Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Your task for today is to retrieve the bug from the floor of the attic.

Here is your interactions so far:
current state: You are now in the attic.
You are in an attic. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
There is a bug on the floor.
You are carrying: a fondue.

your action:

Response: take bug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the whisk on the saucepan.

Here is your interactions so far:
current state: You are now in the scullery.
You've entered a scullery.
As if things weren't amazing enough already, you can even see a saucepan. You wonder idly who left that here. But oh no! there's nothing on this piece of garbage. This always happens, here in TextWorld!
You are carrying: a whisk.

your action:

Response: put whisk on saucepan<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing round of TextWorld! You can place the monitor inside the refrigerator in the cookhouse.

Here is your interactions so far:
current state: You are now in the cookhouse.
You are in a cookhouse. An usual kind of place.
You make out a refrigerator. The refrigerator is empty, what a horrible day!
You are carrying: a monitor.

your action:

Response: insert monitor into refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the vacuum from the shelf.

Here is your interactions so far:
current state: You are now in the washroom.
Look around you. Take it all in. It's not every day someone gets to be in a washroom.
You can make out a shelf. The shelf is ordinary. On the shelf you make out a vacuum.
You are carrying nothing.

your action:

Response: take vacuum from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please close the case within the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
You've entered a workshop.
Look over there! a case. There's something strange about this thing being here, but you don't have time to worry about that now. The case contains a telephone. You look at the price tag on the case. Eighty bucks?! Where'd they buy this case, some kind of expensive store?
You are carrying nothing.

your action:

Response: close case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to take the nest of toads from the dresser within the bathroom.

Here is your interactions so far:
current state: You are now in the bathroom.
You've just walked into a bathroom.
Oh wow! Is that what I think it is? It is! It's a dresser. Something scurries by right in the corner of your eye. Probably nothing. The dresser contains a nest of toads.
You are carrying nothing.

your action:

Response: take nest of toads from dresser<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Ditch the fly larva on the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You find yourself in a cookery. An ordinary kind of place. Let's see what's in here.
You can make out a fridge. You shudder, but continue examining the room.
You are carrying: a fly larva.

your action:

Response: drop fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick-up the insect from the floor of the shower.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. An ordinary one.
There is an insect on the floor.
You are carrying: a licorice strip.

your action:

Response: take insect<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound session of TextWorld! Take the fly larva from the counter within the cookhouse.

Here is your interactions so far:
current state: You are now in the cookhouse.
You've entered a cookhouse. You can barely contain your excitement.
Oh, great. Here's a counter. You wonder idly who left that here. You see a fly larva on the counter, so there's that.
You are carrying nothing.

your action:

Response: take fly larva from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to insert the type 0 key into the type 0 safe's lock to unlock it.

Here is your interactions so far:
current state: You are now in the vault.
You're now in the vault.
You can see a locked type 0 safe right there by you.
You are carrying: a type 0 key.

your action:

Response: unlock type 0 safe with type 0 key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the butterfly into the locker inside the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
Well, here we are in the workshop. You start to take note of what's in the room.
You can see an opened locker. The locker is empty, what a horrible day!
You are carrying: a butterfly.

your action:

Response: insert butterfly into locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to look and see that the trunk in the salon is closed.

Here is your interactions so far:
current state: You are now in the salon.
You find yourself in a salon. A normal kind of place. You can barely contain your excitement.
An open trunk, which looks ordinary, is here. Empty! What kind of nightmare TextWorld is this?
There is a poem on the floor.
You are carrying nothing.

your action:

Response: close trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing episode of TextWorld! Your task for today is to sit the nest of bugs on the chair.

Here is your interactions so far:
current state: You are now in the scullery.
Well, here we are in the scullery. You start to take note of what's in the room.
You make out a chair. The chair is usual. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?
You are carrying: a nest of bugs.

your action:

Response: put nest of bugs on chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Make absolutely sure that the box is shut.

Here is your interactions so far:
current state: You are now in the bedchamber.
A laminated board tells you that you are now in the bedchamber. Let's see what's in here.
You smell an intriguing smell, and follow it to a box. Now that's what I call TextWorld! Empty! What kind of nightmare TextWorld is this? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bed. The bed is ordinary. The bed appears to be empty. What, you think everything in TextWorld should have stuff on it?
You are carrying nothing.

your action:

Response: close box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please you can place the manuscript into the locker.

Here is your interactions so far:
current state: You are now in the closet.
You arrive in a closet. A typical one. Let's see what's in here.
You see an opened locker. What a letdown! The locker is empty!
You are carrying: a manuscript.

your action:

Response: insert manuscript into locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the spoon from the table inside the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
Okay, so you're in a kitchenette, cool, but is it ordinary? You better believe it is. You begin looking for stuff.
You see a table. Wow, isn't TextWorld just the best? On the table you see a spoon.
You are carrying nothing.

your action:

Response: take spoon from table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced round of TextWorld! Your task for today is to insert the Henderson's key into the Henderson's safe's lock to unlock it.

Here is your interactions so far:
current state: You are now in the kitchenette.
You've entered a kitchenette. Let's see what's in here.
You can see a locked Henderson's safe, which looks standard, close by.
You are carrying: a Henderson's key.

your action:

Response: unlock Henderson's safe with Henderson's key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the stick of butter.

Here is your interactions so far:
current state: You are now in the kitchenette.
You are in a kitchenette. An ordinary kind of place. You start to take note of what's in the room.
Hey, want to see a bowl? Look over there, a bowl. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?
You are carrying: a stick of butter.

your action:

Response: eat stick of butter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced game of TextWorld! Deposit the printer inside the cabinet.

Here is your interactions so far:
current state: You are now in the canteen.
You arrive in a canteen. An ordinary one.
You make out an opened cabinet. The cabinet is empty! What a waste of a day!
You are carrying: a printer.

your action:

Response: insert printer into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Eat the salad.

Here is your interactions so far:
current state: You are now in the cubicle.
You're now in a cubicle. You start to take note of what's in the room.
Look over there! a bookshelf. But there isn't a thing on it.
You are carrying: a salad.

your action:

Response: eat salad<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please rest the broom on the counter in the laundry place.

Here is your interactions so far:
current state: You are now in the laundry place.
You've just walked into a laundry place.
You can make out a counter. But the thing hasn't got anything on it.
You are carrying: a broom.

your action:

Response: put broom on counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the laptop inside the box.

Here is your interactions so far:
current state: You are now in the office.
You're now in an office. You try to gain information on your surroundings by using a technique you call "looking."
You make out an opened box. What a letdown! The box is empty!
You are carrying: a laptop.

your action:

Response: insert laptop into box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck that the Henderson's limited edition chest within the shower is locked with the Henderson's limited edition passkey.

Here is your interactions so far:
current state: You are now in the shower.
You're now in the shower.
Were you looking for a Henderson's limited edition chest? Because look over there, it's a Henderson's limited edition chest. Make a note of this, you might have to put stuff on or in it later on.
You are carrying: a Henderson's limited edition passkey.

your action:

Response: lock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the fly larva on the stand.

Here is your interactions so far:
current state: You are now in the workshop.
You find yourself in a workshop. An usual one. You begin to take stock of what's in the room.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a stand. But the thing hasn't got anything on it.
You are carrying: a fly larva.

your action:

Response: put fly larva on stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to make sure that the chest inside the pantry is shut.

Here is your interactions so far:
current state: You are now in the pantry.
You are in a pantry. A normal kind of place.
You make out a chest. What a letdown! The chest is empty!
There is a key on the floor.
You are carrying nothing.

your action:

Response: close chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the vacuum from the floor of the launderette.

Here is your interactions so far:
current state: You are now in the launderette.
You are in a launderette. An usual kind of place.
There is a vacuum on the floor.
You are carrying: a shadfly.

your action:

Response: take vacuum<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please Put the cake scented key into the cake scented chest within the cubicle to lock it.

Here is your interactions so far:
current state: You are now in the cubicle.
You've just sauntered into a cubicle. You can barely contain your excitement.
You can make out a closed cake scented chest close by.
You are carrying: a cake scented key.

your action:

Response: lock cake scented chest with cake scented key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing session of TextWorld! Your task for today is to pick up the insect from the counter inside the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You arrive in a cookery. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a counter. You see an insect on the counter.
You are carrying nothing.

your action:

Response: take insect from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing game of TextWorld! Open the TextWorld chest.

Here is your interactions so far:
current state: You are now in the cellar.
You are in a cellar. A normal kind of place. The room is well lit.
Oh wow! Is that what I think it is? It is! It's a TextWorld chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.
There is a TextWorld passkey on the floor.
You are carrying nothing.

your action:

Response: open TextWorld chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting game of TextWorld! Recover the nest of grubs from the shelf in the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
A decrepit signboard tells you that you are now in the spare room.
You can make out a shelf. You see a nest of grubs on the shelf.
You are carrying nothing.

your action:

Response: take nest of grubs from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Place the keycard into the chest inside the steam room to lock it.

Here is your interactions so far:
current state: You are now in the steam room.
Well, here we are in the steam room. You begin looking for stuff.
You can make out a closed chest.
You are carrying: a keycard.

your action:

Response: lock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Assure the fudge scented chest inside the bathroom is locked.

Here is your interactions so far:
current state: You are now in the bathroom.
You've just walked into a bathroom.
You can see a closed fudge scented chest.
You are carrying: a fudge scented latchkey.

your action:

Response: lock fudge scented chest with fudge scented latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting episode of TextWorld! Recover the fly larva from the floor of the closet.

Here is your interactions so far:
current state: You are now in the closet.
You've just shown up in a closet.
There is a fly larva on the floor.
You are carrying: a lampshade.

your action:

Response: take fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting round of TextWorld! Eat the stick of butter.

Here is your interactions so far:
current state: You are now in the study.
You arrive in a study. An usual one.
You bend down to tie your shoe. When you stand up, you notice a coffer.
You are carrying: a stick of butter.

your action:

Response: eat stick of butter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! You can put the fly larva inside the basket.

Here is your interactions so far:
current state: You are now in the chamber.
You arrive in a chamber. A standard one.
Oh, great. Here's a basket. The basket is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a fly larva.

your action:

Response: insert fly larva into basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your task for today is to ditch the coffee cup on the floor of the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You've just sauntered into a canteen.
You are carrying: a coffee cup and a nest of grubs.

your action:

Response: drop coffee cup<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please retrieve the golf ball from the floor of the attic.

Here is your interactions so far:
current state: You are now in the attic.
This might come as a shock to you, but you've just come into an attic.
You can see a stand. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?
There is a golf ball on the floor.
You are carrying nothing.

your action:

Response: take golf ball<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Look and see that the box is shut.

Here is your interactions so far:
current state: You are now in the study.
Well I'll be, you are in a place we're calling a study.
You see a box. The box contains a binder. There's something strange about this being here, but you can't put your finger on it.
You are carrying nothing.

your action:

Response: close box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck the type 8 safe in the workshop is locked.

Here is your interactions so far:
current state: You are now in the workshop.
This might come as a shock to you, but you've just moved into a workshop. You can barely contain your excitement.
Were you looking for a type 8 safe? Because look over there, it's a type 8 safe.
You are carrying: a type 8 key.

your action:

Response: lock type 8 safe with type 8 key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please place the synthesizer on the floor of the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
I just think it's awesome that you're in a workshop now. Okay, just remember what you're here to do, and everything will go great.
There is a worm on the floor.
You are carrying: a synthesizer.

your action:

Response: drop synthesizer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing game of TextWorld! Your task for today is to toss the paper towel on the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
You're now in the bedroom.
You bend down to tie your shoe. When you stand up, you notice a bench. But the thing is empty.
You are carrying: a paper towel.

your action:

Response: drop paper towel<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Pick up the mouse from the floor of the study.

Here is your interactions so far:
current state: You are now in the study.
Well, here we are in a study. You begin to take stock of what's here.
You make out an armchair. The armchair is usual. But the thing is empty.
There is a mouse on the floor.
You are carrying nothing.

your action:

Response: take mouse<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the safe is open.

Here is your interactions so far:
current state: You are now in the study.
You are in a study. A typical kind of place.
A closed safe is in the room.
There is a keycard on the floor.
You are carrying nothing.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please lock the vanilla scented locker.

Here is your interactions so far:
current state: You are now in the closet.
You've entered a closet. I guess you better just go and list everything you see here.
You bend down to tie your shoe. When you stand up, you notice a vanilla scented locker.
You are carrying: a vanilla scented key.

your action:

Response: lock vanilla scented locker with vanilla scented key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck that the safe within the cubicle is locked.

Here is your interactions so far:
current state: You are now in the cubicle.
A decrepit placard tells you that you are now in the cubicle.
You see a closed safe.
You are carrying: a latchkey.

your action:

Response: lock safe with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to make it so that the box inside the spare room is open.

Here is your interactions so far:
current state: You are now in the spare room.
You've entered a spare room.
You see a box.
There is a passkey on the floor.
You are carrying nothing.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to you can insert the frisbee inside the display within the pantry.

Here is your interactions so far:
current state: You are now in the pantry.
Well I'll be, you are in the place we're calling the pantry.
An open display is right there by you. The display is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a frisbee.

your action:

Response: insert frisbee into display<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to rest the vacuum on the bookshelf within the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You arrive in a bedchamber. An usual kind of place.
You hear a noise behind you and spin around, but you can't see anything other than a bookshelf. But the thing is empty. It would have been so cool if there was stuff on the bookshelf.
You are carrying: a vacuum.

your action:

Response: put vacuum on bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting game of TextWorld! Your task for today is to place the book on the table.

Here is your interactions so far:
current state: You are now in the restroom.
Well how about that, you are in the place we're calling the restroom.
Were you looking for a table? Because look over there, it's a table. But oh no! there's nothing on this piece of junk.
You are carrying: a book.

your action:

Response: put book on table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please rest the worm on the chair inside the study.

Here is your interactions so far:
current state: You are now in the study.
You arrive in a study. A normal one.
Were you looking for a chair? Because look over there, it's a chair. What a coincidence, weren't you just thinking about a chair? The chair is typical. But the thing is empty. Hm. Oh well
You are carrying: a worm.

your action:

Response: put worm on chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to put the folder on the mantelpiece inside the lounge.

Here is your interactions so far:
current state: You are now in the lounge.
You arrive in a lounge. A typical kind of place.
You make out a mantelpiece. But there isn't a thing on it.
You are carrying: a folder.

your action:

Response: put folder on mantelpiece<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Ditch the teacup on the floor of the shower.

Here is your interactions so far:
current state: You are now in the shower.
You arrive in a shower. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
There is a towel on the floor.
You are carrying: a teacup.

your action:

Response: drop teacup<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the book from the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
You are in a bedroom. An usual one.
There is a book on the floor.
You are carrying: a sock.

your action:

Response: take book<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound game of TextWorld! Your task for today is to retrieve the nest of shrimp from the cabinet inside the office.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
An open cabinet is close by. The cabinet contains a nest of shrimp. You shudder, but continue examining the room.
You are carrying nothing.

your action:

Response: take nest of shrimp from cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to close the dresser inside the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
You find yourself in a bedroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You make out a dresser. What a letdown! The dresser is empty! You make out a desk. But there isn't a thing on it. You move on, clearly infuriated by your TextWorld experience.
You are carrying nothing.

your action:

Response: close dresser<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the bug from the board within the washroom.

Here is your interactions so far:
current state: You are now in the washroom.
Of every washroom you could have shown up in, you had to walk into a normal one. You begin looking for stuff.
You make out a board. The board is standard. On the board you see a bug.
You are carrying nothing.

your action:

Response: take bug from board<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Make sure that the Henderson's limited edition safe in the spare room is unlocked.

Here is your interactions so far:
current state: You are now in the spare room.
You have entered a spare room. Not the spare room you'd expect. No, this is a spare room. You begin looking for stuff.
You can see a locked Henderson's limited edition safe nearby.
You are carrying: a Henderson's limited edition key.

your action:

Response: unlock Henderson's limited edition safe with Henderson's limited edition key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to retrieve the worm from the case in the garage.

Here is your interactions so far:
current state: You are now in the garage.
Well, here we are in a garage.
You see an opened case right there by you. The case contains a worm.
You are carrying nothing.

your action:

Response: take worm from case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to assure that the spherical safe is ajar.

Here is your interactions so far:
current state: You are now in the restroom.
You've entered a restroom.
You see a spherical safe.
You are carrying: a spherical latchkey.

your action:

Response: open spherical safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ensure that the chest inside the workshop is open.

Here is your interactions so far:
current state: You are now in the workshop.
You arrive in a workshop. A typical one.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest.
You are carrying: a latchkey.

your action:

Response: open chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the broccoli.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You scan the room for a shelf, and you find a shelf. The shelf is typical. But there isn't a thing on it.
You are carrying: a broccoli.

your action:

Response: eat broccoli<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Pick up the lightbulb from the stand.

Here is your interactions so far:
current state: You are now in the spare room.
You are in a spare room. It seems to be pretty typical here. You can barely contain your excitement.
You see a stand. The stand is standard. On the stand you can see a lightbulb.
You are carrying nothing.

your action:

Response: take lightbulb from stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to close the trunk.

Here is your interactions so far:
current state: You are now in the spare room.
You arrive in a spare room. A typical one.
You can make out an opened trunk. The trunk is empty, what a horrible day! You can make out a suitcase. The suitcase is empty! What a waste of a day!
You are carrying nothing.

your action:

Response: close trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound episode of TextWorld! Insert the American limited edition key into the American limited edition safe within the cubicle's lock to unlock it.

Here is your interactions so far:
current state: You are now in the cubicle.
You've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cubicle.
Oh wow! Is that what I think it is? It is! It's a American limited edition safe.
You are carrying: an American limited edition key.

your action:

Response: unlock American limited edition safe with American limited edition key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the top hat from the floor of the closet.

Here is your interactions so far:
current state: You are now in the closet.
You've entered a closet.
There is a top hat on the floor.
You are carrying: a coffee cup.

your action:

Response: take top hat<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Ditch the telephone on the floor of the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You arrive in a canteen. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You bend down to tie your shoe. When you stand up, you notice a fridge.
You are carrying: a telephone.

your action:

Response: drop telephone<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing session of TextWorld! Pick up the mug from the bookshelf within the cubicle.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. A typical one.
If you haven't noticed it already, there seems to be something there by the wall, it's a bookshelf. The bookshelf is typical. On the bookshelf you make out a mug.
You are carrying nothing.

your action:

Response: take mug from bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the shirt from the table inside the restroom.

Here is your interactions so far:
current state: You are now in the restroom.
Well, here we are in a restroom.
You can make out a table. The table is usual. On the table you make out a shirt.
You are carrying nothing.

your action:

Response: take shirt from table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to open the American limited edition box.

Here is your interactions so far:
current state: You are now in the studio.
Ah, the studio. This is some kind of studio, really great ordinary vibes in this place, a wonderful ordinary atmosphere.
A closed American limited edition box is in the corner.
There is an American limited edition keycard on the floor.
You are carrying nothing.

your action:

Response: open American limited edition box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced episode of TextWorld! Drop the whisk on the floor of the cubicle.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. An ordinary kind of place.
You can make out a mantle. However, the mantle, like an empty mantle, has nothing on it.
You are carrying: a whisk.

your action:

Response: drop whisk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Eat the fondue.

Here is your interactions so far:
current state: You are now in the pantry.
Well, here we are in a pantry.
You are carrying: a cashew and a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the backup calendar from the stand inside the office.

Here is your interactions so far:
current state: You are now in the office.
You arrive in an office. An ordinary one.
You bend down to tie your shoe. When you stand up, you notice a stand. The stand is usual. On the stand you can see a backup calendar.
You are carrying nothing.

your action:

Response: take backup calendar from stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced episode of TextWorld! Your task for today is to recover the laptop from the coffer.

Here is your interactions so far:
current state: You are now in the lounge.
You arrive in a lounge. A standard one.
An open coffer is in the room. The coffer contains a laptop. Now why would someone leave that there?
You are carrying nothing.

your action:

Response: take laptop from coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please look and see that the safe inside the office is unlocked.

Here is your interactions so far:
current state: You are now in the office.
Well I'll be, you are in the place we're calling the office.
You can see a locked safe nearby.
You are carrying: a key.

your action:

Response: unlock safe with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the latchkey into the box's lock to unlock it.

Here is your interactions so far:
current state: You are now in the sauna.
You've entered a sauna. I guess you better just go and list everything you see here.
You see a box.
You are carrying: a latchkey.

your action:

Response: unlock box with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Pick-up the golf ball from the floor of the closet.

Here is your interactions so far:
current state: You are now in the closet.
You arrive in a closet.
There is a golf ball on the floor.
You are carrying: a Comic Strip Calendar.

your action:

Response: take golf ball<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure the rectangular safe is locked.

Here is your interactions so far:
current state: You are now in the sauna.
You've just walked into a sauna.
You bend down to tie your shoe. When you stand up, you notice a rectangular safe.
You are carrying: a rectangular keycard.

your action:

Response: lock rectangular safe with rectangular keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to eat the broccoli.

Here is your interactions so far:
current state: You are now in the office.
Ah, the office. This is some kind of office, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.
You are carrying: a broccoli and a hat.

your action:

Response: eat broccoli<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to pick up the shadfly from the portmanteau within the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You arrive in a bedchamber. A standard kind of place. The room is well lit.
You see a portmanteau. The portmanteau contains a shadfly. Something scurries by right in the corner of your eye. Probably nothing.
You are carrying nothing.

your action:

Response: take shadfly from portmanteau<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the locker is open.

Here is your interactions so far:
current state: You are now in the bedroom.
You're not going to believe this, but you've just entered a bedroom.
You can see a closed locker in the corner.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the fondue.

Here is your interactions so far:
current state: You are now in the scullery.
You've entered a scullery. I guess you better just go and list everything you see here.
You are carrying: a stick of butter and a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Your task for today is to insert the formless keycard into the formless safe inside the spare room's lock to unlock it.

Here is your interactions so far:
current state: You are now in the spare room.
You are in a spare room. A standard kind of place.
You can make out a locked formless safe.
You are carrying: a formless keycard.

your action:

Response: unlock formless safe with formless keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Close the locker.

Here is your interactions so far:
current state: You are now in the recreation zone.
You've entered a recreation zone. You can barely contain your excitement.
You can make out an opened locker. The locker is empty, what a horrible day!
There is a passkey on the floor.
You are carrying nothing.

your action:

Response: close locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please place the laptop on the plate.

Here is your interactions so far:
current state: You are now in the canteen.
Well, here we are in the canteen.
You can see a plate. What a coincidence, weren't you just thinking about a plate? The plate is typical. Looks like someone's already been here and taken everything off it, though. Hm. Oh well
You are carrying: a laptop.

your action:

Response: put laptop on plate<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to place the blender on the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You've just walked into a cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You make out a platter. You shudder, but continue examining the platter. However, the platter, like an empty platter, has nothing on it.
You are carrying: a blender.

your action:

Response: drop blender<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to make it so that the chest is locked.

Here is your interactions so far:
current state: You are now in the laundromat.
You are in a laundromat. An usual one.
You can make out a closed chest.
You are carrying: a keycard.

your action:

Response: lock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please toss the Advent Calendar on the floor of the salon.

Here is your interactions so far:
current state: You are now in the salon.
You arrive in a salon. A standard one.
There is a sandwich on the floor.
You are carrying: an Advent Calendar.

your action:

Response: drop Advent Calendar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to close the display.

Here is your interactions so far:
current state: You are now in the pantry.
You've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the pantry. I guess you better just go and list everything you see here.
You see a gleam over in a corner, where you can see a display. The display is empty! What a waste of a day! You see a gleam over in a corner, where you can see a counter. The counter is typical. But the thing hasn't got anything on it.
You are carrying nothing.

your action:

Response: close display<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the keyboard from the mantle.

Here is your interactions so far:
current state: You are now in the office.
You have come into the most normal of all possible offices. Okay, just remember what you're here to do, and everything will go great.
Hey, want to see a mantle? Look over there, a mantle. The mantle is ordinary. On the mantle you can make out a keyboard. You shudder, but continue examining the room.
You are carrying nothing.

your action:

Response: take keyboard from mantle<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing game of TextWorld! Your task for today is to make sure the locker is locked.

Here is your interactions so far:
current state: You are now in the basement.
Well, here we are in a basement. The room is well lit.
You see a locker. Wow, isn't TextWorld just the best?
You are carrying: a key.

your action:

Response: lock locker with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to ensure that the cuboid chest inside the basement is open.

Here is your interactions so far:
current state: You are now in the basement.
You've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You see a cuboid chest.
There is a cuboid latchkey on the floor.
You are carrying nothing.

your action:

Response: open cuboid chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure that the safe within the office is ajar.

Here is your interactions so far:
current state: You are now in the office.
You have fallen into the most usual of all possible offices. The room is well lit.
You see a closed safe, which looks usual, here.
You are carrying: a latchkey.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure that the Microsoft safe is opened.

Here is your interactions so far:
current state: You are now in the office.
You've just sauntered into an office.
You bend down to tie your shoe. When you stand up, you notice a Microsoft safe. You can't wait to tell the folks at home about this!
You are carrying: a Microsoft keycard.

your action:

Response: open Microsoft safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to place the frisbee on the shelf inside the cookhouse.

Here is your interactions so far:
current state: You are now in the cookhouse.
You are in a cookhouse. A normal one.
You smell an intriguing smell, and follow it to a shelf. The shelf appears to be empty.
You are carrying: a frisbee.

your action:

Response: put frisbee on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to eat the burger.

Here is your interactions so far:
current state: You are now in the parlor.
You've just shown up in a parlor.
You make out a bed stand. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?
You are carrying: a burger.

your action:

Response: eat burger<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Lift the bug from the floor of the attic.

Here is your interactions so far:
current state: You are now in the attic.
Well, here we are in an attic.
There is a loaf of bread and a bug on the floor.
You are carrying nothing.

your action:

Response: take bug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing session of TextWorld! Your task for today is to Put the key into the chest to lock it.

Here is your interactions so far:
current state: You are now in the laundry place.
You find yourself in a laundry place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a chest.
You are carrying: a key.

your action:

Response: lock chest with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the box in the office is shut.

Here is your interactions so far:
current state: You are now in the office.
Of every office you could have sauntered into, you had to show up in an ordinary one. You begin looking for stuff.
You smell a fine smell, and follow it to a box. Empty! What kind of nightmare TextWorld is this?
You are carrying: a keycard.

your action:

Response: close box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Pick-up the desktop computer from the floor of the office.

Here is your interactions so far:
current state: You are now in the office.
You've just walked into an office.
You can see a chair. Looks like someone's already been here and taken everything off it, though.
There is a desktop computer on the floor.
You are carrying nothing.

your action:

Response: take desktop computer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Your task for today is to ensure that the safe within the launderette is open.

Here is your interactions so far:
current state: You are now in the launderette.
You're now in a launderette. You begin looking for stuff.
You can make out a closed safe.
There is a passkey on the floor.
You are carrying nothing.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing episode of TextWorld! Your task for today is to you can put the bowl into the cabinet.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. An usual one.
You can see a cabinet. Empty! What kind of nightmare TextWorld is this?
You are carrying: a bowl.

your action:

Response: insert bowl into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting session of TextWorld! Sit the napkin on the counter.

Here is your interactions so far:
current state: You are now in the pantry.
You're now in the pantry.
You see a gleam over in a corner, where you can see a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.
You are carrying: a napkin.

your action:

Response: put napkin on counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the mug from the fridge.

Here is your interactions so far:
current state: You are now in the cookery.
You're now in the cookery. You try to gain information on your surroundings by using a technique you call "looking."
You can make out an opened fridge. The fridge contains a mug.
You are carrying nothing.

your action:

Response: take mug from fridge<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to make sure that the cuboid chest within the scullery is wide open.

Here is your interactions so far:
current state: You are now in the scullery.
Ah, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere.
You can make out a closed cuboid chest nearby.
There is a cuboid keycard on the floor.
You are carrying nothing.

your action:

Response: open cuboid chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to close the rectangular box inside the cellar.

Here is your interactions so far:
current state: You are now in the cellar.
You arrive in a cellar. A standard kind of place.
You see a rectangular box. The rectangular box is empty, what a horrible day!
You are carrying: a rectangular keycard.

your action:

Response: close rectangular box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure that the safe is wide open.

Here is your interactions so far:
current state: You are now in the workshop.
You've just walked into a workshop.
You see a closed safe right there by you.
You are carrying: a key.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please put the tv on the desk.

Here is your interactions so far:
current state: You are now in the cubicle.
You find yourself in a cubicle. A normal kind of place. Let's see what's in here.
You see a desk. The desk is standard. But the thing is empty.
You are carrying: a tv.

your action:

Response: put tv on desk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ensure that the rectangular safe is open.

Here is your interactions so far:
current state: You are now in the chamber.
You arrive in a chamber. An ordinary one. The room is well lit.
You can see a rectangular safe.
There is a rectangular latchkey on the floor.
You are carrying nothing.

your action:

Response: open rectangular safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to eat the carrot.

Here is your interactions so far:
current state: You are now in the attic.
You've just sauntered into an attic.
There is a lampshade on the floor.
You are carrying: a carrot.

your action:

Response: eat carrot<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Make absolutely sure that the rectangular safe in the parlor is locked with the rectangular latchkey.

Here is your interactions so far:
current state: You are now in the parlor.
You've just walked into a parlor. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a rectangular safe.
You are carrying: a rectangular latchkey.

your action:

Response: lock rectangular safe with rectangular latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the vacuum from the shelf within the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the sauna. You begin to take stock of what's here.
You can see a shelf. The shelf is typical. On the shelf you can see a vacuum.
You are carrying nothing.

your action:

Response: take vacuum from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting session of TextWorld! Your task for today is to you can place the nest of earwigs inside the coffer in the studio.

Here is your interactions so far:
current state: You are now in the studio.
You arrive in a studio. An ordinary one. I guess you better just go and list everything you see here.
You can make out a coffer. Empty! What kind of nightmare TextWorld is this?
You are carrying: a nest of earwigs.

your action:

Response: insert nest of earwigs into coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to unlock the safe with the latchkey.

Here is your interactions so far:
current state: You are now in the vault.
Okay, so you're in a vault, cool, but is it typical? You better believe it is. You start to take note of what's in the room.
You can make out a safe.
You are carrying: a latchkey.

your action:

Response: unlock safe with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please unlock the type 6 safe inside the bedchamber with the type 6 latchkey.

Here is your interactions so far:
current state: You are now in the bedchamber.
You find yourself in a bedchamber. A standard kind of place.
You can see a locked type 6 safe.
You are carrying: a type 6 latchkey.

your action:

Response: unlock type 6 safe with type 6 latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced round of TextWorld! Your task for today is to pick-up the shadfly from the floor of the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
You find yourself in a spare room. A normal kind of place.
There is a shadfly on the floor.
You are carrying: a frisbee.

your action:

Response: take shadfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the safe is unlocked.

Here is your interactions so far:
current state: You are now in the dish-pit.
You find yourself in a dish-pit. A typical one.
You can make out a locked safe.
You are carrying: a keycard.

your action:

Response: unlock safe with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the Henderson's limited edition safe is locked.

Here is your interactions so far:
current state: You are now in the office.
You're now in an office. You can barely contain your excitement.
A closed Henderson's limited edition safe, which looks normal, is in the room.
You are carrying: a Henderson's limited edition passkey.

your action:

Response: lock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the box in the cookhouse is unlocked.

Here is your interactions so far:
current state: You are now in the cookhouse.
You arrive in a cookhouse. A normal kind of place.
A locked box is here.
You are carrying: a passkey.

your action:

Response: unlock box with passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the sock from the floor of the basement.

Here is your interactions so far:
current state: You are now in the basement.
You arrive in a basement. A standard kind of place.
There is a sock and a shadfly on the floor.
You are carrying nothing.

your action:

Response: take sock<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to retrieve the keyboard from the stand.

Here is your interactions so far:
current state: You are now in the cubicle.
Ah, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a stand. You see a keyboard on the stand. I mean, just wow! Isn't TextWorld just the best?
You are carrying nothing.

your action:

Response: take keyboard from stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to recover the laptop from the bookshelf.

Here is your interactions so far:
current state: You are now in the study.
You've just sauntered into a study. You begin to take stock of what's here.
As if things weren't amazing enough already, you can even see a bookshelf. You see a laptop on the bookshelf.
You are carrying nothing.

your action:

Response: take laptop from bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Open the non-euclidean box in the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
You make a grand eccentric entrance into a recreation zone.
You bend down to tie your shoe. When you stand up, you notice a non-euclidean box.
You are carrying: a non-euclidean key.

your action:

Response: open non-euclidean box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick-up the tablet from the floor of the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
Well, here we are in a bedchamber.
There is a tablet on the floor.
You are carrying: a nest of caterpillars.

your action:

Response: take tablet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please look and see that the Canadian chest is unlocked.

Here is your interactions so far:
current state: You are now in the laundry place.
You arrive in a laundry place. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
Hey, want to see a Canadian chest? Look over there, a Canadian chest.
You are carrying: a Canadian key.

your action:

Response: unlock Canadian chest with Canadian key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Take the desktop computer from the bookshelf inside the studio.

Here is your interactions so far:
current state: You are now in the studio.
Well how about that, you are in the place we're calling the studio.
You can make out a bookshelf. The bookshelf is standard. On the bookshelf you see a desktop computer. It doesn't get more TextWorld than this!
You are carrying nothing.

your action:

Response: take desktop computer from bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please sit the lightbulb on the rack inside the kitchen.

Here is your interactions so far:
current state: You are now in the kitchen.
You've just sauntered into a kitchen.
You see a rack. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the rack.
You are carrying: a lightbulb.

your action:

Response: put lightbulb on rack<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing session of TextWorld! Pick up the insect from the desk.

Here is your interactions so far:
current state: You are now in the cubicle.
You find yourself in a cubicle. A standard one.
You rest your hand against a wall, but you miss the wall and fall onto a desk. On the desk you can see an insect.
You are carrying nothing.

your action:

Response: take insect from desk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the pizza.

Here is your interactions so far:
current state: You are now in the cubicle.
I am sorry to announce that you are now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
There is a cauliflower on the floor.
You are carrying: a pizza.

your action:

Response: eat pizza<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please open the locker.

Here is your interactions so far:
current state: You are now in the recreation zone.
You've just sauntered into a recreation zone. You begin looking for stuff.
You smell an intriguing smell, and follow it to a locker. There's something strange about this thing being here, but you don't have time to worry about that now.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ensure that the safe in the closet is open.

Here is your interactions so far:
current state: You are now in the closet.
You are in a closet. A typical one.
You can make out a safe. You can't wait to tell the folks at home about this!
You are carrying: a keycard.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting round of TextWorld! Your task for today is to pick up the shoe from the case within the closet.

Here is your interactions so far:
current state: You are now in the closet.
I am sorry to announce that you are now in the closet. I guess you better just go and list everything you see here.
An open case is here. The case contains a shoe. Make a note of this, you might have to put stuff on or in it later on.
You are carrying nothing.

your action:

Response: take shoe from case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the fondue.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. It seems to be pretty normal here. You try to gain information on your surroundings by using a technique you call "looking."
There is a candy bar on the floor.
You are carrying: a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced session of TextWorld! Your task for today is to put the butterfly on the chair in the dish-pit.

Here is your interactions so far:
current state: You are now in the dish-pit.
You arrive in a dish-pit. An ordinary kind of place.
You make out a chair. The chair is usual. But the thing is empty, unfortunately.
You are carrying: a butterfly.

your action:

Response: put butterfly on chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing episode of TextWorld! Your task for today is to open the chest.

Here is your interactions so far:
current state: You are now in the cellar.
You've just shown up in a cellar.
You can make out a chest.
There is a keycard on the floor.
You are carrying nothing.

your action:

Response: open chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to deposit the cushion into the suitcase within the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
I am stoked to announce that you are now in the bedchamber.
You see a suitcase. I mean, just wow! Isn't TextWorld just the best? The suitcase is empty! What a waste of a day!
You are carrying: a cushion.

your action:

Response: insert cushion into suitcase<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Pick-up the manuscript from the floor of the bar.

Here is your interactions so far:
current state: You are now in the bar.
You're now in a bar.
You scan the room for a bed stand, and you find a bed stand. But there isn't a thing on it.
There is a manuscript on the floor.
You are carrying nothing.

your action:

Response: take manuscript<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to recover the nest of beetles from the mantle within the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
Guess what, you are in the place we're calling the workshop.
You smell a terrible smell, and follow it to a mantle. The mantle is ordinary. On the mantle you can see a nest of beetles. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You are carrying nothing.

your action:

Response: take nest of beetles from mantle<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to deposit the book on the floor of the scullery.

Here is your interactions so far:
current state: You are now in the scullery.
You are in a scullery. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can make out a board. The board appears to be empty. Aw, here you were, all excited for there to be things on it!
You are carrying: a book.

your action:

Response: drop book<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to toss the worm on the floor of the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
Guess what, you are in a place we're calling a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.
There is a cookie on the floor.
You are carrying: a worm.

your action:

Response: drop worm<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Eat the fondue.

Here is your interactions so far:
current state: You are now in the pantry.
You've just shown up in a pantry.
There is a licorice strip on the floor.
You are carrying: a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! You can place the paper towel inside the cabinet in the cookhouse.

Here is your interactions so far:
current state: You are now in the cookhouse.
You've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cookhouse. You begin to take stock of what's here.
What's that over there? It looks like it's a cabinet. The cabinet is empty, what a horrible day!
You are carrying: a paper towel.

your action:

Response: insert paper towel into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please toss the keyboard on the floor of the playroom.

Here is your interactions so far:
current state: You are now in the playroom.
You've just walked into a playroom.
You can make out an opened trunk. The trunk is empty, what a horrible day!
You are carrying: a keyboard.

your action:

Response: drop keyboard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the garlic clove.

Here is your interactions so far:
current state: You are now in the spare room.
You've just sauntered into a spare room. Okay, just remember what you're here to do, and everything will go great.
You bend down to tie your shoe. When you stand up, you notice a suitcase.
You are carrying: a garlic clove.

your action:

Response: eat garlic clove<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound episode of TextWorld! You can insert the nest of bats inside the cabinet.

Here is your interactions so far:
current state: You are now in the scullery.
You find yourself in a scullery. An ordinary one.
What's that over there? It looks like it's a cabinet. The cabinet is empty, what a horrible day!
You are carrying: a nest of bats.

your action:

Response: insert nest of bats into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your task for today is to insert the knife inside the dresser.

Here is your interactions so far:
current state: You are now in the bathroom.
You've just sauntered into a bathroom.
You can see an opened dresser here. The dresser is empty! What a waste of a day!
You are carrying: a knife.

your action:

Response: insert knife into dresser<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please unlock the chest inside the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You have fallen into a canteen. Not the canteen you'd expect. No, this is a canteen.
You can see a chest.
You are carrying: a keycard.

your action:

Response: unlock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to ensure that the rectangular safe in the vault is open.

Here is your interactions so far:
current state: You are now in the vault.
You are in a vault. A standard kind of place.
You can make out a rectangular safe.
There is a rectangular keycard on the floor.
You are carrying nothing.

your action:

Response: open rectangular safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Your task for today is to deposit the sock into the safe.

Here is your interactions so far:
current state: You are now in the sauna.
You're now in a sauna. You begin to take stock of what's here.
You make out an opened safe. Empty! What kind of nightmare TextWorld is this?
You are carrying: a sock.

your action:

Response: insert sock into safe<|im_end|>