Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Recover the worm from the platter inside the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You are in a canteen. A normal kind of place.
You see a platter. The platter is standard. On the platter you can see a worm. Classic TextWorld.
You are carrying nothing.

your action:

Response: take worm from platter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to eat the peanut.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. An ordinary kind of place.
You can make out a display.
You are carrying: a peanut.

your action:

Response: eat peanut<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing session of TextWorld! Insert the bug into the basket inside the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
You find yourself in a recreation zone. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
If you haven't noticed it already, there seems to be something there by the wall, it's a basket. The basket is empty! What a waste of a day!
You are carrying: a bug.

your action:

Response: insert bug into basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to Deposit the type Q passkey into the type Q locker to lock it.

Here is your interactions so far:
current state: You are now in the sauna.
You find yourself in a sauna. A normal one. You begin looking for stuff.
You make out a closed type Q locker.
You are carrying: a type Q passkey.

your action:

Response: lock type Q locker with type Q passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make it so that the lavender scented box inside the restroom is ajar.

Here is your interactions so far:
current state: You are now in the restroom.
Of every restroom you could have shown up in, you had to saunter into an usual one. You can barely contain your excitement.
You can make out a lavender scented box. Make a note of this, you might have to put stuff on or in it later on.
You are carrying: a lavender scented latchkey.

your action:

Response: open lavender scented box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing episode of TextWorld! Your task for today is to eat the licorice strip.

Here is your interactions so far:
current state: You are now in the sauna.
Fancy seeing you here. Here, by the way, being the sauna.
There is a shirt on the floor.
You are carrying: a licorice strip.

your action:

Response: eat licorice strip<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to sit the broom on the workbench within the attic.

Here is your interactions so far:
current state: You are now in the attic.
You arrive in an attic. An usual kind of place.
Oh wow! Is that what I think it is? It is! It's a workbench. The workbench is ordinary. However, the workbench, like an empty workbench, has nothing on it. Oh! Why couldn't there just be stuff on it?
You are carrying: a broom.

your action:

Response: put broom on workbench<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the hat on the floor of the garage.

Here is your interactions so far:
current state: You are now in the garage.
You make another one of your grand eccentric entrances into a garage.
You are carrying: a stick of butter and a hat.

your action:

Response: drop hat<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to unlock the chest in the studio.

Here is your interactions so far:
current state: You are now in the studio.
You've just walked into a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You smell a wretched smell, and follow it to a chest. Huh, weird.
You are carrying: a keycard.

your action:

Response: unlock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound session of TextWorld! Your task for today is to ensure that the locker is open.

Here is your interactions so far:
current state: You are now in the recreation zone.
You've entered a recreation zone.
You see a locker.
You are carrying: a key.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck the spherical locker is locked.

Here is your interactions so far:
current state: You are now in the canteen.
Well, here we are in the canteen.
You see a closed usual looking spherical locker nearby.
You are carrying: a spherical key.

your action:

Response: lock spherical locker with spherical key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make it so that the chest inside the cubicle is closed.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. A typical one.
You see an opened chest. The chest contains a latchkey.
You are carrying nothing.

your action:

Response: close chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the fly larva from the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You arrive in a cookery. An ordinary one.
There is a fly larva on the floor.
You are carrying: a worm.

your action:

Response: take fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to recover the sock from the table inside the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
You are in a steam room. A standard one.
You make out a table. The table is usual. On the table you see a sock.
You are carrying nothing.

your action:

Response: take sock from table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your task for today is to recover the vacuum from the trunk.

Here is your interactions so far:
current state: You are now in the washroom.
You arrive in a washroom.
You can make out an opened trunk. The trunk contains a vacuum. There's something strange about this being here, but you can't put your finger on it.
You are carrying nothing.

your action:

Response: take vacuum from trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to put the fly larva on the platter.

Here is your interactions so far:
current state: You are now in the dish-pit.
This just in- You, in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
Hey, want to see a platter? Look over there, a platter. The platter is normal. The platter appears to be empty.
You are carrying: a fly larva.

your action:

Response: put fly larva on platter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the broom into the case inside the cubicle.

Here is your interactions so far:
current state: You are now in the cubicle.
You've just walked into a cubicle.
If you haven't noticed it already, there seems to be something there by the wall, it's a case. The case is empty! What a waste of a day!
You are carrying: a broom.

your action:

Response: insert broom into case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Assure that the locker is opened.

Here is your interactions so far:
current state: You are now in the basement.
You've just sauntered into a basement.
You see a closed locker.
You are carrying: a passkey.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please close the basket in the salon.

Here is your interactions so far:
current state: You are now in the salon.
Wow! You're in a salon.
You make out an opened basket right there by you. The basket contains a banana.
You are carrying nothing.

your action:

Response: close basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing game of TextWorld! Open the Canadian limited edition box in the basement.

Here is your interactions so far:
current state: You are now in the basement.
You find yourself in a basement. A normal one.
You see a Canadian limited edition box. You wonder idly who left that here.
You are carrying: a Canadian limited edition latchkey.

your action:

Response: open Canadian limited edition box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the cookie.

Here is your interactions so far:
current state: You are now in the study.
You're now in a study.
What's that over there? It looks like it's a bureau.
You are carrying: a cookie.

your action:

Response: eat cookie<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting game of TextWorld! Ditch the lightbulb on the floor of the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
If you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the sauna.
You are carrying: a fondue and a lightbulb.

your action:

Response: drop lightbulb<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please rest the mouse on the shelf.

Here is your interactions so far:
current state: You are now in the canteen.
You arrive in a canteen. A normal kind of place.
You see a shelf. But the thing is empty, unfortunately.
You are carrying: a mouse.

your action:

Response: put mouse on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to toss the butterfly on the floor of the bathroom.

Here is your interactions so far:
current state: You are now in the bathroom.
This bathroom you have just entered is definitely typical. You begin to take stock of what's here.
You rest your hand against a wall, but you miss the wall and fall onto a table. The table is typical. But the thing is empty.
You are carrying: a butterfly.

your action:

Response: drop butterfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please open the chest inside the office.

Here is your interactions so far:
current state: You are now in the office.
You are in an office. An usual one. You try to gain information on your surroundings by using a technique you call "looking."
You see a chest.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound session of TextWorld! Place the textbook on the table.

Here is your interactions so far:
current state: You are now in the canteen.
This might come as a shock to you, but you've just moved into a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. Looks like someone's already been here and taken everything off it, though.
You are carrying: a textbook.

your action:

Response: put textbook on table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Lock the box within the bar.

Here is your interactions so far:
current state: You are now in the bar.
You've just shown up in a bar. You begin looking for stuff.
You can make out a closed box in the corner.
You are carrying: a latchkey.

your action:

Response: lock box with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced game of TextWorld! Eat the garlic clove.

Here is your interactions so far:
current state: You are now in the spare room.
You're now in a spare room.
You can see a locked toolbox.
You are carrying: a garlic clove.

your action:

Response: eat garlic clove<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to throw the book on the floor of the chamber.

Here is your interactions so far:
current state: You are now in the chamber.
You find yourself in a chamber. A typical one.
You rest your hand against a wall, but you miss the wall and fall onto a chest!
You are carrying: a book.

your action:

Response: drop book<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the locker is open.

Here is your interactions so far:
current state: You are now in the closet.
You arrive in a closet. An usual one.
You make out a closed locker right there by you.
There is a key on the floor.
You are carrying nothing.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to check that the locker is unlocked with the latchkey.

Here is your interactions so far:
current state: You are now in the study.
You're now in the study.
You can make out a locker. There's something strange about this thing being here, but you don't have time to worry about that now.
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to unlock the locker inside the scullery with the latchkey.

Here is your interactions so far:
current state: You are now in the scullery.
You've just shown up in a scullery. You begin to take stock of what's in the room.
You can make out a locked locker.
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the laptop inside the safe.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You can see an opened safe, which looks standard, in the room. Empty! What kind of nightmare TextWorld is this?
You are carrying: a laptop.

your action:

Response: insert laptop into safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Look and see that the safe inside the basement is wide open.

Here is your interactions so far:
current state: You are now in the basement.
You arrive in a basement. A typical kind of place.
You see a safe.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to place the mug into the bureau.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You can see an opened bureau in the room. The bureau is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a mug.

your action:

Response: insert mug into bureau<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please close the coffer.

Here is your interactions so far:
current state: You are now in the lounge.
You've entered a lounge. You begin to take stock of what's in the room.
You see a coffer. Empty! What kind of nightmare TextWorld is this?
There is a chocolate bar on the floor.
You are carrying nothing.

your action:

Response: close coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the top hat from the shelf.

Here is your interactions so far:
current state: You are now in the vault.
You find yourself in a vault. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can see a shelf. The shelf is typical. On the shelf you see a top hat.
You are carrying nothing.

your action:

Response: take top hat from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please lock the Canadian style box within the cubicle with the Canadian style passkey.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. An usual kind of place.
Look out! It's a- oh, never mind, it's just a Canadian style box.
You are carrying: a Canadian style passkey.

your action:

Response: lock Canadian style box with Canadian style passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Pick-up the novel from the floor of the chamber.

Here is your interactions so far:
current state: You are now in the chamber.
You are in a chamber. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
There is a novel and a tablet on the floor.
You are carrying nothing.

your action:

Response: take novel<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the spoon from the saucepan within the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You've entered a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a saucepan. You see a spoon on the saucepan.
You are carrying nothing.

your action:

Response: take spoon from saucepan<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the melon.

Here is your interactions so far:
current state: You are now in the vault.
You arrive in a vault. A normal one.
There is a nest of kittens on the floor.
You are carrying: a melon.

your action:

Response: eat melon<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Open the rectangular locker.

Here is your interactions so far:
current state: You are now in the closet.
You arrive in a closet. An usual kind of place.
You see a closed rectangular locker right there by you.
You are carrying: a rectangular keycard.

your action:

Response: open rectangular locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the licorice strip.

Here is your interactions so far:
current state: You are now in the scullery.
Well how about that, you are in the place we're calling the scullery. Let's see what's in here.
There is a burger on the floor.
You are carrying: a licorice strip.

your action:

Response: eat licorice strip<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to eat the legume.

Here is your interactions so far:
current state: You are now in the cookhouse.
You find yourself in a cookhouse. An usual one.
You can see an opened case. Empty! What kind of nightmare TextWorld is this?
You are carrying: a legume.

your action:

Response: eat legume<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to recover the shadfly from the floor of the closet.

Here is your interactions so far:
current state: You are now in the closet.
You've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the closet.
There is a shadfly and a butterfly on the floor.
You are carrying nothing.

your action:

Response: take shadfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to look and see that the chest within the study is locked.

Here is your interactions so far:
current state: You are now in the study.
You are in a study. An ordinary kind of place.
You can see a chest.
You are carrying: a key.

your action:

Response: lock chest with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the soap dispenser from the safe inside the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
You've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the steam room. I guess you better just go and list everything you see here.
You make out a safe. The safe contains a soap dispenser. Make a note of this, you might have to put stuff on or in it later on.
You are carrying nothing.

your action:

Response: take soap dispenser from safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to ditch the stapler on the floor of the launderette.

Here is your interactions so far:
current state: You are now in the launderette.
I am excited to announce that you are now in the launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.
There is a cookie on the floor.
You are carrying: a stapler.

your action:

Response: drop stapler<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to place the shirt into the refrigerator.

Here is your interactions so far:
current state: You are now in the canteen.
Well, here we are in the canteen.
You see an opened refrigerator nearby. The refrigerator is empty, what a horrible day!
You are carrying: a shirt.

your action:

Response: insert shirt into refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound game of TextWorld! Your task for today is to throw the shadfly on the floor of the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
Well, here we are in the workshop.
There is an insect on the floor.
You are carrying: a shadfly.

your action:

Response: drop shadfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to lift the broom from the floor of the launderette.

Here is your interactions so far:
current state: You are now in the launderette.
You arrive in a launderette. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
If you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is ordinary. But the thing hasn't got anything on it.
There is a broom on the floor.
You are carrying nothing.

your action:

Response: take broom<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to doublecheck that the box is locked with the key.

Here is your interactions so far:
current state: You are now in the chamber.
You are in a chamber. A normal kind of place. You start to take note of what's in the room.
You see a closed box.
You are carrying: a key.

your action:

Response: lock box with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Put the pair of headphones on the stand within the pantry.

Here is your interactions so far:
current state: You are now in the pantry.
You arrive in a pantry. A standard kind of place.
You make out a stand. The stand is usual. Looks like someone's already been here and taken everything off it, though.
You are carrying: a pair of headphones.

your action:

Response: put pair of headphones on stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing session of TextWorld! Your task for today is to retrieve the fly larva from the chest within the garage.

Here is your interactions so far:
current state: You are now in the garage.
You find yourself in a garage. A typical kind of place.
You can see an opened chest. The chest contains a fly larva.
You are carrying nothing.

your action:

Response: take fly larva from chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make sure that the type 7 box is unlocked.

Here is your interactions so far:
current state: You are now in the steam room.
You find yourself in a steam room. A standard kind of place.
You see a locked type 7 box.
You are carrying: a type 7 key.

your action:

Response: unlock type 7 box with type 7 key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to recover the insect from the refrigerator.

Here is your interactions so far:
current state: You are now in the dish-pit.
Guess what, you are in the place we're calling the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You see a refrigerator. The refrigerator contains an insect. You can't wait to tell the folks at home about this!
You are carrying nothing.

your action:

Response: take insect from refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Close the locker.

Here is your interactions so far:
current state: You are now in the parlor.
You are in a parlor. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see an opened locker right there by you. The locker is empty, what a horrible day!
You are carrying: a mop.

your action:

Response: close locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your task for today is to retrieve the broom from the counter inside the bathroom.

Here is your interactions so far:
current state: You are now in the bathroom.
You find yourself in a bathroom. A typical one.
You make out a counter. Does this look like anything mentioned in the instructions? On the counter you make out a broom.
You are carrying nothing.

your action:

Response: take broom from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the TextWorld limited edition safe is locked.

Here is your interactions so far:
current state: You are now in the closet.
This might come as a shock to you, but you've just stumbled into a closet.
You can see a closed standard looking TextWorld limited edition safe in the corner.
You are carrying: a TextWorld limited edition latchkey.

your action:

Response: lock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the monitor on the floor of the laundromat.

Here is your interactions so far:
current state: You are now in the laundromat.
You are in a laundromat. A normal one.
You are carrying: a burger and a monitor.

your action:

Response: drop monitor<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Your task for today is to take the glass from the fridge.

Here is your interactions so far:
current state: You are now in the cookhouse.
You find yourself in a cookhouse. A standard kind of place.
You can see an opened fridge. The fridge contains a glass.
You are carrying nothing.

your action:

Response: take glass from fridge<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to you can insert the blanket inside the trunk.

Here is your interactions so far:
current state: You are now in the shower.
You've entered a shower.
You hear a noise behind you and spin around, but you can't see anything other than a trunk. The trunk is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a blanket.

your action:

Response: insert blanket into trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced round of TextWorld! Put the cd on the board.

Here is your interactions so far:
current state: You are now in the shower.
You find yourself in a shower. A typical one.
You can make out a board. The board is normal. However, the board, like an empty board, has nothing on it. What, you think everything in TextWorld should have stuff on it?
You are carrying: a cd.

your action:

Response: put cd on board<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Close the toolbox.

Here is your interactions so far:
current state: You are now in the workshop.
You arrive in a workshop. An usual kind of place.
You can make out an opened toolbox. What a letdown! The toolbox is empty!
You are carrying: a teapot.

your action:

Response: close toolbox<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ensure that the spherical chest within the cookhouse is open.

Here is your interactions so far:
current state: You are now in the cookhouse.
I never took you for the sort of person who would show up in a cookhouse, but I guess I was wrong. You begin to take stock of what's here.
You see a spherical chest. There's something strange about this thing being here, but you don't have time to worry about that now.
You are carrying: a spherical keycard.

your action:

Response: open spherical chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to make absolutely sure that the locker is unlocked with the keycard.

Here is your interactions so far:
current state: You are now in the cellar.
You are in a cellar. A standard one.
You can make out a locked locker.
You are carrying: a keycard.

your action:

Response: unlock locker with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your task for today is to ensure that the locker is open.

Here is your interactions so far:
current state: You are now in the basement.
You arrive in a basement. An ordinary one. You start to take note of what's in the room.
You see a locker. Wow, check out the price tag that hangs off the locker! Three hundred bucks!
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the bowl inside the box within the shower.

Here is your interactions so far:
current state: You are now in the shower.
You find yourself in a shower. You begin to take stock of what's in the room.
You rest your hand against a wall, but you miss the wall and fall onto a box. What a letdown! The box is empty!
You are carrying: a bowl.

your action:

Response: insert bowl into box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to recover the cd from the bookshelf inside the salon.

Here is your interactions so far:
current state: You are now in the salon.
You arrive in a salon. A normal one.
You see a bookshelf. The bookshelf is usual. On the bookshelf you can see a cd.
You are carrying nothing.

your action:

Response: take cd from bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please throw the pencil on the floor of the dish-pit.

Here is your interactions so far:
current state: You are now in the dish-pit.
You are in a normal kind of place. That is to say, you're in a dish-pit. Okay, just remember what you're here to do, and everything will go great.
There is a coffee cup on the floor.
You are carrying: a pencil.

your action:

Response: drop pencil<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to place the mug on the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
Well, here we are in the bedroom.
What's that over there? It looks like it's a desk. The desk is typical. But oh no! there's nothing on this piece of garbage.
You are carrying: a mug.

your action:

Response: drop mug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to assure that the drawer is closed.

Here is your interactions so far:
current state: You are now in the laundromat.
You find yourself in a laundromat. An usual one.
You see a gleam over in a corner, where you can see a drawer. Wow, isn't TextWorld just the best? Empty! What kind of nightmare TextWorld is this? You see a counter. Unfortunately, there isn't a thing on it.
You are carrying nothing.

your action:

Response: close drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Make absolutely sure that the type 9 safe is unlocked with the type 9 latchkey.

Here is your interactions so far:
current state: You are now in the spare room.
You are in a spare room. A normal kind of place.
You can see a locked type 9 safe.
You are carrying: a type 9 latchkey.

your action:

Response: unlock type 9 safe with type 9 latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Look and see that the cabinet is shut.

Here is your interactions so far:
current state: You are now in the bathroom.
You find yourself in a bathroom. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.
You can make out an opened cabinet. The cabinet contains a burger.
You are carrying nothing.

your action:

Response: close cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the box is opened.

Here is your interactions so far:
current state: You are now in the sauna.
You are in a sauna. An ordinary kind of place. The room is well lit.
You bend down to tie your shoe. When you stand up, you notice a box.
You are carrying: a passkey.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please look and see that the chest in the dish-pit is locked with the keycard.

Here is your interactions so far:
current state: You are now in the dish-pit.
You arrive in a dish-pit. An usual one.
You make out a closed chest close by.
You are carrying: a keycard.

your action:

Response: lock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the worm from the floor of the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You find yourself in a bedchamber. An usual one.
There is a worm on the floor.
You are carrying: a napkin.

your action:

Response: take worm<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Pick up the cd from the bed stand inside the bar.

Here is your interactions so far:
current state: You are now in the bar.
You arrive in a bar. A standard kind of place.
You see a bed stand. On the bed stand you see a cd.
You are carrying nothing.

your action:

Response: take cd from bed stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the fondue.

Here is your interactions so far:
current state: You are now in the playroom.
You find yourself in a playroom. An ordinary one.
You are carrying: a licorice strip and a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to place the butterfly on the floor of the basement.

Here is your interactions so far:
current state: You are now in the basement.
You've entered a basement.
You see a cabinet. The cabinet is empty! What a waste of a day!
You are carrying: a butterfly.

your action:

Response: drop butterfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to open the locker.

Here is your interactions so far:
current state: You are now in the cookhouse.
You've entered a cookhouse. You begin to take stock of what's here.
You see a closed locker.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the Henderson's locker within the attic is open.

Here is your interactions so far:
current state: You are now in the attic.
You've just shown up in an attic. You try to gain information on your surroundings by using a technique you call "looking."
Hey, want to see a Henderson's locker? Look over there, a Henderson's locker.
There is a Henderson's passkey on the floor.
You are carrying nothing.

your action:

Response: open Henderson's locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to retrieve the bug from the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You are in a cookery. An usual kind of place.
There is a loaf of bread and a bug on the floor.
You are carrying nothing.

your action:

Response: take bug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Your task for today is to check that the spherical safe is unlocked with the spherical key.

Here is your interactions so far:
current state: You are now in the cubicle.
You've just shown up in a cubicle.
You can make out a spherical safe, so there's that.
You are carrying: a spherical key.

your action:

Response: unlock spherical safe with spherical key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make absolutely sure that the drawer is shut.

Here is your interactions so far:
current state: You are now in the steam room.
You've entered a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can make out a drawer. The drawer contains a burger. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You are carrying nothing.

your action:

Response: close drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Take the mug from the display.

Here is your interactions so far:
current state: You are now in the studio.
You're now in the studio.
Look out! It's a- oh, never mind, it's just a display. The display contains a mug.
You are carrying nothing.

your action:

Response: take mug from display<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting session of TextWorld! Sit the laptop on the table in the closet.

Here is your interactions so far:
current state: You are now in the closet.
You find yourself in a closet. A normal one.
You scan the room for a table, and you find a table. Make a note of this, you might have to put stuff on or in it later on. The table is typical. However, the table, like an empty table, has nothing on it.
You are carrying: a laptop.

your action:

Response: put laptop on table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Rest the cd on the rack in the garage.

Here is your interactions so far:
current state: You are now in the garage.
You find yourself in a garage. A normal kind of place. You can barely contain your excitement.
You can see a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though. Hm. Oh well
You are carrying: a cd.

your action:

Response: put cd on rack<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting session of TextWorld! Take the fork from the fridge.

Here is your interactions so far:
current state: You are now in the scullery.
You've just walked into a scullery. The room is well lit.
Hey, want to see a fridge? Look over there, a fridge. The fridge contains a fork.
You are carrying nothing.

your action:

Response: take fork from fridge<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please you can deposit the bug inside the safe.

Here is your interactions so far:
current state: You are now in the bedchamber.
You are in a bedchamber. An usual one.
You can see an opened safe nearby. The safe is empty! What a waste of a day!
You are carrying: a bug.

your action:

Response: insert bug into safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing episode of TextWorld! Doublecheck that the box in the bedchamber is wide open.

Here is your interactions so far:
current state: You are now in the bedchamber.
You find yourself in a bedchamber. A standard one. I guess you better just go and list everything you see here.
Oh wow! Is that what I think it is? It is! It's a box, so there's that.
There is a latchkey on the floor.
You are carrying nothing.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please look and see that the suitcase inside the attic is shut.

Here is your interactions so far:
current state: You are now in the attic.
You arrive in an attic. An ordinary one.
Oh wow! Is that what I think it is? It is! It's a suitcase. The suitcase is empty! This is the worst thing that could possibly happen, ever! You make out a shelf. The shelf appears to be empty. Aw, here you were, all excited for there to be things on it!
You are carrying nothing.

your action:

Response: close suitcase<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to you can put the napkin into the trunk.

Here is your interactions so far:
current state: You are now in the cellar.
You're now in the cellar.
You see a trunk. Empty! What kind of nightmare TextWorld is this?
You are carrying: a napkin.

your action:

Response: insert napkin into trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to ensure that the box is open.

Here is your interactions so far:
current state: You are now in the cubicle.
You are in a cubicle. A typical kind of place.
You see a box, so there's that.
You are carrying: a passkey.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Lift the fly larva from the floor of the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
Look around you. Take it all in. It's not every day someone gets to be in a steam room. The room is well lit.
What's that over there? It looks like it's a bench. But the thing is empty, unfortunately.
There is a fly larva on the floor.
You are carrying nothing.

your action:

Response: take fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the peanut.

Here is your interactions so far:
current state: You are now in the canteen.
You arrive in a canteen. A normal kind of place. You try to gain information on your surroundings by using a technique you call "looking."
Oh, great. Here's a counter. The counter is usual. However, the counter, like an empty counter, has nothing on it.
You are carrying: a peanut.

your action:

Response: eat peanut<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the soap dispenser from the counter.

Here is your interactions so far:
current state: You are now in the laundromat.
You've entered a laundromat. You try to gain information on your surroundings by using a technique you call "looking."
You make out a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. On the counter you can make out a soap dispenser.
You are carrying nothing.

your action:

Response: take soap dispenser from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the coffee cup from the board.

Here is your interactions so far:
current state: You are now in the cookery.
You arrive in a cookery. A typical one.
You see a board. The board is ordinary. On the board you make out a coffee cup.
You are carrying nothing.

your action:

Response: take coffee cup from board<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please check that the locker is unlocked with the latchkey.

Here is your interactions so far:
current state: You are now in the washroom.
You've just shown up in a washroom.
You can make out a locker.
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Look and see the safe inside the laundromat is locked.

Here is your interactions so far:
current state: You are now in the laundromat.
You are in a laundromat. A standard one.
You scan the room for a safe, and you find a safe.
You are carrying: a passkey.

your action:

Response: lock safe with passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the teapot inside the chest within the basement.

Here is your interactions so far:
current state: You are now in the basement.
Well, here we are in a basement.
You can see a chest. The chest is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a teapot.

your action:

Response: insert teapot into chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the teapot from the chest.

Here is your interactions so far:
current state: You are now in the scullery.
Well I'll be, you are in the place we're calling the scullery.
You can see an opened chest. The chest contains a teapot.
You are carrying nothing.

your action:

Response: take teapot from chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound game of TextWorld! Pick up the sponge from the counter in the shower.

Here is your interactions so far:
current state: You are now in the shower.
You're now in a shower. You start to take note of what's in the room.
Hey, want to see a counter? Look over there, a counter. You shudder, but continue examining the counter. The counter is normal. On the counter you see a sponge.
You are carrying nothing.

your action:

Response: take sponge from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please close the trunk in the study.

Here is your interactions so far:
current state: You are now in the study.
Well, here we are in a study.
An open trunk, which looks typical, is in the corner. The trunk is empty, what a horrible day!
You are carrying: a frisbee.

your action:

Response: close trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your task for today is to sit the lamp on the armchair in the office.

Here is your interactions so far:
current state: You are now in the office.
You're now in the office.
Look out! It's a- oh, never mind, it's just an armchair. The armchair is standard. However, the armchair, like an empty armchair, has nothing on it. It would have been so cool if there was stuff on the armchair.
You are carrying: a lamp.

your action:

Response: put lamp on armchair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to look and see the chest is locked.

Here is your interactions so far:
current state: You are now in the laundry place.
You've entered a laundry place.
You can make out a chest.
You are carrying: a latchkey.

your action:

Response: lock chest with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the golf ball from the rack.

Here is your interactions so far:
current state: You are now in the basement.
Of every basement you could have shown up in, you had to come round an usual one.
Look over there! a rack. The rack is typical. On the rack you can see a golf ball.
You are carrying nothing.

your action:

Response: take golf ball from rack<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the insect from the floor of the chamber.

Here is your interactions so far:
current state: You are now in the chamber.
You've just walked into a chamber.
There is an insect on the floor.
You are carrying: a textbook.

your action:

Response: take insect<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Place the sock on the floor of the closet.

Here is your interactions so far:
current state: You are now in the closet.
You are in a closet. It seems to be pretty standard here.
You are carrying: a stick of butter and a sock.

your action:

Response: drop sock<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please place the hat on the mantelpiece.

Here is your interactions so far:
current state: You are now in the bedchamber.
You are in a bedchamber. An ordinary kind of place. You begin looking for stuff.
You see a mantelpiece. The mantelpiece is normal. But oh no! there's nothing on this piece of trash.
You are carrying: a hat.

your action:

Response: put hat on mantelpiece<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing session of TextWorld! Make it so that the locker within the attic is unlocked.

Here is your interactions so far:
current state: You are now in the attic.
You find yourself in an attic. I guess you better just go and list everything you see here.
You make out a locker.
You are carrying: a keycard.

your action:

Response: unlock locker with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the loaf of bread.

Here is your interactions so far:
current state: You are now in the bedroom.
You are in a bedroom. A standard kind of place.
There is a laptop on the floor.
You are carrying: a loaf of bread.

your action:

Response: eat loaf of bread<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to sit the shoe on the couch within the salon.

Here is your interactions so far:
current state: You are now in the salon.
You arrive in a salon. An ordinary one.
You see a couch. What a coincidence, weren't you just thinking about a couch? But the thing hasn't got anything on it.
You are carrying: a shoe.

your action:

Response: put shoe on couch<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your task for today is to pick-up the nest of shrimp from the floor of the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You've just walked into a canteen.
There is a legume and a nest of shrimp on the floor.
You are carrying nothing.

your action:

Response: take nest of shrimp<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing game of TextWorld! Pick up the worm from the floor of the kitchen.

Here is your interactions so far:
current state: You are now in the kitchen.
You've just walked into a kitchen.
You make out a shelf. The shelf is ordinary. But the thing is empty. What, you think everything in TextWorld should have stuff on it?
There is a worm on the floor.
You are carrying nothing.

your action:

Response: take worm<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck that the locker is unlocked with the latchkey.

Here is your interactions so far:
current state: You are now in the vault.
You are in a vault. A standard kind of place.
You bend down to tie your shoe. When you stand up, you notice a locker.
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing round of TextWorld! Recover the pair of headphones from the floor of the attic.

Here is your interactions so far:
current state: You are now in the attic.
You've just sauntered into an attic.
Look over there! a workbench. However, the workbench, like an empty workbench, has nothing on it.
There is a pair of headphones on the floor.
You are carrying nothing.

your action:

Response: take pair of headphones<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your task for today is to deposit the scarf inside the cabinet inside the cubicle.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. An usual one.
You can see an opened cabinet. The cabinet is empty, what a horrible day!
You are carrying: a scarf.

your action:

Response: insert scarf into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Check that the Microsoft limited edition chest is unlocked with the Microsoft limited edition key.

Here is your interactions so far:
current state: You are now in the laundromat.
You find yourself in a laundromat. An usual kind of place.
A locked typical looking Microsoft limited edition chest is in the corner.
You are carrying: a Microsoft limited edition key.

your action:

Response: unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the worm from the table within the cellar.

Here is your interactions so far:
current state: You are now in the cellar.
You've entered a cellar. You can barely contain your excitement.
You see a table. The table is usual. On the table you make out a worm. You can't wait to tell the folks at home about this!
You are carrying nothing.

your action:

Response: take worm from table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please lock the Microsoft style box.

Here is your interactions so far:
current state: You are now in the chamber.
You're now in the chamber. You try to gain information on your surroundings by using a technique you call "looking."
You see a closed Microsoft style box.
You are carrying: a Microsoft style key.

your action:

Response: lock Microsoft style box with Microsoft style key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make it so that the type 8 safe is wide open.

Here is your interactions so far:
current state: You are now in the cellar.
Ah, the cellar. This is some kind of cellar, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.
You can make out a type 8 safe. There's something strange about this being here, but you can't put your finger on it.
You are carrying: a type 8 latchkey.

your action:

Response: open type 8 safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to unlock the locker within the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You are in a sauna. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You see a locked locker.
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the teacup on the table.

Here is your interactions so far:
current state: You are now in the attic.
You make another one of your grand eccentric entrances into an attic. I guess you better just go and list everything you see here.
You can make out a table. The table is standard. However, the table, like an empty table, has nothing on it.
You are carrying: a teacup.

your action:

Response: put teacup on table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please you can place the teapot inside the drawer inside the washroom.

Here is your interactions so far:
current state: You are now in the washroom.
You are in a washroom. An ordinary one. You can barely contain your excitement.
You smell a great smell, and follow it to a drawer. Empty! What kind of nightmare TextWorld is this?
You are carrying: a teapot.

your action:

Response: insert teapot into drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please lock the box.

Here is your interactions so far:
current state: You are now in the launderette.
You've just sauntered into a launderette. Let's see what's in here.
A closed box is close by.
You are carrying: a key.

your action:

Response: lock box with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to unlock the box.

Here is your interactions so far:
current state: You are now in the workshop.
This just in- You, in the workshop.
You can make out a box.
You are carrying: a keycard.

your action:

Response: unlock box with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the mug from the floor of the study.

Here is your interactions so far:
current state: You are now in the study.
You are in a study. It seems to be pretty typical here.
There is a mug on the floor.
You are carrying: a peanut.

your action:

Response: take mug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting round of TextWorld! Put the ladle on the shelf within the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You're now in the kitchenette.
You make out a shelf. The shelf is ordinary. The shelf appears to be empty.
You are carrying: a ladle.

your action:

Response: put ladle on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound session of TextWorld! Your task for today is to lock the Canadian style box within the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You've entered a bedchamber.
You can make out a Canadian style box. There's something strange about this thing being here, but you don't have time to worry about that now.
You are carrying: a Canadian style passkey.

your action:

Response: lock Canadian style box with Canadian style passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick-up the lightbulb from the floor of the garage.

Here is your interactions so far:
current state: You are now in the garage.
Well, here we are in a garage. Okay, just remember what you're here to do, and everything will go great.
You can see a workbench. The workbench is typical. But the thing hasn't got anything on it.
There is a lightbulb on the floor.
You are carrying nothing.

your action:

Response: take lightbulb<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please rest the knife on the shelf.

Here is your interactions so far:
current state: You are now in the bar.
You arrive in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.
Oh wow! Is that what I think it is? It is! It's a shelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!
You are carrying: a knife.

your action:

Response: put knife on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the mat on the shelf inside the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You find yourself in a sauna. An ordinary kind of place.
You make out a shelf. The shelf is typical. But the thing is empty. It would have been so cool if there was stuff on the shelf.
You are carrying: a mat.

your action:

Response: put mat on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the bug from the stand.

Here is your interactions so far:
current state: You are now in the cubicle.
You are in a cubicle. An usual one.
You can see a stand. You wonder idly who left that here. The stand is usual. On the stand you can see a bug.
You are carrying nothing.

your action:

Response: take bug from stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to doublecheck that the type 7 safe in the laundromat is locked.

Here is your interactions so far:
current state: You are now in the laundromat.
You arrive in a laundromat. An usual one.
You can make out a closed type 7 safe in the corner.
You are carrying: a type 7 passkey.

your action:

Response: lock type 7 safe with type 7 passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make sure that the chest is wide open.

Here is your interactions so far:
current state: You are now in the chamber.
You arrive in a chamber. A standard one. I guess you better just go and list everything you see here.
You see a chest.
You are carrying: a keycard.

your action:

Response: open chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Toss the Quote of the Day Calendar on the floor of the kitchen.

Here is your interactions so far:
current state: You are now in the kitchen.
You're now in the kitchen.
You can make out a board. The board is standard. But there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst.
You are carrying: a Quote of the Day Calendar.

your action:

Response: drop Quote of the Day Calendar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting game of TextWorld! Eat the chocolate bar.

Here is your interactions so far:
current state: You are now in the cellar.
You find yourself in a cellar.
There is a stick of butter on the floor.
You are carrying: a chocolate bar.

your action:

Response: eat chocolate bar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make sure that the freezer is closed.

Here is your interactions so far:
current state: You are now in the dish-pit.
You're now in the dish-pit.
You can make out a freezer. The freezer contains a napkin, so there's that.
You are carrying nothing.

your action:

Response: close freezer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the Advent Calendar from the bookshelf.

Here is your interactions so far:
current state: You are now in the office.
You are in a normal kind of place. That is to say, you're in an office.
As if things weren't amazing enough already, you can even see a bookshelf. On the bookshelf you make out an Advent Calendar, so there's that.
You are carrying nothing.

your action:

Response: take Advent Calendar from bookshelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound game of TextWorld! Your task for today is to pick up the backup calendar from the chair inside the study.

Here is your interactions so far:
current state: You are now in the study.
You're now in the study. You begin to take stock of what's in the room.
You make out a chair. On the chair you see a backup calendar.
You are carrying nothing.

your action:

Response: take backup calendar from chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the frisbee from the toolbox inside the closet.

Here is your interactions so far:
current state: You are now in the closet.
This is going to sound unbelievable, but you've just entered a closet.
You make out an opened toolbox. The toolbox contains a frisbee.
You are carrying nothing.

your action:

Response: take frisbee from toolbox<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound round of TextWorld! Your task for today is to eat the burger.

Here is your interactions so far:
current state: You are now in the workshop.
You've entered a workshop. You try to gain information on your surroundings by using a technique you call "looking."
You are carrying: a stick of butter and a burger.

your action:

Response: eat burger<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make it so that the safe within the steam room is locked with the latchkey.

Here is your interactions so far:
current state: You are now in the steam room.
You find yourself in a steam room. An ordinary kind of place.
You see a safe.
You are carrying: a latchkey.

your action:

Response: lock safe with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the chest is open.

Here is your interactions so far:
current state: You are now in the salon.
You're now in the salon. You begin looking for stuff.
You make out a closed chest in the corner.
There is a key on the floor.
You are carrying nothing.

your action:

Response: open chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to put the spoon on the stand.

Here is your interactions so far:
current state: You are now in the attic.
You've entered an attic.
You bend down to tie your shoe. When you stand up, you notice a stand. The stand is normal. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?
You are carrying: a spoon.

your action:

Response: put spoon on stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to pick up the sponge from the floor of the shower.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. An ordinary one.
There is a gummy bear and a sponge on the floor.
You are carrying nothing.

your action:

Response: take sponge<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the shadfly from the floor of the vault.

Here is your interactions so far:
current state: You are now in the vault.
Of every vault you could have sauntered into, you had to walk into an usual one. You begin to take stock of what's here.
You make out a rack. The rack is normal. But oh no! there's nothing on this piece of garbage.
There is a shadfly on the floor.
You are carrying nothing.

your action:

Response: take shadfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick-up the book from the floor of the office.

Here is your interactions so far:
current state: You are now in the office.
Well, here we are in the office. The room is well lit.
Were you looking for a trunk? Because look over there, it's a trunk. Now why would someone leave that there?
There is a book on the floor.
You are carrying nothing.

your action:

Response: take book<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Take the shadfly from the refrigerator.

Here is your interactions so far:
current state: You are now in the dish-pit.
You are in a dish-pit. An usual one. You begin looking for stuff.
You see an opened refrigerator here. The refrigerator contains a shadfly.
You are carrying nothing.

your action:

Response: take shadfly from refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Lift the fork from the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You are in a cookery. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.
There is a fondue and a fork on the floor.
You are carrying nothing.

your action:

Response: take fork<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound episode of TextWorld! Your task for today is to doublecheck that the fresh laundry scented box is locked.

Here is your interactions so far:
current state: You are now in the spare room.
You're now in the spare room.
Oh wow! Is that what I think it is? It is! It's a fresh laundry scented box.
You are carrying: a fresh laundry scented keycard.

your action:

Response: lock fresh laundry scented box with fresh laundry scented keycard<|im_end|>