_end|>go east<|im_end|>lock Canadian safe with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the dvd from the bed inside the bedchamber. After that, try to head south. And then, open the safe inside the vault. And then, put the dvd into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nOh, great. Here's a bed. On the bed you can make out a dvd. Now that's what I call TextWorld!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take dvd from bed<|im_end|>go south<|im_end|>open safe<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to venture west. Then, recover the insect from the floor of the cookhouse. Then, venture east. And then, rest the insect on the pan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou can make out a pan. The pan is normal. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it? You can make out a board. The board is standard. The board appears to be empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>put insect on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to open the toolbox. Then, recover the formless latchkey from the toolbox. Then, unlock the formless box with the formless latchkey. And then, open the formless box inside the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked formless box. You see a closed ordinary looking toolbox right there by you.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take formless latchkey from toolbox<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to venture east. If you can get through with that, take the rectangular keycard from the fridge. After that, unlock the rectangular safe in the kitchenette. And then, make it so that the rectangular safe inside the kitchenette is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the dish-pit.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from fridge<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the south. And then, ensure that the trunk within the study is open. Then, take the latchkey from the trunk. And then, doublecheck that the safe in the study is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis studio you have just entered is definitely standard. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, doublecheck that the trunk within the shower is ajar. After that, recover the onion from the trunk in the shower. Then, eat the onion. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a trunk.\nThere is an unblocked exit to the east.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "open trunk<|im_end|>take onion from trunk<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! Your first objective is to retrieve the fresh laundry scented key from the table in the workshop. Then, go east. Then, make sure that the fresh laundry scented safe is unlocked. After that, make sure that the fresh laundry scented safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou see a table. You see a fresh laundry scented key on the table.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented key from table<|im_end|>go east<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Next, assure that the safe is ajar. Then, recover the salad from the safe. Then, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a backup calendar.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take salad from safe<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to move east. And then, lift the type A key from the floor of the shower. Once you have got the type A key, make absolutely sure that the type A box is unlocked. Then, make it so that the type A box in the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go east<|im_end|>take type A key<|im_end|>unlock type A box with type A key<|im_end|>open type A box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an attempt to take a trip east. With that over with, take the spherical key from the box. After that, insert the spherical key into the spherical safe in the parlor's lock to unlock it. Then, assure that the spherical safe within the parlor is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key from box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, check that the chest within the lounge is unlocked with the key. And then, doublecheck that the chest within the lounge is open. Then, recover the tv from the chest inside the lounge. Then, put the tv on the couch in the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nGuess what, you are in a place we're calling a lounge.\nYou see a locked chest here. Were you looking for a couch? Because look over there, it's a couch. The couch is normal. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>put tv on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the east. With that over with, ensure that the chest is open. After that, retrieve the teaspoon from the chest. After that, ditch the teaspoon on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An usual one.\nYou make out a locked coffer.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>drop teaspoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, pick-up the printer from the floor of the cubicle. After that, try to take a trip south. With that done, open the cabinet inside the shower. And then, you can put the printer inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a printer and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take printer<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert printer into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the lavender scented locker inside the playroom is unlocked. Then, make sure that the lavender scented locker is ajar. Then, take the controller from the lavender scented locker. If you can get your hands on the controller, toss the controller on the floor of the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom.\nYou can see a locked lavender scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take controller from lavender scented locker<|im_end|>drop controller<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, venture west. Okay, and then, pick up the broom from the board. Then, move east. And then, you can insert the broom into the dresser in the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone.\nYou make out an opened dresser in the room. The dresser is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from board<|im_end|>go east<|im_end|>insert broom into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could open the drawer. Then, pick up the keycard from the drawer. And then, attempt to go to the south. Next, make sure that the box is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWere you looking for a drawer? Because look over there, it's a drawer. Huh, weird.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take keycard from drawer<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to move south. Then, assure that the locker inside the office is opened. And then, pick up the latchkey from the locker. After getting the latchkey, make sure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWelcome to the cellar.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the rectangular key from the locker. Then, check that the rectangular chest is unlocked with the rectangular key. After that, ensure that the rectangular chest inside the office is open. After pulling open the rectangular chest, recover the mouse from the rectangular chest within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. I guess you better just go and list everything you see here.\nWere you looking for a rectangular chest? Because look over there, it's a rectangular chest. You can make out an opened locker in the corner. The locker contains a rectangular key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from locker<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take mouse from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to venture east. Then, pick-up the Microsoft limited edition latchkey from the floor of the kitchenette. And then, unlock the Microsoft limited edition locker within the kitchenette. After that, doublecheck that the Microsoft limited edition locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at you, bigshot, walking into a scullery like it isn't some huge deal.\nYou can make out a rack. But the thing is empty, unfortunately.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition latchkey<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, assure that the Henderson's limited edition safe within the office is unlocked. After you have unlocked the Henderson's limited edition safe, look and see that the Henderson's limited edition safe is wide open. If you have pulled open the Henderson's limited edition safe, take the keycard from the Henderson's limited edition safe in the office. And then, lock the chest in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one.\nYou see a closed chest. You can make out a locked Henderson's limited edition safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take keycard from Henderson's limited edition safe<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip east. And then, ensure that the dresser is open. After you have opened the dresser, retrieve the mop from the dresser inside the launderette. After that, sit the mop on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take mop from dresser<|im_end|>put mop on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to doublecheck that the type 5 safe is unlocked with the type 5 passkey. After that, ensure that the type 5 safe is open. And then, pick up the Henderson's latchkey from the type 5 safe. If you can get your hands on the Henderson's latchkey, make it so that the Henderson's chest is locked with the Henderson's latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it normal? You better believe it is.\nLook over there! a Henderson's chest. Classic TextWorld. You see a locked type 5 safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 5 passkey.\n\nyour action: ", "response": "unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take Henderson's latchkey from type 5 safe<|im_end|>lock Henderson's chest with Henderson's latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the key from the floor of the parlor. Then, unlock the safe inside the parlor. After that, open the safe inside the parlor. After that, pick up the book from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou make a grand eccentric entrance into a parlor. I guess you better just go and list everything you see here.\nYou can make out a locked safe in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take book from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to try to move north. And then, take the passkey from the rack. With the passkey, make an attempt to venture south. Then, lock the safe with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom.\nYou make out a closed safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from rack<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First step, make an effort to go to the north. Then, take the passkey from the board inside the scullery. And then, take a trip south. Next, insert the passkey into the chest in the bedchamber's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from board<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First step, unlock the safe within the shower. After unlocking the safe, ensure that the safe is open. And then, pick up the type U key from the safe. Having picked up the type U key, check that the type U safe is unlocked with the type U key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin looking for stuff.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type U safe. Hmmm... what else, what else? You can see a locked safe close by.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type U key from safe<|im_end|>unlock type U safe with type U key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First step, make an attempt to venture east. And then, assure that the drawer inside the restroom is ajar. Then, take the butterfly from the drawer. And then, you can deposit the butterfly into the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take butterfly from drawer<|im_end|>insert butterfly into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, unlock the Canadian locker in the attic. After that, open the Canadian locker in the attic. After opening the Canadian locker, recover the butterfly from the Canadian locker within the attic. After taking the butterfly, rest the butterfly on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic.\nYou make out a locked Canadian locker. You rest your hand against a wall, but you miss the wall and fall onto a table. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>take butterfly from Canadian locker<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture east. Then, pick-up the formless latchkey from the floor of the washroom. And then, unlock the formless locker. And then, open the formless locker in the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker. The locker is empty, what a horrible day!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could check that the lavender scented safe within the cellar is unlocked with the lavender scented latchkey. Then, ensure that the lavender scented safe is open. After that, recover the lampshade from the lavender scented safe. With the lampshade, drop the lampshade on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal kind of place. You start to take note of what's in the room.\nYou see a lavender scented safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take lampshade from lavender scented safe<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the latchkey into the locker within the steam room's lock to unlock it. And then, ensure that the locker inside the steam room is open. After that, recover the broom from the locker. And then, deposit the broom on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in the place we're calling the steam room. I guess you better just go and list everything you see here.\nYou scan the room, seeing a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. Then, retrieve the latchkey from the portmanteau. After taking the latchkey, attempt to take a trip south. Then, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical kind of place.\nYou see a locked box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from portmanteau<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to take a trip north. Then, pick-up the fresh laundry scented key from the floor of the washroom. Then, make an effort to go to the south. And then, assure that the fresh laundry scented box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented key<|im_end|>go south<|im_end|>unlock fresh laundry scented box with fresh laundry scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, travel south. And then, insert the passkey into the box in the sauna's lock to unlock it. And then, ensure that the box is open. After that, recover the sponge from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell how about that, you are in the place we're calling the lounge.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head east. Following that, recover the non-euclidean key from the crate. After that, unlock the non-euclidean safe with the non-euclidean key. And then, look and see that the non-euclidean safe in the spare room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key from crate<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, pick up the tv from the recliner inside the salon. If you can get your hands on the tv, try to go to the east. Next, put the tv on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a chair. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take tv from recliner<|im_end|>go east<|im_end|>put tv on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. That done, retrieve the vacuum from the floor of the steam room. With the vacuum, travel east. With that accomplished, put the vacuum on the rack in the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the bathroom.\nYou see a rack. The rack appears to be empty. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go west<|im_end|>take vacuum<|im_end|>go east<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to look and see that the spherical safe is unlocked. Then, ensure that the spherical safe within the workshop is open. After opening the spherical safe, retrieve the Quote of the Day Calendar from the spherical safe within the workshop. Then, ditch the Quote of the Day Calendar on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou can make out a spherical safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take Quote of the Day Calendar from spherical safe<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make absolutely sure that the formless box inside the cellar is unlocked. Then, ensure that the formless box in the cellar is open. And then, pick up the golf club from the formless box in the cellar. After getting the golf club, place the golf club on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou make out a locked formless box. You can make out a counter. The counter is ordinary. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take golf club from formless box<|im_end|>put golf club on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head south. Okay, and then, look and see that the Henderson's safe is wide open. Then, retrieve the licorice strip from the Henderson's safe in the sauna. Then, eat the licorice strip. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's safe<|im_end|>take licorice strip from Henderson's safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head west. With that done, pick-up the Henderson's latchkey from the floor of the kitchen. If you can get your hands on the Henderson's latchkey, make an attempt to move east. Following that, Insert the Henderson's latchkey into the Henderson's safe inside the washroom to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nYou can see a closed Henderson's safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's latchkey<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, attempt to take a trip north. Then, recover the mug from the cabinet inside the cookhouse. And then, travel south. After that, toss the mug on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a bookshelf. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from cabinet<|im_end|>go south<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked. Then, ensure that the chest in the office is open. And then, retrieve the mouse from the chest in the office. If you have taken the mouse, sit the mouse on the mantelpiece within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a chest. You make out a mantelpiece. The mantelpiece is ordinary. But the thing is empty, unfortunately. Hopefully this doesn't make you too upset.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take mouse from chest<|im_end|>put mouse on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to unlock the chest within the bathroom. After that, assure that the chest within the bathroom is opened. After that, retrieve the Canadian keycard from the chest. Then, make absolutely sure that the Canadian box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom. You begin to take stock of what's here.\nYou make out a Canadian box. Huh, weird. You see a chest. Now why would someone leave that there?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take Canadian keycard from chest<|im_end|>lock Canadian box with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to look and see that the type 8 locker is unlocked. Then, open the type 8 locker inside the closet. Then, pick up the non-euclidean keycard from the type 8 locker in the closet. After that, assure that the non-euclidean safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place.\nYou make out a non-euclidean safe. You can see a type 8 locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 8 passkey.\n\nyour action: ", "response": "unlock type 8 locker with type 8 passkey<|im_end|>open type 8 locker<|im_end|>take non-euclidean keycard from type 8 locker<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! Your first objective is to go to the north. Okay, and then, pick up the rectangular latchkey from the shelf. After that, attempt to go to the south. And then, look and see the rectangular safe within the bathroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical one. You can barely contain your excitement.\nYou make out a closed rectangular safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from shelf<|im_end|>go south<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip west. Then, retrieve the latchkey from the board. After that, make an attempt to go to the east. Then, assure that the locker inside the shower is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nYou can see a locked locker in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from board<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to travel north. With that over with, pick up the glove from the counter inside the vault. Having got the glove, try to venture south. And then, sit the glove on the board. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a board, and you find a board. The board is typical. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glove from counter<|im_end|>go south<|im_end|>put glove on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, travel south. Next, make it so that the case is opened. And then, recover the glove from the case in the garage. After that, you can deposit the glove inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take glove from case<|im_end|>insert glove into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to head south. And then, pick up the formless latchkey from the rack inside the dish-pit. After that, insert the formless latchkey into the formless box within the dish-pit's lock to unlock it. And then, open the formless box in the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless latchkey from rack<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the lavender scented safe. After that, doublecheck that the lavender scented safe is open. After that, take the cake scented latchkey from the lavender scented safe. And then, look and see that the cake scented box is unlocked with the cake scented latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cake scented box. You can make out a locked lavender scented safe, which looks ordinary, close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take cake scented latchkey from lavender scented safe<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the bed in the salon. With the keycard, look and see that the chest is unlocked. After that, assure that the chest in the salon is wide open. After that, pick up the cd from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A typical kind of place. You start to take note of what's in the room.\nYou make out a chest. You can see a bed. You see a keycard on the bed. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cd from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture east. And then, doublecheck that the locker within the shower is ajar. After that, recover the cashew from the locker. And then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First off, pick up the cuboid passkey from the safe inside the parlor. If you can get your hands on the cuboid passkey, check that the cuboid chest is unlocked with the cuboid passkey. After that, open the cuboid chest. And then, retrieve the laptop from the cuboid chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou have entered a parlor. Not the parlor you'd expect. No, this is a parlor.\nHey, want to see a cuboid chest? Look over there, a cuboid chest. A cuboid chest... Is that really what you were looking for? An open safe is nearby. The safe contains a cuboid passkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from safe<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take laptop from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the locker. After that, take the novel from the locker in the bar. With the novel, travel south. If you can finish that, sit the novel on the bench inside the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal one.\nYou make out a locker.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take novel from locker<|im_end|>go south<|im_end|>put novel on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head west. With that accomplished, take the latchkey from the bench. With the latchkey, make an effort to take a trip east. And then, unlock the box inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOkay, so you're in a basement, cool, but is it typical? You better believe it is.\nYou make out a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bench<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make absolutely sure that the trunk is open. After that, recover the book from the trunk in the office. With the book, go east. If you can do that, rest the book on the platter inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one.\nYou make out a closed trunk nearby.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take book from trunk<|im_end|>go east<|im_end|>put book on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the Henderson's safe is unlocked. After unlocking the Henderson's safe, ensure that the Henderson's safe is open. Then, pick up the fondue from the Henderson's safe within the attic. Having got the fondue, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've seen better attics, but at least this one seems pretty standard. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's safe. Now why would someone leave that there?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take fondue from Henderson's safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel north. That done, pick up the passkey from the stand. Then, try to go to the south. With that done, insert the passkey into the locker within the restroom's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou make out a locked standard looking locker here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from stand<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the west. And then, take the soap scented latchkey from the table. And then, move east. After that, Place the soap scented latchkey into the soap scented box in the workshop to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou can see a closed soap scented box in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap scented latchkey from table<|im_end|>go east<|im_end|>lock soap scented box with soap scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to take a trip south. After that, unlock the type T locker within the basement. Then, open the type T locker. After opening the type T locker, take the cane from the type T locker within the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type T key.\n\nyour action: ", "response": "go south<|im_end|>unlock type T locker with type T key<|im_end|>open type T locker<|im_end|>take cane from type T locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, ensure that the drawer in the bathroom is open. After pulling open the drawer, pick up the cookie from the drawer in the bathroom. And then, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou scan the room, seeing a drawer. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take cookie from drawer<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be great if you could doublecheck that the type K safe is unlocked. And then, ensure that the type K safe is open. And then, take the nest of shrimp from the type K safe in the office. Then, insert the nest of shrimp into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place.\nYou can make out a locker! The locker is empty! What a waste of a day! You see a locked type K safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type K passkey.\n\nyour action: ", "response": "unlock type K safe with type K passkey<|im_end|>open type K safe<|im_end|>take nest of shrimp from type K safe<|im_end|>insert nest of shrimp into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture west. Following that, pick up the type 0 key from the floor of the bar. Then, move east. With that done, make it so that the type 0 safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nYou make out a type 0 safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 0 key<|im_end|>go east<|im_end|>unlock type 0 safe with type 0 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could retrieve the latchkey from the table. If you can get your hands on the latchkey, unlock the locker inside the kitchenette. After unlocking the locker, make absolutely sure that the locker is ajar. Then, pick up the kettle from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place.\nYou make out a locked locker. You can make out a table. The table is ordinary. On the table you can see a latchkey, so there's that.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take kettle from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could travel south. And then, make absolutely sure that the chest is opened. Then, take the stick of butter from the chest inside the salon. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, recover the dvd from the floor of the bedroom. After that, head south. That done, make it so that the coffer within the workshop is ajar. And then, put the dvd into the coffer in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a broccoli and a dvd on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take dvd<|im_end|>go south<|im_end|>open coffer<|im_end|>insert dvd into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, travel east. Following that, ensure that the box inside the sauna is open. Then, take the sponge from the box inside the sauna. Then, rest the sponge on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou have entered the most typical of all possible washrooms.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, unlock the non-euclidean safe. After that, look and see that the non-euclidean safe is opened. After pulling open the non-euclidean safe, pick up the cuboid key from the non-euclidean safe. Then, unlock the cuboid chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's awesome that you're in a steam room now.\nAs if things weren't amazing enough already, you can even see a cuboid chest. You can make out a locked non-euclidean safe in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take cuboid key from non-euclidean safe<|im_end|>unlock cuboid chest with cuboid key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to doublecheck that the type 2 box is unlocked. After that, open the type 2 box. After that, retrieve the plant from the type 2 box. And then, ditch the plant on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just walked into a bar.\nYou smell an awful smell, and follow it to a type 2 box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>take plant from type 2 box<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could make an attempt to take a trip west. With that accomplished, recover the sandwich from the floor of the cookery. If you can get your hands on the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a workbench. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a golf club on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to take the passkey from the stand. Then, unlock the chest in the bedroom. And then, ensure that the chest is open. After that, take the textbook from the chest in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An usual kind of place. The room is well lit.\nYou can make out a chest. You can see a stand. On the stand you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take textbook from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could go to the north. That done, recover the shirt from the floor of the sauna. With the shirt, make an attempt to go to the south. With that done, toss the shirt on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary kind of place. You begin looking for stuff.\nYou need an unblocked exit? You should try going north.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shirt<|im_end|>go south<|im_end|>drop shirt<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, open the box within the office. And then, take the cashew from the box within the office. And then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nYou see a closed usual looking box in the room.\nYou need an unblocked exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to try to move south. Then, make it so that the cabinet within the washroom is ajar. And then, recover the broom from the cabinet. After that, place the broom on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nFancy seeing you here. Here, by the way, being the sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take broom from cabinet<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be fantastic if you could go to the south. Next, look and see that the locker inside the launderette is opened. After that, pick up the iron from the locker inside the launderette. With the iron, deposit the iron on the floor of the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First off, make it so that the locker within the closet is ajar. Then, retrieve the lampshade from the locker. Then, head east. After that, deposit the lampshade inside the portmanteau inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take lampshade from locker<|im_end|>go east<|im_end|>insert lampshade into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel south. And then, make absolutely sure that the type B chest is opened. After that, pick up the peanut from the type B chest inside the kitchenette. After that, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great normal vibes in this place, a wonderful normal atmosphere.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type B keycard.\n\nyour action: ", "response": "go south<|im_end|>open type B chest<|im_end|>take peanut from type B chest<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the formless latchkey from the safe in the bar. And then, go to the east. And then, close the formless box in the studio. Then, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just shown up in a bar.\nLook over there! a safe. You shudder, but continue examining the room. The safe contains a formless latchkey. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from safe<|im_end|>go east<|im_end|>close formless box<|im_end|>lock formless box with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go west. With that accomplished, retrieve the Microsoft style latchkey from the floor of the kitchen. And then, make an attempt to go east. After that, doublecheck that the Microsoft style box is locked with the Microsoft style latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nA closed Microsoft style box, which looks standard, is in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style latchkey<|im_end|>go east<|im_end|>lock Microsoft style box with Microsoft style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture west. Okay, and then, pick up the Henderson's style latchkey from the table in the laundry place. And then, try to venture east. Next, make absolutely sure that the Henderson's style chest is locked with the Henderson's style latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen.\nYou see a Henderson's style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's style latchkey from table<|im_end|>go east<|im_end|>lock Henderson's style chest with Henderson's style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the type H locker in the bedchamber. Then, look and see that the type H locker inside the bedchamber is open. And then, take the passkey from the type H locker. Then, make absolutely sure that the locker is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou have entered the most normal of all possible bedchambers. You begin to take stock of what's in the room.\nYou see a locker. Now that's what I call TextWorld! You see a locked type H locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type H keycard.\n\nyour action: ", "response": "unlock type H locker with type H keycard<|im_end|>open type H locker<|im_end|>take passkey from type H locker<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, try to venture south. Then, make sure that the portmanteau in the chamber is wide open. And then, pick up the pillow from the portmanteau inside the chamber. Then, sit the pillow on the desk within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take pillow from portmanteau<|im_end|>put pillow on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move west. That done, pick up the mouse from the coffer. And then, head east. That done, sit the mouse on the bowl in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook at that board! What does it say? It says Welcome to the cookery? Well that's cool.\nYou see a gleam over in a corner, where you can see a bowl. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse from coffer<|im_end|>go east<|im_end|>put mouse on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go east. After that, look and see that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the scullery. And then, put the tv into the TextWorld limited edition box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition passkey and a tv.\n\nyour action: ", "response": "go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>insert tv into TextWorld limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. Once you succeed at that, pick up the mug from the floor of the kitchen. Then, try to move east. And then, you can put the mug into the dresser inside the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a dresser. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mug<|im_end|>go east<|im_end|>insert mug into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the cuboid passkey from the refrigerator within the cookery. If you can get your hands on the cuboid passkey, unlock the cuboid locker inside the cookery. Then, ensure that the cuboid locker is open. Then, retrieve the spork from the cuboid locker inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou can make out a locked cuboid locker. Were you looking for a refrigerator? Because look over there, it's a refrigerator. Wow, isn't TextWorld just the best? The refrigerator contains a cuboid passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from refrigerator<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take spork from cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go south. And then, open the trunk within the shower. After pulling open the trunk, recover the key from the trunk in the shower. And then, insert the key into the locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal kind of place. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to take a trip east. Following that, ensure that the freezer inside the dish-pit is open. After that, recover the shadfly from the freezer inside the dish-pit. After stealing the shadfly, you can insert the shadfly into the refrigerator. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell how about that, you are in a place we're calling a kitchenette.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take shadfly from freezer<|im_end|>insert shadfly into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to move west. Then, lift the latchkey from the floor of the playroom. Then, go to the east. After that, lock the locker in the restroom with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom.\nYou make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to travel east. And then, open the case inside the cubicle. Then, take the printer from the case inside the cubicle. After that, place the printer on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take printer from case<|im_end|>put printer on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, make an attempt to go west. That done, recover the tv from the bed stand. And then, make an attempt to take a trip east. Following that, place the tv on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spork.\n\nyour action: ", "response": "go west<|im_end|>take tv from bed stand<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the crate. And then, insert the passkey into the safe's lock to unlock it. And then, open the safe. After that, you can insert the staple inside the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou can make out a safe. You can make out a crate. A crate... Is that really what you were looking for? The crate contains a passkey. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a staple.\n\nyour action: ", "response": "take passkey from crate<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert staple into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the non-euclidean key from the bench. After that, unlock the non-euclidean box in the shower with the non-euclidean key. After unlocking the non-euclidean box, ensure that the non-euclidean box is open. And then, retrieve the paper towel from the non-euclidean box within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have fallen into a shower. Not the shower you'd expect. No, this is a shower.\nLook out! It's a- oh, never mind, it's just a non-euclidean box. You hear a noise behind you and spin around, but you can't see anything other than a bench. On the bench you see a non-euclidean key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from bench<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take paper towel from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First, it would be great if you could take the keycard from the fridge within the cookery. Then, unlock the locker within the cookery with the keycard. And then, open the locker. Then, you can deposit the ladle inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker. Classic TextWorld. You can make out a fridge. The fridge contains a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a ladle.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert ladle into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the chest in the bedchamber with the passkey. Then, look and see that the chest is open. Then, recover the strawberry from the chest. After that, eat the strawberry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual one. Let's see what's in here.\nYou see a chest, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take strawberry from chest<|im_end|>eat strawberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the cuboid latchkey from the mantelpiece inside the cubicle. Then, insert the cuboid latchkey into the cuboid chest in the cubicle's lock to unlock it. Then, open the cuboid chest inside the cubicle. After that, pick up the desktop computer from the cuboid chest in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. You begin to take stock of what's in the room.\nYou make out a cuboid chest. You can see a mantelpiece. Wow, isn't TextWorld just the best? The mantelpiece is normal. On the mantelpiece you see a cuboid latchkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from mantelpiece<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take desktop computer from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could make it so that the box in the garage is unlocked. And then, ensure that the box within the garage is open. Then, take the key from the box. After that, unlock the locker with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. You scan the room, seeing a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the cuboid chest. After that, ensure that the cuboid chest is open. After that, retrieve the licorice strip from the cuboid chest. And then, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cuboid chest. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take licorice strip from cuboid chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick-up the type V passkey from the floor of the laundry place. After that, check that the type V locker within the laundry place is unlocked with the type V passkey. Then, open the type V locker. Then, retrieve the bug from the type V locker within the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked type V locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type V passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V passkey<|im_end|>unlock type V locker with type V passkey<|im_end|>open type V locker<|im_end|>take bug from type V locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, ensure that the coffer within the bedroom is open. Then, recover the cabbage from the coffer. And then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a coffer.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take cabbage from coffer<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. After that, pick up the soap scented passkey from the cabinet inside the restroom. Then, make an attempt to go to the south. Then, Put the soap scented passkey into the soap scented locker to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nYou smell a sickening smell, and follow it to a soap scented locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take soap scented passkey from cabinet<|im_end|>go south<|im_end|>lock soap scented locker with soap scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First thing I need you to do is to attempt to go to the west. That done, retrieve the bowl from the saucepan. After that, go to the east. Then, rest the bowl on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou make another one of your grand eccentric entrances into a shower.\nYou make out a bench. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bowl from saucepan<|im_end|>go east<|im_end|>put bowl on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the Canadian keycard from the floor of the cellar. And then, unlock the Canadian safe with the Canadian keycard. And then, assure that the Canadian safe is opened. Then, recover the nest of toads from the Canadian safe within the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou can make out a locked Canadian safe in the corner.\nYou need an unblocked exit? You should try going north.\nThere is a Canadian keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take nest of toads from Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the American limited edition passkey from the floor of the laundry place. With the American limited edition passkey, check that the American limited edition locker is unlocked with the American limited edition passkey. After that, make it so that the American limited edition locker is open. Then, retrieve the vacuum from the American limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a American limited edition locker.\nYou need an unblocked exit? You should try going north.\nThere is an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition passkey<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take vacuum from American limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe with the keycard. After unlocking the safe, open the safe within the bedchamber. After that, pick up the passkey from the safe. Then, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First thing I need you to do is to take the latchkey from the stand. Then, unlock the locker with the latchkey. Then, ensure that the locker is open. After that, pick up the telephone from the locker inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into an office. Not the office you'd expect. No, this is an office. You begin looking for stuff.\nWere you looking for a locker? Because look over there, it's a locker. Look over there! a stand. On the stand you can see a latchkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take telephone from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, open the box inside the bedchamber. And then, recover the latchkey from the box. If you can get your hands on the latchkey, head east. Following that, insert the latchkey into the safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell how about that, you are in the place we're calling the bedchamber. You begin looking for stuff.\nYou make out a closed usual looking box in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, look and see that the trunk is opened. After that, pick up the Henderson's key from the trunk. Then, unlock the Henderson's chest in the garage with the Henderson's key. And then, make absolutely sure that the Henderson's chest inside the garage is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou see a Henderson's chest. You can't wait to tell the folks at home about this! You can see a closed trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Henderson's key from trunk<|im_end|>unlock Henderson's chest with Henderson's key<|im_end|>open Henderson's chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, venture south. If you can do that, recover the rectangular passkey from the mantelpiece inside the studio. After that, insert the rectangular passkey into the rectangular box inside the studio's lock to unlock it. Then, ensure that the rectangular box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from mantelpiece<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to go to the west. And then, pick up the passkey from the workbench. With the passkey, travel east. And then, check that the box is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou can make out a locked box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from workbench<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the cabinet within the study. After that, recover the formless latchkey from the cabinet in the study. If you can get your hands on the formless latchkey, attempt to head east. And then, lock the formless box with the formless latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one.\nYou see a cabinet.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take formless latchkey from cabinet<|im_end|>go east<|im_end|>lock formless box with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an attempt to go to the east. Then, open the coffer within the cubicle. And then, take the type 0 latchkey from the coffer. And then, doublecheck that the type 0 box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nThis is going to sound unbelievable, but you've just entered a basement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take type 0 latchkey from coffer<|im_end|>unlock type 0 box with type 0 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel south. Following that, open the suitcase inside the bedchamber. After that, recover the legume from the suitcase. After that, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a bureau. The bureau is empty, what a horrible day!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take legume from suitcase<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture south. Once you get around to doing that, open the display within the studio. Then, retrieve the folder from the display. After that, ditch the folder on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. The room is well lit.\nYou make out a locked coffer in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take folder from display<|im_end|>drop folder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make absolutely sure that the box is unlocked with the key. After that, open the box. After that, recover the whisk from the box within the scullery. And then, throw the whisk on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou see a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take whisk from box<|im_end|>drop whisk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. And then, pick up the plant from the recliner. If you can get your hands on the plant, try to venture east. Once you accomplish that, place the plant on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take plant from recliner<|im_end|>go east<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the spherical key from the floor of the studio. With the spherical key, attempt to travel east. With that done, close the spherical chest within the laundromat. Then, make sure that the spherical chest is locked with the spherical key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio.\nThere is an unblocked exit to the east.\nThere is a spherical key and a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key<|im_end|>go east<|im_end|>close spherical chest<|im_end|>lock spherical chest with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to attempt to venture east. Following that, open the crate inside the spare room. After pulling open the crate, pick up the cloak from the crate in the spare room. And then, rest the cloak on the table within the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take cloak from crate<|im_end|>put cloak on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the laptop from the bookshelf. And then, take a trip south. With that done, open the cabinet in the office. After that, you can put the laptop into the cabinet within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can make out a bookshelf. On the bookshelf you make out a laptop.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take laptop from bookshelf<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert laptop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to head east. Next, take the latchkey from the freezer. And then, insert the latchkey into the locker's lock to unlock it. And then, ensure that the locker inside the kitchen is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from freezer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, venture east. Then, ensure that the coffer is open. And then, retrieve the TextWorld limited edition latchkey from the coffer. After you have got the TextWorld limited edition latchkey, doublecheck that the TextWorld limited edition box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nThis might come as a shock to you, but you've just stumbled into a scullery. You can barely contain your excitement.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take TextWorld limited edition latchkey from coffer<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the vanilla scented key from the bench. After that, assure that the vanilla scented box in the steam room is unlocked. After that, open the vanilla scented box in the steam room. Then, pick up the vacuum from the vanilla scented box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room. The room is well lit.\nYou make out a vanilla scented box. Hey, want to see a bench? Look over there, a bench. The bench is ordinary. On the bench you can make out a vanilla scented key. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented key from bench<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take vacuum from vanilla scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be good if you could move east. After that, make absolutely sure that the portmanteau is open. Then, take the TextWorld limited edition keycard from the portmanteau inside the bar. After that, make absolutely sure that the TextWorld limited edition box in the bar is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take TextWorld limited edition keycard from portmanteau<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the latchkey from the counter. And then, unlock the safe in the vault with the latchkey. And then, make absolutely sure that the safe inside the vault is ajar. And then, retrieve the cane from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a safe? Look over there, a safe. You make out a counter. You shudder, but continue examining the counter. The counter is standard. On the counter you can make out a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First step, open the suitcase within the cellar. And then, pick up the spherical key from the suitcase. Then, venture south. And then, Insert the spherical key into the spherical box to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a suitcase. Now why would someone leave that there?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take spherical key from suitcase<|im_end|>go south<|im_end|>lock spherical box with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to take a trip north. And then, recover the fly larva from the safe inside the office. After that, make an effort to go south. With that done, put the fly larva on the board within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a board. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the board.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from safe<|im_end|>go south<|im_end|>put fly larva on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an attempt to travel north. After that, take the apple from the coffer. And then, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou make out a chair. The chair is standard. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take apple from coffer<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, go to the north. Then, recover the American style passkey from the floor of the closet. And then, head south. Then, unlock the American style chest in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am sorry to announce that you are now in the recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a American style chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American style passkey<|im_end|>go south<|im_end|>unlock American style chest with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, move east. With that done, ensure that the coffer is open. Then, take the fly larva from the coffer. And then, ditch the fly larva on the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take fly larva from coffer<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move south. And then, ensure that the display is open. After that, retrieve the Quote of the Day Calendar from the display. And then, rest the Quote of the Day Calendar on the mantle inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take Quote of the Day Calendar from display<|im_end|>put Quote of the Day Calendar on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the case is open. If you have pulled open the case, recover the spherical keycard from the case within the basement. After that, unlock the spherical safe within the basement with the spherical keycard. And then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. You begin looking for stuff.\nYou can see a spherical safe. You can make out a case.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make absolutely sure that the Canadian style locker is unlocked. And then, ensure that the Canadian style locker within the dish-pit is open. And then, take the loaf of bread from the Canadian style locker within the dish-pit. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou make out a locked ordinary looking Canadian style locker here.\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take loaf of bread from Canadian style locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to head north. After that, recover the legume from the platter. Once you have taken the legume, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a pan. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take legume from platter<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, travel east. If you can accomplish that, open the case. After that, pick up the cuboid keycard from the case. Then, unlock the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An usual one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take cuboid keycard from case<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, pick-up the latchkey from the floor of the study. And then, make it so that the box is unlocked. After that, open the box in the study. After that, recover the staple from the box within the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place.\nYou make out a locked box.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take staple from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First stop, retrieve the latchkey from the bench inside the steam room. Then, look and see that the locker in the steam room is unlocked. Then, make sure that the locker is open. And then, take the mop from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see a locked locker nearby. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip south. Next, lift the keycard from the floor of the pantry. Then, assure that the chest is unlocked. Having unlocked the chest, open the chest inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an effort to go to the north. Once you succeed at that, retrieve the butterfly from the floor of the bathroom. After that, head south. Once you succeed at that, sit the butterfly on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place.\nYou can see a table. The table is normal. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly<|im_end|>go south<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, try to move south. Next, check that the box in the restroom is unlocked with the keycard. Then, open the box in the restroom. And then, retrieve the butterfly from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just sauntered into a bathroom.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to head north. After that, lift the cane from the floor of the basement. And then, make an effort to go south. And then, deposit the cane on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOf every laundry place you could have sauntered into, you had to come round a normal one. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a vacuum and a sock.\n\nyour action: ", "response": "go north<|im_end|>take cane<|im_end|>go south<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First step, make an attempt to travel south. And then, open the portmanteau. Having pulled open the portmanteau, recover the latchkey from the portmanteau. After that, lock the chest with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, go to the north. If you can succeed at that, take the Comic Strip Calendar from the chair inside the studio. After that, attempt to travel south. After that, ditch the Comic Strip Calendar on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar from chair<|im_end|>go south<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, go to the west. Then, retrieve the American keycard from the floor of the bathroom. After that, move east. Then, doublecheck that the American safe within the pantry is locked with the American keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal. Let's see what's in here.\nYou see a closed American safe in the corner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American keycard<|im_end|>go east<|im_end|>lock American safe with American keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take a trip east. Okay, and then, doublecheck that the box is unlocked. Then, ensure that the box in the cubicle is open. After you have pulled open the box, take the cd from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the west. Then, lift the sponge from the floor of the shower. With the sponge, move east. Then, place the sponge on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an onion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an attempt to take a trip north. And then, take the paper towel from the bench. If you have got the paper towel, make an attempt to move south. After that, put the paper towel on the bar in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a bar. What a coincidence, weren't you just thinking about a bar? The bar is usual. The bar appears to be empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel from bench<|im_end|>go south<|im_end|>put paper towel on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the type K key from the bench in the steam room. And then, venture east. Once you get through with that, close the type K chest. If you have shut the type K chest, assure the type K chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room.\nYou can see a bench. You shudder, but continue examining the bench. The bench is ordinary. On the bench you see a type K key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K key from bench<|im_end|>go east<|im_end|>close type K chest<|im_end|>lock type K chest with type K key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go east. After that, open the case. And then, take the insect from the case. And then, put the insect on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take insect from case<|im_end|>put insect on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to go south. With that over with, check that the cake scented chest is unlocked with the cake scented latchkey. After unlocking the cake scented chest, ensure that the cake scented chest within the kitchen is open. After that, retrieve the mug from the cake scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard kind of place. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take mug from cake scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the box within the kitchenette is unlocked with the keycard. After that, open the box. And then, retrieve the kettle from the box in the kitchenette. Then, throw the kettle on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take kettle from box<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your first objective is to make an attempt to move east. After that, open the suitcase within the lounge. And then, retrieve the type D latchkey from the suitcase inside the lounge. And then, unlock the type D chest in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're not going to believe this, but you've just entered a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take type D latchkey from suitcase<|im_end|>unlock type D chest with type D latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture south. With that done, pick-up the formless latchkey from the floor of the launderette. And then, look and see that the formless box inside the launderette is unlocked. And then, ensure that the formless box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go south<|im_end|>take formless latchkey<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, unlock the locker in the office. Then, open the locker within the office. And then, take the book from the locker. If you can get your hands on the book, toss the book on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take book from locker<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to venture west. With that over with, take the Microsoft style passkey from the rack within the canteen. If you have taken the Microsoft style passkey, take a trip east. Next, lock the Microsoft style safe with the Microsoft style passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou make out a Microsoft style safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style passkey from rack<|im_end|>go east<|im_end|>lock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go north. After that, pick up the coffee cup from the pan within the cookhouse. After that, attempt to venture south. After that, you can insert the coffee cup into the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a coffer. The coffer is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coffee cup from pan<|im_end|>go south<|im_end|>insert coffee cup into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, make an effort to head north. Then, lift the keycard from the floor of the vault. If you have taken the keycard, try to travel south. If you can do that, make it so that the box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make sure that the Henderson's box is unlocked with the Henderson's key. After that, ensure that the Henderson's box is open. Once you have pulled open the Henderson's box, recover the tv from the Henderson's box in the salon. After that, deposit the tv on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. It seems to be pretty normal here. You start to take note of what's in the room.\nYou can see a locked Henderson's box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take tv from Henderson's box<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel west. Then, retrieve the non-euclidean latchkey from the cabinet. With the non-euclidean latchkey, make an effort to venture east. If you can do that, make absolutely sure that the non-euclidean chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet.\nYou can see a closed non-euclidean chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey from cabinet<|im_end|>go east<|im_end|>lock non-euclidean chest with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the south. And then, open the vanilla scented locker inside the laundromat. And then, retrieve the mop from the vanilla scented locker. And then, ditch the mop on the floor of the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go south<|im_end|>open vanilla scented locker<|im_end|>take mop from vanilla scented locker<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to take a trip east. And then, pick up the keycard from the shelf within the garage. If you can get your hands on the keycard, insert the keycard into the locker's lock to unlock it. Then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from shelf<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, lift the key from the floor of the office. And then, travel south. After that, make it so that the chest within the cookhouse is closed. After that, lock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the Henderson's style box. Then, open the Henderson's style box. After that, recover the latchkey from the Henderson's style box in the pantry. And then, make it so the box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou bend down to tie your shoe. When you stand up, you notice a box. You see a locked Henderson's style box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style key<|im_end|>open Henderson's style box<|im_end|>take latchkey from Henderson's style box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take the type A passkey from the armchair. And then, unlock the type A safe. After unlocking the type A safe, ensure that the type A safe is open. After that, pick up the Advent Calendar from the type A safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You begin to take stock of what's here.\nYou make out a locked type A safe right there by you. You see an armchair. The armchair is normal. On the armchair you can see a type A passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A passkey from armchair<|im_end|>unlock type A safe with type A passkey<|im_end|>open type A safe<|im_end|>take Advent Calendar from type A safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, attempt to take a trip west. Then, retrieve the latchkey from the saucepan in the scullery. And then, try to venture east. Then, insert the latchkey into the safe within the dish-pit's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're not going to believe this, but you've just entered a dish-pit. You begin to take stock of what's here.\nYou can make out a locked safe, which looks normal, in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from saucepan<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the box in the launderette. And then, attempt to venture east. And then, doublecheck that the chest in the bedroom is closed. After that, lock the chest with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell how about that, you are in the place we're calling the launderette.\nYou see a box. The box contains a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the mop from the floor of the washroom. Then, make an attempt to take a trip south. With that done, make it so that the Henderson's limited edition safe within the bedroom is ajar. After that, deposit the mop inside the Henderson's limited edition safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place.\nThere is an unblocked exit to the south.\nThere is a mop on the floor.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: ", "response": "take mop<|im_end|>go south<|im_end|>open Henderson's limited edition safe<|im_end|>insert mop into Henderson's limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, venture west. And then, recover the paper towel from the box in the sauna. After that, take a trip east. And then, ditch the paper towel on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel from box<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the type G passkey from the case. And then, head south. Following that, unlock the type G locker within the studio with the type G passkey. And then, open the type G locker inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place.\nOh, great. Here's a case. You shudder, but continue examining the room. The case contains a type G passkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G passkey from case<|im_end|>go south<|im_end|>unlock type G locker with type G passkey<|im_end|>open type G locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make it so that the Microsoft limited edition chest is unlocked. And then, ensure that the Microsoft limited edition chest is open. And then, recover the broom from the Microsoft limited edition chest within the launderette. And then, toss the broom on the floor of the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A normal one. Let's see what's in here.\nYou see a locked Microsoft limited edition chest, which looks ordinary, nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take broom from Microsoft limited edition chest<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that accomplished, pick-up the latchkey from the floor of the scullery. And then, check that the locker is unlocked with the latchkey. And then, ensure that the locker inside the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to head east. With that done, open the suitcase in the vault. If you have pulled open the suitcase, recover the latchkey from the suitcase. After you have got the latchkey, assure that the locker inside the vault is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could lift the latchkey from the floor of the chamber. If you can get your hands on the latchkey, assure that the safe inside the chamber is unlocked. And then, assure that the safe is wide open. After opening the safe, retrieve the laptop from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nHey, want to see a safe? Look over there, a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move east. With that over with, make absolutely sure that the drawer in the restroom is opened. And then, pick up the keycard from the drawer. After that, unlock the box within the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take keycard from drawer<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could head south. Then, assure that the display is wide open. After that, take the cane from the display. And then, deposit the cane on the floor of the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at you, bigshot, walking into a cellar like it isn't some huge deal. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the south.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take cane from display<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, ensure that the cabinet is open. And then, retrieve the shoe from the cabinet in the pantry. And then, travel east. And then, sit the shoe on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place.\nYou see a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take shoe from cabinet<|im_end|>go east<|im_end|>put shoe on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition latchkey. Then, make absolutely sure that the TextWorld limited edition chest in the office is open. Then, recover the bug from the TextWorld limited edition chest inside the office. Then, sit the bug on the armchair inside the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a TextWorld limited edition chest. You make out an armchair. The armchair is typical. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take bug from TextWorld limited edition chest<|im_end|>put bug on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, check that the type 4 safe is unlocked with the type 4 passkey. After that, doublecheck that the type 4 safe is opened. Then, recover the worm from the type 4 safe inside the pantry. And then, put the worm on the workbench in the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a locked type 4 safe in the room. You see a workbench. The workbench is typical. But the thing hasn't got anything on it.\nThere is an unblocked exit to the west.\nYou are carrying: a type 4 passkey.\n\nyour action: ", "response": "unlock type 4 safe with type 4 passkey<|im_end|>open type 4 safe<|im_end|>take worm from type 4 safe<|im_end|>put worm on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take a trip east. Then, ensure that the drawer is open. After that, take the mop from the drawer. With the mop, you can place the mop inside the cabinet within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take mop from drawer<|im_end|>insert mop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to retrieve the type 9 key from the bench. Then, travel south. With that accomplished, unlock the type 9 locker inside the restroom. Having unlocked the type 9 locker, open the type 9 locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou rest your hand against a wall, but you miss the wall and fall onto a bench. You wonder idly who left that here. The bench is typical. On the bench you can make out a type 9 key.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 key from bench<|im_end|>go south<|im_end|>unlock type 9 locker with type 9 key<|im_end|>open type 9 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, recover the key from the workbench. After that, check that the safe is unlocked with the key. After that, assure that the safe in the basement is opened. And then, pick up the cloak from the safe inside the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. I guess you better just go and list everything you see here.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You see a workbench. On the workbench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cloak from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, insert the keycard into the box within the office's lock to unlock it. After that, look and see that the box in the office is opened. After that, take the worm from the box in the office. After that, toss the worm on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a box.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, unlock the locker. And then, look and see that the locker is wide open. And then, retrieve the burger from the locker. Then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locker. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the TextWorld style chest inside the canteen. If you have unlocked the TextWorld style chest, make it so that the TextWorld style chest is ajar. And then, pick up the type P keycard from the TextWorld style chest inside the canteen. And then, look and see that the type P locker inside the canteen is locked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou can make out a closed standard looking type P locker here. You see a locked TextWorld style chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take type P keycard from TextWorld style chest<|im_end|>lock type P locker with type P keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to go to the east. That done, open the case. Then, take the cashew from the case inside the launderette. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a nest of bunnies.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take cashew from case<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the keycard from the stand. Then, unlock the box with the keycard. If you have unlocked the box, make it so that the box is ajar. And then, deposit the worm into the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou make out a locked box. You can make out a stand. Now why would someone leave that there? You see a keycard on the stand.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>insert worm into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, check that the American chest is unlocked with the American key. Then, ensure that the American chest is open. After that, take the broccoli from the American chest in the shower. Then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. Let's see what's in here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American chest with American key<|im_end|>open American chest<|im_end|>take broccoli from American chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, doublecheck that the toolbox is wide open. Then, pick up the worm from the toolbox inside the cubicle. After getting the worm, take a trip south. Following that, put the worm on the stand within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou see a closed toolbox.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take worm from toolbox<|im_end|>go south<|im_end|>put worm on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, recover the rectangular passkey from the mantle within the study. Having taken the rectangular passkey, make an attempt to move south. After that, unlock the rectangular locker. Having unlocked the rectangular locker, look and see that the rectangular locker in the kitchen is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in the place we're calling the study.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantle. The mantle is ordinary. On the mantle you can see a rectangular passkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from mantle<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could venture east. After that, pick up the Henderson's limited edition latchkey from the floor of the launderette. And then, unlock the Henderson's limited edition chest within the launderette. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary one.\nYou need an unguarded exit? You should try going east.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, you could, like, try to take a trip south. Following that, retrieve the latchkey from the floor of the recreation zone. After that, make sure that the chest is unlocked. Then, ensure that the chest within the recreation zone is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nGuess what, you are in a place we're calling a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to move south. After that, ensure that the spherical chest is open. And then, recover the loaf of bread from the spherical chest. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go south<|im_end|>open spherical chest<|im_end|>take loaf of bread from spherical chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to venture east. And then, open the trunk. And then, pick up the keycard from the trunk inside the shower. And then, make absolutely sure that the chest is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go to the west. Then, recover the apple from the counter inside the closet. And then, eat the apple. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take apple from counter<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. That done, retrieve the formless key from the trunk in the steam room. After that, travel south. With that done, check that the formless chest is unlocked with the formless key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nOh wow! Is that what I think it is? It is! It's a formless chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless key from trunk<|im_end|>go south<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Your first objective is to insert the passkey into the box in the closet's lock to unlock it. After that, open the box. After that, take the lampshade from the box. Then, throw the lampshade on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou smell an interesting smell, and follow it to a box. Now why would someone leave that there?\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take lampshade from box<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make absolutely sure that the cuboid box in the bedroom is unlocked. And then, open the cuboid box in the bedroom. After that, pick up the blanket from the cuboid box in the bedroom. After that, rest the blanket on the mantle within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom.\nYou see a locked cuboid box. You can see a mantle. The mantle is standard. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take blanket from cuboid box<|im_end|>put blanket on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, take a trip north. With that done, recover the Canadian style latchkey from the shelf. After that, make an attempt to head south. Then, Put the Canadian style latchkey into the Canadian style safe in the chamber to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou make out a Canadian style safe. You wonder idly who left that here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian style latchkey from shelf<|im_end|>go south<|im_end|>lock Canadian style safe with Canadian style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, you could, like, unlock the Canadian chest inside the cookery with the Canadian keycard. After that, make absolutely sure that the Canadian chest in the cookery is ajar. After that, take the passkey from the Canadian chest inside the cookery. After that, Place the passkey into the chest inside the cookery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou can make out a closed chest. You make out a locked Canadian chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take passkey from Canadian chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go to the south. If you can finish that, recover the key from the floor of the steam room. After that, unlock the safe. After unlocking the safe, ensure that the safe within the steam room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have sauntered into, you had to walk into an ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the bar in the playroom. With the keycard, make absolutely sure that the box inside the playroom is unlocked with the keycard. And then, open the box. If you have opened the box, retrieve the cd from the box inside the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou have stumbled into a playroom. Not the playroom you'd expect. No, this is a playroom.\nYou can make out a locked box in the corner. You can make out a bar. You see a keycard on the bar.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bar<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First off, take the lamp from the basket. After that, take a trip east. With that done, open the trunk in the spare room. Then, you can deposit the lamp into the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou can make out a basket. The basket contains a lamp.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take lamp from basket<|im_end|>go east<|im_end|>open trunk<|im_end|>insert lamp into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, recover the Henderson's style passkey from the toolbox. With the Henderson's style passkey, unlock the Henderson's style box within the studio with the Henderson's style passkey. After that, ensure that the Henderson's style box is open. After that, pick up the cd from the Henderson's style box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one.\nYou can make out a Henderson's style box. You make out an opened toolbox. The toolbox contains a Henderson's style passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style passkey from toolbox<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>take cd from Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take the passkey from the counter in the closet. After that, head south. Then, make it so that the locker is unlocked with the passkey. After you have unlocked the locker, ensure that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a normal kind of place. That is to say, you're in a closet.\nLook out! It's a- oh, never mind, it's just a counter. The counter is ordinary. On the counter you see a passkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First thing I need you to do is to attempt to go north. And then, retrieve the Microsoft limited edition key from the floor of the cubicle. And then, go south. With that over with, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou hear a noise behind you and spin around, but you can't see anything other than a Microsoft limited edition locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition key<|im_end|>go south<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to travel east. With that accomplished, open the chest within the basement. And then, pick up the butterfly from the chest within the basement. If you have got the butterfly, rest the butterfly on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell I'll be, you are in a place we're calling a dish-pit. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, recover the key from the stand. Then, attempt to venture south. Once you accomplish that, insert the key into the chest in the pantry's lock to unlock it. Then, ensure that the chest inside the pantry is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou make out a stand. Wow, isn't TextWorld just the best? On the stand you make out a key. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to travel east. Following that, doublecheck that the trunk in the bedchamber is ajar. And then, take the type 5 passkey from the trunk within the bedchamber. And then, insert the type 5 passkey into the type 5 chest in the bedchamber's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nOkay, so you're in a parlor, cool, but is it ordinary? You better believe it is. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take type 5 passkey from trunk<|im_end|>unlock type 5 chest with type 5 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to retrieve the TextWorld style key from the floor of the study. Then, go to the east. With that done, unlock the TextWorld style box. And then, open the TextWorld style box within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a TextWorld style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could try to go to the east. After that, make it so that the locker within the laundromat is unlocked with the passkey. After that, look and see that the locker in the laundromat is ajar. After opening the locker, take the vacuum from the locker within the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to try to head south. And then, lift the latchkey from the floor of the cookery. After that, look and see that the safe is unlocked with the latchkey. Then, ensure that the safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room is well lit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to assure that the type U box in the closet is unlocked with the type U latchkey. Then, make absolutely sure that the type U box is open. After that, pick up the pair of headphones from the type U box. If you can get your hands on the pair of headphones, drop the pair of headphones on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked type U box nearby.\nThere is an unblocked exit to the west.\nYou are carrying: a type U latchkey.\n\nyour action: ", "response": "unlock type U box with type U latchkey<|im_end|>open type U box<|im_end|>take pair of headphones from type U box<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could travel north. After that, pick up the loaf of bread from the mantelpiece in the bedchamber. After that, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have fallen into the most standard of all possible garages.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from mantelpiece<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, travel north. That done, recover the potato from the table inside the canteen. Then, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take potato from table<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, if it's not too much trouble, I need you to assure that the case inside the garage is open. After that, take the frisbee from the case in the garage. If you can get your hands on the frisbee, go to the east. And then, you can insert the frisbee inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take frisbee from case<|im_end|>go east<|im_end|>insert frisbee into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to doublecheck that the type 1 chest inside the sauna is unlocked with the type 1 key. Once you have unlocked the type 1 chest, ensure that the type 1 chest is open. After opening the type 1 chest, pick up the vacuum from the type 1 chest within the sauna. With the vacuum, toss the vacuum on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou make out a locked type 1 chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 1 key.\n\nyour action: ", "response": "unlock type 1 chest with type 1 key<|im_end|>open type 1 chest<|im_end|>take vacuum from type 1 chest<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the spherical passkey into the spherical chest within the bedroom's lock to unlock it. After unlocking the spherical chest, open the spherical chest. And then, retrieve the poem from the spherical chest. Then, sit the poem on the mantle in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom.\nYou scan the room, seeing a spherical chest. You check the price tag that the spherical chest's owner still hasn't taken off. 80 bucks? What a deal! You'll have to ask where they got this! You smell a great smell, and follow it to a mantle. The mantle is ordinary. But oh no! there's nothing on this piece of garbage. This always happens, here in TextWorld!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take poem from spherical chest<|im_end|>put poem on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, recover the latchkey from the suitcase inside the studio. After that, unlock the box. After unlocking the box, open the box. After pulling open the box, you can insert the tablet inside the box in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nYou see a locked box here. You can make out a suitcase. The suitcase contains a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a tablet.\n\nyour action: ", "response": "take latchkey from suitcase<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert tablet into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the type 9 box inside the kitchen is unlocked. After that, make sure that the type 9 box within the kitchen is opened. And then, retrieve the teacup from the type 9 box in the kitchen. After that, put the teacup on the chair in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou can make out a locked type 9 box. You make out a chair. I guess it's true what they say, if you're looking for a chair, go to TextWorld. The chair is usual. But there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 9 key.\n\nyour action: ", "response": "unlock type 9 box with type 9 key<|im_end|>open type 9 box<|im_end|>take teacup from type 9 box<|im_end|>put teacup on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture north. With that accomplished, retrieve the Microsoft key from the chair inside the study. And then, take a trip south. With that done, lock the Microsoft box inside the washroom with the Microsoft key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one.\nYou can see a closed Microsoft box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft key from chair<|im_end|>go south<|im_end|>lock Microsoft box with Microsoft key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. That done, pick up the keycard from the chair. After that, move east. Following that, unlock the locker in the studio with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chair<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to go to the west. After that, take the nest of earwigs from the display. And then, make an effort to take a trip east. Then, sit the nest of earwigs on the board inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal.\nLook over there! a board. The board is typical. However, the board, like an empty board, has nothing on it. It would have been so cool if there was stuff on the board.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of earwigs from display<|im_end|>go east<|im_end|>put nest of earwigs on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the type F chest within the kitchen with the type F passkey. And then, open the type F chest. And then, recover the key from the type F chest. And then, doublecheck that the locker inside the kitchen is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou see a locked locker in the room. You see a type F chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F chest with type F passkey<|im_end|>open type F chest<|im_end|>take key from type F chest<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to go to the south. After that, ensure that the suitcase is open. After that, pick up the durian from the suitcase. After that, eat the durian. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou can see a rack. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take durian from suitcase<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go west. And then, retrieve the butterfly from the shelf. And then, head east. And then, rest the butterfly on the recliner within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOf every chamber you could have walked into, you had to come round a typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a recliner. The recliner is usual. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from shelf<|im_end|>go east<|im_end|>put butterfly on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. Then, pick up the blanket from the stand inside the salon. After that, venture south. And then, sit the blanket on the saucepan in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nOh, great. Here's a saucepan. The saucepan is normal. However, the saucepan, like an empty saucepan, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from stand<|im_end|>go south<|im_end|>put blanket on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture west. That done, retrieve the towel from the floor of the shower. After that, go to the east. After that, place the towel inside the portmanteau inside the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've seen better recreation zones, but at least this one seems pretty standard. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a portmanteau, and you find a portmanteau. The portmanteau is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take towel<|im_end|>go east<|im_end|>insert towel into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, try to venture south. Okay, and then, ensure that the chest is open. Then, take the insect from the chest inside the kitchen. After that, place the insect into the freezer inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>insert insect into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, try to venture north. Once you do that, take the key from the stand in the chamber. After getting the key, make an effort to move south. And then, look and see the locker in the kitchenette is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWere you looking for a locker? Because look over there, it's a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from stand<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. Your first objective is to move north. Once you get through with that, recover the worm from the safe in the lounge. And then, venture south. After that, deposit the worm inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell how about that, you are in the place we're calling the cookhouse. You begin to take stock of what's in the room.\nYou can see a case. The case is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from safe<|im_end|>go south<|im_end|>insert worm into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to move east. That done, take the passkey from the rack inside the canteen. And then, unlock the chest in the canteen with the passkey. Then, open the chest inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to open the rectangular box. Then, pick up the mouse from the rectangular box. Then, attempt to go south. With that accomplished, deposit the mouse on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou can make out a rectangular box. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular box<|im_end|>take mouse from rectangular box<|im_end|>go south<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First of all, you could, like, go north. Once you do that, pick up the key from the floor of the shower. If you can get your hands on the key, make an effort to take a trip south. That done, lock the locker with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You can barely contain your excitement.\nA closed locker, which looks normal, is close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move north. With that over with, take the broom from the cabinet. Then, move south. After that, deposit the broom on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from cabinet<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, attempt to go to the east. Then, ensure that the toolbox is open. Then, retrieve the nest of bugs from the toolbox. And then, throw the nest of bugs on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take nest of bugs from toolbox<|im_end|>drop nest of bugs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the TextWorld box. After that, open the TextWorld box within the bedchamber. And then, pick up the cuboid latchkey from the TextWorld box. Once you have taken the cuboid latchkey, look and see the cuboid safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty typical here.\nLook out! It's a- oh, never mind, it's just a cuboid safe. You can see a locked TextWorld box close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take cuboid latchkey from TextWorld box<|im_end|>lock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go east. After that, retrieve the passkey from the cabinet. And then, look and see that the safe is unlocked. Having unlocked the safe, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, open the trunk in the bedroom. And then, take the dvd from the trunk. If you can get your hands on the dvd, make an attempt to head east. And then, rest the dvd on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take dvd from trunk<|im_end|>go east<|im_end|>put dvd on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First, it would be fantastic if you could take the spherical key from the desk. After that, try to go to the east. That done, doublecheck that the spherical safe in the launderette is closed. And then, lock the spherical safe in the launderette with the spherical key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou rest your hand against a wall, but you miss the wall and fall onto a desk. I guess it's true what they say, if you're looking for a desk, go to TextWorld. The desk is usual. On the desk you can see a spherical key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from desk<|im_end|>go east<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the type 4 locker is unlocked with the type 4 keycard. After unlocking the type 4 locker, ensure that the type 4 locker is open. And then, take the monitor from the type 4 locker in the bar. After that, you can deposit the monitor into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place.\nYou scan the room for a box, and you find a box. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a type 4 locker. Now that's what I call TextWorld!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take monitor from type 4 locker<|im_end|>insert monitor into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First stop, try to go east. And then, insert the type E keycard into the type E safe's lock to unlock it. After that, ensure that the type E safe is open. After that, pick up the butterfly from the type E safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type E keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type E safe with type E keycard<|im_end|>open type E safe<|im_end|>take butterfly from type E safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to attempt to move south. That done, retrieve the latchkey from the board in the steam room. If you can get your hands on the latchkey, unlock the safe inside the steam room with the latchkey. And then, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWelcome to the spare room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from board<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go west. And then, take the book from the stand within the study. After getting the book, go to the east. Following that, ditch the book on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in a place we're calling a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take book from stand<|im_end|>go east<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, go to the west. If you can finish that, retrieve the bowl from the freezer within the kitchen. After you have taken the bowl, venture east. Following that, put the bowl on the stand inside the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou make out a stand. The stand is typical. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bowl from freezer<|im_end|>go east<|im_end|>put bowl on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, open the case. And then, recover the passkey from the case. After that, attempt to go to the east. With that accomplished, look and see that the box within the restroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nOh wow! Is that what I think it is? It is! It's a case.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take passkey from case<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First, it would be fantastic if you could make an attempt to move west. With that accomplished, pick up the fly larva from the table inside the pantry. And then, travel east. After that, place the fly larva on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am sorry to announce that you are now in the studio. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cloak.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from table<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to take a trip west. Once you finish that, recover the type 9 keycard from the shelf. If you have picked up the type 9 keycard, travel east. And then, unlock the type 9 safe in the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault. Let's see what's in here.\nYou see a locked type 9 safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 9 keycard from shelf<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could pick up the nest of shrimp from the bowl. After that, head east. After that, doublecheck that the locker within the bar is opened. And then, insert the nest of shrimp into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one.\nWhat's that over there? It looks like it's a bowl. The bowl is usual. On the bowl you see a nest of shrimp.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of shrimp from bowl<|im_end|>go east<|im_end|>open locker<|im_end|>insert nest of shrimp into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First step, ensure that the safe inside the cubicle is open. After pulling open the safe, pick up the sandwich from the safe inside the cubicle. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in an usual kind of place. That is to say, you're in a cubicle.\nYou see a safe.\nThere is an unguarded exit to the south.\nYou are carrying: a coconut.\n\nyour action: ", "response": "open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to unlock the spherical chest. And then, look and see that the spherical chest inside the bar is open. Once you have opened the spherical chest, recover the plant from the spherical chest inside the bar. After that, place the plant on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nAh, the bar. This is some kind of bar, really great normal vibes in this place, a wonderful normal atmosphere. You can barely contain your excitement.\nYou scan the room, seeing a spherical chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take plant from spherical chest<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, pick up the Henderson's limited edition key from the chair within the study. Then, make an effort to head east. And then, make absolutely sure that the Henderson's limited edition box in the laundry place is unlocked. Having unlocked the Henderson's limited edition box, ensure that the Henderson's limited edition box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in the place we're calling the study.\nLook over there! a chair. On the chair you see a Henderson's limited edition key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from chair<|im_end|>go east<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head north. With that over with, retrieve the laptop from the floor of the bar. If you can get your hands on the laptop, head south. And then, put the laptop on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI just think it's awesome that you're in a spare room now.\nWere you looking for a workbench? Because look over there, it's a workbench. The workbench is usual. However, the workbench, like an empty workbench, has nothing on it. What, you think everything in TextWorld should have stuff on it? You make out a stand. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take laptop<|im_end|>go south<|im_end|>put laptop on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First, it would be good if you could go to the east. With that accomplished, pick up the spherical passkey from the floor of the steam room. And then, look and see that the spherical locker within the steam room is unlocked. And then, look and see that the spherical locker is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. That done, make absolutely sure that the cabinet inside the cookery is ajar. Having opened the cabinet, pick up the spork from the cabinet. And then, sit the spork on the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take spork from cabinet<|im_end|>put spork on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to retrieve the keycard from the cabinet inside the washroom. After taking the keycard, try to move south. Then, check that the safe is unlocked with the keycard. After that, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou can see a cabinet. The cabinet contains a keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First, it would be fantastic if you could try to go south. And then, ensure that the display is open. Once you have opened the display, take the stapler from the display within the cubicle. After that, you can deposit the stapler inside the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI just think it's awesome that you're in a canteen now.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take stapler from display<|im_end|>insert stapler into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the north. And then, pick up the blender from the floor of the cookery. With the blender, head south. With that accomplished, deposit the blender on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. The room is well lit.\nYou scan the room for a rack, and you find a rack. The rack is normal. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go north<|im_end|>take blender<|im_end|>go south<|im_end|>drop blender<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, pick-up the keycard from the floor of the scullery. And then, unlock the chest with the keycard. After that, open the chest. After that, recover the knife from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery.\nYou can see a locked chest nearby.\nThere is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip east. That done, open the chest in the attic. And then, pick up the Canadian style key from the chest inside the attic. And then, doublecheck that the Canadian style locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take Canadian style key from chest<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, take a trip south. Then, look and see that the refrigerator is ajar. And then, pick up the fudge scented keycard from the refrigerator inside the dish-pit. After that, unlock the fudge scented locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take fudge scented keycard from refrigerator<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the Microsoft limited edition keycard from the rack inside the restroom. After that, unlock the Microsoft limited edition locker with the Microsoft limited edition keycard. Then, ensure that the Microsoft limited edition locker is open. After pulling open the Microsoft limited edition locker, retrieve the sponge from the Microsoft limited edition locker inside the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell how about that, you are in a place we're calling a restroom.\nYou see a locked Microsoft limited edition locker. You see a rack. You see a Microsoft limited edition keycard on the rack.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard from rack<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take sponge from Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, travel east. After that, pick up the latchkey from the desk in the parlor. With the latchkey, unlock the box with the latchkey. If you have unlocked the box, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from desk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to go to the south. Next, open the coffer in the recreation zone. And then, recover the tv from the coffer within the recreation zone. Then, put the tv on the recliner within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take tv from coffer<|im_end|>put tv on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, venture north. And then, lift the blender from the floor of the dish-pit. And then, take a trip south. With that accomplished, place the blender on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou can make out a locked cabinet. You can see a platter. However, the platter, like an empty platter, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blender<|im_end|>go south<|im_end|>put blender on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, go north. Once you do that, take the key from the cabinet. With the key, go to the south. And then, lock the chest in the chamber with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou make out a chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the nest of bugs from the floor of the spare room. And then, try to move east. Following that, make absolutely sure that the chest is wide open. Then, you can put the nest of bugs inside the chest inside the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nYou need an unguarded exit? You should try going east.\nThere is a nest of bugs on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of bugs<|im_end|>go east<|im_end|>open chest<|im_end|>insert nest of bugs into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to travel west. After that, pick-up the fondue from the floor of the dish-pit. If you can get your hands on the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one. You can barely contain your excitement.\nThere is an unblocked exit to the west.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, go south. And then, ensure that the cabinet in the shower is open. And then, take the keycard from the cabinet. After you have taken the keycard, make absolutely sure the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to travel west. And then, retrieve the binder from the floor of the studio. Then, make an attempt to take a trip east. After that, rest the binder on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical one.\nYou see a platter. However, the platter, like an empty platter, has nothing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take binder<|im_end|>go east<|im_end|>put binder on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, open the box. Then, retrieve the passkey from the box inside the steam room. Then, travel east. After that, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis is going to sound unbelievable, but you've just entered a steam room.\nYou can make out a closed box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to go to the south. Then, ensure that the suitcase is open. And then, take the stick of butter from the suitcase. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal one.\nYou need an unguarded exit? You should try going south.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take stick of butter from suitcase<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First off, if it's not too much trouble, I need you to attempt to go east. And then, retrieve the key from the floor of the basement. With the key, unlock the locker inside the basement. And then, ensure that the locker in the basement is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First, it would be a great idea if you could insert the rectangular passkey into the rectangular chest's lock to unlock it. After that, ensure that the rectangular chest in the shower is open. After that, retrieve the gummy bear from the rectangular chest. Then, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell an interesting smell, and follow it to a rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take gummy bear from rectangular chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the box within the office with the keycard. Then, ensure that the box is open. And then, pick up the Cat Calendar from the box within the office. After getting the Cat Calendar, rest the Cat Calendar on the table within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. It seems to be pretty ordinary here. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked box. You can make out a table. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>put Cat Calendar on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, take a trip south. If you can get through with that, ensure that the cabinet is open. Then, retrieve the coffee cup from the cabinet. Then, put the coffee cup on the pan. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take coffee cup from cabinet<|im_end|>put coffee cup on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the latchkey from the floor of the sauna. Then, unlock the chest. Once you have unlocked the chest, open the chest in the sauna. After you have opened the chest, you can insert the Cat Calendar inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna.\nWhat's that over there? It looks like it's a chest.\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert Cat Calendar into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go east. Then, ensure that the TextWorld limited edition safe in the attic is open. After that, retrieve the fly larva from the TextWorld limited edition safe. And then, drop the fly larva on the floor of the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld limited edition safe<|im_end|>take fly larva from TextWorld limited edition safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture south. Okay, and then, doublecheck that the formless chest within the steam room is unlocked. After that, ensure that the formless chest within the steam room is open. After that, recover the shirt from the formless chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take shirt from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to unlock the chest with the latchkey. Then, ensure that the chest is open. And then, retrieve the knife from the chest. And then, deposit the knife on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou make out a locked chest right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture south. And then, pick up the Microsoft passkey from the refrigerator in the kitchenette. Then, insert the Microsoft passkey into the Microsoft box's lock to unlock it. And then, ensure that the Microsoft box in the kitchenette is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft passkey from refrigerator<|im_end|>unlock Microsoft box with Microsoft passkey<|im_end|>open Microsoft box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could travel north. Then, retrieve the fork from the floor of the dish-pit. If you can get your hands on the fork, make an effort to go south. And then, you can put the fork inside the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nLook over there! a locker. The locker is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take fork<|im_end|>go south<|im_end|>insert fork into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the keycard from the floor of the cookhouse. After taking the keycard, make an attempt to travel south. With that done, unlock the chest with the keycard. After that, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a grape and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First step, recover the type 6 keycard from the floor of the canteen. And then, unlock the type 6 safe. And then, ensure that the type 6 safe within the canteen is open. Then, take the mug from the type 6 safe within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You can barely contain your excitement.\nWhat's that over there? It looks like it's a type 6 safe. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a type 6 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 keycard<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take mug from type 6 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First, it would be fantastic if you could go to the north. If you can accomplish that, retrieve the worm from the case within the dish-pit. And then, venture south. Once you finish that, put the worm on the pan inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a pan. The pan is normal. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from case<|im_end|>go south<|im_end|>put worm on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to go north. With that over with, pick-up the key from the floor of the lounge. After that, go south. After that, look and see that the box is locked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place. The room is well lit.\nYou can make out a closed normal looking box here. You see a bar. The bar is usual. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the bar.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to take the non-euclidean latchkey from the table. After stealing the non-euclidean latchkey, insert the non-euclidean latchkey into the non-euclidean safe's lock to unlock it. Then, open the non-euclidean safe in the closet. After that, take the lightbulb from the non-euclidean safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a non-euclidean safe. You see a table. You see a non-euclidean latchkey on the table.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from table<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take lightbulb from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an effort to venture north. With that accomplished, pick-up the butterfly from the floor of the workshop. And then, go south. After that, deposit the butterfly on the floor of the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou scan the room, seeing a bench. The bench is usual. But oh no! there's nothing on this piece of trash. If you haven't noticed it already, there seems to be something there by the wall, it's a board. However, the board, like an empty board, has nothing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly<|im_end|>go south<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the keycard from the cabinet inside the cookhouse. And then, attempt to head south. Following that, check that the locker is unlocked with the keycard. After that, ensure that the locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. It seems to be pretty normal here. You begin to take stock of what's in the room.\nLook over there! a cabinet. The cabinet contains a keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to take a trip north. Then, retrieve the desktop computer from the floor of the cubicle. After that, make an attempt to take a trip south. And then, place the desktop computer on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou scan the room, seeing a cabinet. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>take desktop computer<|im_end|>go south<|im_end|>drop desktop computer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. After that, retrieve the Cat Calendar from the bookshelf. Then, move east. Once you accomplish that, place the Cat Calendar on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from bookshelf<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to travel west. Next, take the sponge from the safe. And then, make an effort to take a trip east. If you can do that, place the sponge on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal one.\nWhat's that over there? It looks like it's a platter. The platter appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from safe<|im_end|>go east<|im_end|>put sponge on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the east. Then, open the case. After that, take the paper towel from the case. After that, drop the paper towel on the floor of the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou smell an intriguing smell, and follow it to a table. However, the table, like an empty table, has nothing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take paper towel from case<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the fudge scented passkey from the floor of the garage. And then, attempt to go east. Following that, make it so that the fudge scented locker inside the chamber is closed. Having closed the fudge scented locker, make it so that the fudge scented locker is locked with the fudge scented passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou make out a stand. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a fudge scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented passkey<|im_end|>go east<|im_end|>close fudge scented locker<|im_end|>lock fudge scented locker with fudge scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go to the south. With that over with, ensure that the safe is open. If you have pulled open the safe, recover the nest of bunnies from the safe. Then, place the nest of bunnies on the stand inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic. You begin to take stock of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take nest of bunnies from safe<|im_end|>put nest of bunnies on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to travel south. Next, unlock the TextWorld safe within the dish-pit. And then, open the TextWorld safe within the dish-pit. Then, take the glass from the TextWorld safe within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You begin looking for stuff.\nThere is an unblocked exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "go south<|im_end|>unlock TextWorld safe with TextWorld key<|im_end|>open TextWorld safe<|im_end|>take glass from TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, assure that the spherical safe is unlocked. And then, ensure that the spherical safe is open. And then, retrieve the formless passkey from the spherical safe. If you can get your hands on the formless passkey, look and see the formless chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard kind of place.\nYou can make out a formless chest. You can see a locked spherical safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take formless passkey from spherical safe<|im_end|>lock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture south. After that, ensure that the locker within the spare room is open. After that, take the golf tee from the locker. And then, drop the golf tee on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am so happy to announce that you are now in the chamber.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take golf tee from locker<|im_end|>drop golf tee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the vanilla scented chest is unlocked with the vanilla scented passkey. After that, open the vanilla scented chest. And then, pick up the key from the vanilla scented chest. Then, make absolutely sure that the box in the spare room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard one.\nYou can make out a box. Hmmm... what else, what else? You see a locked vanilla scented chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "unlock vanilla scented chest with vanilla scented passkey<|im_end|>open vanilla scented chest<|im_end|>take key from vanilla scented chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to travel east. And then, pick-up the key from the floor of the bedroom. After that, unlock the locker. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou make out an opened cabinet. What a letdown! The cabinet is empty!\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick-up the formless key from the floor of the vault. And then, unlock the formless locker with the formless key. And then, ensure that the formless locker is open. And then, recover the top hat from the formless locker in the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one.\nYou see a formless locker. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take top hat from formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to retrieve the cuboid latchkey from the workbench in the closet. After that, unlock the cuboid safe in the closet with the cuboid latchkey. Then, open the cuboid safe. Then, recover the cane from the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just walked into a closet. You can barely contain your excitement.\nYou see a cuboid safe. You see a workbench. The workbench is typical. On the workbench you see a cuboid latchkey. You can't wait to tell the folks at home about this!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from workbench<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take cane from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, move north. With that over with, pick up the cuboid passkey from the rack. After that, head south. Then, make it so that the cuboid box is unlocked with the cuboid passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nYou make out a locked cuboid box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey from rack<|im_end|>go south<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the table in the workshop. With the passkey, unlock the box within the workshop with the passkey. Then, look and see that the box is open. If you have pulled open the box, take the desktop computer from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a box. You can see a table. The table is standard. On the table you make out a passkey. It doesn't get more TextWorld than this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go to the south. Then, insert the passkey into the box within the pantry's lock to unlock it. After that, open the box in the pantry. And then, retrieve the lampshade from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at you, bigshot, walking into a launderette like it isn't some huge deal.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take lampshade from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. And then, recover the manuscript from the mantle inside the bar. And then, attempt to travel east. And then, place the manuscript on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take manuscript from mantle<|im_end|>go east<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the case in the kitchen. After pulling open the case, pick up the keycard from the case in the kitchen. After taking the keycard, go to the south. After that, insert the keycard into the safe's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWelcome to the kitchen.\nYou can make out a case.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take keycard from case<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First step, recover the passkey from the table. Then, unlock the locker with the passkey. After that, assure that the locker inside the scullery is ajar. Then, recover the mug from the locker in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. Hey, want to see a table? Look over there, a table. On the table you can see a passkey. It doesn't get more TextWorld than this!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. With that accomplished, ensure that the crate within the garage is open. And then, recover the cane from the crate inside the garage. After that, place the cane on the table in the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open crate<|im_end|>take cane from crate<|im_end|>put cane on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, make an attempt to go west. Okay, and then, retrieve the book from the bureau. And then, go to the east. Next, ditch the book on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take book from bureau<|im_end|>go east<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take the latchkey from the dresser within the steam room. Then, try to take a trip south. Okay, and then, unlock the chest in the recreation zone. Then, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. Let's see what's in here.\nYou make out an opened dresser. The dresser contains a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First, it would be a great idea if you could make an effort to head north. With that done, take the broom from the drawer within the launderette. After stealing the broom, try to go to the south. Once you finish that, drop the broom on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from drawer<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to go west. And then, take the non-euclidean passkey from the mantle. Then, try to take a trip east. Then, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nHey, want to see a non-euclidean box? Look over there, a non-euclidean box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey from mantle<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First step, go east. Next, make sure that the safe within the attic is unlocked. Then, ensure that the safe in the attic is open. After you have opened the safe, recover the lampshade from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could take a trip east. And then, retrieve the Canadian passkey from the stand. After that, unlock the Canadian chest inside the vault. And then, ensure that the Canadian chest inside the vault is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian passkey from stand<|im_end|>unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, ensure that the toolbox in the cubicle is open. And then, retrieve the folder from the toolbox within the cubicle. And then, try to travel south. And then, deposit the folder inside the dresser within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal one.\nLook out! It's a- oh, never mind, it's just a toolbox.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take folder from toolbox<|im_end|>go south<|im_end|>insert folder into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, travel east. That done, ensure that the box is open. And then, recover the book from the box. After getting the book, place the book on the bench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take book from box<|im_end|>put book on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to go south. After that, pick up the keycard from the rack. If you have taken the keycard, make sure that the locker is unlocked with the keycard. And then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nGuess what, you are in the place we're calling the kitchenette.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, look and see that the rectangular safe is unlocked. Then, make it so that the rectangular safe is wide open. After that, pick up the fly larva from the rectangular safe inside the attic. And then, deposit the fly larva into the suitcase within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary kind of place.\nYou can make out an opened ordinary looking suitcase here. The suitcase is empty! This is the worst thing that could possibly happen, ever! You see a locked rectangular safe.\nThere is an unguarded exit to the north.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take fly larva from rectangular safe<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, look and see that the box inside the sauna is unlocked. Then, assure that the box within the sauna is ajar. After that, pick up the keycard from the box in the sauna. Then, doublecheck that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna.\nYou can make out a locked chest, which looks normal, here. You can see a locked box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. With that done, pick up the key from the counter in the shower. Then, make it so that the box in the shower is unlocked with the key. Then, make sure that the box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from counter<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick up the passkey from the floor of the closet. Then, make sure that the locker is unlocked with the passkey. After that, ensure that the locker is open. After that, take the worm from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou make out a locker.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First step, try to travel north. Then, retrieve the pencil from the chair inside the cubicle. If you can get your hands on the pencil, attempt to take a trip south. Once you succeed at that, rest the pencil on the rack in the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou can see a rack. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pencil from chair<|im_end|>go south<|im_end|>put pencil on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, venture east. Once you manage that, ensure that the case inside the garage is open. Once you have opened the case, recover the broom from the case within the garage. After that, sit the broom on the table within the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou make a grand eccentric entrance into a cookery.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take broom from case<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to try to go east. And then, pick-up the rectangular keycard from the floor of the vault. And then, unlock the rectangular safe in the vault. And then, make it so that the rectangular safe inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nHey, want to see a stand? Look over there, a stand. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the crate. If you can get your hands on the latchkey, make it so that the box is unlocked. If you have unlocked the box, ensure that the box in the closet is open. And then, retrieve the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've seen better closets, but at least this one seems pretty usual.\nYou make out a locked box in the room. You can see a crate. Hmm. You always thought you'd be more excited to see a crate in a room. The crate contains a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from crate<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, try to move south. After that, open the Microsoft locker within the garage. Then, take the stick of butter from the Microsoft locker within the garage. After that, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft locker<|im_end|>take stick of butter from Microsoft locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. And then, recover the spherical keycard from the floor of the study. Then, venture south. After that, unlock the spherical locker inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin to take stock of what's here.\nYou smell an intriguing smell, and follow it to a spherical locker. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical keycard<|im_end|>go south<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to unlock the box within the vault with the passkey. After unlocking the box, ensure that the box is open. And then, recover the Microsoft style key from the box in the vault. And then, look and see that the Microsoft style chest inside the vault is unlocked with the Microsoft style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a locked Microsoft style chest. You can see a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Microsoft style key from box<|im_end|>unlock Microsoft style chest with Microsoft style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the keycard from the floor of the steam room. After picking up the keycard, make an attempt to go to the south. Following that, insert the keycard into the box within the studio's lock to unlock it. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Then, pick up the sandwich from the rack inside the laundry place. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in an ordinary kind of place. That is to say, you're in a studio.\nYou can make out a locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from rack<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could doublecheck that the dresser within the shower is opened. And then, pick up the bug from the dresser. And then, move south. Then, deposit the bug inside the chest within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis is going to sound unbelievable, but you've just entered a shower.\nYou see a closed dresser.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take bug from dresser<|im_end|>go south<|im_end|>insert bug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to go to the south. And then, make sure that the basket within the parlor is opened. After that, take the sandwich from the basket. Then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard kind of place.\nYou can see a closed chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take sandwich from basket<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to move west. If you can succeed at that, take the blanket from the mantelpiece in the bedroom. After picking up the blanket, make an attempt to go to the east. And then, sit the blanket on the table within the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou see a table. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take blanket from mantelpiece<|im_end|>go east<|im_end|>put blanket on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, take the non-euclidean key from the case. With the non-euclidean key, make sure that the non-euclidean box is unlocked. Then, ensure that the non-euclidean box is open. After pulling open the non-euclidean box, take the spoon from the non-euclidean box inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou can make out a locked non-euclidean box. You smell a sickening smell, and follow it to a case. The case contains a non-euclidean key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from case<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take spoon from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, pick up the latchkey from the chair. After that, make an effort to venture south. And then, close the box inside the workshop. And then, lock the box with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou see a chair. The chair is normal. On the chair you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go south<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to check that the chest in the spare room is unlocked with the passkey. And then, open the chest within the spare room. After that, take the glove from the chest. And then, rest the glove on the stand within the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great usual vibes in this place, a wonderful usual atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You make out a stand. The stand is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>put glove on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. And then, pick up the keycard from the bed inside the chamber. And then, head east. With that accomplished, make absolutely sure that the safe within the bathroom is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bathroom.\nOh wow! Is that what I think it is? It is! It's a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bed<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to take a trip north. And then, pick-up the loaf of bread from the floor of the cookery. Then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a worm on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, make an effort to venture south. With that done, open the locker. After that, pick up the stick of butter from the locker inside the laundromat. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A standard one.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, lift the cuboid latchkey from the floor of the bar. If you have taken the cuboid latchkey, try to take a trip east. After that, check that the cuboid box within the washroom is unlocked with the cuboid latchkey. After that, ensure that the cuboid box inside the washroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You begin looking for stuff.\nYou see a chest. Something scurries by right in the corner of your eye. Probably nothing. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>go east<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip south. Okay, and then, open the locker in the cubicle. Then, take the mouse from the locker. Having got the mouse, place the mouse on the mantle in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, try to venture south. Then, open the chest within the lounge. After you have opened the chest, take the broccoli from the chest. Then, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take broccoli from chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go south. That done, ensure that the bureau is open. And then, take the worm from the bureau. Then, toss the worm on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take worm from bureau<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip west. And then, retrieve the keycard from the board. And then, travel east. And then, unlock the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower.\nYou can make out a locked box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from board<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to take a trip south. Then, pick up the rectangular latchkey from the safe in the garage. Then, unlock the rectangular box. And then, ensure that the rectangular box inside the garage is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First thing I need you to do is to check that the formless chest is unlocked with the formless latchkey. And then, make absolutely sure that the formless chest is ajar. After pulling open the formless chest, take the mop from the formless chest inside the restroom. Then, place the mop inside the cabinet within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou make out an opened cabinet. Empty! What kind of nightmare TextWorld is this? You can see a formless chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take mop from formless chest<|im_end|>insert mop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, ensure that the trunk is open. Then, recover the sponge from the trunk. If you can get your hands on the sponge, attempt to take a trip south. After that, sit the sponge on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed trunk.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take sponge from trunk<|im_end|>go south<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to check that the fudge scented chest within the scullery is unlocked with the fudge scented key. And then, open the fudge scented chest. After pulling open the fudge scented chest, pick up the fly larva from the fudge scented chest inside the scullery. After that, deposit the fly larva inside the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most typical of all possible scullerys.\nYou can make out an opened standard looking freezer close by. The freezer is empty! What a waste of a day! You can see a fudge scented chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented chest with fudge scented key<|im_end|>open fudge scented chest<|im_end|>take fly larva from fudge scented chest<|im_end|>insert fly larva into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the fridge. After that, retrieve the latchkey from the fridge. If you can get your hands on the latchkey, attempt to go to the east. With that done, unlock the box within the garage with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou see a fridge.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take latchkey from fridge<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the west. If you can manage that, lift the tv from the floor of the bedchamber. After that, head east. With that done, ditch the tv on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take tv<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to venture east. Following that, doublecheck that the fresh laundry scented safe inside the bathroom is unlocked. Then, doublecheck that the fresh laundry scented safe is ajar. And then, you can put the butterfly inside the fresh laundry scented safe within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fresh laundry scented passkey and a butterfly.\n\nyour action: ", "response": "go east<|im_end|>unlock fresh laundry scented safe with fresh laundry scented passkey<|im_end|>open fresh laundry scented safe<|im_end|>insert butterfly into fresh laundry scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel east. Next, unlock the type 3 chest with the type 3 passkey. Then, look and see that the type 3 chest is ajar. And then, recover the cushion from the type 3 chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 3 passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 3 chest with type 3 passkey<|im_end|>open type 3 chest<|im_end|>take cushion from type 3 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could unlock the chest with the keycard. And then, ensure that the chest inside the workshop is open. After you have opened the chest, recover the folder from the chest inside the workshop. And then, drop the folder on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. The room is well lit.\nYou make out a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take folder from chest<|im_end|>drop folder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to lift the key from the floor of the garage. And then, insert the key into the box's lock to unlock it. And then, open the box inside the garage. Then, you can put the shirt into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou make out a box.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert shirt into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, travel south. And then, retrieve the Microsoft style latchkey from the mantle within the cubicle. If you can get your hands on the Microsoft style latchkey, unlock the Microsoft style locker with the Microsoft style latchkey. After that, open the Microsoft style locker inside the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis might come as a shock to you, but you've just stumbled into a dish-pit. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style latchkey from mantle<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to venture east. And then, ensure that the coffer is open. And then, pick up the legume from the coffer inside the attic. And then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal kind of place.\nWhat's that over there? It looks like it's a case. Classic TextWorld.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take legume from coffer<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. Your first objective is to recover the type N passkey from the mantle. Then, attempt to take a trip south. Once you accomplish that, unlock the type N safe inside the vault. Then, ensure that the type N safe in the vault is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou scan the room, seeing a mantle. On the mantle you make out a type N passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N passkey from mantle<|im_end|>go south<|im_end|>unlock type N safe with type N passkey<|im_end|>open type N safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to doublecheck that the box inside the studio is unlocked. After that, assure that the box is wide open. And then, take the insect from the box inside the studio. After that, place the insect on the desk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place.\nYou make out a locked box. As if things weren't amazing enough already, you can even see a desk. The desk appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the passkey from the mantle inside the office. Then, take a trip east. After that, unlock the box within the bedchamber. After that, open the box within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou see a mantle. You see a passkey on the mantle.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from mantle<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the spoon from the floor of the scullery. Then, head south. With that done, open the trunk inside the cellar. And then, you can place the spoon inside the trunk within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've seen better scullerys, but at least this one seems pretty normal. You begin to take stock of what's in the room.\nThere is an unblocked exit to the south.\nThere is a spoon on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take spoon<|im_end|>go south<|im_end|>open trunk<|im_end|>insert spoon into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the latchkey from the cabinet in the cellar. Then, go to the south. Then, close the safe. After that, lock the safe with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal kind of place.\nYou make out a cabinet. The cabinet contains a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to unlock the box with the passkey. Then, ensure that the box in the playroom is open. Then, pick up the formless latchkey from the box inside the playroom. And then, make it so that the formless box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. Let's see what's in here.\nYou can see a formless box. You can make out a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>lock formless box with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to ensure that the refrigerator is open. And then, take the ladle from the refrigerator within the canteen. After stealing the ladle, try to travel south. And then, sit the ladle on the mantle within the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou can make out a closed refrigerator.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take ladle from refrigerator<|im_end|>go south<|im_end|>put ladle on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to lift the latchkey from the floor of the study. And then, doublecheck that the chest in the study is unlocked. And then, open the chest within the study. After that, insert the plant inside the chest within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just fallen into a study.\nYou can make out a chest. A chest... Is that really what you were looking for?\nThere is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert plant into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the locker inside the kitchenette. And then, open the locker inside the kitchenette. And then, pick up the bowl from the locker inside the kitchenette. And then, place the bowl on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can make out a locker. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take bowl from locker<|im_end|>drop bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, recover the key from the shelf inside the pantry. After that, check that the chest is unlocked with the key. Then, make it so that the chest within the pantry is ajar. If you have pulled open the chest, take the sock from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked usual looking chest in the corner. You can see a shelf. On the shelf you can see a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to take a trip south. With that over with, open the display inside the office. After that, recover the passkey from the display. With the passkey, lock the locker with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take passkey from display<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, try to travel west. And then, pick-up the fondue from the floor of the study. With the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal one. Let's see what's in here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. And then, recover the fondue from the mantelpiece. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou can see a table. But there isn't a thing on it. It would have been so cool if there was stuff on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue from mantelpiece<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make absolutely sure that the chest is unlocked. After that, open the chest. After that, pick up the stick of butter from the chest. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell how about that, you are in the place we're calling the sauna. Let's see what's in here.\nYou see a locked usual looking chest right there by you.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the type F passkey into the type F locker in the shower's lock to unlock it. Then, ensure that the type F locker is open. Then, retrieve the shadfly from the type F locker. With the shadfly, toss the shadfly on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked type F locker.\nThere is an unguarded exit to the north.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F locker with type F passkey<|im_end|>open type F locker<|im_end|>take shadfly from type F locker<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to head west. If you can succeed at that, pick up the cushion from the floor of the salon. After stealing the cushion, try to travel east. And then, deposit the cushion on the floor of the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI never took you for the sort of person who would show up in a steam room, but I guess I was wrong.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go west<|im_end|>take cushion<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to go east. That done, retrieve the key from the chair. After that, unlock the safe in the office. Then, ensure that the safe within the office is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chair<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to take the passkey from the box within the salon. Then, make it so that the safe is unlocked. Then, doublecheck that the safe is opened. And then, retrieve the cd from the safe in the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the salon.\nYou can make out a safe. If you haven't noticed it already, there seems to be something there by the wall, it's a box. The box contains a passkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cd from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the key from the trunk within the basement. After that, try to go east. And then, close the chest. After shutting the chest, lock the chest inside the study with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nYou can see a trunk. The trunk contains a key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an attempt to go to the north. Then, retrieve the synthesizer from the dresser inside the bedroom. After that, go south. Then, toss the synthesizer on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go north<|im_end|>take synthesizer from dresser<|im_end|>go south<|im_end|>drop synthesizer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, check that the type 0 chest is unlocked with the type 0 passkey. After that, assure that the type 0 chest inside the lounge is opened. And then, recover the tablet from the type 0 chest. With the tablet, drop the tablet on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge. You begin to take stock of what's in the room.\nYou scan the room, seeing a type 0 chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 0 passkey.\n\nyour action: ", "response": "unlock type 0 chest with type 0 passkey<|im_end|>open type 0 chest<|im_end|>take tablet from type 0 chest<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. If you can get around to doing that, open the box. Then, pick up the tablet from the box. Then, sit the tablet on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take tablet from box<|im_end|>put tablet on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an effort to go south. And then, assure that the locker is unlocked. If you have unlocked the locker, ensure that the locker inside the vault is open. And then, recover the lightbulb from the locker inside the vault. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take lightbulb from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the south. With that accomplished, take the Microsoft style passkey from the pan. After getting the Microsoft style passkey, make it so that the Microsoft style locker is unlocked. After unlocking the Microsoft style locker, ensure that the Microsoft style locker in the scullery is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style passkey from pan<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, check that the American limited edition chest within the chamber is unlocked with the American limited edition keycard. And then, make sure that the American limited edition chest is open. And then, retrieve the latchkey from the American limited edition chest. After that, unlock the locker in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. Let's see what's in here.\nYou can make out a locked locker. You can see a locked American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American limited edition keycard.\n\nyour action: ", "response": "unlock American limited edition chest with American limited edition keycard<|im_end|>open American limited edition chest<|im_end|>take latchkey from American limited edition chest<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take the formless latchkey from the counter inside the shower. And then, head south. Then, unlock the formless locker with the formless latchkey. After that, assure that the formless locker within the restroom is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a counter. The counter is typical. On the counter you make out a formless latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from counter<|im_end|>go south<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to go to the south. After that, make it so that the safe is opened. And then, retrieve the fork from the safe. After that, toss the fork on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've seen better cookerys, but at least this one seems pretty ordinary.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take fork from safe<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick-up the key from the floor of the cookhouse. After that, insert the key into the locker's lock to unlock it. Then, doublecheck that the locker is opened. After you have opened the locker, pick up the teapot from the locker inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take teapot from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the key from the floor of the canteen. And then, unlock the locker. And then, look and see that the locker is opened. After you have pulled open the locker, recover the teaspoon from the locker inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great normal vibes in this place, a wonderful normal atmosphere.\nYou see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take teaspoon from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to venture south. With that over with, unlock the Canadian locker. Then, open the Canadian locker. Once you have pulled open the Canadian locker, retrieve the mug from the Canadian locker inside the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take mug from Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to move south. Following that, recover the keycard from the bed in the salon. After that, assure that the box is unlocked. And then, make it so that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from bed<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Next, pick up the burger from the floor of the studio. If you can get your hands on the burger, eat the burger. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in a place we're calling a pantry. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, try to take a trip south. Then, open the fudge scented box inside the garage. After that, take the broom from the fudge scented box. Then, drop the broom on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>open fudge scented box<|im_end|>take broom from fudge scented box<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, head west. And then, lift the spherical keycard from the floor of the shower. And then, make an attempt to take a trip east. After that, check that the spherical box is unlocked with the spherical keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou see a spherical box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to head south. With that over with, open the suitcase inside the lounge. Then, recover the formless keycard from the suitcase in the lounge. If you have taken the formless keycard, doublecheck that the formless box inside the lounge is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take formless keycard from suitcase<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box with the latchkey. After that, doublecheck that the box inside the garage is opened. And then, take the bug from the box inside the garage. And then, throw the bug on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage.\nYou see a box, so there's that.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, move west. After that, take the worm from the coffer within the studio. Then, make an attempt to move east. With that accomplished, place the worm on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from coffer<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, go to the south. Then, open the box within the cubicle. And then, retrieve the grape from the box within the cubicle. After that, eat the grape. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take grape from box<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to move north. Then, retrieve the blanket from the suitcase in the chamber. And then, make an effort to move south. And then, sit the blanket on the saucepan in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a saucepan. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from suitcase<|im_end|>go south<|im_end|>put blanket on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. Once you finish that, retrieve the paper towel from the rack. After that, go east. Next, deposit the paper towel into the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal kind of place.\nYou can see an opened display. What a letdown! The display is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel from rack<|im_end|>go east<|im_end|>insert paper towel into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head south. And then, make sure that the freezer is open. After opening the freezer, recover the rectangular key from the freezer. And then, insert the rectangular key into the rectangular box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take rectangular key from freezer<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to move west. And then, retrieve the shadfly from the counter inside the steam room. And then, make an attempt to travel east. Next, deposit the shadfly into the locker inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out an opened locker. What a letdown! The locker is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from counter<|im_end|>go east<|im_end|>insert shadfly into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, venture south. If you can succeed at that, open the refrigerator. After that, recover the mug from the refrigerator within the kitchenette. And then, put the mug inside the case inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take mug from refrigerator<|im_end|>insert mug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. Then, take the key from the chair. Then, insert the key into the locker's lock to unlock it. After that, ensure that the locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chair<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to take a trip west. And then, retrieve the stick of butter from the floor of the steam room. If you have taken the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the west.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, ensure that the trunk inside the playroom is open. After that, recover the synthesizer from the trunk. And then, try to go to the east. With that over with, throw the synthesizer on the floor of the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou scan the room, seeing a trunk.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a mouse.\n\nyour action: ", "response": "open trunk<|im_end|>take synthesizer from trunk<|im_end|>go east<|im_end|>drop synthesizer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to take the spherical keycard from the rack. Then, doublecheck that the spherical locker is unlocked with the spherical keycard. After that, make it so that the spherical locker inside the steam room is open. After that, pick up the iron from the spherical locker within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. I guess you better just go and list everything you see here.\nYou see a locked spherical locker. You can make out a rack. The rack is usual. On the rack you see a spherical keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take iron from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to go to the north. With that done, pick up the mug from the chest. Then, try to go to the south. Once you succeed at that, put the mug on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place.\nYou see a shelf. But the thing is empty. Silly shelf, silly, empty, good for nothing shelf.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from chest<|im_end|>go south<|im_end|>put mug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture east. With that over with, assure that the safe within the bedchamber is open. And then, pick up the plant from the safe. Having picked up the plant, put the plant on the couch inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take plant from safe<|im_end|>put plant on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, unlock the rectangular safe. After unlocking the rectangular safe, ensure that the rectangular safe within the workshop is open. And then, take the type O keycard from the rectangular safe. And then, Insert the type O keycard into the type O safe in the workshop to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in the place we're calling the workshop.\nYou scan the room, seeing a type O safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked rectangular safe here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take type O keycard from rectangular safe<|im_end|>lock type O safe with type O keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First of all, make sure that the coffer is opened. And then, pick up the lamp from the coffer. With the lamp, head east. Following that, insert the lamp inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am stoked to announce that you are now in the recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a coffer.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take lamp from coffer<|im_end|>go east<|im_end|>insert lamp into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make it so that the locker is unlocked. And then, ensure that the locker is open. And then, pick up the butterfly from the locker. And then, rest the butterfly on the desk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can see a locked locker in the room. You make out a desk. But oh no! there's nothing on this piece of trash. You move on, clearly upset by your TextWorld experience.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>put butterfly on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to assure that the rectangular safe is unlocked. After you have unlocked the rectangular safe, open the rectangular safe in the cookhouse. And then, recover the fork from the rectangular safe within the cookhouse. With the fork, insert the fork inside the case in the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin looking for stuff.\nYou can see a case. What a letdown! The case is empty! You smell a pungent smell, and follow it to a rectangular safe.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take fork from rectangular safe<|im_end|>insert fork into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, lift the latchkey from the floor of the closet. And then, take a trip south. Once you get through with that, unlock the safe within the spare room. And then, ensure that the safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a potato and a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, venture north. Once you succeed at that, pick-up the type O key from the floor of the spare room. Then, make an attempt to head south. Following that, check that the type O chest in the canteen is unlocked with the type O key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room, seeing a type O chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type O key<|im_end|>go south<|im_end|>unlock type O chest with type O key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an attempt to move west. Then, lift the broom from the floor of the vault. And then, try to go east. Following that, drop the broom on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take broom<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. Okay, and then, pick up the worm from the platter. After taking the worm, go to the east. Once you get around to doing that, ditch the worm on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going west.\nThere is a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from platter<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to ensure that the coffer within the pantry is open. After that, retrieve the fresh laundry scented latchkey from the coffer. With the fresh laundry scented latchkey, try to venture east. After that, unlock the fresh laundry scented box with the fresh laundry scented latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWelcome to the pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a coffer.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take fresh laundry scented latchkey from coffer<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to move east. Then, lift the spherical keycard from the floor of the bedchamber. And then, check that the spherical locker in the bedchamber is unlocked with the spherical keycard. After that, make absolutely sure that the spherical locker within the bedchamber is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWelcome to the salon.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a blender.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could take the keycard from the recliner inside the playroom. After that, go east. Then, make absolutely sure that the chest in the dish-pit is unlocked. Once you have unlocked the chest, assure that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou scan the room for a recliner, and you find a recliner. The recliner is standard. On the recliner you see a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from recliner<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the locker. And then, ensure that the locker is open. After that, take the Canadian keycard from the locker. After that, lock the Canadian locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am sorry to announce that you are now in the salon.\nYou see a gleam over in a corner, where you can see a Canadian locker. You make out a locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian keycard from locker<|im_end|>lock Canadian locker with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be good if you could pick up the keycard from the stand within the basement. Then, make it so that the box is unlocked. Then, open the box. After that, pick up the broom from the box in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou make out a box. You can't wait to tell the folks at home about this! You see a stand. On the stand you can see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the passkey from the table. Then, go east. Then, make absolutely sure that the box is closed. And then, doublecheck the box in the parlor is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a table. You see a passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the passkey from the floor of the bedroom. If you can get your hands on the passkey, assure that the safe is unlocked. After that, make it so that the safe within the bedroom is opened. And then, pick up the manuscript from the safe within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great standard vibes in this place, a wonderful standard atmosphere.\nYou see a locked safe.\nThere is an unblocked exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the American style keycard from the cabinet. Then, unlock the American style safe with the American style keycard. After unlocking the American style safe, make sure that the American style safe inside the closet is wide open. Once you have opened the American style safe, recover the top hat from the American style safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've stumbled into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the closet.\nYou can see a locked American style safe. You make out a cabinet. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The cabinet contains an American style keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style keycard from cabinet<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take top hat from American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to venture north. Following that, pick up the lightbulb from the workbench. And then, try to go south. With that over with, throw the lightbulb on the floor of the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: ", "response": "go north<|im_end|>take lightbulb from workbench<|im_end|>go south<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to insert the passkey into the box in the sauna's lock to unlock it. And then, open the box inside the sauna. And then, take the type 4 latchkey from the box. After getting the type 4 latchkey, look and see that the type 4 safe within the sauna is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can see a type 4 safe. You make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 safe with type 4 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to ensure that the case in the shower is open. After that, retrieve the stick of butter from the case inside the shower. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin looking for stuff.\nYou can make out a closed case close by.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take stick of butter from case<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the type L safe within the workshop is unlocked with the type L key. Then, make absolutely sure that the type L safe within the workshop is open. After that, take the Cat Calendar from the type L safe. After that, place the Cat Calendar on the bookshelf in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou see a locked type L safe, which looks normal, in the room. Oh, great. Here's a bookshelf. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type L key.\n\nyour action: ", "response": "unlock type L safe with type L key<|im_end|>open type L safe<|im_end|>take Cat Calendar from type L safe<|im_end|>put Cat Calendar on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make absolutely sure that the type 7 box inside the cookhouse is unlocked. And then, ensure that the type 7 box is open. After that, pick up the huckleberry from the type 7 box in the cookhouse. Then, eat the huckleberry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You can barely contain your excitement.\nYou make out a type 7 box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 7 keycard.\n\nyour action: ", "response": "unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take huckleberry from type 7 box<|im_end|>eat huckleberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to try to take a trip west. After that, take the broom from the cabinet inside the launderette. And then, venture east. And then, rest the broom on the rack in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in the place we're calling the dish-pit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take broom from cabinet<|im_end|>go east<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the passkey from the locker in the chamber. After that, make sure that the safe inside the chamber is unlocked with the passkey. Once you have unlocked the safe, ensure that the safe inside the chamber is open. After that, retrieve the laptop from the safe in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked safe right there by you. Were you looking for a locker? Because look over there, it's a locker. The locker contains a passkey.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. After that, look and see that the non-euclidean box within the cubicle is wide open. After that, retrieve the latchkey from the non-euclidean box. And then, lock the chest with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a closed chest here. You see a locked non-euclidean box in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take a trip east. Then, retrieve the rectangular latchkey from the trunk in the basement. Then, look and see that the rectangular locker within the basement is unlocked with the rectangular latchkey. Then, make it so that the rectangular locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just stumbled into a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from trunk<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could venture east. With that done, open the Microsoft style box. And then, pick up the cashew from the Microsoft style box within the vault. With the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nThere is an unblocked exit to the east.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft style box<|im_end|>take cashew from Microsoft style box<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to take a trip west. Okay, and then, recover the latchkey from the floor of the steam room. After that, make an effort to venture east. With that accomplished, make sure that the locker within the playroom is locked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI am stoked to announce that you are now in the playroom. You begin looking for stuff.\nLook over there! a locker. Now that's what I call TextWorld!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to move east. Following that, look and see that the spherical chest is opened. And then, take the fondue from the spherical chest inside the canteen. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>open spherical chest<|im_end|>take fondue from spherical chest<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to head north. If you can do that, lift the monitor from the floor of the salon. After taking the monitor, take a trip south. With that done, throw the monitor on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the kitchen.\nYou can see a pan. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take monitor<|im_end|>go south<|im_end|>drop monitor<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the Microsoft key from the chest. After that, move south. Then, unlock the Microsoft locker. After unlocking the Microsoft locker, ensure that the Microsoft locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You begin to take stock of what's here.\nLook over there! a chest. The chest contains a Microsoft key.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from chest<|im_end|>go south<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could insert the TextWorld limited edition key into the TextWorld limited edition box's lock to unlock it. And then, make sure that the TextWorld limited edition box is wide open. After that, retrieve the key from the TextWorld limited edition box inside the kitchen. And then, check that the box is unlocked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a box. Hmmm... what else, what else? You see a locked TextWorld limited edition box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take key from TextWorld limited edition box<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could unlock the safe inside the dish-pit. After that, assure that the safe is wide open. Then, take the napkin from the safe. With the napkin, toss the napkin on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a typical kind of place. That is to say, you're in a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWere you looking for a safe? Because look over there, it's a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First of all, you could, like, try to go west. With that over with, retrieve the glass from the pan. If you can get your hands on the glass, travel east. Then, place the glass on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. You begin to take stock of what's in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glass from pan<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go north. With that done, retrieve the glass from the counter. Then, make an effort to head south. With that done, ditch the glass on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass from counter<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the chest within the kitchenette is unlocked with the latchkey. Then, ensure that the chest is open. Then, retrieve the fork from the chest. And then, you can put the fork inside the case in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the kitchenette.\nYou see a case. The case is empty, what a horrible day! A locked chest, which looks standard, is in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>insert fork into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, move west. And then, take the stick of butter from the mantelpiece. And then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard one.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from mantelpiece<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First, it would be great if you could go to the north. Okay, and then, lift the cd from the floor of the workshop. With the cd, head south. Once you accomplish that, drop the cd on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take cd<|im_end|>go south<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, go to the west. After that, recover the laptop from the bar within the salon. If you can get your hands on the laptop, attempt to head east. And then, throw the laptop on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop from bar<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. And then, ensure that the dresser inside the launderette is open. And then, take the broom from the dresser. Once you have taken the broom, rest the broom on the table within the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take broom from dresser<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture west. And then, recover the shadfly from the stand within the office. And then, make an effort to go east. Then, rest the shadfly on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great standard vibes in this place, a wonderful standard atmosphere. I guess you better just go and list everything you see here.\nYou hear a noise behind you and spin around, but you can't see anything other than a table. The table is usual. However, the table, like an empty table, has nothing on it. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from stand<|im_end|>go east<|im_end|>put shadfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the box is unlocked with the latchkey. Then, assure that the box within the studio is opened. And then, recover the pencil from the box in the studio. And then, place the pencil on the desk within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. You can see a desk. The desk is ordinary. The desk appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take pencil from box<|im_end|>put pencil on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, lift the passkey from the floor of the studio. After picking up the passkey, go to the south. And then, make it so that the box is closed. Then, lock the box in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou need an unblocked exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make absolutely sure that the cuboid locker is unlocked. After unlocking the cuboid locker, ensure that the cuboid locker is open. Then, pick up the carrot from the cuboid locker inside the workshop. After stealing the carrot, eat the carrot. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nYou can make out a cuboid locker. Now that's what I call TextWorld!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take carrot from cuboid locker<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First stop, insert the passkey into the safe's lock to unlock it. After that, open the safe in the shower. After that, take the butterfly from the safe in the shower. And then, toss the butterfly on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it normal? You better believe it is.\nYou see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an effort to go west. And then, retrieve the shadfly from the floor of the chamber. After stealing the shadfly, venture east. Okay, and then, place the shadfly on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical one.\nYou make out a shelf. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly<|im_end|>go east<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. Your first objective is to retrieve the non-euclidean passkey from the floor of the shower. Then, unlock the non-euclidean box within the shower. After unlocking the non-euclidean box, ensure that the non-euclidean box is open. And then, take the mop from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take mop from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could go south. After that, make absolutely sure that the suitcase inside the cellar is opened. Then, pick up the formless key from the suitcase inside the cellar. If you have got the formless key, assure the formless chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take formless key from suitcase<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the Canadian locker with the Canadian latchkey. After that, open the Canadian locker. And then, pick up the lavender scented passkey from the Canadian locker in the garage. And then, look and see that the lavender scented chest within the garage is locked with the lavender scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place.\nYou can see a closed lavender scented chest. Hey, want to see a Canadian locker? Look over there, a Canadian locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take lavender scented passkey from Canadian locker<|im_end|>lock lavender scented chest with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the Canadian limited edition keycard from the dresser within the shower. And then, unlock the Canadian limited edition locker. After unlocking the Canadian limited edition locker, make sure that the Canadian limited edition locker is ajar. Then, place the printer into the Canadian limited edition locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have sauntered into, you had to saunter into a normal one.\nYou can see a locked Canadian limited edition locker. Look over there! a dresser. The dresser contains a Canadian limited edition keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a printer.\n\nyour action: ", "response": "take Canadian limited edition keycard from dresser<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>insert printer into Canadian limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to look and see that the trunk is wide open. Then, recover the key from the trunk. And then, make absolutely sure that the safe is unlocked with the key. Then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's awesome that you're in a steam room now. You can barely contain your excitement.\nYou can make out a safe. Hey, want to see a trunk? Look over there, a trunk. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the vanilla scented latchkey from the table within the steam room. Then, unlock the vanilla scented safe within the steam room. And then, ensure that the vanilla scented safe in the steam room is open. Having pulled open the vanilla scented safe, you can insert the glove into the vanilla scented safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou can make out a vanilla scented safe. You see a table. The table is standard. On the table you can see a vanilla scented latchkey.\nThere is an unblocked exit to the north.\nYou are carrying: a glove.\n\nyour action: ", "response": "take vanilla scented latchkey from table<|im_end|>unlock vanilla scented safe with vanilla scented latchkey<|im_end|>open vanilla scented safe<|im_end|>insert glove into vanilla scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the Microsoft style box is unlocked with the Microsoft style key. After that, make it so that the Microsoft style box is open. And then, take the gummy bear from the Microsoft style box. Then, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft style box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take gummy bear from Microsoft style box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip east. Once you get around to doing that, pick-up the latchkey from the floor of the pantry. After taking the latchkey, unlock the safe within the pantry. After that, ensure that the safe within the pantry is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou make out an opened chest. What a letdown! The chest is empty!\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could look and see that the locker inside the bedchamber is unlocked. Then, make it so that the locker in the bedchamber is opened. Then, retrieve the pillow from the locker within the bedchamber. And then, rest the pillow on the desk in the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locker. You see a desk. The desk is typical. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take pillow from locker<|im_end|>put pillow on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to venture east. With that accomplished, open the trunk. After that, take the key from the trunk. After that, assure the box inside the spare room is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go south. With that over with, open the non-euclidean safe. And then, recover the legume from the non-euclidean safe in the bedchamber. After picking up the legume, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean safe<|im_end|>take legume from non-euclidean safe<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to move west. After that, retrieve the Quote of the Day Calendar from the portmanteau inside the cubicle. After that, head east. After that, you can put the Quote of the Day Calendar inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see an opened chest, which looks usual, here. What a letdown! The chest is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar from portmanteau<|im_end|>go east<|im_end|>insert Quote of the Day Calendar into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. With that accomplished, open the portmanteau. Then, retrieve the type G latchkey from the portmanteau in the study. If you have taken the type G latchkey, insert the type G latchkey into the type G locker's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take type G latchkey from portmanteau<|im_end|>unlock type G locker with type G latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, take the rectangular key from the chest. And then, try to venture south. And then, unlock the rectangular box in the cookery with the rectangular key. Having unlocked the rectangular box, look and see that the rectangular box inside the cookery is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook around you. Take it all in. It's not every day someone gets to be in a scullery. The room is well lit.\nYou scan the room, seeing a chest. The chest contains a rectangular key. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from chest<|im_end|>go south<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take a trip south. And then, pick-up the type 6 keycard from the floor of the bar. If you can get your hands on the type 6 keycard, unlock the type 6 box in the bar. After unlocking the type 6 box, ensure that the type 6 box in the bar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis might come as a shock to you, but you've just come into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 6 keycard<|im_end|>unlock type 6 box with type 6 keycard<|im_end|>open type 6 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move west. With that accomplished, take the worm from the rack inside the attic. After that, venture east. With that accomplished, deposit the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from rack<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take a trip west. After that, pick-up the scarf from the floor of the pantry. Then, head east. And then, throw the scarf on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook at you, bigshot, walking into a shower like it isn't some huge deal.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go west<|im_end|>take scarf<|im_end|>go east<|im_end|>drop scarf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, unlock the fudge scented locker in the study. And then, ensure that the fudge scented locker within the study is open. Having opened the fudge scented locker, recover the Microsoft style keycard from the fudge scented locker. And then, check that the Microsoft style locker is unlocked with the Microsoft style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked normal looking Microsoft style locker close by. You can see a locked fudge scented locker, which looks typical, in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a fudge scented latchkey.\n\nyour action: ", "response": "unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take Microsoft style keycard from fudge scented locker<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, make an effort to move east. Then, take the type V passkey from the table. If you can get your hands on the type V passkey, insert the type V passkey into the type V locker's lock to unlock it. And then, ensure that the type V locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type V passkey from table<|im_end|>unlock type V locker with type V passkey<|im_end|>open type V locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the synthesizer from the floor of the lounge. After stealing the synthesizer, attempt to venture east. Then, make sure that the case is open. Then, place the synthesizer into the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou can see a mantle. You wonder idly who left that here. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a synthesizer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take synthesizer<|im_end|>go east<|im_end|>open case<|im_end|>insert synthesizer into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, go east. If you can get around to doing that, make absolutely sure that the chest is open. Then, pick up the kettle from the chest within the dish-pit. After that, sit the kettle on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take kettle from chest<|im_end|>put kettle on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the safe in the bedchamber is unlocked with the key. And then, make absolutely sure that the safe is wide open. After that, retrieve the type T passkey from the safe. After that, look and see that the type T chest within the bedchamber is unlocked with the type T passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out a locked type T chest, which looks standard, nearby. You make out a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type T passkey from safe<|im_end|>unlock type T chest with type T passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head west. With that accomplished, pick up the dvd from the chest within the playroom. And then, make an effort to take a trip east. With that over with, you can put the dvd into the refrigerator. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one.\nYou can make out an opened refrigerator in the corner. The refrigerator is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take dvd from chest<|im_end|>go east<|im_end|>insert dvd into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to head east. Once you get through with that, ensure that the basket is open. Then, take the burger from the basket. After taking the burger, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take burger from basket<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head east. Once you get through with that, open the locker within the study. After that, retrieve the rectangular latchkey from the locker within the study. After picking up the rectangular latchkey, unlock the rectangular safe inside the study with the rectangular latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, head north. After that, recover the sandwich from the floor of the garage. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, insert the keycard into the locker in the closet's lock to unlock it. And then, ensure that the locker is open. After that, take the stick of butter from the locker. Then, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're not going to believe this, but you've just entered a closet.\nYou make out a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, make an effort to take a trip south. With that done, take the passkey from the display in the office. If you can get your hands on the passkey, make it so that the locker inside the office is unlocked with the passkey. After that, look and see that the locker within the office is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from display<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First stop, venture south. That done, ensure that the cabinet is open. Then, recover the towel from the cabinet within the steam room. And then, sit the towel on the shelf within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take towel from cabinet<|im_end|>put towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could move west. After that, retrieve the fly larva from the counter in the shower. Then, try to head east. With that over with, drop the fly larva on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from counter<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the latchkey from the floor of the cookhouse. With the latchkey, make an effort to venture south. That done, unlock the box. And then, assure that the box is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First stop, make an effort to go to the north. And then, take the type R keycard from the bureau. With the type R keycard, head south. That done, make sure that the type R box within the scullery is unlocked with the type R keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nThis is going to sound unbelievable, but you've just entered a scullery.\nYou make out a type R box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type R keycard from bureau<|im_end|>go south<|im_end|>unlock type R box with type R keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, doublecheck that the trunk is open. After that, recover the passkey from the trunk. Then, make an attempt to venture south. Then, look and see that the box in the chamber is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual one.\nYou see a closed trunk.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take passkey from trunk<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to attempt to move north. Then, pick up the Comic Strip Calendar from the armchair within the cubicle. And then, make an effort to take a trip south. And then, you can deposit the Comic Strip Calendar into the toolbox within the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nYou can see an opened toolbox. The toolbox is empty, what a horrible day!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar from armchair<|im_end|>go south<|im_end|>insert Comic Strip Calendar into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could unlock the safe with the key. And then, open the safe. And then, take the passkey from the safe. Then, make sure that the chest inside the workshop is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one. You start to take note of what's in the room.\nOh, great. Here's a chest. What's that over there? It looks like it's a safe. Now why would someone leave that there?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First thing I need you to do is to attempt to venture west. And then, take the legume from the mantle. If you can get your hands on the legume, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unblocked exit to the west.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take legume from mantle<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First step, retrieve the type U keycard from the floor of the bedchamber. With the type U keycard, make absolutely sure that the type U chest in the bedchamber is unlocked. After unlocking the type U chest, ensure that the type U chest within the bedchamber is open. Then, recover the fly larva from the type U chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a type U chest. Classic TextWorld.\nYou need an unblocked exit? You should try going north.\nThere is a type U keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type U keycard<|im_end|>unlock type U chest with type U keycard<|im_end|>open type U chest<|im_end|>take fly larva from type U chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, try to go west. With that done, retrieve the vanilla scented passkey from the bench within the bathroom. If you have taken the vanilla scented passkey, attempt to travel east. With that accomplished, make sure the vanilla scented box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You start to take note of what's in the room.\nYou see a vanilla scented box. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented passkey from bench<|im_end|>go east<|im_end|>lock vanilla scented box with vanilla scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to make an attempt to take a trip south. Then, open the locker. After that, recover the laptop from the locker. And then, toss the laptop on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, take a trip west. Then, recover the passkey from the rack in the cellar. After that, move east. With that accomplished, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A normal kind of place.\nYou can see a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from rack<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to head south. After that, retrieve the latchkey from the table. If you can get your hands on the latchkey, insert the latchkey into the locker inside the workshop's lock to unlock it. Then, ensure that the locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am pleased to announce that you are now in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the cd from the floor of the bedchamber. After that, attempt to take a trip east. Next, ensure that the locker inside the bar is open. Once you have opened the locker, you can insert the cd into the locker within the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nThere is a cd on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take cd<|im_end|>go east<|im_end|>open locker<|im_end|>insert cd into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, if it's not too much trouble, I need you to go north. Then, retrieve the mug from the floor of the study. Then, make an attempt to venture south. After that, place the mug on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go south. After that, open the toolbox. Then, take the Advent Calendar from the toolbox. Then, rest the Advent Calendar on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take Advent Calendar from toolbox<|im_end|>put Advent Calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to venture west. With that accomplished, pick-up the shirt from the floor of the launderette. After that, attempt to move east. Following that, put the shirt into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An usual kind of place.\nWere you looking for a chest? Because look over there, it's a chest. The chest contains a keycard. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt<|im_end|>go east<|im_end|>insert shirt into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to travel east. With that over with, recover the key from the bed. And then, make it so that the safe in the salon is unlocked. And then, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from bed<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, venture south. If you can accomplish that, take the soap scented passkey from the bench inside the shower. After that, assure that the soap scented box inside the shower is unlocked. And then, make absolutely sure that the soap scented box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented passkey from bench<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the suitcase inside the basement. And then, pick up the hat from the suitcase inside the basement. And then, make an attempt to go to the east. Then, place the hat into the case in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou make a grand eccentric entrance into a basement.\nYou see a suitcase.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take hat from suitcase<|im_end|>go east<|im_end|>insert hat into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to take a trip north. And then, lift the rectangular keycard from the floor of the dish-pit. And then, take a trip south. And then, unlock the rectangular safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary one.\nYou can make out a rectangular safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular chest is unlocked with the rectangular keycard. Then, ensure that the rectangular chest is open. After that, retrieve the non-euclidean passkey from the rectangular chest within the bedroom. If you can get your hands on the non-euclidean passkey, make absolutely sure that the non-euclidean locker is locked with the non-euclidean passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place.\nYou can make out a closed usual looking non-euclidean locker in the corner. You make out a rectangular chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take non-euclidean passkey from rectangular chest<|im_end|>lock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to travel east. With that accomplished, open the locker within the garage. And then, retrieve the golf ball from the locker inside the garage. Then, sit the golf ball on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>put golf ball on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head west. And then, recover the keycard from the floor of the laundromat. Having taken the keycard, make an attempt to go to the east. Then, Insert the keycard into the safe inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou make out a safe. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go east. With that over with, look and see that the box within the cookery is wide open. After that, recover the glass from the box in the cookery. And then, drop the glass on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take glass from box<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the Canadian style box in the cookery with the Canadian style passkey. After unlocking the Canadian style box, ensure that the Canadian style box is open. After that, take the bug from the Canadian style box. And then, drop the bug on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a Canadian style box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take bug from Canadian style box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First thing I need you to do is to move east. Next, recover the rectangular keycard from the floor of the chamber. Then, insert the rectangular keycard into the rectangular locker's lock to unlock it. After unlocking the rectangular locker, make sure that the rectangular locker within the chamber is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the garage.\nWhat's that over there? It looks like it's a trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First of all, unlock the locker inside the shower. After unlocking the locker, ensure that the locker within the shower is open. And then, pick up the passkey from the locker within the shower. Then, look and see that the chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou bend down to tie your shoe. When you stand up, you notice a chest. Were you looking for a locker? Because look over there, it's a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First stop, look and see that the type 3 chest is open. Then, pick up the stick of butter from the type 3 chest inside the steam room. After that, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nLook out! It's a- oh, never mind, it's just a type 3 chest.\nYou need an unblocked exit? You should try going east.\nThere is a type 3 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type 3 chest<|im_end|>take stick of butter from type 3 chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the type 2 keycard from the chest. With the type 2 keycard, unlock the type 2 box. Then, open the type 2 box. And then, insert the coffee cup inside the type 2 box inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out a locked type 2 box close by. You see a chest. The chest contains a type 2 keycard. Now why would someone leave that there?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "take type 2 keycard from chest<|im_end|>unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>insert coffee cup into type 2 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take the rectangular passkey from the pan. And then, make an effort to move south. After that, check that the rectangular locker within the laundry place is unlocked with the rectangular passkey. Then, open the rectangular locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook over there! a pan. The pan is standard. On the pan you can make out a rectangular passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from pan<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go west. If you can get around to doing that, retrieve the type P keycard from the table. After that, take a trip east. With that over with, assure that the type P locker inside the kitchenette is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou make a grand eccentric entrance into a kitchenette. You begin to take stock of what's here.\nYou see a type P locker. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type P keycard from table<|im_end|>go east<|im_end|>unlock type P locker with type P keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture north. After that, pick-up the type E latchkey from the floor of the shower. And then, head south. And then, make sure that the type E locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at that board! What does it say? It says Welcome to the scullery? Well that's cool.\nYou scan the room for a type E locker, and you find a type E locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type E latchkey<|im_end|>go south<|im_end|>unlock type E locker with type E latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to head south. That done, open the suitcase inside the chamber. Once you have opened the suitcase, recover the passkey from the suitcase inside the chamber. And then, unlock the chest in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the laundromat.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take passkey from suitcase<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the Henderson's limited edition passkey into the Henderson's limited edition chest's lock to unlock it. After that, doublecheck that the Henderson's limited edition chest is open. Then, pick up the Canadian style key from the Henderson's limited edition chest within the canteen. After that, insert the Canadian style key into the Canadian style chest's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. You begin looking for stuff.\nYou can see a Canadian style chest. You make out a locked standard looking Henderson's limited edition chest right there by you.\nThere is an unguarded exit to the west.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: ", "response": "unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian style key from Henderson's limited edition chest<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could travel south. That done, recover the type 8 latchkey from the mantle within the workshop. After that, insert the type 8 latchkey into the type 8 locker inside the workshop's lock to unlock it. After unlocking the type 8 locker, make sure that the type 8 locker within the workshop is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 8 latchkey from mantle<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to take a trip west. And then, take the cashew from the locker. And then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be a great idea if you could take the cake scented key from the armchair in the workshop. After that, doublecheck that the cake scented locker is unlocked. After that, open the cake scented locker. And then, you can put the mop into the cake scented locker inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nYou make out a cake scented locker. If you haven't noticed it already, there seems to be something there by the wall, it's an armchair. The armchair is usual. On the armchair you can make out a cake scented key.\nThere is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: ", "response": "take cake scented key from armchair<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>insert mop into cake scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, head south. And then, pick up the keycard from the floor of the spare room. After that, make sure that the safe is unlocked. And then, look and see that the safe in the spare room is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could take a trip north. If you can finish that, recover the shadfly from the bar. After that, take a trip south. And then, place the shadfly on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a rack. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the rack.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from bar<|im_end|>go south<|im_end|>put shadfly on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the south. After that, make sure that the box is opened. And then, pick up the novel from the box inside the chamber. After that, throw the novel on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nThere is an unblocked exit to the south.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take novel from box<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel west. And then, pick up the stick of butter from the floor of the cookery. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to assure that the safe within the cubicle is open. After pulling open the safe, retrieve the type 1 passkey from the safe. After that, unlock the type 1 safe. And then, open the type 1 safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nWere you looking for a type 1 safe? Because look over there, it's a type 1 safe. Wow, isn't TextWorld just the best? You can see a closed safe right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type 1 passkey from safe<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to move west. And then, lift the insect from the floor of the canteen. And then, head east. Next, you can put the insect inside the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it normal? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>insert insect into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, make an attempt to move west. Then, pick up the butterfly from the stand. After taking the butterfly, try to head east. After that, sit the butterfly on the couch inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great normal vibes in this place, a wonderful normal atmosphere. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a couch. The couch is typical. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from stand<|im_end|>go east<|im_end|>put butterfly on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, take the passkey from the desk. And then, try to go east. After that, make it so that the chest is shut. And then, lock the chest with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place. You begin to take stock of what's here.\nYou make out a desk. The desk is normal. On the desk you can see a passkey. Hmmm... what else, what else?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to move north. Okay, and then, retrieve the cloak from the floor of the basement. And then, go to the south. Okay, and then, toss the cloak on the floor of the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard kind of place.\nYou can see a box. You bend down to tie your shoe. When you stand up, you notice a shelf. The shelf is ordinary. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cloak<|im_end|>go south<|im_end|>drop cloak<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, try to move east. And then, look and see that the fudge scented locker within the spare room is open. And then, take the loaf of bread from the fudge scented locker. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nThis is going to sound unbelievable, but you've just entered a playroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "go east<|im_end|>open fudge scented locker<|im_end|>take loaf of bread from fudge scented locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. And then, take the Microsoft latchkey from the bed stand. After picking up the Microsoft latchkey, insert the Microsoft latchkey into the Microsoft locker within the lounge's lock to unlock it. After unlocking the Microsoft locker, open the Microsoft locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft latchkey from bed stand<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to go east. After that, open the chest within the canteen. After that, retrieve the type Q keycard from the chest. Then, unlock the type Q locker within the canteen with the type Q keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place. You start to take note of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take type Q keycard from chest<|im_end|>unlock type Q locker with type Q keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. And then, unlock the American style safe with the American style key. And then, open the American style safe inside the bedroom. After that, you can place the mug inside the American style safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: an American style key and a mug.\n\nyour action: ", "response": "go east<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>insert mug into American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, head north. Then, recover the insect from the mantle. After that, make an attempt to take a trip south. If you can do that, drop the insect on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou can see a bookshelf. You shudder, but continue examining the bookshelf. The bookshelf is ordinary. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the bookshelf.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from mantle<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, attempt to move east. Then, open the box within the study. After that, recover the telephone from the box. Then, place the telephone on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take telephone from box<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. That done, recover the sock from the shelf. And then, go to the south. After that, drop the sock on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sock from shelf<|im_end|>go south<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to travel west. Then, retrieve the teapot from the chair within the kitchenette. And then, go east. If you can get through with that, put the teapot on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a rack. But the thing is empty, unfortunately.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teapot from chair<|im_end|>go east<|im_end|>put teapot on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go south. With that over with, unlock the safe inside the cubicle with the keycard. Then, open the safe. After that, recover the laptop from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the bar. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. Then, recover the coffee cup from the board within the scullery. If you can get your hands on the coffee cup, travel east. And then, drop the coffee cup on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup from board<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First step, assure that the chest within the cubicle is wide open. After that, recover the candy bar from the chest in the cubicle. After that, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, try to head west. Once you finish that, retrieve the stick of butter from the pan in the kitchen. After taking the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You start to take note of what's in the room.\nThere is an unguarded exit to the west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from pan<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, unlock the soap scented safe. And then, ensure that the soap scented safe inside the garage is open. After that, recover the nest of spiders from the soap scented safe. If you can get your hands on the nest of spiders, place the nest of spiders on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You start to take note of what's in the room.\nYou can make out a locked soap scented safe in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a soap scented keycard.\n\nyour action: ", "response": "unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take nest of spiders from soap scented safe<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go east. Then, check that the non-euclidean box in the attic is unlocked with the non-euclidean keycard. Then, open the non-euclidean box inside the attic. After opening the non-euclidean box, take the frisbee from the non-euclidean box inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take frisbee from non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First of all, make an effort to go to the east. With that over with, doublecheck that the display within the workshop is opened. And then, take the shadfly from the display inside the workshop. And then, throw the shadfly on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've come into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the cubicle.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a coconut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take shadfly from display<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, recover the keycard from the drawer in the launderette. And then, check that the safe inside the launderette is unlocked with the keycard. After that, ensure that the safe within the launderette is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from drawer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First off, go to the east. And then, look and see that the formless chest inside the laundromat is opened. And then, take the pear from the formless chest. Then, eat the pear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one.\nThere is an unblocked exit to the east.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go east<|im_end|>open formless chest<|im_end|>take pear from formless chest<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the American limited edition latchkey from the floor of the chamber. Then, insert the American limited edition latchkey into the American limited edition chest inside the chamber's lock to unlock it. Then, ensure that the American limited edition chest is open. Then, place the pair of pants inside the American limited edition chest within the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou hear a noise behind you and spin around, but you can't see anything other than a American limited edition chest.\nYou need an unguarded exit? You should try going west.\nThere is an American limited edition latchkey on the floor.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>insert pair of pants into American limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to go to the east. With that done, recover the non-euclidean latchkey from the floor of the kitchen. And then, unlock the non-euclidean safe inside the kitchen. And then, ensure that the non-euclidean safe within the kitchen is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. The table is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could recover the formless passkey from the floor of the cellar. With the formless passkey, go to the east. If you can succeed at that, close the formless locker. After that, lock the formless locker inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a gummy bear and a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey<|im_end|>go east<|im_end|>close formless locker<|im_end|>lock formless locker with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the west. Then, take the glove from the counter inside the closet. After stealing the glove, attempt to head east. Following that, deposit the glove into the case inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. Okay, just remember what you're here to do, and everything will go great.\nYou can make out an opened case here. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glove from counter<|im_end|>go east<|im_end|>insert glove into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the nest of earwigs from the rack in the canteen. After that, head south. Then, open the case. Once you have pulled open the case, you can put the nest of earwigs into the case in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place. You start to take note of what's in the room.\nYou can see a rack. The rack is usual. On the rack you see a nest of earwigs.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of earwigs from rack<|im_end|>go south<|im_end|>open case<|im_end|>insert nest of earwigs into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make an attempt to go to the west. With that accomplished, pick-up the passkey from the floor of the cookhouse. With the passkey, make an attempt to travel east. Once you succeed at that, lock the locker within the laundromat with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nHere we are in the laundromat.\nYou can make out a closed locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. With that done, check that the type 9 box in the scullery is unlocked with the type 9 keycard. And then, ensure that the type 9 box is open. Then, pick up the whisk from the type 9 box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type 9 box with type 9 keycard<|im_end|>open type 9 box<|im_end|>take whisk from type 9 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip south. And then, assure that the non-euclidean locker inside the bedchamber is wide open. After that, recover the stick of butter from the non-euclidean locker. After stealing the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean locker<|im_end|>take stick of butter from non-euclidean locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to move south. With that accomplished, ensure that the chest is open. And then, recover the spoon from the chest. Then, you can deposit the spoon inside the cabinet in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>insert spoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to lift the passkey from the floor of the cubicle. After stealing the passkey, make an effort to move east. Once you get around to doing that, make absolutely sure that the box in the cellar is shut. Then, make it so the box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWelcome to the cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to take a trip west. With that done, recover the key from the shelf inside the spare room. After that, go to the east. Okay, and then, insert the key into the safe's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou make out a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to venture north. And then, recover the passkey from the counter inside the attic. Then, head south. And then, doublecheck that the box inside the studio is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one.\nYou see a box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take a trip east. After that, unlock the TextWorld safe. After that, open the TextWorld safe. After that, pick up the butterfly from the TextWorld safe within the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take butterfly from TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. After that, retrieve the formless latchkey from the case within the kitchen. Then, make an attempt to head south. After that, make sure that the formless chest within the shower is unlocked with the formless latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a formless chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from case<|im_end|>go south<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to move north. After that, recover the mug from the floor of the study. Then, make an effort to go to the south. And then, place the mug on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal one.\nYou make out an opened case, which looks typical, right there by you. The case is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. With that done, open the box inside the shower. Then, take the chocolate bar from the box. After you have taken the chocolate bar, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take chocolate bar from box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the passkey from the floor of the playroom. With the passkey, unlock the locker. After that, ensure that the locker is open. And then, retrieve the bug from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the trunk inside the office. If you can get your hands on the passkey, try to move south. Then, make sure that the chest within the pantry is shut. Then, make sure the chest in the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou smell a hideous smell, and follow it to a trunk. The trunk contains a passkey. You check the price tag glued to the trunk. Eighty bucks?! That's ridiculous! Did you ever meet my friend, they work for the mayor? I'm sure my friend could get you one of those for 15 bucks!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, lift the American limited edition key from the floor of the study. And then, travel south. And then, doublecheck that the American limited edition chest in the canteen is unlocked with the American limited edition key. And then, ensure that the American limited edition chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see an opened display in the room. The display is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key<|im_end|>go south<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to retrieve the latchkey from the platter. Once you have got the latchkey, unlock the safe. After that, open the safe within the kitchenette. And then, retrieve the shadfly from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou have stumbled into a kitchenette. Not the kitchenette you'd expect. No, this is a kitchenette. Let's see what's in here.\nLook over there! a safe. As if things weren't amazing enough already, you can even see a platter. The platter is normal. On the platter you can make out a latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from platter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, retrieve the type 5 key from the table. With the type 5 key, check that the type 5 locker is unlocked with the type 5 key. After that, make sure that the type 5 locker is open. Then, retrieve the butterfly from the type 5 locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical one.\nYou can make out a locked type 5 locker. You see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. The table is usual. On the table you see a type 5 key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 key from table<|im_end|>unlock type 5 locker with type 5 key<|im_end|>open type 5 locker<|im_end|>take butterfly from type 5 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the cuboid safe inside the parlor is unlocked with the cuboid key. And then, ensure that the cuboid safe in the parlor is open. Then, retrieve the fly larva from the cuboid safe. And then, you can insert the fly larva inside the portmanteau in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nLook at you, bigshot, walking into a parlor like it isn't some huge deal. You can barely contain your excitement.\nYou can make out a portmanteau. Empty! What kind of nightmare TextWorld is this? You see a cuboid safe.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take fly larva from cuboid safe<|im_end|>insert fly larva into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to go east. With that done, open the trunk. Then, recover the passkey from the trunk inside the closet. Then, Place the passkey into the box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take passkey from trunk<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip west. With that accomplished, recover the passkey from the floor of the shower. After that, move east. Okay, and then, lock the chest within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. The room is well lit.\nYou can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a sock.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to take a trip north. Following that, pick up the worm from the fridge. And then, try to travel south. That done, sit the worm on the rack in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou scan the room for a rack, and you find a rack. However, the rack, like an empty rack, has nothing on it. It would have been so cool if there was stuff on the rack.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from fridge<|im_end|>go south<|im_end|>put worm on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the Canadian limited edition box within the chamber. After unlocking the Canadian limited edition box, ensure that the Canadian limited edition box is open. Then, pick up the cushion from the Canadian limited edition box within the chamber. And then, place the cushion on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nYou see a gleam over in a corner, where you can see a Canadian limited edition box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: ", "response": "unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>open Canadian limited edition box<|im_end|>take cushion from Canadian limited edition box<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to try to venture south. With that over with, open the cabinet. Then, retrieve the fudge scented latchkey from the cabinet. Then, unlock the fudge scented locker within the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fudge scented latchkey from cabinet<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to travel east. After that, retrieve the keycard from the table. After picking up the keycard, unlock the chest within the restroom. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, you could, like, make an attempt to go south. If you can get through with that, make absolutely sure that the drawer within the laundromat is opened. And then, pick up the vacuum from the drawer. And then, place the vacuum on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am honoured to announce that you are now in the closet. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take vacuum from drawer<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go south. And then, ensure that the box within the bar is open. After that, retrieve the latchkey from the box inside the bar. After that, unlock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to look and see that the Henderson's style chest is unlocked. Then, doublecheck that the Henderson's style chest is opened. And then, take the banana from the Henderson's style chest. If you can get your hands on the banana, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nLook out! It's a- oh, never mind, it's just a Henderson's style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take banana from Henderson's style chest<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to move east. If you can get through with that, retrieve the vanilla scented latchkey from the floor of the garage. After that, unlock the vanilla scented box in the garage with the vanilla scented latchkey. After that, make it so that the vanilla scented box in the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed normal looking trunk in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented latchkey<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, recover the cuboid key from the platter. Then, unlock the cuboid chest. And then, look and see that the cuboid chest inside the cookhouse is wide open. And then, you can put the shirt inside the cuboid chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou can see a locked cuboid chest. You see a platter. On the platter you can make out a cuboid key.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take cuboid key from platter<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>insert shirt into cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head south. And then, pick up the latchkey from the shelf. Once you have got the latchkey, check that the chest in the cubicle is unlocked with the latchkey. And then, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from shelf<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, move west. After that, pick-up the bug from the floor of the bar. Once you have picked up the bug, try to go east. After that, toss the bug on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great typical vibes in this place, a wonderful typical atmosphere. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a bench. The bench is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, head north. With that over with, recover the cane from the floor of the attic. And then, attempt to head south. If you can manage that, you can put the cane inside the cabinet within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nLook over there! a cabinet. Hmm. You always thought you'd be more excited to see a cabinet in a room. What a letdown! The cabinet is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a disk.\n\nyour action: ", "response": "go north<|im_end|>take cane<|im_end|>go south<|im_end|>insert cane into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to travel north. Once you accomplish that, retrieve the fresh laundry scented latchkey from the floor of the attic. After that, go to the south. And then, make absolutely sure that the fresh laundry scented locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery. You begin looking for stuff.\nYou see a locked fresh laundry scented locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented latchkey<|im_end|>go south<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the portmanteau. Then, pick up the latchkey from the portmanteau within the bedchamber. After that, go south. Then, lock the box in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nYou make out a closed portmanteau.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Following that, retrieve the spoon from the fridge in the kitchen. Then, venture south. Once you accomplish that, you can place the spoon inside the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can make out a trunk. What a letdown! The trunk is empty!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spoon from fridge<|im_end|>go south<|im_end|>insert spoon into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the rectangular box in the steam room is unlocked with the rectangular latchkey. Then, open the rectangular box. After that, recover the paper towel from the rectangular box. After that, place the paper towel on the board. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary one.\nYou make out a locked rectangular box. You can make out a board. The board is usual. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take paper towel from rectangular box<|im_end|>put paper towel on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First stop, assure that the rectangular safe is unlocked. Then, look and see that the rectangular safe within the salon is ajar. Then, take the pillow from the rectangular safe in the salon. Having taken the pillow, drop the pillow on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a rectangular safe.\nThere is an unguarded exit to the west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take pillow from rectangular safe<|im_end|>drop pillow<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to head west. With that over with, pick-up the butterfly from the floor of the steam room. Then, go to the east. After that, rest the butterfly on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nYou bend down to tie your shoe. When you stand up, you notice a stand. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to travel south. Okay, and then, insert the formless key into the formless chest's lock to unlock it. And then, open the formless chest. After opening the formless chest, take the towel from the formless chest inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a formless key.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take towel from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the type 3 locker inside the lounge is unlocked. After that, open the type 3 locker. Then, retrieve the blanket from the type 3 locker. After that, deposit the blanket on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge.\nYou make out a locked normal looking type 3 locker in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 3 key.\n\nyour action: ", "response": "unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take blanket from type 3 locker<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could take a trip east. Next, ensure that the vanilla scented box within the cellar is open. And then, take the cashew from the vanilla scented box. If you can get your hands on the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nI am sorry to announce that you are now in the restroom. You can barely contain your excitement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>open vanilla scented box<|im_end|>take cashew from vanilla scented box<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head east. And then, pick up the type 3 keycard from the board inside the dish-pit. Then, unlock the type 3 safe in the dish-pit. After that, doublecheck that the type 3 safe inside the dish-pit is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have moved into the most typical of all possible studios. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 keycard from board<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>open type 3 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, take a trip south. Once you do that, unlock the locker. And then, open the locker within the laundromat. And then, pick up the paper towel from the locker within the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make an effort to head south. With that over with, make absolutely sure that the cabinet within the canteen is opened. Having opened the cabinet, pick up the latchkey from the cabinet inside the canteen. And then, insert the latchkey into the chest inside the canteen's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in the kitchen. The room is well lit.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an attempt to take a trip south. Then, make absolutely sure that the dresser in the laundry place is wide open. After opening the dresser, take the vacuum from the dresser within the laundry place. With the vacuum, deposit the vacuum on the floor of the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell I'll be, you are in the place we're calling the pantry.\nYou make out an opened cabinet. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take vacuum from dresser<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. After that, retrieve the sandwich from the portmanteau inside the bedchamber. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one. I guess you better just go and list everything you see here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from portmanteau<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to venture east. With that over with, unlock the chest. Then, open the chest within the attic. Then, retrieve the insect from the chest within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, venture west. Okay, and then, recover the Microsoft style passkey from the fridge. And then, attempt to move east. After that, assure that the Microsoft style box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nA locked Microsoft style box is nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style passkey from fridge<|im_end|>go east<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip east. After that, ensure that the box is open. Then, retrieve the pizza from the box. After taking the pizza, eat the pizza. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take pizza from box<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to go to the west. With that done, pick up the cashew from the pan within the canteen. After picking up the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew from pan<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip west. That done, lift the key from the floor of the launderette. And then, go east. Then, make absolutely sure the chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. It seems to be pretty usual here.\nYou see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could unlock the safe. After that, open the safe. After you have opened the safe, retrieve the pizza from the safe within the recreation zone. After you have got the pizza, eat the pizza. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. I guess you better just go and list everything you see here.\nYou make out a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the vanilla scented latchkey from the chair inside the studio. After that, move east. After that, close the vanilla scented box. And then, assure that the vanilla scented box within the laundromat is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nWhat's that over there? It looks like it's a chair. On the chair you can see a vanilla scented latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey from chair<|im_end|>go east<|im_end|>close vanilla scented box<|im_end|>lock vanilla scented box with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the Canadian limited edition keycard into the Canadian limited edition chest's lock to unlock it. After that, ensure that the Canadian limited edition chest is open. After opening the Canadian limited edition chest, retrieve the butterfly from the Canadian limited edition chest. After that, throw the butterfly on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nOh, great. Here's a Canadian limited edition chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take butterfly from Canadian limited edition chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, look and see that the safe inside the launderette is unlocked. After unlocking the safe, make it so that the safe is opened. And then, pick up the American keycard from the safe within the launderette. Then, check that the American box is unlocked with the American keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary kind of place.\nYou can make out a locked American box. You can make out a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take American keycard from safe<|im_end|>unlock American box with American keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an effort to move south. And then, doublecheck that the Henderson's limited edition box within the steam room is ajar. Having opened the Henderson's limited edition box, pick up the stick of butter from the Henderson's limited edition box inside the steam room. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's limited edition box<|im_end|>take stick of butter from Henderson's limited edition box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to go west. Then, take the loaf of bread from the bookshelf inside the bedroom. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have come into a chamber. Not the chamber you'd expect. No, this is a chamber. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take loaf of bread from bookshelf<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, retrieve the passkey from the workbench within the vault. Then, move south. With that accomplished, make sure that the locker is shut. And then, lock the locker in the cellar with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's in the room.\nYou see a workbench. The workbench is ordinary. On the workbench you can make out a passkey. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from workbench<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to head east. And then, unlock the type S locker with the type S keycard. Then, open the type S locker inside the salon. After that, take the textbook from the type S locker within the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an unguarded exit to the east.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type S locker with type S keycard<|im_end|>open type S locker<|im_end|>take textbook from type S locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to make sure that the type O box inside the shower is unlocked. If you have unlocked the type O box, open the type O box in the shower. Then, retrieve the nest of insects from the type O box. With the nest of insects, put the nest of insects inside the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual kind of place.\nWhat's that over there? It looks like it's a cabinet. The cabinet is empty, what a horrible day! You can make out a locked type O box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type O key.\n\nyour action: ", "response": "unlock type O box with type O key<|im_end|>open type O box<|im_end|>take nest of insects from type O box<|im_end|>insert nest of insects into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, open the coffer. And then, retrieve the Quote of the Day Calendar from the coffer. With the Quote of the Day Calendar, try to go to the south. With that accomplished, deposit the Quote of the Day Calendar on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am stoked to announce that you are now in the office. You begin looking for stuff.\nYou can see a closed coffer close by.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "open coffer<|im_end|>take Quote of the Day Calendar from coffer<|im_end|>go south<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to unlock the chest in the cookery with the latchkey. Then, open the chest within the cookery. And then, recover the passkey from the chest. After that, unlock the safe with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. You can make out a locked chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the formless locker in the cubicle is unlocked with the formless key. And then, doublecheck that the formless locker inside the cubicle is wide open. Then, recover the bug from the formless locker in the cubicle. If you have picked up the bug, ditch the bug on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou can make out a formless locker.\nThere is an unguarded exit to the north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take bug from formless locker<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! Your first objective is to move south. Following that, ensure that the trunk inside the attic is open. Then, pick up the formless key from the trunk. And then, unlock the formless locker inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one. The room is well lit.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take formless key from trunk<|im_end|>unlock formless locker with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to doublecheck that the display is opened. And then, recover the Microsoft limited edition latchkey from the display. And then, look and see that the Microsoft limited edition box is unlocked. Then, make sure that the Microsoft limited edition box is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal one.\nYou see a locked Microsoft limited edition box. You see a display!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take Microsoft limited edition latchkey from display<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the safe inside the studio. And then, ensure that the safe inside the studio is open. And then, pick up the staple from the safe. Then, deposit the staple inside the cabinet in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just moved into a studio.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a locked safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take staple from safe<|im_end|>insert staple into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to attempt to head east. If you can accomplish that, pick-up the keycard from the floor of the cubicle. And then, unlock the safe with the keycard. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in the place we're calling the steam room. You start to take note of what's in the room.\nYou see a counter. The counter is typical. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. After that, make absolutely sure that the soap scented safe is opened. Then, recover the worm from the soap scented safe. If you can get your hands on the worm, toss the worm on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am honoured to announce that you are now in the parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying: a soap scented key.\n\nyour action: ", "response": "go east<|im_end|>open soap scented safe<|im_end|>take worm from soap scented safe<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to venture west. If you can finish that, pick up the formless key from the case. And then, make an effort to go east. With that accomplished, make it so the formless chest within the bedchamber is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have sauntered into, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a formless chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless key from case<|im_end|>go east<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the bathroom. Then, make absolutely sure that the safe in the bathroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the broom from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nLook over there! a safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the American safe is unlocked. After unlocking the American safe, open the American safe. And then, take the sponge from the American safe within the shower. And then, place the sponge on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nHey, want to see a American safe? Look over there, a American safe.\nThere is an unblocked exit to the north.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take sponge from American safe<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could unlock the chest with the latchkey. After that, ensure that the chest inside the spare room is open. If you have opened the chest, pick up the huckleberry from the chest. After that, eat the huckleberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have moved into the most usual of all possible spare rooms. Okay, just remember what you're here to do, and everything will go great.\nYou make out a chest. Classic TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take huckleberry from chest<|im_end|>eat huckleberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. Next, retrieve the rectangular passkey from the floor of the bedchamber. And then, unlock the rectangular box. Having unlocked the rectangular box, assure that the rectangular box inside the bedchamber is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette.\nThere is an unblocked exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip north. And then, pick up the sandwich from the floor of the washroom. With the sandwich, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, recover the key from the bench in the steam room. After picking up the key, unlock the safe within the steam room. Then, open the safe. And then, retrieve the insect from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nYou can see a locked safe. You see a bench. On the bench you can make out a key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to travel south. Then, lift the type 0 keycard from the floor of the washroom. After that, unlock the type 0 safe. And then, doublecheck that the type 0 safe within the washroom is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 0 keycard<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>open type 0 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be fantastic if you could try to travel north. Okay, and then, pick-up the keycard from the floor of the playroom. Having got the keycard, make an attempt to venture south. With that over with, insert the keycard into the box's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical kind of place. You can barely contain your excitement.\nA locked box, which looks typical, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the south. And then, open the toolbox inside the workshop. And then, take the pen from the toolbox. After that, toss the pen on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI just think it's awesome that you're in a bedroom now. The room is well lit.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take pen from toolbox<|im_end|>drop pen<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to check that the safe is unlocked with the passkey. Then, open the safe within the canteen. And then, take the soap scented keycard from the safe inside the canteen. After that, doublecheck that the soap scented locker is unlocked with the soap scented keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a soap scented locker. You can make out a locked safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take soap scented keycard from safe<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, head west. After that, pick up the tv from the recliner. And then, take a trip east. Then, rest the tv on the bed stand inside the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nWhat's that over there? It looks like it's a bed stand. The bed stand is standard. But the thing is empty. You think about smashing the bed stand to bits, throwing the bits into the garbage, etc, until you get bored.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take tv from recliner<|im_end|>go east<|im_end|>put tv on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to venture east. And then, open the case in the bathroom. And then, retrieve the broom from the case in the bathroom. And then, place the broom on the board within the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great normal vibes in this place, a wonderful normal atmosphere. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take broom from case<|im_end|>put broom on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to head south. With that over with, open the chest. After that, retrieve the fly larva from the chest inside the playroom. After that, deposit the fly larva on the floor of the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, open the trunk. After that, pick up the Microsoft style passkey from the trunk within the salon. Then, attempt to move east. And then, make it so that the Microsoft style safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Microsoft style passkey from trunk<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. And then, assure that the trunk is wide open. Once you have opened the trunk, retrieve the broccoli from the trunk in the launderette. And then, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You begin looking for stuff.\nLook over there! a counter. You wonder idly who left that here. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take broccoli from trunk<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, travel east. And then, make it so that the type 5 safe in the kitchenette is unlocked with the type 5 latchkey. And then, assure that the type 5 safe inside the kitchenette is open. And then, pick up the worm from the type 5 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 5 latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 5 safe with type 5 latchkey<|im_end|>open type 5 safe<|im_end|>take worm from type 5 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to insert the cuboid latchkey into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Once you have pulled open the cuboid box, pick up the sponge from the cuboid box. Then, put the sponge on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have moved into a shower. Not the shower you'd expect. No, this is a shower.\nYou see a cuboid box. Hey, want to see a rack? Look over there, a rack. You wonder idly who left that here. The rack is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take sponge from cuboid box<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, attempt to go north. Once you accomplish that, lift the keyboard from the floor of the studio. After getting the keyboard, head south. Then, you can put the keyboard into the case inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a case. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>take keyboard<|im_end|>go south<|im_end|>insert keyboard into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the rectangular keycard from the floor of the workshop. After picking up the rectangular keycard, try to venture east. And then, close the rectangular locker in the salon. Then, make absolutely sure that the rectangular locker inside the salon is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou need an unblocked exit? You should try going east.\nThere is a rectangular keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>go east<|im_end|>close rectangular locker<|im_end|>lock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. Next, retrieve the cuboid latchkey from the floor of the bedroom. With the cuboid latchkey, move east. Once you succeed at that, make absolutely sure that the cuboid box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one.\nYou see a cuboid box. Now that's what I call TextWorld!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>go east<|im_end|>lock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture east. Then, ensure that the dresser in the launderette is open. And then, pick up the rectangular key from the dresser. After that, unlock the rectangular chest in the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take rectangular key from dresser<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could insert the key into the box within the attic's lock to unlock it. Then, ensure that the box is open. After that, retrieve the latchkey from the box within the attic. With the latchkey, insert the latchkey into the locker within the attic's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou see a locked ordinary looking locker nearby. You rest your hand against a wall, but you miss the wall and fall onto a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, recover the lavender scented passkey from the bookshelf. And then, unlock the lavender scented box with the lavender scented passkey. And then, make absolutely sure that the lavender scented box is open. After that, retrieve the book from the lavender scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nAs if things weren't amazing enough already, you can even see a lavender scented box. Make a note of this, you might have to put stuff on or in it later on. What's that over there? It looks like it's a bookshelf. On the bookshelf you see a lavender scented passkey. It doesn't get more TextWorld than this!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from bookshelf<|im_end|>unlock lavender scented box with lavender scented passkey<|im_end|>open lavender scented box<|im_end|>take book from lavender scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First step, try to go north. After that, pick up the peanut from the coffer in the playroom. And then, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou see a chest. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take peanut from coffer<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. And then, ensure that the cabinet in the launderette is open. And then, take the key from the cabinet in the launderette. With the key, check that the chest is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in the parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, head north. After that, pick up the poem from the recliner within the chamber. Then, take a trip south. Next, deposit the poem inside the case inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the scullery.\nYou can make out a case. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from recliner<|im_end|>go south<|im_end|>insert poem into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the chest is opened. And then, retrieve the TextWorld style keycard from the chest in the pantry. With the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style box in the pantry's lock to unlock it. And then, open the TextWorld style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a TextWorld style box. Now why would someone leave that there? You see a closed chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take TextWorld style keycard from chest<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be great if you could venture east. Once you do that, check that the safe is unlocked with the passkey. After unlocking the safe, ensure that the safe within the playroom is open. After that, pick up the dvd from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. Let's see what's in here.\nThere is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take dvd from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to take a trip south. With that accomplished, assure that the safe inside the sauna is opened. And then, retrieve the iron from the safe. Then, place the iron on the floor of the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You begin to take stock of what's here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to take a trip east. Following that, unlock the formless chest with the formless key. Then, open the formless chest within the garage. Then, recover the fly larva from the formless chest inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "go east<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take fly larva from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to go west. With that accomplished, pick up the butterfly from the stand. And then, try to venture east. With that accomplished, place the butterfly on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from stand<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could try to go to the west. Okay, and then, pick up the type D passkey from the counter. And then, make an attempt to take a trip east. Then, look and see that the type D locker within the pantry is locked with the type D passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical kind of place.\nYou can make out a closed type D locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type D passkey from counter<|im_end|>go east<|im_end|>lock type D locker with type D passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the rectangular key from the floor of the recreation zone. And then, insert the rectangular key into the rectangular chest inside the recreation zone's lock to unlock it. And then, doublecheck that the rectangular chest is open. Then, recover the tablet from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a rectangular chest.\nThere is an unblocked exit to the west.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take tablet from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, retrieve the type 7 key from the platter inside the kitchenette. Having picked up the type 7 key, make an effort to go east. And then, close the type 7 safe in the cookery. Then, make it so the type 7 safe inside the cookery is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place.\nYou see a platter. Now why would someone leave that there? You see a type 7 key on the platter. Wow! Just like in the movies!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 key from platter<|im_end|>go east<|im_end|>close type 7 safe<|im_end|>lock type 7 safe with type 7 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could assure that the safe in the bedchamber is unlocked. After unlocking the safe, ensure that the safe is open. After opening the safe, pick up the blanket from the safe inside the bedchamber. After that, place the blanket on the mantle inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou can see a safe. You can't wait to tell the folks at home about this! You scan the room for a mantle, and you find a mantle. The mantle is usual. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>put blanket on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, try to venture south. Following that, open the safe. After that, retrieve the passkey from the safe in the laundromat. And then, insert the passkey into the chest inside the laundromat's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head north. Then, retrieve the formless key from the drawer. And then, make an effort to take a trip south. Following that, make it so that the formless safe is locked with the formless key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. Let's see what's in here.\nYou make out a formless safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless key from drawer<|im_end|>go south<|im_end|>lock formless safe with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to pick up the rectangular passkey from the floor of the bar. With the rectangular passkey, attempt to venture east. Then, close the rectangular chest. And then, lock the rectangular chest inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar. You begin looking for stuff.\nThere is an unblocked exit to the east.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the key from the trunk within the garage. With the key, go to the east. Once you get around to doing that, close the safe inside the laundry place. And then, doublecheck the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nYou can see a trunk. The trunk contains a key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First of all, you could, like, go to the south. With that accomplished, assure that the case is wide open. After that, pick up the teacup from the case. And then, put the teacup into the refrigerator inside the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take teacup from case<|im_end|>insert teacup into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, try to head east. That done, open the chest inside the study. Having opened the chest, recover the butterfly from the chest in the study. With the butterfly, throw the butterfly on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip east. Then, lift the key from the floor of the study. And then, unlock the box. Then, open the box in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a bookshelf. But oh no! there's nothing on this piece of junk.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, open the case. And then, take the key from the case inside the dish-pit. Then, unlock the safe inside the dish-pit. After unlocking the safe, make absolutely sure that the safe inside the dish-pit is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOf every dish-pit you could have shown up in, you had to saunter into a standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a safe. You look at the price tag that's still affixed to the safe. A hundred big ones?! Where'd they buy this safe, some kind of expensive place? Were you looking for a case? Because look over there, it's a case. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take key from case<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, retrieve the type N passkey from the locker. If you can get your hands on the type N passkey, make an effort to go to the south. And then, doublecheck that the type N box inside the basement is unlocked. After that, open the type N box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical one.\nYou make out an opened locker. The locker contains a type N passkey. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N passkey from locker<|im_end|>go south<|im_end|>unlock type N box with type N passkey<|im_end|>open type N box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. With that done, make it so that the dresser is wide open. Once you have opened the dresser, pick up the sponge from the dresser in the sauna. And then, rest the sponge on the board within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take sponge from dresser<|im_end|>put sponge on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. After that, assure that the American style box inside the kitchen is unlocked with the American style key. After that, ensure that the American style box is open. Then, you can put the fly larva into the American style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: an American style key and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>insert fly larva into American style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head south. Next, unlock the formless safe inside the kitchen with the formless keycard. After that, ensure that the formless safe within the kitchen is open. Then, pick up the worm from the formless safe within the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to make an effort to move west. Then, take the peanut from the freezer. After that, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take peanut from freezer<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, insert the passkey into the locker's lock to unlock it. Then, open the locker. And then, pick up the insect from the locker. And then, sit the insect on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou bend down to tie your shoe. When you stand up, you notice a locker. The light flickers for a second, but nothing else happens. You see a gleam over in a corner, where you can see a board. The board is usual. But there isn't a thing on it. It would have been so cool if there was stuff on the board.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>put insect on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First stop, make an effort to travel south. Then, make sure that the soap scented box is unlocked with the soap scented latchkey. After unlocking the soap scented box, open the soap scented box inside the attic. And then, retrieve the lampshade from the soap scented box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nOf every launderette you could have sauntered into, you had to show up in an usual one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock soap scented box with soap scented latchkey<|im_end|>open soap scented box<|im_end|>take lampshade from soap scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to head north. Okay, and then, retrieve the Canadian limited edition passkey from the floor of the basement. With the Canadian limited edition passkey, travel south. Then, unlock the Canadian limited edition chest in the attic with the Canadian limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nWhat's that over there? It looks like it's a Canadian limited edition chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition passkey<|im_end|>go south<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could move east. Then, open the trunk within the bedroom. Then, pick up the passkey from the trunk inside the bedroom. After getting the passkey, Deposit the passkey into the box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take passkey from trunk<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an attempt to go to the north. Then, retrieve the mop from the floor of the laundromat. If you can get your hands on the mop, attempt to move south. Okay, and then, put the mop into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You begin to take stock of what's in the room.\nYou make out an opened dresser here. What a letdown! The dresser is empty!\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mop<|im_end|>go south<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move west. Next, pick-up the lamp from the floor of the playroom. Then, head east. Okay, and then, deposit the lamp on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou need an unguarded exit? You should try going west.\nThere is a soap dispenser on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lamp<|im_end|>go east<|im_end|>drop lamp<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, attempt to travel west. And then, recover the keycard from the stand. Having picked up the keycard, attempt to head east. With that over with, lock the chest inside the dish-pit with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one.\nYou see a chest. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, attempt to go south. Then, pick up the passkey from the floor of the laundromat. And then, make it so that the chest in the laundromat is unlocked. Then, ensure that the chest in the laundromat is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just walked into a closet.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, pick-up the key from the floor of the cookhouse. If you can get your hands on the key, unlock the safe. After that, make sure that the safe in the cookhouse is wide open. And then, pick up the nest of ticks from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take nest of ticks from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to open the cabinet within the steam room. Then, retrieve the non-euclidean passkey from the cabinet within the steam room. And then, move south. Then, lock the non-euclidean box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nA closed cabinet is in the corner.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take non-euclidean passkey from cabinet<|im_end|>go south<|im_end|>lock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to attempt to head north. Then, take the Canadian limited edition latchkey from the mantle inside the cubicle. And then, make an attempt to head south. And then, unlock the Canadian limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nLook over there! a Canadian limited edition box!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition latchkey from mantle<|im_end|>go south<|im_end|>unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, take the vanilla scented passkey from the cabinet in the scullery. And then, unlock the vanilla scented chest in the scullery. After that, ensure that the vanilla scented chest inside the scullery is open. After that, retrieve the napkin from the vanilla scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou see a vanilla scented chest. You can see an opened cabinet. The cabinet contains a vanilla scented passkey, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented passkey from cabinet<|im_end|>unlock vanilla scented chest with vanilla scented passkey<|im_end|>open vanilla scented chest<|im_end|>take napkin from vanilla scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to recover the cuboid key from the floor of the study. If you can get your hands on the cuboid key, unlock the cuboid safe. Then, ensure that the cuboid safe within the study is open. After that, recover the book from the cuboid safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a cuboid safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take book from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could ensure that the bureau is open. Then, take the printer from the bureau in the studio. And then, go to the south. Then, place the printer on the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou see a bureau.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take printer from bureau<|im_end|>go south<|im_end|>drop printer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to head north. Once you manage that, take the non-euclidean keycard from the freezer. And then, go to the south. With that accomplished, unlock the non-euclidean box with the non-euclidean keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at that notice! What does it say? It says Welcome to the bedroom? Well that's cool.\nYou can see a locked non-euclidean box right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard from freezer<|im_end|>go south<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the Microsoft style passkey from the chest. If you can get your hands on the Microsoft style passkey, unlock the Microsoft style chest within the kitchenette. And then, ensure that the Microsoft style chest is open. After opening the Microsoft style chest, pick up the spoon from the Microsoft style chest within the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty usual here.\nYou make out a locked Microsoft style chest. You make out an opened chest here. The chest contains a Microsoft style passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style passkey from chest<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take spoon from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, go to the west. Following that, pick up the Canadian latchkey from the display within the vault. Then, make an effort to travel east. And then, make absolutely sure that the Canadian box within the salon is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nGuess what, you are in the place we're calling the salon. You begin looking for stuff.\nYou see a Canadian box. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian latchkey from display<|im_end|>go east<|im_end|>lock Canadian box with Canadian latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture west. After that, lift the dvd from the floor of the bedchamber. After that, attempt to venture east. With that accomplished, put the dvd inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nYou can see a box. The box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take dvd<|im_end|>go east<|im_end|>insert dvd into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the safe is unlocked with the key. After that, ensure that the safe is open. Then, take the manuscript from the safe. With the manuscript, deposit the manuscript on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou make out a safe. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>drop manuscript<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture east. With that done, pick up the fudge scented passkey from the floor of the cubicle. Then, insert the fudge scented passkey into the fudge scented box's lock to unlock it. After you have unlocked the fudge scented box, assure that the fudge scented box within the cubicle is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented passkey<|im_end|>unlock fudge scented box with fudge scented passkey<|im_end|>open fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, open the locker in the garage. After that, pick up the peanut from the locker inside the garage. If you can get your hands on the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. You begin to take stock of what's here.\nYou make out a closed locker here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take peanut from locker<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, pick up the keycard from the floor of the office. And then, unlock the box within the office. After you have unlocked the box, open the box within the office. And then, take the printer from the box in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWow! You're in an office.\nYou hear a noise behind you and spin around, but you can't see anything other than a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take printer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture south. After that, pick up the Canadian passkey from the floor of the studio. Then, unlock the Canadian chest inside the studio with the Canadian passkey. And then, doublecheck that the Canadian chest inside the studio is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. The room is well lit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian passkey<|im_end|>unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the type E box within the lounge is unlocked with the type E latchkey. Having unlocked the type E box, ensure that the type E box is open. And then, recover the Canadian style latchkey from the type E box within the lounge. After taking the Canadian style latchkey, make it so that the Canadian style safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked typical looking Canadian style safe right there by you. You can see a type E box. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying: a type E latchkey.\n\nyour action: ", "response": "unlock type E box with type E latchkey<|im_end|>open type E box<|im_end|>take Canadian style latchkey from type E box<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go south. Then, open the cabinet. And then, retrieve the TextWorld style keycard from the cabinet in the basement. And then, doublecheck that the TextWorld style chest is unlocked with the TextWorld style keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take TextWorld style keycard from cabinet<|im_end|>unlock TextWorld style chest with TextWorld style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the sauna. With the latchkey, unlock the locker within the sauna. Once you have unlocked the locker, make absolutely sure that the locker is opened. After that, put the fly larva inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked locker.\nYou need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, pick up the latchkey from the trunk. With the latchkey, unlock the safe within the washroom. After you have unlocked the safe, ensure that the safe inside the washroom is open. After that, you can deposit the plant into the safe inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked ordinary looking safe nearby. You make out a trunk. The trunk contains a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a plant.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert plant into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go to the south. And then, take the key from the bench. Then, check that the safe is unlocked with the key. And then, assure that the safe inside the bathroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from bench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, retrieve the key from the case within the cubicle. With the key, unlock the locker with the key. After that, open the locker inside the cubicle. And then, take the Comic Strip Calendar from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. Hey, want to see a case? Look over there, a case. The case contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an effort to go south. If you can do that, assure that the cabinet is open. After that, retrieve the fondue from the cabinet. After that, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fondue from cabinet<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to lift the type R passkey from the floor of the recreation zone. If you can get your hands on the type R passkey, insert the type R passkey into the type R safe's lock to unlock it. And then, ensure that the type R safe is open. And then, recover the cushion from the type R safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A normal one.\nAs if things weren't amazing enough already, you can even see a type R safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type R passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type R passkey<|im_end|>unlock type R safe with type R passkey<|im_end|>open type R safe<|im_end|>take cushion from type R safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip north. Then, retrieve the type 4 latchkey from the rack inside the garage. Then, attempt to go south. And then, make it so that the type 4 locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen. You begin to take stock of what's in the room.\nYou make out a type 4 locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 4 latchkey from rack<|im_end|>go south<|im_end|>lock type 4 locker with type 4 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go south. Following that, look and see that the case within the steam room is ajar. And then, take the mop from the case in the steam room. After that, you can put the mop into the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take mop from case<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to go west. With that accomplished, recover the latchkey from the shelf. After you have taken the latchkey, attempt to head east. Then, doublecheck that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou see a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, open the cabinet within the restroom. And then, recover the American keycard from the cabinet. And then, make an attempt to head south. With that accomplished, assure that the American locker in the cookhouse is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An ordinary one.\nYou see a cabinet.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American keycard from cabinet<|im_end|>go south<|im_end|>unlock American locker with American keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel east. Following that, pick up the keycard from the workbench. Then, unlock the box. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOf every cellar you could have shown up in, you had to walk into a standard one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from workbench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head north. After that, take the type 2 keycard from the counter in the garage. If you can get your hands on the type 2 keycard, make an effort to go to the south. If you can succeed at that, insert the type 2 keycard into the type 2 safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in a standard kind of place. That is to say, you're in an attic.\nYou make out a type 2 safe. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 2 keycard from counter<|im_end|>go south<|im_end|>unlock type 2 safe with type 2 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to take the latchkey from the workbench. After that, make an attempt to head south. After that, assure that the chest is closed. And then, lock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one.\nYou see a workbench. The workbench is typical. On the workbench you see a latchkey.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from workbench<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, insert the fudge scented passkey into the fudge scented safe's lock to unlock it. And then, make sure that the fudge scented safe is wide open. And then, pick up the napkin from the fudge scented safe. After that, toss the napkin on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal one.\nYou make out a fudge scented safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a fudge scented passkey.\n\nyour action: ", "response": "unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take napkin from fudge scented safe<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, insert the lavender scented passkey into the lavender scented locker's lock to unlock it. After that, open the lavender scented locker inside the launderette. After that, recover the keycard from the lavender scented locker in the launderette. And then, make sure that the box is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box. You can make out a locked lavender scented locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a lavender scented passkey.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented passkey<|im_end|>open lavender scented locker<|im_end|>take keycard from lavender scented locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the safe. After that, ensure that the safe is open. After that, take the non-euclidean latchkey from the safe. After that, lock the non-euclidean locker with the non-euclidean latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one.\nYou can make out a closed non-euclidean locker. You see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>lock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head north. Then, retrieve the cloak from the workbench. If you have picked up the cloak, try to move south. After that, you can put the cloak inside the cabinet inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. You begin looking for stuff.\nYou can make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cloak from workbench<|im_end|>go south<|im_end|>insert cloak into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, attempt to move south. That done, take the spherical passkey from the suitcase. And then, doublecheck that the spherical locker is unlocked with the spherical passkey. And then, ensure that the spherical locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical passkey from suitcase<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, you could, like, try to go to the south. Then, ensure that the locker is open. And then, recover the chocolate bar from the locker. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take chocolate bar from locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be fantastic if you could take the type 0 latchkey from the bookshelf inside the recreation zone. After that, check that the type 0 locker within the recreation zone is unlocked with the type 0 latchkey. After that, open the type 0 locker inside the recreation zone. After that, take the controller from the type 0 locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. Okay, just remember what you're here to do, and everything will go great.\nYou make out a type 0 locker. Huh, weird. If you haven't noticed it already, there seems to be something there by the wall, it's a bookshelf. The bookshelf is typical. On the bookshelf you see a type 0 latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey from bookshelf<|im_end|>unlock type 0 locker with type 0 latchkey<|im_end|>open type 0 locker<|im_end|>take controller from type 0 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to venture west. After that, recover the sandwich from the suitcase in the recreation zone. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin looking for stuff.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from suitcase<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, attempt to take a trip south. Okay, and then, ensure that the case is open. After that, pick up the key from the case. And then, lock the box with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take key from case<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, take a trip south. Following that, recover the Henderson's style key from the drawer within the restroom. If you can get your hands on the Henderson's style key, unlock the Henderson's style safe. Then, ensure that the Henderson's style safe in the restroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's style key from drawer<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip north. And then, recover the knife from the board. With the knife, try to go to the south. And then, throw the knife on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An usual kind of place.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take knife from board<|im_end|>go south<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, pick up the keycard from the toolbox within the study. Once you have picked up the keycard, make an effort to venture south. And then, unlock the chest inside the spare room. Then, open the chest in the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're not going to believe this, but you've just entered a study. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a toolbox. The light flickers for a second, but nothing else happens. The toolbox contains a keycard. Now that's what I call TextWorld!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from toolbox<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, you could, like, venture east. With that over with, ensure that the refrigerator is open. And then, recover the stick of butter from the refrigerator within the kitchenette. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take stick of butter from refrigerator<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, attempt to travel north. And then, take the coconut from the stand. Then, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou bend down to tie your shoe. When you stand up, you notice a display.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coconut from stand<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture east. Next, open the basket. After that, take the monitor from the basket. Then, place the monitor into the trunk within the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take monitor from basket<|im_end|>insert monitor into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip north. Then, take the salad from the dresser. With the salad, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take salad from dresser<|im_end|>eat salad<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the key from the chest. Having got the key, unlock the box. Then, open the box inside the chamber. Then, take the cushion from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nLook over there! a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a chest. The chest contains a key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cushion from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First step, make sure that the TextWorld limited edition box inside the restroom is unlocked with the TextWorld limited edition key. Then, look and see that the TextWorld limited edition box inside the restroom is ajar. After that, take the stick of butter from the TextWorld limited edition box within the restroom. After that, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nThis is going to sound unbelievable, but you've just entered a restroom.\nWere you looking for a TextWorld limited edition box? Because look over there, it's a TextWorld limited edition box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take stick of butter from TextWorld limited edition box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick up the Henderson's limited edition latchkey from the armchair. And then, look and see that the Henderson's limited edition locker is unlocked. After you have unlocked the Henderson's limited edition locker, ensure that the Henderson's limited edition locker in the study is open. And then, recover the mouse from the Henderson's limited edition locker inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked standard looking Henderson's limited edition locker close by. You smell an interesting smell, and follow it to an armchair. The armchair is usual. On the armchair you can see a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from armchair<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take mouse from Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel west. And then, pick-up the plant from the floor of the recreation zone. If you can get your hands on the plant, head east. And then, deposit the plant on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical one.\nThere is an unblocked exit to the west.\nYou are carrying: a berry.\n\nyour action: ", "response": "go west<|im_end|>take plant<|im_end|>go east<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to try to venture east. And then, open the cabinet. Once you have opened the cabinet, retrieve the non-euclidean latchkey from the cabinet inside the washroom. And then, make sure that the non-euclidean chest in the washroom is unlocked with the non-euclidean latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take non-euclidean latchkey from cabinet<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could look and see that the basket is ajar. Once you have pulled open the basket, recover the burger from the basket. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed basket.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take burger from basket<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could check that the formless safe is unlocked with the formless latchkey. And then, make sure that the formless safe is ajar. And then, pick up the worm from the formless safe in the restroom. And then, sit the worm on the rack in the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An ordinary one.\nYou make out a formless safe. You can make out a rack. The rack is standard. But the thing is empty, unfortunately.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>put worm on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, pick up the keycard from the rack. After picking up the keycard, doublecheck that the box is unlocked. Once you have unlocked the box, ensure that the box is open. After that, retrieve the sock from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou see a box. Oh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. The rack is usual. On the rack you can make out a keycard.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, travel east. With that accomplished, ensure that the suitcase in the recreation zone is open. Then, retrieve the key from the suitcase inside the recreation zone. And then, make it so that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could attempt to move east. Then, ensure that the crate within the attic is open. And then, take the lightbulb from the crate. After that, sit the lightbulb on the counter inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take lightbulb from crate<|im_end|>put lightbulb on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, you could, like, move south. And then, unlock the Microsoft style chest with the Microsoft style passkey. After that, ensure that the Microsoft style chest is open. After that, take the broom from the Microsoft style chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take broom from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, travel east. After that, pick up the TextWorld style key from the floor of the dish-pit. After that, unlock the TextWorld style safe. And then, make absolutely sure that the TextWorld style safe in the dish-pit is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style key<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head west. And then, pick up the fondue from the bench in the shower. If you have taken the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You begin to take stock of what's in the room.\nOh, great. Here's a shelf. The shelf is usual. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue from bench<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First thing I need you to do is to recover the passkey from the fridge. And then, try to venture east. Then, make it so that the locker is unlocked. And then, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. Okay, just remember what you're here to do, and everything will go great.\nYou can make out an opened fridge close by. The fridge contains a passkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from fridge<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to go to the east. And then, ensure that the crate within the closet is open. After that, pick up the keycard from the crate within the closet. And then, look and see the locker within the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take keycard from crate<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, make an effort to travel north. Then, pick-up the lampshade from the floor of the vault. After picking up the lampshade, go south. If you can finish that, you can place the lampshade inside the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see an opened cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take lampshade<|im_end|>go south<|im_end|>insert lampshade into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, ensure that the lavender scented safe is open. And then, recover the bug from the lavender scented safe. Then, travel south. And then, place the bug on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou scan the room for a lavender scented safe, and you find a lavender scented safe.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a lavender scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open lavender scented safe<|im_end|>take bug from lavender scented safe<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go east. After that, pick up the non-euclidean passkey from the bookshelf. With the non-euclidean passkey, unlock the non-euclidean safe within the study with the non-euclidean passkey. After that, ensure that the non-euclidean safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from bookshelf<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, head east. Then, open the drawer. After that, take the bug from the drawer. Then, sit the bug on the bench in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take bug from drawer<|im_end|>put bug on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the locker. And then, head south. With that done, close the safe inside the garage. After closing the safe, make it so the safe inside the garage is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can make out a locker. The locker contains a keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from locker<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the safe in the washroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, retrieve the vacuum from the safe within the washroom. After that, you can put the vacuum inside the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nAh, the washroom. This is some kind of washroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a trunk. The trunk is empty! This is the worst thing that could possibly happen, ever! What's that over there? It looks like it's a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take vacuum from safe<|im_end|>insert vacuum into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to make an attempt to move south. With that done, make it so that the formless chest within the salon is unlocked with the formless keycard. After that, open the formless chest. After opening the formless chest, take the shadfly from the formless chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take shadfly from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, doublecheck that the type H chest is unlocked with the type H key. Then, open the type H chest. After that, pick up the plant from the type H chest. With the plant, you can deposit the plant inside the safe within the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see an opened safe. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a type H chest.\nThere is an unblocked exit to the west.\nYou are carrying: a type H key.\n\nyour action: ", "response": "unlock type H chest with type H key<|im_end|>open type H chest<|im_end|>take plant from type H chest<|im_end|>insert plant into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel north. Then, retrieve the mop from the drawer inside the shower. After picking up the mop, try to move south. And then, ditch the mop on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mop from drawer<|im_end|>go south<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, make absolutely sure that the refrigerator inside the kitchen is wide open. After opening the refrigerator, take the pizza from the refrigerator within the kitchen. And then, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a closed refrigerator.\nThere is an unblocked exit to the south.\nYou are carrying: a grape.\n\nyour action: ", "response": "open refrigerator<|im_end|>take pizza from refrigerator<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, take a trip north. After that, retrieve the whisk from the floor of the kitchenette. And then, head south. If you can do that, you can put the whisk into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nAn open usual looking chest is in the corner. The chest is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take whisk<|im_end|>go south<|im_end|>insert whisk into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, pick up the American limited edition keycard from the bowl. After that, make sure that the American limited edition safe in the kitchen is unlocked. Then, ensure that the American limited edition safe inside the kitchen is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition keycard from bowl<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, attempt to move east. Then, unlock the vanilla scented box. Then, open the vanilla scented box. And then, recover the bug from the vanilla scented box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a vanilla scented keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take bug from vanilla scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, pick up the key from the floor of the bar. Then, take a trip south. If you can do that, check that the locker is unlocked with the key. After that, open the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a normal kind of place. That is to say, you're in a bar.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move north. And then, lift the stick of butter from the floor of the bedroom. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out an opened cuboid safe. The cuboid safe contains a cuboid latchkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, check that the American limited edition safe is unlocked with the American limited edition latchkey. Then, ensure that the American limited edition safe in the bedchamber is open. After you have opened the American limited edition safe, take the latchkey from the American limited edition safe in the bedchamber. With the latchkey, insert the latchkey into the safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard kind of place.\nYou make out a safe. You make out a American limited edition safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unblocked exit to the north.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take latchkey from American limited edition safe<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be great if you could head west. And then, pick up the kettle from the chest in the scullery. Then, make an effort to go to the east. Then, you can put the kettle into the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical one.\nYou can see a suitcase. The suitcase is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from chest<|im_end|>go east<|im_end|>insert kettle into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First stop, ensure that the refrigerator inside the canteen is open. Then, recover the key from the refrigerator. And then, look and see that the box is unlocked. And then, make absolutely sure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a box. You make out a refrigerator. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take key from refrigerator<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the stapler from the locker. And then, make an attempt to travel east. And then, make it so that the dresser is opened. Then, put the stapler inside the dresser within the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office. The room is well lit.\nYou can see a locker. The locker contains a stapler.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take stapler from locker<|im_end|>go east<|im_end|>open dresser<|im_end|>insert stapler into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could venture south. Then, doublecheck that the toolbox within the cubicle is ajar. After that, recover the stapler from the toolbox. And then, put the stapler into the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take stapler from toolbox<|im_end|>insert stapler into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to take a trip north. With that over with, pick up the peanut from the locker. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take peanut from locker<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to move south. And then, ensure that the chest is open. After pulling open the chest, retrieve the knife from the chest. With the knife, deposit the knife inside the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>insert knife into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, make sure that the coffer in the closet is ajar. And then, recover the sock from the coffer. And then, make an attempt to go to the east. And then, put the sock on the board in the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou make a grand eccentric entrance into a closet.\nYou see a coffer. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take sock from coffer<|im_end|>go east<|im_end|>put sock on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could attempt to go west. And then, take the sponge from the board. Then, attempt to take a trip east. Then, rest the sponge on the rack inside the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at that placard! What does it say? It says Welcome to the launderette? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a gleam over in a corner, where you can see a rack. The rack is normal. The rack appears to be empty. Aw, here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from board<|im_end|>go east<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First off, recover the latchkey from the floor of the cubicle. Then, insert the latchkey into the safe's lock to unlock it. After that, open the safe. Then, pick up the printer from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take printer from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could head east. With that over with, pick up the spherical passkey from the floor of the cookery. With the spherical passkey, insert the spherical passkey into the spherical safe's lock to unlock it. After that, make absolutely sure that the spherical safe inside the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou make a grand eccentric entrance into a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could go west. Then, recover the burger from the floor of the cellar. Then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a closed display here. You see a stand. Wow, isn't TextWorld just the best? The stand appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to attempt to go to the east. Once you succeed at that, lift the key from the floor of the closet. And then, insert the key into the locker's lock to unlock it. And then, open the locker inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one. Let's see what's in here.\nThere is an unguarded exit to the east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to open the cabinet in the cellar. After opening the cabinet, pick up the top hat from the cabinet in the cellar. Then, make an effort to go to the east. Then, ditch the top hat on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed cabinet right there by you.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take top hat from cabinet<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, retrieve the type M latchkey from the floor of the recreation zone. And then, make an effort to take a trip east. Then, insert the type M latchkey into the type M safe inside the garage's lock to unlock it. After that, look and see that the type M safe within the garage is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a type M latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M latchkey<|im_end|>go east<|im_end|>unlock type M safe with type M latchkey<|im_end|>open type M safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to attempt to head west. And then, recover the sandwich from the floor of the cookery. If you can get your hands on the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great usual vibes in this place, a wonderful usual atmosphere. The room is well lit.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a worm and a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, open the bureau inside the workshop. Then, pick up the cake scented key from the bureau. After that, make an attempt to take a trip south. Okay, and then, Deposit the cake scented key into the cake scented box within the bedchamber to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou can see a bureau.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take cake scented key from bureau<|im_end|>go south<|im_end|>lock cake scented box with cake scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First stop, unlock the Microsoft style safe in the chamber. Then, open the Microsoft style safe. And then, retrieve the bug from the Microsoft style safe within the chamber. And then, rest the bug on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nGuess what, you are in a place we're calling a chamber. You start to take note of what's in the room.\nLook over there! a Microsoft style safe. There's something strange about this thing being here, but you don't have time to worry about that now. You make out a mantelpiece. The mantelpiece is standard. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take bug from Microsoft style safe<|im_end|>put bug on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel north. If you can get around to doing that, lift the insect from the floor of the workshop. After stealing the insect, venture south. And then, you can deposit the insect into the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou bend down to tie your shoe. When you stand up, you notice a suitcase. There's something strange about this thing being here, but you don't have time to worry about that now. The suitcase is empty! This is the worst thing that could possibly happen, ever! You see a mantelpiece. The mantelpiece is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>insert insect into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the north. After that, pick up the fly larva from the floor of the playroom. After that, attempt to head south. Then, sit the fly larva on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary one.\nWere you looking for a counter? Because look over there, it's a counter. The counter is standard. But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva<|im_end|>go south<|im_end|>put fly larva on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to move west. After that, pick up the lightbulb from the stand. Having taken the lightbulb, attempt to head east. That done, put the lightbulb inside the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis cubicle you have just entered is definitely ordinary. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. The cabinet is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lightbulb from stand<|im_end|>go east<|im_end|>insert lightbulb into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could recover the passkey from the display in the office. If you can get your hands on the passkey, unlock the box inside the office with the passkey. And then, open the box within the office. And then, recover the cd from the box within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it usual? You better believe it is.\nYou can make out a locked box. You can make out an opened display, which looks normal, nearby. The display contains a passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from display<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cd from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go east. If you can get around to doing that, pick up the type 1 latchkey from the board. After that, unlock the type 1 safe. Then, open the type 1 safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 latchkey from board<|im_end|>unlock type 1 safe with type 1 latchkey<|im_end|>open type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the cuboid box. And then, assure that the cuboid box in the basement is open. And then, take the fondue from the cuboid box within the basement. If you can get your hands on the fondue, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An ordinary kind of place.\nYou can see a cuboid box.\nThere is an unguarded exit to the north.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take fondue from cuboid box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to head west. That done, recover the potato from the stand within the workshop. After taking the potato, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take potato from stand<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, attempt to take a trip south. That done, pick up the type E latchkey from the bench. Then, unlock the type E box. And then, open the type E box in the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. You begin to take stock of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type E latchkey from bench<|im_end|>unlock type E box with type E latchkey<|im_end|>open type E box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head south. Okay, and then, lift the passkey from the floor of the salon. Then, doublecheck that the locker inside the salon is unlocked. Then, ensure that the locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one. You can barely contain your excitement.\nYou scan the room for a trunk, and you find a trunk. The trunk is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First stop, make an attempt to travel south. And then, pick up the non-euclidean key from the case. Then, unlock the non-euclidean box with the non-euclidean key. Then, make it so that the non-euclidean box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean key from case<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the type P passkey from the rack inside the vault. With the type P passkey, check that the type P locker is unlocked with the type P passkey. Then, ensure that the type P locker inside the vault is open. And then, take the scarf from the type P locker within the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOkay, so you're in a vault, cool, but is it usual? You better believe it is.\nYou see a locked type P locker. Were you looking for a rack? Because look over there, it's a rack. Why don't you take a picture of it, it'll last longer! You see a type P passkey on the rack.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type P passkey from rack<|im_end|>unlock type P locker with type P passkey<|im_end|>open type P locker<|im_end|>take scarf from type P locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could go south. Once you accomplish that, open the toolbox. If you have opened the toolbox, retrieve the passkey from the toolbox. Then, make absolutely sure that the locker in the basement is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take passkey from toolbox<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to venture south. Then, unlock the type 7 chest with the type 7 key. And then, open the type 7 chest. After that, retrieve the towel from the type 7 chest in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nI am stoked to announce that you are now in the launderette.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "go south<|im_end|>unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take towel from type 7 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, go west. Next, pick up the key from the board inside the washroom. And then, make an effort to go to the east. If you can succeed at that, make absolutely sure that the locker inside the pantry is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou scan the room for a locker, and you find a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from board<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the floor of the studio. If you can get your hands on the passkey, unlock the box in the studio with the passkey. And then, ensure that the box is open. If you have opened the box, take the keyboard from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. You begin to take stock of what's here.\nYou can see a locked normal looking box here.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the type 7 passkey from the floor of the kitchen. Then, try to take a trip east. That done, close the type 7 safe inside the laundromat. And then, make absolutely sure the type 7 safe within the laundromat is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 passkey<|im_end|>go east<|im_end|>close type 7 safe<|im_end|>lock type 7 safe with type 7 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to recover the formless key from the shelf within the launderette. Then, try to head south. Then, make absolutely sure that the formless safe is unlocked. Then, assure that the formless safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a shelf. You see a formless key on the shelf. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from shelf<|im_end|>go south<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be great if you could make an effort to travel south. And then, look and see that the basket within the salon is ajar. After that, recover the Henderson's passkey from the basket inside the salon. And then, unlock the Henderson's box within the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nLook around you. Take it all in. It's not every day someone gets to be in a playroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take Henderson's passkey from basket<|im_end|>unlock Henderson's box with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, take a trip west. Then, retrieve the sock from the floor of the launderette. Then, go to the east. And then, rest the sock on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have entered the most standard of all possible vaults. Let's see what's in here.\nYou see a rack. However, the rack, like an empty rack, has nothing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a book.\n\nyour action: ", "response": "go west<|im_end|>take sock<|im_end|>go east<|im_end|>put sock on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. After that, pick up the key from the rack. Then, make an effort to go south. And then, make it so that the locker is unlocked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou can see a locked locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from rack<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First, it would be good if you could try to go east. And then, insert the Canadian latchkey into the Canadian chest's lock to unlock it. And then, ensure that the Canadian chest within the kitchenette is open. After that, retrieve the spork from the Canadian chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom.\nThere is an unblocked exit to the east.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take spork from Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to travel north. Next, recover the key from the portmanteau. And then, attempt to head south. After that, unlock the locker inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. You begin to take stock of what's here.\nYou can make out a locked locker in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from portmanteau<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, try to go to the east. With that done, open the locker. And then, recover the paper towel from the locker in the shower. After stealing the paper towel, place the paper towel on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First step, make an attempt to go to the east. Following that, pick up the key from the shelf in the basement. Then, unlock the box. After that, ensure that the box inside the basement is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could recover the whisk from the counter within the scullery. And then, make an effort to venture south. After that, ensure that the safe in the study is open. After that, you can deposit the whisk inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An usual one. You begin to take stock of what's in the room.\nYou can see a counter. You see a whisk on the counter.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take whisk from counter<|im_end|>go south<|im_end|>open safe<|im_end|>insert whisk into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to attempt to take a trip south. Then, open the box. And then, pick up the keycard from the box inside the cubicle. And then, lock the locker inside the cubicle with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the TextWorld keycard from the rack. And then, doublecheck that the TextWorld locker inside the steam room is unlocked with the TextWorld keycard. And then, ensure that the TextWorld locker is open. Then, take the mop from the TextWorld locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am sorry to announce that you are now in the steam room.\nOh, great. Here's a TextWorld locker. Now that's what I call TextWorld! You make out a rack. The rack is usual. On the rack you can make out a TextWorld keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld keycard from rack<|im_end|>unlock TextWorld locker with TextWorld keycard<|im_end|>open TextWorld locker<|im_end|>take mop from TextWorld locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the type C keycard from the floor of the study. And then, insert the type C keycard into the type C chest's lock to unlock it. Then, make absolutely sure that the type C chest within the study is wide open. And then, retrieve the Quote of the Day Calendar from the type C chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it ordinary? You better believe it is.\nA locked usual looking type C chest is here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a type C keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type C keycard<|im_end|>unlock type C chest with type C keycard<|im_end|>open type C chest<|im_end|>take Quote of the Day Calendar from type C chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to move east. That done, open the cabinet inside the scullery. If you have pulled open the cabinet, recover the Canadian limited edition passkey from the cabinet. And then, lock the Canadian limited edition locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take Canadian limited edition passkey from cabinet<|im_end|>lock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First thing I need you to do is to pick-up the Microsoft key from the floor of the dish-pit. After that, move east. Then, close the Microsoft chest. Then, Put the Microsoft key into the Microsoft chest in the cellar to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key<|im_end|>go east<|im_end|>close Microsoft chest<|im_end|>lock Microsoft chest with Microsoft key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to move south. After that, insert the Canadian style passkey into the Canadian style box's lock to unlock it. And then, ensure that the Canadian style box is open. Having opened the Canadian style box, take the cane from the Canadian style box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou make another one of your grand eccentric entrances into a cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take cane from Canadian style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to venture west. After that, recover the stick of butter from the floor of the cubicle. With the stick of butter, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's here.\nThere is an unblocked exit to the west.\nThere is a chocolate bar on the floor.\nYou are carrying: an apple.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, doublecheck that the chest in the bedroom is opened. After you have opened the chest, recover the keycard from the chest. With the keycard, make an attempt to go to the east. Once you manage that, insert the keycard into the locker within the parlor's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. I guess you better just go and list everything you see here.\nWhat's that over there? It looks like it's a chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head south. And then, pick up the American latchkey from the display within the basement. After that, insert the American latchkey into the American box's lock to unlock it. Then, open the American box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it typical? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American latchkey from display<|im_end|>unlock American box with American latchkey<|im_end|>open American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move east. Next, pick up the latchkey from the mantle in the workshop. And then, insert the latchkey into the safe's lock to unlock it. After unlocking the safe, open the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantle<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, take a trip south. If you can manage that, unlock the Henderson's locker with the Henderson's keycard. Then, make sure that the Henderson's locker inside the sauna is opened. After that, you can insert the insect into the Henderson's locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An usual one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's keycard and an insect.\n\nyour action: ", "response": "go south<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>insert insect into Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip west. Then, recover the lampshade from the floor of the vault. After getting the lampshade, go east. Then, throw the lampshade on the floor of the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou need an unguarded exit? You should try going west.\nThere is a spork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lampshade<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, travel south. If you can get around to doing that, look and see that the chest in the basement is wide open. And then, recover the fly larva from the chest inside the basement. And then, drop the fly larva on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou see a closed standard looking dresser nearby.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to travel east. That done, ensure that the box inside the washroom is open. After that, pick up the paper towel from the box. After that, rest the paper towel on the counter within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, venture east. Okay, and then, make absolutely sure that the basket is ajar. After that, take the fondue from the basket. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one.\nYou see a chest. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take fondue from basket<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, unlock the box inside the garage. Then, make it so that the box is wide open. And then, take the loaf of bread from the box within the garage. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou scan the room for a box, and you find a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the type U keycard from the case in the workshop. And then, check that the type U safe is unlocked with the type U keycard. And then, ensure that the type U safe inside the workshop is open. Then, recover the Quote of the Day Calendar from the type U safe in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou see a locked type U safe. You can see an opened case. The case contains a type U keycard. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type U keycard from case<|im_end|>unlock type U safe with type U keycard<|im_end|>open type U safe<|im_end|>take Quote of the Day Calendar from type U safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make sure that the Canadian style box within the studio is unlocked. Once you have unlocked the Canadian style box, look and see that the Canadian style box is opened. After that, take the mug from the Canadian style box. After picking up the mug, sit the mug on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a Canadian style box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chair. You wonder idly who left that here. The chair is ordinary. However, the chair, like an empty chair, has nothing on it. You swear loudly.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take mug from Canadian style box<|im_end|>put mug on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go south. Then, make sure that the fridge in the cookery is wide open. After that, take the napkin from the fridge. With the napkin, place the napkin on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nYou can make out a locked box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take napkin from fridge<|im_end|>drop napkin<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to go south. Then, ensure that the type F locker inside the vault is open. And then, take the cauliflower from the type F locker in the vault. And then, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type F locker<|im_end|>take cauliflower from type F locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, travel north. Then, recover the pair of headphones from the workbench. Then, venture south. And then, drop the pair of headphones on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go north<|im_end|>take pair of headphones from workbench<|im_end|>go south<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, venture north. Next, recover the stick of butter from the Canadian style locker in the lounge. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stick of butter from Canadian style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go to the north. Following that, recover the rectangular latchkey from the armchair. If you can get your hands on the rectangular latchkey, go south. After that, make it so the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can see a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from armchair<|im_end|>go south<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. Then, lift the passkey from the floor of the office. And then, check that the safe is unlocked with the passkey. After that, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, retrieve the pair of headphones from the shelf in the spare room. Then, make an effort to take a trip east. Okay, and then, open the toolbox. After that, put the pair of headphones inside the toolbox. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. It seems to be pretty ordinary here. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a shelf? Because look over there, it's a shelf. The shelf is normal. On the shelf you see a pair of headphones.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take pair of headphones from shelf<|im_end|>go east<|im_end|>open toolbox<|im_end|>insert pair of headphones into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick up the key from the rack. After that, head east. Then, close the chest within the washroom. After closing the chest, lock the chest with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place.\nYou make out a rack. What a coincidence, weren't you just thinking about a rack? You see a key on the rack.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker with the latchkey. After that, make absolutely sure that the locker is ajar. After that, take the teaspoon from the locker in the cookhouse. After that, you can put the teaspoon into the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! Were you looking for a locker? Because look over there, it's a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take teaspoon from locker<|im_end|>insert teaspoon into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip west. Okay, and then, pick up the gummy bear from the board. And then, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You begin to take stock of what's here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from board<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go to the west. And then, pick-up the backup calendar from the floor of the office. And then, go east. With that accomplished, you can place the backup calendar inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see an opened safe. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take backup calendar<|im_end|>go east<|im_end|>insert backup calendar into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to take the passkey from the stand. Then, try to go to the east. After that, make absolutely sure that the chest is closed. Then, make sure the chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nGuess what, you are in a place we're calling a chamber. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the latchkey from the cabinet in the shower. Then, make an effort to go south. Following that, close the locker inside the washroom. After that, make it so that the locker is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's in the room.\nYou can make out an opened cabinet in the room. The cabinet contains a latchkey. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to look and see that the Microsoft limited edition box in the washroom is unlocked with the Microsoft limited edition keycard. And then, open the Microsoft limited edition box. After pulling open the Microsoft limited edition box, retrieve the latchkey from the Microsoft limited edition box. Once you have picked up the latchkey, insert the latchkey into the chest within the washroom's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. You can see a Microsoft limited edition box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take latchkey from Microsoft limited edition box<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go south. Next, open the trunk. And then, retrieve the glove from the trunk within the basement. Then, place the glove on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am so happy to announce that you are now in the garage.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take glove from trunk<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to go west. Once you succeed at that, retrieve the cake scented keycard from the workbench. And then, try to move east. And then, make sure that the cake scented safe in the bedchamber is locked with the cake scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place.\nYou can make out a cake scented safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cake scented keycard from workbench<|im_end|>go east<|im_end|>lock cake scented safe with cake scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the non-euclidean keycard from the floor of the washroom. Then, unlock the non-euclidean chest in the washroom. Then, make sure that the non-euclidean chest within the washroom is ajar. Then, recover the paper towel from the non-euclidean chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's here.\nYou see a locked non-euclidean chest.\nYou need an unguarded exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take paper towel from non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, recover the passkey from the trunk. Then, make sure that the locker is unlocked. After unlocking the locker, ensure that the locker is open. After that, retrieve the mop from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a locker, so there's that. You rest your hand against a wall, but you miss the wall and fall onto a trunk. The trunk contains a passkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move south. Then, ensure that the cabinet is open. And then, retrieve the bug from the cabinet. With the bug, sit the bug on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take bug from cabinet<|im_end|>put bug on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the south. With that accomplished, lift the type 1 keycard from the floor of the pantry. After that, unlock the type 1 safe. Then, make absolutely sure that the type 1 safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go south<|im_end|>take type 1 keycard<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the cuboid locker inside the bedchamber is unlocked with the cuboid keycard. Then, ensure that the cuboid locker within the bedchamber is open. And then, take the textbook from the cuboid locker inside the bedchamber. And then, ditch the textbook on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nYou make out a locked cuboid locker.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take textbook from cuboid locker<|im_end|>drop textbook<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an attempt to venture east. With that accomplished, pick up the Microsoft limited edition latchkey from the workbench. After that, check that the Microsoft limited edition box in the basement is unlocked with the Microsoft limited edition latchkey. Once you have unlocked the Microsoft limited edition box, open the Microsoft limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition latchkey from workbench<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First, it would be fantastic if you could make an attempt to go to the west. And then, pick up the kettle from the chair in the canteen. After stealing the kettle, travel east. If you can do that, deposit the kettle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a tv.\n\nyour action: ", "response": "go west<|im_end|>take kettle from chair<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to travel west. And then, take the butterfly from the safe in the steam room. Then, head east. And then, sit the butterfly on the table in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou see a table. Make a note of this, you might have to put stuff on or in it later on. The table is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from safe<|im_end|>go east<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the south. Then, take the vanilla scented keycard from the locker. And then, unlock the vanilla scented safe inside the cubicle. After that, ensure that the vanilla scented safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in the parlor. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take vanilla scented keycard from locker<|im_end|>unlock vanilla scented safe with vanilla scented keycard<|im_end|>open vanilla scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to travel west. After that, take the latchkey from the trunk. After stealing the latchkey, make an attempt to venture east. With that over with, assure that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can make out a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, take a trip north. If you can manage that, recover the American limited edition latchkey from the portmanteau. With the American limited edition latchkey, head south. Then, lock the American limited edition locker with the American limited edition latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nYou make out a American limited edition locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American limited edition latchkey from portmanteau<|im_end|>go south<|im_end|>lock American limited edition locker with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, attempt to go to the north. And then, recover the insect from the floor of the studio. And then, attempt to move south. And then, sit the insect on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical kind of place. I guess you better just go and list everything you see here.\nYou make out a bookshelf. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>put insect on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could go to the north. Next, lift the burger from the floor of the parlor. If you can get your hands on the burger, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard kind of place.\nYou see a pan. What a coincidence, weren't you just thinking about a pan? The pan is typical. However, the pan, like an empty pan, has nothing on it. You see a gleam over in a corner, where you can see a platter. But there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, take the latchkey from the suitcase within the studio. And then, unlock the chest. Then, ensure that the chest within the studio is open. And then, insert the broom inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook at you, bigshot, walking into a studio like it isn't some huge deal.\nYou make out a chest. You can see an opened suitcase here. The suitcase contains a latchkey.\nThere is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "take latchkey from suitcase<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert broom into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, recover the key from the saucepan in the scullery. Then, make sure that the chest is unlocked. Then, ensure that the chest is open. Then, pick up the kettle from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary kind of place.\nYou can make out a chest. You see a gleam over in a corner, where you can see a saucepan. The saucepan is standard. On the saucepan you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from saucepan<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take kettle from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go to the south. And then, pick up the passkey from the bench. And then, unlock the safe inside the bedroom. After that, ensure that the safe in the bedroom is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bench<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the locker is open. And then, take the cuboid keycard from the locker within the lounge. Once you have picked up the cuboid keycard, make an effort to take a trip south. If you can finish that, make sure that the cuboid chest inside the garage is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locker.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take cuboid keycard from locker<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. And then, retrieve the lampshade from the display inside the garage. And then, make an effort to take a trip south. Then, put the lampshade on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio.\nAs if things weren't amazing enough already, you can even see a mantelpiece. But the thing hasn't got anything on it. What's the point of an empty mantelpiece?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lampshade from display<|im_end|>go south<|im_end|>put lampshade on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, unlock the box inside the bar. And then, ensure that the box inside the bar is open. And then, take the shadfly from the box inside the bar. Then, throw the shadfly on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can see a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the box is unlocked with the passkey. And then, open the box in the canteen. And then, recover the spork from the box inside the canteen. After that, you can deposit the spork inside the cabinet in the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI just think it's awesome that you're in a canteen now.\nYou bend down to tie your shoe. When you stand up, you notice a cabinet. The cabinet is empty! What a waste of a day! What's that over there? It looks like it's a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take spork from box<|im_end|>insert spork into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move north. After that, pick up the butterfly from the refrigerator. And then, attempt to move south. After that, toss the butterfly on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have stumbled into a garage. Not the garage you'd expect. No, this is a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying: a novel.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from refrigerator<|im_end|>go south<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go to the east. If you can do that, make absolutely sure that the cabinet is ajar. After opening the cabinet, recover the bug from the cabinet in the cookhouse. And then, put the bug inside the case in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nA well framed notice tells you that you are now in the parlor. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take bug from cabinet<|im_end|>insert bug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an effort to move south. And then, retrieve the key from the floor of the sauna. And then, look and see that the locker inside the sauna is unlocked. After unlocking the locker, open the locker within the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook at that signboard! What does it say? It says Welcome to the cookery? Well that's cool.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the passkey from the board. Then, unlock the safe. Then, look and see that the safe is wide open. And then, you can deposit the mouse into the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a board. You wonder idly who left that here. On the board you see a passkey.\nThere is an unguarded exit to the north.\nYou are carrying: a mouse.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert mouse into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip west. Following that, pick up the teacup from the floor of the cookery. Then, move east. With that accomplished, throw the teacup on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a freezer. You check the price tag that hangs off the freezer. Ninety bucks?! That's ridiculous! I got this person, their sister-in-law works for the prime minister, who could get you one of those for 60 bucks! The freezer is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to go to the south. With that done, make it so that the box inside the salon is opened. And then, pick up the vanilla scented keycard from the box inside the salon. After that, Deposit the vanilla scented keycard into the vanilla scented box inside the salon to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take vanilla scented keycard from box<|im_end|>lock vanilla scented box with vanilla scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to head east. Then, ensure that the trunk is open. After that, take the butterfly from the trunk inside the salon. And then, put the butterfly on the desk in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take butterfly from trunk<|im_end|>put butterfly on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the Microsoft limited edition latchkey from the basket. And then, make absolutely sure that the Microsoft limited edition safe is unlocked. Then, make sure that the Microsoft limited edition safe is ajar. And then, deposit the keyboard inside the Microsoft limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nYou can see a Microsoft limited edition safe. Hey, want to see a basket? Look over there, a basket. Wow, isn't TextWorld just the best? The basket contains a Microsoft limited edition latchkey.\nThere is an unguarded exit to the north.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "take Microsoft limited edition latchkey from basket<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>insert keyboard into Microsoft limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, try to travel west. After that, pick-up the coffee cup from the floor of the dish-pit. After that, venture east. Then, throw the coffee cup on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just shown up in a bar.\nYou make out a locked portmanteau in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head west. Then, recover the keycard from the mantelpiece within the bedroom. If you can get your hands on the keycard, go to the east. And then, assure that the safe in the scullery is locked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in the place we're calling the scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed safe here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from mantelpiece<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, pick up the rectangular key from the floor of the kitchen. Then, attempt to venture east. And then, make absolutely sure that the rectangular safe is unlocked. After that, doublecheck that the rectangular safe within the workshop is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're not going to believe this, but you've just entered a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could attempt to go west. Next, lift the latchkey from the floor of the vault. Then, make an effort to take a trip east. And then, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a normal kind of place. That is to say, you're in a chamber.\nYou can make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First step, unlock the box with the key. Then, open the box. And then, take the blanket from the box in the chamber. And then, toss the blanket on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber.\nYou make out a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take blanket from box<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be good if you could move east. And then, open the trunk inside the spare room. And then, retrieve the sock from the trunk. Having taken the sock, put the sock on the shelf within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it typical? You better believe it is.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take sock from trunk<|im_end|>put sock on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip east. Okay, and then, retrieve the key from the shelf inside the salon. After that, insert the key into the locker's lock to unlock it. After that, open the locker in the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, venture west. Okay, and then, retrieve the spoon from the platter. Then, take a trip east. With that over with, drop the spoon on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spoon from platter<|im_end|>go east<|im_end|>drop spoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel north. And then, lift the latchkey from the floor of the dish-pit. If you can get your hands on the latchkey, venture south. And then, insert the latchkey into the safe's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical one.\nYou make out a locked safe right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a nest of spiders.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, go south. That done, open the dresser inside the bar. And then, take the sandwich from the dresser inside the bar. If you have picked up the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. Let's see what's in here.\nYou make out an opened case. The case is empty, what a horrible day!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take sandwich from dresser<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, attempt to head south. Following that, open the chest within the cookery. And then, retrieve the latchkey from the chest. And then, make absolutely sure that the safe is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to travel north. And then, lift the spoon from the floor of the scullery. Once you have picked up the spoon, take a trip south. And then, throw the spoon on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nWhat's that over there? It looks like it's a couch. The couch is typical. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spoon<|im_end|>go south<|im_end|>drop spoon<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First step, venture west. Then, pick-up the monitor from the floor of the chamber. With the monitor, attempt to venture east. Then, sit the monitor on the plate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual one.\nYou see a plate. The plate is standard. But oh no! there's nothing on this piece of garbage. You see a shelf. However, the shelf, like an empty shelf, has nothing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor<|im_end|>go east<|im_end|>put monitor on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. With that accomplished, doublecheck that the coffer inside the pantry is wide open. Then, recover the frisbee from the coffer. And then, you can deposit the frisbee into the display in the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have fallen into a study. Not the study you'd expect. No, this is a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take frisbee from coffer<|im_end|>insert frisbee into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to head north. Once you finish that, pick up the mug from the pan inside the dish-pit. And then, make an attempt to go to the south. After that, you can insert the mug inside the chest in the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI am sorry to announce that you are now in the bedroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from pan<|im_end|>go south<|im_end|>insert mug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take the keycard from the mantle. After that, assure that the chest is unlocked. Then, make absolutely sure that the chest in the bedchamber is open. After that, pick up the laptop from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nOh, great. Here's a chest. You make out a mantle. The mantle is normal. On the mantle you can see a keycard. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantle<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take laptop from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the type 5 box within the attic with the type 5 passkey. Then, ensure that the type 5 box within the attic is open. After that, recover the keycard from the type 5 box. After that, make absolutely sure that the chest inside the attic is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal kind of place.\nYou see a chest. You scan the room, seeing a type 5 box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 5 passkey.\n\nyour action: ", "response": "unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take keycard from type 5 box<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the latchkey from the chest in the cookhouse. Then, go to the east. Then, close the safe inside the studio. Then, assure the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. I guess you better just go and list everything you see here.\nYou can make out a chest. The chest contains a latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, travel north. And then, pick-up the durian from the floor of the cookhouse. After taking the durian, eat the durian. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nOh, great. Here's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take durian<|im_end|>eat durian<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the fudge scented latchkey from the shelf. And then, check that the fudge scented box inside the washroom is unlocked with the fudge scented latchkey. Then, ensure that the fudge scented box inside the washroom is open. And then, pick up the sponge from the fudge scented box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a fudge scented box. Is this it? Is this what you came to TextWorld to see? a fudge scented box? You make out a shelf. The shelf is typical. On the shelf you can see a fudge scented latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey from shelf<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take sponge from fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the east. With that done, make it so that the case in the spare room is wide open. And then, recover the keycard from the case in the spare room. After that, unlock the box within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First of all, take a trip east. Then, open the locker. After opening the locker, pick up the burger from the locker. And then, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're not going to believe this, but you've just entered a sauna. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, unlock the box within the steam room with the keycard. Then, ensure that the box inside the steam room is open. After that, recover the legume from the box. After that, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nYou see a locked box close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, travel south. If you can finish that, lift the keycard from the floor of the studio. Then, insert the keycard into the box's lock to unlock it. Then, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel east. Once you get through with that, retrieve the American style key from the counter. After that, doublecheck that the American style safe is unlocked with the American style key. After that, doublecheck that the American style safe within the garage is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American style key from counter<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, pick-up the non-euclidean passkey from the floor of the vault. And then, venture south. Then, close the non-euclidean locker. After that, Put the non-euclidean passkey into the non-euclidean locker to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>go south<|im_end|>close non-euclidean locker<|im_end|>lock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, doublecheck that the non-euclidean safe is unlocked. Then, open the non-euclidean safe in the lounge. Then, recover the synthesizer from the non-euclidean safe inside the lounge. If you can get your hands on the synthesizer, ditch the synthesizer on the floor of the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take synthesizer from non-euclidean safe<|im_end|>drop synthesizer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to try to take a trip east. Following that, pick up the type 7 latchkey from the floor of the kitchen. After that, unlock the type 7 box within the kitchen with the type 7 latchkey. After that, make it so that the type 7 box is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. You can barely contain your excitement.\nYou scan the room for a stand, and you find a stand. The stand is standard. However, the stand, like an empty stand, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 latchkey<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, insert the type M passkey into the type M locker in the bedroom's lock to unlock it. Then, ensure that the type M locker is open. Once you have pulled open the type M locker, take the controller from the type M locker in the bedroom. After that, put the controller inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. Let's see what's in here.\nYou see an opened chest. The chest is empty, what a horrible day! You can make out a type M locker.\nThere is an unblocked exit to the north.\nYou are carrying: a type M passkey.\n\nyour action: ", "response": "unlock type M locker with type M passkey<|im_end|>open type M locker<|im_end|>take controller from type M locker<|im_end|>insert controller into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, attempt to take a trip south. With that over with, open the chest in the attic. Then, take the glove from the chest. Then, place the glove on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis lounge you have just entered is definitely typical. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>drop glove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could recover the rectangular latchkey from the chest. Then, try to go to the east. With that accomplished, check that the rectangular chest is unlocked with the rectangular latchkey. And then, ensure that the rectangular chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou see a chest. You can't wait to tell the folks at home about this! The chest contains a rectangular latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from chest<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, travel south. And then, open the display inside the basement. After that, recover the passkey from the display within the basement. With the passkey, check that the box is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take passkey from display<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an attempt to head east. After that, pick up the latchkey from the fridge within the canteen. After that, check that the box inside the canteen is unlocked with the latchkey. Then, open the box inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from fridge<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First step, pick up the rectangular latchkey from the dresser inside the launderette. Then, unlock the rectangular chest with the rectangular latchkey. After that, open the rectangular chest. Then, retrieve the mop from the rectangular chest in the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary one. You begin to take stock of what's in the room.\nYou can make out a locked rectangular chest nearby. An open dresser is in the room. The dresser contains a rectangular latchkey.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from dresser<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take mop from rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick-up the keycard from the floor of the cubicle. If you can get your hands on the keycard, travel east. Following that, close the safe. After closing the safe, look and see that the safe inside the cookery is locked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, venture north. And then, retrieve the passkey from the chair in the study. After that, take a trip south. And then, Place the passkey into the box within the kitchenette to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA closed box is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from chair<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, ensure that the trunk is open. Then, retrieve the paper towel from the trunk. After that, sit the paper towel on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have fallen into a studio. Not the studio you'd expect. No, this is a studio. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take paper towel from trunk<|im_end|>put paper towel on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make absolutely sure that the refrigerator in the cookhouse is open. And then, pick up the Henderson's style latchkey from the refrigerator in the cookhouse. And then, make an attempt to venture south. Next, unlock the Henderson's style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou see a closed refrigerator nearby.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take Henderson's style latchkey from refrigerator<|im_end|>go south<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, take a trip south. Following that, ensure that the case in the pantry is open. And then, pick up the shoe from the case inside the pantry. And then, sit the shoe on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the shower.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take shoe from case<|im_end|>put shoe on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, retrieve the keycard from the floor of the washroom. If you can get your hands on the keycard, doublecheck that the chest in the washroom is unlocked with the keycard. Then, open the chest. Once you have opened the chest, retrieve the paper towel from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard one. Let's see what's in here.\nYou smell a hideous smell, and follow it to a chest.\nThere is an unguarded exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, venture south. Once you succeed at that, open the portmanteau. After opening the portmanteau, pick up the fresh laundry scented keycard from the portmanteau. Then, make absolutely sure that the fresh laundry scented box inside the cubicle is unlocked with the fresh laundry scented keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take fresh laundry scented keycard from portmanteau<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First thing I need you to do is to recover the type 9 key from the cabinet in the cookery. After that, unlock the type 9 chest. After that, ensure that the type 9 chest is open. Then, pick up the whisk from the type 9 chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou see a gleam over in a corner, where you can see a type 9 chest. Now that's what I call TextWorld! You can see a cabinet. The cabinet contains a type 9 key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 key from cabinet<|im_end|>unlock type 9 chest with type 9 key<|im_end|>open type 9 chest<|im_end|>take whisk from type 9 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the case within the cubicle is open. If you have pulled open the case, take the latchkey from the case within the cubicle. And then, check that the locker is unlocked with the latchkey. Then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual kind of place.\nYou can see a locker. You can see a case. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to insert the fresh laundry scented keycard into the fresh laundry scented locker's lock to unlock it. After that, open the fresh laundry scented locker inside the study. Then, pick up the nest of beetles from the fresh laundry scented locker in the study. After that, you can place the nest of beetles into the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one.\nYou can make out a trunk. You look at the price tag that the trunk's owner still hasn't taken off. Forty bucks?! Where'd they buy this trunk, some kind of expensive store? The trunk is empty! This is the worst thing that could possibly happen, ever! You rest your hand against a wall, but you miss the wall and fall onto a fresh laundry scented locker. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take nest of beetles from fresh laundry scented locker<|im_end|>insert nest of beetles into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make absolutely sure that the suitcase is open. And then, pick up the broom from the suitcase. After that, go east. That done, insert the broom into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can see a suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take broom from suitcase<|im_end|>go east<|im_end|>insert broom into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go south. After that, insert the American style passkey into the American style safe's lock to unlock it. After that, open the American style safe inside the attic. Then, pick up the frisbee from the American style safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American style passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take frisbee from American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, make an attempt to go east. And then, make sure that the fudge scented safe within the office is unlocked. And then, ensure that the fudge scented safe is open. And then, recover the bug from the fudge scented safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the steam room. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take bug from fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First stop, open the coffer. After that, retrieve the non-euclidean key from the coffer. After that, insert the non-euclidean key into the non-euclidean locker inside the parlor's lock to unlock it. And then, make sure that the non-euclidean locker within the parlor is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. Let's see what's in here.\nYou see a locked non-euclidean locker nearby. You smell an awful smell, and follow it to a coffer. Now why would someone leave that there?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take non-euclidean key from coffer<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, if it's not too much trouble, I need you to go to the south. Then, open the box inside the laundromat. Then, pick up the sandwich from the box in the laundromat. And then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go west. With that over with, recover the sponge from the floor of the laundromat. Then, try to venture east. Once you succeed at that, throw the sponge on the floor of the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take sponge<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go west. Following that, recover the sponge from the trunk inside the laundromat. And then, move east. Once you succeed at that, sit the sponge on the shelf in the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nThis might come as a shock to you, but you've just walked into a pantry.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from trunk<|im_end|>go east<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, recover the lavender scented keycard from the floor of the bedroom. Then, move south. Okay, and then, close the lavender scented box. Then, Place the lavender scented keycard into the lavender scented box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nThere is a lavender scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented keycard<|im_end|>go south<|im_end|>close lavender scented box<|im_end|>lock lavender scented box with lavender scented keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the passkey from the floor of the workshop. If you can get your hands on the passkey, make an effort to travel south. Then, make absolutely sure that the chest inside the launderette is unlocked. And then, make absolutely sure that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop.\nThere is an unguarded exit to the south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the stand. After getting the key, unlock the locker inside the vault. Then, ensure that the locker is open. And then, retrieve the shirt from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard one.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. Hmm. You always thought you'd be more excited to see a locker in a room. If you haven't noticed it already, there seems to be something there by the wall, it's a stand. The stand is standard. On the stand you make out a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take shirt from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, take the keycard from the rack inside the vault. Then, doublecheck that the box is unlocked with the keycard. Once you have unlocked the box, open the box. And then, retrieve the bug from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked box in the corner. You make out a rack. You see a keycard on the rack.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could go to the east. That done, take the keycard from the table. After that, unlock the locker in the dish-pit with the keycard. After that, assure that the locker inside the dish-pit is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First step, insert the key into the box's lock to unlock it. After that, ensure that the box is open. Then, pick up the fondue from the box in the canteen. Once you have got the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical kind of place. You begin looking for stuff.\nYou can make out a box.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to retrieve the keycard from the plate within the cookery. Then, unlock the locker within the cookery. Then, look and see that the locker within the cookery is wide open. Then, retrieve the teaspoon from the locker inside the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery. Okay, just remember what you're here to do, and everything will go great.\nA locked locker is in the room. You can see a plate. You see a keycard on the plate.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from plate<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take teaspoon from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go to the east. Then, recover the type W key from the floor of the cubicle. With the type W key, unlock the type W locker. And then, ensure that the type W locker inside the cubicle is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type W key<|im_end|>unlock type W locker with type W key<|im_end|>open type W locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to take a trip south. Then, make it so that the fridge within the cookhouse is wide open. Then, retrieve the spherical latchkey from the fridge in the cookhouse. After that, make sure that the spherical locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take spherical latchkey from fridge<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be good if you could unlock the chest within the restroom. And then, look and see that the chest within the restroom is wide open. And then, pick up the latchkey from the chest inside the restroom. After that, lock the box in the restroom with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom.\nA closed standard looking box is nearby. You can see a locked chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to retrieve the fudge scented key from the plate. And then, doublecheck that the fudge scented box is unlocked. And then, ensure that the fudge scented box inside the kitchenette is open. After opening the fudge scented box, retrieve the shadfly from the fudge scented box within the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a fudge scented box, and you find a fudge scented box. Something scurries by right in the corner of your eye. Probably nothing. You rest your hand against a wall, but you miss the wall and fall onto a plate. The plate is ordinary. On the plate you can make out a fudge scented key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key from plate<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take shadfly from fudge scented box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to assure that the fresh laundry scented box inside the bedchamber is unlocked. And then, open the fresh laundry scented box within the bedchamber. After you have pulled open the fresh laundry scented box, take the keycard from the fresh laundry scented box. With the keycard, make absolutely sure that the safe inside the bedchamber is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou see a closed safe. You can see a fresh laundry scented box.\nThere is an unguarded exit to the west.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: ", "response": "unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take keycard from fresh laundry scented box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, go to the north. And then, pick up the TextWorld limited edition keycard from the stand within the studio. After that, try to go to the south. If you can manage that, make it so that the TextWorld limited edition chest in the cookery is unlocked with the TextWorld limited edition keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked TextWorld limited edition chest close by.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition keycard from stand<|im_end|>go south<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could try to head east. And then, ensure that the box is open. After pulling open the box, take the sponge from the box. And then, you can insert the sponge inside the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take sponge from box<|im_end|>insert sponge into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move south. Next, retrieve the type W keycard from the floor of the attic. After that, make sure that the type W safe is unlocked with the type W keycard. After unlocking the type W safe, ensure that the type W safe in the attic is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take type W keycard<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip north. And then, pick up the type 0 keycard from the floor of the dish-pit. After that, make an effort to move south. After that, look and see that the type 0 safe in the kitchenette is unlocked with the type 0 keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard kind of place.\nYou see a locked type 0 safe, which looks usual, in the corner.\nThere is an unblocked exit to the north.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take type 0 keycard<|im_end|>go south<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the safe in the kitchenette's lock to unlock it. Then, open the safe. After that, pick up the knife from the safe within the kitchenette. Then, toss the knife on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nYou see a locked usual looking safe here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take knife from safe<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip west. After that, recover the pair of headphones from the floor of the spare room. With the pair of headphones, head east. And then, put the pair of headphones inside the TextWorld box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nYou can make out a TextWorld box. The TextWorld box is empty! What a waste of a day!\nThere is an unguarded exit to the west.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go west<|im_end|>take pair of headphones<|im_end|>go east<|im_end|>insert pair of headphones into TextWorld box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the west. Next, recover the keycard from the drawer. After that, venture east. After that, insert the keycard into the chest in the washroom's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual one.\nYou make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from drawer<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could unlock the box. Then, ensure that the box in the basement is open. Then, retrieve the formless key from the box in the basement. Then, doublecheck that the formless chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA closed formless chest, which looks typical, is right there by you. You make out a box. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take formless key from box<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the north. Once you accomplish that, retrieve the Henderson's style keycard from the chair. And then, make an effort to head south. That done, make absolutely sure that the Henderson's style chest within the playroom is locked with the Henderson's style keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty ordinary here. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a Henderson's style chest. Now why would someone leave that there?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's style keycard from chair<|im_end|>go south<|im_end|>lock Henderson's style chest with Henderson's style keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, take a trip north. And then, recover the blanket from the bench in the chamber. After that, attempt to venture south. And then, place the blanket inside the basket inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nYou can see an opened basket. The basket is empty, what a horrible day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take blanket from bench<|im_end|>go south<|im_end|>insert blanket into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First stop, make an attempt to venture west. Then, pick-up the non-euclidean latchkey from the floor of the studio. If you have taken the non-euclidean latchkey, take a trip east. Following that, unlock the non-euclidean safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou have fallen into the most ordinary of all possible bedchambers. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked non-euclidean safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could pick up the keycard from the floor of the canteen. Then, make it so that the safe is unlocked. Then, ensure that the safe inside the canteen is open. After you have opened the safe, take the fork from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual kind of place. You begin to take stock of what's here.\nYou see a safe.\nThere is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fork from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to try to venture north. That done, lift the sponge from the floor of the laundry place. And then, attempt to go to the south. If you can finish that, deposit the sponge inside the dresser in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An ordinary kind of place.\nWhat's that over there? It looks like it's a dresser. The dresser contains a worm.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>insert sponge into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, make it so that the cuboid chest is unlocked. And then, make sure that the cuboid chest is ajar. After that, recover the keyboard from the cuboid chest. After that, put the keyboard on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. The room is well lit.\nYou can make out a cuboid chest. You see a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take keyboard from cuboid chest<|im_end|>put keyboard on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go to the north. And then, pick up the tablet from the mantle. And then, make an effort to move south. After that, put the tablet inside the trunk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal one.\nYou can see an opened trunk. The trunk is empty! What a waste of a day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take tablet from mantle<|im_end|>go south<|im_end|>insert tablet into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to head south. With that accomplished, take the Canadian limited edition keycard from the shelf inside the basement. After taking the Canadian limited edition keycard, make absolutely sure that the Canadian limited edition safe is unlocked. After unlocking the Canadian limited edition safe, make absolutely sure that the Canadian limited edition safe is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell how about that, you are in the place we're calling the playroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian limited edition keycard from shelf<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture north. Then, recover the latchkey from the floor of the kitchenette. After that, try to take a trip south. With that accomplished, lock the safe in the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou make a grand eccentric entrance into a laundry place. Let's see what's in here.\nYou can make out a safe. You hear a noise behind you and spin around, but you can't see anything other than a bench. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head north. And then, pick up the fly larva from the workbench. With the fly larva, move south. And then, put the fly larva on the bookshelf inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place.\nYou see a bookshelf. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from workbench<|im_end|>go south<|im_end|>put fly larva on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the rectangular key from the bed. And then, move south. With that over with, assure that the rectangular locker is shut. Then, Insert the rectangular key into the rectangular locker within the dish-pit to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary kind of place.\nYou can make out a bed. On the bed you see a rectangular key.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from bed<|im_end|>go south<|im_end|>close rectangular locker<|im_end|>lock rectangular locker with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the key from the rack. After that, check that the locker inside the closet is unlocked with the key. And then, make absolutely sure that the locker inside the closet is opened. And then, pick up the worm from the locker inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You begin to take stock of what's here.\nYou make out a locker. You hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is ordinary. On the rack you make out a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to go to the west. Next, pick-up the bug from the floor of the pantry. And then, go east. Then, put the bug on the bowl. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're not going to believe this, but you've just entered a kitchen.\nYou smell an awful smell, and follow it to a bowl. But the thing is empty. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>put bug on bowl<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, you could, like, try to move west. After that, retrieve the mop from the shelf. After that, take a trip east. Next, place the mop on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOf every sauna you could have shown up in, you had to walk into an ordinary one.\nYou can see a counter. The counter is standard. The counter appears to be empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from shelf<|im_end|>go east<|im_end|>put mop on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, doublecheck that the box is unlocked. After that, ensure that the box inside the attic is open. Then, retrieve the cloak from the box in the attic. Then, place the cloak inside the chest within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out an opened usual looking chest in the corner. The chest is empty, what a horrible day! You see a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cloak from box<|im_end|>insert cloak into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip north. Next, pick up the sock from the counter. With the sock, venture south. Okay, and then, place the sock on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sock from counter<|im_end|>go south<|im_end|>drop sock<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take a trip south. Then, look and see that the trunk is ajar. After that, pick up the cushion from the trunk. Having taken the cushion, put the cushion inside the portmanteau in the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cushion from trunk<|im_end|>insert cushion into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to head east. Then, unlock the locker in the kitchen. After that, doublecheck that the locker in the kitchen is opened. Then, put the bug into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey and a bug.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>insert bug into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture north. And then, take the sponge from the bench. And then, make an attempt to head south. If you can accomplish that, you can put the sponge inside the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a cabinet. The cabinet is empty! What a waste of a day!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge from bench<|im_end|>go south<|im_end|>insert sponge into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to take a trip east. After that, recover the passkey from the floor of the bedroom. After that, doublecheck that the chest in the bedroom is unlocked. Then, make it so that the chest inside the bedroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook around you. Take it all in. It's not every day someone gets to be in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. Your first objective is to try to travel west. With that over with, pick up the cucumber from the cabinet within the office. And then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An usual kind of place.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cucumber from cabinet<|im_end|>eat cucumber<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, try to move east. With that done, make it so that the case is open. After that, take the sponge from the case. And then, put the sponge on the rack in the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOkay, so you're in a laundromat, cool, but is it standard? You better believe it is.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take sponge from case<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to venture north. Next, recover the fork from the saucepan. And then, try to head south. Following that, drop the fork on the floor of the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fork from saucepan<|im_end|>go south<|im_end|>drop fork<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First stop, make an effort to venture north. If you can accomplish that, retrieve the worm from the stand inside the salon. After that, head south. After that, deposit the worm on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm from stand<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an attempt to go to the east. And then, take the cuboid key from the shelf inside the laundry place. Then, unlock the cuboid box. Then, open the cuboid box within the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from shelf<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. And then, pick up the lampshade from the safe within the basement. If you can get your hands on the lampshade, make an effort to go south. After that, place the lampshade on the rack within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. Let's see what's in here.\nYou make out a rack. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lampshade from safe<|im_end|>go south<|im_end|>put lampshade on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to move south. And then, open the safe within the vault. And then, take the nest of earwigs from the safe in the vault. After that, throw the nest of earwigs on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it usual? You better believe it is.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take nest of earwigs from safe<|im_end|>drop nest of earwigs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, move north. Once you accomplish that, pick-up the nest of caterpillars from the floor of the canteen. Then, go south. After that, rest the nest of caterpillars on the rack in the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a safe. You can see a rack. The rack is typical. But there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of caterpillars<|im_end|>go south<|im_end|>put nest of caterpillars on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could assure that the toolbox in the cubicle is ajar. After pulling open the toolbox, pick up the book from the toolbox. And then, make an effort to head east. With that done, rest the book on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a toolbox!\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take book from toolbox<|im_end|>go east<|im_end|>put book on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip east. Following that, doublecheck that the rectangular box within the studio is unlocked. And then, ensure that the rectangular box is open. Then, retrieve the keyboard from the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take keyboard from rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go to the north. Then, lift the worm from the floor of the kitchenette. If you can get your hands on the worm, venture south. And then, insert the worm inside the portmanteau inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nYou make out a portmanteau. The portmanteau is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>insert worm into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, attempt to venture north. And then, take the key from the saucepan in the cookery. Then, venture south. If you can get through with that, unlock the box with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual one.\nLook over there! a box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from saucepan<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, make an effort to venture west. Then, take the mop from the cabinet. Then, attempt to go east. With that over with, you can deposit the mop into the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one.\nYou make out an opened standard looking chest here. The chest is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from cabinet<|im_end|>go east<|im_end|>insert mop into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, retrieve the latchkey from the floor of the attic. After that, make an attempt to go to the south. Then, make sure that the safe in the study is closed. And then, look and see the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have entered the most usual of all possible attics.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to travel west. After that, recover the keycard from the floor of the kitchenette. After that, go east. And then, assure that the box in the workshop is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nYou can see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make sure that the safe is unlocked. After that, open the safe. Then, take the butterfly from the safe. And then, insert the butterfly inside the box within the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can see a box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? What a letdown! The box is empty! You can make out a safe. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>insert butterfly into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First step, make sure that the chest is opened. After that, retrieve the cane from the chest inside the cellar. Then, attempt to move south. If you can succeed at that, drop the cane on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nYou can see a closed chest.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take cane from chest<|im_end|>go south<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to insert the passkey into the safe's lock to unlock it. After unlocking the safe, make it so that the safe inside the cookery is wide open. If you have opened the safe, recover the type V keycard from the safe. With the type V keycard, assure that the type V locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou can see a type V locker. You can't wait to tell the folks at home about this! As if things weren't amazing enough already, you can even see a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take type V keycard from safe<|im_end|>lock type V locker with type V keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to unlock the chest inside the cubicle. After that, ensure that the chest within the cubicle is open. And then, take the backup calendar from the chest within the cubicle. After that, place the backup calendar on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle.\nYou can see a locked chest. You see a stand. The stand is typical. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take backup calendar from chest<|im_end|>put backup calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, head east. Then, ensure that the locker is open. After opening the locker, pick up the American style latchkey from the locker in the garage. After that, doublecheck that the American style locker within the garage is locked with the American style latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take American style latchkey from locker<|im_end|>lock American style locker with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture south. Once you succeed at that, make sure that the portmanteau is opened. And then, take the passkey from the portmanteau within the chamber. After that, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. The room is well lit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First thing I need you to do is to venture east. If you can get through with that, pick-up the Henderson's style passkey from the floor of the salon. After that, doublecheck that the Henderson's style box in the salon is unlocked. And then, open the Henderson's style box in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style passkey<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the type 6 safe with the type 6 key. Then, ensure that the type 6 safe in the garage is open. Then, take the insect from the type 6 safe. Then, drop the insect on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nYou make out a locked type 6 safe in the room.\nThere is an unguarded exit to the west.\nYou are carrying: a type 6 key.\n\nyour action: ", "response": "unlock type 6 safe with type 6 key<|im_end|>open type 6 safe<|im_end|>take insect from type 6 safe<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the safe within the spare room. After pulling open the safe, take the sandwich from the safe within the spare room. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a safe. Huh, weird.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could take a trip south. Next, make absolutely sure that the chest in the kitchenette is ajar. And then, recover the fly larva from the chest. And then, place the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nYou bend down to tie your shoe. When you stand up, you notice a counter. The counter is typical. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could go to the north. With that over with, pick up the nest of bats from the rack. After that, travel south. Then, you can place the nest of bats into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see an opened case nearby. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of bats from rack<|im_end|>go south<|im_end|>insert nest of bats into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. And then, ensure that the safe is open. And then, take the shirt from the safe within the restroom. And then, put the shirt inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nLook around you. Take it all in. It's not every day someone gets to be in a dish-pit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take shirt from safe<|im_end|>insert shirt into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 53069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to venture north. After that, recover the rectangular latchkey from the table. Then, attempt to go to the south. With that accomplished, insert the rectangular latchkey into the rectangular box in the bathroom's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in the bathroom. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a rectangular box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from table<|im_end|>go south<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 51996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, move east. With that done, assure that the box in the bedroom is unlocked. And then, open the box in the bedroom. And then, take the fly larva from the box in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, you could, like, open the locker. Then, pick up the passkey from the locker. After that, make an attempt to head east. After that, unlock the chest within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. I guess you better just go and list everything you see here.\nYou see a locker.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to recover the latchkey from the floor of the kitchenette. Then, unlock the box with the latchkey. Then, open the box. After that, you can deposit the binder inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a binder.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert binder into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the box inside the vault is open. Then, recover the peanut from the box in the vault. After taking the peanut, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have fallen into the most usual of all possible vaults. You start to take note of what's in the room.\nYou can make out a closed box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open box<|im_end|>take peanut from box<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 52692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, try to take a trip west. And then, pick up the glass from the floor of the cookery. And then, try to go east. Then, sit the glass on the mantelpiece in the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nOf every bar you could have sauntered into, you had to walk into a typical one.\nWere you looking for a mantelpiece? Because look over there, it's a mantelpiece. The mantelpiece is standard. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glass<|im_end|>go east<|im_end|>put glass on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, head south. Once you succeed at that, pick up the keycard from the shelf. If you can get your hands on the keycard, make sure that the safe inside the kitchenette is unlocked. Then, assure that the safe is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from shelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 54996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First of all, make an effort to travel east. And then, retrieve the keycard from the floor of the scullery. After that, unlock the locker. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary kind of place.\nYou make out a display. The display is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50460}