Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting episode of TextWorld! Close the trunk within the salon.

Here is your interactions so far:
current state: You are now in the salon.
You've entered a salon.
You can see an opened trunk. What a letdown! The trunk is empty!
You are carrying: a peanut.

your action:

Response: close trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Place the shadfly on the stand.

Here is your interactions so far:
current state: You are now in the bar.
You arrive in a bar. An usual kind of place.
You can see a stand. However, the stand, like an empty stand, has nothing on it. It would have been so cool if there was stuff on the stand.
You are carrying: a shadfly.

your action:

Response: put shadfly on stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting session of TextWorld! Your task for today is to toss the blanket on the floor of the scullery.

Here is your interactions so far:
current state: You are now in the scullery.
You find yourself in a scullery. A normal kind of place.
There is a stick of butter on the floor.
You are carrying: a blanket.

your action:

Response: drop blanket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the Microsoft limited edition safe is open.

Here is your interactions so far:
current state: You are now in the studio.
You've entered a studio.
You make out a closed Microsoft limited edition safe close by.
You are carrying: a Microsoft limited edition passkey.

your action:

Response: open Microsoft limited edition safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure that the box inside the cookery is locked with the keycard.

Here is your interactions so far:
current state: You are now in the cookery.
You've entered a cookery.
You see a closed box.
You are carrying: a keycard.

your action:

Response: lock box with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to ensure that the rectangular chest inside the steam room is open.

Here is your interactions so far:
current state: You are now in the steam room.
You've entered a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You can see a closed rectangular chest in the corner.
You are carrying: a rectangular latchkey.

your action:

Response: open rectangular chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Place the laptop on the floor of the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You arrive in a kitchenette. An usual one.
You can make out an opened fridge. What a letdown! The fridge is empty!
You are carrying: a laptop.

your action:

Response: drop laptop<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Recover the frisbee from the floor of the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
Well, here we are in a spare room. You begin to take stock of what's in the room.
There is a potato and a frisbee on the floor.
You are carrying nothing.

your action:

Response: take frisbee<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to eat the stick of butter.

Here is your interactions so far:
current state: You are now in the kitchenette.
You arrive in a kitchenette. A typical kind of place.
There is a teacup on the floor.
You are carrying: a stick of butter.

your action:

Response: eat stick of butter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound game of TextWorld! Your task for today is to retrieve the novel from the trunk inside the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
Well, here we are in a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You can see an opened trunk. The trunk contains a novel.
You are carrying nothing.

your action:

Response: take novel from trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Deposit the shadfly on the floor of the laundry place.

Here is your interactions so far:
current state: You are now in the laundry place.
You have walked into a laundry place. Not the laundry place you'd expect. No, this is a laundry place. I guess you better just go and list everything you see here.
You can see an opened dresser, which looks normal, nearby. The dresser is empty, what a horrible day!
You are carrying: a shadfly.

your action:

Response: drop shadfly<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Open the formless safe within the vault.

Here is your interactions so far:
current state: You are now in the vault.
You arrive in a vault. A normal one. I guess you better just go and list everything you see here.
You see a closed formless safe in the corner.
There is a formless key on the floor.
You are carrying nothing.

your action:

Response: open formless safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Take the worm from the case.

Here is your interactions so far:
current state: You are now in the garage.
You've entered a garage.
What's that over there? It looks like it's a case. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? The case contains a worm.
You are carrying nothing.

your action:

Response: take worm from case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Place the Quote of the Day Calendar on the floor of the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You are in a sauna. A typical kind of place. You can barely contain your excitement.
You are carrying: a fondue and a Quote of the Day Calendar.

your action:

Response: drop Quote of the Day Calendar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the worm from the cabinet inside the shower.

Here is your interactions so far:
current state: You are now in the shower.
You've entered a shower. Okay, just remember what you're here to do, and everything will go great.
You can see a cabinet. Hmmm... what else, what else? The cabinet contains a worm. Make a note of this, you might have to put stuff on or in it later on.
You are carrying nothing.

your action:

Response: take worm from cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Your task for today is to recover the nest of beetles from the safe.

Here is your interactions so far:
current state: You are now in the bedroom.
You arrive in a bedroom.
You can make out an opened safe. The safe contains a nest of beetles. Now why would someone leave that there?
You are carrying nothing.

your action:

Response: take nest of beetles from safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to eat the potato.

Here is your interactions so far:
current state: You are now in the workshop.
You find yourself in a workshop. A typical kind of place. You can barely contain your excitement.
You can see a shelf. The shelf is ordinary. The shelf appears to be empty. Hm. Oh well
You are carrying: a potato.

your action:

Response: eat potato<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to sit the poem on the bowl within the dish-pit.

Here is your interactions so far:
current state: You are now in the dish-pit.
You are in a dish-pit. A standard kind of place.
You make out a bowl. The bowl is normal. Unfortunately, there isn't a thing on it.
You are carrying: a poem.

your action:

Response: put poem on bowl<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Your task for today is to eat the potato.

Here is your interactions so far:
current state: You are now in the vault.
This is going to sound unbelievable, but you've just entered a vault.
You make out a table. But the thing is empty, unfortunately.
You are carrying: a potato.

your action:

Response: eat potato<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to insert the bug into the dresser.

Here is your interactions so far:
current state: You are now in the washroom.
You're now in the washroom. You begin to take stock of what's here.
You make out an opened dresser. What a letdown! The dresser is empty!
You are carrying: a bug.

your action:

Response: insert bug into dresser<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Take the pillow from the bar.

Here is your interactions so far:
current state: You are now in the bedroom.
You find yourself in a bedroom. An usual one.
You hear a noise behind you and spin around, but you can't see anything other than a bar. You see a pillow on the bar. Wow! Just like in the movies!
You are carrying nothing.

your action:

Response: take pillow from bar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to put the laptop on the platter.

Here is your interactions so far:
current state: You are now in the scullery.
You find yourself in an ordinary kind of place. That is to say, you're in a scullery. You try to gain information on your surroundings by using a technique you call "looking."
You scan the room for a platter, and you find a platter. However, the platter, like an empty platter, has nothing on it.
You are carrying: a laptop.

your action:

Response: put laptop on platter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to assure that the safe in the scullery is unlocked.

Here is your interactions so far:
current state: You are now in the scullery.
You arrive in a scullery. A standard one.
You can see a safe.
You are carrying: a key.

your action:

Response: unlock safe with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the insect from the refrigerator.

Here is your interactions so far:
current state: You are now in the cookhouse.
You arrive in a cookhouse. An ordinary kind of place. I guess you better just go and list everything you see here.
You smell an interesting smell, and follow it to a refrigerator. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The refrigerator contains an insect.
You are carrying nothing.

your action:

Response: take insect from refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting round of TextWorld! Recover the mug from the counter inside the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You are in a cookery. An usual one.
If you haven't noticed it already, there seems to be something there by the wall, it's a counter. Now why would someone leave that there? The counter is standard. On the counter you can make out a mug.
You are carrying nothing.

your action:

Response: take mug from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound episode of TextWorld! Make it so that the box is unlocked.

Here is your interactions so far:
current state: You are now in the garage.
You're now in a garage.
You make out a box. You can't wait to tell the folks at home about this!
You are carrying: a passkey.

your action:

Response: unlock box with passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick-up the coffee cup from the floor of the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You've just shown up in a canteen. Okay, just remember what you're here to do, and everything will go great.
There is a pizza and a coffee cup on the floor.
You are carrying nothing.

your action:

Response: take coffee cup<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the vacuum from the floor of the laundry place.

Here is your interactions so far:
current state: You are now in the laundry place.
Look around you. Take it all in. It's not every day someone gets to be in a laundry place. You begin looking for stuff.
What's that over there? It looks like it's a rack. Make a note of this, you might have to put stuff on or in it later on. However, the rack, like an empty rack, has nothing on it. What's the point of an empty rack?
There is a vacuum on the floor.
You are carrying nothing.

your action:

Response: take vacuum<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make it so that the safe is closed.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You see a safe. The safe is empty, what a horrible day! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Something scurries by right in the corner of your eye. Probably nothing.
You are carrying nothing.

your action:

Response: close safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing episode of TextWorld! Put the teacup on the shelf in the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
You are in a steam room. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You see a shelf. The shelf appears to be empty.
You are carrying: a teacup.

your action:

Response: put teacup on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Pick up the tablet from the stand inside the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
Well, here we are in a recreation zone. The room is well lit.
Look out! It's a- oh, never mind, it's just a stand. The stand is standard. On the stand you can make out a tablet.
You are carrying nothing.

your action:

Response: take tablet from stand<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Lock the non-euclidean box inside the pantry with the non-euclidean passkey.

Here is your interactions so far:
current state: You are now in the pantry.
You find yourself in a standard kind of place. That is to say, you're in a pantry.
You can make out a non-euclidean box.
You are carrying: a non-euclidean passkey.

your action:

Response: lock non-euclidean box with non-euclidean passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Recover the cd from the chest inside the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
You've entered a recreation zone.
You can see an opened chest, which looks normal, in the corner. The chest contains a cd.
You are carrying nothing.

your action:

Response: take cd from chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to doublecheck that the box is ajar.

Here is your interactions so far:
current state: You are now in the office.
You are in an office. A normal kind of place. You start to take note of what's in the room.
Look out! It's a- oh, never mind, it's just a box. I mean, just wow! Isn't TextWorld just the best?
There is a key on the floor.
You are carrying nothing.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please place the desktop computer on the floor of the canteen.

Here is your interactions so far:
current state: You are now in the canteen.
You find yourself in a canteen. An usual kind of place.
You are carrying: a cucumber and a desktop computer.

your action:

Response: drop desktop computer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced round of TextWorld! Lock the Canadian limited edition safe.

Here is your interactions so far:
current state: You are now in the kitchen.
Ah, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere.
You can see a closed Canadian limited edition safe.
You are carrying: a Canadian limited edition passkey.

your action:

Response: lock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your task for today is to pick up the fly larva from the floor of the salon.

Here is your interactions so far:
current state: You are now in the salon.
This is going to sound unbelievable, but you've just entered a salon. Let's see what's in here.
There is a licorice strip and a fly larva on the floor.
You are carrying nothing.

your action:

Response: take fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the garlic clove.

Here is your interactions so far:
current state: You are now in the cookhouse.
You arrive in a cookhouse. A normal kind of place.
There is a candy bar on the floor.
You are carrying: a garlic clove.

your action:

Response: eat garlic clove<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to place the folder on the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
Well, here we are in the bedroom.
There is a cookie on the floor.
You are carrying: a folder.

your action:

Response: drop folder<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the blender on the chair in the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You've entered a kitchenette.
You smell a wretched smell, and follow it to a chair. The chair is standard. The chair appears to be empty. Aw, and here you were, all excited for there to be things on it!
You are carrying: a blender.

your action:

Response: put blender on chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Insert the passkey into the safe's lock to unlock it.

Here is your interactions so far:
current state: You are now in the parlor.
You're now in a parlor.
You make out a locked safe right there by you.
You are carrying: a passkey.

your action:

Response: unlock safe with passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the tablet from the bed inside the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You've entered a bedchamber. Okay, just remember what you're here to do, and everything will go great.
You see a bed. You can't really describe the bed besides that it's normal. The bed is normal. On the bed you see a tablet.
You are carrying nothing.

your action:

Response: take tablet from bed<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to close the basket within the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
You've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room.
You can make out an opened basket. The basket contains a stick of butter.
You are carrying nothing.

your action:

Response: close basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please retrieve the cloak from the counter inside the garage.

Here is your interactions so far:
current state: You are now in the garage.
You arrive in a garage. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can make out a counter. Now why would someone leave that there? You see a cloak on the counter. There's something strange about this being here, but you can't put your finger on it.
You are carrying nothing.

your action:

Response: take cloak from counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced episode of TextWorld! Make sure that the formless locker inside the lounge is wide open.

Here is your interactions so far:
current state: You are now in the lounge.
You have stumbled into the most normal of all possible lounges.
You can make out a closed formless locker.
You are carrying: a formless passkey.

your action:

Response: open formless locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the vacuum from the shelf.

Here is your interactions so far:
current state: You are now in the shower.
Guess what, you are in a place we're calling a shower.
You see a shelf. On the shelf you see a vacuum. There's something strange about this being here, but you can't put your finger on it.
You are carrying nothing.

your action:

Response: take vacuum from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your task for today is to put the telephone into the display.

Here is your interactions so far:
current state: You are now in the attic.
You are in an attic. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a display. The display is empty, what a horrible day!
You are carrying: a telephone.

your action:

Response: insert telephone into display<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to deposit the mat on the floor of the recreation zone.

Here is your interactions so far:
current state: You are now in the recreation zone.
This might come as a shock to you, but you've just stumbled into a recreation zone.
You can make out a closed trunk here.
You are carrying: a mat.

your action:

Response: drop mat<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Lock the non-euclidean box inside the laundromat.

Here is your interactions so far:
current state: You are now in the laundromat.
Well how about that, you are in the place we're calling the laundromat.
You can see a closed non-euclidean box.
You are carrying: a non-euclidean passkey.

your action:

Response: lock non-euclidean box with non-euclidean passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the cantaloupe.

Here is your interactions so far:
current state: You are now in the study.
You've just shown up in a study.
You can make out a trunk. Hmmm... what else, what else?
You are carrying: a cantaloupe.

your action:

Response: eat cantaloupe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the broom from the floor of the restroom.

Here is your interactions so far:
current state: You are now in the restroom.
You find yourself in a restroom. A normal one.
You smell an intriguing smell, and follow it to a dresser. There's something strange about this thing being here, but you don't have time to worry about that now.
There is a broom on the floor.
You are carrying nothing.

your action:

Response: take broom<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to make absolutely sure that the box is unlocked.

Here is your interactions so far:
current state: You are now in the chamber.
Okay, so you're in a chamber, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.
You see a locked ordinary looking box right there by you.
You are carrying: a keycard.

your action:

Response: unlock box with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the bug from the cabinet.

Here is your interactions so far:
current state: You are now in the shower.
You find yourself in a shower. A normal kind of place.
You see a cabinet! The cabinet contains a bug.
You are carrying nothing.

your action:

Response: take bug from cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please you can deposit the butterfly into the cabinet inside the washroom.

Here is your interactions so far:
current state: You are now in the washroom.
You find yourself in a washroom. A typical kind of place. You can barely contain your excitement.
You make out a cabinet. What a letdown! The cabinet is empty!
You are carrying: a butterfly.

your action:

Response: insert butterfly into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to open the American limited edition safe in the chamber.

Here is your interactions so far:
current state: You are now in the chamber.
You are in a chamber. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You see a closed American limited edition safe in the corner.
You are carrying: an American limited edition keycard.

your action:

Response: open American limited edition safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the licorice strip.

Here is your interactions so far:
current state: You are now in the attic.
You are in an attic. It seems to be pretty standard here. You begin to take stock of what's in the room.
There is a broom on the floor.
You are carrying: a licorice strip.

your action:

Response: eat licorice strip<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to unlock the locker in the studio.

Here is your interactions so far:
current state: You are now in the studio.
You've entered a studio.
Hey, want to see a locker? Look over there, a locker.
You are carrying: a keycard.

your action:

Response: unlock locker with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to toss the coffee cup on the floor of the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You find yourself in a sauna. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You are carrying: a coffee cup and a spoon.

your action:

Response: drop coffee cup<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ditch the sock on the floor of the basement.

Here is your interactions so far:
current state: You are now in the basement.
You are in a basement. An ordinary one.
You are carrying: a sock and an insect.

your action:

Response: drop sock<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to put the fly larva inside the drawer.

Here is your interactions so far:
current state: You are now in the shower.
You arrive in a shower. A normal one.
You can make out a drawer. The drawer is empty! What a waste of a day!
You are carrying: a fly larva.

your action:

Response: insert fly larva into drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced game of TextWorld! Throw the vacuum on the floor of the restroom.

Here is your interactions so far:
current state: You are now in the restroom.
You arrive in a restroom. A typical one.
There is a broccoli on the floor.
You are carrying: a vacuum.

your action:

Response: drop vacuum<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please open the American limited edition safe within the shower.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. An usual one.
You see a American limited edition safe, so there's that.
You are carrying: an American limited edition passkey.

your action:

Response: open American limited edition safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the butterfly from the shelf.

Here is your interactions so far:
current state: You are now in the chamber.
You arrive in a chamber. A typical kind of place.
You see a shelf. Wow, isn't TextWorld just the best? On the shelf you make out a butterfly.
You are carrying nothing.

your action:

Response: take butterfly from shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ensure that the locker is open.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You smell a great smell, and follow it to a locker. You can't wait to tell the folks at home about this!
You are carrying: a keycard.

your action:

Response: open locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please assure that the lavender scented box inside the dish-pit is shut.

Here is your interactions so far:
current state: You are now in the dish-pit.
You are in a dish-pit. An usual one.
You make out a lavender scented box. The lavender scented box is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a lavender scented passkey.

your action:

Response: close lavender scented box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the key into the box inside the garage's lock to unlock it.

Here is your interactions so far:
current state: You are now in the garage.
You arrive in a garage. A typical one. You try to gain information on your surroundings by using a technique you call "looking."
You can make out a locked box here.
You are carrying: a key.

your action:

Response: unlock box with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please retrieve the pair of pants from the table.

Here is your interactions so far:
current state: You are now in the basement.
You arrive in a basement. A standard one. Okay, just remember what you're here to do, and everything will go great.
You see a table. The table is ordinary. On the table you see a pair of pants. I mean, just wow! Isn't TextWorld just the best?
You are carrying nothing.

your action:

Response: take pair of pants from table<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Toss the book on the floor of the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You are in a sauna. A standard one.
If you haven't noticed it already, there seems to be something there by the wall, it's a table. The table is usual. But the thing is empty, unfortunately.
You are carrying: a book.

your action:

Response: drop book<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please sit the broom on the shelf.

Here is your interactions so far:
current state: You are now in the closet.
You find yourself in a closet.
You see a shelf. The shelf is ordinary. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?
You are carrying: a broom.

your action:

Response: put broom on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the broom from the drawer.

Here is your interactions so far:
current state: You are now in the washroom.
You're now in a washroom.
You smell a hideous smell, and follow it to a drawer. The drawer contains a broom. There's something strange about this thing being here, but you don't have time to worry about that now.
You are carrying nothing.

your action:

Response: take broom from drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to make sure that the American limited edition box within the cubicle is closed.

Here is your interactions so far:
current state: You are now in the cubicle.
You are in a cubicle. A standard one.
Look out! It's a- oh, never mind, it's just a American limited edition box. The American limited edition box is empty! This is the worst thing that could possibly happen, ever!
There is an American limited edition passkey on the floor.
You are carrying nothing.

your action:

Response: close American limited edition box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! You can deposit the shirt into the coffer.

Here is your interactions so far:
current state: You are now in the vault.
You've entered a vault.
You can make out a coffer. The coffer is empty! This is the worst thing that could possibly happen, ever!
You are carrying: a shirt.

your action:

Response: insert shirt into coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please make absolutely sure that the non-euclidean chest is unlocked with the non-euclidean key.

Here is your interactions so far:
current state: You are now in the cubicle.
Well, here we are in a cubicle.
You make out a locked non-euclidean chest close by.
You are carrying: a non-euclidean key.

your action:

Response: unlock non-euclidean chest with non-euclidean key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the fondue.

Here is your interactions so far:
current state: You are now in the washroom.
You find yourself in a washroom. A normal kind of place. You begin looking for stuff.
There is a vacuum on the floor.
You are carrying: a fondue.

your action:

Response: eat fondue<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to pick up the shadfly from the refrigerator in the scullery.

Here is your interactions so far:
current state: You are now in the scullery.
You find yourself in a scullery. An ordinary kind of place.
You can make out a refrigerator. The refrigerator contains a shadfly. Hmmm... what else, what else?
You are carrying nothing.

your action:

Response: take shadfly from refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to take the vacuum from the box.

Here is your interactions so far:
current state: You are now in the steam room.
You're now in the steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out an opened box in the room. The box contains a vacuum.
You are carrying nothing.

your action:

Response: take vacuum from box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to close the safe within the office.

Here is your interactions so far:
current state: You are now in the office.
You are in an office.
You can make out a safe. Empty! What kind of nightmare TextWorld is this?
There is a passkey on the floor.
You are carrying nothing.

your action:

Response: close safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a exciting session of TextWorld! Your task for today is to drop the dvd on the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
Guess what, you are in a place we're calling a bedroom.
There is a controller on the floor.
You are carrying: a dvd.

your action:

Response: drop dvd<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound round of TextWorld! Your task for today is to make absolutely sure that the box is unlocked with the latchkey.

Here is your interactions so far:
current state: You are now in the restroom.
You find yourself in a restroom. An ordinary kind of place.
You can make out a locked box.
You are carrying: a latchkey.

your action:

Response: unlock box with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please open the box inside the bedchamber.

Here is your interactions so far:
current state: You are now in the bedchamber.
You arrive in a bedchamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a box.
There is a passkey on the floor.
You are carrying nothing.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please lift the napkin from the floor of the cookhouse.

Here is your interactions so far:
current state: You are now in the cookhouse.
You've entered a cookhouse.
You can see an opened chest. What a letdown! The chest is empty!
There is a napkin on the floor.
You are carrying nothing.

your action:

Response: take napkin<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please rest the Comic Strip Calendar on the shelf within the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
You are in a spare room. A typical one.
Were you looking for a shelf? Because look over there, it's a shelf. The shelf is normal. But the thing hasn't got anything on it.
You are carrying: a Comic Strip Calendar.

your action:

Response: put Comic Strip Calendar on shelf<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced episode of TextWorld! Close the coffer within the cellar.

Here is your interactions so far:
current state: You are now in the cellar.
You've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You see an opened coffer. The coffer is empty, what a horrible day! Look over there! a counter. But the thing is empty. What, you think everything in TextWorld should have stuff on it?
You are carrying nothing.

your action:

Response: close coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing round of TextWorld! Take the shadfly from the refrigerator inside the scullery.

Here is your interactions so far:
current state: You are now in the scullery.
You are in a scullery.
Oh wow! Is that what I think it is? It is! It's a refrigerator. Hmmm... what else, what else? The refrigerator contains a shadfly.
You are carrying nothing.

your action:

Response: take shadfly from refrigerator<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to close the coffer.

Here is your interactions so far:
current state: You are now in the bedroom.
You arrive in a bedroom. A normal kind of place. You can barely contain your excitement.
You make out a coffer. The coffer is empty! What a waste of a day!
You are carrying: a loaf of bread.

your action:

Response: close coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing game of TextWorld! Make it so that the box is locked.

Here is your interactions so far:
current state: You are now in the studio.
You've entered a studio.
You hear a noise behind you and spin around, but you can't see anything other than a box.
You are carrying: a key.

your action:

Response: lock box with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the golf ball from the floor of the garage.

Here is your interactions so far:
current state: You are now in the garage.
You are in a garage. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You can make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of junk.
There is a golf ball on the floor.
You are carrying nothing.

your action:

Response: take golf ball<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to insert the spoon into the safe.

Here is your interactions so far:
current state: You are now in the basement.
You are in a basement. A normal kind of place.
You can see an opened safe. The safe is empty, what a horrible day!
You are carrying: a spoon.

your action:

Response: insert spoon into safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your task for today is to ensure that the box is open.

Here is your interactions so far:
current state: You are now in the workshop.
You arrive in a workshop. An ordinary one. You begin to take stock of what's in the room.
You can see a closed box in the room.
You are carrying: a latchkey.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! You can insert the printer inside the chest.

Here is your interactions so far:
current state: You are now in the cookhouse.
You are in a cookhouse. A normal one.
You make out a chest. Empty! What kind of nightmare TextWorld is this?
You are carrying: a printer.

your action:

Response: insert printer into chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to open the box.

Here is your interactions so far:
current state: You are now in the canteen.
You arrive in a canteen. A standard one.
As if things weren't amazing enough already, you can even see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You are carrying: a keycard.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Doublecheck that the basket in the bathroom is shut.

Here is your interactions so far:
current state: You are now in the bathroom.
You've just shown up in a bathroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You make out an opened basket nearby. The basket contains a stick of butter. Wow, isn't TextWorld just the best?
You are carrying nothing.

your action:

Response: close basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick up the Quote of the Day Calendar from the desk in the office.

Here is your interactions so far:
current state: You are now in the office.
You are in an office. A normal kind of place.
You see a desk. Wow, isn't TextWorld just the best? The desk is ordinary. On the desk you can see a Quote of the Day Calendar.
You are carrying nothing.

your action:

Response: take Quote of the Day Calendar from desk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your task for today is to assure that the portmanteau is shut.

Here is your interactions so far:
current state: You are now in the parlor.
You arrive in a parlor. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.
You see an opened portmanteau in the room. Empty! What kind of nightmare TextWorld is this? You see a bar. The bar is usual. But there isn't a thing on it.
You are carrying nothing.

your action:

Response: close portmanteau<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please pick-up the folder from the floor of the office.

Here is your interactions so far:
current state: You are now in the office.
You've entered an office.
You smell a hideous smell, and follow it to a shelf. Looks like someone's already been here and taken everything off it, though.
There is a folder on the floor.
You are carrying nothing.

your action:

Response: take folder<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please eat the chocolate bar.

Here is your interactions so far:
current state: You are now in the spare room.
You're now in the spare room.
You can make out a suitcase. Classic TextWorld.
You are carrying: a chocolate bar.

your action:

Response: eat chocolate bar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please take the nest of kittens from the rack within the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
You find yourself in a spare room. A normal kind of place.
You can see a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. The rack is usual. On the rack you see a nest of kittens.
You are carrying nothing.

your action:

Response: take nest of kittens from rack<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Pick up the Comic Strip Calendar from the floor of the office.

Here is your interactions so far:
current state: You are now in the office.
I just think it's great that you've just entered an office.
There is a licorice strip and a Comic Strip Calendar on the floor.
You are carrying nothing.

your action:

Response: take Comic Strip Calendar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a fast paced round of TextWorld! Your task for today is to ditch the mug on the floor of the laundromat.

Here is your interactions so far:
current state: You are now in the laundromat.
You've entered a laundromat. Okay, just remember what you're here to do, and everything will go great.
You can make out a basket.
You are carrying: a mug.

your action:

Response: drop mug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced session of TextWorld! Place the sock on the bar in the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
You are in a bedroom.
You can make out a bar. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?
You are carrying: a sock.

your action:

Response: put sock on bar<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please insert the latchkey into the locker within the bedchamber's lock to unlock it.

Here is your interactions so far:
current state: You are now in the bedchamber.
You are in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
Oh, great. Here's a locker. Wow, isn't TextWorld just the best?
You are carrying: a latchkey.

your action:

Response: unlock locker with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please unlock the type 1 safe within the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You've just shown up in a kitchenette. The room is well lit.
You can see a type 1 safe.
You are carrying: a type 1 passkey.

your action:

Response: unlock type 1 safe with type 1 passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your task for today is to recover the laptop from the chair in the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
You find yourself in a workshop. You begin looking for stuff.
You rest your hand against a wall, but you miss the wall and fall onto a chair. The chair is standard. On the chair you make out a laptop.
You are carrying nothing.

your action:

Response: take laptop from chair<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please deposit the paper towel on the floor of the lounge.

Here is your interactions so far:
current state: You are now in the lounge.
Well how about that, you are in the place we're calling the lounge.
You can see a chest. What a letdown! The chest is empty!
You are carrying: a paper towel.

your action:

Response: drop paper towel<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Retrieve the fly larva from the locker.

Here is your interactions so far:
current state: You are now in the cubicle.
You arrive in a cubicle. A normal kind of place.
An open ordinary looking locker is right there by you. The locker contains a fly larva.
You are carrying nothing.

your action:

Response: take fly larva from locker<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck the locker within the recreation zone is locked.

Here is your interactions so far:
current state: You are now in the recreation zone.
You find yourself in a recreation zone. A typical kind of place.
You can make out a locker.
You are carrying: a passkey.

your action:

Response: lock locker with passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a profound round of TextWorld! Pick up the iron from the trunk.

Here is your interactions so far:
current state: You are now in the washroom.
You are in a washroom. A standard kind of place.
As if things weren't amazing enough already, you can even see a trunk. A trunk... Is that really what you were looking for? The trunk contains an iron.
You are carrying nothing.

your action:

Response: take iron from trunk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound session of TextWorld! Unlock the TextWorld locker within the lounge.

Here is your interactions so far:
current state: You are now in the lounge.
If you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the lounge. Okay, just remember what you're here to do, and everything will go great.
You can see a locked TextWorld locker in the room.
You are carrying: a TextWorld keycard.

your action:

Response: unlock TextWorld locker with TextWorld keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please unlock the type 4 chest with the type 4 latchkey.

Here is your interactions so far:
current state: You are now in the sauna.
Ah, the sauna. This is some kind of sauna, really great usual vibes in this place, a wonderful usual atmosphere.
You hear a noise behind you and spin around, but you can't see anything other than a type 4 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.
You are carrying: a type 4 latchkey.

your action:

Response: unlock type 4 chest with type 4 latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Unlock the American limited edition chest within the shower.

Here is your interactions so far:
current state: You are now in the shower.
You've just shown up in a shower.
You bend down to tie your shoe. When you stand up, you notice a American limited edition chest.
You are carrying: an American limited edition passkey.

your action:

Response: unlock American limited edition chest with American limited edition passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another life changing episode of TextWorld! Your task for today is to check that the Canadian limited edition locker is unlocked with the Canadian limited edition keycard.

Here is your interactions so far:
current state: You are now in the washroom.
You arrive in a washroom. You start to take note of what's in the room.
You see a Canadian limited edition locker.
You are carrying: a Canadian limited edition keycard.

your action:

Response: unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an life changing round of TextWorld? You do! You can put the insect into the toolbox.

Here is your interactions so far:
current state: You are now in the studio.
Well, here we are in a studio.
You can see an opened toolbox in the room. What a letdown! The toolbox is empty!
You are carrying: an insect.

your action:

Response: insert insect into toolbox<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Open the rectangular box.

Here is your interactions so far:
current state: You are now in the shower.
You are in a shower. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.
You rest your hand against a wall, but you miss the wall and fall onto a rectangular box.
You are carrying: a rectangular keycard.

your action:

Response: open rectangular box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Ensure that the box is open.

Here is your interactions so far:
current state: You are now in the washroom.
Ah, the washroom. This is some kind of washroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.
You see a box.
You are carrying: a keycard.

your action:

Response: open box<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to recover the paper towel from the floor of the shower.

Here is your interactions so far:
current state: You are now in the shower.
You have come into the most normal of all possible showers.
There is a paper towel on the floor.
You are carrying: a butterfly.

your action:

Response: take paper towel<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to close the basket.

Here is your interactions so far:
current state: You are now in the bedroom.
You are in a bedroom. A typical one.
You make out a basket. The basket contains a burger.
You are carrying nothing.

your action:

Response: close basket<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck the chest is locked.

Here is your interactions so far:
current state: You are now in the steam room.
You're now in a steam room. You start to take note of what's in the room.
You see a closed chest.
You are carrying: a latchkey.

your action:

Response: lock chest with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to ensure that the Microsoft safe is open.

Here is your interactions so far:
current state: You are now in the spare room.
Well, here we are in a spare room. You start to take note of what's in the room.
You see a closed Microsoft safe in the corner.
There is a Microsoft key on the floor.
You are carrying nothing.

your action:

Response: open Microsoft safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Your task for today is to deposit the teacup on the floor of the basement.

Here is your interactions so far:
current state: You are now in the basement.
You're now in a basement.
You are carrying: a chocolate bar and a teacup.

your action:

Response: drop teacup<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Insert the key into the locker's lock to unlock it.

Here is your interactions so far:
current state: You are now in the salon.
You are in a salon. An ordinary one.
You can see a locker.
You are carrying: a key.

your action:

Response: unlock locker with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to rest the mop on the mantle in the studio.

Here is your interactions so far:
current state: You are now in the studio.
You are in a studio. It seems to be pretty usual here.
Look out! It's a- oh, never mind, it's just a mantle. The mantle is typical. But oh no! there's nothing on this piece of garbage.
You are carrying: a mop.

your action:

Response: put mop on mantle<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to look and see that the case is shut.

Here is your interactions so far:
current state: You are now in the workshop.
You find yourself in a workshop. An usual kind of place.
You scan the room for a case, and you find a case. The case contains a cookie.
You are carrying nothing.

your action:

Response: close case<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please place the pencil on the floor of the bedroom.

Here is your interactions so far:
current state: You are now in the bedroom.
You are in a bedroom. A typical one.
You are carrying: a fondue and a pencil.

your action:

Response: drop pencil<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please recover the coffee cup from the saucepan in the kitchenette.

Here is your interactions so far:
current state: You are now in the kitchenette.
You're now in a kitchenette.
You can make out a saucepan. On the saucepan you can make out a coffee cup. There's something strange about this thing being here, but you don't have time to worry about that now.
You are carrying nothing.

your action:

Response: take coffee cup from saucepan<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Lock the box with the latchkey.

Here is your interactions so far:
current state: You are now in the cookery.
You are in a cookery. It seems to be pretty standard here. You can barely contain your excitement.
You see a closed box.
You are carrying: a latchkey.

your action:

Response: lock box with latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to rest the butterfly on the pan in the dish-pit.

Here is your interactions so far:
current state: You are now in the dish-pit.
I am sorry to announce that you are now in the dish-pit.
You scan the room, seeing a pan. However, the pan, like an empty pan, has nothing on it.
You are carrying: a butterfly.

your action:

Response: put butterfly on pan<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to retrieve the pair of pants from the coffer inside the spare room.

Here is your interactions so far:
current state: You are now in the spare room.
You've just shown up in a spare room.
You make out an opened coffer. The coffer contains a pair of pants.
You are carrying nothing.

your action:

Response: take pair of pants from coffer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing session of TextWorld! Your task for today is to make it so that the cuboid safe within the cubicle is wide open.

Here is your interactions so far:
current state: You are now in the cubicle.
You are in a cubicle. Okay, just remember what you're here to do, and everything will go great.
You see a cuboid safe.
You are carrying: a cuboid latchkey.

your action:

Response: open cuboid safe<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to eat the cauliflower.

Here is your interactions so far:
current state: You are now in the sauna.
You've entered a sauna. I guess you better just go and list everything you see here.
You see a shelf. Unfortunately, there isn't a thing on it. Hm. Oh well
You are carrying: a cauliflower.

your action:

Response: eat cauliflower<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to pick up the bowl from the cabinet.

Here is your interactions so far:
current state: You are now in the kitchenette.
You arrive in an ordinary kind of place. That is to say, you're in a kitchenette.
You make out an opened cabinet. The cabinet contains a bowl.
You are carrying nothing.

your action:

Response: take bowl from cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please unlock the type W chest within the bar with the type W latchkey.

Here is your interactions so far:
current state: You are now in the bar.
You arrive in a bar. A normal kind of place.
You see a locked type W chest right there by you.
You are carrying: a type W latchkey.

your action:

Response: unlock type W chest with type W latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Your task for today is to eat the garlic clove.

Here is your interactions so far:
current state: You are now in the vault.
Well, here we are in a vault. You try to gain information on your surroundings by using a technique you call "looking."
You can make out a closed trunk.
You are carrying: a garlic clove.

your action:

Response: eat garlic clove<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to lift the bug from the floor of the cookery.

Here is your interactions so far:
current state: You are now in the cookery.
You've entered a cookery.
There is a loaf of bread and a bug on the floor.
You are carrying nothing.

your action:

Response: take bug<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to lock the locker.

Here is your interactions so far:
current state: You are now in the vault.
You find yourself in a vault. An usual one.
You can see a closed locker.
You are carrying: a key.

your action:

Response: lock locker with key<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to you can place the shoe inside the cabinet.

Here is your interactions so far:
current state: You are now in the workshop.
Well, here we are in a workshop.
Were you looking for a cabinet? Because look over there, it's a cabinet. The cabinet is empty, what a horrible day!
You are carrying: a shoe.

your action:

Response: insert shoe into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another fast paced game of TextWorld! Drop the fly larva on the floor of the bathroom.

Here is your interactions so far:
current state: You are now in the bathroom.
You're now in a bathroom.
You can make out a board. Looks like someone's already been here and taken everything off it, though.
You are carrying: a fly larva.

your action:

Response: drop fly larva<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Unlock the Microsoft limited edition safe within the scullery.

Here is your interactions so far:
current state: You are now in the scullery.
You find yourself in a scullery. A normal one. Let's see what's in here.
You can see a locked Microsoft limited edition safe.
You are carrying: a Microsoft limited edition passkey.

your action:

Response: unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please retrieve the book from the dresser within the lounge.

Here is your interactions so far:
current state: You are now in the lounge.
Well, here we are in the lounge.
You can make out an opened dresser in the room. The dresser contains a book!
You are carrying nothing.

your action:

Response: take book from dresser<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to doublecheck that the TextWorld style locker is unlocked.

Here is your interactions so far:
current state: You are now in the recreation zone.
I am sorry to announce that you are now in the recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?
You make out a TextWorld style locker.
You are carrying: a TextWorld style latchkey.

your action:

Response: unlock TextWorld style locker with TextWorld style latchkey<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another profound round of TextWorld! Place the keycard into the chest within the bathroom to lock it.

Here is your interactions so far:
current state: You are now in the bathroom.
You find yourself in a bathroom. A typical kind of place.
You can make out a chest.
You are carrying: a keycard.

your action:

Response: lock chest with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please sit the fly larva on the counter inside the sauna.

Here is your interactions so far:
current state: You are now in the sauna.
You arrive in a sauna. A standard one.
You scan the room for a counter, and you find a counter. The counter is usual. The counter appears to be empty.
You are carrying: a fly larva.

your action:

Response: put fly larva on counter<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Your objective is to make absolutely sure the type O chest is locked.

Here is your interactions so far:
current state: You are now in the kitchen.
Of every kitchen you could have walked into, you had to show up in an ordinary one.
You make out a closed type O chest.
You are carrying: a type O keycard.

your action:

Response: lock type O chest with type O keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Your task for today is to make it so that the Canadian box in the basement is locked.

Here is your interactions so far:
current state: You are now in the basement.
You arrive in a basement. A standard kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You can see a Canadian box. Now why would someone leave that there?
You are carrying: a Canadian keycard.

your action:

Response: lock Canadian box with Canadian keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please ditch the monitor on the floor of the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
You are in a workshop. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?
Look out! It's a- oh, never mind, it's just a mantle. Unfortunately, there isn't a thing on it.
You are carrying: a monitor.

your action:

Response: drop monitor<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
You are now playing a life changing episode of TextWorld! Your task for today is to you can deposit the butterfly into the drawer in the steam room.

Here is your interactions so far:
current state: You are now in the steam room.
You arrive in a steam room. An ordinary kind of place. I guess you better just go and list everything you see here.
You can see an opened drawer, which looks usual, here. The drawer is empty, what a horrible day!
You are carrying: a butterfly.

your action:

Response: insert butterfly into drawer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Eat the licorice strip.

Here is your interactions so far:
current state: You are now in the study.
You find yourself in a study. A standard one. Okay, just remember what you're here to do, and everything will go great.
You are carrying: a licorice strip and a keyboard.

your action:

Response: eat licorice strip<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to TextWorld! Please doublecheck the safe within the steam room is locked.

Here is your interactions so far:
current state: You are now in the steam room.
Well, here we are in a steam room.
If you haven't noticed it already, there seems to be something there by the wall, it's a safe. Wow, isn't TextWorld just the best?
You are carrying: a keycard.

your action:

Response: lock safe with keycard<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Who's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your task for today is to toss the shadfly on the floor of the workshop.

Here is your interactions so far:
current state: You are now in the workshop.
You find yourself in a workshop.
You bend down to tie your shoe. When you stand up, you notice a chair. The chair is usual. But there isn't a thing on it.
You are carrying: a shadfly.

your action:

Response: drop shadfly<|im_end|>