{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First step, head east. With that accomplished, make absolutely sure that the cabinet is open. Then, recover the paper towel from the cabinet. If you can get your hands on the paper towel, deposit the paper towel inside the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take paper towel from cabinet<|im_end|>insert paper towel into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the type 4 locker within the canteen with the type 4 latchkey. Then, ensure that the type 4 locker in the canteen is open. After that, recover the mug from the type 4 locker inside the canteen. If you have taken the mug, drop the mug on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. The room is well lit.\nYou can make out a locked type 4 locker.\nThere is an unguarded exit to the north.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "unlock type 4 locker with type 4 latchkey<|im_end|>open type 4 locker<|im_end|>take mug from type 4 locker<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could unlock the non-euclidean chest in the vault. Then, assure that the non-euclidean chest is wide open. Then, recover the hat from the non-euclidean chest within the vault. And then, ditch the hat on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can make out a locked non-euclidean chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take hat from non-euclidean chest<|im_end|>drop hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel south. Then, make it so that the trunk is wide open. After that, retrieve the keycard from the trunk. After that, insert the keycard into the chest within the cellar's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, try to head north. After that, pick-up the glass from the floor of the kitchen. After that, go south. Then, put the glass into the crate in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nLook over there! a crate. The crate is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass<|im_end|>go south<|im_end|>insert glass into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, attempt to take a trip north. After that, retrieve the sponge from the floor of the shower. Then, go south. And then, throw the sponge on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a banana and a staple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, if it's not too much trouble, I need you to make sure that the drawer inside the launderette is ajar. Then, take the key from the drawer within the launderette. After that, look and see that the locker is unlocked. Then, make it so that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locker! You make out a drawer!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take key from drawer<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the trunk inside the office. If you can get your hands on the passkey, try to move south. Then, make sure that the chest within the pantry is shut. Then, make sure the chest in the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou smell a hideous smell, and follow it to a trunk. The trunk contains a passkey. You check the price tag glued to the trunk. Eighty bucks?! That's ridiculous! Did you ever meet my friend, they work for the mayor? I'm sure my friend could get you one of those for 15 bucks!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker with the latchkey. After that, make absolutely sure that the locker is ajar. After that, take the teaspoon from the locker in the cookhouse. After that, you can put the teaspoon into the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! Were you looking for a locker? Because look over there, it's a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take teaspoon from locker<|im_end|>insert teaspoon into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to assure that the type Q safe in the steam room is unlocked with the type Q keycard. Then, make it so that the type Q safe inside the steam room is wide open. And then, pick up the spherical latchkey from the type Q safe in the steam room. After that, look and see that the spherical safe is locked with the spherical latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in a place we're calling a steam room.\nYou make out a closed spherical safe, which looks ordinary, nearby. A locked standard looking type Q safe is right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type Q keycard.\n\nyour action: ", "response": "unlock type Q safe with type Q keycard<|im_end|>open type Q safe<|im_end|>take spherical latchkey from type Q safe<|im_end|>lock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an attempt to head south. Following that, assure that the Canadian style chest inside the kitchen is unlocked with the Canadian style keycard. After that, make absolutely sure that the Canadian style chest is wide open. After that, retrieve the worm from the Canadian style chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>take worm from Canadian style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head east. With that over with, unlock the spherical chest with the spherical latchkey. After that, make sure that the spherical chest within the bathroom is wide open. Then, retrieve the mop from the spherical chest within the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take mop from spherical chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could pick up the formless passkey from the safe. Then, make an effort to take a trip east. Then, make absolutely sure that the formless chest inside the playroom is shut. If you have shut the formless chest, lock the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the basement. Let's see what's in here.\nYou can make out a safe. The safe contains a formless passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from safe<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make an attempt to take a trip south. With that done, recover the key from the safe. And then, make sure that the box is unlocked. Then, make absolutely sure that the box is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, look and see that the non-euclidean box is unlocked. After that, open the non-euclidean box inside the lounge. After pulling open the non-euclidean box, pick up the plant from the non-euclidean box inside the lounge. Once you have got the plant, sit the plant on the bench in the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean box. You see a bench. Make a note of this, you might have to put stuff on or in it later on. The bench appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take plant from non-euclidean box<|im_end|>put plant on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move west. Once you finish that, recover the passkey from the workbench. Once you have taken the passkey, make an effort to go east. Okay, and then, unlock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You start to take note of what's in the room.\nYou see a locked locker nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from workbench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could take a trip east. With that done, open the chest. After that, recover the loaf of bread from the chest inside the study. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, lift the type B latchkey from the floor of the sauna. With the type B latchkey, check that the type B chest is unlocked with the type B latchkey. Then, make it so that the type B chest inside the sauna is opened. Then, put the paper towel into the type B chest inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna.\nYou can see a type B chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type B latchkey on the floor.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take type B latchkey<|im_end|>unlock type B chest with type B latchkey<|im_end|>open type B chest<|im_end|>insert paper towel into type B chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to move north. Then, recover the keycard from the trunk in the parlor. Then, make an effort to go to the south. After that, unlock the locker inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A standard one.\nYou make out a locked locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from trunk<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First step, take the mop from the bench inside the washroom. And then, make an effort to take a trip east. And then, ensure that the drawer is open. After that, you can put the mop inside the drawer within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a bench. The bench is usual. On the bench you make out a mop.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take mop from bench<|im_end|>go east<|im_end|>open drawer<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel north. And then, retrieve the mug from the mantle inside the workshop. Then, make an attempt to venture south. And then, rest the mug on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have fallen into a bar. Not the bar you'd expect. No, this is a bar.\nLook over there! a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug from mantle<|im_end|>go south<|im_end|>put mug on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the locker in the dish-pit. And then, make it so that the locker inside the dish-pit is ajar. Once you have opened the locker, take the spoon from the locker inside the dish-pit. After that, put the spoon on the rack in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have walked into a dish-pit. Not the dish-pit you'd expect. No, this is a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locker. Does this look like anything mentioned in the instructions? You make out a rack. The rack appears to be empty. This always happens, here in TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take spoon from locker<|im_end|>put spoon on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. Your first objective is to head west. After that, retrieve the cookie from the floor of the studio. After stealing the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could attempt to head south. Then, pick up the passkey from the cabinet. And then, make absolutely sure that the box in the kitchen is unlocked. After that, make sure that the box is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the north. And then, recover the chocolate bar from the shelf in the restroom. Then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You begin looking for stuff.\nYou can see a trunk. What a letdown! The trunk is empty!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take chocolate bar from shelf<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. And then, pick up the Canadian limited edition keycard from the bed stand. With the Canadian limited edition keycard, insert the Canadian limited edition keycard into the Canadian limited edition chest's lock to unlock it. Then, open the Canadian limited edition chest within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian limited edition keycard from bed stand<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the display. And then, attempt to go south. And then, close the box. Then, Put the keycard into the box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out an opened typical looking display in the corner. The display contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>go south<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to move south. If you can manage that, insert the formless passkey into the formless locker inside the chamber's lock to unlock it. After that, make absolutely sure that the formless locker inside the chamber is opened. Then, pick up the insect from the formless locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take insect from formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the keycard from the floor of the playroom. And then, go south. And then, make it so that the box inside the parlor is unlocked with the keycard. After unlocking the box, assure that the box inside the parlor is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place. You can barely contain your excitement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a couch. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, travel south. If you can finish that, lift the keycard from the floor of the studio. Then, insert the keycard into the box's lock to unlock it. Then, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to go to the west. That done, lift the poem from the floor of the chamber. Then, make an attempt to travel east. With that accomplished, ditch the poem on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem<|im_end|>go east<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the keycard from the chair in the cubicle. And then, make sure that the safe is unlocked. Then, ensure that the safe in the cubicle is open. And then, place the insect into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou make out a locked safe in the room. You can make out a chair. The chair is normal. On the chair you can make out a keycard, so there's that.\nThere is an unguarded exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "take keycard from chair<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert insect into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make it so that the American limited edition locker is unlocked. After unlocking the American limited edition locker, open the American limited edition locker. And then, pick up the passkey from the American limited edition locker in the vault. After that, look and see that the safe inside the vault is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard one.\nYou make out a safe. You see a locked American limited edition locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take passkey from American limited edition locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Your first objective is to recover the keycard from the stand. And then, make absolutely sure that the chest is unlocked. Then, make absolutely sure that the chest inside the basement is ajar. After that, take the bug from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou can make out a chest. Look over there! a stand. You see a keycard on the stand.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to try to take a trip west. And then, lift the type 1 passkey from the floor of the studio. After that, travel east. If you can do that, insert the type 1 passkey into the type 1 locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nA locked type 1 locker is right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 passkey<|im_end|>go east<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the drawer within the launderette. After that, recover the carrot from the drawer. Then, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a drawer. You check the price tag that hangs off the drawer. Forty dollars?! That's ridiculous! Did you ever meet my pal, they work for a company? I'm sure my friend could get you one of those for 45 bucks!\nThere is an unguarded exit to the east.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "open drawer<|im_end|>take carrot from drawer<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, doublecheck that the crate inside the closet is open. After opening the crate, recover the rectangular latchkey from the crate. After that, insert the rectangular latchkey into the rectangular chest inside the closet's lock to unlock it. After that, open the rectangular chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in the place we're calling the closet.\nYou can make out a locked rectangular chest. A closed crate, which looks standard, is nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take rectangular latchkey from crate<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move south. Next, retrieve the type W keycard from the floor of the attic. After that, make sure that the type W safe is unlocked with the type W keycard. After unlocking the type W safe, ensure that the type W safe in the attic is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take type W keycard<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to venture east. That done, recover the type 8 latchkey from the board. After that, unlock the type 8 locker within the laundromat. Once you have unlocked the type 8 locker, open the type 8 locker inside the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 8 latchkey from board<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First stop, venture west. Once you do that, pick up the cookie from the Canadian box. Then, eat the cookie. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie from Canadian box<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an effort to travel west. Then, lift the chocolate bar from the floor of the parlor. Then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nThis might come as a shock to you, but you've just moved into a vault.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture south. Once you get around to doing that, open the display within the studio. Then, retrieve the folder from the display. After that, ditch the folder on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. The room is well lit.\nYou make out a locked coffer in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open display<|im_end|>take folder from display<|im_end|>drop folder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head west. If you can do that, lift the poem from the floor of the bedroom. If you can get your hands on the poem, attempt to head east. And then, you can deposit the poem into the toolbox. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. You begin looking for stuff.\nYou can see an opened toolbox right there by you. The toolbox is empty! What a waste of a day! You make out a stand. The stand is usual. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem<|im_end|>go east<|im_end|>insert poem into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to head east. Then, take the passkey from the board in the sauna. Then, make absolutely sure that the locker within the sauna is unlocked. And then, open the locker within the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from board<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head north. With that accomplished, lift the kettle from the floor of the scullery. With the kettle, try to go to the south. With that over with, ditch the kettle on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You can barely contain your excitement.\nLook over there! a bookshelf. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take kettle<|im_end|>go south<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the latchkey from the pan. After getting the latchkey, head south. Following that, make absolutely sure that the box within the workshop is closed. After you have shut the box, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You start to take note of what's in the room.\nYou make out a pan. The pan is standard. On the pan you make out a latchkey. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>go south<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to take a trip north. That done, retrieve the teaspoon from the freezer inside the dish-pit. If you can get your hands on the teaspoon, go to the south. Once you manage that, put the teaspoon inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out an opened cabinet. The cabinet is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon from freezer<|im_end|>go south<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the American limited edition locker. After that, open the American limited edition locker within the studio. And then, retrieve the printer from the American limited edition locker within the studio. If you can get your hands on the printer, place the printer on the stand inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You start to take note of what's in the room.\nYou make out a American limited edition locker. You can see a stand. Looks like someone's already been here and taken everything off it, though. You move on, clearly depressed by your TextWorld experience.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take printer from American limited edition locker<|im_end|>put printer on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. That done, open the trunk within the closet. And then, pick up the latchkey from the trunk in the closet. If you have taken the latchkey, check that the chest is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the latchkey from the trunk within the chamber. Then, look and see that the chest in the chamber is unlocked. Then, open the chest within the chamber. And then, retrieve the dvd from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. The room is well lit.\nAs if things weren't amazing enough already, you can even see a chest. The light flickers for a second, but nothing else happens. You scan the room for a trunk, and you find a trunk. You wonder idly who left that here. The trunk contains a latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. If you can manage that, ensure that the trunk is open. If you have pulled open the trunk, pick up the key from the trunk in the bedroom. Then, lock the locker within the bedroom with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, take a trip east. Then, assure that the box is open. And then, take the cane from the box. Then, place the cane on the floor of the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have fallen into a pantry. Not the pantry you'd expect. No, this is a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take cane from box<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First thing I need you to do is to assure that the refrigerator inside the canteen is open. After that, take the keycard from the refrigerator within the canteen. After that, assure that the locker is unlocked. Then, open the locker within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a locked locker here. You scan the room for a refrigerator, and you find a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take keycard from refrigerator<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. And then, pick up the lampshade from the safe within the basement. If you can get your hands on the lampshade, make an effort to go south. After that, place the lampshade on the rack within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. Let's see what's in here.\nYou make out a rack. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lampshade from safe<|im_end|>go south<|im_end|>put lampshade on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could pick-up the latchkey from the floor of the shower. And then, assure that the chest inside the shower is unlocked with the latchkey. After that, assure that the chest is ajar. And then, recover the paper towel from the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower.\nYou smell an interesting smell, and follow it to a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the Henderson's key from the workbench. After that, try to head east. After that, insert the Henderson's key into the Henderson's locker's lock to unlock it. Having unlocked the Henderson's locker, look and see that the Henderson's locker is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nYou see a workbench. You wonder idly who left that here. On the workbench you can see a Henderson's key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key from workbench<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the rectangular passkey from the shelf inside the steam room. Once you have taken the rectangular passkey, go east. With that accomplished, unlock the rectangular locker inside the cubicle. And then, assure that the rectangular locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou can see a shelf. You wonder idly who left that here. You see a rectangular passkey on the shelf.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from shelf<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, head south. And then, open the cabinet. After you have pulled open the cabinet, recover the rectangular keycard from the cabinet inside the shower. Then, check that the rectangular safe is unlocked with the rectangular keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take rectangular keycard from cabinet<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, try to move south. With that over with, ensure that the freezer is open. And then, pick up the latchkey from the freezer inside the kitchen. Then, unlock the box inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take latchkey from freezer<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First stop, go north. That done, recover the key from the locker. After that, make an attempt to move south. Once you finish that, unlock the box in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have fallen into a cubicle. Not the cubicle you'd expect. No, this is a cubicle.\nYou see a locked box, which looks normal, nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from locker<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be good if you could make an effort to go to the east. And then, recover the key from the floor of the bedroom. If you can get your hands on the key, doublecheck that the chest is unlocked. After that, ensure that the chest within the bedroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First thing I need you to do is to look and see that the locker is unlocked with the passkey. After that, open the locker within the bedchamber. And then, retrieve the laptop from the locker within the bedchamber. After that, sit the laptop on the bookshelf inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You start to take note of what's in the room.\nYou can make out a locked locker close by. You can make out a bookshelf. What a coincidence, weren't you just thinking about a bookshelf? The bookshelf is ordinary. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>put laptop on bookshelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to venture north. Then, recover the mouse from the case within the studio. If you have taken the mouse, make an effort to go to the south. Then, throw the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've seen better bedrooms, but at least this one seems pretty usual.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take mouse from case<|im_end|>go south<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, recover the type J key from the workbench. And then, look and see that the type J chest within the attic is unlocked. And then, open the type J chest. And then, recover the shirt from the type J chest within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a locked type J chest. You can make out a workbench. The workbench is normal. On the workbench you can make out a type J key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from workbench<|im_end|>unlock type J chest with type J key<|im_end|>open type J chest<|im_end|>take shirt from type J chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip south. Okay, and then, make sure that the fridge is opened. And then, recover the kettle from the fridge in the scullery. And then, put the kettle on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take kettle from fridge<|im_end|>put kettle on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to go west. Then, recover the cookie from the floor of the launderette. If you can get your hands on the cookie, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's awesome that you're in a studio now.\nYou smell an awful smell, and follow it to a mantle. The mantle is typical. Unfortunately, there isn't a thing on it. You think about smashing the mantle to bits, throwing the bits in the dump, etc, until you get bored.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head east. And then, open the chest within the cellar. And then, retrieve the butterfly from the chest in the cellar. If you can get your hands on the butterfly, rest the butterfly on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, unlock the soap scented safe. And then, ensure that the soap scented safe inside the garage is open. After that, recover the nest of spiders from the soap scented safe. If you can get your hands on the nest of spiders, place the nest of spiders on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You start to take note of what's in the room.\nYou can make out a locked soap scented safe in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a soap scented keycard.\n\nyour action: ", "response": "unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take nest of spiders from soap scented safe<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the type 4 chest in the recreation zone. And then, open the type 4 chest in the recreation zone. Then, pick up the legume from the type 4 chest within the recreation zone. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one. You begin to take stock of what's in the room.\nYou can see a type 4 chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 chest with type 4 keycard<|im_end|>open type 4 chest<|im_end|>take legume from type 4 chest<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could take a trip north. If you can finish that, recover the shadfly from the bar. After that, take a trip south. And then, place the shadfly on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a rack. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the rack.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from bar<|im_end|>go south<|im_end|>put shadfly on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move west. With that accomplished, take the worm from the rack inside the attic. After that, venture east. With that accomplished, deposit the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from rack<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to venture east. And then, recover the latchkey from the bar within the chamber. And then, check that the box is unlocked with the latchkey. If you have unlocked the box, ensure that the box within the chamber is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bar<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could attempt to head south. Following that, doublecheck that the locker is open. And then, pick up the loaf of bread from the locker. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's an armchair. But the thing hasn't got anything on it.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take loaf of bread from locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First, it would be fantastic if you could recover the latchkey from the floor of the bedroom. And then, make it so that the locker in the bedroom is unlocked. After that, open the locker inside the bedroom. After that, pick up the blanket from the locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move south. After that, open the trunk in the pantry. After pulling open the trunk, recover the golf tee from the trunk. Then, deposit the golf tee on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take golf tee from trunk<|im_end|>drop golf tee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. After that, open the basket. If you have pulled open the basket, take the tv from the basket in the bedchamber. Once you have got the tv, you can put the tv into the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take tv from basket<|im_end|>insert tv into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, unlock the locker. And then, make it so that the locker inside the lounge is ajar. And then, pick up the TextWorld limited edition passkey from the locker. Then, check that the TextWorld limited edition locker in the lounge is unlocked with the TextWorld limited edition passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou can see a locked TextWorld limited edition locker here. You make out a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld limited edition passkey from locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to travel north. With that done, recover the sandwich from the floor of the steam room. If you have taken the sandwich, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one. You can barely contain your excitement.\nYou see a couch. The couch is typical. Looks like someone's already been here and taken everything off it, though. Hm. Oh well You make out a bar. The bar is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move west. Then, pick up the vacuum from the counter in the shower. If you can get your hands on the vacuum, try to take a trip east. Next, rest the vacuum on the rack inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one. You begin to take stock of what's in the room.\nYou see a rack. The rack is standard. However, the rack, like an empty rack, has nothing on it. What's the point of an empty rack?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vacuum from counter<|im_end|>go east<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the cuboid passkey from the case. And then, try to travel south. And then, doublecheck that the cuboid locker is unlocked with the cuboid passkey. Then, open the cuboid locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou can see an opened case right there by you. The case contains a cuboid passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from case<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to take a trip north. And then, lift the rectangular keycard from the floor of the dish-pit. And then, take a trip south. And then, unlock the rectangular safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary one.\nYou can make out a rectangular safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to head west. Okay, and then, pick-up the mug from the floor of the canteen. Then, go east. And then, throw the mug on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take mug<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, retrieve the iron from the floor of the shower. And then, try to venture east. And then, deposit the iron into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out an opened chest nearby. The chest is empty! What a waste of a day! You bend down to tie your shoe. When you stand up, you notice a shelf. The shelf is ordinary. Unfortunately, there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take iron<|im_end|>go east<|im_end|>insert iron into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, make an attempt to move west. Then, pick up the butterfly from the stand. After taking the butterfly, try to head east. After that, sit the butterfly on the couch inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great normal vibes in this place, a wonderful normal atmosphere. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a couch. The couch is typical. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from stand<|im_end|>go east<|im_end|>put butterfly on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, recover the Canadian latchkey from the bench. And then, attempt to go to the south. And then, look and see that the Canadian chest inside the office is unlocked with the Canadian latchkey. After that, assure that the Canadian chest in the office is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou see a bench. On the bench you can make out a Canadian latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey from bench<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be great if you could open the portmanteau. And then, retrieve the latchkey from the portmanteau in the office. Then, go to the east. Then, unlock the safe within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place.\nYou make out a portmanteau.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. Your first objective is to go north. Then, recover the American limited edition keycard from the bar. Then, attempt to head south. And then, look and see the American limited edition box in the sauna is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard kind of place.\nYou can make out a closed American limited edition box close by.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American limited edition keycard from bar<|im_end|>go south<|im_end|>lock American limited edition box with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the Microsoft box. And then, look and see that the Microsoft box inside the dish-pit is open. After that, recover the glass from the Microsoft box inside the dish-pit. If you can get your hands on the glass, rest the glass on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical one.\nYou see a Microsoft box. There's something strange about this thing being here, but you don't have time to worry about that now. Look over there! a board. The board is typical. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take glass from Microsoft box<|im_end|>put glass on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the spherical key into the spherical box's lock to unlock it. Having unlocked the spherical box, open the spherical box. After that, take the butterfly from the spherical box within the pantry. After that, sit the butterfly on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can see a locked spherical box. Were you looking for a table? Because look over there, it's a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take butterfly from spherical box<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could ensure that the safe in the office is open. After pulling open the safe, recover the latchkey from the safe. If you can get your hands on the latchkey, go south. If you can do that, unlock the locker within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place.\nYou make out a closed safe.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First step, try to travel north. Then, retrieve the pencil from the chair inside the cubicle. If you can get your hands on the pencil, attempt to take a trip south. Once you succeed at that, rest the pencil on the rack in the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou can see a rack. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pencil from chair<|im_end|>go south<|im_end|>put pencil on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the laundry place. After that, unlock the box within the laundry place with the latchkey. After that, assure that the box within the laundry place is ajar. Then, recover the mop from the box inside the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in the laundry place.\nYou can make out a locked box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mop from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to head east. And then, unlock the type S locker with the type S keycard. Then, open the type S locker inside the salon. After that, take the textbook from the type S locker within the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an unguarded exit to the east.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type S locker with type S keycard<|im_end|>open type S locker<|im_end|>take textbook from type S locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the box is unlocked with the passkey. After that, look and see that the box in the chamber is opened. After you have opened the box, retrieve the manuscript from the box within the chamber. And then, you can put the manuscript inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a chest. Something scurries by right in the corner of your eye. Probably nothing. The chest is empty, what a horrible day! You can see a locked box nearby.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>insert manuscript into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel south. And then, make absolutely sure that the type B chest is opened. After that, pick up the peanut from the type B chest inside the kitchenette. After that, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great normal vibes in this place, a wonderful normal atmosphere.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type B keycard.\n\nyour action: ", "response": "go south<|im_end|>open type B chest<|im_end|>take peanut from type B chest<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make it so that the locker is unlocked. And then, ensure that the locker is open. And then, pick up the butterfly from the locker. And then, rest the butterfly on the desk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can see a locked locker in the room. You make out a desk. But oh no! there's nothing on this piece of trash. You move on, clearly upset by your TextWorld experience.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>put butterfly on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First, it would be great if you could take a trip south. Then, make sure that the suitcase in the closet is opened. And then, pick up the shirt from the suitcase. After that, place the shirt on the counter within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take shirt from suitcase<|im_end|>put shirt on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the shirt from the bench in the bathroom. And then, move east. Following that, ensure that the portmanteau is open. If you have pulled open the portmanteau, place the shirt into the portmanteau in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a bench. Why don't you take a picture of it, it'll last longer! On the bench you can make out a shirt.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take shirt from bench<|im_end|>go east<|im_end|>open portmanteau<|im_end|>insert shirt into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to travel west. Once you get around to doing that, recover the stick of butter from the coffer. If you can get your hands on the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. You begin to take stock of what's here.\nYou can make out a shelf. The shelf is usual. But the thing is empty, unfortunately.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter from coffer<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to assure that the safe is unlocked. Then, open the safe within the studio. Then, take the fly larva from the safe in the studio. And then, ditch the fly larva on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. You start to take note of what's in the room.\nYou can make out a safe.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could make an effort to travel north. After that, pick up the frisbee from the floor of the closet. Then, take a trip south. After that, rest the frisbee on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one. Let's see what's in here.\nYou see a table. Wow, isn't TextWorld just the best? But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take frisbee<|im_end|>go south<|im_end|>put frisbee on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the north. With that done, pick up the stapler from the safe inside the office. After that, try to take a trip south. And then, you can put the stapler into the chest within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard one. You start to take note of what's in the room.\nYou see an opened chest. What a letdown! The chest is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stapler from safe<|im_end|>go south<|im_end|>insert stapler into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First of all, you could, like, attempt to take a trip west. After that, retrieve the garlic clove from the stand. After that, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a plate. The plate is typical. But there isn't a thing on it. This always happens!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take garlic clove from stand<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an effort to go north. Following that, pick up the teapot from the shelf. After that, take a trip south. Then, sit the teapot on the bed stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A standard one.\nYou see a bed stand. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teapot from shelf<|im_end|>go south<|im_end|>put teapot on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that accomplished, pick up the Advent Calendar from the table. With the Advent Calendar, attempt to go to the south. Next, put the Advent Calendar inside the display inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar.\nYou can see an opened display in the room. What a letdown! The display is empty!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Advent Calendar from table<|im_end|>go south<|im_end|>insert Advent Calendar into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, recover the Henderson's passkey from the chest. Once you have picked up the Henderson's passkey, insert the Henderson's passkey into the Henderson's safe within the canteen's lock to unlock it. Then, open the Henderson's safe inside the canteen. And then, pick up the whisk from the Henderson's safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou see a locked Henderson's safe right there by you. You see a chest. Hmmm... what else, what else? The chest contains a Henderson's passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's passkey from chest<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>take whisk from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move west. That done, take the fly larva from the basket. With the fly larva, take a trip east. After that, put the fly larva on the shelf in the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place. Let's see what's in here.\nHey, want to see a shelf? Look over there, a shelf. However, the shelf, like an empty shelf, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva from basket<|im_end|>go east<|im_end|>put fly larva on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could attempt to travel south. With that done, take the key from the rack. After that, unlock the safe. After that, open the safe within the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty standard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from rack<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the north. Then, take the insect from the crate within the basement. After stealing the insect, go to the south. Next, you can deposit the insect into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nOh wow! Is that what I think it is? It is! It's a locker, so there's that. The locker is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from crate<|im_end|>go south<|im_end|>insert insect into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make absolutely sure that the box inside the studio is unlocked. After that, make sure that the box is opened. And then, take the TextWorld style key from the box in the studio. And then, lock the TextWorld style locker in the studio with the TextWorld style key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou can make out a TextWorld style locker. You make out a locked box in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>lock TextWorld style locker with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could insert the non-euclidean passkey into the non-euclidean chest's lock to unlock it. And then, open the non-euclidean chest. After opening the non-euclidean chest, take the latchkey from the non-euclidean chest within the attic. Then, make sure that the chest inside the attic is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis might come as a shock to you, but you've just come into an attic.\nYou see a locked chest. You see a locked non-euclidean chest here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take latchkey from non-euclidean chest<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could head north. And then, take the stapler from the desk in the workshop. Then, take a trip south. Then, deposit the stapler into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened trunk in the room. What a letdown! The trunk is empty!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take stapler from desk<|im_end|>go south<|im_end|>insert stapler into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could open the cabinet inside the launderette. And then, pick up the non-euclidean latchkey from the cabinet. After that, go to the east. And then, unlock the non-euclidean safe with the non-euclidean latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one.\nYou scan the room for a cabinet, and you find a cabinet. Now that's what I call TextWorld!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take non-euclidean latchkey from cabinet<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to head south. Next, recover the rectangular keycard from the couch within the bedroom. And then, unlock the rectangular box in the bedroom. After that, open the rectangular box within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular keycard from couch<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to venture south. Then, open the cabinet. After that, take the fly larva from the cabinet. And then, ditch the fly larva on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nGuess what, you are in the place we're calling the playroom.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to retrieve the keycard from the bed stand inside the salon. After that, move east. And then, unlock the safe inside the parlor. After you have unlocked the safe, make absolutely sure that the safe in the parlor is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one.\nYou can see a bed stand. What a coincidence, weren't you just thinking about a bed stand? The bed stand is typical. On the bed stand you can make out a keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bed stand<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, recover the keycard from the bookshelf. And then, go to the east. After that, close the safe in the closet. And then, Insert the keycard into the safe within the closet to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal kind of place.\nYou can see a bookshelf. On the bookshelf you see a keycard.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, insert the latchkey into the box's lock to unlock it. After that, open the box inside the kitchen. Having pulled open the box, recover the key from the box. After picking up the key, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou can make out a safe. You can see a box. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, make an effort to venture east. After that, make absolutely sure that the chest is unlocked with the key. And then, assure that the chest inside the dish-pit is wide open. Then, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the type F passkey into the type F locker in the shower's lock to unlock it. Then, ensure that the type F locker is open. Then, retrieve the shadfly from the type F locker. With the shadfly, toss the shadfly on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked type F locker.\nThere is an unguarded exit to the north.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F locker with type F passkey<|im_end|>open type F locker<|im_end|>take shadfly from type F locker<|im_end|>drop shadfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to take a trip north. Then, pick-up the fresh laundry scented key from the floor of the washroom. Then, make an effort to go to the south. And then, assure that the fresh laundry scented box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented key<|im_end|>go south<|im_end|>unlock fresh laundry scented box with fresh laundry scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could lift the cuboid key from the floor of the bathroom. After stealing the cuboid key, make an effort to go to the east. With that over with, unlock the cuboid chest inside the studio. After unlocking the cuboid chest, make it so that the cuboid chest within the studio is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can make out a board. The board is usual. But oh no! there's nothing on this piece of garbage. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the east.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to move west. That done, retrieve the type P keycard from the floor of the recreation zone. After that, go to the east. Then, lock the type P chest with the type P keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You begin to take stock of what's here.\nA closed type P chest, which looks typical, is close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type P keycard<|im_end|>go east<|im_end|>lock type P chest with type P keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, take the spherical keycard from the coffer inside the vault. Then, attempt to take a trip south. After that, close the spherical box. After that, lock the spherical box in the chamber with the spherical keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou make a grand eccentric entrance into a vault.\nYou can see a coffer. Something scurries by right in the corner of your eye. Probably nothing. The coffer contains a spherical keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from coffer<|im_end|>go south<|im_end|>close spherical box<|im_end|>lock spherical box with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make sure that the Canadian style box within the studio is unlocked. Once you have unlocked the Canadian style box, look and see that the Canadian style box is opened. After that, take the mug from the Canadian style box. After picking up the mug, sit the mug on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a Canadian style box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chair. You wonder idly who left that here. The chair is ordinary. However, the chair, like an empty chair, has nothing on it. You swear loudly.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take mug from Canadian style box<|im_end|>put mug on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the soap scented locker is open. Then, recover the cookie from the soap scented locker. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou can see a soap scented locker. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a soap scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open soap scented locker<|im_end|>take cookie from soap scented locker<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, travel north. After that, take the latchkey from the counter in the scullery. Then, go to the south. And then, doublecheck that the box inside the sauna is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna.\nYou see a closed box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the Henderson's style key from the bench inside the chamber. After that, venture south. Then, doublecheck that the Henderson's style box inside the workshop is unlocked. Then, ensure that the Henderson's style box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bench. The bench is typical. On the bench you see a Henderson's style key. Wow! Just like in the movies!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from bench<|im_end|>go south<|im_end|>unlock Henderson's style box with Henderson's style key<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to travel south. After that, pick up the latchkey from the locker. After that, unlock the safe. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the spherical passkey from the floor of the bedroom. With the spherical passkey, unlock the spherical locker within the bedroom with the spherical passkey. And then, ensure that the spherical locker inside the bedroom is open. And then, pick up the pillow from the spherical locker in the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place. Let's see what's in here.\nYou see a locked spherical locker.\nYou need an unguarded exit? You should try going west.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take pillow from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, make absolutely sure that the Microsoft chest inside the bedchamber is unlocked. After that, make absolutely sure that the Microsoft chest is wide open. After that, retrieve the passkey from the Microsoft chest inside the bedchamber. And then, make it so the box in the bedchamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou can make out a box. You shudder, but continue examining the room. You can make out a Microsoft chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft chest with Microsoft passkey<|im_end|>open Microsoft chest<|im_end|>take passkey from Microsoft chest<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the case inside the canteen is open. Having opened the case, retrieve the type 5 latchkey from the case. If you can get your hands on the type 5 latchkey, make absolutely sure that the type 5 box is unlocked. And then, open the type 5 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked type 5 box right there by you. Were you looking for a case? Because look over there, it's a case.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take type 5 latchkey from case<|im_end|>unlock type 5 box with type 5 latchkey<|im_end|>open type 5 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be good if you could recover the TextWorld key from the bed stand inside the bedroom. If you can get your hands on the TextWorld key, go to the south. With that over with, close the TextWorld locker. And then, lock the TextWorld locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nOh wow! Is that what I think it is? It is! It's a bed stand. On the bed stand you can see a TextWorld key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld key from bed stand<|im_end|>go south<|im_end|>close TextWorld locker<|im_end|>lock TextWorld locker with TextWorld key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head west. Then, pick up the Quote of the Day Calendar from the floor of the study. After taking the Quote of the Day Calendar, go east. With that done, toss the Quote of the Day Calendar on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nLook around you. Take it all in. It's not every day someone gets to be in a sauna. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar<|im_end|>go east<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First of all, make an effort to travel east. And then, retrieve the keycard from the floor of the scullery. After that, unlock the locker. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary kind of place.\nYou make out a display. The display is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, retrieve the passkey from the workbench within the vault. Then, move south. With that accomplished, make sure that the locker is shut. And then, lock the locker in the cellar with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's in the room.\nYou see a workbench. The workbench is ordinary. On the workbench you can make out a passkey. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from workbench<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! Your first objective is to move west. That done, retrieve the hat from the shelf. And then, attempt to go east. And then, throw the hat on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place. Let's see what's in here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take hat from shelf<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First of all, you could, like, move north. Then, pick up the teaspoon from the floor of the cookery. After that, make an attempt to venture south. And then, place the teaspoon on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou make out a shelf. The shelf is usual. But there isn't a thing on it. You see a bookshelf. I guess it's true what they say, if you're looking for a bookshelf, go to TextWorld. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teaspoon<|im_end|>go south<|im_end|>put teaspoon on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to retrieve the keycard from the cabinet inside the washroom. After taking the keycard, try to move south. Then, check that the safe is unlocked with the keycard. After that, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou can see a cabinet. The cabinet contains a keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, insert the formless keycard into the formless locker within the chamber's lock to unlock it. After that, assure that the formless locker in the chamber is wide open. After that, retrieve the type G passkey from the formless locker in the chamber. And then, lock the type G box in the chamber with the type G passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nYou see a closed type G box, which looks ordinary, close by. You can make out a locked formless locker right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take type G passkey from formless locker<|im_end|>lock type G box with type G passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. After that, pick up the key from the rack. Then, make an effort to go south. And then, make it so that the locker is unlocked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou can see a locked locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from rack<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to move north. And then, recover the cuboid passkey from the fridge inside the scullery. Then, make an effort to travel south. And then, make it so that the cuboid chest in the kitchenette is locked with the cuboid passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nAs if things weren't amazing enough already, you can even see a cuboid chest. Classic TextWorld.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey from fridge<|im_end|>go south<|im_end|>lock cuboid chest with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, try to move south. After that, open the Microsoft locker within the garage. Then, take the stick of butter from the Microsoft locker within the garage. After that, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft locker<|im_end|>take stick of butter from Microsoft locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to head south. Then, ensure that the cabinet is open. And then, pick up the key from the cabinet within the steam room. And then, look and see that the box inside the steam room is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could travel south. That done, unlock the formless chest inside the spare room. And then, ensure that the formless chest in the spare room is open. And then, pick up the broom from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take broom from formless chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, go to the west. After that, recover the laptop from the bar within the salon. If you can get your hands on the laptop, attempt to head east. And then, throw the laptop on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop from bar<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to unlock the type 2 chest inside the pantry with the type 2 key. If you have unlocked the type 2 chest, assure that the type 2 chest is ajar. And then, retrieve the licorice strip from the type 2 chest. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A normal one.\nYou make out a locked type 2 chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take licorice strip from type 2 chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to move west. After that, take the cuboid keycard from the rack in the vault. And then, make an attempt to take a trip east. Then, insert the cuboid keycard into the cuboid chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nYou see a cuboid chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard from rack<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to head east. With that done, open the suitcase in the vault. If you have pulled open the suitcase, recover the latchkey from the suitcase. After you have got the latchkey, assure that the locker inside the vault is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the lavender scented safe. After that, doublecheck that the lavender scented safe is open. After that, take the cake scented latchkey from the lavender scented safe. And then, look and see that the cake scented box is unlocked with the cake scented latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cake scented box. You can make out a locked lavender scented safe, which looks ordinary, close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take cake scented latchkey from lavender scented safe<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the non-euclidean keycard from the bowl. And then, go to the south. Next, close the non-euclidean safe. Then, make absolutely sure the non-euclidean safe in the bar is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place.\nYou make out a bowl. Wow, isn't TextWorld just the best? The bowl is ordinary. On the bowl you can see a non-euclidean keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from bowl<|im_end|>go south<|im_end|>close non-euclidean safe<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go south. Okay, and then, open the trunk. And then, take the key from the trunk. And then, make absolutely sure that the safe is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could venture south. Then, doublecheck that the toolbox within the cubicle is ajar. After that, recover the stapler from the toolbox. And then, put the stapler into the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take stapler from toolbox<|im_end|>insert stapler into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. Okay, and then, assure that the trunk inside the cubicle is ajar. After pulling open the trunk, take the folder from the trunk within the cubicle. And then, insert the folder into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take folder from trunk<|im_end|>insert folder into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. After that, make it so that the type 0 box is unlocked. After that, ensure that the type 0 box is open. Then, insert the mop inside the type 0 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 0 key and a mop.\n\nyour action: ", "response": "go east<|im_end|>unlock type 0 box with type 0 key<|im_end|>open type 0 box<|im_end|>insert mop into type 0 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, travel north. Then, recover the pillow from the safe. After that, attempt to take a trip south. Next, rest the pillow on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou bend down to tie your shoe. When you stand up, you notice a counter. The counter is normal. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pillow from safe<|im_end|>go south<|im_end|>put pillow on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to doublecheck that the American style box inside the workshop is unlocked with the American style latchkey. After you have unlocked the American style box, open the American style box inside the workshop. Then, recover the rectangular keycard from the American style box within the workshop. After that, doublecheck that the rectangular safe in the workshop is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou can see a locked rectangular safe right there by you. You smell an intriguing smell, and follow it to a American style box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take rectangular keycard from American style box<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the chest is unlocked with the keycard. After unlocking the chest, ensure that the chest within the cookhouse is open. And then, recover the latchkey from the chest in the cookhouse. And then, look and see that the box within the cookhouse is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one.\nYou can see a closed box close by. You see a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. And then, retrieve the key from the shelf within the cellar. Then, make an attempt to venture south. And then, assure that the safe is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nYou can make out a closed safe, which looks usual, in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from shelf<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, venture west. And then, retrieve the latchkey from the couch. And then, move east. Once you accomplish that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from couch<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the chest is unlocked. And then, make sure that the chest is opened. If you have opened the chest, retrieve the Canadian keycard from the chest. And then, doublecheck that the Canadian box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou can make out a Canadian box. Look over there! a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Canadian keycard from chest<|im_end|>lock Canadian box with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, attempt to move north. If you can get through with that, recover the glass from the floor of the cookery. And then, try to go south. After that, drop the glass on the floor of the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a workbench. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it? You see a table. The table is normal. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the table! oh well.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to make an attempt to take a trip south. Then, open the locker. After that, recover the laptop from the locker. And then, toss the laptop on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to head north. Then, pick up the coconut from the floor of the dish-pit. And then, eat the coconut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>take coconut<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the trunk in the cubicle is open. After that, pick up the cashew from the trunk. After taking the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a closed trunk.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cashew from trunk<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to venture south. Then, retrieve the key from the floor of the study. With the key, unlock the locker in the study. After that, open the locker inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Okay, and then, unlock the type N safe with the type N key. And then, open the type N safe in the workshop. After opening the type N safe, pick up the Quote of the Day Calendar from the type N safe in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type N key.\n\nyour action: ", "response": "go south<|im_end|>unlock type N safe with type N key<|im_end|>open type N safe<|im_end|>take Quote of the Day Calendar from type N safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the keycard from the case in the workshop. If you can get your hands on the keycard, go to the east. Then, doublecheck that the locker is closed. After that, lock the locker in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one.\nYou see an opened standard looking case here. The case contains a keycard. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could unlock the Microsoft box within the study. After that, ensure that the Microsoft box within the study is open. And then, pick up the mouse from the Microsoft box. And then, you can insert the mouse inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that notice! What does it say? It says Welcome to the study? Well that's cool.\nYou make out a case. Empty! What kind of nightmare TextWorld is this? Were you looking for a Microsoft box? Because look over there, it's a Microsoft box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft keycard.\n\nyour action: ", "response": "unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take mouse from Microsoft box<|im_end|>insert mouse into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could make an attempt to go to the east. Then, insert the type 1 keycard into the type 1 safe in the playroom's lock to unlock it. Then, open the type 1 safe. After opening the type 1 safe, you can put the coffee cup inside the type 1 safe within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty standard here.\nThere is an unguarded exit to the east.\nYou are carrying: a type 1 keycard and a coffee cup.\n\nyour action: ", "response": "go east<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>insert coffee cup into type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the laundry place. After that, check that the chest is unlocked with the passkey. After unlocking the chest, ensure that the chest within the laundry place is open. After that, take the fly larva from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a chest. Wow, isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head north. Then, retrieve the cloak from the workbench. If you have picked up the cloak, try to move south. After that, you can put the cloak inside the cabinet inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. You begin looking for stuff.\nYou can make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cloak from workbench<|im_end|>go south<|im_end|>insert cloak into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to travel west. With that accomplished, recover the Quote of the Day Calendar from the floor of the workshop. And then, move east. Following that, put the Quote of the Day Calendar on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An usual kind of place.\nYou can make out a counter. The counter is ordinary. But the thing hasn't got anything on it. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar<|im_end|>go east<|im_end|>put Quote of the Day Calendar on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the south. Then, take the Canadian passkey from the table within the laundromat. With the Canadian passkey, unlock the Canadian safe inside the laundromat with the Canadian passkey. If you have unlocked the Canadian safe, open the Canadian safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian passkey from table<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could recover the rectangular keycard from the floor of the bedroom. And then, insert the rectangular keycard into the rectangular safe's lock to unlock it. Having unlocked the rectangular safe, ensure that the rectangular safe is open. After pulling open the rectangular safe, retrieve the book from the rectangular safe inside the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou make out a rectangular safe.\nYou need an unguarded exit? You should try going north.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take book from rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture south. With that over with, take the fresh laundry scented passkey from the table in the shower. After that, insert the fresh laundry scented passkey into the fresh laundry scented chest's lock to unlock it. Then, make sure that the fresh laundry scented chest within the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have fallen into the most typical of all possible attics.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fresh laundry scented passkey from table<|im_end|>unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, go to the east. With that over with, ensure that the drawer is open. After that, pick up the broom from the drawer within the bathroom. Then, rest the broom on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take broom from drawer<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, you could, like, unlock the fudge scented box in the laundry place. After that, open the fudge scented box in the laundry place. After you have pulled open the fudge scented box, retrieve the sponge from the fudge scented box in the laundry place. After that, place the sponge on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nI am so happy to announce that you are now in the laundry place.\nYou can make out a fudge scented box. You make out a shelf. What a coincidence, weren't you just thinking about a shelf? Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take sponge from fudge scented box<|im_end|>put sponge on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip west. Following that, recover the stapler from the floor of the study. After getting the stapler, travel east. Once you manage that, drop the stapler on the floor of the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place.\nAs if things weren't amazing enough already, you can even see a rack. The rack is normal. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take stapler<|im_end|>go east<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to move south. Following that, recover the keycard from the bed in the salon. After that, assure that the box is unlocked. And then, make it so that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from bed<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head west. Then, recover the keycard from the mantelpiece within the bedroom. If you can get your hands on the keycard, go to the east. And then, assure that the safe in the scullery is locked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in the place we're calling the scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed safe here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from mantelpiece<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to travel south. After that, pick up the keycard from the floor of the scullery. After that, unlock the safe. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou scan the room, seeing a rack. The rack is ordinary. The rack appears to be empty. It would have been so cool if there was stuff on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel west. Then, pick up the mop from the dresser inside the washroom. After taking the mop, make an attempt to take a trip east. With that over with, toss the mop on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go west<|im_end|>take mop from dresser<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to venture south. Next, make sure that the cabinet is opened. And then, retrieve the fly larva from the cabinet. After that, place the fly larva on the chair within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take fly larva from cabinet<|im_end|>put fly larva on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, recover the latchkey from the drawer. And then, insert the latchkey into the locker within the shower's lock to unlock it. Then, open the locker. After that, retrieve the mat from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou make out a locker. You can make out an opened drawer. The drawer contains a latchkey. Huh, weird.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from drawer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mat from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the basket within the playroom. Then, venture south. And then, unlock the safe with the latchkey. Having unlocked the safe, make it so that the safe in the bar is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened basket. The basket contains a latchkey!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from basket<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture north. Once you manage that, recover the teapot from the Henderson's limited edition chest in the kitchenette. And then, make an attempt to head south. Then, throw the teapot on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teapot from Henderson's limited edition chest<|im_end|>go south<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip south. Next, lift the keycard from the floor of the pantry. Then, assure that the chest is unlocked. Having unlocked the chest, open the chest inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the east. Next, open the chest in the chamber. And then, take the latchkey from the chest. And then, Deposit the latchkey into the box to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical kind of place. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick-up the type S key from the floor of the pantry. And then, unlock the type S safe. And then, look and see that the type S safe is open. Then, take the pair of headphones from the type S safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. Let's see what's in here.\nWere you looking for a type S safe? Because look over there, it's a type S safe.\nThere is an unblocked exit to the north.\nThere is a type S key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type S key<|im_end|>unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take pair of headphones from type S safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go north. Then, retrieve the fondue from the floor of the sauna. After stealing the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am honoured to announce that you are now in the spare room.\nYou need an unblocked exit? You should try going north.\nThere is a pair of pants on the floor.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could go south. After that, make absolutely sure that the suitcase inside the cellar is opened. Then, pick up the formless key from the suitcase inside the cellar. If you have got the formless key, assure the formless chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take formless key from suitcase<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head west. With that accomplished, pick up the dvd from the chest within the playroom. And then, make an effort to take a trip east. With that over with, you can put the dvd into the refrigerator. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one.\nYou can make out an opened refrigerator in the corner. The refrigerator is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take dvd from chest<|im_end|>go east<|im_end|>insert dvd into refrigerator<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, you could, like, move south. And then, unlock the Microsoft style chest with the Microsoft style passkey. After that, ensure that the Microsoft style chest is open. After that, take the broom from the Microsoft style chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take broom from Microsoft style chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel north. And then, take the plant from the box. After that, take a trip south. After that, deposit the plant on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from box<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your first objective is to doublecheck that the display is wide open. After opening the display, recover the printer from the display in the office. Then, attempt to head south. After that, put the printer on the saucepan inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. I guess you better just go and list everything you see here.\nYou make out a display.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take printer from display<|im_end|>go south<|im_end|>put printer on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the east. Then, make sure that the TextWorld box is opened. And then, recover the frisbee from the TextWorld box. Then, throw the frisbee on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld box<|im_end|>take frisbee from TextWorld box<|im_end|>drop frisbee<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, make an attempt to head west. Then, pick up the mop from the shelf. After that, make an effort to take a trip east. And then, place the mop on the table in the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou can make out a table. The table is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from shelf<|im_end|>go east<|im_end|>put mop on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, head south. With that accomplished, make sure that the safe inside the bar is unlocked. After that, open the safe within the bar. After that, deposit the bug inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard and a bug.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert bug into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the Canadian style keycard into the Canadian style chest within the dish-pit's lock to unlock it. And then, make absolutely sure that the Canadian style chest within the dish-pit is ajar. And then, pick up the licorice strip from the Canadian style chest inside the dish-pit. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical one.\nYou see a Canadian style chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>take licorice strip from Canadian style chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make absolutely sure that the refrigerator in the cookhouse is open. And then, pick up the Henderson's style latchkey from the refrigerator in the cookhouse. And then, make an attempt to venture south. Next, unlock the Henderson's style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou see a closed refrigerator nearby.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take Henderson's style latchkey from refrigerator<|im_end|>go south<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make sure that the chest within the office is unlocked. And then, ensure that the chest in the office is open. After that, retrieve the formless passkey from the chest. With the formless passkey, unlock the formless chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office.\nYou see a locked formless chest. You see a chest. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the safe in the bedchamber is unlocked with the key. And then, make absolutely sure that the safe is wide open. After that, retrieve the type T passkey from the safe. After that, look and see that the type T chest within the bedchamber is unlocked with the type T passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out a locked type T chest, which looks standard, nearby. You make out a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type T passkey from safe<|im_end|>unlock type T chest with type T passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could go to the west. After that, retrieve the spherical latchkey from the platter. And then, venture east. After that, lock the spherical box in the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey from platter<|im_end|>go east<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the Canadian locker with the Canadian latchkey. After that, open the Canadian locker. And then, pick up the lavender scented passkey from the Canadian locker in the garage. And then, look and see that the lavender scented chest within the garage is locked with the lavender scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place.\nYou can see a closed lavender scented chest. Hey, want to see a Canadian locker? Look over there, a Canadian locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take lavender scented passkey from Canadian locker<|im_end|>lock lavender scented chest with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the latchkey from the counter. Then, doublecheck that the safe within the cellar is unlocked with the latchkey. And then, ensure that the safe is open. And then, retrieve the shoe from the safe within the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a safe. Look out! It's a- oh, never mind, it's just a counter. What a coincidence, weren't you just thinking about a counter? On the counter you see a latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shoe from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to take a trip south. And then, recover the formless keycard from the suitcase. With the formless keycard, check that the formless safe within the workshop is unlocked with the formless keycard. After that, open the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard from suitcase<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, unlock the Canadian locker. And then, open the Canadian locker. Then, pick up the cauliflower from the Canadian locker. And then, eat the cauliflower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian locker. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>take cauliflower from Canadian locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could pick up the nest of shrimp from the bowl. After that, head east. After that, doublecheck that the locker within the bar is opened. And then, insert the nest of shrimp into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one.\nWhat's that over there? It looks like it's a bowl. The bowl is usual. On the bowl you see a nest of shrimp.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take nest of shrimp from bowl<|im_end|>go east<|im_end|>open locker<|im_end|>insert nest of shrimp into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! Your first objective is to go to the east. And then, ensure that the cabinet inside the garage is open. After that, recover the nest of earwigs from the cabinet. And then, you can insert the nest of earwigs inside the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nThis is going to sound unbelievable, but you've just entered a launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take nest of earwigs from cabinet<|im_end|>insert nest of earwigs into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could try to travel east. With that accomplished, open the suitcase inside the chamber. Then, take the formless latchkey from the suitcase within the chamber. With the formless latchkey, lock the formless chest within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou have entered the most usual of all possible bathrooms.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take formless latchkey from suitcase<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take a trip south. Once you succeed at that, check that the locker is unlocked with the latchkey. Then, open the locker in the laundry place. And then, take the iron from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, travel east. Next, pick-up the cuboid latchkey from the floor of the closet. Then, assure that the cuboid safe inside the closet is unlocked. After that, open the cuboid safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to venture east. And then, open the case in the bathroom. And then, retrieve the broom from the case in the bathroom. And then, place the broom on the board within the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great normal vibes in this place, a wonderful normal atmosphere. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take broom from case<|im_end|>put broom on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could recover the latchkey from the refrigerator. If you can get your hands on the latchkey, unlock the chest inside the dish-pit with the latchkey. And then, open the chest. Then, retrieve the fly larva from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis just in- You, in the dish-pit.\nA locked chest is in the corner. You see an opened normal looking refrigerator right there by you. The refrigerator contains a latchkey.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from refrigerator<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make absolutely sure that the cabinet in the steam room is opened. After that, pick up the key from the cabinet. After that, unlock the safe. Then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked safe in the corner. You can make out a cabinet. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. Then, retrieve the paper towel from the floor of the steam room. After that, venture south. And then, throw the paper towel on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nYou see a stand. The stand is normal. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be fantastic if you could check that the safe within the office is unlocked with the passkey. And then, open the safe inside the office. Then, pick up the telephone from the safe within the office. After getting the telephone, ditch the telephone on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, move east. Then, insert the keycard into the locker within the office's lock to unlock it. And then, make it so that the locker is open. And then, pick up the insect from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at you, bigshot, walking into a scullery like it isn't some huge deal.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to take a trip west. Then, take the shadfly from the desk within the studio. And then, make an attempt to move east. With that accomplished, sit the shadfly on the recliner. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one.\nYou can make out a recliner. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the recliner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from desk<|im_end|>go east<|im_end|>put shadfly on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the key from the desk within the chamber. After that, go east. And then, make sure that the locker in the bedchamber is closed. After that, make absolutely sure that the locker within the bedchamber is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber.\nYou can make out a desk. You see a key on the desk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from desk<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, go to the west. Following that, pick up the Canadian latchkey from the display within the vault. Then, make an effort to travel east. And then, make absolutely sure that the Canadian box within the salon is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nGuess what, you are in the place we're calling the salon. You begin looking for stuff.\nYou see a Canadian box. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian latchkey from display<|im_end|>go east<|im_end|>lock Canadian box with Canadian latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Your first objective is to travel west. And then, pick up the gummy bear from the chair in the office. If you can get your hands on the gummy bear, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou make out a board. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from chair<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest inside the kitchen is open. Then, retrieve the key from the chest in the kitchen. And then, assure that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou can see a closed safe. You see a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head east. And then, look and see that the toolbox is open. And then, take the top hat from the toolbox within the spare room. And then, throw the top hat on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWow! You're in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a knife on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take top hat from toolbox<|im_end|>drop top hat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to take a trip west. And then, recover the coffee cup from the saucepan in the scullery. With the coffee cup, move east. Then, deposit the coffee cup into the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell how about that, you are in the place we're calling the garage. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a trunk. Hmmm... what else, what else? The trunk is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup from saucepan<|im_end|>go east<|im_end|>insert coffee cup into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to venture north. Once you finish that, recover the potato from the box. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An ordinary one.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>take potato from box<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the Microsoft limited edition latchkey from the basket. And then, make absolutely sure that the Microsoft limited edition safe is unlocked. Then, make sure that the Microsoft limited edition safe is ajar. And then, deposit the keyboard inside the Microsoft limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nYou can see a Microsoft limited edition safe. Hey, want to see a basket? Look over there, a basket. Wow, isn't TextWorld just the best? The basket contains a Microsoft limited edition latchkey.\nThere is an unguarded exit to the north.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "take Microsoft limited edition latchkey from basket<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>insert keyboard into Microsoft limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move north. With that over with, take the broom from the cabinet. Then, move south. After that, deposit the broom on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from cabinet<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to unlock the box inside the cookhouse with the passkey. After that, doublecheck that the box is ajar. And then, take the keycard from the box. Then, unlock the safe in the cookhouse with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou can make out a locked safe nearby. You can make out a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First stop, unlock the spherical chest in the washroom with the spherical latchkey. And then, ensure that the spherical chest is open. After that, pick up the worm from the spherical chest in the washroom. After that, you can place the worm inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a normal kind of place. That is to say, you're in a washroom. You begin to take stock of what's in the room.\nYou make out a cabinet. You can't wait to tell the folks at home about this! The cabinet is empty, what a horrible day! You see a gleam over in a corner, where you can see a spherical chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unblocked exit to the north.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take worm from spherical chest<|im_end|>insert worm into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, check that the box in the pantry is unlocked with the key. Then, make absolutely sure that the box is ajar. And then, retrieve the cashew from the box. Then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An usual one.\nLook over there! a box.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to go east. With that accomplished, unlock the box with the latchkey. Then, ensure that the box in the study is open. And then, retrieve the desktop computer from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make it so that the box is unlocked with the key. After you have unlocked the box, ensure that the box inside the workshop is open. Then, take the pencil from the box within the workshop. Once you have taken the pencil, sit the pencil on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one.\nYou make out a locked box in the corner. Oh, great. Here's a shelf. You shudder, but continue examining the shelf. The shelf is standard. But the thing is empty, unfortunately.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take pencil from box<|im_end|>put pencil on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First stop, recover the passkey from the fridge within the dish-pit. After that, unlock the safe. Then, open the safe. After that, retrieve the spork from the safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou make out a locked safe. You can make out a fridge. The fridge contains a passkey. Huh, weird.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from fridge<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take spork from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could try to go north. With that done, recover the Canadian limited edition keycard from the floor of the office. Then, go south. Next, check that the Canadian limited edition locker inside the kitchenette is unlocked with the Canadian limited edition keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've fallen into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the kitchenette.\nYou can see a Canadian limited edition locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition keycard<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could attempt to go to the east. After that, retrieve the American limited edition latchkey from the shelf inside the office. After that, check that the American limited edition locker within the office is unlocked with the American limited edition latchkey. After you have unlocked the American limited edition locker, look and see that the American limited edition locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition latchkey from shelf<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to make an effort to venture south. After that, retrieve the Microsoft style key from the bench within the shower. And then, unlock the Microsoft style safe in the shower. Then, open the Microsoft style safe in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style key from bench<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move west. That done, retrieve the nest of grubs from the rack in the basement. Then, make an attempt to go to the east. If you can get around to doing that, place the nest of grubs on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place.\nYou can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of grubs from rack<|im_end|>go east<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the type G latchkey from the floor of the closet. Then, check that the type G safe is unlocked with the type G latchkey. After that, open the type G safe inside the closet. After that, deposit the controller inside the type G safe within the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual one.\nYou can make out a locked type G safe in the room.\nThere is an unblocked exit to the north.\nThere is a type G latchkey on the floor.\nYou are carrying: a controller.\n\nyour action: ", "response": "take type G latchkey<|im_end|>unlock type G safe with type G latchkey<|im_end|>open type G safe<|im_end|>insert controller into type G safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be good if you could unlock the TextWorld limited edition locker with the TextWorld limited edition passkey. After that, ensure that the TextWorld limited edition locker is open. After that, retrieve the shoe from the TextWorld limited edition locker. After getting the shoe, sit the shoe on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou can make out a locked TextWorld limited edition locker. You can make out a counter. The counter is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the counter.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take shoe from TextWorld limited edition locker<|im_end|>put shoe on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the south. And then, retrieve the cuboid latchkey from the recliner inside the lounge. And then, unlock the cuboid locker. And then, doublecheck that the cuboid locker is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid latchkey from recliner<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, move north. And then, pick-up the disk from the floor of the office. And then, travel south. With that done, you can deposit the disk inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual one.\nLook out! It's a- oh, never mind, it's just a cabinet. Now that's what I call TextWorld! Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take disk<|im_end|>go south<|im_end|>insert disk into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to take the passkey from the cabinet. Then, assure that the box in the steam room is unlocked with the passkey. After that, assure that the box is opened. And then, put the worm into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the steam room.\nYou can make out a box. As if things weren't amazing enough already, you can even see a cabinet. The cabinet contains a passkey. Now why would someone leave that there?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert worm into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could pick up the latchkey from the floor of the sauna. And then, unlock the locker. After that, open the locker in the sauna. And then, take the mat from the locker within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can see a locked locker.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mat from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, insert the key into the box's lock to unlock it. Then, ensure that the box is open. After that, pick up the loaf of bread from the box. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nAs if things weren't amazing enough already, you can even see a box.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type 8 safe with the type 8 keycard. Then, open the type 8 safe. Then, pick up the pen from the type 8 safe within the studio. After that, sit the pen on the armchair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked type 8 safe. You can make out an armchair. The armchair is typical. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 8 keycard.\n\nyour action: ", "response": "unlock type 8 safe with type 8 keycard<|im_end|>open type 8 safe<|im_end|>take pen from type 8 safe<|im_end|>put pen on armchair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel south. With that done, open the basket. Then, recover the mat from the basket in the restroom. And then, toss the mat on the floor of the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a glass.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take mat from basket<|im_end|>drop mat<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the latchkey from the chair. Then, venture east. Then, doublecheck that the box is closed. And then, make it so that the box is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nAs if things weren't amazing enough already, you can even see a chair. The chair is standard. On the chair you can see a latchkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go east<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to make an effort to move west. Then, take the peanut from the freezer. After that, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take peanut from freezer<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the box is unlocked with the latchkey. Then, assure that the box within the studio is opened. And then, recover the pencil from the box in the studio. And then, place the pencil on the desk within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. You can see a desk. The desk is ordinary. The desk appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take pencil from box<|im_end|>put pencil on desk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the safe. And then, look and see that the chest is unlocked with the key. And then, open the chest in the workshop. And then, retrieve the disk from the chest in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou see a locked chest. You can see an opened safe. The safe contains a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take disk from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, make an effort to venture north. Okay, and then, retrieve the candy bar from the rack inside the kitchenette. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take candy bar from rack<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go north. With that over with, retrieve the iron from the counter in the bathroom. After that, attempt to take a trip south. And then, throw the iron on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take iron from counter<|im_end|>go south<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, make an effort to take a trip north. If you can do that, retrieve the insect from the floor of the shower. Then, make an attempt to head south. Next, place the insect on the stand inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can see a stand. The stand is normal. The stand appears to be empty. Hopefully this doesn't make you too upset. Hey, want to see a counter? Look over there, a counter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect<|im_end|>go south<|im_end|>put insect on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First step, venture west. With that accomplished, recover the TextWorld limited edition key from the coffer. After that, go to the east. With that over with, look and see that the TextWorld limited edition box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin to take stock of what's in the room.\nYou can make out a TextWorld limited edition box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition key from coffer<|im_end|>go east<|im_end|>lock TextWorld limited edition box with TextWorld limited edition key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to go to the west. After that, recover the chocolate bar from the cabinet. And then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're not going to believe this, but you've just entered an office.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take chocolate bar from cabinet<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go south. Then, recover the TextWorld key from the coffer. Then, check that the TextWorld chest inside the closet is unlocked with the TextWorld key. And then, ensure that the TextWorld chest in the closet is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld key from coffer<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, go to the south. Then, ensure that the locker is open. And then, take the lampshade from the locker. Then, you can insert the lampshade inside the suitcase within the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>insert lampshade into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an attempt to head north. After that, recover the bug from the trunk. After that, venture south. After that, place the bug on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take bug from trunk<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the floor of the studio. If you can get your hands on the passkey, unlock the box in the studio with the passkey. And then, ensure that the box is open. If you have opened the box, take the keyboard from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. You begin to take stock of what's here.\nYou can see a locked normal looking box here.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip north. And then, recover the knife from the board. With the knife, try to go to the south. And then, throw the knife on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An usual kind of place.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take knife from board<|im_end|>go south<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, check that the box in the washroom is unlocked with the key. After that, make absolutely sure that the box in the washroom is opened. After that, pick up the towel from the box. If you can get your hands on the towel, deposit the towel inside the cabinet in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a cabinet. What a letdown! The cabinet is empty! You make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take towel from box<|im_end|>insert towel into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. With that accomplished, doublecheck that the coffer inside the pantry is wide open. Then, recover the frisbee from the coffer. And then, you can deposit the frisbee into the display in the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have fallen into a study. Not the study you'd expect. No, this is a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take frisbee from coffer<|im_end|>insert frisbee into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, venture south. After that, open the case in the scullery. Then, pick up the passkey from the case in the scullery. Having picked up the passkey, look and see that the chest within the scullery is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take passkey from case<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, open the cabinet inside the steam room. Having opened the cabinet, pick up the formless passkey from the cabinet inside the steam room. And then, unlock the formless safe inside the steam room with the formless passkey. And then, assure that the formless safe in the steam room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nA locked formless safe is here. You can see a closed cabinet.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take formless passkey from cabinet<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could open the drawer. Then, pick up the keycard from the drawer. And then, attempt to go to the south. Next, make sure that the box is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWere you looking for a drawer? Because look over there, it's a drawer. Huh, weird.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take keycard from drawer<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to travel south. That done, unlock the type 4 box. After unlocking the type 4 box, open the type 4 box inside the parlor. After pulling open the type 4 box, take the lamp from the type 4 box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it standard? You better believe it is.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go south<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take lamp from type 4 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, pick up the American passkey from the floor of the kitchen. With the American passkey, insert the American passkey into the American locker within the kitchen's lock to unlock it. And then, open the American locker. And then, put the blender inside the American locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. You can barely contain your excitement.\nYou see a American locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an American passkey on the floor.\nYou are carrying: a blender.\n\nyour action: ", "response": "take American passkey<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>insert blender into American locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could attempt to go west. And then, take the sponge from the board. Then, attempt to take a trip east. Then, rest the sponge on the rack inside the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at that placard! What does it say? It says Welcome to the launderette? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a gleam over in a corner, where you can see a rack. The rack is normal. The rack appears to be empty. Aw, here you were, all excited for there to be things on it!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from board<|im_end|>go east<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. With that done, pick up the broccoli from the toolbox. Then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take broccoli from toolbox<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could look and see that the type C chest inside the laundromat is unlocked with the type C keycard. After that, open the type C chest. Then, take the iron from the type C chest in the laundromat. And then, throw the iron on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nYou scan the room, seeing a type C chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type C keycard.\n\nyour action: ", "response": "unlock type C chest with type C keycard<|im_end|>open type C chest<|im_end|>take iron from type C chest<|im_end|>drop iron<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an effort to take a trip south. Once you get around to doing that, doublecheck that the chest is unlocked. And then, doublecheck that the chest inside the scullery is opened. After that, recover the worm from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWelcome to the cellar.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, move south. With that over with, look and see that the cabinet is opened. Once you have pulled open the cabinet, recover the sock from the cabinet within the cellar. And then, insert the sock inside the trunk inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sock from cabinet<|im_end|>insert sock into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip east. Following that, doublecheck that the rectangular box within the studio is unlocked. And then, ensure that the rectangular box is open. Then, retrieve the keyboard from the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take keyboard from rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip north. Once you succeed at that, pick up the shadfly from the trunk. After that, attempt to move south. Then, you can insert the shadfly into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out an opened coffer close by. The coffer is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take shadfly from trunk<|im_end|>go south<|im_end|>insert shadfly into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the portmanteau in the workshop. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the mouse from the locker in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou see a locked locker right there by you. You see a portmanteau. The portmanteau contains a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the type T latchkey from the floor of the study. Then, move south. And then, look and see that the type T chest is closed. And then, make sure that the type T chest within the salon is locked with the type T latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nThere is an unblocked exit to the south.\nThere is a salad and a type T latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T latchkey<|im_end|>go south<|im_end|>close type T chest<|im_end|>lock type T chest with type T latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. And then, retrieve the keycard from the floor of the restroom. After that, unlock the box. And then, look and see that the box inside the restroom is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip north. With that done, recover the textbook from the mantle. After that, go to the south. And then, rest the textbook on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. I guess you better just go and list everything you see here.\nYou make out a chair. The chair is normal. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take textbook from mantle<|im_end|>go south<|im_end|>put textbook on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the fudge scented passkey from the floor of the garage. And then, attempt to go east. Following that, make it so that the fudge scented locker inside the chamber is closed. Having closed the fudge scented locker, make it so that the fudge scented locker is locked with the fudge scented passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou make out a stand. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a fudge scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented passkey<|im_end|>go east<|im_end|>close fudge scented locker<|im_end|>lock fudge scented locker with fudge scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to head west. After that, recover the cabbage from the stand within the workshop. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cabbage from stand<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an attempt to move west. Then, lift the broom from the floor of the vault. And then, try to go east. Following that, drop the broom on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take broom<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First stop, go to the west. Then, retrieve the latchkey from the bookshelf within the studio. And then, go east. With that done, make it so that the chest inside the workshop is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bookshelf<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, unlock the locker in the sauna. After that, ensure that the locker is open. Then, retrieve the Henderson's passkey from the locker inside the sauna. Then, make absolutely sure that the Henderson's box inside the sauna is locked with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna. You begin to take stock of what's in the room.\nYou can make out a closed Henderson's box nearby. You hear a noise behind you and spin around, but you can't see anything other than a locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Henderson's passkey from locker<|im_end|>lock Henderson's box with Henderson's passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the cuboid locker with the cuboid latchkey. And then, ensure that the cuboid locker within the kitchen is open. After that, retrieve the Henderson's key from the cuboid locker within the kitchen. After that, unlock the Henderson's chest within the kitchen with the Henderson's key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a Henderson's chest? Look over there, a Henderson's chest. There's something strange about this being here, but you can't put your finger on it. You make out a cuboid locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take Henderson's key from cuboid locker<|im_end|>unlock Henderson's chest with Henderson's key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could attempt to go to the south. Next, open the box. After that, pick up the spherical key from the box inside the studio. And then, doublecheck that the spherical locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the bathroom. Then, make absolutely sure that the safe in the bathroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the broom from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nLook over there! a safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to venture east. And then, open the trunk. And then, take the binder from the trunk. After taking the binder, place the binder inside the toolbox within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take binder from trunk<|im_end|>insert binder into toolbox<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make an attempt to take a trip north. And then, take the laptop from the box. After you have taken the laptop, travel south. With that accomplished, drop the laptop on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take laptop from box<|im_end|>go south<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an effort to go to the north. Once you succeed at that, retrieve the butterfly from the floor of the bathroom. After that, head south. Once you succeed at that, sit the butterfly on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place.\nYou can see a table. The table is normal. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take butterfly<|im_end|>go south<|im_end|>put butterfly on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, try to venture east. If you can get around to doing that, look and see that the dresser inside the bathroom is wide open. If you have pulled open the dresser, recover the bug from the dresser in the bathroom. After stealing the bug, put the bug into the case in the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take bug from dresser<|im_end|>insert bug into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to travel south. If you can get through with that, assure that the chest is wide open. And then, take the latchkey from the chest. And then, look and see the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to move south. Then, recover the type V keycard from the counter. After that, insert the type V keycard into the type V chest inside the cookery's lock to unlock it. And then, open the type V chest within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type V keycard from counter<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go east. And then, open the box within the studio. If you have pulled open the box, recover the type 7 latchkey from the box in the studio. And then, insert the type 7 latchkey into the type 7 chest's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 7 latchkey from box<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, go south. And then, ensure that the cabinet in the shower is open. And then, take the keycard from the cabinet. After you have taken the keycard, make absolutely sure the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, travel east. And then, make it so that the type 5 safe in the kitchenette is unlocked with the type 5 latchkey. And then, assure that the type 5 safe inside the kitchenette is open. And then, pick up the worm from the type 5 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 5 latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 5 safe with type 5 latchkey<|im_end|>open type 5 safe<|im_end|>take worm from type 5 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the Canadian limited edition locker within the canteen. And then, make it so that the Canadian limited edition locker is open. After that, take the kettle from the Canadian limited edition locker. Then, ditch the kettle on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen. The room is well lit.\nYou see a Canadian limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take kettle from Canadian limited edition locker<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, venture south. After that, ensure that the portmanteau in the chamber is open. Then, retrieve the fly larva from the portmanteau inside the chamber. After getting the fly larva, place the fly larva on the couch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to show up in a standard one. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take fly larva from portmanteau<|im_end|>put fly larva on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. And then, recover the laptop from the bed. And then, make an attempt to go to the east. If you can manage that, place the laptop on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You can barely contain your excitement.\nYou see a stand. The stand is normal. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take laptop from bed<|im_end|>go east<|im_end|>put laptop on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the type I key from the mantle within the bedchamber. Then, make an attempt to travel east. Then, assure that the type I safe in the scullery is shut. After that, Insert the type I key into the type I safe to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nOh wow! Is that what I think it is? It is! It's a mantle. The mantle is typical. On the mantle you make out a type I key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type I key from mantle<|im_end|>go east<|im_end|>close type I safe<|im_end|>lock type I safe with type I key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to head east. Then, assure that the spherical box is ajar. Then, recover the chocolate bar from the spherical box inside the kitchen. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open spherical box<|im_end|>take chocolate bar from spherical box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, attempt to take a trip west. Once you get through with that, lift the laptop from the floor of the bedchamber. And then, go east. Next, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a folder.\n\nyour action: ", "response": "go west<|im_end|>take laptop<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go south. Then, ensure that the trunk is open. Then, pick up the pear from the trunk. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take pear from trunk<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the rack inside the cellar. After that, check that the box is unlocked with the passkey. After that, open the box inside the cellar. And then, take the sock from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nYou see a locked typical looking box in the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rack. On the rack you can make out a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head east. Next, ensure that the type Q locker within the shower is open. Then, retrieve the bug from the type Q locker in the shower. Then, place the bug on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type Q locker<|im_end|>take bug from type Q locker<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move east. After that, make it so that the toolbox within the cubicle is ajar. After opening the toolbox, take the insect from the toolbox inside the cubicle. Then, put the insect on the chair inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take insect from toolbox<|im_end|>put insect on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head east. And then, open the cabinet. Once you have opened the cabinet, retrieve the passkey from the cabinet inside the dish-pit. And then, assure that the safe within the dish-pit is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to doublecheck that the cake scented locker is wide open. Then, recover the grape from the cake scented locker within the canteen. Then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. I guess you better just go and list everything you see here.\nYou make out a cake scented locker.\nYou need an unguarded exit? You should try going south.\nThere is a cake scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cake scented locker<|im_end|>take grape from cake scented locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to travel west. Next, take the sponge from the safe. And then, make an effort to take a trip east. If you can do that, place the sponge on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal one.\nWhat's that over there? It looks like it's a platter. The platter appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from safe<|im_end|>go east<|im_end|>put sponge on platter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the Canadian chest is unlocked. Then, ensure that the Canadian chest in the studio is open. And then, pick up the key from the Canadian chest within the studio. After that, lock the safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a closed safe. You can see a Canadian chest!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take key from Canadian chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, unlock the Canadian chest. After that, doublecheck that the Canadian chest is wide open. After that, recover the lampshade from the Canadian chest within the garage. And then, place the lampshade on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked Canadian chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>take lampshade from Canadian chest<|im_end|>drop lampshade<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture north. Then, lift the candy bar from the floor of the attic. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go north<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to head south. And then, open the portmanteau. And then, retrieve the Henderson's style key from the portmanteau. Then, Insert the Henderson's style key into the Henderson's style chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Henderson's style key from portmanteau<|im_end|>lock Henderson's style chest with Henderson's style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, make an effort to venture south. After that, look and see that the toolbox in the closet is wide open. And then, take the passkey from the toolbox inside the closet. And then, unlock the chest with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take passkey from toolbox<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to take a trip east. And then, pick up the keycard from the shelf within the garage. If you can get your hands on the keycard, insert the keycard into the locker's lock to unlock it. Then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from shelf<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the safe with the passkey. And then, ensure that the safe is open. Once you have pulled open the safe, retrieve the fondue from the safe. With the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou make another one of your grand eccentric entrances into a bedchamber. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip south. Then, open the box inside the recreation zone. Then, take the non-euclidean key from the box within the recreation zone. After that, doublecheck that the non-euclidean chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, open the display. If you have opened the display, retrieve the pair of pants from the display. After taking the pair of pants, make an effort to venture south. Following that, place the pair of pants on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place.\nYou make out a closed display.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take pair of pants from display<|im_end|>go south<|im_end|>drop pair of pants<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could try to go to the east. After that, make it so that the locker within the laundromat is unlocked with the passkey. After that, look and see that the locker in the laundromat is ajar. After opening the locker, take the vacuum from the locker within the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. After that, retrieve the Cat Calendar from the bookshelf. Then, move east. Once you accomplish that, place the Cat Calendar on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go west<|im_end|>take Cat Calendar from bookshelf<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to venture south. Once you get through with that, ensure that the freezer is open. After that, recover the mug from the freezer. If you can get your hands on the mug, put the mug into the chest in the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take mug from freezer<|im_end|>insert mug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, try to take a trip west. Next, recover the Henderson's limited edition latchkey from the floor of the workshop. With the Henderson's limited edition latchkey, move east. And then, unlock the Henderson's limited edition chest within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou see a Henderson's limited edition chest, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to check that the Henderson's limited edition chest is unlocked with the Henderson's limited edition keycard. And then, make sure that the Henderson's limited edition chest is wide open. Then, take the worm from the Henderson's limited edition chest. And then, ditch the worm on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou can see a Henderson's limited edition chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take worm from Henderson's limited edition chest<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to move west. With that accomplished, pick up the cashew from the bookshelf. Then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take cashew from bookshelf<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the passkey from the trunk within the shower. Once you have got the passkey, look and see that the box is unlocked with the passkey. After that, open the box in the shower. Then, recover the shirt from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You begin looking for stuff.\nYou see a locked box in the room. As if things weren't amazing enough already, you can even see a trunk. Make a note of this, you might have to put stuff on or in it later on. The trunk contains a passkey. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, insert the non-euclidean latchkey into the non-euclidean safe within the kitchenette's lock to unlock it. After that, ensure that the non-euclidean safe inside the kitchenette is open. Having pulled open the non-euclidean safe, take the insect from the non-euclidean safe in the kitchenette. If you have picked up the insect, sit the insect on the plate in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty usual here.\nAs if things weren't amazing enough already, you can even see a non-euclidean safe! You can make out a plate. The plate is ordinary. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the plate.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take insect from non-euclidean safe<|im_end|>put insect on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to check that the rectangular chest is unlocked with the rectangular latchkey. And then, open the rectangular chest in the chamber. Then, retrieve the TextWorld style key from the rectangular chest. And then, look and see that the TextWorld style box is locked with the TextWorld style key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nA well framed sign tells you that you are now in the chamber.\nYou see a TextWorld style box. You can see a locked rectangular chest.\nThere is an unguarded exit to the west.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take TextWorld style key from rectangular chest<|im_end|>lock TextWorld style box with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. With that accomplished, open the cabinet within the washroom. If you have pulled open the cabinet, retrieve the sponge from the cabinet in the washroom. And then, put the sponge on the rack within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, recover the cuboid latchkey from the portmanteau inside the playroom. If you can get your hands on the cuboid latchkey, look and see that the cuboid box is unlocked with the cuboid latchkey. And then, ensure that the cuboid box in the playroom is open. And then, pick up the tv from the cuboid box within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nYou can see a locked cuboid box. You can see an opened portmanteau here. The portmanteau contains a cuboid latchkey. You shudder, but continue examining the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from portmanteau<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take tv from cuboid box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make it so that the type 2 chest within the cubicle is unlocked. And then, ensure that the type 2 chest in the cubicle is open. After that, pick up the onion from the type 2 chest inside the cubicle. After that, eat the onion. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nYou can see a locked type 2 chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "unlock type 2 chest with type 2 keycard<|im_end|>open type 2 chest<|im_end|>take onion from type 2 chest<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, open the case. Once you have opened the case, take the passkey from the case. After that, insert the passkey into the safe's lock to unlock it. After unlocking the safe, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nYou can make out a safe. You make out a closed case.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take passkey from case<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head north. Then, pick up the cashew from the counter in the pantry. After that, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew from counter<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture south. And then, pick up the Microsoft passkey from the refrigerator in the kitchenette. Then, insert the Microsoft passkey into the Microsoft box's lock to unlock it. And then, ensure that the Microsoft box in the kitchenette is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft passkey from refrigerator<|im_end|>unlock Microsoft box with Microsoft passkey<|im_end|>open Microsoft box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, assure that the basket in the sauna is wide open. And then, recover the sponge from the basket within the sauna. After that, make an effort to move east. And then, you can place the sponge inside the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You can barely contain your excitement.\nYou see a closed basket, which looks ordinary, right there by you.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take sponge from basket<|im_end|>go east<|im_end|>insert sponge into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to venture east. And then, retrieve the latchkey from the freezer. Once you have got the latchkey, unlock the safe in the cookery. And then, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in a place we're calling a studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from freezer<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the type K latchkey from the refrigerator. And then, go to the east. Then, make absolutely sure that the type K chest within the laundry place is unlocked. After that, open the type K chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened refrigerator. The refrigerator contains a type K latchkey. Huh, weird.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from refrigerator<|im_end|>go east<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip north. That done, retrieve the key from the cabinet. And then, try to venture south. If you can get through with that, make sure that the locker inside the bedroom is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou make out a closed usual looking locker in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. Once you get through with that, retrieve the paper towel from the floor of the washroom. And then, move south. Okay, and then, rest the paper towel on the bed stand within the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook around you. Take it all in. It's not every day someone gets to be in a bar.\nYou bend down to tie your shoe. When you stand up, you notice a bed stand. The bed stand is usual. But oh no! there's nothing on this piece of garbage. You see a mantelpiece. But oh no! there's nothing on this piece of junk. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take paper towel<|im_end|>go south<|im_end|>put paper towel on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to try to go to the north. Following that, retrieve the cuboid keycard from the floor of the pantry. And then, attempt to head south. Okay, and then, unlock the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a cuboid safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid keycard<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be good if you could ensure that the case is open. Then, recover the cake scented key from the case in the bathroom. After that, check that the cake scented safe is unlocked with the cake scented key. Then, assure that the cake scented safe is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical one.\nOh wow! Is that what I think it is? It is! It's a cake scented safe. Oh, great. Here's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cake scented key from case<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the east. Next, retrieve the American limited edition key from the chair. And then, make absolutely sure that the American limited edition safe is unlocked. After that, doublecheck that the American limited edition safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition key from chair<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the Henderson's style keycard from the floor of the launderette. If you can get your hands on the Henderson's style keycard, check that the Henderson's style box is unlocked with the Henderson's style keycard. After unlocking the Henderson's style box, open the Henderson's style box within the launderette. And then, take the butterfly from the Henderson's style box within the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nThis might come as a shock to you, but you've just moved into a launderette.\nYou can see a Henderson's style box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take butterfly from Henderson's style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to venture east. Okay, and then, open the cabinet. Then, recover the passkey from the cabinet inside the sauna. After that, lock the locker in the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the spherical keycard into the spherical box within the recreation zone's lock to unlock it. And then, open the spherical box inside the recreation zone. Then, retrieve the poem from the spherical box. Then, rest the poem on the mantelpiece. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou make out a spherical box. Huh, weird. You see a mantelpiece. The mantelpiece appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take poem from spherical box<|im_end|>put poem on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to go to the south. After that, unlock the safe inside the cookery. Then, ensure that the safe in the cookery is open. After pulling open the safe, recover the mug from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, try to move east. With that done, make it so that the case is open. After that, take the sponge from the case. And then, put the sponge on the rack in the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOkay, so you're in a laundromat, cool, but is it standard? You better believe it is.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take sponge from case<|im_end|>put sponge on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could unlock the chest with the keycard. And then, ensure that the chest inside the workshop is open. After you have opened the chest, recover the folder from the chest inside the workshop. And then, drop the folder on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. The room is well lit.\nYou make out a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take folder from chest<|im_end|>drop folder<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel west. Following that, lift the sponge from the floor of the shower. And then, take a trip east. And then, you can place the sponge inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go west<|im_end|>take sponge<|im_end|>go east<|im_end|>insert sponge into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could unlock the locker in the cellar. Once you have unlocked the locker, ensure that the locker is open. And then, take the non-euclidean latchkey from the locker within the cellar. After that, unlock the non-euclidean chest within the cellar with the non-euclidean latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nYou can see a locked non-euclidean chest. A locked locker, which looks typical, is close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First thing I need you to do is to attempt to venture west. And then, take the legume from the mantle. If you can get your hands on the legume, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unblocked exit to the west.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take legume from mantle<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to go to the east. With that accomplished, pick-up the non-euclidean passkey from the floor of the launderette. If you can get your hands on the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box within the launderette's lock to unlock it. Then, ensure that the non-euclidean box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou smell an intriguing smell, and follow it to a stand. But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the west. If you can manage that, lift the tv from the floor of the bedchamber. After that, head east. With that done, ditch the tv on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone. Let's see what's in here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take tv<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, take a trip south. And then, open the lavender scented box. After pulling open the lavender scented box, pick up the knife from the lavender scented box. After getting the knife, place the knife on the floor of the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go south<|im_end|>open lavender scented box<|im_end|>take knife from lavender scented box<|im_end|>drop knife<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to go south. Then, retrieve the American limited edition latchkey from the couch. Then, unlock the American limited edition box in the salon. After that, assure that the American limited edition box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey from couch<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the keycard from the floor of the vault. With the keycard, make absolutely sure that the safe in the vault is unlocked with the keycard. After that, make sure that the safe within the vault is ajar. And then, retrieve the glove from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou see a locked typical looking safe close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take glove from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, lift the Henderson's latchkey from the floor of the laundry place. And then, unlock the Henderson's safe with the Henderson's latchkey. After that, open the Henderson's safe. After that, pick up the sock from the Henderson's safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. It seems to be pretty ordinary here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nAs if things weren't amazing enough already, you can even see a Henderson's safe.\nThere is an unblocked exit to the north.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take sock from Henderson's safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could unlock the safe with the key. And then, open the safe. And then, take the passkey from the safe. Then, make sure that the chest inside the workshop is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one. You start to take note of what's in the room.\nOh, great. Here's a chest. What's that over there? It looks like it's a safe. Now why would someone leave that there?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to insert the passkey into the safe inside the shower's lock to unlock it. And then, open the safe. After that, take the bug from the safe within the shower. After that, place the bug on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou see a safe. You can see a counter. The counter is typical. However, the counter, like an empty counter, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>put bug on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First, it would be great if you could make an effort to venture west. After that, recover the soap dispenser from the floor of the laundry place. After that, make an effort to travel east. That done, sit the soap dispenser on the table within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one.\nHey, want to see a table? Look over there, a table. The table is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap dispenser<|im_end|>go east<|im_end|>put soap dispenser on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make it so that the Canadian chest is unlocked. If you have unlocked the Canadian chest, ensure that the Canadian chest is open. Then, pick up the type Z key from the Canadian chest in the basement. Once you have got the type Z key, make absolutely sure that the type Z box is locked with the type Z key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in the place we're calling the basement.\nYou can make out a type Z box. You see a locked Canadian chest nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take type Z key from Canadian chest<|im_end|>lock type Z box with type Z key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. With that over with, pick-up the type 9 latchkey from the floor of the vault. If you can get your hands on the type 9 latchkey, unlock the type 9 box with the type 9 latchkey. After that, make it so that the type 9 box inside the vault is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Comic Strip Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 9 latchkey<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>open type 9 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. After that, pick up the Microsoft limited edition key from the mantle inside the lounge. And then, make it so that the Microsoft limited edition locker is unlocked. After that, ensure that the Microsoft limited edition locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition key from mantle<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to move west. And then, recover the paper towel from the bench. Then, take a trip east. Following that, put the paper towel on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You begin to take stock of what's here.\nYou can make out a shelf. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel from bench<|im_end|>go east<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go east. And then, open the portmanteau in the chamber. Having opened the portmanteau, take the tv from the portmanteau inside the chamber. And then, put the tv on the bar within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take tv from portmanteau<|im_end|>put tv on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. Then, retrieve the carrot from the stand. Then, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. You begin to take stock of what's here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take carrot from stand<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, take a trip north. After that, recover the garlic clove from the refrigerator. After picking up the garlic clove, eat the garlic clove. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed locker in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take garlic clove from refrigerator<|im_end|>eat garlic clove<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to go south. If you can accomplish that, open the locker in the office. After that, retrieve the apple from the locker. And then, eat the apple. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take apple from locker<|im_end|>eat apple<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, insert the Canadian limited edition key into the Canadian limited edition box within the washroom's lock to unlock it. Then, ensure that the Canadian limited edition box is open. Then, pick up the latchkey from the Canadian limited edition box in the washroom. If you can get your hands on the latchkey, make sure the chest inside the washroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed chest. You can make out a Canadian limited edition box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition box with Canadian limited edition key<|im_end|>open Canadian limited edition box<|im_end|>take latchkey from Canadian limited edition box<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an attempt to venture north. After that, pick up the spork from the pan inside the cookery. After taking the spork, attempt to venture south. Then, place the spork on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chair. You shudder, but continue examining the chair. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spork from pan<|im_end|>go south<|im_end|>put spork on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could try to travel west. If you can finish that, take the sponge from the shelf within the laundromat. Then, try to go east. That done, deposit the sponge on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going west.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sponge from shelf<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box with the passkey. Then, look and see that the box is ajar. And then, retrieve the controller from the box inside the bar. And then, put the controller on the recliner. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard one.\nYou make out a box. Look out! It's a- oh, never mind, it's just a recliner. The recliner is usual. But the thing is empty, unfortunately. Hopefully this doesn't make you too upset.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take controller from box<|im_end|>put controller on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, recover the passkey from the table. Then, make absolutely sure that the locker is unlocked. And then, ensure that the locker within the washroom is open. Then, pick up the iron from the locker within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker. Hey, want to see a table? Look over there, a table. You see a passkey on the table.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First step, retrieve the type 7 passkey from the portmanteau in the bedchamber. If you can get your hands on the type 7 passkey, venture south. And then, make it so that the type 7 locker in the cubicle is shut. Then, lock the type 7 locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a type 7 passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 passkey from portmanteau<|im_end|>go south<|im_end|>close type 7 locker<|im_end|>lock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, recover the passkey from the trunk. And then, take a trip south. That done, close the box. After closing the box, make absolutely sure that the box is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it standard? You better believe it is.\nYou can see an opened trunk. The trunk contains a passkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to travel east. Then, ensure that the suitcase is open. After that, take the key from the suitcase. Then, Put the key into the chest in the closet to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go east. With that accomplished, open the trunk. After that, recover the keycard from the trunk in the cellar. After you have got the keycard, make it so that the box in the cellar is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to go to the south. Next, ensure that the safe is open. After that, retrieve the novel from the safe inside the chamber. And then, sit the novel on the mantle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have shown up in, you had to saunter into a standard one. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take novel from safe<|im_end|>put novel on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the key from the shelf. And then, unlock the locker in the dish-pit with the key. After that, doublecheck that the locker inside the dish-pit is opened. Then, take the bug from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical one.\nYou can make out a locked locker in the room. You can see a shelf. On the shelf you see a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go east. After that, pick up the non-euclidean passkey from the bookshelf. With the non-euclidean passkey, unlock the non-euclidean safe within the study with the non-euclidean passkey. After that, ensure that the non-euclidean safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from bookshelf<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box within the launderette. After unlocking the box, ensure that the box is open. After that, retrieve the insect from the box. If you can get your hands on the insect, drop the insect on the floor of the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a box.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the south. Then, ensure that the cabinet in the washroom is open. Then, retrieve the sponge from the cabinet. Then, sit the sponge on the table inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could unlock the chest with the latchkey. After that, ensure that the chest inside the spare room is open. If you have opened the chest, pick up the huckleberry from the chest. After that, eat the huckleberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have moved into the most usual of all possible spare rooms. Okay, just remember what you're here to do, and everything will go great.\nYou make out a chest. Classic TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take huckleberry from chest<|im_end|>eat huckleberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the display inside the studio. Then, pick up the non-euclidean passkey from the display in the studio. And then, insert the non-euclidean passkey into the non-euclidean chest within the studio's lock to unlock it. And then, open the non-euclidean chest within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place.\nYou can make out a locked non-euclidean chest close by. You can make out a display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take non-euclidean passkey from display<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to go south. And then, open the trunk inside the bedroom. And then, recover the latchkey from the trunk. With the latchkey, assure that the box in the bedroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, ensure that the box is open. And then, take the plant from the box. With the plant, attempt to venture south. And then, place the plant on the mantelpiece inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom.\nYou can make out a box.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take plant from box<|im_end|>go south<|im_end|>put plant on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to move west. Then, retrieve the fly larva from the floor of the laundry place. After that, venture east. After that, sit the fly larva on the saucepan within the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place.\nYou can see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a saucepan. But the thing is empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>put fly larva on saucepan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to move west. And then, retrieve the shadfly from the counter inside the steam room. And then, make an attempt to travel east. Next, deposit the shadfly into the locker inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out an opened locker. What a letdown! The locker is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shadfly from counter<|im_end|>go east<|im_end|>insert shadfly into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. With that done, make it so that the dresser is wide open. Once you have opened the dresser, pick up the sponge from the dresser in the sauna. And then, rest the sponge on the board within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one. You begin looking for stuff.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take sponge from dresser<|im_end|>put sponge on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move east. And then, ensure that the basket is open. Then, recover the tablet from the basket. And then, insert the tablet inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis steam room you have just entered is definitely usual. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take tablet from basket<|im_end|>insert tablet into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, retrieve the Microsoft style passkey from the floor of the laundromat. And then, assure that the Microsoft style locker inside the laundromat is unlocked. Then, open the Microsoft style locker. Then, recover the paper towel from the Microsoft style locker within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou scan the room for a Microsoft style locker, and you find a Microsoft style locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Microsoft style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take paper towel from Microsoft style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to unlock the cuboid locker within the basement. After that, make absolutely sure that the cuboid locker inside the basement is open. Having opened the cuboid locker, recover the keycard from the cuboid locker. Once you have picked up the keycard, insert the keycard into the chest within the basement's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou make out a chest. You can make out a locked cuboid locker in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick-up the latchkey from the floor of the scullery. Having taken the latchkey, unlock the safe inside the scullery. And then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a suitcase.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the plate. If you can get your hands on the latchkey, unlock the chest in the scullery with the latchkey. After that, look and see that the chest is ajar. Then, retrieve the teaspoon from the chest inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA crooked notice tells you that you are now in the scullery.\nYou make out a chest. You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is typical. On the plate you see a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from plate<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head east. And then, pick up the type 3 keycard from the board inside the dish-pit. Then, unlock the type 3 safe in the dish-pit. After that, doublecheck that the type 3 safe inside the dish-pit is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have moved into the most typical of all possible studios. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 keycard from board<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>open type 3 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 0 latchkey from the floor of the bedroom. And then, go south. Then, unlock the type 0 chest within the lounge with the type 0 latchkey. Then, make it so that the type 0 chest is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a type 0 latchkey and a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey<|im_end|>go south<|im_end|>unlock type 0 chest with type 0 latchkey<|im_end|>open type 0 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, pick up the spherical latchkey from the floor of the shower. With the spherical latchkey, take a trip south. Next, make it so that the spherical safe is shut. After that, doublecheck that the spherical safe is locked with the spherical latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou need an unguarded exit? You should try going south.\nThere is a spherical latchkey and a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>go south<|im_end|>close spherical safe<|im_end|>lock spherical safe with spherical latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the Canadian latchkey from the floor of the laundry place. If you can get your hands on the Canadian latchkey, insert the Canadian latchkey into the Canadian safe inside the laundry place's lock to unlock it. After unlocking the Canadian safe, make sure that the Canadian safe within the laundry place is wide open. Then, retrieve the bug from the Canadian safe inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou see a locked Canadian safe.\nYou need an unblocked exit? You should try going west.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take bug from Canadian safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip south. With that over with, make sure that the trunk in the attic is opened. After that, recover the cane from the trunk. If you have got the cane, put the cane on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cane from trunk<|im_end|>put cane on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, retrieve the keycard from the rack inside the closet. After that, make an effort to go south. With that done, unlock the box. After you have unlocked the box, open the box within the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Let's see what's in here.\nYou can make out a rack. You see a keycard on the rack.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to travel east. Next, unlock the cuboid safe with the cuboid latchkey. And then, ensure that the cuboid safe inside the cookery is open. And then, recover the glass from the cuboid safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am stoked to announce that you are now in the bedchamber. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take glass from cuboid safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, look and see that the dresser in the bedroom is open. After that, take the tablet from the dresser. After getting the tablet, travel east. And then, place the tablet on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nYou scan the room, seeing a dresser. You check the price tag glued to the dresser. 50 bucks? What a deal! You'll have to ask where they got this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take tablet from dresser<|im_end|>go east<|im_end|>drop tablet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, open the cabinet in the bathroom. After that, retrieve the rectangular keycard from the cabinet. Then, move south. Then, make absolutely sure that the rectangular locker in the laundry place is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nGuess what, you are in the place we're calling the bathroom.\nYou can see a closed cabinet.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take rectangular keycard from cabinet<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to assure that the safe is unlocked. And then, ensure that the safe inside the shower is open. Then, recover the fondue from the safe. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou make out a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, go to the south. Then, retrieve the key from the table. Then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI never took you for the sort of person who would show up in a kitchen, but I guess I was wrong. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from table<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, make an effort to move south. With that accomplished, doublecheck that the coffer in the salon is wide open. And then, take the rectangular key from the coffer. Having taken the rectangular key, lock the rectangular chest within the salon with the rectangular key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take rectangular key from coffer<|im_end|>lock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, lift the fresh laundry scented passkey from the floor of the dish-pit. After picking up the fresh laundry scented passkey, unlock the fresh laundry scented chest in the dish-pit with the fresh laundry scented passkey. And then, open the fresh laundry scented chest within the dish-pit. After opening the fresh laundry scented chest, take the knife from the fresh laundry scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical kind of place.\nYou can make out a fresh laundry scented chest.\nThere is an unguarded exit to the west.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>open fresh laundry scented chest<|im_end|>take knife from fresh laundry scented chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take a trip east. Next, open the fridge. After that, pick up the broccoli from the fridge in the scullery. After that, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nThere is an unguarded exit to the east.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take broccoli from fridge<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to go north. With that over with, pick-up the key from the floor of the lounge. After that, go south. After that, look and see that the box is locked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place. The room is well lit.\nYou can make out a closed normal looking box here. You see a bar. The bar is usual. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the bar.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, unlock the TextWorld style chest. And then, ensure that the TextWorld style chest is open. And then, pick up the type 9 passkey from the TextWorld style chest within the workshop. After that, unlock the type 9 chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou make out a locked type 9 chest. You rest your hand against a wall, but you miss the wall and fall onto a TextWorld style chest. Hmm. You always thought you'd be more excited to see a TextWorld style chest in a room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take type 9 passkey from TextWorld style chest<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the passkey from the coffer within the spare room. And then, head east. And then, close the locker in the recreation zone. And then, make absolutely sure the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place.\nYou see a coffer. Now why would someone leave that there? The coffer contains a passkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the south. Then, retrieve the type 2 latchkey from the floor of the laundromat. Then, unlock the type 2 locker with the type 2 latchkey. And then, open the type 2 locker in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nYou can make out a cabinet. What a letdown! The cabinet is empty!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 2 latchkey<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>open type 2 locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to head north. And then, recover the loaf of bread from the platter inside the dish-pit. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread from platter<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type X latchkey from the table. Then, make it so that the type X box in the launderette is unlocked with the type X latchkey. And then, ensure that the type X box is open. And then, take the sponge from the type X box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a type X box. You see a table. The table is ordinary. On the table you see a type X latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X latchkey from table<|im_end|>unlock type X box with type X latchkey<|im_end|>open type X box<|im_end|>take sponge from type X box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First of all, venture east. And then, open the trunk. And then, retrieve the vanilla scented key from the trunk within the attic. Then, lock the vanilla scented chest in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take vanilla scented key from trunk<|im_end|>lock vanilla scented chest with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, ensure that the safe within the bedchamber is open. And then, retrieve the controller from the safe. After that, make an effort to head east. That done, sit the controller on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nYou see a closed safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take controller from safe<|im_end|>go east<|im_end|>put controller on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, move south. Then, pick up the keycard from the couch. After that, unlock the box. After that, make sure that the box is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the latchkey into the safe's lock to unlock it. After that, ensure that the safe is open. After opening the safe, pick up the lightbulb from the safe in the spare room. And then, ditch the lightbulb on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see a locked safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, recover the TextWorld style key from the platter in the cookhouse. After that, make absolutely sure that the TextWorld style locker within the cookhouse is unlocked with the TextWorld style key. And then, open the TextWorld style locker inside the cookhouse. And then, pick up the blender from the TextWorld style locker inside the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou smell an awful smell, and follow it to a TextWorld style locker. You smell a great smell, and follow it to a platter. The platter is usual. On the platter you see a TextWorld style key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key from platter<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take blender from TextWorld style locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to head east. Following that, make sure that the locker inside the office is wide open. And then, take the telephone from the locker within the office. And then, place the telephone on the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take telephone from locker<|im_end|>drop telephone<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could head south. Once you get around to doing that, take the cuboid latchkey from the shelf. After picking up the cuboid latchkey, unlock the cuboid chest with the cuboid latchkey. If you have unlocked the cuboid chest, ensure that the cuboid chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid latchkey from shelf<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to try to take a trip east. Okay, and then, open the chest inside the attic. After that, retrieve the broom from the chest in the attic. After that, rest the broom on the workbench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>put broom on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First stop, venture west. And then, retrieve the type 5 latchkey from the floor of the attic. After getting the type 5 latchkey, go east. Once you accomplish that, insert the type 5 latchkey into the type 5 locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type 5 locker. Oh, great. Here's a rack. What a coincidence, weren't you just thinking about a rack? The rack is usual. But the thing is empty, unfortunately. Hm. Oh well\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 latchkey<|im_end|>go east<|im_end|>unlock type 5 locker with type 5 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the Microsoft style box is unlocked with the Microsoft style key. After that, make it so that the Microsoft style box is open. And then, take the gummy bear from the Microsoft style box. Then, eat the gummy bear. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft style box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take gummy bear from Microsoft style box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, make absolutely sure that the Microsoft style safe is unlocked. After that, open the Microsoft style safe. After that, take the type 9 passkey from the Microsoft style safe. And then, look and see that the type 9 chest inside the garage is locked with the type 9 passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. The room is well lit.\nOh, great. Here's a type 9 chest. You can see a Microsoft style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take type 9 passkey from Microsoft style safe<|im_end|>lock type 9 chest with type 9 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, insert the passkey into the chest in the shower's lock to unlock it. Then, make it so that the chest inside the shower is open. And then, take the latchkey from the chest in the shower. After picking up the latchkey, unlock the locker in the shower with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou see a locker. You make out a chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to recover the type 3 latchkey from the portmanteau within the study. With the type 3 latchkey, unlock the type 3 box with the type 3 latchkey. Then, ensure that the type 3 box is open. And then, you can deposit the nest of kittens into the type 3 box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou can make out a locked type 3 box nearby. You can make out a portmanteau. The light flickers for a second, but nothing else happens. The portmanteau contains a type 3 latchkey.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "take type 3 latchkey from portmanteau<|im_end|>unlock type 3 box with type 3 latchkey<|im_end|>open type 3 box<|im_end|>insert nest of kittens into type 3 box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid keycard from the desk. And then, make absolutely sure that the cuboid chest is unlocked. Then, open the cuboid chest. And then, pick up the insect from the cuboid chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a cuboid chest. You make out a desk. You see a cuboid keycard on the desk. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from desk<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take insect from cuboid chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to venture north. Following that, pick up the lightbulb from the workbench. And then, try to go south. With that over with, throw the lightbulb on the floor of the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: ", "response": "go north<|im_end|>take lightbulb from workbench<|im_end|>go south<|im_end|>drop lightbulb<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, take the formless passkey from the suitcase within the bedroom. And then, make an effort to head south. Then, insert the formless passkey into the formless box in the workshop's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nYou can make out a locked formless box, which looks normal, in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey from suitcase<|im_end|>go south<|im_end|>unlock formless box with formless passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the Canadian safe. After that, make sure that the Canadian safe is ajar. And then, take the book from the Canadian safe. Then, drop the book on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can see a locked Canadian safe right there by you.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take book from Canadian safe<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! Your first objective is to move east. Once you finish that, make it so that the basket is ajar. After that, pick up the Henderson's style passkey from the basket. And then, doublecheck that the Henderson's style box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the workshop. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take Henderson's style passkey from basket<|im_end|>lock Henderson's style box with Henderson's style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, go west. And then, pick up the shoe from the floor of the attic. Then, make an attempt to move east. Then, throw the shoe on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a carrot on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take shoe<|im_end|>go east<|im_end|>drop shoe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, try to move east. Then, look and see that the chest is unlocked. After you have unlocked the chest, make it so that the chest within the sauna is wide open. And then, pick up the fly larva from the chest inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, take a trip north. And then, pick up the loaf of bread from the floor of the cubicle. If you can get your hands on the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nThere is an unblocked exit to the north.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First, it would be good if you could unlock the safe. After that, open the safe. And then, take the latchkey from the safe inside the cookery. And then, doublecheck the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery.\nYou can make out a closed box right there by you. You can make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip west. And then, retrieve the key from the counter in the closet. After that, attempt to go east. Then, unlock the chest in the laundry place with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis might come as a shock to you, but you've just walked into a laundry place. You begin to take stock of what's here.\nA locked normal looking chest is in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from counter<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, move east. After that, ensure that the toolbox in the study is open. Then, take the Comic Strip Calendar from the toolbox inside the study. Then, sit the Comic Strip Calendar on the stand within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take Comic Strip Calendar from toolbox<|im_end|>put Comic Strip Calendar on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move north. Then, retrieve the knife from the case within the kitchen. After that, try to go south. Next, place the knife on the mantelpiece within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nHey, want to see a mantelpiece? Look over there, a mantelpiece. But oh no! there's nothing on this piece of junk. You make a mental note to not get your hopes up the next time you see a mantelpiece in a room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take knife from case<|im_end|>go south<|im_end|>put knife on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to unlock the spherical chest. And then, look and see that the spherical chest inside the bar is open. Once you have opened the spherical chest, recover the plant from the spherical chest inside the bar. After that, place the plant on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nAh, the bar. This is some kind of bar, really great normal vibes in this place, a wonderful normal atmosphere. You can barely contain your excitement.\nYou scan the room, seeing a spherical chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take plant from spherical chest<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could travel west. Okay, and then, pick up the key from the pan. After that, head east. And then, Put the key into the box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a closed box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from pan<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip east. After that, take the latchkey from the desk. And then, unlock the safe in the bedroom. Having unlocked the safe, make it so that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from desk<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, make an effort to go to the south. Then, ensure that the suitcase is open. Then, recover the passkey from the suitcase inside the cubicle. After taking the passkey, look and see that the locker in the cubicle is locked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take passkey from suitcase<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to head south. And then, pick up the formless latchkey from the rack inside the dish-pit. After that, insert the formless latchkey into the formless box within the dish-pit's lock to unlock it. And then, open the formless box in the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless latchkey from rack<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First off, make sure that the cake scented box within the cellar is unlocked with the cake scented keycard. And then, look and see that the cake scented box in the cellar is ajar. And then, recover the bug from the cake scented box inside the cellar. Then, you can insert the bug inside the chest inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell how about that, you are in a place we're calling a cellar. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a chest. The chest is empty, what a horrible day! You see a gleam over in a corner, where you can see a cake scented box. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take bug from cake scented box<|im_end|>insert bug into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, make an effort to go to the west. After that, recover the Quote of the Day Calendar from the armchair inside the workshop. With the Quote of the Day Calendar, go to the east. And then, deposit the Quote of the Day Calendar into the bureau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou can see an opened bureau. What a letdown! The bureau is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Quote of the Day Calendar from armchair<|im_end|>go east<|im_end|>insert Quote of the Day Calendar into bureau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the latchkey into the box's lock to unlock it. Then, open the box within the bedchamber. Once you have pulled open the box, recover the nest of grubs from the box. And then, insert the nest of grubs inside the trunk within the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place.\nYou can make out a trunk. What a letdown! The trunk is empty! You make out a locked box close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>insert nest of grubs into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the locker is unlocked with the key. After that, make absolutely sure that the locker is open. Then, retrieve the burger from the locker. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook at that sign! What does it say? It says Welcome to the kitchen? Well that's cool. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked locker right there by you.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick-up the key from the floor of the canteen. Then, doublecheck that the locker within the canteen is unlocked. Then, make sure that the locker within the canteen is open. Then, place the cane inside the locker in the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal kind of place. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a cane.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>insert cane into locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to travel west. Then, pick up the onion from the floor of the basement. After that, eat the onion. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take onion<|im_end|>eat onion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to venture south. With that over with, unlock the Canadian locker. Then, open the Canadian locker. Once you have pulled open the Canadian locker, retrieve the mug from the Canadian locker inside the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take mug from Canadian locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an effort to take a trip west. And then, recover the paper towel from the floor of the steam room. And then, attempt to go to the east. If you can manage that, you can place the paper towel inside the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see an opened freezer. The freezer is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take paper towel<|im_end|>go east<|im_end|>insert paper towel into freezer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the passkey from the floor of the workshop. Then, make sure that the box in the workshop is unlocked. After that, open the box within the workshop. After that, you can deposit the printer inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nYou scan the room for a box, and you find a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying: a printer.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert printer into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe with the passkey. After that, open the safe. And then, take the key from the safe. After that, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place. You begin to take stock of what's here.\nYou make out a box. You hear a noise behind you and spin around, but you can't see anything other than a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the passkey from the board. If you can get your hands on the passkey, check that the box in the washroom is unlocked with the passkey. After that, ensure that the box in the washroom is open. And then, you can put the staple into the box in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nYou can see a locked box. You can see a board. The board is normal. On the board you see a passkey.\nThere is an unguarded exit to the north.\nYou are carrying: a staple.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert staple into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First step, travel west. With that over with, recover the type F keycard from the shelf. After that, go to the east. Okay, and then, unlock the type F safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin to take stock of what's here.\nYou can make out a locked type F safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type F keycard from shelf<|im_end|>go east<|im_end|>unlock type F safe with type F keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to go north. Okay, and then, recover the cashew from the floor of the steam room. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the chamber. Then, check that the safe within the chamber is unlocked with the passkey. And then, assure that the safe is opened. After that, retrieve the nest of earwigs from the safe in the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin looking for stuff.\nYou can make out a locked safe, which looks usual, close by.\nThere is an unblocked exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of earwigs from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip west. After that, pick up the cookie from the counter within the vault. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take cookie from counter<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First of all, you could, like, move east. That done, open the toolbox within the spare room. After that, recover the pair of headphones from the toolbox. After getting the pair of headphones, place the pair of headphones on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take pair of headphones from toolbox<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to go to the east. Following that, ensure that the suitcase inside the bedchamber is open. And then, pick up the monitor from the suitcase inside the bedchamber. After that, rest the monitor on the couch in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take monitor from suitcase<|im_end|>put monitor on couch<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to take a trip west. Then, retrieve the sandwich from the floor of the pantry. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying: a salad and an insect.\n\nyour action: ", "response": "go west<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to go west. And then, pick up the poem from the bed inside the parlor. And then, travel east. Then, throw the poem on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one.\nYou can make out a rack. The rack is normal. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take poem from bed<|im_end|>go east<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick up the Henderson's limited edition latchkey from the armchair. And then, look and see that the Henderson's limited edition locker is unlocked. After you have unlocked the Henderson's limited edition locker, ensure that the Henderson's limited edition locker in the study is open. And then, recover the mouse from the Henderson's limited edition locker inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked standard looking Henderson's limited edition locker close by. You smell an interesting smell, and follow it to an armchair. The armchair is usual. On the armchair you can see a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from armchair<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take mouse from Henderson's limited edition locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First of all, you could, like, attempt to move north. With that accomplished, take the plant from the desk within the recreation zone. After stealing the plant, attempt to take a trip south. Once you get through with that, toss the plant on the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take plant from desk<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to unlock the box with the passkey. Then, ensure that the box in the playroom is open. Then, pick up the formless latchkey from the box inside the playroom. And then, make it so that the formless box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. Let's see what's in here.\nYou can see a formless box. You can make out a box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>lock formless box with formless latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Then, unlock the box within the kitchenette with the key. And then, ensure that the box within the kitchenette is open. Then, retrieve the glass from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glass from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the keycard into the safe's lock to unlock it. And then, open the safe. And then, pick up the Microsoft latchkey from the safe in the recreation zone. Then, insert the Microsoft latchkey into the Microsoft safe in the recreation zone's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou make out a locked Microsoft safe, which looks usual, right there by you. You can make out a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft latchkey from safe<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the trunk is open. And then, retrieve the spherical keycard from the trunk. After taking the spherical keycard, make an effort to head east. And then, make it so the spherical chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI never took you for the sort of person who would show up in a parlor, but I guess I was wrong. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a trunk. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take spherical keycard from trunk<|im_end|>go east<|im_end|>lock spherical chest with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to move east. Then, retrieve the keycard from the dresser. Having picked up the keycard, insert the keycard into the locker's lock to unlock it. Once you have unlocked the locker, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from dresser<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head east. Okay, and then, ensure that the toolbox is open. And then, retrieve the stapler from the toolbox. After getting the stapler, toss the stapler on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI never took you for the sort of person who would show up in an office, but I guess I was wrong.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a shoe.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take stapler from toolbox<|im_end|>drop stapler<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an attempt to take a trip east. And then, make sure that the safe is opened. And then, recover the key from the safe inside the cubicle. Then, unlock the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An ordinary kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the crate is open. Then, take the Canadian limited edition keycard from the crate within the basement. And then, insert the Canadian limited edition keycard into the Canadian limited edition chest's lock to unlock it. And then, open the Canadian limited edition chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. You begin looking for stuff.\nA locked Canadian limited edition chest is nearby. You see a crate. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take Canadian limited edition keycard from crate<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to go to the east. Okay, and then, take the key from the portmanteau. Then, unlock the locker with the key. And then, open the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from portmanteau<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, open the spherical chest inside the study. After opening the spherical chest, take the Quote of the Day Calendar from the spherical chest in the study. Then, venture east. After that, deposit the Quote of the Day Calendar on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin looking for stuff.\nYou can make out a closed spherical chest in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical chest<|im_end|>take Quote of the Day Calendar from spherical chest<|im_end|>go east<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, make an attempt to venture west. Then, recover the peanut from the rack. And then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take peanut from rack<|im_end|>eat peanut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take the plant from the bookshelf within the playroom. After picking up the plant, take a trip south. After that, open the chest within the bedroom. And then, you can deposit the plant into the chest within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual one.\nYou see a gleam over in a corner, where you can see a bookshelf! The bookshelf is standard. On the bookshelf you see a plant.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take plant from bookshelf<|im_end|>go south<|im_end|>open chest<|im_end|>insert plant into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go south. Then, make absolutely sure that the locker in the workshop is unlocked. And then, ensure that the locker in the workshop is open. After that, recover the mouse from the locker inside the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to take the passkey from the stand. Then, try to go to the east. After that, make absolutely sure that the chest is closed. Then, make sure the chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nGuess what, you are in a place we're calling a chamber. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Okay, and then, recover the shirt from the floor of the garage. After getting the shirt, move east. Then, you can place the shirt into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a suitcase. The suitcase is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take shirt<|im_end|>go east<|im_end|>insert shirt into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the key from the rack. After that, check that the locker inside the closet is unlocked with the key. And then, make absolutely sure that the locker inside the closet is opened. And then, pick up the worm from the locker inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You begin to take stock of what's here.\nYou make out a locker. You hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is ordinary. On the rack you make out a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. Then, take the type F passkey from the recliner. Then, make sure that the type F safe inside the lounge is unlocked. And then, open the type F safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type F passkey from recliner<|im_end|>unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, pick up the coffee cup from the floor of the dish-pit. Then, move east. Next, ensure that the safe in the closet is open. After opening the safe, you can insert the coffee cup into the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary one.\nThere is an unblocked exit to the east.\nThere is a coffee cup on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "take coffee cup<|im_end|>go east<|im_end|>open safe<|im_end|>insert coffee cup into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to check that the box is unlocked with the passkey. And then, open the box within the canteen. Then, take the fly larva from the box in the canteen. Then, put the fly larva on the pan in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard one. You can barely contain your excitement.\nYou can make out a box. Wow, isn't TextWorld just the best? You hear a noise behind you and spin around, but you can't see anything other than a pan. The pan is usual. The pan appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>put fly larva on pan<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, move north. With that over with, pick up the cuboid passkey from the rack. After that, head south. Then, make it so that the cuboid box is unlocked with the cuboid passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nYou make out a locked cuboid box.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey from rack<|im_end|>go south<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to move west. And then, lift the insect from the floor of the canteen. And then, head east. Next, you can put the insect inside the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it normal? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect<|im_end|>go east<|im_end|>insert insect into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. After that, take the key from the stand in the basement. And then, make absolutely sure that the safe is unlocked with the key. Then, make it so that the safe in the basement is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from stand<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, try to go to the north. Once you get through with that, pick-up the fly larva from the floor of the garage. Then, make an attempt to travel south. Then, insert the fly larva inside the box within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it normal? You better believe it is.\nYou can see an opened box. Empty! What kind of nightmare TextWorld is this? You can see a table. The table is typical. But oh no! there's nothing on this piece of junk. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva<|im_end|>go south<|im_end|>insert fly larva into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the Henderson's limited edition locker within the shower is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker within the shower is open. And then, retrieve the vacuum from the Henderson's limited edition locker inside the shower. With the vacuum, place the vacuum on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou can make out a Henderson's limited edition locker. There's something strange about this being here, but you can't put your finger on it. You see a rack. The rack is ordinary. The rack appears to be empty. It would have been so cool if there was stuff on the rack.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: ", "response": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take vacuum from Henderson's limited edition locker<|im_end|>put vacuum on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, doublecheck that the box within the cubicle is unlocked. After that, open the box. And then, pick up the spherical keycard from the box within the cubicle. Then, unlock the spherical locker within the cubicle with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. The room is well lit.\nYou can see a locked spherical locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to go north. And then, take the potato from the mantelpiece in the chamber. After that, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard kind of place.\nYou can make out a table. The table is typical. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take potato from mantelpiece<|im_end|>eat potato<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture west. And then, lift the keycard from the floor of the cookery. And then, take a trip east. With that accomplished, check that the box in the attic is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to travel north. That done, lift the fly larva from the floor of the garage. And then, attempt to venture south. With that done, drop the fly larva on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at you, bigshot, walking into a bedroom like it isn't some huge deal. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take fly larva<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First thing I need you to do is to lift the mop from the floor of the steam room. After that, venture south. Okay, and then, ensure that the cabinet within the launderette is open. After that, deposit the mop into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou make another one of your grand eccentric entrances into a steam room.\nYou scan the room for a box, and you find a box.\nYou need an unblocked exit? You should try going south.\nThere is a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take mop<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert mop into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. And then, unlock the American style safe with the American style key. And then, open the American style safe inside the bedroom. After that, you can place the mug inside the American style safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: an American style key and a mug.\n\nyour action: ", "response": "go east<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>insert mug into American style safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to try to move east. With that accomplished, insert the spherical keycard into the spherical locker within the kitchenette's lock to unlock it. If you have unlocked the spherical locker, make sure that the spherical locker is wide open. And then, retrieve the napkin from the spherical locker inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou have moved into a workshop. Not the workshop you'd expect. No, this is a workshop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take napkin from spherical locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to go to the east. Once you get through with that, open the safe inside the office. Once you have opened the safe, recover the type 0 latchkey from the safe within the office. And then, unlock the type 0 box within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take type 0 latchkey from safe<|im_end|>unlock type 0 box with type 0 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First thing I need you to do is to recover the type 9 key from the cabinet in the cookery. After that, unlock the type 9 chest. After that, ensure that the type 9 chest is open. Then, pick up the whisk from the type 9 chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou see a gleam over in a corner, where you can see a type 9 chest. Now that's what I call TextWorld! You can see a cabinet. The cabinet contains a type 9 key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 key from cabinet<|im_end|>unlock type 9 chest with type 9 key<|im_end|>open type 9 chest<|im_end|>take whisk from type 9 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take a trip east. After that, unlock the TextWorld safe. After that, open the TextWorld safe. After that, pick up the butterfly from the TextWorld safe within the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take butterfly from TextWorld safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture north. Following that, lift the fondue from the floor of the attic. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go north<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the American safe is unlocked. After unlocking the American safe, open the American safe. And then, take the sponge from the American safe within the shower. And then, place the sponge on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nHey, want to see a American safe? Look over there, a American safe.\nThere is an unblocked exit to the north.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take sponge from American safe<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could take a trip south. And then, unlock the box within the cookery with the keycard. After that, assure that the box inside the cookery is open. After that, retrieve the bug from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, head east. Then, make sure that the cabinet is wide open. And then, recover the teapot from the cabinet. Then, drop the teapot on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take teapot from cabinet<|im_end|>drop teapot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, make absolutely sure that the refrigerator inside the kitchen is wide open. After opening the refrigerator, take the pizza from the refrigerator within the kitchen. And then, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a closed refrigerator.\nThere is an unblocked exit to the south.\nYou are carrying: a grape.\n\nyour action: ", "response": "open refrigerator<|im_end|>take pizza from refrigerator<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, attempt to head north. And then, lift the vacuum from the floor of the shower. And then, move south. Next, toss the vacuum on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place.\nYou need an unblocked exit? You should try going north.\nThere is a candy bar on the floor.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go north<|im_end|>take vacuum<|im_end|>go south<|im_end|>drop vacuum<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, lift the key from the floor of the office. And then, travel south. After that, make it so that the chest within the cookhouse is closed. After that, lock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You can barely contain your excitement.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture east. And then, make sure that the box is ajar. After pulling open the box, retrieve the type 4 passkey from the box. And then, Deposit the type 4 passkey into the type 4 locker in the parlor to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 4 passkey from box<|im_end|>lock type 4 locker with type 4 passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, unlock the Canadian style box. Then, ensure that the Canadian style box is open. After that, retrieve the teacup from the Canadian style box in the kitchen. After that, ditch the teacup on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place.\nYou make out a locked normal looking Canadian style box in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take teacup from Canadian style box<|im_end|>drop teacup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip north. After that, take the dvd from the locker within the recreation zone. After that, make an attempt to venture south. And then, insert the dvd into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nFancy seeing you here. Here, by the way, being the washroom. Let's see what's in here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take dvd from locker<|im_end|>go south<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go east. And then, assure that the fridge within the kitchen is open. And then, pick up the vanilla scented key from the fridge. And then, make sure that the vanilla scented box inside the kitchen is unlocked with the vanilla scented key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take vanilla scented key from fridge<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make sure that the rectangular locker in the workshop is unlocked. After that, open the rectangular locker within the workshop. And then, recover the grape from the rectangular locker. If you can get your hands on the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOf every workshop you could have sauntered into, you had to walk into an usual one.\nAs if things weren't amazing enough already, you can even see a rectangular locker.\nThere is an unguarded exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take grape from rectangular locker<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, take a trip north. After that, lift the type M latchkey from the floor of the spare room. Then, travel south. After that, unlock the type M locker with the type M latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the lounge.\nYou can see a type M locker. Huh, weird.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type M latchkey<|im_end|>go south<|im_end|>unlock type M locker with type M latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, take a trip west. Next, recover the passkey from the floor of the washroom. After that, try to move east. And then, insert the passkey into the locker inside the lounge's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one.\nYou can make out a locked locker in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could go to the north. With that over with, pick up the nest of bats from the rack. After that, travel south. Then, you can place the nest of bats into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see an opened case nearby. Empty! What kind of nightmare TextWorld is this?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take nest of bats from rack<|im_end|>go south<|im_end|>insert nest of bats into case<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, venture east. After that, lift the non-euclidean passkey from the floor of the washroom. And then, check that the non-euclidean box in the washroom is unlocked with the non-euclidean passkey. And then, make absolutely sure that the non-euclidean box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, recover the formless keycard from the counter. After stealing the formless keycard, make an attempt to head south. Then, unlock the formless locker. After that, assure that the formless locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place. The room is well lit.\nYou can see a counter. The counter is ordinary. On the counter you see a formless keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from counter<|im_end|>go south<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the Henderson's safe. Then, ensure that the Henderson's safe is open. Once you have pulled open the Henderson's safe, pick up the sock from the Henderson's safe in the shower. Then, put the sock on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a Henderson's safe. You scan the room, seeing a shelf. The shelf is standard. The shelf appears to be empty.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take sock from Henderson's safe<|im_end|>put sock on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, make an effort to head south. Okay, and then, open the suitcase within the chamber. Then, recover the tablet from the suitcase. Then, put the tablet on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take tablet from suitcase<|im_end|>put tablet on bench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the vanilla scented latchkey from the chair inside the studio. After that, move east. After that, close the vanilla scented box. And then, assure that the vanilla scented box within the laundromat is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nWhat's that over there? It looks like it's a chair. On the chair you can see a vanilla scented latchkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey from chair<|im_end|>go east<|im_end|>close vanilla scented box<|im_end|>lock vanilla scented box with vanilla scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the board in the bathroom. After that, doublecheck that the locker is unlocked. Then, ensure that the locker is open. And then, recover the vacuum from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal one.\nOh, great. Here's a locker. Look out! It's a- oh, never mind, it's just a board. The board is normal. On the board you can make out a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from board<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel south. And then, retrieve the key from the cabinet in the kitchenette. And then, unlock the safe inside the kitchenette. And then, open the safe inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're not going to believe this, but you've just entered a salon. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the passkey from the floor of the closet. Then, head east. And then, close the chest. Then, assure that the chest is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nFancy seeing you here. Here, by the way, being the closet.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the fudge scented key from the floor of the chamber. And then, unlock the fudge scented safe in the chamber with the fudge scented key. Having unlocked the fudge scented safe, open the fudge scented safe. Then, pick up the dvd from the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a fudge scented safe. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going north.\nThere is a fudge scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take dvd from fudge scented safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to take a trip north. After that, pick up the worm from the floor of the vault. And then, move south. Once you get through with that, toss the worm on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou scan the room, seeing a chest. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take worm<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the passkey from the case inside the kitchenette. After that, unlock the chest. After that, open the chest in the kitchenette. After that, recover the worm from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nOh wow! Is that what I think it is? It is! It's a chest! You see a case. The case contains a passkey. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel east. With that accomplished, open the suitcase. Then, take the pen from the suitcase. If you can get your hands on the pen, you can insert the pen into the box in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take pen from suitcase<|im_end|>insert pen into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could open the American box. If you have pulled open the American box, recover the pear from the American box. And then, eat the pear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a American box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "open American box<|im_end|>take pear from American box<|im_end|>eat pear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, check that the rectangular safe in the pantry is unlocked with the rectangular key. And then, open the rectangular safe. And then, retrieve the lampshade from the rectangular safe. Then, you can put the lampshade inside the cabinet within the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can see an opened cabinet in the corner. The cabinet is empty! This is the worst thing that could possibly happen, ever! You can make out a locked rectangular safe close by.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take lampshade from rectangular safe<|im_end|>insert lampshade into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, move north. And then, take the broom from the shelf in the washroom. And then, go south. Then, place the broom on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at that notice! What does it say? It says Welcome to the workshop? Well that's cool. Let's see what's in here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bookshelf. The bookshelf appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from shelf<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Then, take the sandwich from the suitcase in the study. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going west.\nThere is an elderberry on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from suitcase<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the rectangular safe within the washroom is unlocked. And then, make absolutely sure that the rectangular safe within the washroom is wide open. Then, take the passkey from the rectangular safe in the washroom. After that, make absolutely sure the safe inside the washroom is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one. You start to take note of what's in the room.\nYou make out a closed safe in the corner. You can see a rectangular safe. You can't really describe the rectangular safe besides that it's typical.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the trunk inside the cubicle is wide open. And then, take the vanilla scented passkey from the trunk. After that, take a trip east. After that, assure that the vanilla scented safe is unlocked with the vanilla scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nYou can see a closed usual looking trunk here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take vanilla scented passkey from trunk<|im_end|>go east<|im_end|>unlock vanilla scented safe with vanilla scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could retrieve the latchkey from the table. If you can get your hands on the latchkey, unlock the locker inside the kitchenette. After unlocking the locker, make absolutely sure that the locker is ajar. Then, pick up the kettle from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place.\nYou make out a locked locker. You can make out a table. The table is ordinary. On the table you can see a latchkey, so there's that.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take kettle from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, recover the type E key from the case. After that, unlock the type E chest with the type E key. After that, open the type E chest. Then, retrieve the teaspoon from the type E chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked type E chest in the corner. You see a case. The case contains a type E key. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E key from case<|im_end|>unlock type E chest with type E key<|im_end|>open type E chest<|im_end|>take teaspoon from type E chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go to the south. With that accomplished, make sure that the cabinet is ajar. After opening the cabinet, take the cashew from the cabinet. With the cashew, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take cashew from cabinet<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the non-euclidean keycard from the cabinet. Then, unlock the non-euclidean safe in the steam room. After that, make sure that the non-euclidean safe inside the steam room is wide open. And then, recover the shadfly from the non-euclidean safe in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see a locked non-euclidean safe nearby. You see an opened cabinet. The cabinet contains a non-euclidean keycard!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from cabinet<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take shadfly from non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make sure that the American locker inside the garage is unlocked with the American key. After you have unlocked the American locker, assure that the American locker inside the garage is ajar. Then, recover the spherical passkey from the American locker in the garage. And then, unlock the spherical safe in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nYou make out a spherical safe. You smell a wretched smell, and follow it to a American locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American locker with American key<|im_end|>open American locker<|im_end|>take spherical passkey from American locker<|im_end|>unlock spherical safe with spherical passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the dresser inside the bedroom. And then, recover the Canadian style latchkey from the dresser. Then, make an effort to travel south. Following that, check that the Canadian style safe is unlocked with the Canadian style latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed dresser, which looks normal, in the corner.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take Canadian style latchkey from dresser<|im_end|>go south<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First stop, make an effort to venture west. And then, take the butterfly from the saucepan. With the butterfly, attempt to go east. Once you accomplish that, toss the butterfly on the floor of the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a bench. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take butterfly from saucepan<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go west. With that accomplished, pick up the monitor from the bookshelf within the bedchamber. With the monitor, move east. And then, place the monitor on the counter within the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor from bookshelf<|im_end|>go east<|im_end|>put monitor on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. Next, pick up the novel from the suitcase inside the parlor. After that, try to travel east. And then, deposit the novel on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou scan the room, seeing a safe. The safe is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take novel from suitcase<|im_end|>go east<|im_end|>drop novel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to head east. And then, retrieve the passkey from the floor of the bedchamber. After getting the passkey, make sure that the safe is unlocked. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to look and see that the trunk is wide open. Then, recover the key from the trunk. And then, make absolutely sure that the safe is unlocked with the key. Then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's awesome that you're in a steam room now. You can barely contain your excitement.\nYou can make out a safe. Hey, want to see a trunk? Look over there, a trunk. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take the latchkey from the bowl. Then, attempt to go south. With that done, assure that the box inside the chamber is closed. And then, Insert the latchkey into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a bowl. On the bowl you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bowl<|im_end|>go south<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to move west. Once you get through with that, recover the mouse from the armchair within the studio. Then, travel east. And then, drop the mouse on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place.\nLook over there! a mantelpiece. The mantelpiece is ordinary. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mouse from armchair<|im_end|>go east<|im_end|>drop mouse<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an effort to head west. And then, recover the scarf from the floor of the closet. If you can get your hands on the scarf, make an effort to venture east. After that, put the scarf on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou see a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take scarf<|im_end|>go east<|im_end|>put scarf on shelf<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, try to travel west. And then, pick-up the fondue from the floor of the study. With the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal one. Let's see what's in here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to move west. With that done, retrieve the cookie from the bench within the recreation zone. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. You begin looking for stuff.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cookie from bench<|im_end|>eat cookie<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to head north. After that, recover the legume from the platter. Once you have taken the legume, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a pan. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take legume from platter<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to retrieve the worm from the desk. After that, make an effort to take a trip east. And then, open the chest within the scullery. And then, you can put the worm inside the chest inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nYou see a desk. The desk is usual. On the desk you see a worm.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take worm from desk<|im_end|>go east<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip west. And then, recover the latchkey from the chair inside the office. If you can get your hands on the latchkey, attempt to venture east. Then, insert the latchkey into the box inside the steam room's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from chair<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be good if you could pick up the keycard from the stand within the basement. Then, make it so that the box is unlocked. Then, open the box. After that, pick up the broom from the box in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou make out a box. You can't wait to tell the folks at home about this! You see a stand. On the stand you can see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take broom from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, try to go to the west. With that done, pick up the mop from the counter inside the laundromat. If you can get your hands on the mop, make an effort to go to the east. That done, drop the mop on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take mop from counter<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick up the passkey from the floor of the closet. Then, make sure that the locker is unlocked with the passkey. After that, ensure that the locker is open. After that, take the worm from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou make out a locker.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, move north. After that, recover the cabbage from the locker. And then, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You start to take note of what's in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to make an effort to move north. And then, pick up the poem from the bookshelf in the lounge. And then, attempt to go south. With that over with, place the poem on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened usual looking portmanteau in the room. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from bookshelf<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to head west. And then, take the key from the recliner. And then, try to go east. Then, lock the locker within the garage with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nA closed locker is here.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from recliner<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, head east. And then, pick-up the spherical key from the floor of the shower. After that, look and see that the spherical safe inside the shower is unlocked. After that, assure that the spherical safe within the shower is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nHey, want to see a suitcase? Look over there, a suitcase.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture west. After that, recover the Microsoft limited edition latchkey from the chair within the study. Then, move east. Then, Insert the Microsoft limited edition latchkey into the Microsoft limited edition safe in the pantry to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed Microsoft limited edition safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition latchkey from chair<|im_end|>go east<|im_end|>lock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could ensure that the basket within the shower is open. And then, retrieve the TextWorld style key from the basket. And then, go east. And then, check that the TextWorld style locker is unlocked with the TextWorld style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a closed basket.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take TextWorld style key from basket<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First stop, make an effort to move north. Then, recover the latchkey from the bench in the washroom. And then, take a trip south. Then, make it so that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one. You begin to take stock of what's here.\nA locked box is here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bench<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the south. Once you succeed at that, open the cabinet in the shower. After opening the cabinet, recover the sponge from the cabinet within the shower. Then, put the sponge on the table in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take sponge from cabinet<|im_end|>put sponge on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an attempt to head east. Then, make absolutely sure that the suitcase within the office is opened. Then, pick up the staple from the suitcase. After that, place the staple on the mantelpiece in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great normal vibes in this place, a wonderful normal atmosphere.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take staple from suitcase<|im_end|>put staple on mantelpiece<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the locker. And then, ensure that the locker is open. After that, take the Canadian keycard from the locker. After that, lock the Canadian locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am sorry to announce that you are now in the salon.\nYou see a gleam over in a corner, where you can see a Canadian locker. You make out a locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian keycard from locker<|im_end|>lock Canadian locker with Canadian keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head south. With that accomplished, pick up the Henderson's passkey from the shelf. And then, unlock the Henderson's locker. And then, doublecheck that the Henderson's locker within the garage is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's passkey from shelf<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go south. With that over with, retrieve the keycard from the rack. Then, unlock the safe in the canteen with the keycard. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go east. Then, ensure that the box inside the bedchamber is open. And then, pick up the keycard from the box. Then, make it so that the locker in the bedchamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just walked into a bar.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could pick-up the fly larva from the floor of the workshop. And then, make an attempt to go to the south. If you can get through with that, open the type L safe in the kitchenette. After that, you can put the fly larva into the type L safe inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fly larva<|im_end|>go south<|im_end|>open type L safe<|im_end|>insert fly larva into type L safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go north. With that done, retrieve the glass from the counter. Then, make an effort to head south. With that done, ditch the glass on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take glass from counter<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an attempt to go to the east. With that accomplished, take the passkey from the shelf. After that, unlock the locker within the studio. Once you have unlocked the locker, look and see that the locker within the studio is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the type K latchkey from the shelf. After that, unlock the type K chest within the office. After that, ensure that the type K chest is open. After that, recover the staple from the type K chest within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in a typical kind of place. That is to say, you're in an office. You begin to take stock of what's here.\nYou can make out a locked type K chest in the room. You scan the room, seeing a shelf. The shelf is standard. On the shelf you make out a type K latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from shelf<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take staple from type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to head west. After that, take the burger from the armchair in the office. And then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take burger from armchair<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, lift the type G passkey from the floor of the chamber. After that, doublecheck that the type G chest is unlocked. After that, assure that the type G chest is wide open. Then, retrieve the novel from the type G chest inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place. Let's see what's in here.\nYou see a locked normal looking type G chest nearby.\nYou need an unblocked exit? You should try going north.\nThere is a type G passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G passkey<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take novel from type G chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, take a trip east. With that accomplished, ensure that the dresser inside the chamber is open. And then, recover the key from the dresser. After that, make absolutely sure the locker inside the chamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the type 3 locker inside the lounge is unlocked. After that, open the type 3 locker. Then, retrieve the blanket from the type 3 locker. After that, deposit the blanket on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge.\nYou make out a locked normal looking type 3 locker in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 3 key.\n\nyour action: ", "response": "unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take blanket from type 3 locker<|im_end|>drop blanket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. And then, unlock the chest. And then, open the chest. And then, recover the paper towel from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go to the west. Okay, and then, pick up the dvd from the floor of the chamber. And then, go to the east. Once you finish that, put the dvd on the workbench within the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You can barely contain your excitement.\nYou make out a workbench. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take dvd<|im_end|>go east<|im_end|>put dvd on workbench<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head south. Then, ensure that the safe is open. Then, take the laptop from the safe. After getting the laptop, you can insert the laptop inside the box within the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>insert laptop into box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, recover the non-euclidean key from the floor of the workshop. And then, make an attempt to take a trip south. And then, insert the non-euclidean key into the non-euclidean safe within the kitchenette's lock to unlock it. And then, open the non-euclidean safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make another one of your grand eccentric entrances into a workshop. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nThere is a non-euclidean key on the floor.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, move north. And then, pick-up the type 6 keycard from the floor of the sauna. Then, try to take a trip south. Following that, look and see that the type 6 locker inside the bar is unlocked with the type 6 keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked type 6 locker. You can make out a bookshelf. The bookshelf appears to be empty.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 6 keycard<|im_end|>go south<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could assure that the toolbox in the cubicle is ajar. After pulling open the toolbox, pick up the book from the toolbox. And then, make an effort to head east. With that done, rest the book on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a toolbox!\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take book from toolbox<|im_end|>go east<|im_end|>put book on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could make an attempt to move north. Then, take the pizza from the safe within the recreation zone. Then, eat the pizza. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary kind of place. You begin to take stock of what's in the room.\nYou make out a counter. What a coincidence, weren't you just thinking about a counter? The counter is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, travel east. Then, unlock the non-euclidean locker inside the workshop. And then, open the non-euclidean locker. Then, retrieve the Quote of the Day Calendar from the non-euclidean locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in a place we're calling a pantry. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take Quote of the Day Calendar from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. After that, assure that the American style box inside the kitchen is unlocked with the American style key. After that, ensure that the American style box is open. Then, you can put the fly larva into the American style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: an American style key and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>insert fly larva into American style box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the west. And then, take the keycard from the board. Then, attempt to head east. Then, unlock the safe within the cubicle with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place.\nYou make out a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from board<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the non-euclidean passkey from the floor of the chamber. And then, insert the non-euclidean passkey into the non-euclidean locker's lock to unlock it. Having unlocked the non-euclidean locker, doublecheck that the non-euclidean locker is opened. Then, recover the worm from the non-euclidean locker inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou can see a locked non-euclidean locker, which looks typical, in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take worm from non-euclidean locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could venture east. After that, ensure that the type 9 locker within the canteen is open. After opening the type 9 locker, pick up the insect from the type 9 locker. After that, deposit the insect on the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in a place we're calling a basement. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go east<|im_end|>open type 9 locker<|im_end|>take insect from type 9 locker<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an effort to head south. If you can get around to doing that, look and see that the coffer is wide open. And then, pick up the American passkey from the coffer in the workshop. And then, lock the American locker with the American passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take American passkey from coffer<|im_end|>lock American locker with American passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the west. Next, recover the keycard from the drawer. After that, venture east. After that, insert the keycard into the chest in the washroom's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual one.\nYou make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from drawer<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to attempt to take a trip south. Then, open the box. And then, pick up the keycard from the box inside the cubicle. And then, lock the locker inside the cubicle with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take a trip east. Then, retrieve the rectangular latchkey from the trunk in the basement. Then, look and see that the rectangular locker within the basement is unlocked with the rectangular latchkey. Then, make it so that the rectangular locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just stumbled into a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from trunk<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First step, make sure that the chest is opened. After that, retrieve the cane from the chest inside the cellar. Then, attempt to move south. If you can succeed at that, drop the cane on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nYou can see a closed chest.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take cane from chest<|im_end|>go south<|im_end|>drop cane<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, move north. With that done, recover the key from the bench in the sauna. With the key, head south. With that over with, make absolutely sure that the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place.\nYou make out a locker. You shudder, but continue examining the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to make an attempt to travel south. That done, make absolutely sure that the box within the workshop is unlocked with the key. Then, ensure that the box inside the workshop is open. And then, recover the stapler from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have fallen into the most standard of all possible studios.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take stapler from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to head north. With that over with, recover the broom from the floor of the laundromat. After getting the broom, attempt to travel south. Then, put the broom into the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal kind of place.\nYou can make out an opened display in the room. The display is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom<|im_end|>go south<|im_end|>insert broom into display<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, ensure that the toolbox in the cubicle is open. And then, retrieve the folder from the toolbox within the cubicle. And then, try to travel south. And then, deposit the folder inside the dresser within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal one.\nLook out! It's a- oh, never mind, it's just a toolbox.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take folder from toolbox<|im_end|>go south<|im_end|>insert folder into dresser<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the floor of the kitchen. With the latchkey, try to travel east. And then, assure that the box in the bedroom is unlocked with the latchkey. And then, make sure that the box in the bedroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go south. And then, open the safe within the vault. And then, retrieve the broom from the safe in the vault. After that, throw the broom on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have entered a shower. Not the shower you'd expect. No, this is a shower.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a cd.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the box. After that, ensure that the box is open. And then, retrieve the key from the box inside the vault. Then, lock the chest in the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a chest. You can make out a box.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the east. Okay, and then, pick-up the type O latchkey from the floor of the cellar. With the type O latchkey, unlock the type O box with the type O latchkey. Then, ensure that the type O box in the cellar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou make a grand eccentric entrance into a bedroom.\nYou can see a locked suitcase.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type O latchkey<|im_end|>unlock type O box with type O latchkey<|im_end|>open type O box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to head north. And then, retrieve the passkey from the floor of the laundry place. And then, attempt to venture south. Once you get around to doing that, doublecheck that the chest in the workshop is locked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You can barely contain your excitement.\nWhat's that over there? It looks like it's a chest. You can see a table. But the thing is empty.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to try to go to the north. Okay, and then, lift the loaf of bread from the floor of the dish-pit. After that, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a gummy bear and a laptop.\n\nyour action: ", "response": "go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, venture west. Then, retrieve the American limited edition latchkey from the rack. After that, attempt to head east. Once you do that, make sure that the American limited edition safe inside the cookery is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked American limited edition safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American limited edition latchkey from rack<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, venture north. Then, recover the cd from the suitcase. Then, attempt to travel south. And then, deposit the cd on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in an usual kind of place. That is to say, you're in a chamber. You begin to take stock of what's in the room.\nYou can see a coffer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cd from suitcase<|im_end|>go south<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box with the latchkey. After that, doublecheck that the box inside the garage is opened. And then, take the bug from the box inside the garage. And then, throw the bug on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage.\nYou see a box, so there's that.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the key from the mantle inside the study. And then, unlock the safe. After unlocking the safe, assure that the safe in the study is open. Then, retrieve the bug from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study.\nYou see a locked safe. You smell a sickening smell, and follow it to a mantle. The mantle is standard. On the mantle you see a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, head west. And then, pick up the nest of earwigs from the table. And then, go to the east. And then, you can insert the nest of earwigs inside the crate in the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. It seems to be pretty ordinary here.\nYou can make out an opened crate right there by you. The crate is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take nest of earwigs from table<|im_end|>go east<|im_end|>insert nest of earwigs into crate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel north. That done, pick up the passkey from the stand. Then, try to go to the south. With that done, insert the passkey into the locker within the restroom's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou make out a locked standard looking locker here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from stand<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel east. After that, ensure that the TextWorld safe within the sauna is open. And then, retrieve the elderberry from the TextWorld safe inside the sauna. And then, eat the elderberry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual one. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld safe<|im_end|>take elderberry from TextWorld safe<|im_end|>eat elderberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could make an effort to travel west. Following that, recover the cushion from the couch within the salon. And then, make an attempt to move east. That done, rest the cushion on the counter inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou see a gleam over in a corner, where you can see a counter. Wow, isn't TextWorld just the best? Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion from couch<|im_end|>go east<|im_end|>put cushion on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to make an effort to go to the west. Then, pick up the kettle from the case. After that, attempt to move east. Okay, and then, rest the kettle on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. I guess you better just go and list everything you see here.\nYou see a table. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from case<|im_end|>go east<|im_end|>put kettle on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the type 7 locker is unlocked. And then, ensure that the type 7 locker is open. After that, take the chocolate bar from the type 7 locker. And then, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nYou see a type 7 locker.\nThere is an unblocked exit to the north.\nYou are carrying: a type 7 passkey.\n\nyour action: ", "response": "unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take chocolate bar from type 7 locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, retrieve the keycard from the case. Then, go to the east. After that, unlock the box inside the basement. Then, make it so that the box is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can make out a case. The light flickers for a second, but nothing else happens. The case contains a keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. If you can accomplish that, insert the type K keycard into the type K chest's lock to unlock it. After that, ensure that the type K chest inside the bedroom is open. Then, retrieve the controller from the type K chest in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am sorry to announce that you are now in the basement.\nThere is an unblocked exit to the east.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type K chest with type K keycard<|im_end|>open type K chest<|im_end|>take controller from type K chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an attempt to go west. With that accomplished, recover the latchkey from the shelf. After you have taken the latchkey, attempt to head east. Then, doublecheck that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou see a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First, it would be a great idea if you could take a trip east. Okay, and then, open the trunk within the bathroom. Once you have opened the trunk, recover the broom from the trunk. With the broom, put the broom on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take broom from trunk<|im_end|>put broom on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to go south. After that, unlock the type D box inside the cellar. Then, open the type D box in the cellar. And then, pick up the fly larva from the type D box within the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type D key.\n\nyour action: ", "response": "go south<|im_end|>unlock type D box with type D key<|im_end|>open type D box<|im_end|>take fly larva from type D box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. Okay, and then, ensure that the non-euclidean box inside the closet is open. After that, retrieve the cloak from the non-euclidean box. Then, toss the cloak on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>open non-euclidean box<|im_end|>take cloak from non-euclidean box<|im_end|>drop cloak<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, pick up the binder from the suitcase. And then, attempt to head south. If you can manage that, ensure that the fridge in the cookery is open. Then, deposit the binder inside the fridge within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see an opened suitcase. The suitcase contains a binder.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take binder from suitcase<|im_end|>go south<|im_end|>open fridge<|im_end|>insert binder into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to take a trip north. With that done, recover the keycard from the box in the bedchamber. And then, venture south. And then, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from box<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First off, make an effort to take a trip south. Once you succeed at that, pick up the key from the floor of the chamber. If you can get your hands on the key, insert the key into the chest's lock to unlock it. After that, make it so that the chest in the chamber is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou make out a coffer. Is this what you came to TextWorld for? This... coffer? The coffer is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, check that the locker in the kitchenette is unlocked with the keycard. Then, assure that the locker in the kitchenette is ajar. And then, retrieve the burger from the locker. After that, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to venture south. With that accomplished, ensure that the toolbox inside the study is open. And then, take the latchkey from the toolbox. After that, make absolutely sure that the chest is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take latchkey from toolbox<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the south. With that done, make sure that the TextWorld locker in the kitchenette is unlocked. If you have unlocked the TextWorld locker, open the TextWorld locker. Then, retrieve the kettle from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take kettle from TextWorld locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head west. With that accomplished, take the latchkey from the bench. With the latchkey, make an effort to take a trip east. And then, unlock the box inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOkay, so you're in a basement, cool, but is it typical? You better believe it is.\nYou make out a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bench<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, check that the chest is unlocked with the keycard. Then, open the chest. Then, take the bug from the chest inside the parlor. After taking the bug, place the bug on the floor of the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou can see a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel west. Okay, and then, recover the keycard from the safe. If you can get your hands on the keycard, venture east. Then, assure that the box inside the launderette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook around you. Take it all in. It's not every day someone gets to be in a launderette. You begin to take stock of what's in the room.\nYou can see a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, make an effort to travel north. Then, pick-up the lampshade from the floor of the vault. After picking up the lampshade, go south. If you can finish that, you can place the lampshade inside the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see an opened cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take lampshade<|im_end|>go south<|im_end|>insert lampshade into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, go to the east. And then, open the chest in the cellar. After that, retrieve the sandwich from the chest. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room is well lit.\nWhat's that over there? It looks like it's a dresser. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take sandwich from chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, travel south. Following that, lift the passkey from the floor of the kitchenette. If you can get your hands on the passkey, assure that the chest within the kitchenette is unlocked. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, venture south. If you can get around to doing that, pick up the non-euclidean keycard from the box. After that, unlock the non-euclidean chest within the bar. After that, ensure that the non-euclidean chest in the bar is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to move south. Following that, open the cabinet inside the cookery. After opening the cabinet, retrieve the legume from the cabinet. Then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take legume from cabinet<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to venture east. And then, ensure that the coffer is open. And then, pick up the legume from the coffer inside the attic. And then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal kind of place.\nWhat's that over there? It looks like it's a case. Classic TextWorld.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take legume from coffer<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move north. After that, pick up the butterfly from the refrigerator. And then, attempt to move south. After that, toss the butterfly on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have stumbled into a garage. Not the garage you'd expect. No, this is a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying: a novel.\n\nyour action: ", "response": "go north<|im_end|>take butterfly from refrigerator<|im_end|>go south<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to take a trip west. Then, recover the keycard from the stand inside the bedchamber. After stealing the keycard, attempt to take a trip east. Then, lock the chest in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nAs if things weren't amazing enough already, you can even see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, go to the east. After that, doublecheck that the safe inside the steam room is unlocked. And then, ensure that the safe inside the steam room is open. After pulling open the safe, take the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take the rectangular passkey from the pan. And then, make an effort to move south. After that, check that the rectangular locker within the laundry place is unlocked with the rectangular passkey. Then, open the rectangular locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook over there! a pan. The pan is standard. On the pan you can make out a rectangular passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from pan<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the refrigerator. And then, take the banana from the refrigerator. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery. You can barely contain your excitement.\nYou can make out a refrigerator.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take banana from refrigerator<|im_end|>eat banana<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First thing I need you to do is to try to take a trip west. And then, retrieve the candy bar from the shelf within the sauna. And then, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take candy bar from shelf<|im_end|>eat candy bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, travel south. Okay, and then, doublecheck that the safe is opened. Once you have opened the safe, take the Microsoft style key from the safe inside the laundromat. After that, unlock the Microsoft style box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First step, recover the type 6 keycard from the floor of the canteen. And then, unlock the type 6 safe. And then, ensure that the type 6 safe within the canteen is open. Then, take the mug from the type 6 safe within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You can barely contain your excitement.\nWhat's that over there? It looks like it's a type 6 safe. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a type 6 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 keycard<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take mug from type 6 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. That done, pick up the book from the shelf. If you have got the book, take a trip south. After that, sit the book on the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou see a bar. However, the bar, like an empty bar, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take book from shelf<|im_end|>go south<|im_end|>put book on bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. Then, ensure that the chest inside the bedroom is open. After that, retrieve the tv from the chest. Then, rest the tv on the bed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. You see a bed. The bed is standard. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>put tv on bed<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture north. Then, recover the latchkey from the floor of the kitchenette. After that, try to take a trip south. With that accomplished, lock the safe in the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou make a grand eccentric entrance into a laundry place. Let's see what's in here.\nYou can make out a safe. You hear a noise behind you and spin around, but you can't see anything other than a bench. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to check that the type 2 chest is unlocked with the type 2 latchkey. After that, open the type 2 chest. After that, pick up the butterfly from the type 2 chest inside the vault. After you have got the butterfly, sit the butterfly on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. Okay, just remember what you're here to do, and everything will go great.\nYou can see a type 2 chest. You can make out a stand. The stand is usual. However, the stand, like an empty stand, has nothing on it. It would have been so cool if there was stuff on the stand.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 latchkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 latchkey<|im_end|>open type 2 chest<|im_end|>take butterfly from type 2 chest<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First step, insert the key into the box's lock to unlock it. After that, ensure that the box is open. Then, pick up the fondue from the box in the canteen. Once you have got the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical kind of place. You begin looking for stuff.\nYou can make out a box.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to travel north. And then, pick up the legume from the floor of the office. After that, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>take legume<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel west. Then, lift the stick of butter from the floor of the cookhouse. After you have picked up the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an onion and a mop.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, head north. Then, recover the insect from the mantle. After that, make an attempt to take a trip south. If you can do that, drop the insect on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou can see a bookshelf. You shudder, but continue examining the bookshelf. The bookshelf is ordinary. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the bookshelf.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from mantle<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to head south. Okay, and then, doublecheck that the box in the bedchamber is ajar. After that, take the fudge scented passkey from the box. If you can get your hands on the fudge scented passkey, unlock the fudge scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take fudge scented passkey from box<|im_end|>unlock fudge scented box with fudge scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could make it so that the lavender scented safe inside the cubicle is unlocked. Then, ensure that the lavender scented safe within the cubicle is open. After that, take the staple from the lavender scented safe inside the cubicle. And then, rest the staple on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have shown up in, you had to show up in a standard one.\nYou can see a locked lavender scented safe. You can see a chair. The chair is usual. The chair appears to be empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take staple from lavender scented safe<|im_end|>put staple on chair<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Your first objective is to recover the TextWorld passkey from the case. After that, insert the TextWorld passkey into the TextWorld box within the cookery's lock to unlock it. And then, make it so that the TextWorld box is opened. After that, retrieve the blender from the TextWorld box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou see a TextWorld box. You see a gleam over in a corner, where you can see a case. The case contains a TextWorld passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey from case<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take blender from TextWorld box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel west. And then, retrieve the sandwich from the desk. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI am honoured to announce that you are now in the bathroom. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take sandwich from desk<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, try to travel west. After that, pick-up the coffee cup from the floor of the dish-pit. After that, venture east. Then, throw the coffee cup on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just shown up in a bar.\nYou make out a locked portmanteau in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take coffee cup<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the type 6 safe with the type 6 key. Then, ensure that the type 6 safe in the garage is open. Then, take the insect from the type 6 safe. Then, drop the insect on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nYou make out a locked type 6 safe in the room.\nThere is an unguarded exit to the west.\nYou are carrying: a type 6 key.\n\nyour action: ", "response": "unlock type 6 safe with type 6 key<|im_end|>open type 6 safe<|im_end|>take insect from type 6 safe<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, head east. After that, look and see that the box is open. After that, retrieve the stick of butter from the box in the bathroom. If you can get your hands on the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to go to the west. With that done, pick up the cashew from the pan within the canteen. After picking up the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cashew from pan<|im_end|>eat cashew<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, take the printer from the mantelpiece in the studio. After stealing the printer, go to the east. And then, make absolutely sure that the portmanteau within the study is open. And then, you can put the printer into the portmanteau in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou smell a sickening smell, and follow it to a mantelpiece. You see a printer on the mantelpiece, so there's that.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take printer from mantelpiece<|im_end|>go east<|im_end|>open portmanteau<|im_end|>insert printer into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head west. If you can do that, recover the cushion from the floor of the salon. After that, make an attempt to head east. After that, toss the cushion on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou make out a portmanteau. The portmanteau is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cushion<|im_end|>go east<|im_end|>drop cushion<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to travel east. With that over with, look and see that the type 6 chest is unlocked. After unlocking the type 6 chest, assure that the type 6 chest is opened. After pulling open the type 6 chest, you can place the plant into the type 6 chest within the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI just think it's awesome that you're in a kitchenette now.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 6 latchkey and a plant.\n\nyour action: ", "response": "go east<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>insert plant into type 6 chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, check that the American chest is unlocked with the American key. Then, ensure that the American chest is open. After that, take the broccoli from the American chest in the shower. Then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. Let's see what's in here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American key.\n\nyour action: ", "response": "unlock American chest with American key<|im_end|>open American chest<|im_end|>take broccoli from American chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to travel south. And then, look and see that the cabinet in the study is opened. And then, recover the keycard from the cabinet. Then, doublecheck that the box inside the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nThis might come as a shock to you, but you've just walked into a basement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, unlock the locker in the office. Then, open the locker within the office. And then, take the book from the locker. If you can get your hands on the book, toss the book on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take book from locker<|im_end|>drop book<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, make an attempt to venture east. And then, ensure that the Canadian style locker inside the washroom is open. And then, recover the sponge from the Canadian style locker. If you can get your hands on the sponge, throw the sponge on the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "go east<|im_end|>open Canadian style locker<|im_end|>take sponge from Canadian style locker<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to head east. Then, retrieve the latchkey from the shelf inside the basement. And then, unlock the safe. After that, ensure that the safe inside the basement is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, unlock the non-euclidean box with the non-euclidean key. Once you have unlocked the non-euclidean box, ensure that the non-euclidean box is open. After pulling open the non-euclidean box, pick up the key from the non-euclidean box in the garage. After that, unlock the safe in the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a safe. You can see a locked non-euclidean box close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take key from non-euclidean box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip east. After that, recover the latchkey from the shelf in the workshop. And then, make it so that the box is unlocked. Having unlocked the box, open the box in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. Then, open the basket. After pulling open the basket, retrieve the keycard from the basket inside the salon. After stealing the keycard, assure that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take keycard from basket<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head south. And then, make sure that the freezer is open. After opening the freezer, recover the rectangular key from the freezer. And then, insert the rectangular key into the rectangular box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take rectangular key from freezer<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to head east. And then, make it so that the type W safe inside the bathroom is unlocked with the type W latchkey. After that, ensure that the type W safe is open. After that, take the insect from the type W safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nThere is an unblocked exit to the east.\nYou are carrying: a type W latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type W safe with type W latchkey<|im_end|>open type W safe<|im_end|>take insect from type W safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel west. Okay, and then, recover the worm from the bed stand inside the playroom. And then, make an attempt to head east. If you can get through with that, put the worm on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou can make out a stand. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take worm from bed stand<|im_end|>go east<|im_end|>put worm on stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the formless box. Then, ensure that the formless box is open. And then, recover the latchkey from the formless box within the washroom. And then, unlock the locker in the washroom with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nLook at that notice! What does it say? It says Welcome to the washroom? Well that's cool.\nYou can see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked formless box in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture west. Then, retrieve the gummy bear from the basket within the playroom. And then, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nThere is an unblocked exit to the west.\nYou are carrying: a fork.\n\nyour action: ", "response": "go west<|im_end|>take gummy bear from basket<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, retrieve the American style passkey from the floor of the garage. And then, make an attempt to move south. Okay, and then, make absolutely sure that the American style safe inside the playroom is shut. And then, lock the American style safe inside the playroom with the American style passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can make out a shelf. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the south.\nThere is an American style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey<|im_end|>go south<|im_end|>close American style safe<|im_end|>lock American style safe with American style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. And then, recover the fondue from the mantelpiece. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou can see a table. But there isn't a thing on it. It would have been so cool if there was stuff on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fondue from mantelpiece<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. And then, recover the American keycard from the floor of the chamber. If you can get your hands on the American keycard, unlock the American box. Then, ensure that the American box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place. You can barely contain your excitement.\nYou scan the room, seeing a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American keycard<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Then, pick up the sponge from the floor of the shower. After picking up the sponge, venture south. Then, ditch the sponge on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're not going to believe this, but you've just entered a studio.\nThere is an unblocked exit to the north.\nYou are carrying: a fondue and a mat.\n\nyour action: ", "response": "go north<|im_end|>take sponge<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the non-euclidean keycard from the floor of the canteen. After stealing the non-euclidean keycard, attempt to head east. Following that, assure that the non-euclidean chest inside the launderette is closed. Then, assure the non-euclidean chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nThis might come as a shock to you, but you've just moved into a canteen.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a non-euclidean keycard on the floor.\nYou are carrying: a pizza.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>go east<|im_end|>close non-euclidean chest<|im_end|>lock non-euclidean chest with non-euclidean keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to take a trip south. Then, pick up the rectangular latchkey from the safe in the garage. Then, unlock the rectangular box. And then, ensure that the rectangular box inside the garage is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, retrieve the type 7 key from the platter inside the kitchenette. Having picked up the type 7 key, make an effort to go east. And then, close the type 7 safe in the cookery. Then, make it so the type 7 safe inside the cookery is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place.\nYou see a platter. Now why would someone leave that there? You see a type 7 key on the platter. Wow! Just like in the movies!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 key from platter<|im_end|>go east<|im_end|>close type 7 safe<|im_end|>lock type 7 safe with type 7 key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the key from the floor of the sauna. Then, make an effort to take a trip east. After that, insert the key into the safe in the bedroom's lock to unlock it. Then, ensure that the safe inside the bedroom is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an effort to take a trip east. That done, make sure that the type A chest is ajar. Then, recover the elderberry from the type A chest inside the kitchen. Then, eat the elderberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am honoured to announce that you are now in the studio. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "go east<|im_end|>open type A chest<|im_end|>take elderberry from type A chest<|im_end|>eat elderberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. And then, recover the coconut from the chest. Then, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great typical vibes in this place, a wonderful typical atmosphere. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take coconut from chest<|im_end|>eat coconut<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First, it would be good if you could retrieve the keycard from the pan. With the keycard, try to move east. Then, look and see that the chest within the attic is closed. And then, Put the keycard into the chest to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard one.\nYou make out a pan. The pan is normal. On the pan you can make out a keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from pan<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, recover the fly larva from the floor of the scullery. After taking the fly larva, head east. Okay, and then, you can place the fly larva into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a trunk. What a letdown! The trunk is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into trunk<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the fudge scented latchkey from the floor of the office. After picking up the fudge scented latchkey, insert the fudge scented latchkey into the fudge scented locker inside the office's lock to unlock it. Then, ensure that the fudge scented locker is open. After that, retrieve the nest of caterpillars from the fudge scented locker within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in the place we're calling the office.\nYou can make out a fudge scented locker. Huh, weird.\nThere is an unblocked exit to the north.\nThere is a fudge scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take nest of caterpillars from fudge scented locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go north. That done, recover the fondue from the table in the study. With the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fondue from table<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go east. Then, ensure that the dresser within the bar is open. After you have pulled open the dresser, recover the cuboid latchkey from the dresser inside the bar. After taking the cuboid latchkey, unlock the cuboid box within the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cuboid latchkey from dresser<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. And then, ensure that the dresser inside the launderette is open. And then, take the broom from the dresser. Once you have taken the broom, rest the broom on the table within the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take broom from dresser<|im_end|>put broom on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip east. And then, open the fridge. After that, take the Canadian limited edition passkey from the fridge inside the kitchenette. After that, insert the Canadian limited edition passkey into the Canadian limited edition safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take Canadian limited edition passkey from fridge<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to take a trip west. With that done, recover the key from the shelf inside the spare room. After that, go to the east. Okay, and then, insert the key into the safe's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou make out a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, open the box. After you have pulled open the box, recover the fondue from the box in the cubicle. After that, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the rectangular keycard from the floor of the workshop. After picking up the rectangular keycard, try to venture east. And then, close the rectangular locker in the salon. Then, make absolutely sure that the rectangular locker inside the salon is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou need an unblocked exit? You should try going east.\nThere is a rectangular keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>go east<|im_end|>close rectangular locker<|im_end|>lock rectangular locker with rectangular keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to lift the type R passkey from the floor of the recreation zone. If you can get your hands on the type R passkey, insert the type R passkey into the type R safe's lock to unlock it. And then, ensure that the type R safe is open. And then, recover the cushion from the type R safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A normal one.\nAs if things weren't amazing enough already, you can even see a type R safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type R passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type R passkey<|im_end|>unlock type R safe with type R passkey<|im_end|>open type R safe<|im_end|>take cushion from type R safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, retrieve the Canadian latchkey from the floor of the cookhouse. After that, look and see that the Canadian box is unlocked. Then, ensure that the Canadian box inside the cookhouse is open. Then, recover the fork from the Canadian box inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nYou can make out a locked Canadian box in the corner.\nThere is an unblocked exit to the north.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take fork from Canadian box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, ensure that the coffer within the bedroom is open. Then, recover the cabbage from the coffer. And then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a coffer.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take cabbage from coffer<|im_end|>eat cabbage<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, take a trip south. Next, assure that the toolbox within the study is wide open. Then, recover the mouse from the toolbox. After that, sit the mouse on the mantle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take mouse from toolbox<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go west. Then, take the teacup from the shelf. With the teacup, travel east. With that accomplished, place the teacup into the portmanteau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard kind of place. You start to take note of what's in the room.\nYou make out an opened portmanteau. The portmanteau is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take teacup from shelf<|im_end|>go east<|im_end|>insert teacup into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to go to the west. And then, recover the plant from the floor of the parlor. If you can get your hands on the plant, make an attempt to venture east. With that accomplished, throw the plant on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take plant<|im_end|>go east<|im_end|>drop plant<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, take a trip north. After that, recover the staple from the floor of the workshop. After that, make an effort to take a trip south. Okay, and then, sit the staple on the recliner within the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a recliner. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a gooseberry.\n\nyour action: ", "response": "go north<|im_end|>take staple<|im_end|>go south<|im_end|>put staple on recliner<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be great if you could head east. Next, make it so that the coffer in the playroom is open. After that, take the cd from the coffer. If you have taken the cd, deposit the cd on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou need an unguarded exit? You should try going east.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take cd from coffer<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, retrieve the cuboid latchkey from the portmanteau. After getting the cuboid latchkey, make an attempt to head east. And then, close the cuboid box within the cookery. And then, make it so that the cuboid box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You can barely contain your excitement.\nYou make out a portmanteau! The portmanteau contains a cuboid latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from portmanteau<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture north. With that accomplished, pick up the keycard from the floor of the garage. Then, make an attempt to go south. Following that, lock the chest with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is an onion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the chest is unlocked with the keycard. Then, ensure that the chest inside the lounge is open. After that, retrieve the key from the chest. And then, unlock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one. You can barely contain your excitement.\nYou make out a locked locker right there by you. Were you looking for a chest? Because look over there, it's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to take a trip north. And then, recover the fly larva from the safe inside the office. After that, make an effort to go south. With that done, put the fly larva on the board within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a board. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the board.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fly larva from safe<|im_end|>go south<|im_end|>put fly larva on board<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, try to take a trip south. Then, doublecheck that the chest inside the studio is wide open. Then, take the pencil from the chest. Then, drop the pencil on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take pencil from chest<|im_end|>drop pencil<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to venture east. With that accomplished, open the trunk. After that, take the key from the trunk. After that, assure the box inside the spare room is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the south. And then, recover the keycard from the counter within the attic. After that, insert the keycard into the locker's lock to unlock it. After that, look and see that the locker within the attic is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from counter<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the sponge from the bench. After that, make an attempt to move south. And then, ensure that the portmanteau inside the studio is open. And then, place the sponge inside the portmanteau inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one.\nYou make out a bench. The bench is normal. On the bench you make out a sponge.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take sponge from bench<|im_end|>go south<|im_end|>open portmanteau<|im_end|>insert sponge into portmanteau<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be great if you could make sure that the type 2 chest within the shower is unlocked. Then, doublecheck that the type 2 chest inside the shower is wide open. After pulling open the type 2 chest, retrieve the mop from the type 2 chest in the shower. And then, ditch the mop on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just fallen into a shower.\nYou make out a locked type 2 chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 2 latchkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 latchkey<|im_end|>open type 2 chest<|im_end|>take mop from type 2 chest<|im_end|>drop mop<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, lift the passkey from the floor of the bedroom. After that, attempt to go south. And then, close the locker in the washroom. And then, lock the locker with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked coffer right there by you.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make absolutely sure that the Canadian style safe is unlocked. Then, open the Canadian style safe. After that, take the grape from the Canadian style safe. After that, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place. Let's see what's in here.\nYou make out a Canadian style safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style key<|im_end|>open Canadian style safe<|im_end|>take grape from Canadian style safe<|im_end|>eat grape<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to head north. And then, recover the latchkey from the floor of the bedroom. And then, travel south. And then, look and see that the chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the passkey from the floor of the bedchamber. And then, make an attempt to head south. And then, unlock the locker within the office with the passkey. And then, open the locker in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nYou can see a desk. The desk is normal. The desk appears to be empty. Hopefully this doesn't make you too upset.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to look and see that the coffer within the bedroom is opened. And then, pick up the passkey from the coffer in the bedroom. After that, check that the safe in the bedroom is unlocked with the passkey. After that, doublecheck that the safe within the bedroom is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked safe. You see a coffer, so there's that.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, attempt to head north. And then, pick up the kettle from the rack. With the kettle, travel south. With that over with, toss the kettle on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take kettle from rack<|im_end|>go south<|im_end|>drop kettle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the trunk is open. And then, retrieve the key from the trunk. After picking up the key, make an attempt to travel east. With that over with, make absolutely sure the chest inside the closet is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty normal here.\nLook out! It's a- oh, never mind, it's just a trunk.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to travel east. That done, ensure that the box inside the washroom is open. After that, pick up the paper towel from the box. After that, rest the paper towel on the counter within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, pick-up the printer from the floor of the cubicle. After that, try to take a trip south. With that done, open the cabinet inside the shower. And then, you can put the printer inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a printer and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take printer<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert printer into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, open the fridge. And then, pick up the rectangular keycard from the fridge in the kitchen. And then, unlock the rectangular safe with the rectangular keycard. Then, ensure that the rectangular safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou can see a locked typical looking rectangular safe in the corner. You can see a fridge.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take rectangular keycard from fridge<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. Following that, retrieve the rectangular latchkey from the platter within the cookhouse. After picking up the rectangular latchkey, look and see that the rectangular chest is unlocked. After unlocking the rectangular chest, ensure that the rectangular chest within the cookhouse is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from platter<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the Microsoft style chest inside the lounge. After that, open the Microsoft style chest inside the lounge. After that, pick up the cd from the Microsoft style chest in the lounge. With the cd, deposit the cd on the floor of the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the lounge.\nYou can see a Microsoft style chest. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take cd from Microsoft style chest<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the north. And then, retrieve the insect from the counter. After you have taken the insect, make an attempt to move south. After that, throw the insect on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take insect from counter<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, lift the passkey from the floor of the studio. After picking up the passkey, go to the south. And then, make it so that the box is closed. Then, lock the box in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou need an unblocked exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move east. And then, unlock the type 0 safe. And then, doublecheck that the type 0 safe is ajar. Then, take the mat from the type 0 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type 0 key.\n\nyour action: ", "response": "go east<|im_end|>unlock type 0 safe with type 0 key<|im_end|>open type 0 safe<|im_end|>take mat from type 0 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to move east. After that, open the crate. Then, take the gummy bear from the crate inside the closet. And then, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a blender.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take gummy bear from crate<|im_end|>eat gummy bear<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take the type A passkey from the armchair. And then, unlock the type A safe. After unlocking the type A safe, ensure that the type A safe is open. After that, pick up the Advent Calendar from the type A safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You begin to take stock of what's here.\nYou make out a locked type A safe right there by you. You see an armchair. The armchair is normal. On the armchair you can see a type A passkey.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A passkey from armchair<|im_end|>unlock type A safe with type A passkey<|im_end|>open type A safe<|im_end|>take Advent Calendar from type A safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to venture west. After that, recover the stick of butter from the floor of the cubicle. With the stick of butter, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's here.\nThere is an unblocked exit to the west.\nThere is a chocolate bar on the floor.\nYou are carrying: an apple.\n\nyour action: ", "response": "go west<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. And then, retrieve the sandwich from the workbench. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take sandwich from workbench<|im_end|>eat sandwich<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to doublecheck that the box is unlocked. Then, open the box in the closet. And then, retrieve the carrot from the box. And then, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou see a box.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take carrot from box<|im_end|>eat carrot<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could venture east. After that, pick up the Henderson's limited edition latchkey from the floor of the launderette. And then, unlock the Henderson's limited edition chest within the launderette. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary one.\nYou need an unguarded exit? You should try going east.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the fridge. After that, retrieve the latchkey from the fridge. If you can get your hands on the latchkey, attempt to go to the east. With that done, unlock the box within the garage with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou see a fridge.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take latchkey from fridge<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head south. With that over with, doublecheck that the type N locker is ajar. After that, retrieve the strawberry from the type N locker. Having picked up the strawberry, eat the strawberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type N locker<|im_end|>take strawberry from type N locker<|im_end|>eat strawberry<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the passkey from the shelf. Then, doublecheck that the safe is unlocked. After that, ensure that the safe within the kitchenette is open. After that, pick up the whisk from the safe within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou can make out a safe. Look over there! a shelf. You see a passkey on the shelf.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could recover the type Q latchkey from the armchair within the studio. And then, make absolutely sure that the type Q safe inside the studio is unlocked. And then, open the type Q safe within the studio. Then, recover the Advent Calendar from the type Q safe in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're not going to believe this, but you've just entered a studio.\nYou bend down to tie your shoe. When you stand up, you notice a type Q safe. You make out an armchair. On the armchair you make out a type Q latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Q latchkey from armchair<|im_end|>unlock type Q safe with type Q latchkey<|im_end|>open type Q safe<|im_end|>take Advent Calendar from type Q safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, unlock the rectangular safe. After unlocking the rectangular safe, ensure that the rectangular safe within the workshop is open. And then, take the type O keycard from the rectangular safe. And then, Insert the type O keycard into the type O safe in the workshop to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in the place we're calling the workshop.\nYou scan the room, seeing a type O safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked rectangular safe here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take type O keycard from rectangular safe<|im_end|>lock type O safe with type O keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to ensure that the coffer within the pantry is open. After that, retrieve the fresh laundry scented latchkey from the coffer. With the fresh laundry scented latchkey, try to venture east. After that, unlock the fresh laundry scented box with the fresh laundry scented latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWelcome to the pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a coffer.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take fresh laundry scented latchkey from coffer<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker with the keycard. And then, ensure that the locker is open. And then, pick up the broom from the locker in the restroom. Then, deposit the broom inside the cabinet within the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place. You begin to take stock of what's here.\nYou make out an opened cabinet. The cabinet is empty, what a horrible day! You make out a locked locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be great if you could head west. And then, pick up the kettle from the chest in the scullery. Then, make an effort to go to the east. Then, you can put the kettle into the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical one.\nYou can see a suitcase. The suitcase is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take kettle from chest<|im_end|>go east<|im_end|>insert kettle into suitcase<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to take a trip east. Following that, ensure that the basket is open. And then, pick up the iron from the basket. And then, you can deposit the iron into the cabinet inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open basket<|im_end|>take iron from basket<|im_end|>insert iron into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, pick up the type C passkey from the stand inside the basement. After that, check that the type C box is unlocked with the type C passkey. After unlocking the type C box, doublecheck that the type C box is open. After that, recover the cane from the type C box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical kind of place.\nYou make out a type C box. You see a stand. The stand is standard. On the stand you see a type C passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type C passkey from stand<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take cane from type C box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, pick up the key from the floor of the bar. Then, take a trip south. If you can do that, check that the locker is unlocked with the key. After that, open the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a normal kind of place. That is to say, you're in a bar.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, attempt to move east. Then, assure that the coffer is open. After that, pick up the novel from the coffer. Having picked up the novel, put the novel on the bed stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it usual? You better believe it is.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take novel from coffer<|im_end|>put novel on bed stand<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the west. After that, retrieve the latchkey from the coffer inside the closet. After that, go to the east. That done, unlock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place. You begin looking for stuff.\nYou can make out a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First, it would be a great idea if you could make an effort to head north. With that done, take the broom from the drawer within the launderette. After stealing the broom, try to go to the south. Once you finish that, drop the broom on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take broom from drawer<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture east. Then, ensure that the dresser in the launderette is open. And then, pick up the rectangular key from the dresser. After that, unlock the rectangular chest in the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take rectangular key from dresser<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the cabinet is opened. After that, pick up the American limited edition keycard from the cabinet within the kitchen. After that, make an attempt to head south. And then, insert the American limited edition keycard into the American limited edition chest in the study's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen.\nWere you looking for a cabinet? Because look over there, it's a cabinet. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition keycard from cabinet<|im_end|>go south<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, doublecheck that the case in the workshop is opened. After that, recover the cd from the case in the workshop. Then, try to head east. Okay, and then, ditch the cd on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one. You begin to take stock of what's here.\nYou make out a closed case.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cd from case<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the fudge scented safe. After opening the fudge scented safe, recover the paper towel from the fudge scented safe. With the paper towel, attempt to take a trip south. After that, place the paper towel on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am obligated to announce that you are now in the laundromat.\nYou can make out a fudge scented safe, so there's that.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a fudge scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open fudge scented safe<|im_end|>take paper towel from fudge scented safe<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could open the crate inside the spare room. And then, pick up the passkey from the crate within the spare room. And then, go to the south. After that, unlock the chest within the shower with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You start to take note of what's in the room.\nYou smell an awful smell, and follow it to a crate.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take passkey from crate<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First of all, look and see that the locker within the study is unlocked with the passkey. After that, ensure that the locker inside the study is open. And then, retrieve the American style latchkey from the locker. After that, assure that the American style locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one.\nYou see a American style locker. I mean, just wow! Isn't TextWorld just the best? You can make out a locked locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take American style latchkey from locker<|im_end|>lock American style locker with American style latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, venture north. After that, pick-up the latchkey from the floor of the bedchamber. After that, try to move south. With that over with, Put the latchkey into the box in the kitchenette to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou make out a box. You can make out a refrigerator.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to insert the passkey into the box in the sauna's lock to unlock it. And then, open the box inside the sauna. And then, take the type 4 latchkey from the box. After getting the type 4 latchkey, look and see that the type 4 safe within the sauna is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can see a type 4 safe. You make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 safe with type 4 latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First step, pick up the textbook from the floor of the salon. Once you have taken the textbook, venture south. Then, ensure that the cabinet is open. And then, place the textbook inside the cabinet inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon. You can barely contain your excitement.\nYou see an opened trunk. The trunk is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nThere is a textbook on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take textbook<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert textbook into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head west. After that, pick up the pillow from the dresser in the chamber. After that, attempt to travel east. Next, insert the pillow inside the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou rest your hand against a wall, but you miss the wall and fall onto a fridge. The fridge is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take pillow from dresser<|im_end|>go east<|im_end|>insert pillow into fridge<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, travel west. That done, pick up the keycard from the counter. Then, attempt to move east. And then, Insert the keycard into the safe to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one.\nYou make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from counter<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be great if you could move north. After that, recover the bug from the rack within the basement. If you can get your hands on the bug, travel south. If you can manage that, rest the bug on the plate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou can see a plate. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take bug from rack<|im_end|>go south<|im_end|>put bug on plate<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture south. After that, look and see that the cabinet inside the laundry place is opened. After that, take the keycard from the cabinet within the laundry place. After that, unlock the chest with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the key from the floor of the study. After that, make an effort to move south. And then, close the box inside the kitchen. Then, Deposit the key into the box inside the kitchen to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip south. Okay, and then, open the locker in the cubicle. Then, take the mouse from the locker. Having got the mouse, place the mouse on the mantle in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, go to the north. If you can succeed at that, take the Comic Strip Calendar from the chair inside the studio. After that, attempt to travel south. After that, ditch the Comic Strip Calendar on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Comic Strip Calendar from chair<|im_end|>go south<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, pick up the type 1 keycard from the armchair. After that, unlock the type 1 safe within the office. After that, ensure that the type 1 safe within the office is open. After that, put the disk into the type 1 safe in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 1 safe. You scan the room, seeing an armchair. On the armchair you can see a type 1 keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the north.\nYou are carrying: a disk.\n\nyour action: ", "response": "take type 1 keycard from armchair<|im_end|>unlock type 1 safe with type 1 keycard<|im_end|>open type 1 safe<|im_end|>insert disk into type 1 safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, take a trip west. That done, take the legume from the workbench within the basement. With the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>take legume from workbench<|im_end|>eat legume<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the formless locker with the formless key. And then, look and see that the formless locker in the kitchen is open. Having pulled open the formless locker, recover the fork from the formless locker. After that, insert the fork inside the chest in the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. There's something strange about this being here, but you can't put your finger on it. The chest is empty! This is the worst thing that could possibly happen, ever! You see a formless locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take fork from formless locker<|im_end|>insert fork into chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, venture north. And then, retrieve the passkey from the chair in the study. After that, take a trip south. And then, Place the passkey into the box within the kitchenette to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA closed box is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from chair<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go east. Next, ensure that the chest is open. And then, take the bowl from the chest. Then, place the bowl on the table inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take bowl from chest<|im_end|>put bowl on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the spherical box. After you have unlocked the spherical box, open the spherical box. After opening the spherical box, pick up the chocolate bar from the spherical box inside the playroom. Then, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You begin to take stock of what's here.\nYou see a spherical box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take chocolate bar from spherical box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could move east. Next, ensure that the spherical locker is open. After that, pick up the butterfly from the spherical locker. Then, throw the butterfly on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open spherical locker<|im_end|>take butterfly from spherical locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the tv from the floor of the chamber. With the tv, make an attempt to travel south. That done, ensure that the coffer is open. Then, you can insert the tv inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am sorry to announce that you are now in the chamber.\nYou make out a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a tv on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take tv<|im_end|>go south<|im_end|>open coffer<|im_end|>insert tv into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to move south. After that, open the locker. And then, recover the paper towel from the locker inside the shower. After that, drop the paper towel on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin looking for stuff.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, make an effort to go to the west. With that done, pick up the monitor from the bookshelf. Having taken the monitor, try to head east. After that, rest the monitor on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit.\nYou make out a rack. Looks like someone's already been here and taken everything off it, though. Aw, and here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take monitor from bookshelf<|im_end|>go east<|im_end|>put monitor on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to venture south. After that, open the refrigerator within the canteen. After that, take the key from the refrigerator in the canteen. And then, make absolutely sure that the safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take key from refrigerator<|im_end|>unlock safe with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, recover the key from the freezer inside the cookery. Then, try to travel south. And then, close the chest in the pantry. And then, assure the chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nYou smell a fine smell, and follow it to a freezer. The freezer contains a key.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from freezer<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the west. After that, retrieve the keycard from the shelf. After that, try to travel east. Once you get around to doing that, unlock the locker within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place.\nYou can make out a locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box. And then, doublecheck that the box in the cellar is ajar. After that, retrieve the insect from the box. And then, drop the insect on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. I guess you better just go and list everything you see here.\nYou make out a locked box.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the rectangular locker within the basement is unlocked. And then, ensure that the rectangular locker inside the basement is open. And then, retrieve the butterfly from the rectangular locker in the basement. After you have got the butterfly, ditch the butterfly on the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An ordinary one.\nLook out! It's a- oh, never mind, it's just a rectangular locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to venture west. With that over with, take the Microsoft style passkey from the rack within the canteen. If you have taken the Microsoft style passkey, take a trip east. Next, lock the Microsoft style safe with the Microsoft style passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou make out a Microsoft style safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style passkey from rack<|im_end|>go east<|im_end|>lock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip east. Once you get through with that, open the dresser. After that, pick up the passkey from the dresser inside the steam room. After getting the passkey, assure that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First off, go to the north. And then, retrieve the pair of pants from the safe. Then, go south. And then, put the pair of pants into the coffer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place. The room is well lit.\nYou can make out a coffer. The coffer is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take pair of pants from safe<|im_end|>go south<|im_end|>insert pair of pants into coffer<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go south. That done, make it so that the TextWorld style box in the studio is open. After opening the TextWorld style box, recover the nest of kittens from the TextWorld style box. With the nest of kittens, place the nest of kittens on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld style box<|im_end|>take nest of kittens from TextWorld style box<|im_end|>drop nest of kittens<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the freezer. Then, venture east. After that, close the safe inside the garage. After that, make it so the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a freezer. You can't wait to tell the folks at home about this! The freezer contains a latchkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from freezer<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to make an effort to move east. And then, ensure that the cabinet inside the kitchen is open. And then, pick up the type R latchkey from the cabinet. And then, make it so that the type R locker in the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI just think it's awesome that you're in a bedchamber now. You start to take note of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take type R latchkey from cabinet<|im_end|>lock type R locker with type R latchkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the American style box. Then, open the American style box. And then, pick up the cuboid keycard from the American style box within the office. After that, unlock the cuboid box in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou make out a locked cuboid box. You make out a locked American style box nearby.\nYou need an unguarded exit? You should try going north.\nYou are carrying: an American style passkey.\n\nyour action: ", "response": "unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>take cuboid keycard from American style box<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, doublecheck that the chest in the bedroom is opened. After you have opened the chest, recover the keycard from the chest. With the keycard, make an attempt to go to the east. Once you manage that, insert the keycard into the locker within the parlor's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one. I guess you better just go and list everything you see here.\nWhat's that over there? It looks like it's a chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to move north. That done, pick up the poem from the coffer in the parlor. After that, make an attempt to travel south. Then, ditch the poem on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take poem from coffer<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick-up the latchkey from the floor of the recreation zone. After you have got the latchkey, go east. Following that, unlock the safe within the study. And then, open the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI never took you for the sort of person who would show up in a recreation zone, but I guess I was wrong.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to venture east. With that accomplished, ensure that the trunk is open. Then, take the lavender scented passkey from the trunk inside the sauna. And then, look and see that the lavender scented safe in the sauna is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take lavender scented passkey from trunk<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go south. After that, unlock the safe. After that, ensure that the safe is open. After you have pulled open the safe, pick up the disk from the safe in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, attempt to head south. Once you finish that, lift the passkey from the floor of the spare room. Then, unlock the chest with the passkey. Then, open the chest in the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou see a gleam over in a corner, where you can see a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, if it's not too much trouble, I need you to assure that the case inside the garage is open. After that, take the frisbee from the case in the garage. If you can get your hands on the frisbee, go to the east. And then, you can insert the frisbee inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take frisbee from case<|im_end|>go east<|im_end|>insert frisbee into cabinet<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to go west. And then, pick-up the bug from the floor of the kitchenette. And then, make an attempt to head east. After that, throw the bug on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the workbench in the spare room. And then, unlock the locker with the keycard. After that, make it so that the locker is wide open. And then, recover the lampshade from the locker inside the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have entered the most normal of all possible spare rooms.\nYou see a locked locker. You rest your hand against a wall, but you miss the wall and fall onto a workbench. The workbench is usual. On the workbench you can make out a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from workbench<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip north. Then, pick-up the mug from the floor of the scullery. Having taken the mug, attempt to venture south. Then, place the mug on the table inside the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a table. But the thing is empty. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take mug<|im_end|>go south<|im_end|>put mug on table<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, travel south. Then, open the dresser inside the salon. After that, recover the Microsoft style passkey from the dresser inside the salon. After that, make it so that the Microsoft style locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Microsoft style passkey from dresser<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to take a trip west. And then, pick up the cd from the floor of the chamber. Once you have taken the cd, make an effort to venture east. After that, toss the cd on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou need an unblocked exit? You should try going west.\nThere is a melon on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cd<|im_end|>go east<|im_end|>drop cd<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the type J key from the dresser. After that, look and see that the type J box within the playroom is unlocked. After that, open the type J box. Then, pick up the fly larva from the type J box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI just think it's great that you've just entered a playroom.\nYou see a type J box. Huh, weird. You can see an opened dresser close by. The dresser contains a type J key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from dresser<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>take fly larva from type J box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to move north. If you can do that, retrieve the textbook from the floor of the bedroom. If you have got the textbook, take a trip south. And then, place the textbook on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. However, the rack, like an empty rack, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a salad.\n\nyour action: ", "response": "go north<|im_end|>take textbook<|im_end|>go south<|im_end|>put textbook on rack<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the armchair inside the studio. And then, look and see that the box is unlocked. And then, ensure that the box is open. And then, take the staple from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one. I guess you better just go and list everything you see here.\nYou can see a locked box in the room. You make out an armchair. The armchair is normal. On the armchair you make out a keycard.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from armchair<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take staple from box<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First step, open the basket in the steam room. Once you have pulled open the basket, recover the keycard from the basket. And then, make sure that the safe is unlocked with the keycard. Then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. The room is well lit.\nYou see a safe. You can make out a closed basket.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take keycard from basket<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. And then, take the keyboard from the bookshelf. With the keyboard, go east. And then, place the keyboard inside the basket in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a basket. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keyboard from bookshelf<|im_end|>go east<|im_end|>insert keyboard into basket<|im_end|>", "game_size": "w2-o3-q4", "game_id": 50033}